Toy for shops and supermarkets

By designing store and supermarket toys, including shelves and classification areas, children can perform product recognition and classification games and simulate the checkout process, solving the problem that existing toys cannot effectively cultivate children's social cognition and hands-on ability, and achieving the effect of exercising children's recognition and classification abilities and fine hands-on movements.

CN222889373UActive Publication Date: 2025-05-23ZHEJIANG XINYUN WOOD IND GRP
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Patent Information

Application Number
CN202421611070.6
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-07-09
Publication Date
2025-05-23
Estimated Expiration
2034-07-09

AI Technical Summary

Technical Problem

Existing supermarket toys lack the game to exercise children's identification and classification of goods, and cannot effectively cultivate children's social cognition and hands-on ability.

Method used

Design a store and supermarket toy, including shelves, cash registers, snacks and food storage areas. Children can sort and place the logo blocks according to the patterns on the shelves, and use a scanner to simulate the checkout process.

Benefits of technology

Through games, children can exercise their ability to identify and classify products, improve hands-on fine movements, enhance social awareness, and improve the authenticity of the game.

✦ Generated by Eureka AI based on patent content.

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    Figure CN222889373U_ABST
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Abstract

The utility model provides a shop supermarket toy which comprises a first goods shelf and a second goods shelf, the side edge of the first goods shelf and the side edge of the second goods shelf are perpendicularly fixed together, a first supporting plate is arranged on the side, away from the first goods shelf, of the second goods shelf, a cashier area is arranged on the front side of the first goods shelf, a snack hanging area is arranged on the rear side of the first goods shelf, and a second supporting plate is arranged on the side, away from the first goods shelf, of the second goods shelf. Food hanging areas are arranged on the front side and the rear side of the second goods shelf. Compared with the prior art, the goods shelf has the following beneficial effects that due to the arrangement of the device, various first identification blocks, second identification blocks and third identification blocks can be classified and placed on the corresponding goods shelf plates according to various patterns printed on the surfaces of the first goods shelf and the second goods shelf in the game process of children; the children's ability to know various commodities can be exercised, meanwhile, the commodities are classified, and fine hand actions of the children can also be exercised.
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Description

Technical Field

[0001] The utility model relates to a store and supermarket toy, belonging to the field of toys. Background Art

[0002] Children's growth cannot be separated from the company of toys. Children's toys play a very important role in the process of children's growth. They are of great help to children's understanding of the world, hands-on and brain-based creativity, design ability, and cultivating children's interests. They are textbooks for children's enlightenment.

[0003] There are various kinds of toys. At present, most supermarket toys on the market are simple cashier games. Most of them do not train children to recognize various commodities and classify them. In the process of playing games, they fail to cultivate children's social cognition and improve children's hands-on ability. Utility Model Content

[0004] In view of the deficiencies in the prior art, the utility model aims to provide a store and supermarket toy.

[0005] In order to achieve the above purpose, the utility model is implemented through the following technical solutions:

[0006] A store supermarket toy comprises a shelf 1 and a shelf 2, wherein the side of the shelf 1 is vertically fixed to the side of the shelf 2, a support plate 1 is arranged on a side of the shelf 2 away from the shelf 1, a cashier area is arranged on the front side of the shelf 1, a snack hanging area is arranged on the rear side of the shelf 1, and food hanging areas are arranged on both the front and rear sides of the shelf 2.

[0007] Furthermore, the cashier area includes a weighing platform located at the bottom of the front side of the shelf, a storage cabinet is provided on the side of the weighing platform, a cashier counter is provided on the top of the storage cabinet, and a scanning gun is provided on the cashier counter.

[0008] Furthermore, a cabinet door is hinged on the front side of the storage cabinet, and the interior of the storage cabinet consists of two parts: a cash box and a sundries area, and an opening is provided on the rear side of the sundries area.

