Clothing reconstruction system
Through the database-based sizing determination system and mold-free method, the zero-waste conversion of clothing reconstruction is achieved, and the waste and pollution problems in the fashion industry is solved, providing a variety of design possibilities and sustainability.
Patent Information
- Application Number
- CN202380079937.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Priority Date
- 2022-09-18
- Filing Date
- 2023-09-16
- Publication Date
- 2025-09-02
AI Technical Summary
There are a lot of waste and pollution problems in the design, materials, manufacturing and consumption process of the fashion industry, and it is difficult for the existing technology to effectively achieve zero waste and sustainable clothing reconstruction.
The database-based size determination system and mold-free or model-free clothing reconstruction method are adopted. Through database and algorithm support, the basic parts of clothing are reinterpreted and repositioned to realize waste-free conversion and reuse of clothing.
It achieves zero waste in the process of clothing reconstruction, improves material efficiency and scalability, reduces inventory and waste, provides a variety of design possibilities, and promotes sustainable development.
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Figure CN120584367A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the field of fashion and clothing, and more particularly to a standardized manufacturing system applied to the fashion industry. Background Art
[0002] The fashion industry is one of the most polluting industries in the world. Its overproduction and overconsumption are pushing the planet to its limits. The fashion industry corresponds to a linear economy, and the most polluting stages of the fashion industry's supply chain are:
[0003] 1. design Decisions that will be implemented throughout the supply chain are made during the design phase. These decisions are responsible for the environmental and social impacts of subsequent stages. It is said that 80% of product impacts can be avoided during the design phase. During this phase, the collection's outlines are determined, followed by the finalization of the garment patterns or molds, and the selection of materials to be used.
[0004] 2. Material This stage can include the extraction of natural resources, chemical processing of these resources, spinning, and fabric manufacturing. In 2018, the fashion industry generated 2 billion tons of carbon dioxide (CO2). The materials stage was responsible for 61% of this CO2 impact.
[0005] 3. manufacture During this stage, the garment's pattern making, cutting, and sewing are performed. The pattern, or mold, is a 2D plan based on standard measurements. This pattern is placed on the fabric, and the shape is cut out, with the scraps or leftovers discarded. Studies estimate that 15% of fabric is wasted during this process.
[0006] 4. Promotions and sales : During these stages, one can see the impact of overproduction and overconsumption on our environment, as well as the psychological impact that the market has on people in order to maintain a harmful relationship between supply and demand: buy cheap, buy a lot and dispose of items recklessly.
[0007] 5. End of product life : This is when clothing ends its lifecycle by being burned in clothing dumps in places like Africa and the Atacama Desert. It is estimated that the equivalent of one truck full of clothing is incinerated or sent to landfill every second.
[0008] In this regard, it may be pointed out that there are several solutions both nationally and internationally related to the problems in the field to which the present invention relates.
[0009] In particular, document CL199400104 relates to an improved process for cutting and sewing using a structured mold, which, when manufacturing trousers, essentially consists of: obtaining a unified mold in which continuous lines represent the contours of the front panel and segmented lines represent the contours of the back panel; potentially using auxiliary patterns to depict the front crotch opening, the inseam, and the distinct curve from the knee to the front crotch opening.
[0010] Similarly, document KR102353776B1 discloses a system and method for superimposing and / or deforming three-dimensional polygonal clothing meshes for fitting visualization. A deformation engine receives at least one clothing mesh mounted on a template body mesh and transforms the clothing mesh into a target body mesh according to a geometric deformation algorithm. A layering engine receives multiple clothing meshes independently mounted on a target body mesh and transforms each independent clothing mesh according to the order of the layers based on an iterative layering process while avoiding intersections between other clothing meshes and the target body mesh.
[0011] On the other hand, US Pat. No. 10,964,078 B2 describes a system, device, and method for image processing, specifically using machine learning and computer vision. A user selects a specific shirt from an online catalog; the system generates and displays an image of the shirt virtually worn by the user, rather than viewing an image of the shirt on a shelf or worn by a model. The user requests that the system display search results for blue pants; rather than generating generic images of blue pants on a shelf or worn by various models, the system generates customized search results that display several types of blue pants, either virtually worn by the user themselves or by another person selected by the user. The system enhances the product image by correcting and adding realistic shadows and wrinkles.
[0012] In document US20080307556A1, a new method for recycling clothing is described. While the concept of recycling clothing is not new, the new methods and the results of these methods are new and unexpected. Clothing recycling is rarely as practical and easy as the proposed methods. In addition, these recycling methods can save clothing manufacturers, sewing boutiques, and even home tailors money and time. Benefits include requiring as little sewing as possible while giving the impression that a lot of sewing has been done. Another advantage includes the possibility of recycling clothing that did not pass quality control inspection due to minor defects. By using the new method, children's clothing lines that are easy to sell can be distinguished from clothing that is usually a loss item. Consider the benefits of a new children's clothing line that is almost completely sewn before the new recycling method is implemented.
[0013] According to US20180255853A1, a system for producing, measuring, combining and determining the sizes of fabrics, garments and bags is described, with the purpose that the system can be completed by any individual by using a sizing and design determination system according to each person's body shape and uniqueness, so that each garment, clothing item and bag is unique. The system consists of garment pieces, garment parts, garments, fabrics and bags, and is intended to meet the needs of each person, and is characterized in that the system can be combined to change, exchange, lengthen, replace, shorten, expand, move / remove, extend, transform and modify by separating the connections of garment parts and / or fabrics, and thus be used simultaneously in any change. Thanks to the invention, each type of clothing is adapted to the needs of more users, which firstly directly enables the creation of multiple clothing options in parallel, and secondly, saves the cost of purchasing complete clothing, because according to the invention, users purchase pieces or parts of clothing.
[0014] Furthermore, in EP1595465A1, a computer-aided clothing design method is described, comprising the following steps: a) providing by means of a computer at least one clothing template (13) consisting of a basic three-dimensional surface, which is personified by a body covering (2) wrapped around it. The clothing template (13) must be defined using parametric coordinates. b) adapting the clothing template (13) to the body (2) by means of a computer according to the desired design by loosening and / or tightening different selected areas (15) of the clothing template (13) relative to the body (2). c) cropping and removing selected areas of the clothing template (13) by means of a computer according to the desired design. Furthermore, the method comprises the possibility of applying texture and color attributes to the clothing template and digitally animating the body (2) together with the clothing template (13). The method also comprises the additional step of designing by means of a computer-generated pattern, which is derived from information defined in the clothing template (13) modeled according to the desired design.
[0015] Sustainable Fashion:
[0016] In recent decades, industries have attempted to address these key points in their chains and transition to a more circular economy through the following approaches.
[0017] a. Biomaterials (at the design stage): Materials developed from plants, food, algae, and so on. For example, leather made from mango peels. These solutions are optimal because, at the end of a product's life, it can be composted and thus become nutrients for nature. What is extracted is merely borrowed, then returned to the earth, giving it a new lease of life. The main problem with these technologies is that there are still no biomaterials that can be integrated into the fast fashion supply chain, nor (yet) is it possible to offer biomaterials as products other than luxury goods. In other words, they are not immediately accessible to the general public.
[0018] b. Zero Waste: The concept of zero waste or "zero residue" is widely used in industry solutions. For example, how to maximize the use of industrial chemicals, gases, or steam and use them in other stages of the supply chain. It should be noted that the proposal of this patent involves "zero waste pattern cutting" or "zero pattern residue" technology in the design and manufacturing stages. This method involves developing patterns that, when cut from fabric, produce no waste. These patterns are installed, adjusted, and redesigned so that they fit together perfectly, leaving no empty space between them. A single piece of fabric is used.
[0019] c. Recycled Fiber: Garments of the same composition are collected and processed to return them to yarn. For example, polyester or nylon can be recycled. While the garments are recycled and kept out of landfills, the process consumes a lot of energy and cannot be applied to garments with mixed composition (e.g., polyester / cotton, nylon / spandex, etc.).
[0020] d. Upcycling: This technique involves reusing materials that are no longer in use or considered waste, transforming them into new items of equal or greater value. This is a fairly broad term that can be applied to anything, including plastic bottles into flower pots, pallets into furniture, car tires into backpacks, nuts and bolts into necklaces, pots into lamps, cassette tapes into storage boxes, and so on—limited only by creativity.
[0021] e. Within the textile sector, there are also a variety of ways to achieve upcycling – for example, turning garments into accessories, turning garments into other garments, turning fabric scraps or deadstock into new garments, using scraps for home furnishings or furniture upholstery, converting curtains into tunics, turning bedspreads and sheets into outerwear, and so on.
[0022] f. Compared to the previously mentioned methods, the advantage of this method is that by reusing, we do not incur the energy consumption that occurs with recycling, because we use the material as it is, rather than processing it back to its original form (for example, melting plastic bottles to produce pellets, then yarn, then fabric, etc., to produce clothing). In addition, compared to recycling, we can reuse textiles with mixed components and create new products without distinguishing between fibers.
[0023] g. Compared to biomaterials, upcycling can be considered the top application of this decade because there are many materials that are considered waste and upcycling can be practiced immediately by many people; upcycling does not require a lot of technology, laboratories or research to achieve - just manual skills and creativity.
[0024] h. Now, regarding zero-waste systems, while zero-waste systems always use new or recycled fabrics for their cutting and pattern-making systems, upcycling processes waste fabrics, scraps, and unused or discarded garments. The downside is that in the design, cutting, and sewing processes based on upcycling, previously selected patterns are often used to extract only the required material from the material, thus generating waste (for example, turning an unused dress into shorts involves placing a shorts pattern on the dress and extracting only the required material, thus generating waste during the cutting process).
