Key switching mechanism of lifting type gamepad
By using a height-adjustable game controller button switching mechanism, which utilizes an electric or manual drive to achieve vertical height adjustment of buttons, the problem of traditional structures being unable to expand the function of a single button is solved, thus doubling the number of buttons and improving operational flexibility.
Patent Information
- Application Number
- CN202520091766.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-15
- Publication Date
- 2026-01-20
- Estimated Expiration
- 2035-01-15
AI Technical Summary
Existing game controller button structures are difficult to implement dual-function switching for a single button within a limited space, especially the traditional rotary dial structure, which is not suitable for dual-function expansion of a single button.
The device adopts a lifting design. By combining the first and second button modules with an electric or manual drive device, the vertical lifting of the buttons can be switched. The lifting frame is driven by a micro motor or micro electric cylinder, or the function of the buttons can be switched by manual knobs and toggle switches.
Without increasing the size of the controller, the number of buttons is doubled, providing flexible dual-function switching to meet diverse game control needs and improve the practicality and smoothness of the game controller.
Smart Images

Figure CN223815718U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to gamepad button technology field especially, relate to a lifting type gamepad button switching mechanism. BACKGROUND
[0002] At present, the game industry is developing rapidly, and the gamepad is the key input device for players to interact with the game. Its versatility and convenience are crucial. With the continuous innovation of various games in terms of gameplay and complexity, the demand for the number and function of gamepad buttons is also increasing. However, the internal space of the gamepad is extremely limited, which has become a bottleneck for increasing the number of buttons.
[0003] To address this challenge, designing the area occupied by a single button as a double-button switching structure is a viable solution. This design can effectively expand the button function without significantly increasing the space occupied by the handle. However, the common button switching mechanism on the market, especially the design dominated by the turntable structure, such as the "automatic switching button mode button module and gamepad" disclosed in Chinese Patent No. CN220821370U, usually relies on setting a turntable and carefully laying out independent button circuits and at least two groups of buttons on the turntable, and then driving the turntable to rotate with the help of a motor to achieve the switching function of the buttons. However, this traditional design still has some shortcomings. For example, this structure is mainly suitable for the scenario where multiple buttons are switched in groups. In this structure, multiple buttons are integrated on the turntable, and the rotation of the turntable is driven by the motor to switch different button groups. However, for the demand of single ordinary button with double function switching, the turntable structure is difficult to meet. Therefore, developing a lifting type gamepad button switching mechanism that can be applied to both single button expansion to double button and single group button expansion to double group button has become a problem that needs to be solved by the technical personnel in the field. CONTENT OF THE UTILITY MODEL
[0004] The utility model is to solve the above-mentioned shortage, provides a lifting type gamepad button switching mechanism.
[0005] The above-mentioned purpose of the utility model is realized by the following technical scheme: a lifting type gamepad button switching mechanism, comprising a first button module and a key cap, a second button module is arranged between the first button module and the key cap, the second button module and its button circuit board are arranged on a lifting frame, the key cap avoids the pressing end surface of the second button module through a transmission support, bypasses the second button module and the lifting frame, and is in contact with the pressing end surface of the first button module.
[0006] Further, the button circuit board of the second button module is connected with the main control circuit board of the gamepad through a flexible connection line.
[0007] Further, the first key module is directly arranged on the main control circuit board of the gamepad.
[0008] Further, the conducting bracket is provided with guiding devices on both sides.
[0009] Further, the lifting frame is connected with an electric driving device or a manual driving mechanism.
[0010] Further, the electric driving device is a micro motor or a micro electric cylinder, which can provide lifting power for the lifting frame; if it is a micro motor, the micro motor drives the lifting frame to realize lifting action through cooperation of a screw rod sleeve and a threaded hole arranged on the lifting frame; if it is a micro electric cylinder, the telescopic rod of the micro electric cylinder is directly connected to the lifting frame, so that the micro electric cylinder drives the lifting frame to realize lifting action.
[0011] Further, the manual driving mechanism includes a rotary knob switch, a toggle switch or an adjusting roller extended from the lifting frame, the rotary knob switch, the toggle switch or the adjusting roller is connected with the lifting frame through a mechanical transmission mechanism, and is matched with a positioning spring to realize positioning of the switch.
[0012] Further, the first key module and the second key module are both single keys.
[0013] Further, the first key module and the second key module are both key groups, and the first key module and the second key module include a plurality of keys with equal number.
[0014] Compared with the prior art, the utility model has the advantages of:
[0015] One, highly adapt to diversified key expansion demand:
[0016] 1, single group of keys is expanded to double group of keys: the unique design of the utility model discards the limitation of the traditional rotary disc structure, and can realize expansion of single group of keys to double group of keys skillfully and efficiently. In the limited handle space, through the innovative structure layout, not only the number of keys is doubled, but also the operation feeling and reliability of each key are not affected. This makes the player can easily call more functions in the game process, greatly enriches the diversity and strategy of game control.
