Game rocker with adjustable hand feeling damping

By introducing a combination of adjustment bolts and return springs into the game remote rod, the problem of unadjustment of traditional remote rods is solved, and flexible damping adjustment and timely return of remote movement are achieved, improving the feel adaptability.

CN223069049UActive Publication Date: 2025-07-08DONGGUAN LANGMING INTELLIGENT TECH CO LTD
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Patent Information

Application Number
CN202421999608.5
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-08-16
Publication Date
2025-07-08
Estimated Expiration
2034-08-16

AI Technical Summary

Technical Problem

The remote pole of traditional gaming is not adjustable, resulting in inconsistent feel of different game needs and players, reducing the feel of use.

Method used

A gaming remote rod with adjustable damping feel is designed. Through the combination of adjustment bolts and return springs, the damping is flexible and the timely return of remote movement is achieved, thereby enhancing the feel adaptability.

Benefits of technology

The damping adjustable of the game remote rod is realized, which improves the flexibility of remote movement and the return effect, and improves the adaptability of the use feel.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223069049U_ABST
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Abstract

The utility model discloses a game rocker with adjustable hand feeling damping, which relates to the technical field of game rockers and comprises a game handle, an up-and-down remote head and a left-and-right remote head are respectively connected above the game handle in a remote mode, rocker rods are fixedly connected on the lower surfaces of the up-and-down remote head and the left-and-right remote head, and two remote holes are formed in the upper surface of the game handle in a penetrating mode. The inner walls of the two movable cavities are symmetrically and fixedly connected with a set of damping bases, a remote control head is connected between the damping bases in a remote control mode, the damping bases penetrate through the remote control head to be connected with a remote control shaft, the surface of one side of the remote control head is fixedly connected with a remote plate, and the lower surface of the gamepad penetrates into the interior to be in threaded connection with two adjusting bolts correspondingly. An upper limiting plate is fixedly connected to the top end of the adjusting bolt, a reset spring is welded between the remote plate and the inner bottom wall of the movable cavity, the remote plate is arranged outside the adjusting bolt in a remote sleeving mode, an adjusting plug is inserted into the surface of the top end of the gamepad in a magnetic attraction mode, and the use hand feeling effect of improving hand feeling damping is achieved.
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Description

Technical Field

[0001] The utility model relates to the technical field of game joysticks, and specifically relates to a game joystick with adjustable hand feeling damping. Background Technique

[0002] A gamepad is a component of an electronic game console. Players can control game characters by manipulating the game joystick and buttons.

[0003] Currently, since the traditional game joystick is installed in a non-adjustable manner, players need to adapt to its movement and damping feeling. Also, due to different game requirements and different hand feelings required by players, the traditional game joystick has limitations in use for players' hand feelings, thus reducing the use hand feeling of the game joystick. Content of the Utility Model

[0004] The purpose of the utility model is to provide a game joystick with adjustable hand feeling damping, and solve the technical problems raised in the above background technique.

[0005] To achieve the above purpose, the utility model provides the following technical solution: A game joystick with adjustable hand feeling damping, including a gamepad. Above the gamepad, an up-and-down joystick head and a left-and-right joystick head are respectively movably connected. On the lower surfaces of the up-and-down joystick head and the left-and-right joystick head, joysticks are fixedly connected. Two joystick holes are penetrated and opened on the upper surface of the gamepad, and the joysticks move inside the joystick holes. Two activity cavities are opened inside the gamepad. On the inner walls of the two activity cavities, a group of damping seats are symmetrically fixedly connected, and the two groups of damping seats are distributed according to the movement directions of the up-and-down joystick head and the left-and-right joystick head. A moving head is movably connected between the damping seats, and the moving head is fixedly connected to the lower surface of the joystick. The damping seat penetrates through the moving head and is connected with a moving shaft. On one side surface of the moving head, a moving plate is fixedly connected. Two adjusting bolts are respectively threadedly connected through the lower surface of the gamepad to the inside. The top ends of the adjusting bolts are fixedly connected with upper limit plates. A reset spring is welded between the moving plate and the inner bottom wall of the activity cavity. The moving plate movably sleeves outside the adjusting bolts. A notch is opened on the lower end surface of the adjusting bolt. An adjusting plug is magnetically inserted into the inside of the top surface of the gamepad.

[0006] Optionally, a display screen and several game buttons are respectively fixedly installed and connected on the upper surface of the gamepad.

[0007] Optionally, the elastic operation space between the upper limit plate and the reset spring is the adjustment space for hand feeling damping.

[0008] Optionally, a concave arc surface is recessed inward on the circumferential surface of the up-and-down joystick head and the left-and-right joystick head.

[0009] Optionally, an enlarged hole is provided around the lower surface of the game handle at the position of the adjusting bolt.

