Immersive VR teaching device
By designing adjustable connection components and convenient auxiliary components in the VR teaching device, the shortcomings of existing VR teaching devices in terms of wear stability and auxiliary functions are solved, and the convenience and practicality of use are improved.
Patent Information
- Application Number
- CN202421554747.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-07-03
- Publication Date
- 2025-05-13
- Estimated Expiration
- 2034-07-03
AI Technical Summary
The existing VR teaching devices need to be adjusted according to the wearer when wearing them to maintain stability. At the same time, the auxiliary functions are poor, and outsiders cannot communicate effectively after wearing, which reduces the convenience and practicality of use.
An immersive VR teaching device including a connecting component and an auxiliary component is designed. The connecting assembly is provided with a mounting slot on the side of the VR eye body, and the first and second side arms can be slidably connected, adjusting to facilitate wearing of any wearer and improving wearing stability. Auxiliary components enable convenient external calls and use through installation boards, Bluetooth chips and headphone handsets.
It realizes convenient adjustment of the VR eye body, improves wearing stability, and improves convenience and practicality through auxiliary components, allowing the wearer to communicate effectively with the outside world.
Smart Images

Figure CN222866963U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of VR teaching, in particular to an immersive VR teaching device. Background Art
[0002] Virtual reality technology, abbreviated as VR, is a new practical technology developed in the 20th century. Virtual reality technology includes computers, electronic information, and simulation technology. Its basic implementation method is that computers simulate virtual environments to give people a sense of environmental immersion. With the continuous development of social productivity and science and technology, the demand for VR technology in all walks of life is increasing. VR technology has also made great progress and has gradually become a new field of science and technology.
[0003] Existing technologies, such as: CN214896023U, a VR teaching device for teaching and education. The utility model uses an air guide plate and elastic cotton in the middle of the eye mask, and the air guide plate and the elastic cotton are formed to form a heat dissipation hole. The heat dissipation hole can play a role in cooling down, improving the comfort in a high temperature environment or when used for a long time. In addition, the elastic cotton also plays a buffering role, improving the wearing comfort of the VR glasses body. By setting the limit room and the internal connection of the limit block, the eye mask can be conveniently removed from the upper end of the VR glasses body for cleaning and disinfection. It has the characteristics of simple operation, and also ensures the overall cleanliness of the eye mask, improves the experience of repeated use by multiple people, achieves the goal of improving the quality of classroom teaching, and enhances students' interest in using VR equipment for learning.
[0004] However, the device still has certain shortcomings during use. Due to the differences in wearers, corresponding adjustments need to be made when wearing it to ensure stability. At the same time, the auxiliary function of the device is poor, and outsiders cannot communicate effectively with it after wearing it, which reduces the convenience and practicality of use. Utility Model Content
[0005] The purpose of the utility model is to provide an immersive VR teaching device to solve the problem raised in the above background technology that due to the differences in wearers, corresponding adjustments need to be made when wearing the device in order to ensure stability when worn, and at the same time, the auxiliary function of the device is poor, and outsiders cannot effectively communicate with it after wearing it, which reduces the convenience and practicality of use.
[0006] In order to achieve the above purpose, the utility model provides the following technical solutions:
[0007] An immersive VR teaching device comprises a VR goggles body, a connecting component is arranged at the end of the VR goggles body, and an auxiliary component is arranged inside the connecting component;
[0008] The connection assembly comprises mounting grooves respectively provided at two ends of the VR eyeglass body, a first side arm and a second side arm are respectively provided at two ends of the VR eyeglass body, the first side arm and the second side arm respectively extend into the two mounting grooves, the first side arm and the second side arm are respectively slidably connected with the two mounting grooves, a first bolt and a second bolt are respectively provided at the top of the VR eyeglass body, the first bolt penetrates the VR eyeglass body and extends into the first side arm, the second bolt penetrates the VR eyeglass body and extends into the second side arm, the first bolt and the second bolt are both threadedly connected with the VR eyeglass body, and the first side arm and the second side arm are respectively provided with grooves;
[0009] The auxiliary component includes two mounting plates in grooves, the sides of the two mounting plates are respectively provided with connecting grooves, the two connecting grooves are respectively fixedly connected with Bluetooth chips, the sides of the two mounting plates are respectively fixedly connected with connecting plates, the sides of the two connecting plates are respectively fixedly connected with earphone receivers, the two earphone receivers are electrically connected to the two Bluetooth chips, and the outer surfaces of the two earphone receivers are respectively fixedly connected with rubber pads.
