Rescue injury condition simulation person for simulating war wounds
By setting up a liquid storage tank and a water pump system in the simulator, a simulated bleeding effect of a broken arm is achieved, which solves the problem of the existing simulator lack of realistic bleeding and improves the authenticity and experience of simulation training.
Patent Information
- Application Number
- CN202422759176.7
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-13
- Publication Date
- 2025-09-16
- Estimated Expiration
- 2034-11-13
AI Technical Summary
Existing simulators for simulating combat trauma only simulate the appearance of injured people, but lack realistic effects of broken arms and bleeding, which cannot provide rescuers with a personal experience and affect the simulation effect.
A rescue simulator that simulates combat trauma is designed. A liquid storage tank, a water pump, and an infusion tube are set up inside the simulator. The water pump is used to pump red liquid in the liquid storage tank into the infusion tube, simulating blood flow. The red liquid flows out from the broken arm, achieving a realistic bleeding effect.
It improves the realism of simulated combat trauma rescue injuries, enables rescue personnel to have a more practical experience in a safe environment, and enhances the authenticity of simulation training.
Smart Images

Figure CN223347438U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of simulated humans, in particular to a simulated human being for emergency treatment of injuries caused by combat. Background Art
[0002] The simulated combat trauma rescue injury simulator is designed to provide a highly simulated battlefield environment and combat injury conditions for first aid skills training for the military, medical institutions and rescue organizations. By simulating the real battlefield environment and trauma conditions, trainees can perform first aid operations in a safe environment and improve their actual combat response capabilities.
[0003] China Authorization Announcement No. CN210955767U discloses a field rescue simulator, including a simulator, wherein the simulator is provided with a chest inside, upper arms are fixedly provided on both sides of the chest, elbow joints are fixedly provided at one end of the upper arms away from the chest, the upper arms are fixedly connected to the forearms through the elbow joints, an abdomen is fixedly provided below the chest, two sets of thighs are fixedly provided on the side of the abdomen away from the chest, and a knee joint is fixedly provided on the side of the thigh away from the abdomen; through the provided upper arms, elbow joints, thighs and knee joints, a real person can be simulated to achieve the effect of allowing students to learn field rescue, and through the provided tanks, pressure sensitive elements, signal processing elements and information transmission elements, the correctness of the positioning can be recognized by the student through signal feedback, without the need for a teacher to check, thereby improving the ability of independent learning.
[0004] The existing rescue simulators for simulating combat trauma can only simulate the appearance, lacking a more realistic bleeding effect of a broken arm, and cannot provide rescue personnel with a more personal experience, which affects the simulation effect. Therefore, we propose a rescue simulator for simulating combat trauma. Utility Model Content
[0005] The purpose of the present utility model is to provide a rescue injury simulator for simulating combat trauma, so as to solve the problem in the above-mentioned background technology that the existing rescue injury simulators for simulating combat trauma can only simulate the appearance, lack a more realistic broken arm and bleeding effect, cannot give rescue personnel a more personal experience, and affect the simulation effect.
[0006] To achieve the above-mentioned objectives, the present invention provides the following technical solutions: a simulated human body for rescuing wounded people simulating combat trauma, comprising a simulated human body, a mounting cavity being opened on the chest of the simulated human body, a cavity cover being mounted above the mounting cavity, bolts being mounted at the four corners of the cavity cover, a control switch being mounted on the right side of the cavity cover, a battery being mounted inside the mounting cavity, a liquid storage tank being mounted below the battery, a water pump being mounted on the right side of the liquid storage tank, a broken arm being provided on the right side of the simulated human body, a return liquid pipe and a fourth infusion pipe being passed through the inside of the broken arm, a fifth infusion pipe being passed through the inside of the head of the simulated human body, a first infusion pipe being passed through the inside of the left arm of the simulated human body, a second infusion pipe being passed through the inside of the left leg of the simulated human body, and a third infusion pipe being passed through the inside of the right leg of the simulated human body.
[0007] Preferably, the battery is electrically connected to the control switch, and the water pump is electrically connected to the control switch.