[0025] i. Another disadvantage of upcycling is that there are not enough resources available, especially unused clothing, to apply upcycling on an industrial and / or rapid scale.
[0026] Based on the previous analysis, the question to be addressed is how to improve this approach (zero waste and scalability of garment reuse) by using the most readily available approach (upcycling) and targeting its weaknesses. Summary of the Invention
[0027] The present invention includes a garment remanufacturing system, a platform, and related methods that do not generate waste during the remanufacturing process. Instead, the remanufacturing process does not use molds or patterns, but rather uses a database-based sizing system that makes the sizing system scalable, standardized, and reproducible on a large scale. Figures 1 to 4 ).
[0028] The proposed invention is a method for garment recycling, comprising a set of rules, bases and standardized sequences, supported by a theoretical framework that also includes the application of algorithms, which solves the problem of converting and reusing existing clothing and garments without generating waste, and being able to create new garments from other existing garments. In most cases, these bases are the original patterns of the garment, comprising a reinterpretation of the curves and straight lines of the mould, so that these bases can be re-adapted to be transformed and used for other subjects. For example, the crotch curve (inseam curve), the armhole (armpit curve), the sleeve cap (the upper curve of the sleeve that looks like a bell jar), the collar, etc. are reinterpreted, wherein each subject curve is adapted to the new repositioning, thereby starting to create a new subject. The same applies to straight lines, such as shoulders, sides and hems.
[0029] In one embodiment of the present invention, the proposed system of the present invention will be able to recreate garments into multiple design possibilities in a rapid, systematic and scalable manner without waste, constituting an optimal and cost-effective solution for the fashion industry, as well as a regenerative option for the environment.
[0030] In another embodiment of the proposed invention, the database and sizing system of the proposed invention will enable, for example, users to determine the target garment they want to transform their waste materials into based on a variety of design possibilities, as well as a step-by-step method for achieving this goal.
[0031] In another embodiment, the system of the invention consists of disassembling or unraveling a garment to be reused in order to create a kind of puzzle by reinterpreting and repositioning the base pieces that made up the original garment, thereby obtaining another functional and traditional body in a standardized way.
[0032] The present invention is capable of transforming an original garment (based on the parameters of the corresponding original garment, such as: length, width, fabric type, number of zippers, collar type, waistband type, hem size in centimeters, inseam and armhole length, number and size of pockets, fabric type, number and size of pleats, and any other relevant parameters of the garment) into any garment present in a list of garments in a database, as well as performing the desired transformation and indicating to the user / external system which garments will be needed to perform the transformation. In this way, the system is capable of repurposing garments that are no longer needed, no longer useful or no longer necessary into items that are now needed and useful to the user; furthermore, the present invention will be able to teach users in the field of garments and garment methods or silicon systems in any industry to transform a target garment starting from one or a series of garments that can be used as raw materials to achieve the desired end result, thereby providing different paths or transformation variants so that users can select the path or transformation variant that best suits or adapts to their needs. This last method is particularly relevant in the industrial sector, as it will make it possible to reduce the inventory of clothing or surplus items from previous seasons, transform clothing or surplus items into new seasonal clothing, as well as design new models. When new models are entered into the database, the system can find different options in the method of the invention to achieve the desired result.
[0033] In one embodiment of the present invention, the system includes a selection method that enables users to input data about a specific garment they wish to transform through the system's platform, so that the system can propose a series of possible transformations, or once the user has decided to perform a desired construction or transformation based on their garment, the system can indicate whether the transformation selected by the user is feasible. Where feasible, the system will provide and guide the user through a series of steps, which may also include guides, manuals, image sequences, instructions, and recommendations, so that the user can perform the desired transformation; finally, the system will collect information corresponding to the transformation performed to evaluate and verify the effectiveness and / or efficiency of the transformation, the process, and any other parameters required to determine the success of the process.
[0034] In another embodiment of the present invention, if the user is unsure which garment they wish to convert or transform, but the user is certain of the target garment they wish to obtain, the system includes a second method to guide the user in selecting the target garment or final garment to be obtained, and once the user confirms the target garment or final garment, the system also provides the user with a series of possible and feasible options to obtain the garment based on the different original garments to be transformed. Once the user has decided and selected which original garment will ultimately be used to achieve the desired result, the second method will guide the user through the system's resources to provide a step-by-step guide to perform the desired transformation, the system's resources including information and components in a database. As in the previously described method, the system includes a transformation evaluation process that allows the results and parameters to be incorporated into the system to modify and improve the transformation process using user feedback and the performance of the process. DETAILED DESCRIPTION
[0035] Elements of the Invention
[0036] The present invention includes various elements related to the development of the present invention, including:
[0037] 1. Database-based sizing system:
[0038] A database will be developed based on garment size, cut, shape, and a step-by-step guide to garment modification. The modifications will be organized based on the size of the garment being recycled and what it can become based on that size. Conversely, a desired design in a specific size will be identified, along with which garments in which sizes can achieve that desired design. This sizing system will not require the use of molds or patterns, thus generating no waste.
[0039] 2. Transformation variables of the system of the present invention:
[0040] In terms of how these transformations are organized, there will be different categories, which will enable the user to select a garment using the system, and the system will deliver guided instructions to implement the suggested transformations based on the different options of garments included in the database, using at least 95% of the base garment to transform the base garment into the desired garment. The system also includes a method that enables the user to input parameters of one or more garments to implement the transformations suggested by the system and / or selected by the user, wherein the user can identify possible transformations based on the parameters of one or more garments, the possible transformations being derived from each of the garments or any combination thereof using at least 95% of the garments input by the user.
[0041] The transformation variables included in the system include the following transformation variables:
[0042] 2.1 Transformed variables represented by removalThe system has a strategy for identifying parts of a garment that can be removed to create another pattern. This requires understanding different garment patterns, how they can be modified, and analyzing key parts of the pattern that, when extracted in a way, can begin to create a new pattern.
[0043] In this case, the strategy will correspond to a specific cut in the curve-based garment that will open up future modifications of the garment. Example: from the open sleeve, the specific pieces that will form the front and back crotch are extracted, thus generating the start of building a pair of pants. The remaining pieces from which the sleeve is obtained are rearranged in a specific way to obtain the pants ( Figure 5 ).
[0044] 2.2 Transformation variables expressed as single-piece reconstruction : The system includes guidelines that help users understand how to transform one garment into another given the type and amount of fabric available and the desired end product.
[0045] In this case, the guide includes completely disassembling the garment to obtain one or more garments. The complete garment is disassembled and the pieces are rearranged to obtain another garment without generating waste in the process. For example: disassembling a pair of pants and rearranging the pants pieces to obtain a pair of pants ( Figure 6 ).
[0046] 2.3 Transformation variables expressed in multiple combinations : The system has a strategy for combining multiple garments into one. This can also mean combining different types of fabrics or including different design elements for each garment.
[0047] In this case, two or more garments are disassembled so that by rearranging the pieces of these garments, they can be assembled into one garment. For example: assembling a jacket using a pair of pants and a skirt, and including an additional pair of pants as the lining of the jacket ( Figure 7 ).
[0048] 3. Implementation of the System of the Present Invention
[0049] 3.1 Relationship Representation : The system has a mathematical relationship between the dimensions of different parts of the body (torso, legs and arms). This is expressed as proportions or ratios that can be used to change the size or reshape a piece of fabric.
[0050] 3.2 Calculation of material efficiency : The system has formulas that calculate the most efficient way to use material when modifying a garment. For example, if you are converting a pair of pants into a torso, the system calculates the best way to place and cut the pieces to minimize waste.
[0051] 3.3 Scaling Algorithm: The system has algorithms that enlarge or reduce garment pieces based on the fractal proportions of the body. These algorithms are used to adapt patterns to different sizes or body shapes.
[0052] 3.4 Sample regeneration:
[0053] 3.4.1 Reinterpreting the rules of the template : There are established rules for converting one type of garment into another. For example, there are established rules for how to convert a pant leg into a torso, or an arm into a torso. This includes where to place curves, darts, or seams.
[0054] 3.4.2. Steps to reinterpret the template : Follow these step-by-step rules that can be easily used for remodeling. These guidelines and remodeling are based on fractal proportions of the body and / or human body proportions.
[0055] 3.5 Technology Integration:
[0056] 3.5.1 Modification of software A software tool that automatically generates remanufacturing designs based on mathematical formulas. The tool takes the type of garment to be remanufactured and the person's measurements as input and outputs a custom pattern for remanufacturing. Alternatively, the tool can take a desired design as a result and provide the garment to be remanufactured to achieve the desired result.
[0057] 3.5.2 AR / VR Applications : Augmented reality or virtual reality will be used to visualize the final garment before re-creation begins. The technology will show how the pattern substitute will look once it has been sewn, helping to avoid errors and reduce waste.
[0058] 3.5.3 Artificial Intelligence (AI) Integration : The integration of AI in garment recycling systems will significantly improve the efficiency, accuracy, and scalability of garment recycling systems. Here are some ways to integrate AI applications:
[0059] a. The role of AI:
[0060] i. Predictive analytics: AI will use the system’s historical data to predict future outcomes. AI will assess the potential success of a garment modification, evaluating factors such as material compatibility or design feasibility.