[0010] As a preferred solution of the utility model, the tops of the first side arm and the second side arm are respectively provided with insertion rods, the two insertion rods respectively penetrate the first side arm and the second side arm and respectively extend into the two mounting plates, and the two insertion rods are respectively plugged into the first side arm and the second side arm.
[0011] As a preferred solution of the utility model, a rolling groove is opened on the side of the VR glasses body, and a massage ball is rollingly connected in the rolling groove.
[0012] As a preferred solution of the utility model, the ends of the two mounting plates are respectively fixedly connected with control switches, the sides of the two control switches are clamped with wearing strips, and the ends of the two wearing strips are fixedly connected with tightening buckles.
[0013] As a preferred solution of the utility model, protective plates are respectively clamped at the openings of the two connecting grooves, and the material of the two protective plates is stainless steel.
[0014] As a preferred solution of the present invention, the first side arm and the second side arm are located opposite to each other, and the material of the first side arm and the second side arm is resin.
[0015] As a preferred solution of the utility model, two massage balls are provided, and the material of the two massage balls is rubber.
[0016] As a preferred solution of the utility model, the two mounting plates are positioned opposite to each other, and the material of the two mounting plates is stainless steel.
[0017] Compared with the prior art, the beneficial effects of the utility model are:
[0018] 1. In the utility model, by setting a connection component, since mounting grooves are respectively opened on the sides of the VR glasses body, the first side arm and the second side arm can be adjusted accordingly through the mounting grooves, so as to facilitate wearing by any wearer and improve the stability during wearing. Since the first side arm and the second side arm can be detachable from the VR glasses body, they are easy to replace.
[0019] 2. In the utility model, by setting up auxiliary components, since the mounting plate is located in the groove and is fixed by an insertion rod, it is convenient to disassemble it. At the same time, the earphone receiver is connected to the external device through a Bluetooth chip, which not only improves the convenience, but also facilitates the wearer to talk with the outside world. A massage ball is set on the side of the VR glasses body, and the wearer can press and roll the massage ball for massage, which improves the practicality. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] Figure 1 It is a schematic diagram of the overall structure of the utility model;
[0021] Figure 2 This is a schematic diagram of the structure of the connection assembly of the utility model;
[0022] Figure 3 This is a schematic diagram of the auxiliary component structure of the utility model;
[0023] Figure 4 This is a schematic diagram of the side structure of the VR glasses body of the present invention.
[0024] In the figure: 1. VR glasses body; 2. Connecting assembly; 201. First side arm; 202. Second side arm; 203. Mounting slot; 204. First bolt; 205. Second bolt; 206. Groove; 3. Auxiliary assembly; 301. Mounting plate; 302. Connecting plate; 303. Earphone receiver; 304. Control switch; 305. Connecting slot; 306. Bluetooth chip; 307. Protective plate; 4. Massage ball; 5. Insertion rod; 6. Rolling slot; 7. Wearing strip; 8. Tightening buckle. DETAILED DESCRIPTION
[0025] The technical solutions in the embodiments of the utility model will be clearly and completely described below in conjunction with the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, rather than all of the embodiments. Based on the embodiments of the utility model, all other embodiments obtained by ordinary technicians in this field without making creative work are within the scope of protection of the utility model.
