Augmented reality head-mounted display, system and device
By designing an XR headset with a movable lens cover and a front camera, the problem of not being able to provide a complete 360° virtual experience and observing the external environment in the prior art is solved, and an immersive experience in which users can experience AR, MR and VR data without moving the display.
Patent Information
- Application Number
- CN202380041357.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Priority Date
- 2022-10-11
- Filing Date
- 2023-05-23
- Publication Date
- 2025-02-25
AI Technical Summary
The existing Extended Reality (XR) headset design cannot provide the user with a complete 360° virtual experience, and the user needs to move the monitor or remove the headset to observe the external environment.
An XR headset is designed, including lens support, first and second lenses, lens covers, front cameras, head mounting elements and electronic data processors. The lens support supports the lens, the lens cover can move to cover or expose the lens, the front camera receives an external environment view, the head mounting element provides a stable installation, and the electronic data processor generates and outputs AR, MR and VR data.
It enables users to get a 360° virtual experience without moving the monitor, and allows users to view the external environment through the lens, while experiencing AR, MR and VR data at the same time, improving immersion and convenience of use.
Smart Images

Figure CN119522394A_ABST
Abstract
Description
[0001] The present application relates to an extended reality head display, and to an extended reality head display system and device using the head display.
[0002] Extended reality technology is also known as XR technology, or simply "XR". In this article and throughout the text, the term "XR" is used and is intended to mean "extended reality". Extended reality (XR) is an immersive experience that combines augmented reality (hereinafter referred to as "AR"), virtual reality (hereinafter referred to as "VR"), and mixed reality (hereinafter referred to as "MR"). Generally, these technologies can be used alone or in combination using a display system. The display system can be a head display, a camera on the device, or lenses onto which the virtual characters are projected. This can be used in business environments, education, and most commonly spatial mapping or video games.
[0003] Augmented reality (AR) is a situation where at least one virtual character and / or object is overlaid onto the user's external surroundings so that it appears as if the virtual character and / or object exists in the user's environment. This is achieved, for example, by using lenses onto which digital information is projected. Alternatively, a camera may be used in communication with, for example, a display screen on a phone, where the camera captures the external world in real time, but the virtual character is overlaid onto the user's surroundings.
[0004] Mixed reality (MR) is an advanced version of augmented reality, where virtual characters and / or objects displayed on the glasses appear to interact with the user's physical external surroundings. It uses similar physical features as augmented reality glasses or headsets, but mixed reality technology goes further, using at least one sensor to allow virtual characters and / or objects to appear to actually interact with the user's external surroundings.
[0005] Virtual reality (VR) is achieved by using a headset with a digital display onto which VR data is displayed and so the user can view a virtual world while the user's external surroundings are not visible. Headsets of this type are known to be cumbersome due to the distance required to form a clear image on the display for the user.
[0006] The combination of augmented reality, virtual reality, and mixed reality has resulted in extended reality (XR) devices. In a first example, the device is in the form of a VR headset, but with at least one front-facing built-in camera, and sometimes at least one side-mounted camera, through which the user can view what is directly in front of them and around them. In a second example, the VR headset can also be combined with lenses through which the user can view the real world; and also allow AR and / or MR data to be projected onto it. In this second example, the user will need to remove the VR aspect of the device by flipping the VR display up or removing the VR display from the headset in order to see the real world.
[0007] In current designs, if a user wants to view their external surroundings, the user must completely detach themselves from the AR, MR, and / or VR display by moving the display so that it is not aligned with the lenses, or even by removing the entire XR headset from the user's face. Furthermore, current designs only allow the user to view what is directly in front of them, and some current designs provide the user with a peripheral view of their external surroundings. However, current designs do not provide the user with a full 360° virtual experience when the user is stationary.
[0008] The object of the present invention is to overcome the above-mentioned problems.
[0009] According to a first aspect of the present invention, an extended reality (XR) head display for experiencing virtual reality (VR), augmented reality (AR) and mixed reality (MR) is provided, the extended reality head display comprising: a head display body, the head display body comprising: a lens support; a first lens and a second lens, the first lens and the second lens being supported by the lens support and configured to display AR and MR thereon; a first lens cover and a second lens cover, at least one of the first and second lens covers being movable so as to cover the corresponding first or second lens, the first and second lens covers preferably comprising a first and a second data display element, respectively, the first and the second data display element displaying AR and MR thereon; R, MR and VR; and a front-facing camera located at or adjacent to a central portion of a lens support, the front-facing camera being configured to receive a view of an environment at and / or near an exterior of the lens support; a head-mounting element extending from a head-mounted display body; and an electronic data processor located on at least one of the head-mounted display body and / or the head-mounting element, the electronic data processor being configured to generate AR, MR and / or VR data and output the AR and / or MR data to at least one of the first and second lenses and / or output the AR, MR and / or VR data to at least one of the first and second lens covers.
[0010] The structure of the XR headset is advantageously not bulky and is worn on the user's head like a pair of glasses. The XR headset advantageously provides the user with the option of AR, MR and / or VR data, and thus the user can obtain an immersive experience by viewing their external environment through the first lens and experiencing the AR and / or MR data or viewing VR data instead of viewing their external environment.
[0011] The lens support supports the first and second lenses, and the AR and / or MR data is projected onto the first and second lenses so that the user can view their external environment and the AR and / or MR data can appear to interact with the user's surroundings. In addition, the user is also able to view their external surroundings directly through the first lens without any AR and / or MR data being projected onto the first lens to avoid tripping over obstacles. Advantageously, the head mounting element is worn on the user's head and / or the user's ears, and thereby provides a means for the XR headset to remain fixed on the user's head, allowing the user to have a more immersive experience as they will not be distracted by the XR headset falling.
[0012] Advantageously, the first and second lens covers have a first further lens and a second further lens, respectively, which enables a user to focus on data displayed on said first and second data display elements. Additionally or alternatively, the head mounting element may include a rear camera attached to a rear camera portion mounted at a point of intersection between the first and second head display holding straps.
[0013] Furthermore, at least one lens cover light seal may be provided at the lens support, which lens cover light seal thus prevents or inhibits light transmission between the first and second lenses and the respective first and second lens covers.
[0014] Optionally, the second lens cover is fixed to the lens cover-facing surface of the lens support so as to be fixed or immovable relative to the associated second lens. This allows the user to always have the option of viewing the external environment through the second data display element, even if the first lens is exposed.
[0015] Preferably, the front camera is a fisheye camera to provide the user with a wide angle external view. This is advantageous because the user will be able to view a wide angle of their external surroundings and therefore have a more immersive experience.
[0016] Optionally, the lens support may further comprise a mounting element to which the first and second lens covers are mounted. The mounting element is advantageous because it provides a support for the first and second lens covers to be mounted and thus provides a point about which the first lens cover can pivot.
[0017] Advantageously, the mounting element preferably further comprises a first lens cover pivot element, by which the first lens cover is pivotably mounted to the lens support. The first lens cover is capable of pivoting about the first lens cover pivot element, which in turn covers and exposes the first lens, so that the user can switch between AR, MR or VR data.
[0018] Optionally, the XR headset preferably also includes at least one navigation button that enables navigation between AR, MR and / or VR data. This is advantageous because it is possible to select between AR, MR and VR data using easily accessible buttons, which improves the efficiency of selecting between the data.
[0019] The first of the described navigation buttons is preferably associated with the first lens and / or the first lens cover, and the second of the described navigation buttons is associated with the second lens and / or the second lens cover. Associating the first of the described navigation buttons with the first lens and / or the first lens cover increases the simplicity and efficiency of controlling data viewed through the first lens and / or the first lens cover and controlling the associated movement of the first lens cover. Similarly, associating the second of the described navigation buttons with the second lens and / or the second lens cover increases the simplicity and efficiency of controlling data viewed through the second lens and / or the second lens cover. Advantageously, the first and second navigation buttons can be synchronized with the first and / or second lenses and the first and / or second lens cover simultaneously or individually, and thus the first navigation button can be coordinated with the second lens cover, and the second navigation button can be coordinated with the first lens cover.
[0020] Preferably, the or each navigation button is mounted on a mounting element. Mounting the navigation button to the mounting element means that the user can easily locate the navigation button on the headset. Furthermore, the location of the navigation button means that the user is less likely to accidentally contact the navigation button. For example, if the navigation button is located on the inside of the arm member or at the end of the arm member, the user is likely to accidentally contact the navigation button.
[0021] Preferably, the lens support may include at least one additional front camera having an auto zoom function. This is advantageous because the user is able to utilize multiple cameras to obtain different images of their external surroundings. The additional front camera allows the user to zoom in relative to their external surroundings to provide a more immersive experience.
[0022] Advantageously, the head display body preferably also includes at least one digital projector that is capable of communicating with the electronic data processor, and the digital projector is capable of projecting AR and / or MR digital media onto the first and / or second lenses. The digital projector projects the AR and / or MR digital media onto the first and / or second lenses, which provides an immersive experience for the user while also viewing their external surroundings through the first lens. This enables the user to view their external surroundings without using a front-facing camera, and thus avoids the user's field of view being blocked by the first lens cover.
[0023] Preferably, the first and second data display elements receive AR, MR and / or VR data sent from the electronic data processor. When the first and second lens covers are in the lens covering position, the first and second data display elements display AR, MR and / or VR data to the user. If the user is experiencing AR and / or MR data, at least the front camera will be used to display the user's external surroundings to the first and second data display elements. If the user is experiencing VR data, the front camera is preferably not utilized because the electronic data processor generates fully immersive VR data and therefore there is no interaction with the user's external environment.
[0024] Optionally, the digital projector and the data display element are preferably activated individually or together via a switch element. Depending on whether the user wants to experience AR, MR or VR data, the switch element advantageously activates the digital projector or the data display element in different situations.
[0025] Preferably, the first lens cover may have a lens covering position and a lens exposing position to cover and expose the first lens, respectively, the lens covering position activating at least the associated data display element via a switch element, and the lens exposing position activating at least the digital projector via an associated switch element. This is advantageous because different features are activated via one or more switch elements depending on the position of the first lens cover and the position of the movable second lens cover in some embodiments. The lens exposing position allows the user to view their external environment through the first lens. Advantageously, once the first and / or second lens cover is in the lens exposing position, the first and / or second data display element may be automatically turned off. The digital projector may then be activated to display AR and / or MR digital media on the first and / or second lens.
[0026] It is also advantageous that only the first lens cover display element can be automatically closed when the first lens cover is in the lens-exposing position.
[0027] Optionally, the data display element associated with the second lens cover may subsequently continue to display data when the first lens cover is in the lens exposing position.
[0028] It is envisaged that preferably there will still be the option to manually open and close the second lens cover display regardless of the state of the first lens cover display, or vice versa.
[0029] Advantageously, the switch element preferably relays or transmits an automatic switch command between the first and / or second lens and / or the first and / or second lens cover, depending on whether the first and / or second lens cover is in the lens covering position or in the lens exposing position.
[0030] Optionally, the head mounting element is preferably at least partially an arm element that can rest on the user's ears to support the head display body on the user's face. The arm element provides stability for the XR head display on the user's head, and thus the XR head display is worn on the user's head like a pair of glasses.
[0031] Advantageously, the head-mounted element preferably includes a rear camera. The presence of a rear camera allows the user to see what is behind them when using the XR headset. This prevents the user from encountering obstacles or even tripping over obstacles when using the XR headset, and thus improves the safety of the XR headset. Of course, the XR headset device cannot explicitly prevent falls or bumping into objects. The additional focus from the rear allows warnings to be issued for dangers such as edges or obstacles. The user still needs to pay attention to avoid falling and bumping into obstacles or being bumped by something or an object. Thanks to various signals and sensors, the XR headset device creates a safer environment.
[0032] Preferably, the head mounting element may include a head display fixture to which the rear camera is mounted. Advantageously, the rear camera is fixed to the head display fixture, and thus this will provide the user with a stable and clear image of what is behind them in the external environment, because the rear camera is attached to the head mounting element and thus connected to the head display body.
[0033] Optionally, the head display fixing means preferably includes a horizontal strap. Having a horizontal strap is advantageous because it fixes the XR headset to the user's head so that the XR headset does not fall off the user's head when the user moves.
