Game control equipment

Through the combination of Hall devices and magnets, the triggering stroke of the game control device is adjusted, which solves the problem that existing devices cannot be flexibly adjusted and improves the user's operating experience.

CN223055064UActive Publication Date: 2025-07-04SHENZHEN QANBA TECH DEV CO LTD
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Patent Information

Application Number
CN202422106684.5
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-08-29
Publication Date
2025-07-04
Estimated Expiration
2034-08-29

AI Technical Summary

Technical Problem

The buttons and joystick triggering trips of existing game control devices cannot be flexibly adjusted, resulting in poor user operation experience, especially in e-sports games that cannot meet the needs of different operators.

Method used

Using the combination of Hall device and magnet, the adjustment of the rocker and key trigger stroke is achieved by adjusting the magnetic relationship between the Hall device and the magnet, and the stroke adjustment signal output by the main control unit is used to control the induction distance and the disempowerment distance between the Hall device and the magnet.

Benefits of technology

It realizes flexible adjustment of buttons and rocker trigger strokes, improves the operating experience of different operators, and meets users' needs for quick response and different operating feel.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model provides a game control equipment, said game control equipment comprises a bearing device, a rocking bar and a plurality of buttons, the rocking bar is arranged on the bearing device, the rocking bar comprises a bar body, a base, a rocking bar main body and a first Hall device, the rocking bar main body and the first Hall device are adjacently arranged on the base, and the first Hall device is arranged on the base. The rod body is provided with an operation end far away from the base and a movable end close to the base, the movable end is movably arranged on the base, one end of the rocker body is connected with the movable end, the other end of the rocker body is connected with the first Hall device, and a first magnet inducting the first Hall device is arranged in the rocker body. According to the game control equipment, the rocker and the key are triggered based on the Hall device.
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Description

Technical Field

[0001] The utility model relates to the field of game peripherals, and particularly to a game control device. Background Art

[0002] In the current field of game peripherals, the trigger strokes of game buttons or joystick products are mostly single and fixed. The buttons that rely on driving to adjust the trigger stroke on the market are cumbersome to use, and the key stroke does not change with the change of the trigger stroke, which gives users no intuitive feeling. With the development of e-sports games, users have higher and higher requirements for game peripherals, that is, pressing a button or shaking a joystick should have a quick response, and users with different operating feelings have different requirements for the response speed. However, the current game buttons or joysticks cannot meet the needs of users with high requirements. Content of the Utility Model

[0003] The purpose of the utility model is to provide a game control device to solve the above problems.

[0004] The utility model realizes the above purpose through the following technical solutions:

[0005] In a first aspect of the utility model, a game control device is provided. The game control device includes a carrier device, a joystick and a plurality of buttons arranged on the carrier device. The joystick includes a rod body, a base, a joystick body and a first Hall device. The joystick body and the first Hall device are adjacently arranged and arranged on the base. The rod body has an operating end far from the base and a movable end close to the base. The movable end is movably arranged on the base. One end of the joystick body is connected to the movable end, and the other end of the joystick body is connected to the first Hall device. A first magnet that senses the first Hall device is arranged in the joystick body. The joystick body is configured to trigger the first magnet to move when the joystick is triggered, so that the Hall device outputs a trigger instruction. The button includes a housing, a button cap, a button body and a second Hall device. The housing has a distal opening and a proximal opening opposite to the distal opening. At least part of the button cap is arranged in the housing and protrudes from the proximal opening. At least part of the button body is arranged in the housing and protrudes from the distal opening. One end of the button body facing the proximal opening is connected to the button cap, and one end of the button body facing the distal opening is connected to the second Hall device. A second magnet that senses the second Hall device is arranged in the button body. The button body is configured to trigger the second magnet to move when the button cap is triggered, so that the second Hall device outputs a trigger instruction.