[0026] For examples, see Figure 1-Figure 4 , the utility model provides a technical solution:
[0027] An immersive VR teaching device comprises a VR goggles body 1, a connecting component 2 is arranged at the end of the VR goggles body 1, and an auxiliary component 3 is arranged inside the connecting component 2.
[0028] In this embodiment, according to Figure 1 , Figure 2 and Figure 3 As shown, the connection component 2 includes mounting grooves 203 respectively opened at both ends of the VR glasses body 1, and the first side arm 201 and the second side arm 202 are respectively provided at both ends of the VR glasses body 1. The first side arm 201 and the second side arm 202 extend into the two mounting grooves 203 respectively, and the first side arm 201 and the second side arm 202 are respectively slidably connected to the two mounting grooves 203. The top of the VR glasses body 1 is respectively provided with a first bolt 204 and a second bolt 205. The first bolt 204 penetrates the VR glasses body 1 and extends into the first side arm 201, and the second bolt 205 penetrates the VR glasses body 1 and extends Extending into the second side arm 202, the first bolt 204 and the second bolt 205 are both threadedly connected to the VR glasses body 1, the first side arm 201 and the second side arm 202 are respectively provided with grooves 206, and the tops of the first side arm 201 and the second side arm 202 are respectively provided with insertion rods 5, the two insertion rods 5 respectively penetrate the first side arm 201 and the second side arm 202 and extend into the two mounting plates 301 respectively, the two insertion rods 5 are respectively plugged into the first side arm 201 and the second side arm 202, the first side arm 201 and the second side arm 202 are opposite to each other, and the first side arm 201 and the second side arm 202 are made of resin.
[0029] Among them, since the side surfaces of the VR glasses body 1 are provided with mounting grooves 203, the first side arm 201 and the second side arm 202 can be adjusted accordingly through the mounting grooves 203, respectively, so that it is convenient for any wearer to wear it, thereby improving the stability during wearing. At the same time, the first side arm 201 and the second side arm 202 can be removed from the VR glasses body 1 for easy replacement.
[0030] In this embodiment, according to Figure 1 , Figure 3 and Figure 4As shown, the auxiliary component 3 includes two mounting plates 301 in the grooves 206, the two mounting plates 301 are respectively provided with connecting grooves 305 on their sides, the two connecting grooves 305 are respectively fixedly connected with Bluetooth chips 306, the two mounting plates 301 are respectively fixedly connected with connecting plates 302 on their sides, the two connecting plates 302 are respectively fixedly connected with earphone receivers 303 on their sides, the two earphone receivers 303 are electrically connected with the two Bluetooth chips 306, the outer surfaces of the two earphone receivers 303 are respectively fixedly connected with rubber pads, and the VR glasses body 1 is A rolling groove 6 is opened on the side, and a massage ball 4 is rollingly connected in the rolling groove 6. The ends of the two mounting plates 301 are respectively fixedly connected with control switches 304. The sides of the two control switches 304 are clamped with wearing strips 7. The ends of the two wearing strips 7 are fixedly connected with tightening buckles 8. The openings of the two connecting grooves 305 are respectively clamped with protective plates 307. The material of the two protective plates 307 is stainless steel. Two massage balls 4 are provided. The material of the two massage balls 4 is rubber. The two mounting plates 301 are relatively positioned and the material of the two mounting plates 301 is stainless steel.
[0031] Meanwhile, the earphone receiver 303 is connected to an external device via the Bluetooth chip 306, which not only improves the convenience but also facilitates the use of the wearer.