[0010] Optionally, a magnetic attraction jack is formed inwardly on the surface of the game handle, the adjusting plug is magnetically inserted into the magnetic attraction jack, one end of the adjusting plug is fixedly connected to a plug, and a notch is formed on the upper surface of the plug.

[0011] Compared with the prior art, the beneficial effects of the present utility model are as follows:

[0012] By adjusting the notch of the adjusting bolt, the player can insert the adjusting plug into the notch according to the required remote movement damping feeling, and perform corresponding thread adjustment on the adjusting bolts of the up-and-down remote head or the left-and-right remote head. The adjusting bolt rotates in a thread inside the game handle, thereby driving the adjusting bolt sleeved inside the remote plate to move up and down. The upper limit plate limits the upper limit of the remote movement of the remote plate, and the return spring provides an elastic return effect for the remote movement of the remote rod. In this way, both the flexibility of the adjustable damping of the game remote rod is ensured, and the purpose of timely return after remote movement is ensured, thereby improving the excellent adaptability of the adjustable hand feeling damping of the game remote rod. BRIEF DESCRIPTION OF THE DRAWINGS

[0013] Figure 1 is the front view of the structure of the present utility model;

[0014] Figure 2 is for the present utility model Figure 1 the enlarged schematic view of the structure at A in;

[0015] Figure 3 is the sectional view of part of the structure of the present utility model;

[0016] Figure 4 is the front sectional view of the structure of the present utility model;

[0017] Figure 5 is for the present utility model Figure 4 the enlarged schematic view of the structure at A1 in.

[0018] In the figure: 1-game handle, 2-display screen, 3-game button, 4-up-and-down remote head, 5-left-and-right remote head, 6-recessed arc surface, 7-movable cavity, 8-remote rod, 9-remote hole, 10-remote movement head, 11-damping seat, 12-remote movement shaft, 13-remote plate, 15-adjusting bolt, 16-upper limit plate, 17-return spring, 18-notch, 19-enlarged hole, 20-magnetic attraction jack, 21-adjusting plug, 22-plug, 23-notch. DETAILED DESCRIPTION OF THE EMBODIMENTS

[0019] The following will clearly and completely describe the technical solutions in the embodiments of the present utility model in conjunction with the accompanying drawings in the embodiments of the present utility model. Obviously, the described embodiments are only a part of the embodiments of the present utility model, rather than all the embodiments. All other embodiments obtained by those of ordinary skill in the art based on the embodiments of the present utility model without creative efforts shall fall within the protection scope of the present utility model.

[0020] Embodiment 1. Please refer to Figures 1 to 5 , the present utility model provides a game joystick with adjustable tactile damping, including a game handle 1. An up-and-down joystick head 4 and a left-and-right joystick head 5 are respectively movably connected above the game handle 1. A display screen 2 and several game buttons 3 are respectively fixedly installed and connected to the upper surface of the game handle 1. Joystick rods 8 are fixedly connected to the lower surfaces of the up-and-down joystick head 4 and the left-and-right joystick head 5. Two joystick holes 9 are penetrated and opened on the upper surface of the game handle 1, and the joystick rods 8 are movably located inside the joystick holes 9. Two movable cavities 7 are opened inside the game handle 1. A group of damping seats 11 are symmetrically fixedly connected to the inner walls of the two movable cavities 7, and the two groups of damping seats 11 are distributed according to the moving directions of the up-and-down joystick head 4 and the left-and-right joystick head 5. A movable head 10 is movably connected between the damping seats 11. The movable head 10 is fixedly connected to the lower surface of the joystick rod 8. A movable shaft 12 is connected through the movable head 10 by the damping seat 11. A joystick plate 13 is fixedly connected to one side surface of the movable head 10. Two adjusting bolts 15 are respectively threadedly connected through the lower surface of the game handle 1 to the inside. The top ends of the adjusting bolts 15 are fixedly connected with upper limiting plates 16. A return spring 17 is welded between the joystick plate 13 and the inner bottom wall of the movable cavity 7. The elastic operation space between the upper limiting plate 16 and the return spring 17 is the adjustment space for the tactile damping. The joystick plate 13 is movably sleeved outside the adjusting bolt 15. A notch 18 is opened on the lower end surface of the adjusting bolt 15. An adjusting plug 21 is magnetically inserted into the inside of the top surface of the game handle 1.

[0021] More specifically, in this embodiment, the player can insert the adjusting plug 21 into the notch 18 according to the required tactile damping feeling of the joystick, and perform corresponding thread adjustment on the adjusting bolts 15 of the up-and-down joystick head 4 or the left-and-right joystick head 5. The adjusting bolts 15 rotate in threads inside the game handle 1, thereby driving the adjusting bolts 15 sleeved inside the joystick plate 13 to move up and down. The upper limiting plate 16 limits the upward movement of the joystick plate 13, and the return spring 17 provides an elastic return effect for the movement of the joystick rod 8. In this way, both the flexibility of the adjustable damping of the game joystick rod 8 and the purpose of timely return after movement are ensured, and further, the excellent tactile feeling brought by the adjustable tactile damping of the game joystick rod 8 is improved.

