Dispensing mechanism and game device
By designing an angled push-out part and a tilt holding part in the dispensing mechanism, the problem of large-scale dispensing mechanism is solved, and reliable dispensing of items in the game device is achieved.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-17
- Publication Date
- 2026-04-03
AI Technical Summary
Existing distribution mechanisms tend to become too large when reliably distributing different items based on game results, making them unsuitable for the size limitations of game devices.
The device employs a push-out mechanism design, in which the first and second push-out parts are configured at a predetermined angle and are orthogonal to each other. Combined with the third push-out part and a horizontal plane orthogonal to the vertical direction, the reliable push-out of the dispensed item is achieved through the cooperation of multiple inclined holding parts and the actuating part.
It achieves highly reliable distribution of items based on game results without increasing the size of the distribution mechanism, thus meeting the size requirements of the game device.
Smart Images

Figure CN224071124U_ABST
Abstract
Description
Technical Field
[0001] This invention relates to a distribution mechanism and a gaming device, and more particularly to a distribution mechanism for distributing items (hereinafter referred to as "distributed items") distributed in connection with a game, and a gaming device having the distribution mechanism. Background Technology
[0002] A distribution mechanism for distributing game-related items is known (e.g., Patent Document 1). The distribution mechanism described in Patent Document 1 includes: a receiving section for receiving the items; a first actuating section configured to set and operate the receiving section; and a second actuating section configured to hold and operate the items distributed from the receiving section. The first actuating section is configured to operate relative to the second actuating section. With this structure, different items are distributed according to the game outcome.
[0003] In such a dispensing mechanism, in order to reliably dispense different items according to the game results, it is preferable that the receiving section holds more items. From this point of view, it is conceivable to increase the height of the receiving section. However, such an improvement results in an increase in the size of the dispensing mechanism. Therefore, such an improved dispensing mechanism is limited by the size of the game device in which the dispensing mechanism is installed, and thus cannot be used in that game device. Therefore, in order to reliably dispense different items according to the game results, it is necessary to improve the dispensing mechanism while avoiding its large size.
[0004] Existing technical documents
[0005] Patent documents
[0006] Patent Document 1: Japanese Patent Publication No. 2021-115172 Summary of the Invention
[0007] The problem the invention aims to solve
[0008] The purpose of this invention is to provide a distribution mechanism capable of distributing items with high reliability based on game results, and a game device equipped with such a distribution mechanism.
[0009] Problem-solving methods
[0010] Such an objective is achieved by the present invention described in (1) to (12) below.
[0011] (1) A distribution mechanism for distributing game-related items, comprising:
[0012] A receiving section that contains the dispensed item;
[0013] A first actuating part is provided with the receiving part and causes the receiving part to actuate;
[0014] The second actuating unit is configured to hold and operate the dispensed item pushed out of the receiving portion; and
[0015] A dispensing mechanism, corresponding to the first actuating unit, is used to dispense the dispensing item, wherein...
[0016] The ejection mechanism includes a first ejection part for ejecting the dispensed item from the receiving part toward the second actuating part, and a second ejection part that moves in a direction different from the actuating direction of the first ejection part for ejecting the dispensed item from the second actuating part toward the outside of the second actuating part.
[0017] The first ejection section is arranged at a predetermined angle relative to the second ejection section.
[0018] (2) According to the dispensing mechanism described in (1) above, the first ejection part and the second ejection part are disposed at different heights relative to the receiving part.
[0019] (3) According to the dispensing mechanism described in (1) above, the first push-out part is further configured to push the dispensing item of the second action part to the outside of the second action part.
[0020] (4) According to the distribution mechanism described in (1) above, the first ejection section and the second ejection section are arranged in a mutually orthogonal manner.
[0021] (5) According to the dispensing mechanism described in (1) above, wherein the second pushing part has a horizontal plane orthogonal to the vertical direction.
[0022] The first ejection portion is at an angle relative to the horizontal plane of the second ejection portion.
[0023] (6) The dispensing mechanism according to (1) above, wherein the ejection mechanism includes a third ejection part, which ejects the dispensing material from the second actuation part to the outside of the second actuation part by abutting against the first ejection part and the second ejection part.
[0024] (7) The dispensing mechanism according to (6) above, wherein the third pushing part has a front end portion that abuts against the dispensing material; and a receiving part that extends vertically relative to the front end portion and abuts against the first pushing part and the second pushing part.