[0032] The working process of the utility model: when the immersive VR teaching device designed by the present invention is used, first check whether the device is used normally, place the VR glasses body 1 and the first side arm 201 and the second side arm 202 on the neck of the wearer, then place the earphone receiver 303 in the ear of the wearer, and then fix the device through the wearing strip 7 and the tightening buckle 8, and then connect the device wirelessly through the Bluetooth chip 306, and then conduct VR education for the wearer. During use, the wearer can massage the eyes through the massage ball 4, thereby relaxing the wearer's neck, and at the same time improving comfort and improving educational effect. The sides of the body 1 are respectively provided with mounting grooves 203, so that the first side arm 201 and the second side arm 202 can be adjusted accordingly through the mounting grooves 203, so that it is convenient for any wearer to wear it, thereby improving the stability when wearing. At the same time, the first side arm 201 and the second side arm 202 can be removed from the VR glasses body 1 for easy replacement. Since the mounting plate 301 is located in the groove 206 and is fixed by the insertion rod 5, it is convenient to disassemble it. At the same time, the earphone receiver 303 is connected to the external device through the Bluetooth chip 306, which not only improves the convenience but also facilitates the use of the wearer.
[0033] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. An immersive VR teaching device, comprising a VR goggles body (1), characterized in that: A connection component (2) is provided at the end of the VR glasses body (1), and an auxiliary component (3) is provided inside the connection component (2); The connection assembly (2) comprises mounting grooves (203) respectively provided at two ends of the VR eyeglass body (1); a first side arm (201) and a second side arm (202) are respectively provided at two ends of the VR eyeglass body (1); the first side arm (201) and the second side arm (202) respectively extend into the two mounting grooves (203); the first side arm (201) and the second side arm (202) are respectively slidably connected to the two mounting grooves (203); a first bolt (204) and a second bolt (205) are respectively provided at the top of the VR eyeglass body (1); the first bolt (204) passes through the VR eyeglass body (1) and extends into the first side arm (201); the second bolt (205) passes through the VR eyeglass body (1) and extends into the second side arm (202); the first bolt (204) and the second bolt (205) are both threadedly connected to the VR eyeglass body (1); and the first side arm (201) and the second side arm (202) are respectively provided with grooves (206); The auxiliary component (3) comprises a mounting plate (301) in two grooves (206), the two mounting plates (301) are respectively provided with connecting grooves (305) on their sides, the two connecting grooves (305) are respectively fixedly connected with a Bluetooth chip (306), the two mounting plates (301) are respectively fixedly connected with a connecting plate (302) on their sides, the two connecting plates (302) are respectively fixedly connected with an earphone receiver (303) on their sides, the two earphone receivers (303) are electrically connected to the two Bluetooth chips (306), and the outer surfaces of the two earphone receivers (303) are respectively fixedly connected with a rubber pad.
2. An immersive VR teaching device according to claim 1, characterized in that: Insertion rods (5) are respectively arranged at the top of the first side arm (201) and the second side arm (202); the two insertion rods (5) respectively penetrate the first side arm (201) and the second side arm (202) and respectively extend into the two mounting plates (301); the two insertion rods (5) are respectively plugged into the first side arm (201) and the second side arm (202).
3. An immersive VR teaching device according to claim 1, characterized in that: A rolling groove (6) is provided on the side of the VR glasses body (1), and a massage ball (4) is rollingly connected in the rolling groove (6).
4. The immersive VR teaching device according to claim 1, characterized in that: The ends of the two mounting plates (301) are respectively fixedly connected with control switches (304), the sides of the two control switches (304) are clamped with wearing strips (7), and the ends of the two wearing strips (7) are fixedly connected with tightening buckles (8).
5. The immersive VR teaching device according to claim 1, characterized in that: The openings of the two connection grooves (305) are respectively clamped with protective plates (307), and the material of the two protective plates (307) is stainless steel.
6. The immersive VR teaching device according to claim 1, characterized in that: The first side arm (201) and the second side arm (202) are located opposite to each other, and the first side arm (201) and the second side arm (202) are made of resin.
7. An immersive VR teaching device according to claim 3, characterized in that: Two massage balls (4) are provided, and the material of the two massage balls (4) is rubber.
8. The immersive VR teaching device according to claim 1, characterized in that: The two mounting plates (301) are located opposite to each other and are made of stainless steel.
Citation Information
Patent Citations
VR teaching device for teaching education
CN214896023U