An entertainment method based on an AI intelligent golf club system
The AI-powered smart golf equipment system, combined with AI glasses and an interactive app, enables real-time feedback and social competition in golf, solving the problems of high cost and venue limitations in golf, and expanding participation and audience for the sport.
Patent Information
- Application Number
- CN202411850586.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-16
- Publication Date
- 2025-11-04
- Estimated Expiration
- 2044-12-16
AI Technical Summary
The high cost and limited availability of golf make it difficult for the general public to participate and improve their skills. The lack of effective supervision and feedback also makes the practice process tedious.
Employing an AI-powered smart golf equipment system, including AI glasses, an interactive app, and a cloud server, it collects swing and flight data through visual cameras and sensors, providing a comparison between simulated and actual flight trajectories. It supports social and competitive simulated courses and allows training in any location using biodegradable golf balls.
It provides instant training feedback and supervision, breaks down venue limitations, increases the fun and social aspect of training, expands the audience for golf, and reduces costs.
Smart Images

Figure CN119838202B_ABST
Abstract
Description
Technical Field
[0001] This application relates to the field of golf technology, specifically to an entertainment method based on an AI-powered intelligent golf equipment system. Background Technology
[0002] Unlike table tennis, badminton, and tennis, golf is not as easy to learn. Due to the very small contact area of the golf clubface, golf demands a high level of skill; even slight variations in movement can lead to significant deviations in the shot. Improvement requires extensive training on a golf course, necessitating substantial costs and limiting the sport's widespread adoption. Furthermore, mastering golf skills takes at least three months, and the lack of effective supervision and feedback during independent practice makes the process monotonous. Currently, the high cost (both economic and time) of participating in golf hinders its accessibility to the general public. There is an urgent need for a sport that is not limited by location or time, significantly reduces the cost of playing, and makes it accessible to a wider range of young people, bringing golf into our daily lives. Summary of the Invention
[0003] This invention aims to at least solve one of the technical problems existing in the prior art. To this end, this invention proposes an entertainment method that can realize an AI-based intelligent golf equipment system, the technical solution of which includes:
[0004] An entertainment method based on an AI-powered intelligent golf equipment system, which includes golf clubs, golf balls, and AI glasses;
[0005] The AI glasses are equipped with a visual camera and can communicate wirelessly with a mobile terminal.
[0006] The mobile terminal is equipped with an interactive app and communicates wirelessly with both golf clubs and a cloud server; the entertainment methods include:
[0007] Users select a hitting scenario through an interactive app and display it through AI glasses; hitting scenarios include, but are not limited to, bunkers, water puddles, greens, uphill, and downhill.
[0008] The user wears AI glasses and hits the ball based on the hitting scenario displayed in the AI glasses; the sensor module on the golf club collects the user's swing data and sends it to the mobile terminal, the swing data including swing speed and the position of the ball on the hitting face;
[0009] The actual flight data and trajectory of the golf ball are captured by AI glasses and then sent to the mobile terminal. The flight data includes ball speed, takeoff angle, azimuth angle, spin, spin axis tilt angle, back spin speed, and sides spin speed.
[0010] The mobile terminal calculates the simulated flight trajectory of the ball based on the actual flight data and swing data of the golf ball it receives, combines it with the hitting scene, and sends it to the AI glasses for display.
[0011] The mobile terminal combines the actual flight trajectory of the golf ball with the hitting scene it receives and sends the data to the AI glasses for display.
[0012] One embodiment of the present invention addresses its technical problem by employing the following technical solution: A user selects a hitting scenario through an interactive app and invites golfers and / or spectators to create a simulated golf course. The interactive app uploads the created simulated golf course to a cloud server. Other golfers and / or spectators join the simulated golf course through the interactive app. The cloud server then displays the selected hitting scenario to all AI glasses that have joined the simulated golf course via the interactive app. Golfers in the simulated golf course take turns hitting the ball, and after each golfer hits the ball, their mobile terminal uploads the received swing data, flight data, simulated flight trajectory, and actual flight trajectory to the cloud server. The cloud server then displays the current golfer's swing data, flight data, simulated flight trajectory, and actual flight trajectory to all AI glasses that have joined the simulated golf course.
