Control method, device and equipment of VR head-mounted display, network equipment and storage medium

By switching indicator boxes and controlling resource playback within the VR headset's display area, the problems of posture tracking errors and high operational difficulty have been solved, thus simplifying operation and improving user experience.

CN122018762APending Publication Date: 2026-05-12BEIJING BOSHI SPACE TECH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
BEIJING BOSHI SPACE TECH CO LTD
Filing Date
2024-11-11
Publication Date
2026-05-12

AI Technical Summary

Technical Problem

In existing technologies, when using a mobile phone as a VR headset processor, errors in the posture tracking sensor cause a mismatch between the phone's orientation and the ray pointing in the headset, affecting the user experience. Alternatively, users may not be able to directly see the phone's UI and hand movements, resulting in high operational difficulty and a poor user experience.

Method used

By displaying the main interface within the VR headset's display area, the user can use a mobile terminal to send instruction signals to control the indicator box to switch between multiple icons, and play the resources corresponding to the target icon according to the operation signal, simplifying user operations, including simple operations such as swiping and clicking.

Benefits of technology

The VR headset can be controlled without requiring users to make precise operations on specific areas when they cannot see the mobile terminal's display screen, simplifying the operation process and improving the user experience.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The invention discloses a VR head-mounted display control method, device and equipment, network equipment and a storage medium, and the method comprises the steps: controlling an indication frame to be switched among a plurality of icons on a main interface according to a received first indication signal sent by a mobile terminal under the condition that the main interface is displayed in a display region of a VR head-mounted display; and under the condition that the indication box stays on a target icon, playing a to-be-played resource corresponding to the target icon according to a received second indication signal sent by the mobile terminal. According to the control method of the VR head-mounted display, the user does not need to accurately operate the specific area of the display screen of the mobile terminal to control the operation of the VR head-mounted display under the condition that the user cannot see the display screen of the mobile terminal. Operation of the VR head-mounted display can be controlled only through simple operation of a user on any area of the display screen of the mobile terminal. The operation process of controlling the VR head-mounted display to run through the mobile terminal is simplified, and the user experience is improved.
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Description

Technical Field

[0001] This application relates to the field of VR device technology, specifically to a control method, device, equipment, network device, and storage medium for a VR headset. Background Technology

[0002] As mobile phones become increasingly powerful, they are gradually becoming capable of serving as the main processing unit for virtual reality (VR) technology, especially for VR headsets used for viewing photos and watching videos.

[0003] Currently, similar products typically use the phone's posture tracking sensor to track the phone's orientation and display a directional ray effect in the VR headset as a means of selecting and clicking various user interface (UI) icons. This method requires extremely stable posture tracking of the phone. If the posture sensor accumulates errors, after a period of time, the phone's orientation will no longer match the ray pointing in the headset, severely impacting the user experience. Another approach is to completely mirror the phone's screen in the headset, allowing users to observe the UI in the headset and interact with the corresponding UI on their phone. However, in this method, users cannot directly see the phone's UI or hand movements, making it easy to make incorrect selections and thus degrading the user experience. Therefore, controlling a VR headset via a phone is difficult to operate and results in a poor user experience. Summary of the Invention

[0004] At least one embodiment of this application provides a control method, apparatus, device, network device, and storage medium for a VR headset, which addresses the problem in the prior art that it is difficult to control a VR headset through a mobile terminal when using a mobile terminal as the processor of the VR headset.

[0005] To solve the above-mentioned technical problems, this application is implemented as follows:

[0006] In a first aspect, embodiments of this application provide a control method for a VR headset, executed by the VR headset, comprising:

[0007] When the main interface is displayed in the display area of ​​the VR headset, the indicator box is controlled to switch between multiple icons on the main interface according to the first instruction signal sent by the mobile terminal.

[0008] When the indicator box is on the target icon, the resource to be played corresponding to the target icon is played according to the second indicator signal sent by the mobile terminal.

[0009] Furthermore, the main interface has multiple icons arranged in an orderly manner, each icon corresponding to a resource to be played, the resource to be played including video resources and image resources;

[0010] The step of controlling the indicator box to switch between multiple icons based on the first indication signal sent by the received mobile terminal includes one of the following:

[0011] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Nth icon, where the first icon is the icon that the indicator box was on before receiving the first indication signal, and the Nth icon is the Nth icon after the first icon;

[0012] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Mth icon, where the Mth icon is the Mth icon preceding the first icon.

[0013] Based on the first indication signal, control the indicator box to switch from the first icon to the first icon;

[0014] Based on the first indication signal, control the indicator box to switch from the first icon to the last icon;

[0015] Where N is an integer greater than or equal to 1, and M is an integer greater than or equal to 1.

[0016] Furthermore, the method also includes:

[0017] When playing a first resource to be played in the display area, the first resource to be played is paused according to the third indication signal sent by the mobile terminal, and the screen at the pause time of the first resource to be played is displayed in the display area, or the first frame of the first resource to be played is displayed in the display area.

[0018] Based on the fourth instruction signal received from the mobile terminal, the first resource to be played continues to play.

[0019] Furthermore, the method also includes:

[0020] When the playback interface of the first resource to be played is displayed in the display area, the first resource to be played is fast-forwarded or rewound according to the fifth instruction signal sent by the mobile terminal.

