Game cartridge device
By combining a game cartridge device with mechanical structure and Wi-Fi technology, the problem of monotonous museum exhibition content is solved, achieving a low-cost, highly interactive, and personalized visiting experience, simplifying equipment maintenance, and supporting museum management.
Patent Information
- Application Number
- CN202422535449.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-10-21
- Publication Date
- 2025-10-31
- Estimated Expiration
- 2034-10-21
AI Technical Summary
Traditional museum exhibitions are monotonous, lack personalized experiences, are costly, and have complex equipment maintenance.
It adopts a game cartridge device that combines mechanical structure and Wi-Fi technology to eject game cards through QR code verification. The device includes a game cartridge, shell, scroll wheel, control system and stepper motor, and uses Wi-Fi smart sensing module and MQTT server for authentication and card ejection control.
Increase visitor engagement and interactivity, reduce equipment costs and maintenance complexity, provide personalized experiences, and support museum operational decisions.
Smart Images

Figure CN223501389U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of cartridge device technology, specifically to a game cartridge device. Background Technology
[0002] Enhancing visitor experience and interactivity has always been a crucial research area in modern museums and exhibition halls. Traditional exhibition methods, relying primarily on static displays and textual explanations, can easily lead to a monotonous and tedious visitor experience. In recent years, with the development of information technology, museums have gradually begun to adopt multimedia guided tour systems, augmented reality (AR), and virtual reality (VR) technologies to enrich exhibition content and increase interactivity. However, these technologies still have some shortcomings in their application, such as high equipment costs, complex maintenance, and limited personalization. Utility Model Content
[0003] The purpose of this utility model is to provide a game cartridge device to solve the shortcomings of traditional tour guide systems, such as monotonous and boring content, lack of personalized experience, and high cost. It increases the fun and interactivity for tourists and provides personalized tour guide services. Its biggest advantage is that it is low in cost and simple to maintain.
[0004] To achieve the above objectives, this utility model adopts the following technical solution: a game cartridge device, including a game cartridge, a housing, a rubbing wheel, a control system, and a stepper motor. The stepper motor is installed outside the housing, and its rotating shaft penetrates the housing and is connected to the rubbing wheel. The rubbing wheel is located above the game cartridge, and the game cartridge is movably connected to the housing. The control system is installed on the housing and is used to send commands to control the stepper motor. The stepper motor is connected to the rotating shaft, and the rotating shaft is provided with the rubbing wheel. The rubbing wheel is used to eject the game cards in the game cartridge through the outlet.
[0005] In some embodiments, the game cartridge includes a spring disposed at its bottom, with the game cards held between the spring and the scroll wheel.
[0006] In some embodiments, the control system includes a Wi-Fi smart sensor module and an MQTT server communicatively connected thereto. The Wi-Fi smart sensor module is mounted on the housing and displays QR code information, which can be scanned by a client for command verification. This verification verifies whether the user identity information on the Wi-Fi smart sensor module matches the command information sent by the client. If they match, after the client sends a card eject command to the MQTT server, the MQTT server receives the card eject command and sends it to the Wi-Fi smart sensor module. Upon receiving the card eject command from the MQTT server, the Wi-Fi smart sensor module controls the stepper motor to rotate.
[0007] In some embodiments, a small-distance ranging sensor is installed at the bottom of the game cartridge. The small-distance ranging sensor is used to measure the distance between the bottom of the device and the bottommost game card, and sends the measured signal to the Wi-Fi smart sensing module.
[0008] In some embodiments, a resilient washer and a Phillips head screw are also included, the stepper motor being mounted externally to the housing via the resilient washer and the Phillips head screw.
[0009] In some embodiments, a baffle is also included, which is disposed at the outlet.
[0010] In some embodiments, the rubbing wheel is provided with a friction surface, which may specifically be an S-shaped texture, groove, or protrusion, to further enhance the friction.