[0034] In addition, the head display fixing device preferably includes a vertical strap. Having a vertical strap is advantageous because it fixes the XR headset to the user's head so that the XR headset does not fall off the user's head when the user moves.
[0035] Preferably, the rear camera portion for attaching the rear camera thereto may be located at the intersection between the horizontal and vertical straps. This is advantageous because the rear camera will be fixed to the user's head due to the horizontal and vertical straps being fixed and interconnected. Thus, the rear camera will also be fixed and provide the user with a clear view of what is behind them.
[0036] Optionally, the head mounted device preferably has a rear camera portion for attaching a rear camera thereto. This is advantageous because the rear camera will be fixed to the user's head and thus the camera will be fixed. Therefore, this will provide the user with a clear view of what is behind them.
[0037] Advantageously, the lens support preferably includes at least one lens cover seal for preventing or inhibiting light transmission between the first and second lenses and the respective first and second lens covers. This is advantageous because the user's view of the first and second data display units is not degraded by light entering the user's line of sight. Thus, the lens cover seal improves the user's immersive experience.
[0038] Optionally, the lens cover seal is preferably a flexible ring. A lens cover seal in the form of a flexible ring is advantageous because the contact between the first lens cover and the lens cover seal is cushioned when the first lens cover is in the lens covering position, and thus a tighter seal is created between the first lens cover and the lens cover seal.
[0039] Preferably, the XR headset also includes at least one microphone for receiving audio input. The microphone further improves the user's immersive experience because when two users use separate XR headsets, the user can speak into the microphone to communicate with the other user. The user can also provide verbal commands to the XR headset to select certain options.
[0040] Preferably, the XR headset also includes at least one speaker for outputting an audio signal. The speaker further improves the user's immersive experience because the user is able to watch AR, MR and / or VR data while hearing the audio associated with the data. In addition, when two users are communicating, the user can also hear the audio from the other user.
[0041] Advantageously, the at least one speaker may form part of an audio headset. The user may then listen to the audio associated with the AR, MR and / or VR data through the audio headset, and the audio does not leak into the external environment, thereby providing clearer audio to the user.
[0042] Optionally, the XR headset preferably also includes a charging port for charging an onboard power supply of the extended reality headset. This is advantageous because the onboard power supply of the XR headset can be charged to ensure that the XR headset can be turned on when the user wants to use the XR headset.
[0043] Preferably, the XR headset also includes a short-range wireless data transceiver associated with the electronic data processor. The short-range wireless data transceiver wirelessly receives and transmits AR, MR and / or VR data, which allows the user to move around freely when using the XR headset because no wires are required to receive and send data to the XR headset.
[0044] Preferably, the XR headset further comprises at least one attachment member to secure the head mounting element to the headset. This advantageously ensures that the head mounting element is attached to the XR headset and therefore ensures that the XR headset does not fall off the user's head.
[0045] Preferably, there is an extended reality (XR) head display system, which includes an extended reality head display according to the first aspect of the present invention and a server, the extended reality head display being able to wirelessly communicate with the server. This is advantageous because the XR head display can be wirelessly connected to the server via a short-range wireless data transceiver, and thus the user can move freely when the user is using the XR head display. Therefore, the XR head display also receives wireless AR, MR and / or VR data directly from the server to the short-range wireless data transceiver.
[0046] Preferably, there is an extended reality (XR) head display device, the extended reality head display device comprising an extended reality head display according to the first aspect of the present invention and an external battery pack, the external battery pack being releasably connectable to the extended reality head display to charge the onboard power supply. This is advantageous because when the user is using the XR head display, the user can charge the onboard power supply via the external battery pack, which means that the user does not need to charge the XR head display via the mains.
[0047] Preferably, the XR headset further comprises a mains connection cable for connecting the extended reality headset to a mains power supply. This is advantageous because when the user is not using the XR headset, the XR headset can be charged by the mains power supply via the mains connection cable.
[0048] Provided is an extended reality (XR) head display for experiencing virtual reality (VR), augmented reality (AR) and mixed reality (MR), the extended reality head display comprising: a liquid-proof head display body, the liquid-proof head display body comprising: a first lens and a second lens, the first lens and the second lens being configured to display AR and MR thereon; a lens support, the lens support being used to mount the first lens and the second lens thereon, the first lens and the second lens being separated by a central portion having at least one light emitting device, at least one nose contact element and at least one front camera; a front fisheye camera, the front fisheye camera being located at or adjacent to the central portion of the head display body, the front fisheye camera being configured to display a real-world view; a first lens cover and a second lens cover, the first and second lens covers respectively covering the first lens and the second lens, the first and second lens covers being configured to display AR, MR and VR thereon, the first lens cover being movable via a first lens cover pivot; a face seal, the face seal being mounted on the lens support The face seal surrounds the first and second lenses; a first navigation button and a second navigation button, the first navigation button and the second navigation button are respectively located on the first and second lens cover pivot members; a short-range wireless transceiver; a microphone; at least one speaker; a charging port; a charging port cover, the charging port cover can be connected to the charging port; a head mounting element, the head mounting element extends from the head display body, the head mounting element can be attached to the lens support via at least one bracket member and at least one ring member; an onboard power supply, the onboard power supply is disposed in the head mounting element; a rear camera, the rear camera can be located on the head mounting element; and an electronic data processor, the electronic data processor is located on at least one of the head display body and / or the head mounting element, the electronic data processor is configured to generate AR, MR and / or VR data, and output the AR and / or MR data to at least one of the first and second lenses and / or output the AR, MR and / or VR data to at least one of the first and second lens covers.
[0049] The features of the XR headset advantageously provide the user with a fully immersive AR, MR, or VR experience. The user is able to select between AR, MR, and / or VR experiences using a navigation button. Depending on whether the first and second lens covers are covered, the user may experience AR, MR, and / or VR data. For example, when the first lens is covered, the user experiences AR, MR, or VR data, but when the first lens is exposed, the user experiences AR and / or MR data.
[0050] The charging port provides the user with a means or system to charge the XR headset and thus ensure that the user can use the headset when they wish to use it.
[0051] A liquid-proof body is also advantageous because it enables users to use the XR headset in aquatic environments, such as for educational reasons.
[0052] According to a second aspect of the present invention, an extended reality (XR) head-mounted display system for experiencing virtual reality (VR), augmented reality (AR) and mixed reality (MR), the extended reality head-mounted display system being capable of data communication with a pair of audio headphones, the extended reality head-mounted display system comprising: a liquid-proof head-mounted display body, the liquid-proof head-mounted display body comprising: a first lens and a second lens, the first lens and the second lens being configured to display AR and MR thereon; a lens support, the lens support being used to mount the first lens and the second lens thereon, the first lens and the second lens being separated by a central portion having at least one light-emitting device, at least one nose contact element and at least one front camera; a front fisheye camera, the front fisheye camera being located at or adjacent to the central portion of the head-mounted display body, the front fisheye camera being configured to display a real-world view; a first lens cover and a second lens cover, at least one of the first and second lens covers being movable and preferably pivotable via a pivoting element so as to cover the corresponding first lens or second lens, the first and second lens covers configured to display AR, MR and VR thereon; a light shield mounted on a lens support, the light shield surrounding the first and second lenses; a navigation button located on the or each of the pivoting elements; a short-range wireless transceiver; a microphone; at least one speaker; a charging port; a charging port cover, the charging port cover being connectable to the charging port; a head mounting element extending from a head-mounted display body, the head mounting element being attachable to the lens support via at least one bracket member and at least one ring member; a battery disposed within the head mounting element; a rear camera, the rear camera being capable of being located on the head mounting element; and an electronic data processor located on at least one of the head-mounted display body and / or the head mounting element, the electronic data processor being configured to generate AR, MR and / or VR data, and output the AR and / or MR data to at least one of the first and second lenses and / or output the AR, MR and / or VR data to at least one of the first and second lens covers.
[0053] The features of the XR headset advantageously provide a fully immersive AR, MR, or VR experience for the user. Using the pair of audio headphones with the XR headset allows the user to hear audio associated with the AR, MR, or VR data sent from the server to the short-range wireless data transceiver.
[0054] The features of the XR headset advantageously provide the user with a fully immersive AR, MR, or VR experience. The user is able to select between AR, MR, and / or VR experiences using a navigation button. Depending on whether the first and second lens covers are covered, the user may experience AR, MR, and / or VR data. For example, when the first lens is covered, the user experiences AR, MR, or VR data, but when the first lens is exposed, the user experiences AR and / or MR data.
[0055] The charging port provides a means for the user to charge the XR headset and thus ensure that the user can use the headset when they wish.
[0056] A liquid-proof body is also advantageous because it enables users to use the XR headset in aquatic environments, such as for educational reasons.
[0057] According to another aspect of the present invention, an extended reality (XR) head display for experiencing virtual reality (VR), augmented reality (AR) and mixed reality (MR), the extended reality head display comprising: a head display body, the head display body comprising: a lens support; a first lens and a second lens, the first lens and the second lens are supported by the lens support and are configured to display AR and MR thereon; a first lens cover and a second lens cover, the first and second lenses are preferably capable of being covered by the first lens cover and the second lens cover, respectively and independently, the first and second lens covers are configured to display AR, MR and VR thereon; and a front camera, the A front-facing camera is located at or adjacent to a central portion of the lens support, the front-facing camera being configured to receive a view of an environment at and / or near an exterior of the lens support; a head-mounting element extending from a head-mounted display body; and an electronic data processor located on at least one of the head-mounted display body and / or the head-mounting element, the electronic data processor being configured to generate AR, MR and / or VR data and output the AR and / or MR data to at least one of the first and second lenses and / or output the AR, MR and / or VR data to at least one of the first and second lens covers.
[0058] The present invention will now be described in more detail, by way of example only, with reference to the accompanying drawings, in which:
[0059] Figure 1 shows a perspective view of a first embodiment of an extended reality (XR) head-mounted display according to the present invention, wherein a first lens cover is in a lens-exposing position and a second lens cover is secured in a lens-covering position;
[0060] Figure 2 Shows Figure 1 An alternative perspective view of FIG. 1 , wherein the rear camera is visible on the rear camera portion;
[0061] Figure 3 Shows Figure 1 Another alternative perspective view of the lens cover, wherein the first lens cover is in a lens covering position;
[0062] Figure 4 Shows Figure 1 Another alternative perspective view of the device, wherein features including a head-mounted display fixture, a rear-facing camera, and at least one audio headset are omitted for clarity;
[0063] Figure 5 Similar to Figure 4 , but the XR headset is shown from the front;
[0064] Figure 6 yes Figure 4 The XR headset shown in the video, but from the back;
[0065] Figure 7 yes Figure 4 A top view of the XR headset;
[0066] Figure 8 Shows Figure 4 A side view of the XR headset;
[0067] Fig. 9 Shows something like Figure 5 A front perspective view of an XR headset with various internal components shown in phantom;
[0068] Fig.10 is similar to Figure 4 A perspective view of an XR headset with multiple features omitted for clarity, this time showing both the first and second lens covers in a closed state;
[0069] Fig.11 Shows Fig.10 Front view of the XR headset;
[0070] Fig.12 yes Fig.10 A rear view of the XR headset.