[0006] In this case, the trigger function of the game control device can be realized through the induction between the Hall device and the magnet, and the trigger strokes of the joystick and the button can be adjusted by adjusting the magnetic force relationship between the Hall device and the magnet. The game control device of the present utility model can improve the operation experience of different operators.

[0007] Preferably, the joystick body includes a first main body portion and a first moving portion disposed on one side of the first main body portion facing the movable end. The first magnet is disposed on the first moving portion, and the first moving portion is configured to move relative to the first main body portion when the rod body is triggered.

[0008] Preferably, the number of the joystick bodies and the first Hall devices is the same and is plural. The plural joystick bodies and the first Hall devices are disposed around the rod body on the base.

[0009] Preferably, a gasket is disposed between the movable end of the rod body and the first moving portion.

[0010] Preferably, the button body includes a second main body portion and a second moving portion disposed on one side of the second main body portion facing the proximal opening. The second magnet is disposed on the second moving portion, and the second moving portion is configured to move relative to the second main body portion when the button cap is triggered.

[0011] Preferably, the rod body includes a sphere disposed at the operating end and an abutting portion disposed at the movable end.

[0012] Preferably, the base includes a first portion and a second portion connected to the first portion. The Hall device and the main body portion are disposed in the accommodation space formed by the first portion and the second portion.

[0013] Preferably, the second portion is provided with a limiting hole for limiting the moving distance of the rod body.

[0014] Preferably, the first portion has an accommodation groove formed by a baffle disposed on the first portion. The accommodation groove is used for accommodating and fixing the Hall device and the joystick body.

[0015] Preferably, the first portion is provided with a common terminal, and the common terminal is a common input terminal or a common output terminal of the plural Hall devices.

[0016] The present utility model can control the induction distance and the de-induction distance between the Hall device and the magnet through the stroke adjustment signal output by the main control unit, and further can control the trigger stroke and the reset stroke of the joystick or the button, thereby improving the operation experience of the user. Description of the Drawings

[0017] To more clearly illustrate the technical solutions in the embodiments of the present invention or the prior art, the following will briefly introduce the drawings required for the description of the embodiments or the prior art. Obviously, the drawings in the following description are only some embodiments of the present invention. For those of ordinary skill in the art, without creative efforts, other drawings can also be obtained based on these drawings.

[0018] Figure 1 is a structural diagram of the game control device of the present invention.

[0019] Figure 2 is a three-dimensional structural diagram of the main body of the component and the Hall device of the present invention.

[0020] Figure 3 is an exploded view of an embodiment of the game control device of the present invention.

[0021] Figure 4A is a view of another embodiment of the game control device of the present invention Figure 1 exploded view.

[0022] Figure 4B is a view of another embodiment of the game control device of the present invention Figure 2 exploded view.

[0023] Figure 5 is a three-dimensional view of a perspective of the Hall device of the present invention.

[0024] The description of the reference numerals is as follows:

[0025] 3. Game control device; 9a. Joystick; 9b. Button; 10. Carrying device; 11. Operating part; 12. Supporting part; 13. Main body of the component; 14. Hall device. Detailed implementation manners

[0026] To make the purpose, technical solutions and advantages of the present invention clearer, the technical solutions of the present invention will be described in detail below. Obviously, the described embodiments are only some embodiments of the present invention, rather than all embodiments. Based on the embodiments of the present invention, all other implementation manners obtained by those of ordinary skill in the art without creative efforts fall within the scope of protection of the present invention.

[0027] Figure 1 is a structural diagram of an example of the game control device 3 of the present invention. Among them, Figure 1A schematic diagram showing that the game control device includes both a button 9b and a joystick 9a is shown. In some examples, the joystick 9a can be used to control the moving direction of a game character, such as controlling the game character to move in directions like forward, backward, left, and right. The button 9b can be used to control various move initiation actions of the game character.

[0028] Referring to Figure 1 , in some embodiments, the game control device 3 may include a carrier device 10, a joystick 9a disposed on the carrier device 10, and a plurality of buttons 9b.