[0017] 2. Single-key expansion to double-key: Break through the bottleneck of the existing technology, the utility model is specially designed for the dual-function switching demand of single key. Through the switching mechanism developed with care, without changing the size of the plane area occupied by the single key, only extending in the longitudinal direction, the quick switching of two functions in one key position is realized. This design provides more key function design space for game developers, and players can also obtain more rich key operation experience without increasing the operation difficulty, which significantly improves the practicability and functionality of the gamepad.
[0018] II. Flexible driving mode, meeting different scene needs:
[0019] 1. Electric drive, efficient and convenient: The electric lifting driving device provided by the utility model adopts advanced micro motor technology, and the response speed is extremely fast. When the player needs to switch the key function, only needs to press the specific control button, the motor can quickly drive the lifting switching of the key, and realizes the millisecond level quick response. This efficient driving mode is especially suitable for fast-paced competitive games, and the player can complete the switching of the key function in an instant, seize the game opportunity, and ensure the smoothness and coherence of the game operation.
[0020] 2. Manual drive, stable and reliable: Considering the use habits and actual needs of different players, the utility model also provides a manual lifting driving option. The manual drive adopts the ergonomic design of the knob shape or the knob, and the player can easily realize the switching of the key through the simple push-pull or rotation action. This driving mode is not only simple and easy to understand, but also does not need additional power support, and the stability is extremely high. BRIEF DESCRIPTION OF DRAWINGS
[0021] Figure 1 is the side structure schematic view of the first embodiment of the utility model.
[0022] Figure 2 is the three-dimensional structure schematic view of the first embodiment of the utility model.
[0023] Figure 3 is the structure schematic view of the lifting frame in the first embodiment of the utility model.
[0024] Figure 4 is the structure schematic view of the conduction support in the first embodiment of the utility model.
[0025] Figure 5 is the side structure schematic view of the key switching of the first embodiment of the utility model.
[0026] Figure 6 is the three-dimensional structure schematic view of the key switching of the first embodiment of the utility model.
[0027] Figure 7This is a side view of the second embodiment of the present invention.
[0028] Figure 8 This is a three-dimensional structural diagram of the second embodiment of the present invention.
[0029] Figure 9 This is a top view of the second embodiment of the present invention.
[0030] Figure 10 This is a structural schematic diagram of the lifting frame in the second embodiment of this utility model.
[0031] Figure 11 This is a schematic diagram of the structure of the conduction support in the second embodiment of this utility model.
[0032] Figure 12 This is a side view of the structure after the button is switched according to the second embodiment of this utility model.
[0033] Figure 13 This is a three-dimensional structural diagram of the second embodiment of the present invention after button switching. Detailed Implementation
[0034] The present invention will now be described in further detail with reference to the accompanying drawings.
[0035] Example 1: As Figures 1 to 6 As shown, a lifting game controller button switching mechanism includes a first button module 1 and a keycap 2. The first button module 1 is directly mounted on the main control circuit board 3 of the game controller. A second button module 4 is provided between the first button module 1 and the keycap 2. Both the first button module 1 and the second button module 4 are single buttons, which can be conductive rubber buttons, tactile buttons, or micro switch buttons, etc. The button circuit board 5 of the second button module 4 is connected to the main control circuit board 3 of the game controller via a flexible connecting wire (not shown in the figure). The second button module 4 and its button circuit board... 5 is mounted on a lifting frame 6. The keycap 2 avoids the pressing end face of the second key module 4 through the conduction bracket 7, bypasses the second key module 4 and the lifting frame 6, and contacts the pressing end face of the first key module 1. The conduction bracket 7 is provided with a clearance opening 701 to avoid the pressing end face of the second key module 4, and a pressing end 702 at the bottom that contacts the pressing end face of the first key module 1. Furthermore, it is provided with guide devices 8 (which may be guide grooves, guide rails or other guideable structural components) on both sides to stabilize the conduction bracket 7 and guide it when it is pressed.
[0036] The lifting frame 6 can be raised or lowered electrically or manually. When raised electrically, the lifting frame 6 is connected to an electric drive device. This electric drive device can be a micro motor or a micro electric cylinder, etc., capable of providing lifting power to the lifting frame 6. In this embodiment, a micro motor 9 is selected, which drives the lifting frame 6 to rise and fall through a threaded hole 601 provided in the lifting frame 6 via a screw sleeve 901. In other embodiments, a micro electric cylinder can be used, with its telescopic rod directly connected to the lifting frame 6 to drive the lifting frame 6 to rise and fall. In other embodiments, when raised manually, the lifting frame 6 is connected to a manual drive mechanism. This manual drive mechanism includes a rotary switch, toggle switch, or adjusting roller extending from the lifting frame 6 into the game controller housing. The rotary switch, toggle switch, or adjusting roller is connected to the lifting frame 6 through a mechanical transmission mechanism and uses a positioning spring to position the switch.