[0071] Fig.13 Shows Fig.10 A top view of the XR headset;
[0072] Fig.14 A top plan view showing a user's eye focusing on an image displayed on a first digital display element of a first lens cover, with a Fresnel lens being present between the user's eye and the first digital display element, which helps the user's eye focus on the first digital display element;
[0073] Fig.15 Shows Fig.10 A side view of the XR headset;
[0074] Fig.16 Similar to Fig.15 , showing Fig.10 A view of the XR headset as seen in the video, but from the opposite side;
[0075] Fig.17 Shows Fig.10 A front perspective view of an XR headset in FIG. 1 , with various internal components shown in phantom;
[0076] Fig.18 Shows from Fig.10 A perspective view of what’s seen from behind the XR headset;
[0077] Fig.19 yes Fig.10 A magnified view of the ear-engaging portion of the arm of the XR headset shown in FIG. 1 , with the band connector visible at or near the middle section of the ear-engaging portion and the threaded charging port visible at the distal end of the ear-engaging portion;
[0078] Fig. 20 Shows Fig.19 , wherein the face seal is omitted for clarity to clearly illustrate the hinge between the arm member and the lens support;
[0079] Fig.21 yes Figure 1 An enlarged front-side view of an audio headset of an XR headset shown in FIG. 1 and separated from the rest of the XR headset for clarity;
[0080] Fig. 22 Shows Fig.21 A rear side view of an audio headset;
[0081] Fig.23 yes Fig.21 A top plan view of a pair of audio headphones;
[0082] Fig.24 Shows Fig.21 A bottom plan view of a pair of audio headphones;
[0083] Fig.25 yes Fig.21 An edge side view of a single audio earphone of the audio earphones shown in;
[0084] Fig.26 Shows Fig.10 A perspective view of an XR headset showing in phantom an electronic data processor, an onboard power supply, a short-range wireless data transceiver, and a vibrating element within an arm member of the XR headset;
[0085] Fig. 27 yes Fig.26 A further simplified phantom representation of FIG. 1 showing the positions of internal features within the arm member and the lens support;
[0086] Fig.28 is a simplified block diagram showing how an electronic data processor electrically communicates with various internal features of an XR headset;
[0087] Fig.29 Shows that there is Figure 1 An embodiment of an XR head-mounted display device of an XR head-mounted display, in which some features are omitted for clarity, the XR head-mounted display device is connected to an external battery pack via the aforementioned charging port;
[0088] Fig.30 Shows Fig.29 , wherein six external battery indicator elements on the surface of the external battery pack are shown as six light emitting diode (LED) devices;
[0089] Fig.31 Shows the use of Figure 1 An XR headset, wherein some features are omitted for clarity, wherein by way of example only, AR and / or MR data is shown as being projected onto a first lens, and VR data is displayed on a second data display element;
[0090] Fig.32 Shows something like Fig.10 A perspective view of an XR headset of FIG. 1 , wherein a powered light emitting device is shown emitting light represented as a light beam line;
[0091] Fig.33 Shown wearing Figure 1 A top view plane representation of a user of an XR headset, depicting the field of view of the rear camera;
[0092] Fig.34 is a simplified block diagram of one embodiment of an XR head mounted display system showing the Figure 1 An electronic data processor of the XR headset receives data from the server to generate AR, MR and / or VR data for display on the XR headset;
[0093] Fig.35 is in use Fig.10 XR headsets, where the front-facing camera recognizes and processes data displayed on the customer’s portable device to grant entry to the event;
[0094] Fig.36 Shows multiple uses in educational environments Fig.10XR headsets, all of which are in coordinated data communication with a server to enable an educator (such as a teacher) to use AR, MR, and / or VR generated data to guide and impart knowledge to one or more students;
[0095] Fig.37 shows multiple uses in a design or engineering environment Fig.10 An XR headset, each of the plurality of XR headsets communicates with the same server, and the XR headset generates the same AR, VR and / or MR data related to the project or subject on the first and / or second data display element by means of a front-facing camera;
[0096] Fig.38 Shows the use of Fig.10 The XR head display generates AR and / or MR data on the first and / or second data display elements with the help of a front-facing camera and an environment detection device to determine the depth of the user's external environment, thereby allowing the user to accurately determine where the projected image can be placed in the residential decoration environment;
[0097] Fig.39 Shows the use of Fig.10 An XR head display, wherein a short-range wireless data transceiver in the XR head display receives the data and generates VR data on a first and / or second data display element for the user to experience;
[0098] Fig.40 shows a perspective view of a second embodiment of an extended reality (XR) head-mounted display according to the first aspect of the present invention, wherein the first lens cover is in a lens covering position and the second lens cover is fixed in the lens covering position;
[0099] Fig.41 Shows Fig.40 a rear perspective view of an XR headset with the vertical head strap and audio headphones removed; and
[0100] Fig.42 yes Fig.40 An enlarged perspective view of the distal end of the ear-jointing portion of the XR headset as seen in FIG.
[0101] First, refer to the accompanying drawings Figures 1 to 28 , a first embodiment of an extended reality head display is shown, which is generally designated 10. Herein and throughout, the term "extended reality" is referred to as "XR", which is commonly understood in the field of immersive reality technology.
[0102] The extended reality (XR) head display 10 includes a head display body 12 having a lens support 14, a first lens 16 and a second lens 18. A first lens cover 20 and a second lens cover 22 are supported on the head display body 12, and a front camera 24 is interposed between the first and second lenses 16, 18. An arm member 26 and a head display strap 28 extend rearwardly from the head display body 12, and an electronic data processor 30 is embedded in at least one of the arm members 26 together with a rechargeable onboard power supply 32 or separately. The extended reality head display 10 is also preferably liquid-proof so that the user can optionally use the XR head display 10 in an aquatic environment.
[0103] like Figure 1 , 4 As best shown in Figures 5 and 6, the aforementioned lens support 14 is preferably a frame made of a lightweight material such as plastic, fiberglass or aluminum. It is feasible that any rigid and / or durable material can be used to form the lens support 14, for example, composite plastics and / or carbon can also be used. Also optionally, the outer material of the lens support 14 can be durable and / or rigid, with a soft and / or cushioned surface. Preferably, the durable and / or rigid lens support 14 has a dark non-reflective surface to prevent and / or inhibit light from reflecting from the lens support 14 and entering the user's eyes when using the XR headset 10.
[0104] In this embodiment, the lens support 14 has two spaced apart holes 34 into which the first lens 16 and the second lens 18 are received, respectively, each lens being complementary to its corresponding hole 34. The holes 34 are substantially rectangular with four curved corner portions, and extend through the lens support 14. Preferably, the first lens 16 is located on the left portion of the lens support 14, and the second lens 18 is located on the right portion of the lens support 14. It is feasible that the first lens 16 is located on the right portion of the lens support 14, and the second lens 18 is located on the left portion of the lens support 14, depending on the user's preference.
[0105] The lens support 14 has a major upper edge 36, a major lower edge 38, and two minor side edges 40, in which case the two minor side edges preferably extend vertically or substantially vertically from the respective ends or ends of the major upper edge 36 and the major lower edge 38. It is possible that the lens support 14 has more than one major upper edge 36 from which components of the XR headset 10 depend or extend. For example, if the lens does not require the entire lens support 14 to achieve structural rigidity, the major lower edge 38 can be omitted; and / or similarly, if the arm member 26 extending from the lens support 14 is narrow enough to allow direct connection only to the major upper edge 36, one or both of the minor side edges 40 can be omitted. The major upper edge 36, the major lower edge 38, and the two minor side edges 40 are Figure 1 and Figure 5 Best visible in.
[0106] The first and second lens covers 20, 22 are attached to the major upper edge 36, and the head mounting element 42 is attached to one of the minor side edges 40 and the major upper edge 36, as shown in FIG. Figures 1 to 4 As best seen in Figures 6 and 7, for example, the arm member 26 and the headband 28 are attached to one of the minor side edges and the major upper edge, respectively. It is also feasible that the first and second lens covers 20, 22 can each be attached to a separate minor side edge 40.
[0107] exist Figure 2 , 3 As best seen in FIGS. 6, 7, 12, 13, 18 and 19, the face seal 44 extends from near the aperture 34 of the lens support 14. The face seal 44 extends from at least one edge of the aperture 34 to a face contact portion 46. The face contact portion 46 contacts the user's face when in use. The face seal 44 is a flexible member, preferably silicone, that prevents or inhibits liquid and / or light from entering the user's field of view when the XR headset 10 is worn.
[0108] Thus, the face seal 44 is able to be attached to the user's face, particularly around the eye area, to ensure an effective seal. Due to the general shape of the user's face, each face seal 44 preferably extends unequally or unevenly from the aperture 34 to the face contact portion 46. A proximal portion 48a of the face seal 44 closest to the corresponding arm member 26 extends to the face contact portion 46, which is farther from the aperture 34 than a distal portion 48b of the face seal 44 farthest from the arm member 26. The face seal 44 has an outer surface 50a and an inner surface 50b, whereby the major upper edge 36 of the lens support 14 is attached to the outer surface 50a of the face seal 44 via a face seal attachment device 51, as shown in FIG. Figure 2 and 18In this embodiment, each of the face seals 44 extends discretely from each of the apertures 34 of the lens support 14, but it is also feasible for only one elongated face seal to cover both apertures.
[0109] exist Figure 1 , 4 As best seen in FIGS. 5 and 6 , the lens cover seal 54 is located on the entire lens cover-facing surface 52 of the lens support 14. The lens cover seal 54 is preferably a flexible ring, specifically in the shape of the lens cover-facing surface 52. The lens cover-facing surface 52 is preferably shaped according to the periphery of the associated first or second lens 16, 18, and thus according to the shape of the associated aperture 34. Therefore, the lens cover-facing surface 52 is preferably rectangular or substantially rectangular, with curved corners.
[0110] There are two lens cover seals 54 surrounding the first and second lenses 16, 18, respectively. Each of the lens cover seals 54 secures the first and second lens covers 20, 22 to the lens support 14. Of course, in this embodiment, the second lens cover 22 is secured to the lens support 14, but the lens cover seal 54 is preferably present between the second lens cover 22 and the lens support 14. When the first lens cover 20 is in the lens covering position, the first lens cover 20 contacts the lens cover seal 54. Specifically, when the first lens cover 20 is in the lens covering position, the lens cover seal 54 prevents or inhibits light and / or liquid transmission between the first and second lenses 16, 18 and their respective first and second lens covers 20, 22. It is feasible that the lens cover seal 54 is present only on the lens cover-facing surface 52 associated with the first lens cover 20, and the second lens cover 22 is formed integrally with the lens support 14, and therefore, it is not necessary for the lens cover seal 54 to be associated with the second lens cover 22. Although a lens cover seal is suggested above, any other suitable lens cover seal may be considered or utilized, or in other words, any other suitable light protection device may be considered or utilized.
[0111] The first lens 16 and the second lens 18 are preferably made of a transparent material, such as glass or a transparent rigid plastic, such as acrylic, to allow the user to view their environment while also being able to display augmented reality (AR) and / or mixed reality (MR). Figure 1 and 4 -6. The first and second lenses 16, 18 are located on either side of the central portion 56 of the lens support 14, and thus the first and second lenses 16, 18 are spaced apart from each other. The first and second lenses 16, 18 each have two major surfaces 58a and four minor surfaces 58b, such as Figure 5 and 6As best seen in the figure, the user views their environment through these two major surfaces. The first and second lenses 16, 18 are received in the holes 34 of the lens support 14, respectively, and each lens is then fixed to the lens support 14 via four minor surfaces 58b. Due to the substantially rectangular shape of the hole 34, the first and second lenses 16, 18 are also substantially rectangular to complementarily fit into said hole 34. The intermediate portion 56 is interposed between the first and second lenses 16, 18 and also forms part of the major upper edge 36 of the lens support 14. It is feasible that there is an elongated lens instead of the first and second lenses 16, 18, to which the central portion 56 is interconnected. Thus, the elongated lens will be fixed into the elongated hole 34 of the lens support 14.
[0112] It is feasible that if the first and second lenses 16, 18 preferably have an opaque function, wherein the first and / or second lenses preferably become opaque by selecting an opaque option on a menu, the first and second lenses 16, 18 may be able to display VR data. In this case, once activated, the user will not be able to see through the first and / or second lenses 16, 18, and thus VR data is preferably able to be displayed on the first and / or second lenses 16, 18.
[0113] like Figure 1 , 3 As best seen in FIGS. 4, 5, 7, 10 and 11, the first and second lens covers 20, 22 are attached to the major upper edge 36 of the lens support 14. The first and second lens covers 20, 22 are preferably formed of the same material as the lens support 14, but may also be made of a different rigid material. For example, the lens support 14 may be made of fiberglass, but the first and second lens covers 20, 22 may be made of plastic. Figures 6 to 8 As best shown in , the first and second lens covers 20, 22 are attached to the lens support 14 via the mounting element 60. In this embodiment, the first lens cover 20 is movable from a lens covering position to a lens exposing position, thereby covering and exposing the first lens 16. The second lens cover 22 is fixed to the surface 52 of the lens support 14 facing the lens cover, and is thus maintained in the lens covering position. This arrangement allows the user to experience AR, MR and / or VR data because the first and second lens covers 20, 22 are configured to display the data. It is entirely feasible that the second lens cover 22 can also be movable, and thus the first and second lens covers 20, 22 can be moved independently. It is also feasible that both the first and second lens covers 20, 22 are fixed in the lens covering position.