[0029] In some embodiments, the game control device 3 can be a game device such as a game console or a game controller for carrying or arranging buttons and / or joysticks.

[0030] Hereinafter, the buttons 9b and the joystick 9a will be introduced by taking the game components as an example.

[0031] In some embodiments, an LED light may be provided at the position of the game component, and the game control device may include a light controller connected to the LED light. The light controller can be used to control the light color and / or light effect of the LED light. In some embodiments, the light effects may include breathing, lighting up when pressed, spectral cycling, constant lighting, and turning off, etc. In some embodiments, the light colors may include colors such as red, orange, yellow, green, cyan, blue, and purple.

[0032] Figure 2 is a three-dimensional structural diagram of the component main body and the Hall device of the present utility model. Figure 3 is an exploded view of an embodiment of the game component of the present utility model, Figure 3 The game component in Figure 4A is a view of another embodiment of the game component of the present utility model Figure 1 of the exploded view. Figure 4A is a view of another embodiment of the game component of the present utility model Figure 2 of the exploded view. Figure 4A and Figure 4B The game component in

[0033] Referring to Figures 2 to 4B , the present utility model also provides a game component with adjustable stroke (hereinafter sometimes simply referred to as the game component). The game component may include an operation part 11, a component main body 13, and a Hall device 14. A magnet that senses with the Hall device 14 may be provided inside the component main body 13. The component main body 13 may be configured to trigger the magnet to move when the operation part 11 is triggered, thereby causing the Hall device 14 to output a trigger instruction.

[0034] In this case, the game component of the present utility model can be triggered through the induction between the Hall device 14 and the magnet, and the trigger stroke can be adjusted by adjusting the magnetic force relationship between the Hall device 14 and the magnet. The game component with adjustable stroke of the present utility model can improve the operation experience of different operators.

[0035] In some embodiments, the game component may further include a support portion 12. The support portion 12 may be configured to at least partially accommodate and / or support the operation portion 11 and / or the component main body.

[0036] In some embodiments, when the game component is a button, the operation portion 11 may be a button cap 11; the support portion 12 may be a housing 12. The housing 12 may be used to accommodate and / or support the operation portion 11 and the component main body 13. The component main body 13 may be a button main body 13.

[0037] In some embodiments, the button main body 13 includes a second main portion and a second moving portion provided on a side of the second main portion facing the proximal opening. The second magnet is provided on the second moving portion, and the second moving portion is configured to move relative to the second main portion when the button cap is triggered.

[0038] In some embodiments, when the game component is a joystick, the operation portion 11 may be a rod body 11; the support portion 12 may be a base 12. The base 12 may be used to accommodate and / or support the operation portion 11 and the component main body 13. The component main body 13 may be a joystick main body 13.

[0039] In some examples, referring to Figure 3 , the button 9b includes a housing 12, a button cap 11, a button main body 13, and a second Hall device 14. The housing 12 has a distal opening and a proximal opening disposed opposite to the distal opening. At least a part of the button cap 11 is disposed within the housing 12 and protrudes from the proximal opening. At least a part of the button main body 13 is disposed within the housing 11 and protrudes from the distal opening. One end of the button main body 13 facing the proximal opening is connected to the button cap 11, and one end of the button main body 13 facing the distal opening is connected to the second Hall device 14. A second magnet that senses with the second Hall device 14 is disposed within the button main body 13.

[0040] In some examples, referring to Figure 4A and Figure 4B , the joystick 9a includes a rod body 11, a base 12, a joystick main body 13, and a first Hall device 14. The joystick main body 13 and the first Hall device 14 are disposed adjacent to each other and are disposed on the base 12. The rod body 11 has an operation end away from the base 12 and a movable end close to the base. The movable end is movably disposed on the base 11. One end of the joystick main body 13 is connected to the movable end, and the other end of the joystick main body 13 is connected to the first Hall device 14. A first magnet that senses with the first Hall device 14 is disposed within the joystick main body 13.