[0022] The display screen 2 shows the game state. The player operates through the game buttons 3. When the up and down joystick 4 or the left and right joystick 5 is tilted, the up and down joystick 4 or the left and right joystick 5 drives the joystick 8 to move inside the joystick hole 9. The joystick 8 drives the moving head 10, and between the damping seat 11 under the rotation of the moving shaft 12, the moving head 10 drives the moving plate 13 to move between the upper limit plate 16 and the return spring 17.

[0023] Furthermore, a concave arc surface 6 is recessed on the circumferential surface of the up and down joystick 4 and the left and right joystick 5.

[0024] It should be noted that the concave arc surface 6 is more suitable for the player to operate and move the up and down joystick 4 or the left and right joystick 5 from the side, and the arc surface will not scratch the player's hand, providing a good manual remote sensing for the player.

[0025] Furthermore, a reamed hole 19 is opened on the circumferential surface of the lower surface of the game handle 1 at the position of the adjusting bolt 15.

[0026] Specifically, the reamed hole 19 provides more observation and adjustment space for the player's adjustment.

[0027] Embodiment 2, on the basis of the above embodiment:

[0028] Further, a magnetic suction jack 20 is recessed on the surface of the game handle 1, and the adjusting plug 21 is magnetically inserted into the magnetic suction jack 20. One end of the adjusting plug 21 is fixedly connected to a plug 22, and a notch 23 is opened on the upper surface of the plug 22.

[0029] More specifically, in this embodiment, the notch 23 of the plug 22 is more convenient for the player to pull out the adjusting plug 21 from the inner wall of the magnetic suction jack 20.

[0030] Although the embodiments of the present invention have been shown and described, for those of ordinary skill in the art, it can be understood that various changes, modifications, substitutions and variations can be made to these embodiments without departing from the principles and spirits of the present invention. The scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. A game joystick with adjustable tactile damping, comprising a game handle (1) and a joystick (8), characterized in that: There are two active cavities (7) formed inside the game handle (1). A group of damping seats (11) are symmetrically fixedly connected to the inner walls of the two active cavities (7). A remote head (10) is remotely connected between the damping seats (11). The remote head (10) is fixedly connected to the lower surface of the joystick (8). The damping seat (11) penetrates through the remote head (10) and is connected to a remote shaft (12). A remote plate (13) is fixedly connected to one side surface of the remote head (10). Two adjusting bolts (15) are respectively threadedly connected through the lower surface of the game handle (1) to the inside. The top ends of the adjusting bolts (15) are fixedly connected to upper limiting plates (16). A return spring (17) is welded between the remote plate (13) and the inner bottom wall of the active cavity (7). The remote plate (13) is remotely sleeved outside the adjusting bolt (15). A notch (18) is formed on the lower end surface of the adjusting bolt (15).

2. The game joystick with adjustable tactile damping according to claim 1, wherein: A vertical remote head (4) and a horizontal remote head (5) are respectively remotely connected above the game handle (1). The lower surfaces of the vertical remote head (4) and the horizontal remote head (5) are both fixedly connected to the joystick (8). Two remote holes (9) are formed through the upper surface of the game handle (1), and the joystick (8) is remotely movable inside the remote holes (9). The two groups of damping seats (11) are distributed according to the movement directions of the vertical remote head (4) and the horizontal remote head (5).

3. The game joystick with adjustable tactile damping according to claim 2, characterized in that: An adjusting plug (21) is magnetically inserted inside the top surface of the game handle (1).

4. A game joystick with adjustable tactile damping according to claim 2, characterized in that: A display screen (2) and several game buttons (3) are respectively fixedly installed and connected to the upper surface of the game handle (1).

5. The game joystick with adjustable tactile damping according to claim 2, wherein: The elastic operation space between the upper limiting plate (16) and the return spring (17) is the adjustment space for the hand feeling damping.

6. The gaming joystick with adjustable tactile damping according to claim 2, characterized in that: A concave arc surface (6) is recessed inwardly on the peripheral surface of the vertical remote head (4) and the horizontal remote head (5).

7. A game joystick with adjustable tactile damping according to claim 1, wherein: An enlarged hole (19) is formed around the lower surface of the game handle (1) at the position of the adjusting bolt (15).

8. The gaming joystick with adjustable tactile damping according to claim 3, characterized in that: A magnetic insertion hole (20) is formed by inwardly opening on the surface of the game handle (1). The adjusting plug (21) is magnetically inserted inside the magnetic insertion hole (20). One end of the adjusting plug (21) is fixedly connected to a plug-pulling head (22). A notch (23) is formed on the upper surface of the plug-pulling head (22).