[0114] like Figures 1 to 1315 to 18, the mounting element 60 is mounted to the major upper edge 36 of the lens support 14. The mounting element 60 is preferably an elongated element extending from one end of the major upper edge 36 to the other end of the major upper edge 36. The first and second lens covers 20, 22 are attached to the mounting element 60, and thus the first and second lens covers 20, 22 are mounted to the lens support 14 via the mounting element 60. It is feasible that the first and second lens covers 20, 22 are each mounted to a separate minor side edge 40 of the lens support 14. Preferably, the first lens cover 20 is attached to the left portion of the mounting element 60, and the second lens cover 22 is attached to the right portion of the mounting element 60. It is feasible that the first lens cover 20 is attached to the right portion of the mounting element 60, and the second lens cover 22 is attached to the left portion of the mounting element 60, depending on the user's preference.
[0115] The aforementioned mounting element 60 also includes a first lens cover pivoting element 62, which is capable of pivotally moving the first lens cover 20 into a lens covering position and / or a lens exposing position. The portion of the mounting element 60 including the first lens cover pivoting element 62 is preferably darker in color than the rest of the mounting element 60, the darker color indicating the position of the first lens cover pivoting element 62. The first lens cover pivoting element 62 preferably extends the length of the first lens cover 20, and the first lens cover pivoting element 62 is located within the mounting element 60. It is also feasible that the aforementioned mounting element 60 also includes a second lens cover pivoting element therein, which is capable of pivotally moving the second lens cover 22 into a lens covering position and / or a lens exposing position.
[0116] like Fig. 9 and 17 As best seen in the figure, the first lens cover pivoting element 62 includes a spring member 64 and an elongated pivoting member 66 therein, thereby obtaining a mechanical arrangement. The spring member 64 is preferably an elastic member that holds the first lens cover 20 in the lens exposing position, and thus one end of the spring member 64 is attached to the first lens cover pivoting element 62, and the other end of the spring member 64 is attached to the mounting element 60. The spring member 64 is preferably a helical metal spring that stores elastic potential energy to move the first lens cover 20 from the lens covering position to the lens exposing position. It is feasible that, in the case of a second lens cover pivoting element being present, it also includes an additional spring member therein.
[0117] The elongated pivot member 66 is preferably a rigid metal rod extending the length of the first lens cover 20, and the elongated pivot member 66 is located within the mounting element 60. The elongated pivot member 66 is fixed when the first lens cover 20 is pivoted about the elongated pivot member 66 from the lens covering position to the lens exposing position, and vice versa. The spring member 64 is located around the spring portion 68 of the elongated pivot member 66, proximal to the central portion 56. It is feasible that the spring member 64 is located distal to the central portion 56, and thus the spring member 64 will be proximal relative to the arm member 26. The first lens cover 20 is described as being movable about the first lens cover pivot element 62. However, it is feasible that the lens cover can slide upward to expose the first lens 16, and slide downward to cover the first lens 16, for example, via a slide rail attached to the lens support 14. A feasible alternative to moving the first and / or second lens cover 20, 22 via a mechanical arrangement of the spring member 64 and the elongated pivot member 66 is via an electronic arrangement. The mechanical device can be supplemented by an electrically operable pivoting member, which includes an electric motor and an elongated drive shaft, which can be electrically coupled to the first and / or second lens cover 20, 22. The electrically operable pivoting member is preferably motorized by clicking a button or other activation device. The electrically operable pivoting member preferably enables the first and / or second lens cover 20, 22 to be motorized and moved into the lens covering position when the activation device is clicked.
[0118] like Figure 1 , 4 , 5, 6, 8, 12 and 14, a first additional lens 72 and a second additional lens 74 are attached to the lens-facing surfaces 70 of the first and second lens covers 20, 22. In this embodiment, the first additional lens 72 is preferably a Fresnel lens, and the second additional lens 74 is preferably a smooth lens. The first and second additional lenses 72, 74 allow the user to focus on the data displayed on the first and second lens covers 20, 22. To ensure that the image displayed on the first data display element 76 is in focus for the user, a gap 77 exists between the first additional lens 72 and the first lens cover 20, and a gap 77 also exists between the second additional lens 74 and the second lens cover 22 to ensure that the image displayed on the second data display element 78 is in focus, as can be seen from Fig.14As can be best understood, it shows one eye of a user viewing the data displayed on the first data display element 76 through, for example, a Fresnel lens. The void 77 is preferably a gap or slit. In this embodiment, a Fresnel lens is present on the first lens cover 20; however, it is possible that a smooth lens could be used. Alternatively, the second additional lens 74 could have a Fresnel lens instead of a smooth lens. The first and second additional lenses 72, 74 could be the same type of lens, for example, the first and second additional lenses 72, 74 could both be Fresnel lenses or both be smooth lenses. However, a Fresnel lens is preferred because it is lighter than a smooth lens of the same size. It is possible that there are multiple lens solutions regarding which lens the user chooses to provide them with the best focus in viewing the first and second data display elements 76, 78. It is also possible that different lenses, such as holographic or pie lenses, could be used in place of the aforementioned Fresnel lenses and smooth lenses.
[0119] also, Figure 1 , 7 8, extends perpendicularly from the lens-facing surface 70 of the first lens cover 20. The male member 80 is preferably a rigid protruding member that tapers to an end point from the lens-facing surface 70. When the first lens cover 20 is in the lens covering position, the male member 80 is received by the female member 82 to secure the first lens cover 20 to the lens support 14 and thereby counteract the lens-exposing position bias created by the spring member 64. Figure 1 The concave member 82 best seen in the figure is a recess in the lens cover seal 54, and thus the male and female members 80, 82 are complementary to each other and releasably engage each other. The complementary fit of the male and female members 80, 82 cooperates with the lens cover seal 54 to ensure that light and / or liquid transmission between the first lens cover 20 and the first lens 16 is prevented or inhibited. Thus, the male and female members 80, 82 form a stop system. It is feasible that in place of the male and female members 80, 82, there is a clamping mechanism or a magnetic mechanism to releasably engage the first and / or second lens covers 20, 22 and the associated lens cover seal 54. It is also optional to omit the male and female members 80, 82 when an electrically operable pivoting member is utilized, as the electrically operable pivoting member can supplement the need for a stop system to offset the spring bias.
[0120] Two nose contact elements 84 extend toward each other from the lens support 14. The nose contact elements 84 extend toward each other between the first and second lenses 16, 18. The aforementioned nose contact elements 84 are located below the central portion 56 of the lens support 14 and are attached to the main lower edge 38 of the lens support 14. Preferably, as Fig.12 , 18As best seen in Figures 20 and 21, a nose contact element 84 extends from a nose contact element portion 86 of the major lower edge 38. The nose contact element 84 is preferably an adjustable nose pad and has the function of supporting the lens support 14 on the bridge of the user's nose and thus holding the lens support 14 in place. The nose contact element 84 is preferably formed using a resilient material, such as foam, plastic or even gel inserted into a silicone shell, to provide a comfortable wearing experience for the user. It is possible that there is one nose contact element 84 to connect the discrete nose contact element portions 86 of the lens support 14 to form a continuous nose contact element.
[0121] The first data display element 76 and the second data display element 78 are attached to the first lens cover 20 and the second lens cover 22, respectively. The first and second data display elements 76, 78 are preferably display screens that can display AR, MR and / or VR data sent from the electronic data processor 30, such as by Fig.31 In this embodiment, the first and second data display elements 76, 78 are located in the center of the corresponding first and second lens covers 20, 22. When the first and second lens covers 20, 22 are in the lens covering position, the display screens of the first and second data display elements 76, 78 face the corresponding first and second lenses 16, 18. The display screen can have, for example, an organic light emitting diode (OLED) display, a liquid crystal display (LCD) or a light emitting diode (LED) display.
[0122] like Figures 1 to 13 As can be clearly seen in FIGS. 15 to 18 , there are two navigation buttons 88 mounted on the mounting element 60 . The navigation buttons 88 are each preferably hemispherical in shape, and the XR headset 10 can be turned on or off by clicking and / or moving one or both of the navigation buttons 88 .
[0123] Although preferably hemispherical, the navigation buttons may be full rolling spheres or other types of buttons, such as touch sensitive pads etc. Any suitable touch sensitive input device may be considered a suitable button.
[0124] like Figure 5 , 6, 7, 11, 12 and 13, the first navigation button 88a is preferably associated with the first lens 16 and / or the first lens cover 20, and the second navigation button 88b is preferably associated with the second lens 18 and / or the second lens cover 22. The user can click and / or move the first and / or second navigation buttons 88a, 88b to turn the XR head display 10 on or off. Preferably, only the second navigation button 88b can be clicked to turn the XR head display 10 on and off, or select an option on a menu, or select and / or interact with a projected object displayed on the first and / or second lenses 16, 18 and / or the first and / or second lens covers 20, 22. The first navigation button 88a can preferably only be clicked to move the first lens cover 20 into the lens exposure position. Preferably, the user can be able to move the projection cursor in the menu by moving the first and second navigation buttons 88a, 88b at the same time. However, optionally, the first and second navigation buttons 88a, 88b can be clicked at the same time to turn the XR head display 10 on or off. It is also feasible that the first and second navigation buttons 88a, 88b can be used simultaneously to select options on a menu, or to select and / or interact with objects displayed in the external environment. Optionally, the second navigation button 88b can be clicked to move the first lens cover 20 to the lens exposed position or the lens covered position, and also optionally, the first navigation button 88a can be clicked to move the second lens cover 22 to the lens exposed position or the lens covered position.
[0125] The first and second navigation buttons 88a, 88b are each located at a discrete distal portion of the mounting element 60 relative to the central portion 56, and the first and second navigation buttons 88a, 88b are directed or oriented in a direction away from the central portion 56 and away from each other. The first navigation button 88a can be preferably clicked to move the first lens cover 20 into the lens exposing position, and the first lens cover 20 is preferably moved back to the lens covering position manually by the user. By manually moving the first lens cover 20 into the lens covering position, elastic potential energy will be stored by the spring member 64, and when the first lens cover 20 is moved into the lens exposing position again, the elastic potential energy will be released. Subsequently, when the first and / or second lens cover 20, 22 is in the lens covering position, the convex member 80 of the surface 70 facing the lens is preferably received by the concave member 82 of the lens cover seal 54.
[0126] It is feasible that the first and / or second navigation buttons 88a, 88b are preferably clicked to move the second lens cover 22 into the lens exposing position, and the second lens cover 22 is preferably manually moved back into the lens covering position. Of course, it is feasible that the user can manually move the first lens cover 20 into the lens covering position and / or the lens exposing position without the first navigation button 88a. Preferably, by clicking the first and / or second navigation buttons 88a, 88b, the first and / or second lens covers 20, 22 can be moved into the lens covering position and the lens exposing position. Therefore, the first and / or second lens covers 20, 22 can be moved via an electrically operable pivot member, which preferably eliminates or limits the need to manually move the first and / or second lens covers 20, 22. It is also possible that there is only one navigation button 88, which is associated with the first lens 16, the first lens cover 20, the second lens 18 and the second lens cover 22.
[0127] like Fig.28 As best shown in FIG. 1 , the navigation button 88 includes an analog stick that communicates with the electronic data processor 30 to enable the user to navigate between AR, MR, or VR data of the XR headset 10 on a menu screen 90. The menu screen 90 may be specific, depending on what data is sent to the XR headset, and thus the user may also use the menu screen 90 to select various options generated by the data. The navigation button 88 may be clickable, and due to the analog stick within the navigation button 88, the user may navigate the menu screen 90 using 360° movement capabilities.