[0021] Furthermore, the method also includes:

[0022] If the first resource to be played is paused in the display area, the second resource to be played is played in the display area according to the sixth instruction signal received from the mobile terminal;

[0023] The second resource to be played is a resource that precedes or follows the first resource to be played.

[0024] Furthermore, the method also includes:

[0025] When the resource to be played is being played in the display area, the display screen in the display area is switched to the main interface according to the seventh instruction signal sent by the mobile terminal.

[0026] Furthermore, the method also includes:

[0027] If no indication signal is received from the mobile terminal within a preset time after the first playable resource has finished playing, the first playable resource will be replayed; or, a playable resource following the first playable resource will be played.

[0028] Secondly, embodiments of this application provide a control method for a VR headset, executed by a mobile terminal, including:

[0029] While the main interface is displayed within the VR headset's display area, it receives the first operation on any area of ​​the mobile terminal's display screen;

[0030] In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0031] When the indicator box remains on the target icon, a second operation is received on any area of ​​the display screen;

[0032] In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0033] Furthermore, the method also includes:

[0034] When playing a first resource to be played within the display area, a third operation is received on any area of ​​the display screen;

[0035] In response to the third operation, a third indication signal is sent to the VR headset, the third indication signal being used to instruct the VR headset to pause playback of the first resource to be played;

[0036] Receive a fourth operation on any area of ​​the display screen;

[0037] In response to the fourth operation, a fourth indication signal is sent to the VR headset, the fourth indication signal being used to instruct the VR headset to continue playing the first resource to be played.

[0038] Furthermore, the method also includes:

[0039] When the playback interface of the first resource to be played is being played within the display area, a fifth operation is received on any area of ​​the display screen;

[0040] In response to the fifth operation, a fifth indication signal is sent to the VR headset, the fifth indication signal being used to instruct the VR headset to control the first playable resource to fast forward or rewind.

[0041] Furthermore, the method also includes:

[0042] When the first resource to be played is paused within the display area, a sixth operation is received on any area of ​​the display screen.

[0043] In response to the sixth operation, a sixth indication signal is sent to the VR headset, the sixth indication signal being used to instruct the VR headset to play a second resource to be played in the display area, the second resource to be played being a resource before or after the first resource to be played.

[0044] Furthermore, the method also includes:

[0045] When playing the resource to be played within the display area, a seventh operation is received on any area of ​​the display screen;

[0046] In response to the seventh operation, a fifth instruction signal is sent to the VR headset, the fifth instruction signal being used to instruct the VR headset to switch the display screen in the display area to the main interface.

[0047] Thirdly, embodiments of this application provide a control device for a VR headset, applied to a VR headset, comprising:

[0048] The control module is used to control the indicator box to switch between multiple icons on the main interface when the main interface is displayed in the display area of ​​the VR headset, based on a first indication signal sent by the mobile terminal.

[0049] The playback module is used to play the resource to be played corresponding to the target icon according to the second indication signal sent by the mobile terminal when the indicator box is on the target icon.

[0050] Fourthly, embodiments of this application provide a control device for a VR headset, applied to a mobile terminal, comprising:

[0051] The first receiving module is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset.

[0052] A first sending module is configured to send a first indication signal to the VR headset in response to the first operation. The first indication signal is configured to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0053] The second receiving module is used to receive a second operation on any area of ​​the display screen when the indicator box is on the target icon.

[0054] The second sending module is used to send a second indication signal to the VR headset in response to the second operation. The second indication signal is used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0055] Fifthly, embodiments of this application provide a control device for a VR headset, including a processor, wherein...

[0056] The processor is used to control the indicator box to switch between multiple icons on the main interface according to a first instruction signal sent by the mobile terminal when the main interface is displayed in the display area of ​​the VR headset.

[0057] When the indicator box is on the target icon, the resource to be played corresponding to the target icon is played according to the second indicator signal sent by the mobile terminal.

[0058] Sixthly, embodiments of this application provide a control device for a VR headset, including a transceiver, wherein...

[0059] The transceiver is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset.

[0060] In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0061] When the indicator box remains on the target icon, a second operation is received on any area of ​​the display screen;

[0062] In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0063] In a seventh aspect, embodiments of this application provide a network device, including: a processor, a memory, and a program stored in the memory and executable on the processor, wherein the program, when executed by the processor, implements the steps of the method described above.

[0064] Eighthly, embodiments of this application provide a computer-readable storage medium storing a program that, when executed by a processor, implements the steps of the method described above.

[0065] Ninthly, embodiments of this application provide a computer program product including computer instructions that, when executed by a processor, implement the steps of the method described above.