[0025] (8) According to the dispensing mechanism described in (6) above, the third push-out part is disposed adjacent to the receiving part, and is positioned relative to the first push-out part or the second push-out part by displacement of the first actuating part.
[0026] (9) The dispensing mechanism according to (6) above, wherein the second actuating part includes a plurality of tilting holding parts for holding the dispensed item.
[0027] The plurality of tilt holding parts are positioned relative to the first or second push-out part together with the third push-out part by means of the relative displacement of the first and second action parts.
[0028] (10) According to the dispensing mechanism described in (7) above, the first pushing part and the second pushing part are configured to abut against different positions of the receiving part in the vertical direction.
[0029] (11) According to the distribution mechanism described in (1) above, wherein the specified angle is from 1° to 179°.
[0030] (12) A game device comprising: a display unit that displays a specified image associated with a game;
[0031] The operation unit, which accepts operation input from the user; and
[0032] The allocation mechanism described in any one of (1) to (11) above allocates the allocations associated with the game based on the operation input.
[0033] The effects of the invention
[0034] According to the present invention, a distribution mechanism capable of distributing items with high reliability based on game results, and a game device having such a distribution mechanism, can be provided. Brief description of the attached figures
[0035] Figure 1 This is a perspective view schematically illustrating a game device according to a first embodiment of the present invention.
[0036] Figure 2 The recording medium used in the game device according to the first embodiment of the present invention is shown.
[0037] Figure 3 This is a block diagram illustrating the structure of a game device according to a first embodiment of the present invention.
[0038] Figure 4 The internal structure of the game device according to the first embodiment of the present invention is schematically shown.
[0039] Figure 5 This is a partial exploded perspective view of the distribution mechanism provided in the game device according to the first embodiment of the present invention, viewed from the left side.
[0040] Figure 6This is a perspective view of the receiving portion and the third ejection group of the dispensing mechanism provided in the game device of the first embodiment of the present invention.
[0041] Figure 7 This is a partial exploded perspective view of the foot of the storage container provided in the distribution mechanism of the game device according to the first embodiment of the present invention.
[0042] Figure 8 This is a perspective view of the first and second ejection groups of the ejection mechanism provided in the distribution mechanism of the game device according to the first embodiment of the present invention.
[0043] Figure 9 This is a top view of the dispensing mechanism provided in the game device according to the first embodiment of the present invention, with part of the receiving part and part of the dispensing mechanism omitted.
[0044] Figure 10 This is a schematic diagram illustrating the first ejection section, the second ejection section, and the third ejection section in the game device according to the first embodiment of the present invention.
[0045] Figure 11 This is a schematic diagram illustrating the function of the ejection mechanism in the distribution mechanism of the game device provided in the first embodiment of the present invention. Figure 11 (a) is a schematic diagram illustrating the function of the first and third ejection sections. Figure 11 (b) is a schematic diagram illustrating the function of the second and third ejection sections.
[0046] Figure 12 This is a partially enlarged view of the allocation candidate holding section provided in the allocation mechanism of the game device provided in the first embodiment of the present invention.
[0047] Figure 13 This is a schematic diagram illustrating the interaction between the third ejector and the second action unit in the game device according to the first embodiment of the present invention.
[0048] Figure 14 This is a flowchart illustrating a method for configuring items in a game device according to a first embodiment of the present invention.
[0049] Figure 15 This is a flowchart illustrating the processing of a game device according to a first embodiment of the present invention.
[0050] Figure 16 This is a flowchart illustrating a supplementary method for distributing items in a game device according to a first embodiment of the present invention.
[0051] Figure 17 This is a schematic diagram illustrating the function of the ejection mechanism in the distribution mechanism of the second embodiment of the present invention. Figure 17 (a) is a schematic diagram illustrating the function of the first and third ejection sections. Figure 17 (b) is a schematic diagram illustrating the function of the second and third ejection sections.
[0052] Figure 18 This is a schematic diagram illustrating the structure of the ejection mechanism in the dispensing mechanism of the third embodiment of the present invention. Detailed Implementation
[0053] Before describing the dispensing mechanism of the present invention, a detailed description of the game device of the present invention, the game executed in the game device, and the dispensing object used in the game device will be provided based on suitable embodiments shown in the accompanying drawings. For ease of explanation, the upper side in the figures will be referred to as "upper", the lower side as "lower", the left side as "left", the right side as "right", the side near the front of the paper as "front", and the side inside the paper as "rear".