[0037] Example 2: Figures 1 to 13 As shown, a lifting game controller button switching mechanism includes a first button module 1 and a keycap 2. The first button module 1 is directly mounted on the main control circuit board 3 of the game controller. A second button module 4 is provided between the first button module 1 and the keycap 2. Both the first button module 1 and the second button module 4 are button groups, each including an equal number of buttons. The buttons can be conductive rubber buttons, tactile buttons, or micro switch buttons, etc. In this embodiment, both the first button module 1 and the second button module 4 include four buttons. The button circuit board 5 of the second button is connected to the main control circuit board 3 of the game controller via a flexible connecting wire. The second button module 4 and its button circuit board 5 are mounted on the lifting frame 6. The keycap 2 avoids the four pressing end faces of the four buttons of the second button module 4 through four independent conductive brackets 7, and bypasses the second button module 4 and the lifting frame 6, and contacts the four pressing end faces of the first button module 1. The conductive bracket 7 is provided with a clearance opening 701 to avoid the pressing end face of the second button module 4, and a pressing end 702 at the bottom that contacts the pressing end face of the first button module 1. Furthermore, it is provided with guide devices 8 (which may be guide grooves, guide rails or other guideable structural components) on both sides to stabilize the conductive bracket 7 and guide it when it is pressed.
[0038] The lifting of the lifting frame 6 is in electric or manual mode, when in electric mode, the lifting frame 6 is connected with an electric drive device. The electric drive device is a micro motor or a micro electric cylinder, which can provide lifting power for the lifting frame 6. In the embodiment, a micro motor is selected, which is matched with a threaded hole arranged on the lifting frame 6 through a screw sleeve, to realize the lifting action of the lifting frame 6 driven by the micro motor. In other embodiments, a micro electric cylinder can be selected, the telescopic rod of which is directly connected to the lifting frame 6, to realize the lifting action of the lifting frame 6 driven by the micro electric cylinder. When in manual mode in other embodiments, the lifting frame 6 is connected with a manual drive mechanism, which includes a knob switch, a toggle switch or an adjusting roller extended from the gamepad shell, and the knob switch, the toggle switch or the adjusting roller is connected with the lifting frame 6 through a mechanical transmission mechanism, and is matched with a positioning spring to realize the positioning of the switch.
[0039] The working principle of the utility model is as follows: Figure 1 、 Figure 5 or Figure 7 、 Figure 12 When the key cap acts on the first key module, the key needs to be switched, only the lifting frame is driven to ascend by electric or manual mode, the second key module is driven to ascend and the key cap is lifted, so that the key cap acts on the second key. Of course, a gap / space for the key cap to ascend and float is reserved at the key installation port of the gamepad shell. When the key needs to be switched again, the lifting frame is driven to descend by electric or manual mode, the second key module is driven to descend, and the key cap is lowered to the conducting upper end face, at this time, the second key module continues to descend for a distance, so that the key cap only acts on the first key through the conducting support.
[0040] The above only describes the preferred embodiments of the utility model, and does not limit the utility model, any modification, equivalent replacement and improvement within the spirit and principle of the utility model should be included in the protection scope of the utility model.
Claims
1. A lift-type game handle key switching mechanism, comprising a first key module and a key cap, characterized in that: The second key module and its key circuit board are arranged on a lifting frame, the key cap avoids the pressing end surface of the second key module through the conducting bracket, bypasses the second key module and the lifting frame, and is in contact with the pressing end surface of the first key module.
2. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The conducting bracket is provided with a displacement opening that avoids the pressing end surface of the second key module.
3. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The key circuit board of the second key module is connected with the main control circuit board of the gamepad through a flexible connecting line.
4. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The first key module is directly arranged on the main control circuit board of the gamepad.
5. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The conducting bracket is provided with a guide device on both sides.
6. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The lifting frame is connected with an electric driving device or a manual driving mechanism.
7. A lift-up gamepad key switching mechanism according to claim 6, characterized in that: The electric driving device is a micro motor or a micro electric cylinder; if it is a micro motor, the micro motor drives the lifting frame to move up and down through cooperation of a screw rod sleeve and a threaded hole arranged on the lifting frame; if it is a micro electric cylinder, the telescopic rod of the micro electric cylinder is directly connected with the lifting frame, so that the micro electric cylinder drives the lifting frame to move up and down.
8. The lift-up gamepad key switching mechanism according to claim 6, characterized in that: The manual driving mechanism includes a knob switch, a toggle switch or an adjusting roller that extends from the lifting frame to the gamepad shell, the knob switch, the toggle switch or the adjusting roller is connected with the lifting frame through a mechanical transmission mechanism, and is matched with a positioning spring to realize positioning of the switch.
9. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The first key module and the second key module are both single keys.
10. The lift-up gamepad key switching mechanism according to claim 1, characterized in that: The first key module and the second key module are both key groups, and the first key module and the second key module include a same number of keys.
Citation Information
Patent Citations
Key module capable of automatically switching key modes and gamepad
CN220821370U