[0009] Furthermore, the snack hanging area includes a plurality of placement frames 2 located at the rear side of the shelf 1, a plurality of identification blocks 2 are arranged in the placement frames 2, and different snack patterns are printed on the surfaces of the plurality of identification blocks 2 respectively, and a pattern corresponding to the surface of the identification block 2 is printed on the rear side of the shelf 1.

[0010] Furthermore, the food hanging area includes a plurality of placement frames 1 respectively arranged on the front and rear sides of the shelf 2, a plurality of identification blocks 1 are arranged in the placement frames 1, different food patterns are printed on the surfaces of the plurality of identification blocks 1, and patterns corresponding to the identification blocks 1 are printed on the front and rear sides of the shelf 2.

[0011] Furthermore, a placement frame three is provided at the top of the front side of the shelf one, an identification block three is provided inside the placement frame three, and a hook is provided below the placement frame three.

[0012] Furthermore, a second support plate is provided on the front side of the weighing platform.

[0013] The beneficial effects of the utility model are:

[0014] The setting of the device can allow children to place various identification blocks 1, 2 and 3 on corresponding shelf boards according to various patterns printed on the surfaces of shelf 1 and shelf 2 during the game. This step can train children's ability to recognize various commodities. At the same time, classifying the commodities can also train children's fine hand movements.

[0015] When children use the scanner to scan the goods, they can simulate the checkout process. At the same time, the locker is divided into two parts, the upper part of the locker is the cash box, and the lower part of the locker is the sundry area. It can be simulated that when there are unnecessary items at checkout, they can be placed in the sundry area to increase the realism of this game. BRIEF DESCRIPTION OF THE DRAWINGS

[0016] In order to more clearly illustrate the embodiments of the utility model or the technical solutions in the prior art, the drawings required for use in the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the utility model. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.

[0017] Figure 1 This is a left structural schematic diagram of a store supermarket toy of the utility model;

[0018] Figure 2 This is a schematic diagram of the right side structure of a store supermarket toy of the utility model;

[0019] Figure 3 This is a schematic diagram of the left side partial structure of a store supermarket toy of the utility model;

[0020] Figure 4 The utility model is a partial structural schematic diagram of the right side of a store supermarket toy.

[0021] In the figure, 1, shelf one; 2, shelf two; 3, support plate one; 4, placement frame one; 5, placement frame two; 6, placement frame three; 7, storage cabinet; 8, weighing table; 9, identification block one; 10, cash register; 11, scanner; 12, hook; 13, sundry area; 14, identification block two; 15, identification block three; 16, support plate two. DETAILED DESCRIPTION

[0022] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.

[0023] See also Figure 1 , Figure 2 , Figure 3 and Figure 4 The utility model provides a technical solution for a store supermarket toy, a store supermarket toy, comprising a shelf 1 and a shelf 2, the side of the shelf 1 being vertically fixed to the side of the shelf 2, a support plate 3 being provided on a side of the shelf 2 away from the shelf 1, a cashier area being provided on the front side of the shelf 1, a snack hanging area being provided on the rear side of the shelf 1, and food hanging areas being provided on both the front and rear sides of the shelf 2.

[0024] See also Figure 1 , Figure 2 , Figure 3 and Figure 4 The cashier area includes a weighing platform 8 located at the bottom of the front side of the shelf 1, a storage cabinet 7 is provided on the side of the weighing platform 8, a cashier table 10 is provided on the top of the storage cabinet 7, a scanning gun 11 is provided on the cashier table 10, a cabinet door is hinged on the front side of the storage cabinet 7, and the storage cabinet 7 consists of a cash box and a sundries area 13, and an opening is provided on the rear side of the sundries area 13.

[0025] See also Figure 1 , Figure 2 , Figure 3 and Figure 4 The snack hanging area includes a plurality of placement frames 5 located at the rear side of the shelf 1, and a plurality of identification blocks 14 are arranged in the placement frames 5. The surfaces of the plurality of identification blocks 14 are respectively printed with different snack patterns, and the rear side of the shelf 1 is printed with patterns corresponding to the surfaces of the identification blocks 14.