[0054] <<First Implementation Method>>
[0055] Figure 1 This is a perspective view schematically illustrating a game device according to a first embodiment of the present invention. Figure 2 This is a diagram illustrating the recording medium used in a game device according to a first embodiment of the present invention. Figure 3 This is a block diagram illustrating the structure of a game device according to a first embodiment of the present invention.
[0056] 1. Game Overview
[0057] First, an example of a game executed in the game device 1 of this embodiment will be described. The game device 1 can execute, for example, a battle game using a game-related distribution medium (hereinafter sometimes referred to as a "recording medium") 100. Specifically, the game device 1 scans the recording medium 100 to obtain information about the character recorded on the recording medium 100 (hereinafter referred to as "character information"). Then, the game device 1 displays an image of the character on the display unit 6. Thus, the game device 1 can execute a battle game in which the character battles against an opponent. After the game ends, a new recording medium 100 is distributed from the game device 1. Furthermore, the game executed in this game device 1 is not limited to the battle game described above; it can also be a role-playing game, a board game, a simulation game, etc.
[0058] 2. Recording medium (dispensing material)
[0059] The distribution medium 100 used in the game device 1 of this embodiment is configured to store identification information such as character information. Figure 2As shown, such a dispenser 100 is, for example, a plastic card formed in the shape of a sheet. The dispenser 100 has a recording information section 101 on its surface. Identification information such as character information and item information is recorded in this recording information section 101. The recording information section 101 is, for example, a QR code (registered trademark) or a Zcode (registered trademark). When the recording information section 101 is a Zcode, the identification information is recorded in a manner that allows it to be identified under invisible light (infrared). Furthermore, as a dispenser for characters, the dispenser 100 can also distinguish between rare dispensers and common dispensers based on character information. Rare dispensers are, for example, dispensers that record characters with a rarity level of a specified level or higher. Common dispensers are, for example, dispensers that record characters with a rarity level lower than a specified level. Additionally, the dispenser 100 may also include, separately from the character dispensers, a memory dispenser that stores player (user) information and character information. For example, the memory dispenser is an IC card (Integrated Circuit Card) that stores information associated with the user. The shape of the dispenser 100, the position of the recording information section 101, and the number of sections are not particularly limited. For example, multiple recording information sections 101 may be provided on the surface or back of the dispenser 100. In addition, the dispenser 100 may also have a tapered portion, a recess, a protrusion, etc., with its thickness gradually decreasing.
[0060] 3. Gaming device
[0061] Next, the game device will be explained. For example... Figure 1 As shown, the game device 1 of this embodiment includes two sub-game devices (first sub-game device 1A and second sub-game device 1B) arranged adjacent to each other. The game device 1 has a display unit 6 and is controlled by a control unit 8. Therefore, the overall size of the game device 1 can be miniaturized. This reduces the overall cost of the game device 1. The game device 1 of this embodiment is not limited to a structure where two sub-game devices are arranged adjacently (a two-in-one structure). The game device 1 can also be a structure where three or more sub-game devices are arranged adjacently. Furthermore, the game device 1 of the present invention can also be composed of a single game device.
[0062] At first glance, the game device 1 in this embodiment appears to be two adjacent game devices. However, game device 1 is composed of two sub-game devices connected together, forming one game device 1. Therefore, each player (user) can play the game on their respective sub-game device, or they can cooperate to play a game (cooperative game). Figure 1 and Figure 3 As shown, such a game device 1 includes a housing 2, an operation unit 3, a reading unit 4, a speaker 5, a display unit 6, a storage unit 7, a control unit 8, a communication unit 9, and a distribution mechanism 10. The structure of each part will be described below.
[0063] Furthermore, the housing 2, operation unit 3, reading unit 4, and speaker 5 of the game device 1 include a sub-housing 2A, a first sub-operation unit 3A, a sub-reading unit 4A, and a sub-speaker 5A for the first sub-game device 1A, and a sub-housing 2B, a second sub-operation unit 3B, a sub-reading unit 4B, and a sub-speaker 5B for the second sub-game device 1B, and they are all identical to each other. Therefore, the following description will mainly focus on the constituent elements of the first sub-game device 1A and the second sub-game device 1B.