[0128] like Figure 1 , 3 , 4, 5, 10 and 11, the front camera 24 is preferably a circular fish-eye lens that provides a wide angle 180° external view to the user at and / or near the lens support 14. The wide angle view is preferably between 100° and 280°. When the first and / or second lens covers 20, 22 cover the first and / or second lenses 16, 18, respectively, the front camera 24 can be used to show the user their external environment. Preferably, when the first lens cover 20 is in the lens-exposing position, the front camera 24 can allow the user to see their external environment displayed on the second lens cover 22. It is feasible that the front camera 24 is not directly attached to the central portion 56, but is attached to a camera support extending from the lens support 14 or the head mounting element 42.
[0129] like Figure 1 , 3As best shown in FIGS. 5, 10 and 11, two further front cameras 92 are attached to the central part 56, in particular below the front camera 24. The further front cameras 92 are preferably of the same size as the front camera 24. The front camera 24 is preferably centered relative to the further front cameras 92 attached to the central part 56. The further front cameras 92 preferably have an auto-focus function. It is described that there are two further front cameras 92, however, it is possible that only one further front camera 92 is attached to the central part 56, or that there are more than two further front cameras 92. Furthermore, like the front camera 24, it is feasible that the further front cameras 92 are not attached directly to the central part 56, but to a camera support, either together with the front camera 24 or separately from the front camera 24. The camera support may extend from the lens support 14 or the head mounting element 42.
[0130] There is an environment detection device 94, whose function is to sense the user's surroundings when using MR and thus provide data to the electronic data processor 30 regarding the best position for displaying MR data to the user. Figure 1 , 3 , 4, 5, 10 and 11, there are a total of two environment detection devices 94, which are placed on either side of the front camera 24 and are therefore located above each additional front camera 92. The environment detection device 94 is preferably circular or substantially circular. The arrangement of the front camera 24, the additional front cameras 92 and the environment detection device 94 results in a cluster or set of cameras and sensors being arranged in close proximity to each other. In this specification, the cluster or set of cameras and sensors is referred to as a spider layout.
[0131] like Fig.28 As best shown in , the environment detection device 94 can be in electrical communication with the electronic data processor 30. The environment detection device 94 is preferably a light detection and ranging (LiDAR) scanner to determine the depth of the external environment. It is feasible that there is more than one environment detection device 94 attached to the central portion 56, depending on the user's preference for the level of accuracy required to analyze their surroundings. It is feasible that the environment detection device 94 can have thermal, night vision and / or X-ray vision capabilities. It is also feasible that there are additional environment detection devices 94 on the head mounting element 42, wherein preferably the environment detection device 94 is used to provide data to the electronic data processor 30 regarding the proximity of objects behind the user in the external environment.
[0132] like Figure 1 , 3, 4, 5, 10 and 11, two light emitting devices 96 are located on the central portion 56 below each of the additional front-facing cameras 90. The light emitting devices 96 are located on the central portion 56. The light emitting devices 96 preferably act as flashlights to illuminate the user's external environment, such as Fig.32 96 is located below one of the additional front cameras 90. The light emitting devices 96 are preferably light emitting diodes (LEDs). It is feasible that there is only one light emitting device, or there are more than two light emitting devices 96. The light emitting devices 96 can be located anywhere on the head display body 12, or even on the head mounting element 42.
[0133] A head mounting element 42 including an arm member 26 and / or a head display fixture 98 extends rearwardly from the minor side edge 40 and / or the major upper edge 36 of the lens support 14. The head mounting element 42 allows the XR headset 10 to be mounted on the user's head and / or ears so as to hold the XR headset 10 in a proper position above the user's eyes. It is feasible that the head mounting element 42 can be a helmet into which the XR headset 10 is set and thus the helmet fits a large portion of the user's head.
[0134] like Figures 1 to 13 As best shown in Figures 15 to 19, there are two arm members 26, each extending rearwardly from a discrete minor side edge 40 of the lens support. The arm members 26 are elongated members that are preferably made of a lightweight material such as plastic, fiberglass, or aluminum, and are preferably made of a different material than the lens support 14. For example, the arm members 26 can be made of plastic and the lens support 14 can be made of fiberglass. It is feasible that any rigid and / or durable material can be used to form the arm members 26, for example, composite plastics and / or carbon can also be used. Also optionally, the outer material of the arm members 26 can be durable and / or rigid, with a soft and / or cushioning surface, such as an overmolded rubber or polymer facing layer. As Figure 2 , 3 As best seen in FIGS. 4, 6, 8, 10, 12, 15, 16, 18 and 19, the arm member 26 supports the XR headset 10 on the user's ear and has a curved end 100 to hook the user's ear, thereby increasing safety. The curved end 100 is located at the distal end of the arm member 26 relative to the lens support 14, and the curved end 100 is bent downward when hooking the user's ear. Of course, it is feasible that there is no curved end 100, but each of the arm members 26 continues to extend along the same plane. In addition, it is feasible that the arm member 26 is preferably made of the same material as the lens support 14, and can also be formed integrally with the lens support 14.
[0135] The arm member 26 may preferably be attached to the lens support 14 via at least one hinge 101, such as Fig. 20 As best seen in the figure, the face seal 44 is omitted for clarity. The hinges 101 are preferably four metal elements, but can also be plastic, fiberglass or any other rigid material. One of the hinges 101 is attached to the inner face of the arm member 26, and the hinge 101 is located at the proximal portion of the inner face relative to the first lens 16. The hinge 101 attaches the minor side edge 40 of the lens support 14 to the arm member 26. Although not shown, the hinge 101 is preferably also present between the proximal portion of the arm member 26 relative to the second lens 18 and the corresponding minor side edge 40. The hinge 101 allows the XR headset 10 to be folded about the hinge 101 for storage, just like glasses. It is feasible that the hinge 101 is not present or that the hinge 101 is only present between one of the arms and the minor edge portion 40.
[0136] like Figure 1 , 2 As best seen in FIGS. 3 and 4, the head-mounted display fixing device 98 is preferably at least one head-mounted display strap 28, which extends rearwardly from the main upper edge 36 of the lens support 14 and is attached to the lens support 14 via the attachment device 102, such as Figure 2 and 3 The headset strap 28 is an elastic member that fits over and / or conforms to the user's head and may have a textured inner surface for enhancing grip on the user's head and thereby preventing the XR headset 10 from falling off the user's head as the user moves. The elastic member is preferably a durable leather belt, but may also be a durable fabric or plastic strap. Figure 2 As best seen in the figure, the headband 28 can also be adjusted to the user's head size and shape via the adjustment device 104. The adjustment device 104 is preferably a metal buckle, such as aluminum, but it is also possible that the adjustment device 104 is a plastic or metal alloy buckle.
[0137] like Figure 1-3 As best shown in , the head display strap 28 includes a horizontal strap 106 and a vertical strap 108. In this embodiment, the head display fixture 98 includes an arm member 26 and a head display strap 28. Thus, in this embodiment, the vertical strap 108 is attached to the major upper edge 36 of the lens support 14, and the horizontal strap 106 is attached to the curved end 100 of the arm member 26. Although horizontal and vertical straps are suggested above, any other suitable head display strap, or in other words, a head display retaining strap or other retaining device may be considered and utilized. Thus, flexible or fabric straps or more elastic straps, head coverings, helmets, etc. may potentially be considered.
[0138] The attachment device 102 preferably includes a support element 110 and a hook element 112, which are interconnected to allow the headband 28 to be attached to the XR headset 10. The arm member 26 has a support element 110 attached to the upper surface of the curved end 100, and the major upper edge 36 of the lens support 14 also has a support element 110 thereon, and the support element 110 is preferably semi-circular or substantially semi-circular. The support element 110 located on the major upper edge 36 of the lens support 14 is preferably located on the central portion 56 of the lens support 14, as shown in FIG. Figure 6 , 7 , 8, 18 and 19. The support element 110 can be complementarily received by an associated socket embedded in the upper surface of the curved end portion 100. When the support element 110 is not in use, it can be pushed and thus stored in the associated socket to hide the support element 110. In order to further hide the support element 110 located on the main upper edge 36 of the lens support 14, an associated support element cover is preferably provided to complementarily fit on the associated socket. It is feasible that an associated support element cover can be provided to complementarily fit on the associated socket of the support element 110 located on the curved end portion 100.
[0139] like Figure 3 As best shown in , the horizontal and vertical straps 106, 108 each have a hook element 112 at their associated ends. Of course, it is possible that only one of the horizontal or vertical straps 106, 108 is present, and alternatively, there may be multiple headset straps 28 that attach the XR headset 10 to the user's head. It is possible that the hook element 112 can be a loop that can be opened to receive the support element 110, and the hook element 112 can then be closed to interconnect the support element 110 and the hook element 112.
[0140] like Figure 2 As best seen in , the rear camera 114 is mounted to the head display fixture 98, and more specifically to the head display strap 28, to provide a preferably wide angle 180° rear view of the user's external environment. The wide angle field of view is preferably between 100° and 280°. The rear camera 114 is preferably a circular or substantially circular camera. The aforementioned rear camera 114 can be used in conjunction with the front camera 24. The rear camera 114 is preferably attached to a rear camera portion 116, which in turn is mounted at the intersection between the horizontal and vertical straps 106, 108 of the head mounting element 42. The rear camera portion 116 is preferably a durable and / or rigid member, preferably made of the same material as the lens support, although if the lens support 14 is made of plastic, it is feasible that the rear camera portion 116 is made of a different material such as fiberglass or aluminum. The rear camera portion 116 is Figure 2 and 3Best shown in .
[0141] like Fig.26 and 27 As best seen in the figure, the electronic data processor 30 is disposed on the head display body 12 or the head mounting element 42, and the electronic data processor 30 is preferably mounted on a circuit board. In this embodiment, the electronic data processor 30 is disposed in one of the arm members 26. Alternatively, the electronic data processor 30 can also be disposed in the head mounting element 42. The electronic data processor 30 is configured to generate AR, MR and / or VR data for the user to experience. The electronic data processor 30 is therefore capable of outputting the AR and / or MR data to at least one of the first and second lenses 16, 18 and / or outputting the AR, MR and / or VR data to at least one of the first and second lens covers 20, 22.
[0142] Preferably, the electronic data processor 30 communicates with conductive, insulating and transmissive materials, preferably conductive wires, to electrically communicate with some of the features of the XR headset 10, wired in Fig.28 This is best shown visually in FIG. 2 , where for simplicity the electrical wires are represented by connecting lines.
[0143] The electronic data processor 30 can wirelessly communicate with another user's XR headset 10 using a short-range wireless data transceiver 118, such as Fig.26 and 27 As best shown in phantom, Fig.34 The electronic data processor 30 is best shown in use, and thus one user can experience the same AR, MR and / or VR data as another user. How the electronic data processor 30 communicates electronically with the various features of the XR headset 10 is described in detail in Fig.28 It is possible that there are two or more electronic data processors 30 located in one of the arm members 26, or two or more electronic data processors 30 may be located in both arm members 26.
[0144] like Fig.28 As shown in the block diagram of FIG. 1 , the electronic data processor 30 of the head mounted display body 12 communicates with the digital projector 120 and thus relays electronic signals to the digital projector. The digital projector 120 is located at or adjacent to the first and / or second lenses 16, 18 to project AR and / or MR digital media onto the first and / or second lenses 16, 18, as shown in FIG. Figure 6 and 12 The best visible and Fig.31The digital projector 120 is preferably attached at or adjacent to the interior surface of the face seal 44 so that the user can focus on the data displayed on the first and / or second lenses 16, 18. It is feasible that the digital projector 120 projects the image directly onto the user's retina. There may also be more than one digital projector 120, particularly if the second lens cover 22 is movable about the second lens cover pivot element and the user can therefore view the external environment directly through the second lens 18.
[0145] like Figure 4 and 5 As best seen in the figure, the switch element 122 is preferably a sensor that is configured to indicate to the electronic data processor 30 whether to activate the digital projector 120 and / or the first data display element 76 of the first lens cover 20. Therefore, the switch element 122 is also associated with the movement of the first lens cover 20 from the lens covering position to the lens revealing position. Subsequently, when the switch element 122 relays data to the electronic data processor 30, the lens covering position of the first lens cover 20 activates the first data display element 76 and thus electronically communicates that the first lens cover 20 is covering the first lens. Fig.28 A simplified representation of a switch element 122 is shown in electrical communication with the electronic data processor 30. When the first lens cover 20 is moved to the lens exposing position, the digital projector 120 is activated via the switch element 122 sensing the subsequent movement.