[0041] In some embodiments, the rod body 11 may include a sphere 111 disposed at the operating end and an abutting portion 112 disposed at the movable end. The sphere 11 can be used by the operator to increase the operating area to facilitate the user's gripping and operation. The abutting portion 112 can be used to abut against the moving portion 130.

[0042] In some embodiments, the rod body 11 may include a main rod 113, and the abutting portion 112 may be sleeved on the main rod 113.

[0043] In some embodiments, the base 12 may include a first portion 121 and a second portion 122 connecting the first portion 121. The Hall device 14 and the main body portion may be disposed in the accommodation space formed by the first portion 121 and the second portion 122.

[0044] In some examples, the first portion 121 may have a receiving groove. The receiving groove may be formed by a baffle disposed on the first portion 121. The receiving groove can be used to accommodate and fix the Hall device 14 and the rocker main body 13.

[0045] In some embodiments, the connection manner between the first portion 121 and the second portion 122 may be screw connection (using screws to connect) or snap connection, etc.

[0046] In some embodiments, the second portion 122 may be provided with a limiting hole 123. The limiting hole 123 can limit the moving or swaying distance of the rod body 11.

[0047] In some embodiments, the first portion 121 may be provided with a common terminal 15. The common terminal 15 is a common input terminal or a common output terminal of a plurality of Hall devices 14.

[0048] In some embodiments, the common terminal 15 may be a common terminal of four Hall devices 14, that is, a common output terminal or a common input terminal.

[0049] In some other examples, the common terminal 15 may not be provided, and each Hall device may be independently input or output. For example, each Hall device can be connected to the input and output terminals of the game control device 3 through electrical connection wires.

[0050] In some embodiments, the rocker main body 13 includes a first main body portion and a first moving portion disposed on one side of the first main body portion facing the movable end. The first magnet is disposed on the first moving portion, and the first moving portion is configured to move relative to the first main body portion when the rod body is triggered.

[0051] In some embodiments, the number of the rocker main bodies 13 and the first Hall device may be the same and be multiple, and the multiple rocker main bodies 13 and the first Hall device are arranged around the rod body on the base. In some embodiments, the number of the rocker main body and the first Hall device may be four respectively and may be arranged at the positions in the front, back, left and right directions of the abutting portion 112.

[0052] In some embodiments, a gasket is arranged between the movable end of the rod body 11 and the first moving portion. The gasket can make the movable end of the rod body 11 trigger the first moving portion more reliably.

[0053] Referring to FIG. 4, in some embodiments, the Hall device 14 may include a substrate 141 and a Hall chip 142 arranged on the substrate 141.

[0054] In some embodiments, a richer function may be to change the travel of the key trigger by changing the magnitude of the magnetic force signal induced by the Hall chip 142 and the magnet. This travel may be the distance that the moving portion moves downward.

[0055] In some embodiments, the member main body 13 may include a main body portion and the moving portion arranged on one side of the main body portion facing the proximal opening. In some embodiments, the magnet may be arranged on the moving portion.

[0056] In some embodiments, the key cap 11 may be detachably connected to the housing 12.

[0057] In some embodiments, the key cap 11 may have a second card slot, and the moving portion has a protrusion that is snap-fitted with the second card slot.

[0058] The rod body 11 may be directly in contact with the moving portion.

[0059] In some embodiments, the main body portion may be provided with a first limiting groove and a second limiting groove arranged in the first limiting groove. The moving portion may be provided with a first moving arm and a second moving arm arranged on the first moving arm. The second limiting groove may limit the movement of the second moving arm, and the first limiting groove may limit the movement of the first moving arm.

[0060] In some embodiments, the main body portion includes a first member and a second member snap-fitted with the first member. The first limiting groove may be arranged on the first member, and the second limiting groove may be arranged on the second member.