[0066] Compared with existing technologies, the VR headset control method provided in this application, when using a mobile terminal as the processor of the VR headset, eliminates the need for users to perform precise operations on specific areas of the mobile terminal's display screen to control the VR headset when they cannot see the screen. Users can control the VR headset simply by operating any area of ​​the mobile terminal's display screen. This simplifies the process of controlling the VR headset via a mobile terminal and improves the user experience. Attached Figure Description

[0067] Various other advantages and benefits will become apparent to those skilled in the art upon reading the following detailed description of preferred embodiments. The accompanying drawings are for illustrative purposes only and are not intended to limit the scope of this application. Furthermore, the same reference numerals denote the same parts throughout the drawings. In the drawings:

[0068] Figure 1 This is a schematic diagram illustrating the connection between the VR headset and the mobile terminal in an embodiment of this application;

[0069] Figure 2 This is a flowchart of a VR headset control method executed by the VR headset in an embodiment of this application;

[0070] Figure 3 This is a schematic diagram of the main interface of the VR headset according to an embodiment of this application;

[0071] Figure 4 This is a flowchart of a VR headset control method executed by a mobile terminal according to an embodiment of this application;

[0072] Figure 5This is a schematic diagram of the control device for a VR headset when applied to a VR headset according to an embodiment of this application;

[0073] Figure 6 This is a schematic diagram of the control device for a VR headset applied to a mobile terminal according to an embodiment of this application;

[0074] Figure 7 This is a schematic diagram of the structure of a control device for a VR headset according to an embodiment of this application;

[0075] Figure 8 This is a schematic diagram of the structure of a control device for a VR headset according to another embodiment of this application;

[0076] Figure 9 This is a schematic diagram of the structure of a network device according to an embodiment of this application. Detailed Implementation

[0077] Exemplary embodiments of the present application will now be described in more detail with reference to the accompanying drawings. While exemplary embodiments of the present application are shown in the drawings, it should be understood that the present application may be implemented in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that this application will be thorough and complete, and will fully convey the scope of the present application to those skilled in the art.

[0078] The terms “first,” “second,” etc., used in the specification and claims of this application are used to distinguish similar objects and are not necessarily used to describe a specific order or sequence. It should be understood that such data can be interchanged where appropriate so that the embodiments of this application described herein can be implemented, for example, in orders other than those illustrated or described herein. Furthermore, the terms “comprising” and “having,” and any variations thereof, are intended to cover a non-exclusive inclusion; for example, a process, method, system, product, or apparatus that comprises a series of steps or units is not necessarily limited to those steps or units explicitly listed, but may include other steps or units not explicitly listed or inherent to such processes, methods, products, or apparatus. The terms “and / or” in the specification and claims indicate at least one of the connected objects.

[0079] The following description provides examples and is not intended to limit the scope, applicability, or configuration set forth in the claims. Changes may be made to the function and arrangement of the elements discussed without departing from the spirit and scope of this disclosure. Various procedures or components may be appropriately omitted, substituted, or added to the examples. For example, the described methods may be performed in a different order than described, and various steps may be added, omitted, or combined. Furthermore, features described with reference to certain examples may be combined in other examples.

[0080] Please see Figure 1 , Figure 1 This is a schematic diagram illustrating the connection between the VR headset 100 and the mobile terminal 300. The VR headset 100 and the mobile terminal 300 are connected via wired or wireless means; the wired connection cable 200 can be a data cable supporting DisplayPort (DP) video output, such as a Type-C interface data cable. The mobile terminal 300 can also be referred to as a user terminal or user equipment (UE), and can be a mobile phone, tablet computer, etc.

[0081] As described in the background section, in existing technologies, when using a mobile terminal as the processor of a VR headset, the phone's orientation needs to be tracked by its posture tracking sensor, and a directional ray effect needs to be displayed in the VR headset for selecting and clicking various UI icons. If the posture sensor has an error, the phone's orientation will not match the ray direction in the headset, affecting the user experience. Alternatively, the user needs to perform precise operations on a specific area of ​​the mobile terminal's display screen to control the VR headset even when the user cannot see the screen. A better solution would be to control the VR headset simply by operating any area of ​​the mobile terminal's display screen. To address at least one of these problems, this application provides a VR headset control method, apparatus, device, network device, and storage medium, which can reduce or avoid the above situations and improve the user experience.

[0082] Please refer to Figure 2 The present application provides a VR headset control method, which, when executed by the VR headset, includes the following steps:

[0083] Step 201: When the main interface is displayed in the display area of ​​the VR headset, control the indicator box to switch between multiple icons on the main interface according to the first instruction signal sent by the mobile terminal.

[0084] Step 202: When the indicator box is on the target icon, play the resource to be played corresponding to the target icon according to the second indicator signal sent by the mobile terminal.

[0085] Optionally, the main interface of the VR headset has multiple icons arranged in an orderly manner, each icon corresponding to a resource to be played, including video resources and image resources.

[0086] In this embodiment of the application, when the main interface is displayed within the display area of ​​the VR headset, after the mobile terminal receives a first operation targeting any area of ​​its display screen, it sends the first instruction signal to the VR headset.

[0087] In this embodiment of the application, the first operation can be a sliding operation;

[0088] The sliding operation includes:

[0089] The first swipe operation is when the finger slides across the display screen and immediately leaves the display screen;

[0090] And the second swipe operation, which is that after the finger swipes on the display screen, it does not leave the display screen, but remains in contact with the display screen.

[0091] Specifically, the first operation can be a sliding operation in a first direction or a sliding operation in a second direction, the second direction being the opposite of the first direction; the first direction can be along the top of the mobile terminal display screen or along the left side of the mobile terminal display screen.

[0092] In this embodiment of the application, when the indicator box is on the target icon, after the mobile terminal receives the second operation for any area of ​​its display screen, it sends the second indicator signal to the VR headset, and the VR headset plays the resource to be played corresponding to the target icon according to the second indicator signal.