[0146] like Figure 6 , 12 As best shown in FIG. 1 and FIG. 31 , the eye tracking sensor 123 is preferably attached at or adjacent to the interior surface of the face seal 44. When the XR headset 10 is activated, the eye tracking sensor 123 preferably tracks the user's eye movements. For example, when two users are using separate XR headsets 10, whether they are viewing AR, MR, or VR data, the eye movements of each user are detected by the eye tracking sensor 123 to preferably display corresponding data to the user, wherein the displayed data is in the same relative position in the common environment of the two users.
[0147] It is also possible that the eye tracking sensor 123 of one XR headset 10 can use the eye tracking sensor 123 of another XR headset 10 to display where another user is located.
[0148] The user may also be able to navigate menu screen 90 by moving their eyes while menu screen 90 is open, and thus eye tracking sensor 123 may be able to track what option the user wants to select based on what option the user is focusing on.
[0149] The onboard power source 32 is preferably one or more battery cells that provide the power required for the operation of the electronic data processor 30 and subsequently the XR headset 10. In this embodiment, the onboard power source 32 can be, for example, a rechargeable battery cell that can be charged via a charging port. The onboard power source 32 can be, for example, a solid-state battery, an alkaline battery, or more preferably a rechargeable battery such as a nickel metal hydride battery or a lithium-ion battery.
[0150] The charging port 124 is located at a distal portion of the arm member 26 relative to the lens support 14, and the arm member 26 extends from a portion of the lens support 14 that is proximal to the first lens 16. Figure 6 , 12 and 19. In this embodiment, the charging port 124 is preferably a socket into which a cable can be plugged to provide power to the onboard power supply 32. The charging port 124 also preferably includes threads on the outer surface of the charging port 124 to more effectively engage with the cable. Therefore, the cable preferably has internal threads to threadably engage with the charging port 124.
[0151] like Fig.18 As best shown in , a charging port cover 128 is associated with the charging port 124 to cover the charging port 124 when the charging port 124 is not in use and / or when the user wants to use the XR headset 10 in an aquatic environment, thereby preventing liquid from entering the charging port 124. The charging port cover 128 complementarily fits on the charging port 124, and thus the charging port cover 128 has internal threads to threadably engage the charging port 124. The charging port cover 128 is preferably a cap or sheath, and is preferably made of a rigid material such as plastic or fiberglass. It is feasible that the charging port cover 128 is made of a resilient material such as a flexible plastic or silicone.
[0152] like Fig.26 and 27As best shown in FIG. 1 , a short-range wireless data transceiver 118 is disposed within the head display body 12 and is associated with the electronic data processor 30. The short-range wireless data transceiver 118 may be, for example, a Bluetooth (RTM) device or an NFC (RTM) device, but it is also possible that both are present. The short-range wireless data transceiver 118 preferably sends and receives radio data from the server 130 to the XR head display 10, and primarily indicates to the electronic data processor 30 what data should be displayed on the first and second lenses 16, 18 and / or the first and second lens covers 20, 22. For example, the short-range wireless data transceiver 118 may receive and send data from the server 130 that has been loaded, for example, a video game. Any other suitable data may be sent, such as educational data or workplace data that may be loaded by the server 130 and sent to the short-range wireless data transceiver 118. It is possible that the short-range wireless data transceiver 118 may also receive data from another or multiple devices, each of which includes at least one secondary short-range wireless data transceiver. For example, one or each of the plurality of devices may be a drone, a smart watch, a smart phone or any other suitable electronic device that transmits data via its secondary short-range wireless data transceiver to the short-range wireless data transceiver 118 of the XR headset 10. To enhance the range of the short-range wireless data transceiver 118, an antenna may extend from and / or within the headset body 12, and possibly the short-range wireless data transceiver 118 may be attached to the antenna.
[0153] Although it has been described that the short-range wireless data transceiver 118 is preferably used with the server 130, the short-range wireless data transceiver 118 and / or another wireless data transceiver may have a longer range of data transmission. For example, the transceiver or transceivers may be able to communicate with a longer-range server or suitable electronic device using 5G (RTM) and / or Wi-Fi (RTM) signals, such as communicating with one or more similar head displays and / or mobile telecommunications devices in the vicinity, and thus appropriate electronic modules may be added to the XR headset 10 or each XR headset.
[0154] The XR headset 10 can preferably communicate with the server 130 wirelessly, such as by Fig.34 The server 130 loads the data and sends the data to the short-range wireless data transceiver 118, which in turn sends the data to the electronic data processor 30, which transmits the data to be projected onto the first and / or second lenses 16, 18 via the digital projector 120, or the data is displayed on the first and / or second data display elements 76, 78. Any data generated by the user is sent back to the server 130 via the short-range wireless data transceiver 118.
[0155] like Figure 1 , 4 , 8, 16 and 18, the microphone 132 is preferably located on the head display body 12 or the head mounting element 42, and is therefore integrated with the head display body or the head mounting element to enable audio input to be received from the user. The microphone 132 is embedded in the head display body 12 and / or the head mounting element 42, and is located near the lens support 14 to effectively receive the audio spoken by the user. The aforementioned microphone 132 is circular or substantially circular. Therefore, the user's microphone 132 can be used to relay voice commands to the electronic data processor 30 and / or for the user to communicate with other users using a separate XR head display 10. The audio data is preferably sent to a separate XR head display 10 or other suitable electronic device via a short-range wireless data transceiver 118 and / or other transceivers as described above. The microphone 132 preferably has an external noise cancellation element that ensures or helps the user to be clearly heard when the user speaks to the microphone 132. The user can preferably access the menu screen 90 and select the level of noise cancellation they would prefer, for example if the user wants the microphone 132 to pick up external noise, the user can turn off the external noise cancellation element. It is feasible that the microphone 132 can extend from the head display body 12 to the user's mouth. It is also feasible that the microphone 132 is integrated with the speaker 134. It is feasible that there can be more than one microphone 132 located on or integrated with the head display body 12 and / or the head mounting element 42. If there is more than one microphone 132, it is feasible that one microphone 132 is located on the head display body 12 and another microphone 132 is located on the head mounting element 42, and thus the microphones 132 are located on different parts of the XR headset 10.
[0156] The speaker 134 is preferably located on the head display body 12 and / or the head mounting element 42, and outputs audio signals to the user. Figures 21 to 25 As best shown in , the speaker 134 includes a pair of audio earphones 136 that are worn in or around the user's ears to prevent or inhibit audio from entering the user's external surrounding environment. The pair of audio earphones 136 are preferably separate from the head display body 12, but it is feasible that each of the pair of audio earphones 136 can be attached to a separate arm member 26. The pair of audio earphones 136 each include an earphone body 138 and an earphone fixture 140. The earphone fixture 140 is preferably a flexible hook that extends from the earphone body 138 and hooks around the back of the user's outer ear to secure the earphone to the user's ear. The earphone fixture 140 is preferably made of a flexible elastic material such as a flexible plastic or silicone.
[0157] The earphone body 138 is preferably formed of two raised discs that are abutted by their respective circumferences, and is preferably made of the same material as the lens support 14 and the arm member 26. Thus, the earphone body 138 is preferably made of a durable rigid material such as plastic, fiberglass, or aluminum, and preferably has a soft and / or cushioned surface. The grippable portion 142 is preferably located on the surface of one of the raised discs, wherein the four tapered members 144 are interconnected via their endpoints to form an "X" shape, thereby providing an enhanced grip for the user, such as Fig.21 As best shown in Figures 21 to 25 As best shown in FIG. 1 , an additional light emitting device 146 is preferably located at the intersection of the "X" that indicates when the audio headsets 136 are turned on, off, whether they are connected to the short-range wireless data transceiver 118, and / or the audio headset onboard power supply 148 is low. Fig. 22 In order to wirelessly connect the audio headset 136 to the XR head display 10, the audio headset 136 is preferably included in Fig. 22 An additional short-range wireless data transceiver 150 is best shown in phantom in the figure, which communicates with the short-range wireless data transceiver 118 of the XR headset 10.
[0158] like Figures 21 to 25 As best seen in , additional navigation buttons 152 can each be located on a distal portion of each of the conical members 144 relative to the additional light emitting device 146 , allowing a user to navigate the menu screen 90 of the XR headset 10 .
[0159] The menu screen 90 preferably includes an additional menu screen 151, which can be accessed only using an additional navigation button 152, for example. The user can preferably use the additional menu screen 151 to select an audio function and / or a call function so that the user can communicate with another user. Therefore, the audio headset 136 will generally have appropriate electronic modules to activate the audio function and / or the call function.
[0160] like Figures 22 to 25 As best seen in the figure, the ear interaction device 154 is located on the opposing raised discs. Preferably, the ear interaction device 154 is an earphone plug that is worn into the entrance of the user's ear canal. The ear interaction device 154 is optionally a flexible member made of flexible plastic or silicone. The audio leaves the audio earphone 136 via the ear interaction device 154 so that the audio is then directed into the user's ear canal.
[0161] The pair of audio earphones 136 are preferably noise cancelling and may also have a built-in microphone 132, which is preferably located on a grippable portion 142 of the earphone body 138. It is feasible that the pair of audio earphones 136 do not have an earphone fixture 140, but rather the earphone body 138 is shaped to complementarily fit into the user's ears. In addition, it is feasible that the microphone 132 is located on the grippable portion 142.
[0162] Speakers 134 and / or audio headphones 136 may be used to relay audio from the server 130 and / or audio from other users to a user utilizing a separate XR headset 10. Conveniently, the speakers 134 are a pair of integrated headphones formed integrally with the headset body 12 and / or the head mounting element 42.
[0163] A vibration element 156 may be present within the head mounted display body 12 to provide tactile feedback to the user depending on the data sent to the short range wireless data transceiver 118. The vibration element 156 may be a vibration motor that, when activated by the electronic data processor 30, vibrates according to the data sent. Fig.26 , 27 As best seen in phantom in FIGS. 34 and 35 , there is preferably at least one vibrating element 156 within each of the arm members 26, and as shown Fig.26 , 27 As best shown in phantom in FIGS. 34 and 35 , there is preferably at least one vibrating element 156 within the lens support 14 .
[0164] like Figure 1 , 3 , 4, 5, 10 and 11, an indicator element 158 is present on the opposite surface of the lens-facing surface 70 of the first and / or second lens covers 20, 22. The indicator element 158 preferably includes six light-emitting elements, in which case the six light-emitting elements are preferably light-emitting diode (LED) devices. These indicate to the user whether the XR headset 10 is turned on or off, whether the onboard power supply 32 is high, and / or whether the onboard power supply 32 is low. For example, if the onboard power supply 32 is high, all six of the light-emitting elements will preferably be activated, and if the onboard power supply 32 is low, preferably less than six of the light-emitting elements will be activated.
[0165] If the XR headset 10 is turned on and if the onboard power supply 32 is high, the indicator element 158 is activated so that the indicator element 158 is in electrical communication with the electronic data processor 30.
[0166] In addition, the indicator element 158 can indicate whether the short-range wireless data transceiver 118 is communicating with the server 130, a secondary device including a secondary short-range wireless data transceiver (e.g., a drone, a smart watch, a smart phone, or other suitable electronic device), and / or another user's XR headset 10. If the short-range wireless data transceiver 118 is communicating with the server 130, the indicator element 158 is activated.
[0167] It is feasible that the indicator element 158 projects multiple colors. For example, if the onboard power supply 32 is low, the indicator element 158 can appear red.
[0168] It is also possible that there may be more or less than six light emitting elements, as desired.
[0169] It is feasible that the XR headset 10 is associated with an artificial intelligence (referred to as AI) system that communicates with the electronic data processor 30. The AI system can instruct the user how to use the XR headset 10.
[0170] refer to Figures 29 to 39 , showing a first embodiment of an extended reality headset 10 in use.
[0171] First, the user places the XR headset 10 on their head with the first lens cover 20 in the lens covering position. The head mounting element 42, specifically the headset strap 28 and the arm member 26, are worn on the user's head and on the user's ears, respectively. The adjustment device 104 is also used to adjust the horizontal and vertical straps 106, 108 to fit the user's head.