[0011] The beneficial effects of this utility model are:
[0012] This device combines mechanical structures with Wi-Fi technology, allowing visitors to scan a QR code to verify their identity and participate in interactive games, which then pop up game cards. This approach not only increases the fun and interactivity of the visit but also stimulates visitor enthusiasm, especially attracting young people and families, making the museum experience more vibrant and engaging.
[0013] This device employs an integrated design, combining components such as a motor and rollers within the housing, working in conjunction with an embedded Wi-Fi smart sensor module. This results in a simple system structure and low cost. This not only reduces equipment procurement and maintenance costs but also makes museum operation and management more efficient and convenient. Furthermore, the automatic collection and analysis of visitor behavior data provides strong support for museum operational decision-making.
[0014] By scanning a QR code and verifying their identity, visitors can obtain personalized game cards, enhancing their individual visit experience. Meanwhile, a Wi-Fi smart sensor module ensures the security of the game card ejection process, preventing accidental operation or unauthorized access. This safeguards both the visitor experience and the secure management of museum assets. Attached Figure Description
[0015] Figure 1 This is a schematic diagram of the structure of a game cartridge device according to the present invention;
[0016] Figure 2 This is a schematic diagram of the internal structure of a game cartridge device according to the present invention;
[0017] Figure 3 This is a schematic diagram of the internal structure of the game cartridge of this utility model;
[0018] Figure 4This is a schematic diagram of the stepper motor of this utility model;
[0019] Figure 5 This is a schematic diagram of the connection structure between the stepper motor and the housing of this utility model;
[0020] Figure 6 This is an operation flowchart for a utility model.
[0021] In the attached diagram: 1. Game cartridge; 2. Housing; 3. Scroll wheel; 4. Baffle; 5. Spinning shaft; 6. Wi-Fi smart sensor module; 7. Spring; 8. Elastic washer; 9. Stepper motor; 10. Small distance ranging sensor; 11. Phillips head screw; 12. Outlet. Detailed Implementation
[0022] The following is combined Figures 1-6 The technical solution provided by this utility model will be described in more detail.
[0023] See Figures 1 to 5 This utility model provides a game cartridge device, including a game cartridge 1, a housing 2, a scroll wheel 3, a control system, and a stepper motor 9. The stepper motor 9 is mounted on the outside of the housing 2, and its rotating shaft 5 penetrates the housing 2 and connects to the scroll wheel 3. The scroll wheel 3 is located above the game cartridge 1, and the game cartridge 1 is movably connected to the housing 2. The control system is mounted on the housing 2 and is responsible for sending commands to control the operation of the stepper motor 9. The stepper motor 9 is connected to the rotating shaft 5 to drive the rotating shaft 5 to rotate. The scroll wheel 3 is provided on the rotating shaft 5. When the rotating shaft 5 rotates, it drives the scroll wheel 3 to rotate as well, thereby causing the game cards in the game cartridge 1 to be ejected through the outlet 12. In addition, to ensure the stability of the rotating shaft 5 during rotation, the rotating shaft 5 can also be designed to penetrate the housing 2.
[0024] The game cartridge 1 is movably connected to the housing 2. The specific connection methods include a sliding rail connection and a roller connection. In the sliding rail connection, the bottom of the game cartridge 1 is equipped with a sliding rail, and a corresponding sliding rail or guide rail is also installed inside the housing 2. The cartridge 1 can be easily pulled out and pushed into the housing 2 via the sliding rail. The roller connection is similar to the sliding rail connection, but uses rollers instead of sliding rails. The rollers reduce friction, making the pulling out and pushing in of the cartridge smoother.
[0025] It should be noted that the control system is responsible for sending commands to control the operation of stepper motor 9, which can be achieved using various control methods. For example, the user can send commands by switching the physical buttons on the control switch to directly control the stepper motor 9. Alternatively, the control switch may have a unique identifier (ID) QR code. After scanning, the user's mobile client will decode the information in the QR code and may display it to the user through a mobile client (application, WeChat mini-program, or web interface). The user can then send commands to the control system within the control switch by operating the application, etc. Upon receiving the commands, the control system changes the switch state to control the stepper motor, thereby controlling stepper motor 9. Specifically, this control switch can be a commercially available barcode-enabled power switch.