[0093] In this embodiment of the application, the first operation can be a single click operation.

[0094] The VR headset control method provided in this application, when using a mobile terminal as the processor of the VR headset, eliminates the need for users to perform precise operations on specific areas of the mobile terminal's display screen to control its operation, even when the user cannot see the screen. The VR headset can be controlled simply by the user operating any area of ​​the mobile terminal's display screen. This simplifies the process of controlling the VR headset via a mobile terminal and improves the user experience.

[0095] In this embodiment of the application, multiple UI icons are arrayed on the main interface of the VR headset; the multiple icons are arranged in rows or columns; the indicator box is a cursor used to select the icon, which can be a wireframe or a special effect that makes the icon in the frame emit a halo or other obvious prompt function, such as shadow, halo, etc.

[0096] like Figure 3As shown, the main interface of the VR headset includes indicator icons 1001 for information such as battery level and time, UI icons 1002 for representing different image content (videos, photos), and a selection indicator box 1003. Considering user habits, since the primary purpose of wearing a VR headset for viewing videos and photos is to enjoy them, users will not interact with the time, battery level, etc., indicator icons 1001 cannot accept any operation. If icon 1002 corresponds to a video, the icon is a thumbnail of the first frame of that video; if icon 1002 corresponds to an image, the icon is a thumbnail of that image, allowing users to quickly select the resource to be played. The selection indicator box 1003 is a frame used to select icon 1002.

[0097] Optionally, controlling the indicator box to switch between multiple icons based on the first indication signal received from the mobile terminal includes one of the following:

[0098] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Nth icon, where the first icon is the icon that the indicator box was on before receiving the first indication signal, and the Nth icon is the Nth icon after the first icon;

[0099] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Mth icon, where the Mth icon is the Mth icon preceding the first icon;

[0100] Based on the first indication signal, control the indicator box to switch from the first icon to the first icon;

[0101] Based on the first indication signal, control the indicator box to switch from the first icon to the last icon;

[0102] Where N is an integer greater than or equal to 1, and M is an integer greater than or equal to 1.

[0103] Optionally, the first indication signal may be a level signal.

[0104] Optionally, according to the first operation along the first direction, the mobile terminal sends the first indication signal to the VR headset to control the indicator box to switch from the first icon to an icon after the first icon;

[0105] According to the first operation along the second direction, the mobile terminal sends the first indication signal to the VR headset, controlling the indicator box to switch from the first icon to the icon before the first icon.

[0106] In this embodiment of the application, when the first operation is the first sliding operation along the first direction, the mobile terminal sends the first indication signal to the VR headset;

[0107] The VR headset controls the indicator box to switch from the first icon to an icon following the first icon based on the first instruction signal.

[0108] In this embodiment of the application, when the first operation is the second sliding operation along the first direction, the mobile terminal sends the first indication signal to the VR headset;

[0109] The VR headset controls the indicator box to switch from the first icon to the Nth icon after the first icon according to the first instruction signal;

[0110] N is set according to actual needs.

[0111] In this embodiment of the application, when the first operation is the second sliding operation along the first direction, the mobile terminal sends the first indication signal to the VR headset;

[0112] The VR headset controls the indicator box to switch from the first icon to the last icon according to the first instruction signal;

[0113] The term "last icon" can be understood as the last icon displayed on the main interface, or it can include the last icon outside the main interface.

[0114] In this embodiment of the application, when the first operation is the first sliding operation along the second direction, the mobile terminal sends the first indication signal to the VR headset;

[0115] The VR headset controls the indicator box to switch from the first icon to an icon preceding the first icon based on the first instruction signal.

[0116] In this embodiment of the application, when the first operation is the second sliding operation along the second direction, the mobile terminal sends the first indication signal to the VR headset;

[0117] The VR headset controls the indicator box to switch from the first icon to the Mth icon preceding the first icon, based on the first instruction signal;

[0118] M is set according to actual needs.

[0119] In this embodiment of the application, when the first operation is the second sliding operation along the second direction, the mobile terminal sends the first indication signal to the VR headset;

[0120] The VR headset controls the indicator box to switch from the first icon to the first icon according to the first instruction signal;

[0121] The first icon can be understood as the first icon displayed on the main interface, or the first icon outside the display interface.

[0122] The VR headset control method of this application embodiment can switch the indicator box of the VR headset by simply operating any area of ​​the mobile terminal display screen (e.g., swiping), thereby controlling the selection of the resources to be played and improving the user experience.

[0123] Optionally, the method further includes:

[0124] When playing a first resource to be played in the display area, the first resource to be played is paused according to the third indication signal sent by the mobile terminal, and the screen at the pause time of the first resource to be played is displayed in the display area, or the first frame of the first resource to be played is displayed in the display area.

[0125] Based on the fourth instruction signal received from the mobile terminal, the first resource to be played continues to play.

[0126] In this embodiment of the application, when the first resource to be played is being played in the display area, after the mobile terminal receives a third operation for any area of ​​its display screen, it sends the third instruction signal to the VR headset, and the VR headset pauses the playback of the first resource to be played according to the third instruction signal.