[0172] Then, one or both of the first and / or second navigation buttons 88a, 88b are used to turn on the XR headset 10. An onboard power supply 32 (which is, for example, one or more battery cells) provides power to the device, and thus the user can use the XR headset 10 without being connected to a mains power source as long as the onboard power supply 32 has a suitable charge.
[0173] The user inserts the pair of audio earphones 136 into their ears. The ear interaction device 154 is received by the user's ear canal entrance, and the earphone fixing device 140 is hooked around the back of the user's outer ear. The audio earphones 136 are then turned on using the additional navigation button 152, and then the additional short-range wireless data transceiver 150 is wirelessly connected to the short-range wireless data transceiver 118 of the XR headset 10.
[0174] like Fig.29As best shown in FIG. 1 , if a user wants to use the XR headset 10 while the onboard power source 32 is charging, an external battery pack 162 can be releasably connected to the XR headset 10 via the charging port 124. The external battery pack 162, which preferably has an external battery indicator element 163, also includes an external battery pack connection cable 164 to connect the external battery pack 162 to the charging port 124. Fig.30 As best seen in FIG. 1 , there are preferably six external battery indicator elements 163, which are preferably six light emitting elements, which are preferably light emitting diode (LED) devices. These indicate to the user whether the external battery pack 162 is on or off, whether the external battery pack 162 is high, and / or whether the external battery pack 162 is low. For example, if the external battery pack 162 is high, then preferably all six of the light emitting elements will be activated, and if the external battery pack 162 is low, then preferably fewer than six of the light emitting elements will be activated.
[0175] Alternatively, the user can connect the XR headset 10 directly to the mains power supply via a mains connection cable. It is also feasible that the user can charge the onboard power supply 32 of the XR headset 10 via a wireless charging device, for example by using electromagnetic induction.
[0176] It is feasible that there may be more or less than six light emitting elements as desired.
[0177] Once the XR headset 10 is turned on using one or both of the first and / or second navigation buttons 88a, 88b, a menu screen 90 appears on the first and / or second data display screens of the first and / or second lens covers 20, 22. The user can navigate the menu screen 90 using the first and / or second navigation buttons 88a, 88b and select between using AR, MR or VR data. The AR, MR and VR data are transferred to the electronic data processor 30 via the short-range wireless data transceiver 118. The short-range wireless data transceiver 118 receives wireless data from the server 130 into which the data has been loaded. This data transmission is performed over Fig.34 Visually represented in.
[0178] When the first lens cover 20 is in the lens covering position, VR data may be displayed on the first and second data display elements 76, 78. To enhance the experience, the user either activates the speaker 134 using the navigation button 88 or places the pair of audio earphones 136 in each of the user's ears to provide audio output to the user.
[0179] The user can also experience AR and / or MR when the first lens cover 20 is in the lens covering position. This is made possible by the front camera 24 and the environment detection device 94 collecting data from the user's external surroundings. The additional front camera 92 allows the user to zoom in on features present in the AR and / or MR environment, and is also preferably able to zoom in on features present in the external environment, and the zoom function can be accessed using the navigation button 88. As the location of the external surrounding environment is identified, the environment detection device 94 provides data to the electronic data processor 30 of the XR headset 10 regarding the best location to display MR data to the user. The user can also use the first and / or second navigation buttons 88a, 88b to activate Fig.33 The rear camera 114 shown in FIG. The view from the rear camera 114 is preferably displayed to the entire first and / or second lenses 16, 18 and / or the first and / or second data display elements 76, 78 or a portion thereof, and shows the user what is behind them.
[0180] If the user wants to view the external surroundings without using the front camera 24, the user clicks the first navigation button 88a to activate the first lens cover 20 to move to the lens exposure position. The concave member 82 located on the lens cover seal 54 releases the convex member 80 extending adjacent to the lens-facing surface 70 to allow the first lens cover 20 to move.
[0181] The first lens cover 20 moves to the lens exposing position about the first lens cover pivot element 62. Specifically, the elongated pivot member 66 within the first lens cover pivot element 62 is the point about which the first lens cover 20 pivots. When the first lens cover 20 is in the lens covering position, the spring member 64 stores elastic potential energy, and thus when the spring converts the elastic potential energy into kinetic energy, the first lens cover 20 moves to the lens exposing position.
[0182] like Fig.31 As shown in FIG. 1 , the first lens 16 is capable of displaying AR and MR data projected from the digital projector 120. The environment detection device 94 detects the external surroundings of the user and provides data to the electronic data processor 30 about the best position to display MR data to the user on the first lens 16. When the second lens cover 22 is fixed to the lens support 14, AR and MR data can still be displayed on the second lens 18, however, in order to combine the user's surroundings, the front camera 24 must be used to display the external environment data on the second data display element 78.
[0183] When the first lens cover 20 is in the lens exposed position, the user can still decide to continue to experience VR data on the second lens cover 22, and can use the first and second navigation buttons 88a, 88b to navigate, and in the VR / AR / MR experience, one of the first and second navigation buttons 88a, 88b will only be able to scroll up and down, while the other can only scroll forward, backward, left and right. Only the second navigation button 88b can be used to select which data the user wants to experience by pressing the second navigation button 88b to select AR, MR or VR data. The first navigation button 88a will preferably only be pressed to move the first lens cover 20 into the lens exposed position. Of course, it is feasible that the first and second navigation buttons 88a, 88b can be alternatively used to select different options. In addition, when the first lens cover 20 is in the lens exposed position and the second lens cover 22 is in the lens covering position, when the VR data on the second lens cover 22 is activated, the user can also decide to project the same VR data synchronously to the first lens 16. Because the digital projector 120 will project the synchronized data to the first lens 16, the viewed data will be viewed as AR data due to the transparency of the first lens 16, and then of course also synchronized with the MR touch. Therefore, the user will be able to synchronize navigation between the first and second lenses 16, 18 and / or the first and second lens covers 20, 22 using the first and second navigation buttons 88a, 88b, and decide whether to extend the data to the first lens 16 when in the lens exposed position. When both the first and second lens covers 20, 22 are in the lens covered position, preferably when using the first and second navigation buttons 88a, 88b, the AR, MR or VR data will preferably be synchronized between the first and second data display elements 76, 78.
[0184] If the user is in a dark environment, they can activate the light emitting device 96 to illuminate their external surroundings, such as Fig.32 The user can activate the light emitting device 96 using the first and / or second navigation buttons 88a, 88b. The user can activate the light emitting device 96 regardless of whether the first lens cover 20 is in the lens covering position or the lens exposing position.
[0185] Once the user has finished experiencing the AR, MR, and / or VR data, the user uses the first and / or second navigation buttons 88a, 88b to turn off the XR headset 10. As a result, the short-range wireless data transceiver 118 stops receiving data from the server 130, and the AR, MR, or VR data is no longer displayed on the first and / or second lenses 16, 18 or the first and / or second data display elements 76, 78.
[0186] Figures 35 to 39Several examples of how a user may use the XR headset 10 are shown, with the head mounting element 42 and a pair of audio headphones 136 omitted for clarity. It is contemplated that the XR headset 10 may be used without any of these omitted features, but the following description will assume that they are present. Figures 35 to 39 middle.
[0187] Fig.35 A first example is represented in which a user places the first lens cover 20 in a lens covering position, and thus the front camera 24 is used to identify the user's external surroundings when AR and / or MR data is generated onto the first and / or second data display elements 76, 78. There are customers present who display the user data on their portable devices. For example, the customer can provide a machine-readable optical label, preferably a QR code or barcode, on their portable device for the user to scan. For example, the user can use the front camera 24 and / or an additional front camera 92 to identify and / or scan the machine-readable optical label to allow the customer to enter the event. This example shows that using the XR headset 10 to verify the machine-readable optical label reduces the time and effort spent by the user (preferably an employee), and thus improves the efficiency of activity entry. It can be considered that in this example, the XR headset 10 is a portable workstation, and therefore the user will be able to monitor their completed or pending work, browse the guidelines of their associated company and work with the company while wearing the XR headset 10.
[0188] The second example is Fig.36 and 37 , multiple XR headsets 10 and multiple users are shown, each user using a separate XR headset 10.
[0189] exist Fig.36In the embodiment, each of the short-range wireless data transceivers 118 of the XR head display 10 communicates with a server 130, which allows the XR head display 10, and therefore allows multiple users to experience the same AR and / or MR data on the first and / or second data display elements 76, 78, in this example, the data is a representation of the earth. The communication between the XR head display 10 enables educators such as teachers to guide other users (preferably students) and impart knowledge to them. The immersive experience encourages students to learn more effectively, while also reducing the use of other classroom items such as textbooks and whiteboards. When the first lens cover 20 is in the lens covering position, the front camera 24 is used here to allow the user to view the external surrounding environment. The user can also use the rear camera 114 to view anything displayed behind them in their external surrounding environment, such as an information display board. If students and / or teachers want to view their external surrounding environment without using the front camera 24, they only need to move the first lens cover 20 to the lens exposure position. When the first lens cover 20 is in the lens exposure position, students and teachers can continue their courses by viewing the external environment through the first lens. Of course, when the first lens cover 20 is in the lens exposure position, it is possible that AR and / or MR data are projected onto the first lens. At the same time, VR, AR and / or MR data can be displayed on the second data display element 78. In addition, when the first lens cover 20 is in the lens exposure position, preferably, the VR data on the second data display element 78 is simultaneously projected onto the first lens in the form of AR / MR data, and thus the data displayed on the second data display element 78 and the first lens 16 are synchronized.
[0190] Fig.36 The educational environment may take place in at least one interactive classroom whose dimensions are specifically designed to support courses conducted using an XR headset 10, including at least one external motion tracker that all different classes will take turns switching and sharing for those specific topics in their courses for which you will need as much detailed information as possible from the XR headset 10. Optionally, instead of students sharing one interactive classroom whose dimensions are specifically designed to support courses conducted using an XR headset 10, additional interactive classrooms in the same building may be equipped with the same technology so that students in one classroom may be able to interact with students in another classroom. This may preferably utilize interaction between at least two XR headsets 10 via their respective short-range wireless data transceivers 118, and thus students may be able to experience the same AR, MR, or VR data in different interactive classrooms.
[0191] like Fig.36 As shown in Fig.37Each of the electronic data processors 30 of the XR head display 10 is instructed to communicate with one server 130, which allows the XR head display 10, and therefore allows multiple users to experience the same VR, AR and / or MR data on the first and / or second data display elements 76, 78, in this example, the data is a representation of a vehicle in the industry. Multiple users (preferably employees of the company) will be able to all view the same projected image and solve problems together by interacting with the projected image. When the first lens cover 20 is in the lens covering position, the front camera 24 is used here to allow the user to view the external surrounding environment. Since VR data may be projected onto the first and second data display elements 76, 78, the front camera 24 may not be used in the scene where the user is experiencing VR data. This means that the user can use the XR head display 10 for educational reasons or in the workplace. The user can also use the rear camera 114 to view anything displayed behind them in their external surrounding environment, such as an information display board. If an employee wants to view their external surrounding environment without using the front camera 24, they only need to move the first lens cover 20 to the lens exposure position. When the first lens cover 20 is in the lens exposed position, the employee can continue his work by viewing the external environment through the first lens 16. Of course, when the first lens cover 20 is in the lens exposed position, it is possible that AR and / or MR data is projected onto the first lens 16. At the same time, AR, VR and / or MR data can be displayed on the second data display element 78. Fig.36 Very similar to the example in , a workplace can set up interactive rooms where employees can do their work.