[0008] Preferably, the input end of the water pump is connected to the liquid storage tank, one end of the fourth liquid infusion pipe is connected to the output end of the water pump, and one end of the liquid return pipe is connected to the liquid storage tank.
[0009] Preferably, the cavity cover is detachably connected to the simulated human body by bolts, and the shape and size of the cavity cover are larger than the shape and size of the installation cavity.
[0010] Preferably, one end of the fifth infusion tube is connected to the output end of the water pump, and the other end of the fifth infusion tube is connected to the liquid storage tank, and one end of the first infusion tube is connected to the output end of the water pump, and the other end of the first infusion tube is connected to the liquid storage tank.
[0011] Preferably, one end of the second infusion tube is connected to the output end of the water pump, and the other end of the second infusion tube is connected to the liquid storage tank, and one end of the third infusion tube is connected to the output end of the water pump, and the other end of the third infusion tube is connected to the liquid storage tank.
[0012] Compared with the existing technology, the utility model provides a rescue injury simulator for simulating combat trauma, which has the following beneficial effects: the rescue injury simulator for simulating combat trauma is equipped with a water pump to pump the red liquid inside the liquid storage tank into each infusion tube for circulation to simulate blood flow, and one end of the fourth infusion tube is exposed to the outside, and the red liquid will flow out, simulating bleeding from a broken arm, making the simulated injury of the simulator body more realistic. BRIEF DESCRIPTION OF THE DRAWINGS
[0013] Figure 1 This is a schematic diagram of the overall structure of the utility model;
[0014] Figure 2 This is a schematic diagram of the cross-sectional structure of the utility model;
[0015] Figure 3 For this utility model Figure 2 Enlarged structural diagram at point A in the middle.
[0016] In the figure: 1. Simulator body; 2. Cavity cover; 3. Bolt; 4. Broken arm; 5. Control switch; 6. First infusion tube; 7. Second infusion tube; 8. Third infusion tube; 9. Return tube; 10. Fourth infusion tube; 11. Fifth infusion tube; 12. Installation cavity; 13. Battery; 14. Liquid storage tank; 15. Water pump. DETAILED DESCRIPTION
[0017] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the embodiments described are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative efforts are within the scope of protection of the present invention.
[0018] See also Figure 1-3A simulated combat trauma rescue simulator includes a simulator body 1, a mounting cavity 12 is provided on the chest of the simulator body 1, a cavity cover 2 is installed above the mounting cavity 12, and bolts 3 are installed at the four corners of the cavity cover 2; the cavity cover 2 is detachably connected to the simulator body 1 through the bolts 3, and the shape and size of the cavity cover 2 are larger than the shape and size of the mounting cavity 12, a control switch 5 is installed on the right side of the cavity cover 2, a battery 13 is installed inside the mounting cavity 12, and a liquid storage tank 14 is installed below the battery 13 to store liquid. A water pump 15 is installed on the right side of the liquid tank 14; the battery 13 is electrically connected to the control switch 5, and the water pump 15 is electrically connected to the control switch 5. A broken arm 4 is provided on the right side of the simulated human body 1, and a return liquid pipe 9 and a fourth infusion pipe 10 are passed through the interior of the broken arm 4; the input end of the water pump 15 is connected to the liquid storage tank 14, and one end of the fourth infusion pipe 10 is connected to the output end of the water pump 15, and one end of the return liquid pipe 9 is connected to the liquid storage tank 14; by setting the water pump 15, the red liquid inside the liquid storage tank 14 is The liquid is pumped into each infusion tube for circulating simulation of blood flow, and one end of the fourth infusion tube 10 is exposed to the outside, and red liquid will flow out, simulating bleeding from a broken arm, making the injury simulated by the simulated human body 1 more realistic. A fifth infusion tube 11 is passed through the head of the simulated human body 1, and a first infusion tube 6 is passed through the left arm of the simulated human body 1; one end of the fifth infusion tube 11 is connected to the output end of the water pump 15, and the other end of the fifth infusion tube 11 is connected to the liquid storage tank 14. The first infusion tube 6 is connected to the liquid storage tank 14. One end of the first infusion tube 6 is connected to the output end of the water pump 15, and the other end of the first infusion tube 6 is connected to the liquid storage tank 14. A second infusion tube 7 is passed through the left leg of the simulated human body 1, and a third infusion tube 8 is passed through the right leg of the simulated human body 1; one end of the second infusion tube 7 is connected to the output end of the water pump 15, and the other end of the second infusion tube 7 is connected to the liquid storage tank 14. One end of the third infusion tube 8 is connected to the output end of the water pump 15, and the other end of the third infusion tube 8 is connected to the liquid storage tank 14.