[0127] When the first playable resource is paused within the display area, after the mobile terminal receives a fourth operation targeting any area of ​​its display screen, it sends the fourth instruction signal to the VR headset, and the VR headset continues to play the first playable resource according to the fourth instruction signal.

[0128] Optionally, the third operation is a click operation, and the fourth operation is a click operation.

[0129] The VR headset control method of this application embodiment can control the playback of the VR headset to pause and continue without simple operation (such as clicking) on ​​any area of ​​the mobile terminal display screen, thus improving the user experience.

[0130] Optionally, the method further includes:

[0131] When the playback interface of the first resource to be played is displayed in the display area, the first resource to be played is fast-forwarded or rewound according to the fifth instruction signal sent by the mobile terminal.

[0132] In this embodiment of the application, when the first resource to be played is being played in the display area, after the mobile terminal receives the fifth operation for any area of ​​its display screen, it sends the fifth instruction signal to the VR headset, and the VR headset fast forwards or rewinds the first resource to be played according to the fifth instruction signal.

[0133] Optionally, the fifth operation is a sliding operation;

[0134] In this embodiment of the application, the sliding operation includes a sliding operation along a third direction and a sliding operation along a fourth direction, wherein the third direction is opposite to the fourth direction;

[0135] Specifically, the third direction can be along the left end of the mobile terminal display screen, or the third direction can be along the right end of the mobile terminal display screen.

[0136] In this embodiment of the application, when the first resource to be played is being played in the display area, after the mobile terminal receives a sliding operation along the third direction for any area of ​​its display screen, it sends the fifth indication signal to the VR headset, and the VR headset rewinds the first resource to be played.

[0137] In this embodiment of the application, when the first resource to be played is being played in the display area, after the mobile terminal receives a sliding operation along the fourth direction for any area of ​​its display screen, it sends the fifth instruction signal to the VR headset, and the VR headset fast-forwards the first resource to be played.

[0138] Optionally, the method further includes:

[0139] If the first resource to be played is paused in the display area, the second resource to be played is played in the display area according to the sixth instruction signal received from the mobile terminal;

[0140] The second resource to be played is a resource that precedes or follows the first resource to be played.

[0141] In this embodiment of the application, when the first resource to be played is paused in the display area, after the mobile terminal receives the sixth operation for any area of ​​its display screen, it sends the sixth instruction signal to the VR headset.

[0142] Optionally, the sixth operation is a sliding operation;

[0143] In this embodiment of the application, the sliding operation includes a sliding operation along a fifth direction and a sliding operation along a sixth direction, wherein the fifth direction is opposite to the sixth direction;

[0144] Specifically, the fifth direction can be along the upper part of the mobile terminal display screen, and the sixth direction can be along the lower part of the mobile terminal display screen.

[0145] In this embodiment of the application, when the first playable resource is paused in the display area, after the mobile terminal receives a sliding operation along the fifth direction for any area of ​​its display screen, it sends the sixth instruction signal to the VR headset to play the second playable resource directly in the display area of ​​the VR headset, and the second playable resource is the resource preceding the first playable resource.

[0146] In this embodiment of the application, when the first playable resource is paused in the display area, after the mobile terminal receives a sliding operation along the sixth direction for any area of ​​its display screen, it sends the sixth instruction signal to the VR headset, and directly plays the second playable resource in the display area of ​​the VR headset, wherein the second playable resource is the resource following the first playable resource.

[0147] Optionally, the method further includes:

[0148] When the resource to be played is being played in the display area, the display screen in the display area is switched to the main interface according to the seventh instruction signal sent by the mobile terminal.

[0149] In this embodiment of the application, when playing resources to be played within the display area, after the mobile terminal receives the seventh operation for any area of ​​its display screen, it sends the seventh indication signal to the VR headset.

[0150] Optionally, the seventh operation is a double-click operation.

[0151] In this embodiment of the application, when the first resource to be played is being played in the display area, after the mobile terminal receives a double-click operation on any area of ​​its display screen, it sends the seventh instruction signal to the VR headset, and the display screen in the display area of ​​the VR headset is switched to the main interface.

[0152] Optionally, the method further includes:

[0153] If no indication signal is received from the mobile terminal within a preset time after the first playable resource has finished playing, the first playable resource will be replayed; or, a playable resource following the first playable resource will be played.

[0154] In this embodiment of the application, if no indication signal from the mobile terminal is received within a preset time after the first resource to be played has finished playing, the system may, as needed, replay the first resource to be played; or, play the resource to be played after the first resource to be played.

[0155] like Figure 4 As shown in the figure, this application embodiment also provides a VR headset control method, executed by a mobile terminal, including the following steps:

[0156] Step 401: When the main interface is displayed within the display area of ​​the VR headset, receive the first operation on any area of ​​the mobile terminal display screen.

[0157] Step 402: In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0158] Step 403: When the indicator box remains on the target icon, receive a second operation on any area of ​​the display screen;

[0159] Step 404: In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0160] It should be noted that the mobile terminal's display screen shows the application or connection interface corresponding to the VR headset.

[0161] The VR headset control method provided in this application, when using a mobile terminal as the processor of the VR headset, eliminates the need for users to perform precise operations on specific areas of the mobile terminal's display screen to control its operation, even when the user cannot see the screen. The VR headset can be controlled simply by the user operating any area of ​​the mobile terminal's display screen. This simplifies the process of controlling the VR headset via a mobile terminal and improves the user experience.