[0064] <Shell>
[0065] The housing 2 has the function of housing or accommodating the various components of the game device 1. For example... Figure 1 As shown, the housing 2 is generally rectangular, but not limited to this shape. The housing 2 can be a single housing or can be constructed by connecting sub-housing housings for each sub-game device. In addition, each sub-housing housing has a dispensing port 21 for dispensing the item 100, a coin insertion port 22, and a coin return port 23 on its front side. The dispensing item 100 dispensed by the dispensing mechanism 10 (described later) is dispensed through the dispensing port 21.
[0066] Operations Department
[0067] The operation unit 3 has the function of accepting operation inputs from the player to perform the game. Each sub-operation unit consists of two buttons 31 and a rectangular operation area 32. The two buttons 31 are symmetrically arranged on the front side of the upper surface of each sub-shell. The operation area 32 is located on the upper surface of each sub-shell, inside the buttons 31. The shape and position of the operation area 32 are not particularly limited, and can be rod-shaped or circular, located between the buttons 31 or in front of the buttons 31. This operation area 32 is the area where the player can set and move the dispensed item 100. The operation area 32 is configured so that the reading unit 4, described later, can read the dispensed item 100.
[0068] As described above, the operation unit 3 includes a first sub-operation unit (first operation unit) 3A for the first sub-game device 1A and a second sub-operation unit (second operation unit) 3B for the second sub-game device 1B. The first sub-operation unit 3A and the second sub-operation unit 3B can operate independently and can simultaneously accept different operation inputs. Thus, each operation can be performed on the first sub-game device 1A and the second sub-game device 1B.
[0069] <Reading Department>
[0070] The reading unit 4 has the function of reading information from the dispenser 100 disposed on the operating area 32. Each sub-reading unit is disposed inside the lower part of the operating area 32 within its respective sub-housing. Such sub-reading units are configured to read information recorded in the recording information unit 101. For example, if the recording information unit 101 is a QR code, the sub-reading unit may also be composed of an imaging device (camera) and an infrared light source. In this case, the infrared light source of the sub-reading unit illuminates the recording information unit 101 of the dispenser 100 with infrared light from the lower side of the operating area 32. In this state, the imaging device captures the recording information unit 101 of the dispenser 100, thereby enabling the reading of the information recorded in the recording information unit 101 of the dispenser 100. Furthermore, as long as the imaging device can capture the operating area 32, the sub-reading unit can be disposed at any position within the sub-housing. Alternatively, the sub-reading unit may be composed solely of an imaging device.
[0071] <Speaker>
[0072] The speaker 5 has the function of outputting various sounds. Each sub-speaker is disposed on the inner side of the upper surface of the sub-casing, below the display unit 6. The number of sub-speakers is not particularly limited; there can be one or more than two. In this embodiment, two sub-speakers are disposed on both sides of the inner side of the upper surface of the sub-casing corresponding to each sub-game device. The sounds output by the speaker 5 include music, sound effects, etc., stored in the storage unit 7.
[0073] Display Department
[0074] Display unit 6 has the function of displaying game images (prescribed images). For example... Figure 1 As shown, the display unit 6 is mounted on the speaker 5 on the upper surface of the housing 2. The display unit 6 consists of a display panel 61 and a frame 62. The frame 62 is mounted on the speaker 5. The frame 62 is rectangular, but not limited to this shape. For example, the frame 62 can also be formed into any shape such as circular or elliptical.
[0075] A display panel 61 is provided inside the frame 62. The display panel 61 can also be a touch panel. Furthermore, the display panel 61 is formed in a quadrilateral shape, but is not limited to this; it can also be formed in a circular or triangular shape. The display panel 61 has a first region 611A, a second region 611B, and a third region (first dividing region 612A and second dividing region 612B) 612. Figure 1 ).
[0076] The first area 611A is the area for displaying game images for the first sub-game device 1A.
[0077] The first area 611A is provided corresponding to the first sub-operation unit 3A of the first sub-game device 1A.
[0078] The first region 611A is formed in a rectangular shape, but is not limited to this.
[0079] The second area 611B is the area for displaying game images for the second sub-game device 1B.
[0080] The second area 611B is provided corresponding to the second sub-operation unit 3B of the second sub-game device 1B.
[0081] The second region 611B is formed in a rectangular shape, but is not limited to this.
[0082] The third region 612 has a first dividing region 612A and a second dividing region 612B to separate the first region 611A and the second region 611B. The display unit 6 can display an image (divided image) in the third region 612 that is identical in appearance to the frame 62. Thus, it is possible for the player to perceive at first glance that there are two game devices. In this case, the display unit 6 can display the same image in the first region 611A and the second region 611B, or it can display different images. Alternatively, the display unit 6 can also omit the dividing image in the third region 612. Figure 4 Thus, the display unit 6 is able to display game images on the entire display panel 61.