[0019] Working principle: When using the rescue simulator for simulating combat trauma, first turn on the control switch 5 so that the battery 13 powers the water pump 15. The water pump 15 pumps the red liquid in the liquid storage tank 14 into the first infusion tube 6, the second infusion tube 7, the third infusion tube 8, the fourth infusion tube 10 and the fifth infusion tube 11. After flowing through the first infusion tube 6, the second infusion tube 7, the third infusion tube 8 and the fifth infusion tube 11, the liquid flows back to the inside of the liquid storage tank 14. At the same time, the red liquid in the fourth infusion tube 10 flows out directly, simulating the bleeding of the broken arm 4. Finally, the bolt 3 can be turned to open the cavity cover 2 to replenish liquid into the liquid storage tank 14. This is the working principle of the rescue simulator for simulating combat trauma.
[0020] Although the embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and variations may be made to these embodiments without departing from the principles and spirit of the present invention, and the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A simulated wound rescue simulator for simulating combat trauma, characterized in that: include: A simulated human body (1) is provided with an installation cavity (12) on the chest of the simulated human body (1), a cavity cover (2) is installed above the installation cavity (12), bolts (3) are installed at the four corners of the cavity cover (2), a control switch (5) is installed on the right side of the cavity cover (2), a battery (13) is installed inside the installation cavity (12), a liquid storage tank (14) is installed below the battery (13), and a water pump (15) is installed on the right side of the liquid storage tank (14) The right side of the simulated human body (1) is provided with a broken arm (4), the interior of the broken arm (4) is provided with a return liquid tube (9) and a fourth infusion tube (10), the interior of the head of the simulated human body (1) is provided with a fifth infusion tube (11), the interior of the left arm of the simulated human body (1) is provided with a first infusion tube (6), the interior of the left leg of the simulated human body (1) is provided with a second infusion tube (7), and the interior of the right leg of the simulated human body (1) is provided with a third infusion tube (8).
2. The humanoid simulator for simulating combat trauma according to claim 1, characterized in that: The battery (13) is electrically connected to the control switch (5), and the water pump (15) is electrically connected to the control switch (5).
3. The humanoid simulator for simulating combat trauma according to claim 1, characterized in that: The input end of the water pump (15) is connected to the liquid storage tank (14), one end of the fourth liquid delivery pipe (10) is connected to the output end of the water pump (15), and one end of the liquid return pipe (9) is connected to the liquid storage tank (14).
4. The humanoid simulator for simulating combat trauma according to claim 1, characterized in that: The cavity cover (2) is detachably connected to the simulated human body (1) via bolts (3), and the shape and size of the cavity cover (2) are larger than the shape and size of the installation cavity (12).
5. The humanoid simulator for simulating combat trauma according to claim 1, characterized in that: One end of the fifth infusion tube (11) is connected to the output end of the water pump (15), and the other end of the fifth infusion tube (11) is connected to the liquid storage tank (14); one end of the first infusion tube (6) is connected to the output end of the water pump (15), and the other end of the first infusion tube (6) is connected to the liquid storage tank (14).
6. The humanoid simulator for simulating combat trauma according to claim 1, characterized in that: One end of the second liquid infusion tube (7) is connected to the output end of the water pump (15), and the other end of the second liquid infusion tube (7) is connected to the liquid storage tank (14); one end of the third liquid infusion tube (8) is connected to the output end of the water pump (15), and the other end of the third liquid infusion tube (8) is connected to the liquid storage tank (14).
Citation Information
Patent Citations
Field rescue dummy
CN210955767U