[0162] Optionally, the method further includes:

[0163] When playing a first resource to be played within the display area, a third operation is received on any area of ​​the display screen;

[0164] In response to the third operation, a third indication signal is sent to the VR headset, the third indication signal being used to instruct the VR headset to pause playback of the first resource to be played;

[0165] Receive a fourth operation on any area of ​​the display screen;

[0166] In response to the fourth operation, a fourth indication signal is sent to the VR headset, the fourth indication signal being used to instruct the VR headset to continue playing the first resource to be played.

[0167] Optionally, the method further includes:

[0168] When the playback interface of the first resource to be played is being played within the display area, a fifth operation is received on any area of ​​the display screen;

[0169] In response to the fifth operation, a fifth indication signal is sent to the VR headset, the fifth indication signal being used to instruct the VR headset to control the first playable resource to fast forward or rewind.

[0170] Optionally, the method further includes:

[0171] When the first resource to be played is paused within the display area, a sixth operation is received on any area of ​​the display screen.

[0172] In response to the sixth operation, a sixth indication signal is sent to the VR headset, the sixth indication signal being used to instruct the VR headset to play a second resource to be played in the display area, the second resource to be played being a resource before or after the first resource to be played.

[0173] Optionally, the method further includes:

[0174] When playing the resource to be played within the display area, a seventh operation is received on any area of ​​the display screen;

[0175] In response to the seventh operation, a fifth instruction signal is sent to the VR headset, the fifth instruction signal being used to instruct the VR headset to switch the display screen in the display area to the main interface.

[0176] like Figure 5 As shown in the illustration, this application also provides a VR headset control device 500, applied to a VR headset, comprising:

[0177] The control module 501 is used to control the indicator box to switch between multiple icons on the main interface according to a first indication signal sent by the mobile terminal when the main interface is displayed in the display area of ​​the VR headset.

[0178] The playback module 502 is used to play the resource to be played corresponding to the target icon according to the second indication signal sent by the mobile terminal when the indicator box is on the target icon.

[0179] The VR headset control device provided in this application, when using a mobile terminal as the processor of the VR headset, eliminates the need for users to perform precise operations on specific areas of the mobile terminal's display screen to control its operation, even when the user cannot see the screen. The VR headset can be controlled simply by the user operating any area of ​​the mobile terminal's display screen. This simplifies the process of controlling the VR headset via a mobile terminal and improves the user experience.

[0180] Optionally, the control module 501 is further configured to perform one of the following:

[0181] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Nth icon, where the first icon is the icon that the indicator box was on before receiving the first indication signal, and the Nth icon is the Nth icon after the first icon;

[0182] According to the first indication signal, the indicator box is controlled to switch from the first icon to the Mth icon, where the Mth icon is the Mth icon preceding the first icon.

[0183] Based on the first indication signal, control the indicator box to switch from the first icon to the first icon;

[0184] Based on the first indication signal, control the indicator box to switch from the first icon to the last icon;

[0185] Where N is an integer greater than or equal to 1, and M is an integer greater than or equal to 1.

[0186] Optionally, the control device for the VR headset further includes:

[0187] The pause module is used to pause the playback of the first resource to be played in the display area according to a third indication signal sent by the mobile terminal, and to display the screen of the first resource to be played at the pause time in the display area, or to display the first frame of the first resource to be played in the display area.

[0188] The playback module is used to continue playing the first resource to be played according to the fourth indication signal sent by the mobile terminal.

[0189] Optionally, the control device for the VR headset further includes:

[0190] The acceleration module is used to fast forward or rewind the first resource to be played when the playback interface of the first resource to be played is being played in the display area, according to the fifth indication signal sent by the mobile terminal.

[0191] Optionally, the control device for the VR headset further includes:

[0192] The switching module is used to play a second resource to be played in the display area when the first resource to be played is paused in the display area, according to a sixth indication signal received from the mobile terminal.

[0193] The second resource to be played is a resource that precedes or follows the first resource to be played.

[0194] Optionally, the control device for the VR headset further includes:

[0195] The return module is used to switch the display screen in the display area to the main interface according to the seventh indication signal sent by the mobile terminal when the resource to be played is being played in the display area.

[0196] like Figure 6 As shown in the illustration, this application also provides a control device for a VR headset, applied to a mobile terminal, comprising:

[0197] The first receiving module 601 is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset.

[0198] The first sending module 602 is used to send a first indication signal to the VR headset in response to the first operation. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0199] The second receiving module 603 is used to receive a second operation on any area of ​​the display screen when the indicator box is on the target icon.

[0200] The second sending module 604 is used to send a second indication signal to the VR headset in response to the second operation. The second indication signal is used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0201] Optionally, the control device for the VR headset further includes:

[0202] The third receiving module is used to receive a third operation on any area of ​​the display screen when the first resource to be played is being played in the display area.

[0203] The third sending module is used to send a third indication signal to the VR headset in response to the third operation, the third indication signal being used to instruct the VR headset to pause the playback of the first resource to be played;

[0204] The fourth receiving module is used to receive a fourth operation on any area of ​​the display screen;

[0205] The fourth sending module is used to send a fourth indication signal to the VR headset in response to the fourth operation. The fourth indication signal is used to instruct the VR headset to continue playing the first resource to be played.