[0013] One embodiment of the present invention addresses its technical problem by employing the following technical solution: each AI glasses is also equipped with a microphone, allowing all users in the simulated stadium to communicate via voice through the AI glasses.
[0014] One embodiment of the present invention adopts a technical solution to solve its technical problem as follows: the interactive APP has preset scoring rules according to the current hitting scenario, and the interactive APP scores according to the preset scoring rules after receiving swing data, flight data, simulated flight trajectory and actual flight trajectory.
[0015] One embodiment of the present invention employs the following technical solution to solve its technical problem: the mobile terminal is further used to acquire the environmental conditions of the golfer and send them to the AI glasses for display. The environmental conditions include location and weather. The interactive APP scores the golfer based on the received swing data, flight data, simulated flight trajectory, actual flight trajectory and environmental conditions, according to a preset scoring rule.
[0016] The technical solution adopted by one embodiment of the present invention to solve its technical problem is as follows: After the user hits the ball, the interactive APP uploads the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions and scoring results to the cloud server based on the user's instruction to create a challenge. The cloud server creates a challenge based on the received user's hitting scenario, swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions and scoring results.
[0017] At least one user can query the challenge activities created on the cloud server through the interactive APP and choose to participate in the challenge activities. The user's interactive APP responds to the challenge command and enters the challenge mode. In the challenge mode, the user's interactive APP sends the challenged shot scenario to the AI glasses and displays it. After the user hits the ball in the same shot scenario, the cloud server obtains the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions and score results through the mobile terminal and compares them with the score results of the challenged shot. The challenge result is output and sent to the mobile terminal and AI glasses, and the challenge mode is exited.
[0018] One embodiment of the present invention adopts a technical solution to solve its technical problem as follows: the cloud server is also equipped with a storage unit. After the mobile terminal establishes communication with the cloud server, the mobile terminal sends the user ID, the user's swing data, flight data, simulated flight trajectory, actual flight trajectory and scoring results to the storage unit for storage. The user can query the historical shot data in the storage unit through the mobile terminal.
[0019] One embodiment of the present invention employs the following technical solution to address its technical problem: The cloud server counts the total number of times each challenge activity is challenged, the total number of times the challenge is successfully completed, and the total number of times the challenge fails. Based on the user's selection, all challenge activities are sorted in a gradually increasing or decreasing order of the total number of times the challenge is challenged, the total number of times the challenge is successfully completed, or the total number of times the challenge fails, for the user to query.
[0020] The technical solution adopted by one embodiment of the present invention to solve its technical problem is as follows: In challenge mode, the user can hit the ball two or more times. After each hit, the cloud server obtains the score of the user's hit through the mobile terminal and compares it with the score of the challenged hit. If the score of the user's hit is lower than the score of the challenged hit, the user continues to hit the ball again until the user's number of hits is exhausted. Then, "Challenge failed" is output and sent to the mobile terminal for display, and the challenge mode is exited.
[0021] If the user's score for hitting the ball is higher than the score for the challenged ball, then "Challenge Successful" will be output and sent to the mobile terminal for display, and the challenge mode will be exited.
[0022] The beneficial effects of this invention are:
[0023] This application combines golf with AI glasses, using AI glasses to provide feedback on swing data and golf ball flight data. This allows golfers to clearly and intuitively see various data at the moment of impact, displaying both simulated and actual flight trajectories. This replaces the coach's role in helping golfers adjust their hitting strategies in a timely manner, improving training effectiveness. Through the real sport of playing golf, participants have a great sense of realism, combining physical exercise with technology, attracting a large number of young people to participate.
[0024] This application displays the hitting scene through AI glasses, breaking the limitations of golf courses and enabling golfers to play golf in any open area. It opens up a new route for golf, greatly expands the boundaries and audience of golf, and is conducive to the popularization of golf.
[0025] The golf balls are made of biodegradable materials and can be played anywhere in the field, avoiding the inconvenience of recycling the balls.