[0061] ii. Recommendation system: AI will analyze the user’s behavior, preferences, and attributes of clothing to suggest possible alterations or re-creations.
[0062] iii. Image recognition: AI will classify images of clothing through neural networks, identifying patterns, colors, or fabric types without manual input.
[0063] iv. Automatic size extraction: We will integrate advanced AI models that can potentially measure the length, width, and other specific features of garments from uploaded images, thereby reducing manual data entry.
[0064] b. Data collection and organization:
[0065] i. Data Collection: AI is fed by data. Our database will be extensive, well-organized, and rich to enable effective AI integration. The system's clothing database will be the primary source. We will consider collecting user reviews, transformation successes / failures, and user preferences.
[0066] ii. Data preprocessing: The data will be consistent and uniform. We will handle missing values, remove outliers, and normalize the values for better model training.
[0067] c.AI model:
[0068] i. Deep Learning: Convolutional Neural Networks (CNNs) for image recognition tasks. CNNs process images layer by layer to identify patterns and features.
[0069] ii. Recommendation system: Collaborative filtering makes recommendations based on similar user preferences, while content-based filtering makes recommendations based on the attributes of the clothing.
[0070] iii. Regression Model: Regression models predict numerical values, such as the potential percentage of material wastage during recycling.
[0071] d. Model training: Model training provides the model with a subset of our data, called the training set. The model will learn patterns, relationships, and features from this data.
[0072] e. Evaluation and Testing: Evaluation and testing will use a separate set of data (the test set) that the model has not previously seen. We will measure performance metrics for evaluation and testing, such as accuracy, precision, and recall. This will allow us to understand how well the model will perform in real-world scenarios. f. Application: Integrate the trained AI model into our system. This will require technical integration to ensure that the model interacts seamlessly with both the front-end and back-end of our system.
[0073] g. Continuous Learning and Updating: AI will not be static. It will regularly update its models by retraining them with new data. User feedback, new clothing data, and transformation results may be valuable for this.
[0074] h. User Interface and Interaction: AI features will be easily accessible. For example, image upload functionality will be intuitively presented with clear instructions. Recommendations will be clearly displayed through visual aids or charts.
[0075] i. Feedback loop: Users will provide feedback on AI recommendations. Was the recommended transformation successful? Was the predicted outcome accurate? This feedback will refine AI learning.
[0076] j. Ethics and Privacy: We will always be transparent about the use of data. We will ensure strong data protection measures and inform users how AI uses their data and for what purposes.
[0077] k. Scalability: As our system grows, the amount of data and user requests will increase. We will choose a scalable AI solution, considering cloud options or dedicated servers.
[0078] 1. Benefits of AI Integration:
[0079] i. Efficiency: Automated processes mean faster results.
[0080] ii. Accurate: AI can provide consistent and accurate recommendations.
[0081] iii. Personalization: AI can provide personalized recommendations based on user preferences or past interactions.
[0082] iv. Scalability: Can handle large amounts of data and requests Scalability: Can handle large amounts of data and requests.
[0083] j. Education and Training:
[0084] i. Guides and Manuals: The system will be provided with detailed guides and manuals that explain the mathematical formulas and how to apply them in the reengineering process. This will include diagrams and examples to aid user understanding.
[0085] ii. Workshops and Tutorials: Workshops will be held and / or online tutorials will be created that will teach people how to use mathematical formulas and pattern templates to recreate their garments.
[0086] The method is unique because it combines an understanding of human proportions with mathematical principles to create a science-based approach to garment recycling. This method not only increases the level of precision in the process but also ensures material efficiency, which is key to achieving zero waste.
[0087] 4. System foundation
[0088] Behind these categories and this system lies a foundation in which the approach corresponds to innovations supported by the fractal geometry recognized in the body. This type of geometry essentially involves self-similarity and iteration. It consists of families of self-similar forms that repeat or split at different scales.
[0089] By studying the possible fits of the pieces created by disassembling the garment (pieces previously cut from fabric molds in the original construction of the garment), a single basic form is identified that can move, readjust, and adapt to the body. The single basic form can be the body, the legs, the arms, the head. Everything depends on the size and fabric of the garment that works for a person. This form is like a spiral around the body, re-adapting the spiral itself around the body ( Figure 8 ).
[0090] Although the proposed system does not use molds or patterns, it should be noted that when creating a garment (before reuse) it is indeed made based on the pattern. The body is the mold itself ( Figure 9 )
[0091] Furthermore, while the form repeated across the body is not identical in the arms, legs, and body (because of wider, narrower, or more fitted forms), the form can be accommodated within fractal parameters and adapted through pleats, lengthening, and specific tailoring. Thus, an entire reused garment is used to create another garment. This approach can always include the body as arms, and / or arms as legs, and / or legs as the body, and so on, until the neck and head are considered ( Figure 10 ).
[0092] 5. Foundation and proportions
[0093] While the details of these formulas will need to be developed through adaptation and experimental adjustments to account for the complexity and diversity of human form and size, we can outline a basic conceptual framework for these formulas:
[0094] 5.1. Width relationship:
[0095] 5.1.1. Trunk circumference ≈ the circumference of two trouser legs (or) the circumference of two arms.
[0096] 5.1.2. Leg circumference ≈ arm circumference.
[0097] 5.2. Relationship based on width (circumference):
[0098] 5.2.1.T = trunk width.
[0099] 5.2.2.L = the width of one trouser leg.
[0100] 5.2.3.A = one arm's width.
[0101] 5.2.4.Formula:
[0102] iT≈2L;
[0103] ii. T ≈ 2A; and
[0104] iii.L≈A.
[0105] 5.2.5. Explanation:
[0106] wherein the torso width is approximately equal to the combined width of two trouser legs or two arms; and wherein,
[0107] The width of one trouser leg is approximately equal to the width of an arm.
[0108] 5.3. Length relationship:
[0109] 5.3.1. Torso length + extra length ≈ trouser leg length.
[0110] 5.3.2. Trouser leg length > arm length.
[0111] 5.3.3. Torso length ≈ arm length.
[0112] 5.4. Length-based relationships:
[0113] 5.4.1.TL = trunk length.
[0114] 5.4.2.LL = leg length;
[0115] 5.4.3.AL = arm length;
[0116] 5.4.4.Formula:
[0117] i.TL <LL,
[0118] ii. TL≈AL, and
[0119] iii.AL <TL。
[0120] 5.4.5. Explanation:
[0121] wherein the torso length is less than the trouser leg length; wherein the torso length is approximately equal to the arm length; and
[0122] And wherein, the length of the arm is shorter than the length of the trouser leg.
[0123] These relationships are now clearly stated:
[0124] i) The torso, when extended, roughly matches the combined width (circumference) of the two trouser legs or two arms;
[0125] ii) in terms of width, the width of a single leg is somewhat similar to arm width, but the width of a single leg is greater; and
[0126] iii) Torso length is approximately equal to arm length.
[0127] This helps create a system of how the different parts of a garment relate to each other, enabling a variety of possibilities for re-creation based on the garment's dimensions.
[0128] 5.5. Other relationships
[0129] If we define the body as C, the trouser leg as P, and the arm as B, we can define the following relationship:
[0130] 5.5.1. In basic theory, C = P = B, but this is adjusted by size;
[0131] 5.5.2.1 C = 2(P1), where l = the difference in length between the main body and the trouser leg;
[0132] 5.5.3 For example, if we want to segment gabardine, we must assume that this garment has:
[0133] i) Length TC L ,
[0134] ii) Width TC W ,
[0135] Divide the gabardine into two pieces, an upper piece and a lower piece:
[0136] For simplicity, we can divide the gabardine into two equal halves. This may not be true in all practical applications, depending on the design of the skirt and jacket, but this is a starting point. The proportions can be adjusted based on the desired final design.
[0137] Jacket (upper body) size:
[0138] iii) Length J L =0.5×TC L ,
[0139] iv) Width J W =TC W ,
[0140] Skirt (lower body) size:
[0141] v) Length S L =0.5×TC L ,
[0142] vi) Width S W =TC W .
[0143] 6. Transformation relationship:
[0144] We also provide mathematical justification to supplement the reconstruction.
[0145] 6.1.1:1 (One Garment to One Garment): Techniques for transforming one garment into another with minimal or no waste. This will involve deconstructing and completely remaking the garment.
[0146] 6.2.1:2 (One Garment to Two Garments): This shows the user how to separate a single garment into two separate pieces. This is useful for converting a larger garment into a smaller one or creating matching outfits.
[0147] 6.3.3:1 (Three Garments into One Garment): A technique for combining three different garments into one garment. This may involve mixing and matching different parts of each garment to create a new and unique piece.
[0148] 6.4.1:1 / x (Converting a Garment into Multiple Parts): Shows how to separate a garment into multiple, individually usable parts. This is useful for creating accessories or using fabric in other sewing projects.
[0149] The proposed system of the present invention promotes creativity and sustainability, enabling users to give new life to old clothes and reduce waste. Providing specific examples and tutorials for each category and transformation relationship will help users understand and apply these techniques.
[0150] It's also important to remind users that every makeover may not result in zero waste, but the goal is to minimize waste whenever possible. This can involve finding uses for any leftover fabric pieces, such as pillow stuffing or material for smaller sewing projects.