[0192] The third example is Fig.38 , where the user is in an outdoor environment and the XR headset 10 displays AR and / or MR data on the first and / or second data display elements 76, 78. The representation shows that the XR headset 10 can be used in an outdoor environment as long as the short-range wireless data transceiver 118 is in communication with the server 130. The environment detection device 94 is utilized to discern the depth of the user's external surroundings, which therefore causes the displayed image (in this case, a boulder) to be displayed relative to the external surroundings. Therefore, this example illustrates the benefit of the environment detection device 94 in a residential decoration situation, as the example shows an example of a user inserting and adjusting the position of a projected object in the user's garden utilizing AR, MR and / or VR. This will allow the user to determine the exact location where they want to place the furniture physically in their external environment. This prevents or inhibits a user from purchasing a piece of furniture, taking it home, and then realizing that the furniture is not suitable and / or does not conform to their ideal aesthetic. Similar to Fig.36 and 37, the first lens cover 20 is in the lens covering position, and thus the front camera 24 is used to display the user's surroundings on the first and / or second data display elements 76, 78. Fig.38 In the example shown in FIG. 1 , it is possible that the XR headset 10 can even display a blueprint of the home and provide on-screen measurements of the area where the user wants to put furniture. The projected object can be adjusted and moved around using the navigation buttons 88, and alternatively, the user can move their head to move the projected image, or use the eye tracking sensor 123 to move the projected image. In addition, the user can record the data generated by the XR headset 10 and send the recorded data to the contractor and / or builder so that they can see exactly where the user wants to place the physical object.
[0193] The fourth example is Fig.39 , where VR data is displayed on the first and / or second data display elements 76, 78 of the first and / or second lens covers 20, 22, respectively. VR data is virtual, so Fig.38 The image of the building shown in the figure is not actually in front of the user, and when the VR data is synchronously displayed on the first and / or second data display units 76, 78, it looks as if it is in front of the user. Preferably, the user is a construction worker and uses the XR headset 10 to imagine the construction of the building and therefore imagine what elements are needed to do so. The VR data can also preferably generate a blueprint onto which the dimensions of the construction project can be projected. If the construction workers want to view their external surroundings to check their orientation, they only need to move the first lens cover 20 to the lens exposure position, so the user can view their external surroundings through the first lens 16. Of course, when the first lens cover 20 is in the lens exposure position, it is possible that AR and / or MR data is projected onto the first lens 16. At the same time, AR, MR and / or VR data can be displayed on the second data display element 78, and the data on the second data display element 78 is synchronized with the data projected on the first lens 16.
[0194] refer to Fig.40 , a second embodiment of an extended reality head display 1010 is shown. For simplicity, features that are the same or similar to the first embodiment have been omitted.
[0195] In a second embodiment, there is no rear camera, so the user can only view the external surrounding environment directly in front of them using the first lens 1016 and / or the first and second data display elements 1176, 1178. Fig.40 Best shown are the horizontal and vertical strips 1106, 1108 crossing at the intersection portion 1166. Although a rear camera and audio earpiece are not present in the drawings of the second embodiment, they may be provided.
[0196] Fig.41 and 42 A third embodiment of an extended reality headset 2010 is shown. For simplicity, features identical or similar to the first embodiment have been omitted.
[0197] Although a rear camera and audio earphones are not present in the drawings of the third embodiment, they may be provided. Fig.41 and 42 It is best shown how the extended reality headset 2010 can be utilized using only the horizontal strap 2106 attached to the arm member 2026 via the attachment device 2102. Here it can be clearly seen that the attachment device 2102 includes at least a bracket element 2110 and a hook element 2112. The arm member 2026 has a bracket element 2110 that is attached to the curved end 2100. The horizontal strap 2106 has a hook element 2112 at the associated end to allow the horizontal strap 2106 to connect to the arm member 2026.
[0198] In this article and throughout, an extended reality (XR) headset may be considered a "smart" device. Thus, while it may communicate with the Internet, it may also form part of the Internet of Things or IoT. As such, it may be individually addressable and therefore accessible when communicating with a suitable network through other similar headsets and other physical devices with suitable sensors, software and processing power. This is convenient in allowing machine learning, automation, particularly in commercial settings, but also in "smart house" home settings. Thus, an XR headset may communicate with other common Internet-enabled smart objects, such as lighting, thermostats, security systems, cameras, kitchen appliances, entertainment and healthcare systems, by way of non-limiting examples only.
[0199] It is therefore possible to provide an extended reality headset that is capable of outputting AR, MR and / or VR data onto at least one of the first and second lenses, and / or outputting the AR, MR and / or VR data onto at least one of the first and second lens covers. The user is able to select between the data they want to experience, and is also able to move the first lens cover into a lens-exposing position to view their external surroundings without having to remove the XR headset from their head. It is also possible to provide the XR headset with a front camera and a rear camera to allow the user to experience a full 360° view of their external surroundings when using AR and / or MR data.
[0200] When used herein with reference to the present invention, the words “comprises / comprising” and the words “having / including” are used to specify the presence of stated features, integers, steps or components, but do not exclude the presence or addition of one or more other features, integers, steps, components or combinations thereof.
[0201] It should be understood that, for the sake of clarity, certain features of the present invention described in the context of separate embodiments may also be provided in combination in a single embodiment. Conversely, for the sake of brevity, the various features of the present invention described in the context of a single embodiment may also be provided separately or in any suitable sub-combination.
[0202] The embodiments described above are provided by way of example only, and various other modifications will be apparent to those skilled in the art without departing from the scope of the invention defined herein.
Claims
1. An extended reality (XR) head display (10; 1010; 2010), the extended reality head display (10; 1010; 2010) including: A head mounted display body (12), the head mounted display body (12) comprising: A lens support (14); a first lens (16; 1016) and a second lens (18), the first lens (16; 1016) and the second lens (18) being supported by the lens support (14) and configured to display AR and MR thereon; A first lens cover (20) and a second lens cover (22), at least one of the first and second lens covers (20, 22) being movable so as to cover the corresponding first or second lens (16, 18), the first and second lens covers (20, 22) comprising first and second data display elements (76, 78; 1176, 1178), respectively, the first and second data display elements displaying AR, MR and VR thereon; and a front-facing camera (24) located at or adjacent a central portion (56) of the lens support (14) to receive a view of an environment at and / or near an exterior of the lens support (14); a head mounting element (42), the head mounting element (42) extending from the head mounted display body (12); and An electronic data processor (30), the electronic data processor (30) being located on at least one of the head display body (12) and / or the head mounting element (42), the electronic data processor (30) generating AR, MR and / or VR data, and outputting the AR and / or MR data to at least one of the first and second lenses (16, 18) and / or outputting the AR, MR and / or VR data to at least one of the first and second lens covers (20, 22).
2. An extended reality head display (10; 1010; 2010) according to claim 1, wherein the first and second lens covers (20, 22) respectively have a first additional lens (72) and a second additional lens (74), and the first additional lens and the second additional lens enable a user to focus on the data displayed on the first and second data display elements (76, 78; 1176, 1178).
3. An extended reality headset (10) according to claim 1 or claim 2, wherein the head mounting element includes a rear camera (114), the rear camera (114) being attached to a rear camera portion (116), the rear camera portion (116) being mounted at the intersection between the first and second headset retention straps (106, 108).
4. An extended reality headset (10; 1010; 2010) according to any of the preceding claims, further comprising at least one lens cover light seal (54) located at the lens support (14), wherein the lens cover light seal prevents or inhibits light transmission between the first and second lenses (16, 18) and the corresponding first and second lens covers (20, 22).
5. The extended reality head display (10; 1010; 2010) according to any one of the preceding claims, wherein the second lens cover (22) is fixed to a surface (52) of the lens support (14) facing the lens cover.
6. An extended reality head display (10; 1010; 2010) according to any one of the preceding claims, wherein the lens support (14) further comprises a mounting element (60), and the first and second lens covers (20, 22) are mounted on the mounting element (60).
7. The extended reality head display (10; 1010; 2010) according to claim 6, wherein the mounting element (60) further includes a first lens cover pivot element (62), and the first lens cover (20) is pivotably mounted to the lens support (14) via the first lens cover pivot element (62).
8. An extended reality headset (10; 1010; 2010) according to any one of the preceding claims, the extended reality headset also includes a first navigation button (88a) associated with the first lens (16; 1016) and / or the first lens cover (20) and a second navigation button (88b) associated with the second lens (18) and / or the second lens cover (22), and the first and second navigation buttons (88a, 88b) enable navigation between AR, MR and / or VR data.
9. An extended reality head display (10; 1010; 2010) according to any of the preceding claims, wherein the lens support (14) comprises at least one additional front camera (92), and the additional front camera (92) has an automatic zoom function.
10. An extended reality head display (10; 1010; 2010) according to any of the preceding claims, wherein the head display body (12) also includes at least one digital projector (120), the digital projector (120) being capable of communicating with the electronic data processor (30), and the digital projector (120) being capable of projecting AR and / or MR digital media onto the first and / or second lenses (16, 18; 1016).
11. An extended reality head display (10) according to claim 10 as dependent on claim 3, wherein the digital projector (120) and the data display elements (76, 78) are activated individually or collectively via a switch element (122).
12. An extended reality head display (10) according to claim 11, wherein the first lens cover (20) has a lens covering position and a lens exposing position to respectively cover and expose the first lens (16), the lens covering position at least activates the associated data display element (76, 78) via the switch element (122), and the lens exposing position at least activates the digital projector (120) via the associated switch element (122).
13. An extended reality headset (10; 1010; 2010) according to any of the preceding claims, wherein the head mounting element (42) is at least partially an arm element, which can rest on the user's ears to support the headset body (12) on the user's face.
14. An extended reality headset (10) according to any of the preceding claims, further comprising at least one microphone (132) for receiving audio input and at least one speaker (134) forming part of an audio headset (136) for outputting audio signals.
15. The extended reality headset (10; 1010; 2010) according to any of the preceding claims, further comprising a charging port (124), the charging port (124) being connected to an onboard power supply (32) of the extended reality headset (10; 1010; 2010).
16. The extended reality head display (10; 1010; 2010) according to any of the preceding claims, further comprising a short-range wireless data transceiver (118), the short-range wireless data transceiver (118) being associated with the electronic data processor (30).
17. An extended reality (XR) head-mounted display system, comprising an extended reality (XR) head-mounted display (10; 1010; 2010) according to any one of the preceding claims and a server (130), wherein the extended reality head-mounted display (10; 1010; 2010) is capable of wirelessly communicating with the server (130).
18. An extended reality (XR) head-mounted display device, comprising an extended reality (XR) head-mounted display (10; 1010; 2010) according to any one of claims 1 to 16 and an external battery pack (162), wherein the external battery pack (162) can be releasably connected to the extended reality head-mounted display (10; 1010; 2010) to charge an onboard power supply (32).
19. An extended reality (XR) head display system for experiencing virtual reality (VR), augmented reality (AR) and mixed reality (MR), the extended reality head display system being capable of data communication with a pair of audio headphones (136), the extended reality head display system comprising: A liquid-proof head-mounted display body (14), the liquid-proof head-mounted display body (14) comprising: A first lens (16) and a second lens (18), wherein the first lens (16) and the second lens (18) are configured to display AR and MR thereon; a lens support (14), the first lens (16) and the second lens (18) being mounted to the lens support (14) so as to be separated by a central portion (56) having at least one light emitting device (96) and at least one nose contact element (84) and at least one front camera (24); a front-facing fisheye camera (24), the front-facing fisheye camera (24) being located at or adjacent to the central portion (56) of the head-mounted display body (14), the front-facing fisheye camera (24) being configured to display a real-world view; A first lens cover (20) and a second lens cover (22), at least one of the first and second lens covers (20, 22) being movable via a pivoting element (62) so as to cover the corresponding first lens (16) or second lens (18), the first and second lens covers (20, 22) being configured to display AR, MR and VR thereon; A light-proof device, the light-proof device being mounted on the lens support (14), the light-proof device surrounding the first and second lenses (16, 18); a navigation button, the navigation button being respectively located on the or each pivoting element (62); a short-range wireless transceiver (118); Microphone (132); at least one speaker (134); Charging port (124); a charging port cover (128) connectable to the charging port (124); a head mounting element (42) extending from the head mounted display body (14), the head mounting element (42) being attachable to the lens support (14) via at least one bracket member and at least one ring member; a battery disposed within the head mounting element (42); a rear camera (114) positionable on the head mounting element (42); and An electronic data processor (30), the electronic data processor (30) being located on at least one of the head display body (14) and / or the head mounting element (42), the electronic data processor (30) being configured to generate AR, MR and / or VR data and output the AR and / or MR data to at least one of the first and second lenses (16, 18) and / or output the AR, MR and / or VR data to at least one of the first and second lens covers (20, 22).