[0026] In some embodiments, the control system may further include a Wi-Fi smart sensor module 6 and an MQTT server communicatively connected thereto. Specifically, the Wi-Fi smart sensor module 6 is mounted on the housing and displays QR code information. This QR code information can be scanned by the client for command verification, used to verify whether the user identity information on the Wi-Fi smart sensor module 6 matches the command information sent by the client. If they match, after the client sends a card eject command to the MQTT server, the MQTT server receives the card eject command and sends it to the Wi-Fi smart sensor module 6. After receiving the card eject command from the MQTT server, the Wi-Fi smart sensor module 6 controls the stepper motor 9 to rotate.
[0027] The Wi-Fi smart sensing module 6 can include a networking part and a control part. The networking part can communicate with the server by accessing the wireless network and obtain the verification information read by the QR code and pass it to the server. The control part receives information from the back-end server to control whether the mechanical device (stepper motor, etc.) pops out the card.
[0028] It should be noted that the Wi-Fi Smart Sensor Module 6 and the MQTT server are existing technologies. The manufacturers that may purchase these components include Zilian Technology's ALXC2AB module, Ai-Thinker's Wi-Fi 6 module, Espressif Systems' ESP32 series module, or other existing assembled module combinations. For example, the screen manufacturer for the Wi-Fi Smart Sensor Module 6 could be Shenzhen Jinglianxun Electronics Co., Ltd., model JLX256128G-931, which is used to display real-time QR code information. The motherboard is from Shenzhen Jiaxintai Technology Co., Ltd., model Raspberry Pi 4B, used to connect to the display screen to interact with the backend MQTT server for the transmission of command messages.
[0029] See Figure 3In some embodiments, the game cartridge 1 includes a spring 7 disposed at its bottom, and the game cards are held between the spring 7 and the scroll wheel 3.
[0030] In some embodiments, a small-distance ranging sensor 10 is additionally configured, which is mounted on the bottom of the game cartridge 1. Its main function is to measure the distance between the bottom of the device and the bottommost game card, and transmit this data signal to the MQTT server.
[0031] The small-distance ranging sensor 10 is securely fixed to the bottom of the device. The sensor works by measuring a large distance, which indicates that there may be insufficient game cards in the game box; conversely, a small distance indicates that there are enough cards.
[0032] To effectively manage the number of cards, the WiFi smart management module 6 sets a threshold. When the number of cards in the game box falls below this threshold, the sensor promptly sends a signal to the WiFi smart management module 6, reminding the administrator to replenish the cards. Specifically, before each card is dispensed, the small-distance ranging sensor 10 first measures the distance between the bottom of the card and the bottom of the box, and feeds this information back to the WiFi smart management module. If the distance is less than the preset threshold, the WiFi smart management module 6 will dispense a card; if the distance is greater than the threshold, the WiFi smart management module 6 will first issue a warning to the administrator that there are not enough cards, prompting them to replenish the cards, and then proceed with the card dispensing. This design ensures the timely replenishment of cards in the game box, guaranteeing smooth gameplay.
[0033] See Figure 5 In some embodiments, an elastic washer 8 is also included, and the stepper motor 9 is mounted on the outside of the housing 2 via the elastic washer 8 and the Phillips head screw 11.
[0034] See Figure 1 In some embodiments, a baffle 4 is also included, which is disposed at the outlet 12.
[0035] This utility model discloses an initialization and usage method for a game cartridge device, as follows: Figure 6 As shown, the specific implementation is as follows:
[0036] Initialization: When the device is powered on, the stepper motor 9 is connected to the rubbing wheel 3 via the rotating shaft 5, and the device is in a waiting state. At this time, the card is held in place by the upper rubbing wheel 3 and the lower spring 7. The Wi-Fi smart sensor module 6 connects to Wi-Fi and attempts to connect to the MQTT server. If the connection fails, the Wi-Fi smart sensor module 6 will repeat this step until it successfully connects to the MQTT server. The Wi-Fi smart sensor module 6 waits for the visitor to scan the QR code for instruction verification and compares the obtained visitor identity information with the visitor information for the day to determine whether the scanned visitor's identity information matches the visitor information for the day. At this time, there are three possibilities:
[0037] ① The Wi-Fi smart sensor module 6 did not obtain the visitor's identity information: This indicates that no visitor scanned the code to verify the command, and the response is OFF.