[0151] 7. Rule Set of the System of the Present Invention
[0152] A clear step-by-step explanation of the system of the present invention is detailed below, where, for example, the torso can act as a pant leg, the pant leg can act as the body, the body can act as the arm, the arm can act as the body, the arm can act as a pant leg, the pant leg can act as the arm, the body adapts, slides along the Y axis, etc.:
[0153] 7.1 Torso modification:
[0154] 7.1.1. Torso to trouser legs: A guide to transforming the fabric from the torso of a garment into a pair of trouser legs. Includes instructions for adjusting the width and length of the fabric to accommodate the size of the trouser legs. Figure 11 ).
[0155] 7.1.2. Torso to arms: Likewise, instructions will be provided for converting the torso into arms. As previously mentioned, the instructions will include adjusting the width and length to achieve the desired size ( Figure 12 ).
[0156] 7.2. Trouser leg modification:
[0157] 7.2.1. From trouser legs to torso: A step-by-step guide will be provided showing how the legs of the garment can be modified to fit the torso. This will include how to adjust the length and width of the leg fabric to create a comfortable torso fit. Figure 13 )(Torso to trouser leg reversal).
[0158] 7.2.2. From trouser legs to arms: There will also be instructions for how to convert the legs of the garment into arms. Similarly, the instructions will include how to adjust the fabric so that it fits the size of the arm ( Figure 14 ).
[0159] 7.3. Arm modification:
[0160] 7.3.1. From arms to torso: Provides guidance on how to transform the garment's arms into the torso, including adjusting width and length to create an adequate torso fit ( Figure 15 ). ( Figure 12 Reversal of torso to arms shown)
[0161] 7.3.2. From arms to trouser legs: Likewise, there will be instructions on how to convert the arms of the garment into pant legs, including adjusting the width and length to fit the pant leg size ( Figure 16 ). ( Figure 14 (Pant leg to arm reversal shown)
[0162] 7.4. Subject Adaptation:
[0163] These rules will guide users on how to alter the size of a garment to fit different body shapes and sizes. This will include adding or reducing width, length, and other adjustments to ensure a comfortable and flattering fit by sliding along the Y-axis. This refers to the vertical adjustments ( Figure 17 ).
[0164] For example, when converting pants into a top, the garment may need to be shortened or lengthened along the Y-axis to achieve the desired length. The guide will include how to make these adjustments while minimizing waste and maintaining the integrity of the garment.
[0165] The Body Fitting Rule embodies the ability to reimagine the essence of garments through strategic positioning, whether vertically (along the Y-axis), horizontally (along the X-axis), or through rotation. This versatile technique paves the way for creating a variety of outfits from a single garment, emphasizing the concept of zero-waste design by incorporating remnants from the fitting process into new designs as an elegant finishing touch.
[0166] Principle: Every garment, regardless of its initial design, has latent potential. By moving, sliding, and rotating it, the form and function of the garment can be transformed, unlocking a wealth of new tailoring opportunities. Some of these opportunities are as follows:
[0167] 7.4.1 Vertical Fit (Y-Axis): T-Shirt Transformation: Start with an oversized T-shirt. By sliding the T-shirt upwards so that the neckline rests against the chest, the excess length can be formed into a mini dress. The remaining remnant will be processed and used as a suspender.
[0168] 7.4.2 Skirt Fit: Slide the T-shirt further down and place the neckline at the waist or hips to create a layered skirt.
[0169] 7.5 Segmentation
[0170] Each garment, regardless of its size, can be thought of as a canvas of possibilities. The length and width of a garment can be separated, and each resulting part can be reconfigured into a different part of a new outfit, such as a top, bottom, or sleeves. For example: a long dress or a long T-shirt can be separated at the waist or hips to create a matching short top and skirt set. Alternatively, a shorter shirt can be used as the bottom half, and using the remaining part, the top half can be created ( Figure 18 ).
[0171] 7.6 Skirts as adapters for accessories: arms and trouser legs
[0172] Due to their structure and versatility, skirts can serve as a fundamental element in constructing arm and leg coverings. The inherent tubular design of skirts aligns with the anatomical shape of our limbs, making them prime candidates for innovative re-creation. Figure 19 ).
[0173] 7.7. Pants as expanders: using one leg to increase width
[0174] The trousers are designed with two cylindrical legs, which provide a large amount of material. One leg can be strategically flared to provide additional width to accommodate the changing size of the subject, incorporate style innovations, or revive an old garment. Figure 20 ).
[0175] 7.8 From the main body to the hood: Rebuilding the small torso
[0176] Fashion, by its very nature, is about seeing potential in the ordinary. One such example is recognizing the adaptability of a smaller body garment (or torso) and its potential to become a functional and elegant hood. A smaller torso garment inherently has curvatures and widths that make it well suited for a hood structure. By creatively repositioning and reconfiguring specific parts of the garment, the garment can be effectively transformed into a hood with minimal waste. Figure 21 ).
[0177] 7.9 Pleating Techniques: Transitions between Rectangular and Curved Forms
[0178] By strategically adding multiple tucks, a rectangular fabric panel can be adjusted to fit a curved pattern. Conversely, by removing or redistributing these tucks, the curved panel can be restored to a more rectangular shape. This capability is crucial when adjusting remnants for finishing touches or when custom fitting. Figure 22 ).
[0179] 7.10 Sleeve Fitting: Converting Rectangles into Sleeves
[0180] The rectangular piece can be reshaped to fit the more curved shape of the sleeve cap. This is achieved by cutting along a defined diagonal line and adjusting the resulting piece ( Figure 23 ).
[0181] 7.11 Every scrap is a design opportunity
[0182] Instead of viewing leftover fabric pieces as waste or by-product, we view leftover fabric pieces as unique opportunities to enhance, embellish, or even functionally transform garments.
[0183] 7.12 Remodeling and Sizing: A Delicate Balance
[0184] Introduction: In the dynamic world of garment upcycling, every decision made—whether it's cutting, design changes, or fabric combinations—directly impacts the final size and shape of a garment. While alterations bring new life and style to garments, they often result in changes in size and fit.
[0185] Key principles:
[0186] i) Each cut and body fit will reduce the size:
[0187] nature: Whenever a garment is cut or fitted to the silhouette of a subject, it always loses some of its original size. Whether it's due to fabric removal during fitting or natural shrinkage during fitting, a size reduction is a typical result.
[0188] The implication:Designers must be aware of this inherent size reduction, especially when working with limited materials or seeking a specific fit.
[0189] ii) Restoration after renovation is a challenge:
[0190] nature: Once a garment has been altered, returning it to its original size or shape becomes a complex task. The nature of cutting and sewing often means that material is lost or irreversibly altered.
[0191] The implication: Renovation decisions must be made with foresight. It is crucial to visualize the end result and identify design options to understand the longevity of each change.
[0192] iii) Adding sizes to clothing combinations:
[0193] nature: When garments or fabric panels are combined, they naturally result in added size. This can be used creatively to create oversized pieces, layer elements, or introduce volume.
[0194] The implication: This principle provides an opportunity to offset the reduction in size caused by cutting and fitting. By strategically combining materials, designers can achieve the desired size and shape.
[0195] 7.13 Interchangeability of Three-Dimensional (3D) Curved Forms
[0196] Premise: Naturally curved areas of the body (such as the chest, head, and shoulders) have different yet similar 3D geometries. This allows for a wide range of design possibilities.
[0197] i) Uniform geometry: Bra cups, hats, and shoulder pads share inherent curvature. Recognizing this similarity opens the way for interchangeability.
[0198] ii) Reuse through re-fitting: Understanding these shared curves allows designers to reuse them creatively. For example, the curvature of a shoulder pad can be aligned with the curvature of a hat or bra cup.
[0199] 7.14 Create the triangular opening of the pleat
[0200] The inherent design and shape of certain parts of a garment (such as the collar of a sports coat) can be reused to create structured accessories such as busts or bra types in new designs. In addition, any triangular openings in a garment have the potential to be used as darts, thereby facilitating contouring ( Figure 24 ).
[0201] This set of rules essentially forms the instruction manual for our system. Our goal is to ensure that even beginners can follow the guidelines and successfully alter a garment. We'll use visual aids such as diagrams, photos, or videos to complement the written instructions. This will make the process easier to understand and follow, especially for complex alterations.
[0202] 8. Transformation process implemented by the system of the present invention
[0203] The remodeling process will be supplemented with examples of the remodeling process at each stage, including: images of the garment (before and after), weight, step-by-step remodeling using images or written instructions, from disassembly to cutting, sewing, and the final result. Multiple examples and variations are available. Validation of the process will also be included, such as using the weight of the final design to assess the percentage of upcycling.
[0204] Therefore, the process includes the following steps:
[0205] 8.1. Initial Image (Before Photo) We begin with clear, well-lit images of the original garment. If possible, show the original garment from multiple angles to provide a complete view of the starting point. This will provide a visual reference of how the garment should look before the alteration process.
[0206] 8.2. Weight measurement: We weigh the original garments and record the weight. This step is crucial for calculating the upcycling percentage later.
[0207] 8.3. Deconstruction process: We disassemble the garment into its basic pattern. We document the process required to disassemble the garment from its original form. This can include photos or videos showing how seams are carefully removed and the garment separated into its component parts.
[0208] 8.4. Cutting process: Similarly, we document the process of cutting garment pieces based on transformation formulas and rules. This will also include images or videos to help users follow the process.
[0209] 8.5. Sewing process: Once the panels are ready, we document the process of sewing the panels back together to create the new garment. Once again, we'll use photos or videos to provide clear step-by-step instructions.
[0210] 8.6. Final result: We utilize images from multiple angles to showcase the finished garment. We make sure to include any important details or features of the new garment.