[0061] In some embodiments, the second member may be provided with a limiting arm, and the limiting arm may form the second limiting groove.

[0062] In some embodiments, the moving part may be provided with a groove, and the main body part may be provided with a through hole. The through hole may be aligned with the groove. A magnet may be disposed in the groove. In this case, the provision of the through hole can facilitate the magnetic induction between the magnet and the Hall device.

[0063] In some embodiments, the connection mode between the component main body 13 and the Hall device 14 may be screw connection, snap connection or bonding.

[0064] In some embodiments, the main body part may be provided with a reset member for resetting the moving part after movement.

[0065] The stroke adjustment signal output by the main control unit of the present utility model can control the induction distance and the de-induction distance between the Hall device and the magnet, and further can control the trigger stroke and the reset stroke, thereby improving the user's operation experience.

[0066] The above is only the specific implementation manner of the present utility model, but the protection scope of the present utility model is not limited thereto. Any person skilled in the art within the technical scope disclosed by the present utility model can easily think of changes or substitutions, which should all be covered within the protection scope of the present utility model. Therefore, the protection scope of the present utility model should be subject to the protection scope of the claims.

Claims

1. A game control device, the game control device comprising a carrying device, a joystick and a plurality of buttons arranged on the carrying device, characterized in that, The rocker includes a rod body, a base, a rocker main body, and a first Hall device. The rocker main body and the first Hall device are adjacent to each other and are disposed on the base. The rod body has an operating end away from the base and a movable end close to the base. The movable end is movably disposed on the base. One end of the rocker main body is connected to the movable end, and the other end of the rocker main body is connected to the first Hall device. A first magnet that interacts with the first Hall device is disposed inside the rocker main body; The button includes a housing, a button cap, a button main body, and a second Hall device. The housing has a distal opening and a proximal opening disposed opposite to the distal opening. At least a part of the button cap is disposed inside the housing and protrudes from the proximal opening. At least a part of the button main body is disposed inside the housing and protrudes from the distal opening. One end of the button main body facing the proximal opening is connected to the button cap, and one end of the button main body facing the distal opening is connected to the second Hall device. A second magnet that interacts with the second Hall device is disposed inside the button main body.

2. The game control device according to claim 1, wherein The rocker main body includes a first main body portion and a first moving portion disposed on a side of the first main body portion facing the movable end. The first magnet is disposed on the first moving portion. The first moving portion is configured to move relative to the first main body portion when the rod body is triggered.

3. The game control device according to claim 1, characterized in that, The number of the rocker main bodies and the first Hall devices is the same and is multiple. The multiple rocker main bodies and the first Hall devices are disposed around the rod body on the base.

4. The game control device according to claim 2, wherein A gasket is disposed between the movable end of the rod body and the first moving portion.

5. The game control device according to claim 1, characterized in that The button main body includes a second main body portion and a second moving portion disposed on a side of the second main body portion facing the proximal opening. The second magnet is disposed on the second moving portion. The second moving portion is configured to move relative to the second main body portion when the button cap is triggered.

6. The game control device according to claim 1, characterized in that The rod body includes a sphere disposed at the operating end and an abutting portion disposed at the movable end.

7. The game control device according to claim 1, wherein The base includes a first portion and a second portion connecting the first portion. The Hall device and the main body portion are disposed in a receiving space formed by the first portion and the second portion.

8. The game control device according to claim 7, characterized in that, The second portion is provided with a limiting hole for limiting the moving distance of the rod body.

9. The game control device according to claim 7, characterized in that, The first portion has a receiving groove formed by a baffle disposed on the first portion. The receiving groove is used for receiving and fixing the Hall device and the rocker main body.

10. The game control device according to claim 7, wherein The first portion is provided with a common terminal, which is a common input terminal or a common output terminal for multiple Hall devices.