[0026] Built on cloud servers, this simulated golf course offers golfers a vast space for interaction and competition. Golfers can initiate challenges based on their shot scores, attracting golfers across the internet to participate. This allows golfers to effectively monitor and receive feedback from online players during training and practice. Golfers can also exchange skills and techniques remotely, increasing the fun and social aspect of golf. Attached Figure Description
[0027] The above and / or additional aspects and advantages of the present invention will become apparent and readily understood from the description of the embodiments taken in conjunction with the following drawings, in which:
[0028] Figure 1 This is a schematic diagram illustrating the composition of the entertainment method based on the AI-powered intelligent golf equipment system described in the embodiments of this application. Detailed Implementation
[0029] This section will describe in detail specific embodiments of the present invention. Preferred embodiments of the present invention are shown in the accompanying drawings. The purpose of the drawings is to supplement the textual description with graphics, so that people can intuitively and vividly understand each technical feature and overall technical solution of the present invention, but they should not be construed as limiting the scope of protection of the present invention.
[0030] In the description of this invention, "multiple" means two or more; "greater than," "less than," and "exceeding" are understood to exclude the stated number; "above," "below," and "within" are understood to include the stated number. The use of "first" and "second" in the description is merely for distinguishing technical features and should not be construed as indicating or implying relative importance, or implicitly indicating the number of indicated technical features, or implicitly indicating the order of the indicated technical features.
[0031] In the description of this invention, it should be understood that the orientation descriptions, such as up, down, front, back, left, right, etc., are based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limiting this invention.
[0032] In this invention, unless otherwise explicitly defined, the terms "setting," "installing," and "connecting" should be interpreted broadly. For example, they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to a fixed connection, a detachable connection, or an integrally formed connection; they can refer to a mechanical connection; they can refer to the internal connection of two components or the interaction between two components. Those skilled in the art can reasonably determine the specific meaning of the above terms in this invention in conjunction with the specific content of the technical solution.
[0033] Reference Figure 1 According to an embodiment of this application, the AI intelligent golf equipment system includes golf clubs, golf balls, and AI glasses;
[0034] The AI glasses are equipped with a visual camera and can communicate wirelessly with a mobile terminal.
[0035] The mobile terminal is equipped with an interactive APP and communicates wirelessly with the golf club and the cloud server, respectively.
[0036] Entertainment methods include:
[0037] Users select the hitting scenario through an interactive app and display it through AI glasses; the hitting scenario includes, but is not limited to, bunkers, water puddles, greens, uphill, and downhill.
[0038] The user wears AI glasses and hits the ball based on the hitting scene displayed in the AI glasses; the sensor module on the golf club collects the user's swing data and sends it to the mobile terminal, the swing data including swing speed and the position of the ball on the hitting face;
[0039] The actual flight data and trajectory of the golf ball are captured by AI glasses and sent to the mobile terminal. The flight data includes ball speed, takeoff angle, azimuth angle, spin, spin axis tilt angle, back spin speed, and sides spin speed.
[0040] The mobile terminal calculates the simulated flight trajectory of the ball based on the actual flight data and swing data of the golf ball it receives, combines it with the hitting scene, and sends it to the AI glasses for display.
[0041] The mobile terminal combines the actual flight trajectory of the golf ball with the hitting scene it receives and sends the data to the AI glasses for display, so that the golfer can adjust their hitting strategy in a timely manner according to the actual environment of the AI glasses.
[0042] In this embodiment, the actual flight of the golf ball is observed and detected through AI glasses, including ball speed, takeoff angle, azimuth angle, total spin, axis of rotation tilt angle, backspin speed, and sidespin speed. The ball speed is the speed of the ball when it just leaves the clubface of the golf club; the azimuth angle is the takeoff direction of the golf ball, that is, the flight angle of the ball on the horizontal plane at the moment of takeoff; the total spin is the rotation generated when the ball is hit, including backspin and sidespin.
[0043] Smart golf equipment is made of environmentally friendly materials. Since golf can be played outdoors in any location, the golf balls are made of biodegradable materials. The balls can degrade in nature and do not need to be recycled. For example, golf balls made of biodegradable materials can degrade in 3 months to 1 year. The biodegradable technology makes it convenient to play golf for recreation and exercise in any outdoor location.