[0211] 8.7. Final weight measurement: We weigh the finished garments and record the weight.
[0212] 8.8. Calculate the upgrade utilization percentage:We calculate the upcycling percentage by comparing the weight of the finished garment to the weight of the original garment. This provides an indication of how much original material was used in the transformation process.
[0213] 8.9. Life cycle of new redesign: Study and analyze the impact and consumption of the new design in terms of energy and CO2 emissions.
[0214] By providing multiple examples and variations, the system will demonstrate its versatility and encourage users to experiment with their own clothing modifications. We will ensure that the instructions and examples are as easy to follow as possible, even for beginners. Furthermore, we will show modifications involving different types of clothing and fabrics to demonstrate the wide range of possibilities provided by the system.
[0215] 9. Size conversion chart:
[0216] This element of the invention will show what size garment will be obtained based on the size of the garment being remade and based on the zero waste modification (rules) selected by the user.
[0217] Therefore, the conversion size chart is a fundamental tool of the system; it provides the user with a clear and easy-to-use guide to help the user understand how the dimensions of the original garment may affect the dimensions of the re-made garment according to the type of modification selected, including the following parameters:
[0218] 9.1. Original garment size : Start with a column of the original garment's sizes. This can be expressed as standard garment sizes (S, M, L, XL) or as numeric sizes, depending on user preference and familiarity.
[0219] 9.2. Renovation type: Each type of modification provided must have its own column or section in the chart. Modifications can be listed according to the type of modification described (e.g., knock-down modification, single-piece reconstruction, multi-piece combination).
[0220] 9.3. Resulting clothing size: Under each type of alteration, the expected size of the resulting garment is listed for each size of the original garment. This can be given in the same size format used for the original garment sizes.
[0221] 9.4. Comments and Adjustments: Provide space for any additional comments or adjustments that may be needed for each alteration. This could include a tip to change size if the resulting garment is too large or too small, or notes on how different fabrics or garment styles may affect sizing.
[0222] The chart or conversion size chart will help users better predict the outcome of their alteration, thereby increasing their chances of success and satisfaction with the process. The chart or conversion size chart will be easy to read and understand and, ideally, should also be visually appealing.
[0223] Clothing sizes can vary significantly between brands and regions, so this chart will be as adaptable and inclusive as possible. The chart will also provide guidance on how to take accurate body measurements to help users determine their correct size ( Figure 36 ).
[0224] 10. Database:
[0225] Another component of the invention corresponds to an integrated and dynamic database that will collect the basic information needed to perform the transformation, provide the algorithms, and create the systematization. The database will work with style categories such as: i) "tops" for all clothing worn on the upper body, ii) "bottoms" for any clothing worn on the lower body, and iii) "complete outfit" for clothing that includes both the upper and lower body parts.
[0226] Furthermore, the database would include subcategories such as all known types of tops used in industry pattern making, all known types of bottoms used in the same field, and similarly all types of suits. The database would also include a series of variables to store parameters such as garment weight, composition, brand, material name, color, trim, photographs of the garment, and close-up images of the fabric texture. Furthermore, the database would record all garment sizes, cuts, lengths, widths, pleats, specific stitches, and so on.
[0227] The database developed for the proposed system will provide a structured way to store and retrieve essential information for garment modification. Therefore, the database will include: 10.1. Database Structure: A relational database management system (RDBMS) is a suitable option for this system. RDBMSs allow for efficient data organization by establishing relationships between different data categories, thereby improving data accuracy and reducing redundancy.
[0228] 10.2. Category:
[0229] 10.2.1. Style: divided into tops, bottoms and complete garments. Every garment entered into the system must be classified into one of these main categories.
[0230] 10.2.2. Subcategories: Within each main pattern category, there are subcategories based on specific garment types known in the pattern making industry. This provides a more detailed classification.
[0231] 10.3. Garment Attributes: Each garment entry in the database must have its own record, which includes a unique identifier or SKU (Stock Keeping Unit). Garment attributes may include:
[0232] 10.3.1. Weight: The weight of the garment expressed in appropriate units (grams, ounces, etc.).
[0233] 10.3.2. Composition: The composition of the fabric of the garment (e.g. 100% cotton, polyester blend, etc.).
[0234] 10.3.3. Brand: the brand of the clothing.
[0235] 10.3.4. Material Name: The specific name of the material used in the garment.
[0236] 10.3.5. Color: The main color of the garment. Decoration: Details related to the decoration, buttons, zippers, or other decorative features on the garment.
[0237] 10.3.6. Images: Images of garments, close-ups of fabric textures, and any other relevant images.
[0238] 10.3.7. Dimensions: Detailed dimensions of the garment, such as length, width, location and size of seams, specific seam details, etc.
[0239] 10.4. Relationships: Relationships established between data entities to improve the usability and effectiveness of the database. For example, a garment can be linked to its alteration steps based on type / subtype and size.
[0240] 10.5. Data Retrieval: The database structure will allow for easy and efficient data retrieval. Users will be able to filter and search the database based on different parameters (e.g., clothing type, color, brand, size, or material).
[0241] 10.6. Data Entry: The process of adding new entries to the database will be simple and efficient. There will be a standard form or template for adding new entries to the database, ensuring that all necessary details are recorded.
[0242] 10.7. Data Security and Integrity: We will implement data security measures to protect the information in our databases. This will include access controls, backup and data recovery systems, and secure encryption methods.
[0243] 10.8. Database Maintenance: Regular maintenance and updates will help ensure that the database remains efficient and contains the latest information. This may include tasks such as removing duplicate entries, updating outdated information, and optimizing the database structure.
[0244] 10.9. Reconstruction / Reengineering of Database:
[0245] This structure helps keep the database organized and efficient, making it easier for users to find the information they need and enabling us to manage the system. We will work with a database specialist or data analyst to help set up and maintain the database to ensure it operates optimally.
[0246] The data structure of the database may look similar to the following:
[0247] General Data Sheet
[0248] The generic data table includes generic information about the garment, such as: identifier, image, brand, weight, composition, construction materials, color, texture, manufacturing origin, technical details, and specific markings to be quickly identified and indexed in the database.
[0249] Table 1. Common data table schema
[0250]
[0251] Design Type
[0252] In this table, information such as shape, garment type, garment subtype, garment gender, collar type, sleeves, center seam, pockets, and any other relevant features that can identify the garment and related designs is included.
[0253] Size Chart
[0254] In this table, fields such as: Garment Size, Total Width, Shoulder Width, Shoulder Length, Arm Width, Total Length, Front Center Seam Length, Back Center Seam Length, Front Neck Girth, Back Neck Girth, Collar Thickness, Sleeve Curve, Sleeve Length (Outer Line), Sleeve Length (Inner Line), Sleeve Width, Quilting Line, and any other relevant dimensions associated with the garment under consideration.
[0255] 11. Materials list:
[0256] This element will help understand how the type of textile will affect the possible modifications and outcomes. For example, remaking lycra leggings into a crop top with long sleeves will be different than remaking a pair of trousers into a jacket.
[0257] A materials chart serves as a reference guide for understanding how different types of textiles affect the garment modification process and outcome. A materials chart ensures that the remanufacturing attempt matches the properties of the textile with the desired outcome, thereby optimizing both function and aesthetics. Here is a possible structure for a materials chart:
[0258] 11.1 Table 1: Material Properties
[0259] 1 2 3 4 5 6 7 8
[0260] Column 1: Material ID: A unique identifier for each material.
[0261] Column 2: Material Name: Name of the textile or material.
[0262] Column 3: Stretchability: Describes the elasticity of the material (e.g., low, medium, high).
[0263] Column 4: Durability: How well the material resists wear and tear.
[0264] Column 5: Texture: The feel and appearance of the material's surface.
[0265] Column 6: Breathability: How well a material allows air to pass through it.
[0266] Column 7: Weight: Describes how heavy or light the material is.
[0267] Column 8: Proposed transformation: Examples of suitable transformation or reuse for this particular material.
[0268] 11.2. Table 2: Suitability of Renovation Materials
[0269] Transformation ID Material ID Suitability Rating Notes T001 M001 high Very suitable for design due to its stretchability T001 M002 Low Due to rigidity, it is not suitable for
[0270] Column 1: Alteration ID: An identifier for a specific type of garment alteration.
[0271] Column 2: Material ID: An identifier for a specific material.
[0272] Column 3: Suitability Rating: A rating that describes how suitable the material is for a particular renovation (e.g., low, medium, high).
[0273] Column 4: Comments: Specific observations or guidance related to the modification-material combination.
[0274] This structure allows you to:
[0275] i. Quickly identify the properties of different materials.
[0276] ii. Easily determine which modifications are suitable for which materials.
[0277] iii. Provides notes and guidelines to help ensure successful alterations. By using this sheet, anyone involved in the remodeling process will be better prepared to make informed decisions to ensure the longevity, functionality, and aesthetic quality of the reconstructed garment.
[0278] Example
[0279] Example 1 - Implementation of the present invention (system concept, structure and method)
[0280] A zero-waste clothing recycling system is being designed that will redesign already-made clothing and will teach, through simple steps, how to remake unwanted clothing into new clothing without generating waste in the process. It is aimed at the fashion industry and its design phase, material phase, manufacturing phase, and end-of-life phases, targeting retailers (target), manufacturers, designers, brands, schools, universities, individuals, committees, and creative people. The fashion industry actually has a significant impact on the environment, so creating a system that reduces waste by recycling clothing would be very beneficial. The important steps considered in the system are as follows:
[0281] 1. Life cycle of garments: We will provide a deep understanding and documentation of the life cycle of garments to be recycled, from production to disposal. This provides a comprehensive view of where waste is generated, where overconsumption and pollution occur, and therefore where opportunities for intervention and improvement exist.