[0026] See also Figure 1 , Figure 2 , Figure 3and Figure 4 The food hanging area includes a plurality of placement frames 4 respectively arranged on the front and rear sides of the shelf 2, a plurality of identification blocks 9 are arranged in the placement frames 4, and different food patterns are printed on the surfaces of the plurality of identification blocks 9, and patterns corresponding to the identification blocks 9 are printed on the front and rear sides of the shelf 2.

[0027] See also Figure 1 , Figure 2 , Figure 3 and Figure 4 A placement frame 3 6 is provided at the top of the front side of the shelf 1, an identification block 3 15 is provided inside the placement frame 3 6, a hook 12 is provided below the placement frame 3 6, and a support plate 2 16 is provided at the front side of the weighing platform 8.

[0028] When in use, children can place various identification blocks 1 9, identification blocks 2 14 and identification blocks 3 15 on the corresponding shelf boards according to various patterns printed on the surface of shelf 1 1 and shelf 2 2. This step can train children's ability to recognize various commodities. At the same time, classifying commodities can also train children's fine hand movements.

[0029] When children use the scanner 11 to scan the goods, they can simulate the process of checking out the goods. At the same time, the interior of the locker 7 is divided into two parts, the upper part of the locker 7 is the cash box, and the lower part of the locker 7 is the sundry area 13. It can be simulated that when there are unnecessary items at checkout, they are placed in the sundry area 13, thereby improving the realism of this game.

[0030] Although this specification is described according to implementation modes, not every implementation mode includes only one independent technical solution. This description of the specification is only for the sake of clarity. Those skilled in the art should regard the specification as a whole. The technical solutions in each embodiment may also be appropriately combined to form other implementation modes that can be understood by those skilled in the art.

Claims

1. A store supermarket toy, characterized in that: The invention comprises a shelf 1 (1) and a shelf 2 (2), wherein the side of the shelf 1 (1) and the side of the shelf 2 (2) are vertically fixed together, a support plate 1 (3) is provided on a side of the shelf 2 (2) away from the shelf 1 (1), a cashier area is provided on the front side of the shelf 1 (1), a snack hanging area is provided on the rear side of the shelf 1 (1), and food hanging areas are provided on both the front and rear sides of the shelf 2 (2), the snack hanging area comprises a plurality of placement frames 2 (5) provided on the rear side of the shelf 1 (1), and a plurality of identification blocks are provided in the placement frames 2 (5) The second (14), the surfaces of several identification blocks (14) are respectively printed with different snack patterns, the rear side of the shelf (1) is printed with patterns corresponding to the surfaces of the identification blocks (14), the food hanging area comprises several placement frames (4) respectively arranged on the front and rear sides of the shelf (2), several identification blocks (9) are arranged in the placement frames (4), different food patterns are respectively printed on the surfaces of several identification blocks (9), and the front and rear sides of the shelf (2) are respectively printed with patterns corresponding to the identification blocks (9).

2. A store supermarket toy according to claim 1, characterized in that: The cashier area comprises a weighing platform (8) located at the bottom of the front side of the shelf (1), a storage cabinet (7) is provided on the side of the weighing platform (8), a cashier table (10) is provided on the top of the storage cabinet (7), and a scanning gun (11) is provided on the cashier table (10).

3. A store supermarket toy according to claim 2, characterized in that: The front side of the storage cabinet (7) is hinged with a cabinet door. The storage cabinet (7) is composed of two parts: a cash box and a sundry area (13). The rear side of the sundry area (13) is provided with an opening.

4. A store supermarket toy according to claim 3, characterized in that: A placement frame three (6) is provided on the front top of the shelf one (1), an identification block three (15) is provided inside the placement frame three (6), and a hook (12) is provided below the placement frame three (6).

5. A store supermarket toy according to claim 4, characterized in that: A second supporting plate (16) is provided on the front side of the weighing platform (8).