[0044] In this embodiment, the golf club's swing data and multi-dimensional data during the actual flight trajectory of the golf ball are collected and sent to the mobile terminal. The information is then displayed through AI glasses and fed back to the player in real time. At this time, the player can train their golfing skills and swing accuracy through the simulated flight trajectory of the ball.
[0045] In this embodiment, the sensor module includes a position sensor and a speed sensor built into the golf club. The position sensor is disposed on the striking face of the golf club and is used to detect the striking position of the striking face of the golf club. The speed sensor is used to detect the swing speed of the golf club.
[0046] After the user completes the current shot, the mobile terminal calculates the simulated flight trajectory of the golf ball based on the received swing data and flight data; and after capturing the actual flight trajectory of the golf ball through the vision camera, displays the simulated flight trajectory and the actual flight trajectory in the shooting scene.
[0047] When a user hits a golf ball, its flight trajectory is affected by the weather and altitude of the area, causing a deviation between the simulated flight trajectory calculated based on swing and flight data and the actual flight trajectory. This application uses AI glasses to capture the actual flight trajectory of the golf ball and display it on the AI glasses, allowing the golfer to clearly and intuitively see various data at the moment of impact. It also enables the golfer to adjust their hitting strategy in a timely manner based on the hitting position on the ball face, swing speed, and the deviation between the simulated and actual flight trajectories, so that the golfer can adjust their hitting strategy according to the actual environment.
[0048] Golfers can select and view their hitting scenarios through AI glasses, breaking the limitations of golf courses and enabling golfers to play in any open location. This opens up new avenues for the sport, greatly expanding its boundaries and audience, and promoting its popularization.
[0049] Based on the above, further, users can create a simulated golf course by selecting a hitting scenario through an interactive app and inviting golfers and / or spectators. The interactive app then uploads the created simulated golf course to a cloud server. Other golfers and / or spectators join the simulated golf course through the interactive app. The cloud server then displays the selected hitting scenario to all AI glasses that have joined the simulated golf course through the interactive app. Golfers in the simulated golf course take turns hitting the ball, and after each golfer hits the ball, their mobile terminal uploads the received swing data, flight data, simulated flight trajectory, and actual flight trajectory to the cloud server. The cloud server then displays the current golfer's swing data, flight data, simulated flight trajectory, and actual flight trajectory to all AI glasses that have joined the simulated golf course.
[0050] Once a user enters the simulated golf course, all users in the simulated course can switch between the roles of "spectator" and "player." "Spectators" do not participate in hitting the ball, while "players" do. Each player's swing data, flight data, simulated flight trajectory, and actual flight trajectory are displayed to the AI glasses of all players and spectators who have joined the simulated course. In this embodiment, "spectators" and "players" can exist independently or together; that is, the number of "spectators" and "players" can be zero or both can be non-zero.
[0051] This allows multiple golfers to play simultaneously from different locations via an interactive app. The data on each golfer's shot, simulated flight trajectory, and actual flight trajectory can be viewed in real time by the players. This also allows golfers to exchange and hone their skills remotely, increasing the fun and social aspect of golf.
[0052] Furthermore, each of the AI glasses is also equipped with a microphone, allowing all users in the simulated stadium to communicate via voice and perceive their environment.
[0053] In this embodiment, the interactive APP has preset scoring rules based on the current hitting scenario. The interactive APP scores the ball according to the preset scoring rules after receiving the swing data, flight data, simulated flight trajectory and actual flight trajectory.
[0054] The mobile terminal is also used to acquire the environmental conditions of the golfer and send them to the AI glasses for display. The environmental conditions include location and weather. The interactive APP scores the golfer based on the received swing data, flight data, simulated flight trajectory, actual flight trajectory and environmental conditions according to preset scoring rules.
[0055] Location information includes latitude, longitude, and altitude. Altitude affects the effectiveness of golf shots; for example, for every 0 meters increase in altitude, the shot distance increases by approximately 1 yard. The cloud server connects to the network via the AI glasses to obtain weather information at the location of the shot. Weather information includes temperature, humidity, air pressure, rainfall, wind speed, and wind direction. Weather affects the effectiveness of golf shots; for example, for every degree difference in temperature, the driver's flight distance decreases (or increases) by 2.5 yards. Increased humidity increases air density, thus increasing air resistance and shortening the golf ball's flight distance. Rainfall can shorten the golf ball's flight distance by 3 to 5 yards. The AI glasses display the acquired weather and altitude information, allowing golfers to adjust their shooting strategies based on weather and altitude, which is beneficial for training.