[0282] 2. Garment Selection: The system is able to identify and categorize unwanted garments based on their condition, fabric type, and design complexity. This will help identify which garments are suitable for recycling and what type of recycling is required.
[0283] 3. Design Templates: A library of design templates adapted to different types of garments and user skill levels. These templates will guide users on how to cut, shape, and sew unwanted garments into new designs, with the goal of reusing as much original material as possible.
[0284] 4. Step-by-step guides: Clear step-by-step guides in the form of videos, illustrations, or written instructions are accessible to users of different skill levels.
[0285] 5. Material Utilization: Guidance on how to use remnants or smaller parts of clothing. This can include making smaller garments such as small tops, underwear, and small items, or small parts of garment construction such as pockets, collars, inner parts, etc. The goal is zero waste.
[0286] 6. Educational resources: Educational content, such as books and manuals, that teach systems and raise awareness about the environmental impact of the fashion industry and the importance of recycling and reusing clothing.
[0287] 7. Community Building: A platform for users to share their own designs and suggestions. This fosters a user community where users can learn from each other, share ideas, and continue to innovate in the field of zero-waste fashion.
[0288] 8. Partnerships: Collaborate with fashion retailers, manufacturers and designers to promote the system and provide them with the tools and knowledge to implement it.
[0289] 9. Workshops and training programmes: Provide workshops and training programmes for schools, universities, individuals, councils and creative people to educate them on the acceptance of zero-waste fashion upcycling and how to use the system.
[0290] 10. Technology Implementation: Using technology to enhance the user experience. This could include AI tools and algorithms that suggest optimal ways to reuse garments based on their characteristics, or augmented reality tools that allow users to visualize the final product before starting the recycling process.
[0291] 11. Evaluation and Feedback: Finally, there will be a system for evaluating the effectiveness of the zero-waste clothing recycling system. This will involve tracking the amount of waste reduction achieved by users, collecting user feedback, and making regular updates and improvements based on this feedback.
[0292] The success of the project will be measured not only in terms of the reduction of waste, but also in terms of how many people we inspire and empower to follow a more sustainable path in fashion.
[0293] “Creating this system allows for efficient, rapid, and scalable reuse of slow-selling or unwanted garments, thereby reducing the extraction of raw materials for new garments, lowering costs, and allowing companies to redesign their products at end-of-life.”
[0294] The new approach has the potential to revolutionize the fashion industry by transforming environmentally harmful practices into sustainable ones. Towards these goals, here are some specific strategies we will consider:
[0295] i. Inventory Analysis: A crucial first step is to understand the quantity, type, and quality of unsaleable or unwanted clothing. This can involve examining inventory and storage practices. The goal can be to identify the most frequently overproduced items, as well as those with the greatest potential for reuse.
[0296] ii. Efficient Recycling Design: A design database optimized for recycling. The designs must be flexible and adaptable, enabling the conversion of various types of clothing and garment components into new garments. These recycled designs must be easily scalable and implementable with minimal labor and time.
[0297] iii. Technology Integration: Implementing technologies to optimize the recycling process. This would include machine learning algorithms to suggest the most appropriate design for the available materials or the integration of AI.
[0298] iv. Quality Control: A robust quality control process ensures that recycled garments meet the quality standards of new garments. This is crucial to make the garments saleable and attractive to consumers.
[0299] v. Training and Support: Necessary training will be provided to employees and stakeholders involved in the process. This will include workshops, manuals, and support services. We will also provide ongoing support and resources to help companies maintain the system and resolve any issues.
[0300] vi. Supply Chain Management: We will work closely with retailers, brands, governments, and users to redesign their supply chains and their products’ end-of-life strategies. This involves establishing collection points for unwanted clothing, implementing recycling programs, supporting transparency in the import and export of used clothing, and educating customers on the importance of sustainability in fashion.
[0301] vii. Marketing Strategy: Recycled clothing will be marketed in a way that appeals to customers. This will highlight the environmental benefits and uniqueness of the garment. This will include telling the story of the garment's previous life and its transformation to make the garment more appealing to consumers.
[0302] viii. Economic Analysis: Demonstrate to the company the economic benefits of this practice. This includes cost savings from reduced raw material extraction and waste management, as well as potential revenue from sales of recycled clothing.
[0303] ix. Policy and Environmental Analysis: Planning for future environmental laws and how to implement systems within the company and community to align with future environmental laws.
[0304] The key to the success of this effort lies in creating a system that is not only good for the environment, but also economically viable and attractive to consumers. By providing a sustainable, renewable and profitable alternative to traditional manufacturing practices, the system will inspire significant change in the fashion industry.
[0305] Example 2 - Software
[0306] The system will be implemented in software, which will include the following steps:
[0307] From scrap to design: For example, a retail brand has 500 unsold T-shirts in size L. In the software, select the shape of the garment (T-shirt) and its details (long sleeves, round neck, cuffs or quilting), then insert the dimensions (length, width, chest width, sleeve length, armhole height, etc.) and start the software to recreate these garments. The software will provide all the possibilities for recreating these T-shirts, as well as the sizes that can be obtained from the transformation; for example, a skirt and top set in size M, or a dress in size M, or leggings in size S, etc. Select the preferred transformation, and the software will show the disassembly of the T-shirt in 3D design, and how to reposition the pieces to achieve the desired design without generating waste. In addition, a technical video will be shown to demonstrate how the garment is constructed by a person, rather than showing the garment in 3D.
[0308] From design to reusable scrap: For example, a retail brand wants to create a collection of jackets and trousers. They enter the desired design form (a jacket), insert the details and measurements, and run the software. This will display which garments need to be reused to realize the design; for example, two pairs of trousers in size S, or one pair of shorts and two skirts in size M.
[0309] Example 3 - Reengineering Manual:
[0310] A written manual will be produced that explains the system's theory, rules, formulas, mathematical reasons, application examples, and its step-by-step process. The written manual will also include case studies of brands and individuals applying the system and their results, among other content.
[0311] Scope and future applications
[0312] The system and method are intended to be applied to:
[0313] ● Retail companies and the ability to reuse their slow-moving or future products in a fast, scalable, systematic, and waste-free way.
[0314] ● Manufacturers: Use this practical tool to train the sewing community and serve as a sustainable update of the sewing community's knowledge.
[0315] ●Individual: For anyone who wants to implement this knowledge and reinvent their own wardrobe.
[0316] Small and medium-sized enterprises (SMEs): Brands that want to use zero-waste recycling as a specialty to implement or provide new ways of providing sustainable products to customers.
[0317] ●Schools / teachers / universities: so that the system can be taught to future generations of designers.
[0318] Example 4 - Retrofit
[0319] exist Figures 25 to 27 In FIG. 1 , a set of transformations that may be performed by the system of the present invention and that form part of the database of the system of the present invention is shown. Figures 25 to 27 ).
[0320] exist Figures 28 to 35 In FIG. 1 , at least eight different types of transformations that can be performed according to the proposed invention are shown, with respective sequences of images corresponding to the “step-by-step” steps of each transformation to perform the transformation using the information present in the database of the system of the invention ( Figures 28 to 35 ).
[0321] Example 5 - Basis and Proportion
[0322] Another example of a rule that applies to a system is as follows:
[0323] A. For example, if we want to segment gabardine, we must assume that this garment has:
[0324] i) Length TC L ,
[0325] ii) Width TC W .
[0326] B. Divide the gabardine into two pieces, the upper piece and the lower piece:
[0327] For simplicity, we can divide the gabardine into two equal halves. This may not be true in all practical applications, depending on the design of the skirt and jacket, but this is a starting point. The proportions can be adjusted based on the desired final design.
[0328] Jacket (upper body) size:
[0329] iii) Length J L =0.5×TC L ,
[0330] iv) Width J W =TC W .
[0331] Skirt (lower body) size:
[0332] v) Length S L =0.5×TC L ,
[0333] vi) Width S W =TC W .
[0334] C. Adjustment:
[0335] Simply cutting the gabardine in half will unlikely produce a perfect jacket and a perfect skirt. We will have to make adjustments:
[0336] Jacket (upper body): Depending on the design of the gabardine, there may have been a waist or belt area that could have served as a ruffle for the jacket. We would probably have to consider:
[0337] ●Sleeve adjustment (shortening, tightening).
[0338] ●Add buttons or zippers.
[0339] The area around the waist may be loosened or tightened to give the jacket a more fitted look.
[0340] Skirt (lower body): To transform your lower body into a skirt, you may need to:
[0341] ●Add a belt or elastic for a better fit.
[0342] ●Pleats may be introduced to give shape to the skirt.
[0343] ●Add closures (zippers, buttons, etc.) and shorten or change the hem to the desired length of the skirt.
[0344] D. Final Relationship:
[0345] Given length TC L And the width is TC W Gabardine:
[0346] jacket:
[0347] J L =0.5×TC L ,
[0348] J W =TC W .
[0349] Adjustments to length, width and sleeve darts are required.
[0350] skirt:
[0351] S L =0.5×TC L ,
[0352] S W =TC W .
[0353] Adjustments need to be made to the waist and desired length of the skirt.