[0038] ②If the Wi-Fi smart sensor module 6 detects that the tourist's identity information does not match the tourist's identity information for the day, the device will refuse to perform any operation and will send an ERROR.
[0039] ③The Wi-Fi smart sensor module 6 obtains the tourist's identity information and matches it with the tourist's identity information for the day, and then sends an ON signal.
[0040] The system then relays these three seat lock statuses to the MQTT server via the MQTT protocol, allowing the MQTT server backend to retrieve the visitor's identity information.
[0041] The tourist continues to send a request to the backend MQTT server to pop out the card on the client. After the MQTT server successfully verifies that the tourist's identity information matches, it issues a command to pop out the card. The Wi-Fi smart sensing module receives the command from the backend MQTT server to pop out the card and controls the stepper motor 9 to rotate.
[0042] Specifically as follows:
[0043] If a tourist successfully scans the QR code to verify their identity but does not send a service request instruction on the client side, the MQTT server backend will not receive the service request for the pop-up card. In this case, the device will continue to wait for other tourists to scan the QR code and send a request.
[0044] If the service request command sent by the client fails, the device will continue to wait for other tourists to scan the code and send the correct pop-up card request.
[0045] The client's service request command was successfully verified. The MQTT server received the correct card eject command information. The Wi-Fi smart sensing module received the command from the backend MQTT server to eject the card, controlling motor 9 to rotate shaft 5 and roller 3 360°, ejecting the card from outlet 12. The device returned to its original state, and the backend completed the card ejection service for the visitor.
[0046] After receiving the correct card ejection command, the WiFi smart management module 6 uses the small-distance ranging sensor 10 located at the bottom of the device to measure the distance between the bottom of the device and the bottom of the game card in the game box 1. If the distance is less than the set value, the WiFi smart management module 6 directly controls the stepper motor to eject the card; if the distance is greater than the set value, it first sends a message to the administrator that there are not enough game cards in the game box, and then controls the stepper motor 9 to perform the card ejection action.
[0047] Finally, it should be noted that the above embodiments are only used to illustrate the technical solution of this utility model and are not intended to limit it. Although this utility model has been described in detail with reference to preferred embodiments, those skilled in the art should understand that modifications, shape optimizations or equivalent substitutions can be made to the technical solution of this utility model without departing from the spirit and scope of the technical solution of this utility model, and all such modifications and substitutions should be covered within the scope of the claims of this utility model.
Claims
1. A game cartridge device, characterized in that, The system includes a game cartridge (1), a housing (2), a play wheel (3), a control system, and a stepper motor (9). The stepper motor (9) is installed outside the housing (2), and its shaft (5) penetrates the housing (2) and connects to the play wheel (3). The play wheel (3) is located above the game cartridge (1), and the game cartridge (1) is movably connected to the housing (2). The control system is installed on the housing (2) and is used to send commands to control the stepper motor (9). The stepper motor (9) is connected to the shaft (5), and the play wheel (3) is provided on the shaft (5). The play wheel (3) is used to eject the game cards in the game cartridge (1) through the outlet (12). The control system is a control switch.
2. The game cartridge device according to claim 1, characterized in that, The game cartridge (1) includes a spring (7) located at its bottom, and the game cards are held between the spring (7) and the scroll wheel (3).
3. A game cartridge device according to claim 1, characterized in that, It also includes elastic washers (8) and cross-head screws (11), the stepper motor (9) being mounted outside the housing (2) via elastic washers (8) and cross-head screws (11).
4. A game cartridge device according to claim 1, characterized in that, It also includes a baffle (4) which is located at the outlet (12).
5. A game cartridge device according to claim 1, characterized in that, The rubbing wheel (3) is provided with a friction surface.