[0056] Specifically, the AI glasses are AI glasses that allow players to directly obtain various data at the moment of impact after hitting the ball. They are also easy to carry.
[0057] After a user completes a shot and is scored, the interactive app uploads the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions, and score results to the cloud server based on the user's instruction to create a challenge. The cloud server then creates a challenge based on the received user's shot scenario, swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions, and score results.
[0058] At least one user can query the challenge activities created on the cloud server through the interactive APP and choose to participate in the challenge activities. The user's interactive APP responds to the challenge command and enters the challenge mode. In the challenge mode, the user's interactive APP sends the challenged shot scenario to the AI glasses and displays it. After the user hits the ball in the same shot scenario, the cloud server obtains the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions and score results through the mobile terminal and compares them with the score results of the challenged shot. The challenge result is then output and sent to the mobile terminal, and the user exits the challenge mode.
[0059] Users can upload their current hitting data and create a challenge activity based on that data.
[0060] When a user selects a challenge activity, if the score of the challenged shot is higher than or equal to the user's current shot score, the challenge is considered a failure; if the score of the challenged shot is lower than the user's current shot score, the challenge is considered a success. After scoring, the cloud server outputs the challenge result and sends it to the mobile terminal and AI glasses for display, then the user exits the challenge mode.
[0061] The cloud server is also equipped with a storage unit. After the mobile terminal establishes communication with the cloud server, the mobile terminal sends the user ID, the user's swing data, flight data, simulated flight trajectory, actual flight trajectory and scoring results to the storage unit for storage. The user can query the historical shot data in the storage unit through the mobile terminal.
[0062] The cloud server counts the total number of times each challenge activity has been challenged, the total number of times the challenge was successfully completed, and the total number of times the challenge failed. Based on the user's selection, all challenge activities are sorted in ascending or descending order of the total number of times the challenge was challenged, the total number of times the challenge was successfully completed, or the total number of times the challenge failed, for users to query.
[0063] In challenge mode, users have two or more attempts to hit the ball. After each hit, the cloud server obtains the user's score through the mobile terminal and compares it with the score of the challenged hit. If the user's score is lower than the challenged score, the user continues to the next attempt until the user's attempts are exhausted. Then, "Challenge Failed" is output and sent to the mobile terminal for display, and the user exits challenge mode.
[0064] If the user's score for hitting the ball is higher than the score for the challenged ball, then "Challenge Successful" will be output and sent to the mobile terminal for display, and the challenge mode will be exited.
[0065] Of course, the present invention is not limited to the above-described embodiments. Those skilled in the art can make equivalent modifications or substitutions without departing from the spirit of the present invention. All such equivalent modifications and substitutions are included within the scope defined by the claims of this application.
Claims
1. A recreational method based on an AI-powered intelligent golf equipment system, characterized in that, The AI-powered intelligent golf equipment system includes golf clubs, golf balls, and AI glasses. The AI glasses are equipped with a visual camera and can communicate wirelessly with a mobile terminal. The mobile terminal is equipped with an interactive app and communicates wirelessly with both golf clubs and a cloud server; the entertainment methods include: Users select a hitting scenario through an interactive app and display it through AI glasses; hitting scenarios include, but are not limited to, bunkers, water puddles, greens, uphill, and downhill. The user wears AI glasses and hits the ball based on the hitting scenario displayed in the AI glasses; the sensor module on the golf club collects the user's swing data and sends it to the mobile terminal, the swing data including swing speed and the position of the ball on the hitting face; The actual flight data and trajectory of the golf ball are captured by AI glasses and then sent to the mobile terminal. The flight data includes ball speed, takeoff angle, azimuth angle, spin, spin axis tilt angle, back spin speed, and sides spin speed. The mobile terminal calculates the simulated flight trajectory of the ball based on the actual flight data and swing data of the golf ball it receives, combines it with the hitting scene, and sends it to the AI glasses for display. The mobile terminal combines the actual flight trajectory of the golf ball with the hitting scene it receives and sends the data to the AI glasses for display.