[0354] This formula provides a basic guide for transforming a gabardine garment into a two-piece suit consisting of a jacket and skirt. Adjustments and refinements will always be needed, especially for fashion where fit and coverage play an important role in the final look of the garment.
[0355] Example 6 - Table
[0356] Some examples of tables used in the database are as follows:
[0357] Example - Generic Data Table ( Figure 37 )
[0358] Example - Design Table
[0359]
[0360]
[0361] Example-Size Chart
[0362] BRIEF DESCRIPTION OF THE DRAWINGS
[0363] Figure 1 is a flow chart of the proposed system of the present invention, which includes a user interaction platform with a database for a first transformation method.
[0364] Figure 2 is a flow chart of the proposed system of the present invention, which includes the structure of the database and the method sequence for the first transformation method.
[0365] Figure 3 is a flow chart of the proposed system of the present invention, which includes a user interaction platform with a database for the second transformation method.
[0366] Figure 4 is a flow chart of the proposed system of the present invention, which includes the structure of the database and the method sequence for the second transformation method.
[0367] Figure 5 This is an example of a modification category represented by removal.
[0368] Figure 6 It's a transformation from a pullover to sweatpants.
[0369] Figure 7 It is a transformation from two pairs of trousers and a skirt to a jacket.
[0370] Figure 8 It is the representation of fractals in the body and the mobility of the template in the fractals.
[0371] Figure 9 is the similarity between the arm pattern, the body pattern, and the pant leg pattern, and how these patterns can be interpreted as being essentially the same but with differences in size.
[0372] Figure 10 It is the similarity between the body template, the arm template and the trouser leg template, and how the bend is essential to its reinterpretation within the body.
[0373] Figure 11 This is an example of the implementation of the rule "the body (or torso) is used as the trouser legs, and the trouser legs are used as the torso".
[0374] Figure 12 This is an example implementation of the rule "body (or torso) acts as arm, and arm acts as body".
[0375] Figure 13 This is an example implementation of the rule "Pant legs as torso".
[0376] Figure 14This is an example implementation of the rule "Pant legs act as arms, arms act as trouser legs".
[0377] Figure 15 This is an example implementation of the rule "torso as arms, arms as torso".
[0378] Figure 16 This is an example implementation of the rule "Pant legs act as arms, arms act as trouser legs".
[0379] Figure 17 This is an implementation example of the rule "subject adaptation".
[0380] Figure 18 is an example of the implementation of the rule "Segmentation".
[0381] Figure 19 is an example of the implementation of the rule "Skirts are used as adapters for accessories: arms and legs".
[0382] Figure 20 This is an example implementation of the rule "Pants as expanders: use one leg to increase width."
[0383] Figure 21 This is an example of implementing the rule "From Body to Hood: Recreate the Small Torso".
[0384] Figure 22 This is an example of the implementation of the rule "Pleating Technique: Transition between Rectangular and Curved Forms".
[0385] Figure 23 This is an example implementation of the rule "Sleeve Fit: Convert a rectangle to a sleeve."
[0386] Figure 24 This is an example implementation of the rule "Create triangular openings for pleats."
[0387] Figure 25 This is an example of a modification of the rule "torso as trouser leg".
[0388] Figure 26 This is an example of a modification of the rule "torso as trouser legs, trouser legs as torso".
[0389] Figure 27 This is an example of a modification of the rule "trouser legs as torso".
[0390] Figure 28 It is a transformation and step-by-step process from pants and skirts to jackets.
[0391] Figure 29 It is a transformation from leggings to the main body.
[0392] Figure 30 It's a transformation from a pullover to sweatpants.
[0393] Figure 31 It's a transformation from a long dress to wide-leg pants.
[0394] Figure 32 It is a transformation from a T-shirt to a dress.
[0395] Figure 33 It is a transformation from a T-shirt to a dress.
[0396] Figure 34 It is a transformation from polar lichen to two-piece A.
[0397] Figure 35 It is a transformation from a T-shirt to a two-piece suit.
[0398] Figure 36 This is an example of a size conversion chart.
[0399] Figure 37 is an example of a generic data table for clothing.
Claims
1. A standardized sustainable garment recycling system that generates no waste during the transformation process by optimizing the conversion of garments based on other manufactured garments, characterized in that: The clothing recycling system at least comprises: a. A database containing the basic principles and rules for transforming clothing from manufactured new or old clothing; b. A method for transforming an original garment into at least one further garment, said method transforming said original garment into at least one further garment using at least 95% of said original garment and based on a series of parameters input by a user, wherein said parameters are combined with at least one rule from a list of rules for garment transformation of the present invention, wherein the user is able to select a garment from the list present in said database, and wherein, after inputting the parameters of said original garment, said method provides a detailed guide to possible results, enabling the user to perform the selected transformation; c. A method for modifying at least one garment from at least one garment, the at least one garment being selectable from a list consisting of a dress, pants, a jacket, a bolero, a top, a shirt, a T-shirt, a pullover, a sweatshirt, a windbreaker, leggings, garments of any manufacture, and any combination thereof, wherein, The method allows to select one or a group of possible transformations present in the database and, in combination with a set of rules of the invention, enables the user to select the transformation to be used. Garments made from at least 95% of the original garments; d. Any of the methods of the present invention, wherein the user may be a natural person, an artificial intelligence, or alternatively automated selection software allowing the method of the present invention to be performed in an automated manner or as part of an industrialized large-scale production system.
2. The system according to claim 1, wherein: The system comprises incorporating new designs into the database, wherein, once entered into the corresponding category, the system will enable the user to adapt a set of rules of the present invention with the associated method to transform the original garment into the new design, alternatively, the system of the present invention will be able to inform the user of the garments necessary to perform the transformation of the garment until the new design is obtained, entered and added to the system.
3. A standardized sustainable garment recycling system that generates no waste during the transformation process by optimizing the conversion of garments based on other manufactured garments, characterized in that: The clothing recycling system at least comprises: a. A dynamic and comprehensive database comprising: information related to garments; tables with parameters of different garments; information related to methods for modifying garments; images related to garment modifications; methods for modifying garments; audio-visual information and support materials for users to perform garment modifications; algorithms and sub-databases of user information, garments, parameters, images, and user-provided information for training predictive models that feed the original database; b. a user interaction platform with the database, the user interaction platform enabling the user to input and check information related to the modification of clothing; c. A method for performing a modification of a garment input by a user according to modifications present in said database, wherein said method is capable of reusing at least 95% of the original garment; d. A method for performing a modification of a garment selected by a user based on information present in said database according to the modifications present in said database, wherein said modification is capable of utilizing at least 95% of the material of said original garment by converting said original garment into a new garment.
4. The system according to claim 1 and 3, characterized in that The database also includes at least: i. Classification of clothing, including clothing categories, clothing attributes, and clothing relationships, ii. A classification of the type of modification, wherein the modification can be selected from a list comprising:
1. Renovation by removal, 2. Reconstruction through single-piece reconstruction, and 3. Renovation through combination of multiple pieces, iii. a set of transformation rules for transforming one garment into a different garment, wherein, for each adaptation and transformation of a garment, each of said rules is based on the principle of the body geometry, the original proportions of each section of said original garment, and the adaptation of the template by the helical factor of the proposed transformation measure of the invention; iv. a collection of garment images, wherein the images have been grouped and categorized into groups corresponding to each of the rules mentioned in (i) to progressively represent modifications of a selected garment and to teach a user to perform the modifications of the selected garment; v. a set of explanation manuals, said set of explanation manuals comprising the rules in (i) and the images in (ii), for each of the transformations present in said database; vi. Algorithms capable of organizing the information contained in the database, performing analysis of existing information and new information entered by users, entering new information into the database and classifying the new information, performing statistics, and training predictive models to facilitate operation of the system by new users based on feedback from previous users; vii. an information table used by the system to store information related to parameters characterizing each of the garments identified in the system, to categorize the information, and to display the information to a user, wherein the table includes at least the following items: general data, a design type table, a size table, a material property table, a suitability table for modifying materials, and a conversion size table.
5. The system according to claim 4, characterized in that The classification of said garments comprises a main selection based on the style of the garment and a series of subcategories, wherein the classification expressed in terms of style comprises at least the following main parts: i) tops, ii) bottoms and iii) complete sets, wherein i) "tops" corresponds to any garment worn on the upper half of the body, ii) "bottoms" corresponds to any garment worn on the lower half of the body, and iii) "complete sets" corresponds to any garment comprising an upper half and a lower half of the body; wherein, in addition, each garment introduced into said system must be compulsorily classified into at least one of these main categories, and wherein said subcategories correspond to specific types of garments known in the industry for pattern making, which will provide a more detailed classification of garments and modifications that can be easily made from said garments.
6. The system according to claim 4, characterized in that Garment attributes correspond to attributes of each garment item in the database, each garment item must have its own record including a unique identifier or SKU (Stock Keeping Unit), wherein the garment attributes include: a. Weight: The weight of the garment expressed in an appropriate unit of measurement, which can be selected from a list consisting of at least grams, ounces, pounds, and any other internationally valid unit of measurement; b. Composition: The composition of the fabric of the garment, which can be selected from a list including: 100% cotton, polyester, silk, wool, synthetic materials, natural materials, and any combination thereof; c.Brand: the brand of the clothing; d. Material name: the specific name of the material used in the garment; e. Color: the main color of the clothing; f. Decoration: details related to decorations, buttons, zippers, and any other decorative features on the garment; g. Images: images of the garment, close-ups of the fabric texture, and any other relevant images; h. Dimensions: Detailed dimensions of the garment, such as length, width, location and size of seams, specific stitching details, and any other appropriate reference dimensions.