[0206] Optionally, the control device for the VR headset further includes:

[0207] The fifth receiving module is used to receive a fifth operation on any area of ​​the display screen when the playback interface of the first resource to be played is being played in the display area.

[0208] The fifth sending module is used to send a fifth indication signal to the VR headset in response to the fifth operation. The fifth indication signal is used to instruct the VR headset to control the first resource to be played to fast forward or rewind.

[0209] Optionally, the control device for the VR headset further includes:

[0210] The sixth receiving module is used to receive a sixth operation on any area of ​​the display screen when the first resource to be played is paused in the display area;

[0211] The sixth sending module is used to send a sixth indication signal to the VR headset in response to the sixth operation. The sixth indication signal is used to instruct the VR headset to play a second resource to be played in the display area. The second resource to be played is a resource that precedes or follows the first resource to be played.

[0212] Optionally, the control device for the VR headset further includes:

[0213] The seventh receiving module is used to receive a seventh operation on any area of ​​the display screen when the resource to be played is being played within the display area;

[0214] The seventh sending module is used to send a fifth indication signal to the VR headset in response to the seventh operation. The fifth indication signal is used to instruct the VR headset to switch the display screen in the display area to the main interface.

[0215] like Figure 7 As shown in the figure, this application embodiment also provides a VR headset control device 700, including: a processor 701;

[0216] The processor 701 is used to control the indicator box to switch between multiple icons on the main interface according to a first instruction signal sent by the mobile terminal when the main interface is displayed in the display area of ​​the VR headset.

[0217] When the indicator box is on the target icon, the resource to be played corresponding to the target icon is played according to the second indicator signal sent by the mobile terminal.

[0218] like Figure 8 As shown in the illustration, this application embodiment also provides a VR headset control device 800, including: a transceiver 801, wherein,

[0219] The transceiver 801 is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset.

[0220] In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played.

[0221] When the indicator box remains on the target icon, a second operation is received on any area of ​​the display screen;

[0222] In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

[0223] Please refer to Figure 9 This application also provides a network device 900, including a processor 901, a memory 902, and a computer program stored in the memory 902 and executable on the processor 901. When executed by the processor 901, the computer program implements the various processes of the above-described VR headset control method embodiments and achieves the same technical effects. To avoid repetition, it will not be described again here.

[0224] This application also provides a computer-readable storage medium storing a computer program. When executed by a processor, the computer program implements the various processes of the above-described VR headset control method embodiments and achieves the same technical effects. To avoid repetition, it will not be described again here. The computer-readable storage medium may be a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk.

[0225] This application also provides a computer program product, including computer instructions. When executed by a processor, these computer instructions implement the various processes of the above-described VR headset control method embodiments and achieve the same technical effects. To avoid repetition, they will not be described again here.

[0226] It should be noted that, in this document, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes that element.

[0227] Through the above description of the embodiments, those skilled in the art can clearly understand that the methods of the above embodiments can be implemented by means of software plus necessary general-purpose hardware platforms. Of course, they can also be implemented by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of this application, in essence, or the part that contributes to the prior art, can be embodied in the form of a software product. This computer software product is stored in a storage medium (such as ROM / RAM, magnetic disk, optical disk) and includes several instructions to cause a terminal (which may be a mobile phone, computer, server, air conditioner, or network device, etc.) to execute the methods described in the various embodiments of this application.

[0228] The embodiments of this application have been described above with reference to the accompanying drawings. However, this application is not limited to the specific embodiments described above. The specific embodiments described above are merely illustrative and not restrictive. Those skilled in the art can make many other forms under the guidance of this application without departing from the spirit and scope of the claims, and all of these forms are within the protection scope of this application.

Claims

1. A control method for a VR headset, executed by the VR headset, characterized in that, include: When the main interface is displayed in the display area of ​​the VR headset, the indicator box is controlled to switch between multiple icons on the main interface according to the first instruction signal sent by the mobile terminal. When the indicator box is on the target icon, the resource to be played corresponding to the target icon is played according to the second indicator signal sent by the mobile terminal.

2. The control method for a VR headset according to claim 1, characterized in that, The main interface has multiple icons arranged in an orderly manner, each icon corresponding to a resource to be played, including video resources and image resources; The step of controlling the indicator box to switch between multiple icons based on the first indication signal sent by the received mobile terminal includes one of the following: According to the first indication signal, the indicator box is controlled to switch from the first icon to the Nth icon, where the first icon is the icon that the indicator box was on before receiving the first indication signal, and the Nth icon is the Nth icon after the first icon; According to the first indication signal, the indicator box is controlled to switch from the first icon to the Mth icon, where the Mth icon is the Mth icon preceding the first icon; Based on the first indication signal, control the indicator box to switch from the first icon to the first icon; Based on the first indication signal, control the indicator box to switch from the first icon to the last icon; Where N is an integer greater than or equal to 1, and M is an integer greater than or equal to 1.

3. The control method for a VR headset according to claim 1, characterized in that, The method further includes: When playing a first resource to be played in the display area, the first resource to be played is paused according to the third indication signal sent by the mobile terminal, and the screen at the pause time of the first resource to be played is displayed in the display area, or the first frame of the first resource to be played is displayed in the display area. Based on the fourth instruction signal received from the mobile terminal, the first resource to be played continues to play.