2. The entertainment method based on the AI intelligent golf equipment system according to claim 1, characterized in that, Users create a simulated golf course by selecting a hitting scenario through an interactive app and inviting golfers and / or spectators. The interactive app then uploads the created simulated golf course to a cloud server. Other golfers and / or spectators join the simulated golf course through the interactive app. The cloud server then displays the selected hitting scenario to all AI glasses that have joined the simulated golf course through the interactive app. Golfers in the simulated golf course take turns hitting the ball, and after each golfer hits the ball, their mobile terminal uploads the received swing data, flight data, simulated flight trajectory, and actual flight trajectory to the cloud server. The cloud server then displays the current golfer's swing data, flight data, simulated flight trajectory, and actual flight trajectory to all AI glasses that have joined the simulated golf course.
3. The entertainment method based on the AI intelligent golf equipment system according to claim 2, characterized in that, Each of the AI glasses is also equipped with a microphone, allowing all users in the simulated stadium to communicate via voice.
4. The recreational method based on an AI-powered intelligent golf equipment system according to claim 1, characterized in that, The interactive app has preset scoring rules based on the current hitting scenario. The interactive app scores the ball based on the received swing data, flight data, simulated flight trajectory and actual flight trajectory according to the preset scoring rules.
5. The recreational method based on an AI-powered intelligent golf equipment system according to claim 4, characterized in that, The mobile terminal is also used to acquire the environmental conditions of the golfer and send them to the AI glasses for display. The environmental conditions include location and weather. The interactive APP scores the golfer based on the received swing data, flight data, simulated flight trajectory, actual flight trajectory and environmental conditions according to preset scoring rules.
6. The recreational method based on an AI-powered intelligent golf equipment system according to claim 5, characterized in that, After a user hits the ball, the interactive app uploads the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions, and scoring results to the cloud server based on the user's instruction to create a challenge. The cloud server then creates a challenge based on the received data of the user's hitting scenario, swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions, and scoring results. At least one user can query the challenge activities created on the cloud server through the interactive APP and choose to participate in the challenge activities. The user's interactive APP responds to the challenge command and enters the challenge mode. In the challenge mode, the user's interactive APP sends the challenged shot scenario to the AI glasses and displays it. After the user hits the ball in the same shot scenario, the cloud server obtains the user's swing data, flight data, simulated flight trajectory, actual flight trajectory, environmental conditions and score results through the mobile terminal and compares them with the score results of the challenged shot. The challenge result is output and sent to the mobile terminal and AI glasses, and the challenge mode is exited.
7. The recreational method based on the AI-powered intelligent golf equipment system according to claim 6, characterized in that, The cloud server is also equipped with a storage unit. After the mobile terminal establishes communication with the cloud server, the mobile terminal sends the user ID, the user's swing data, flight data, simulated flight trajectory, actual flight trajectory and scoring results to the storage unit for storage. The user can query the historical shot data in the storage unit through the mobile terminal.
8. The entertainment method based on the AI intelligent golf equipment system according to claim 6, characterized in that, The cloud server counts the total number of times each challenge activity has been challenged, the total number of times the challenge was successfully completed, and the total number of times the challenge failed. Based on the user's selection, all challenge activities are sorted in ascending or descending order of the total number of times the challenge was challenged, the total number of times the challenge was successfully completed, or the total number of times the challenge failed, for users to query.
9. The entertainment method based on the AI intelligent golf equipment system according to claim 6, characterized in that, In challenge mode, users have two or more attempts to hit the ball. After each hit, the cloud server obtains the user's score through the mobile terminal and compares it with the score of the challenged hit. If the user's score is lower than the score of the challenged hit, the user continues to the next attempt until the user's attempts are exhausted. Then, "Challenge Failed" is output and sent to the mobile terminal for display, and the user exits challenge mode. If the user's score is higher than the score of the challenged player's shot, "Challenge Successful" will be output and sent to the mobile device for display, and the challenge mode will be exited.
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