7. The system according to claim 4, wherein: The garment relationships include relationships established between data entities to improve the usability and effectiveness of the database, including but not limited to: garment types, garment subtypes, garment sizes, basic styles and proportions of garments, and garment modification relationships.
8. The system according to claim 7, characterized in that The relationship between clothing proportions includes the following proportions: a. Width relationship, where: i. Trunk circumference ≈ 2 trouser legs (or) 2 arm circumferences, and ii. Leg circumference ≈ arm circumference, b. Based on the relationship of width (circumference), where the torso width is approximately equal to the combined width of two trouser legs or two arms, and where the width of one trouser leg is approximately equal to the width of one arm; corresponding to the above relationship, let T = torso width, L = trouser leg width, A = arm width, T, L and A correspond to the following relationship: iT≈2L; ii. T ≈ 2A; and iii.L≈A, c. Length relationship: i. Torso length + additional length ≈ trouser leg length; ii. Trouser leg length > arm length; iii. Torso length ≈ arm length, d. Length-based relationships, where torso length is less than trouser leg length, torso length is approximately equal to arm length, and arm length is less than trouser leg length. Corresponding to the above relationships, let TL = torso length, LL = trouser leg length, and AL = arm length. TL, LL, and AL correspond to the following relationships: i.TL <LL, ii. TL≈AL, and iii.AL <TL, e. Other relationships, wherein, by pre-defining body=C, trouser leg=P, and arm=B, the following relationships are obtained: i. In basic theory, C = P = B, but it is adjusted by size; ii. 1C = 2(Pl), where l = the difference in length between the main body and the trouser leg; and iii. Jacket (upper body) size: iii) Length J L =0.5×TC L , iv) Width J W =TC W , iv. Skirt (lower body) size: v) Length S L =0.5×TC L , vi) Width S W =TC W , These relationships collectively support the following: i) the torso, when stretched out, roughly matches the combined width (circumference) of two pant legs or two arms; ii) in terms of width, the width of a single pant leg is similar to the width of an arm, but the width of a single pant leg is greater; and iii) the torso length is approximately equal to the arm length. All these relationships strengthen and enable the creation of a system of relationships between the different parts of a garment, thus enabling various possibilities of re-creation based on the original dimensions of the garment.
9. The system according to claim 7, wherein: The clothing modification relationship corresponds to the following items: a.1:1, i.e. one garment transformed into another garment: 1:1 refers to the use of technology to transform one garment into another with minimal or no waste, including deconstruction and complete reconstruction of garments, b.1:2, i.e., one garment transformed into two garments: 1:2 shows the user how to separate a single garment into two separate pieces, which is useful for transforming a larger garment into a smaller one or creating a matching set. c.3:1, or three garments transformed into one garment: 3:1 refers to the use of technology in the process of combining three different garments into one garment, which allows different parts of each garment to be mixed and matched to create a new and unique piece. d.1:1 / x, that is, transforming a garment into multiple parts: Among them, 1:1 / x shows how to divide a garment into multiple parts that can be used separately, which allows the creation of accessories or the use of fabric in other sewing projects.
10. The system according to claim 4, wherein: The set of rules includes at least the following: torso modification; leg modification; arm modification; body adaptation; subdivision; skirt as adapter for appendages, where the appendages correspond to arms and legs; trousers as expanders, where one leg is used to increase width; from body to hood: recreating a small torso; pleat techniques: transition between rectangular and curved forms; sleeve adaptation, where the adaptation allows the transformation of a rectangle into a sleeve; interchangeability of 3D curved forms; creating triangular openings for pleats.
11. The system according to claim 4, wherein: The set of explanatory manuals includes audio-visual material including videos and images, documents, records of the sort, and / or any instructions relevant to fully explain the specific modification that forms part of the system.
12. The system according to claim 4, wherein: The material property table includes at least eight columns, wherein each column corresponds to a specific type of parameter, and wherein the parameters constituting the table correspond to the following: a. Column 1: Material ID, b. Column 2: Material name, c. Column 3: Stretchability, d. Column 4: Durability, e. Column 5: Texture, f. Column 6: Breathability, g. Column 7: Weight, h. Column 8: Proposed modifications, Among them, column 1 refers to the unique identifier of a specific material; Among them, the second column refers to the name of the textile or material; wherein column 3 describes the elasticity of the material, wherein, in addition, said elasticity can be classified into a level selected from low, medium and high; Among them, column 4 refers to the inherent wear resistance of the material; Column 5 refers to descriptions related to the feel and appearance of the material surface; Among them, column 6 refers to the permeability of the material relative to air; Wherein, column 7 describes the lightness of the material; and Column 8 refers to examples of suitable transformation or reuse of that particular material.
13. The system according to claim 4, wherein: The suitability table for the modified material includes at least four columns, wherein each column corresponds to a specific type of parameter, and wherein the parameters constituting the table correspond to the following items: a. Column 1: Transformation ID, b. Column 2: Material ID, c. Column 3: Suitability Rating, d. Column 4: Comments, Among them, column 1 refers to the identifier of a specific type of clothing modification; Among them, column 2 refers to the unique identifier of a specific material; wherein column 3 refers to a rating describing the suitability of the material for a particular modification, wherein, in addition, said rating is capable of being classified according to the following scale: low, medium, high; and Column 4 refers to any observations or specific guidance related to the modification-material combination.
14. The system according to claim 4, wherein: The conversion size chart is an element of the present invention, which allows identifying and estimating the size of the garment to be obtained based on the size of the original garment being remade, based on the zero-waste transformation (rule) selected by the user, wherein the table also provides a guide to the user to help the user understand how the size of the original garment can affect the size of the remade garment based on the type of transformation selected, the selected transformation type including at least the following parameters: a. Original clothing size, b. Type of transformation, c. The clothing size obtained, d. Annotation and adjustment, Therein, the table contains, among other things, default values provided by the database and values entered by the user, which serve as elements for identifying and selecting a type of modification that is feasible and easy to perform with respect to the desired modification.
15. System according to claims 13 and 14, characterized in that Each of the parameters present in the table is evaluated and weighted by the system to determine whether the modification of the garment initially selected by the user can be performed, and then, if applicable, the user is presented with a list of options to be performed and / or available modifications.
16. The system according to claim 3, wherein: The modification method in (c) corresponds to a first selection method, which enables the user to input data of a specific garment to be converted through the platform of the system, so that the system can propose a series of possible modifications, or once the user has decided to perform the desired construction or modification based on their garment, the system can indicate whether such modification selected by the user is feasible. If feasible, the system will provide a series of steps and guide the user through the series of steps, which also includes guides, manuals, image sequences, instructions and recommendations, so that the user can perform the desired modification; finally, the system will collect information corresponding to the modification performed to evaluate and verify the modification, the effectiveness and / or efficiency of the process, and any other parameters required to determine the success of the process.
17. The system according to claim 3, wherein: The modification method in (d) corresponds to the second method, which is applicable to situations where the user is not clear about the garment they wish to convert or modify, but the user is clear about the target garment they wish to obtain; wherein the method allows the user to be guided to select the target garment or final garment to be obtained, and once the user confirms the target garment or final garment, the system will also provide the user with a series of possible and feasible options to obtain the garment based on different original garments to be modified; once the user has decided and selected the original garment that will ultimately be used to obtain the desired result, the second method will guide the user to use the resources of the system to provide a step-by-step guide to perform the desired modification, and the resources of the system include information and components in the database; in the method, the system includes a modification evaluation process, which will allow the results and parameters to be incorporated into the system to modify and improve the modification process using user feedback and the performance of the process.
18. The system according to claims 1 and 3, characterized in that Any of the transformation methods includes at least the following steps: a. Initial Images, i.e. Before Photos: wherein a clear and well-lit image of the original garment is obtained, showing the original garment from multiple angles to provide a complete view of the starting point; this will provide a visual reference of how the garment looked before the alteration process, b. Weight measurement: wherein the original garment is weighed and the weight of the original garment is recorded in the system, wherein, among other things, this step is crucial for later calculation of the upgrade utilization percentage, c. Deconstruction process: wherein the garment is disassembled into its identified basic patterns, documenting the process required to disassemble the garment from the original garment, including audio-visual material, photographs and / or videos showing how seams are carefully removed and the garment is separated into its component parts, d. Cutting process: wherein the process of cutting the pieces of the garment according to the proportions and rules of the corresponding selected transformation is recorded, and the cutting process includes supporting audio-visual materials to help the user follow the process, e. Sewing process: wherein, once the pieces are prepared, the process of sewing the pieces together again to create a new garment is recorded according to a manual or guide corresponding to the previously selected modification, wherein, in addition, the process includes the use of audio-visual materials provided by the system, including photos or videos, to provide clear step-by-step instructions for the process, f. Final Result: wherein the completed garment is shown, including capturing images from multiple angles and feeding these images into the system to evaluate and verify the success and performance of the process, Include any important details or features of the new garment, g. Final weight measurement: wherein the completed garment is weighed and the weight of the completed garment is recorded, h. Calculating an upcycling percentage: wherein the upcycling percentage is calculated by comparing the weight of the finished garment with the weight of the original garment, wherein, in addition, an estimate and / or assessment of the performance and success percentage of the process is provided for the amount of original material used in the modification process, i. Life cycle of the new redesign: This involves studying and analyzing the impact and consumption of the new design in terms of energy used and CO2 emissions.
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