4. The control method for a VR headset according to claim 1, characterized in that, The method further includes: When the playback interface of the first resource to be played is displayed in the display area, the first resource to be played is fast-forwarded or rewound according to the fifth instruction signal sent by the mobile terminal.

5. The control method for a VR headset according to claim 1, characterized in that, The method further includes: If the first playable resource is paused in the display area, the second playable resource is played in the display area according to the sixth instruction signal received from the mobile terminal. The second resource to be played is a resource that precedes or follows the first resource to be played.

6. The control method for a VR headset according to claim 1, characterized in that, The method further includes: When the resource to be played is being played in the display area, the display screen in the display area is switched to the main interface according to the seventh instruction signal sent by the mobile terminal.

7. The control method for a VR headset according to claim 1, characterized in that, The method further includes: If no indication signal is received from the mobile terminal within a preset time after the first playable resource has finished playing, the first playable resource will be replayed; or, a playable resource following the first playable resource will be played.

8. A method for controlling a VR headset, executed by a mobile terminal, characterized in that, include: While the main interface is displayed within the VR headset's display area, it receives the first operation on any area of ​​the mobile terminal's display screen; In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played. When the indicator box remains on the target icon, a second operation is received on any area of ​​the display screen; In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

9. The control method for a VR headset according to claim 8, characterized in that, The method further includes: When playing a first resource to be played within the display area, a third operation is received on any area of ​​the display screen; In response to the third operation, a third indication signal is sent to the VR headset, the third indication signal being used to instruct the VR headset to pause playback of the first resource to be played; Receive a fourth operation on any area of ​​the display screen; In response to the fourth operation, a fourth indication signal is sent to the VR headset, the fourth indication signal being used to instruct the VR headset to continue playing the first resource to be played.

10. The control method for a VR headset according to claim 8, characterized in that, The method further includes: When the playback interface of the first resource to be played is being played within the display area, a fifth operation is received on any area of ​​the display screen; In response to the fifth operation, a fifth indication signal is sent to the VR headset, the fifth indication signal being used to instruct the VR headset to control the first playable resource to fast forward or rewind.

11. The control method for a VR headset according to claim 8, characterized in that, The method further includes: When the first resource to be played is paused within the display area, a sixth operation is received on any area of ​​the display screen. In response to the sixth operation, a sixth indication signal is sent to the VR headset, the sixth indication signal being used to instruct the VR headset to play a second resource to be played in the display area, the second resource to be played being a resource before or after the first resource to be played.

12. The control method for a VR headset according to claim 8, characterized in that, The method further includes: When playing the resource to be played within the display area, a seventh operation is received on any area of ​​the display screen; In response to the seventh operation, a fifth instruction signal is sent to the VR headset, the fifth instruction signal being used to instruct the VR headset to switch the display screen in the display area to the main interface.

13. A control device for a VR headset, used in a VR headset, characterized in that, include: The control module is used to control the indicator box to switch between multiple icons on the main interface when the main interface is displayed in the display area of ​​the VR headset, based on a first indication signal sent by the mobile terminal. The playback module is used to play the resource to be played corresponding to the target icon according to the second indication signal sent by the mobile terminal when the indicator box is on the target icon.

14. A control device for a VR headset, applied to a mobile terminal, characterized in that, include: The first receiving module is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset. A first sending module is configured to send a first indication signal to the VR headset in response to the first operation. The first indication signal is configured to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played. The second receiving module is used to receive a second operation on any area of ​​the display screen when the indicator box is on the target icon. The second sending module is used to send a second indication signal to the VR headset in response to the second operation. The second indication signal is used to instruct the VR headset to play the resource to be played corresponding to the target icon.

15. A control device for a VR headset, characterized in that, Including the processor, among which, The processor is used to control the indicator box to switch between multiple icons on the main interface according to a first instruction signal sent by the mobile terminal when the main interface is displayed in the display area of ​​the VR headset. When the indicator box is on the target icon, the resource to be played corresponding to the target icon is played according to the second indicator signal sent by the mobile terminal.

16. A control device for a VR headset, characterized in that, Including transceivers, among which, The transceiver is used to receive a first operation on any area of ​​the mobile terminal display screen when the main interface is displayed in the display area of ​​the VR headset. In response to the first operation, a first indication signal is sent to the VR headset. The first indication signal is used to instruct the VR headset control indicator box to switch between multiple icons on the main interface, and each icon corresponds to a resource to be played. When the indicator box remains on the target icon, a second operation is received on any area of ​​the display screen; In response to the second operation, a second indication signal is sent to the VR headset, the second indication signal being used to instruct the VR headset to play the resource to be played corresponding to the target icon.

17. A network device, characterized in that, include: A processor, a memory, and a program stored in the memory and executable on the processor, the program, when executed by the processor, implementing the steps of the method as described in any one of claims 1 to 12.

18. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a computer program that, when executed by a processor, implements the steps of the method as described in any one of claims 1 to 12.

19. A computer program product, characterized in that, Includes computer instructions that, when executed by a processor, implement the steps of the method as described in any one of claims 1 to 12.