[0083] Storage Department
[0084] Next, the storage unit 7 will be described. The storage unit 7 stores the game program and game data. The game program is a program used to make the game device 1 execute the game, which is achieved through cooperation with the hardware. Furthermore, the game data is data associated with the game, including character data, music data, image data, sound effect data, and specified event data, etc.
[0085] Character data includes information such as a character's name, special attack, weapon, strength, rarity, and image. In other words, character data is the identification information that corresponds to and identifies each character. Music data is the data of the music played from speaker 5. Music data includes multiple music tracks, such as those by singers and game music. Image data is game image data. Game image data includes data such as character images, background images, and various effect images. Sound effect data is the sound data played during gameplay, which differs from music data. Sound effect data includes, for example, evaluation sounds played based on the player's actions. Specified event data includes data on boss character appearance events, reward events, and intrusion into battle events.
[0086] Furthermore, in this embodiment, the receiving section 11 of the dispensing mechanism 10 described later has multiple storage containers 111, so the storage section 7 can store information related to the multiple storage containers 111 (hereinafter referred to as "storage container information"). Examples of storage container information include information about what kind of dispensing items 100 are stored in the storage container 111, information that the quantity of dispensing items 100 in the storage container 111 is zero, etc. Specific examples of storage container information include the information shown in Table 1 below.
[0087] Table 1
[0088]
[0089]
[0090] Table 1 above shows the following information. Specifically, the first and second storage containers 111 function as dedicated storage containers for holding only a predetermined number (e.g., 0 to 50) of storage dispensers 100. Furthermore, the third to fifth storage containers 111 function as dedicated storage containers for holding only a predetermined number (e.g., 0 to 50) of rare dispensers 100. Additionally, the sixth to eighth storage containers 111 function as dedicated storage containers for holding only a predetermined number (e.g., 0 to 50) of ordinary dispensers 100. Table 1 also shows the remaining amount of dispensers 100 in each storage container 111. For example, 45 storage dispensers 100 remain in the first storage container 111, and no rare dispensers 100 remain in the third storage container 111. Additionally, in the ninth storage 111, there are 50 remaining rare and common allocations 100. That is, the ninth storage 111 functions as a random storage for randomly accommodating rare and common allocations 100.
[0091] Furthermore, the tenth to eleventh storage containers 111 function as multiple storage containers holding rare and common allocations 100 in a predetermined ratio (in Table 1, rare allocation: common allocation = 20:30). Regarding this holding, the storage container 111 can also contain a shrink-wrapped package (encapsulation) that bundles a set of 20 rare allocations 100 and a subsequent set of 30 common allocations 100 sequentially from bottom to top. In this case, based on the remaining amount of allocations 100, the acquisition unit 81 of the control unit 8 (described later) can acquire information about which type of allocation 100 is contained in each storage container 111. For example, in Table 1 above, the tenth storage container 111 has 30 remaining allocations 100. Therefore, the acquisition unit 81 can acquire information that the tenth storage container 111 is in a state where all 20 rare allocations 100 arranged sequentially from bottom to top have been issued. That is, the acquisition unit 81 can acquire the following information: the tenth storage container 111 has 30 remaining ordinary allocation items 100 and is in a state dedicated to ordinary allocation items. Furthermore, since the eleventh storage container 111 has 50 remaining allocation items 100, the acquisition unit 81 can acquire the information that the eleventh storage container 111 has 20 rare allocation items 100 and 30 ordinary allocation items 100 sequentially from bottom to top. That is, the acquisition unit 81 can acquire the following information: before all 20 rare allocation items 100 are issued, the eleventh storage container 111 is in a state dedicated to rare allocation items 100.
[0092] The information shown in Table 1 above is an example of storage device information, and the storage device information is not limited to the information described above. For example, there may be no dedicated storage device 111. Moreover, a set of randomly arranged rare items 100 and common items 100 may be stored in all eleventh to first storage devices 111. In addition, as storage device information related to the availability of items 100, information related to the presence or absence of items 100 in storage devices 111 may only be stored in storage unit 7. Based on such storage device information, the acquisition unit 81 can also acquire information such as which storage device 111 is empty. Furthermore, even if storage unit 7 does not store storage device information, various items 100 can be actually stored in storage devices 111 as shown in the aforementioned storage device information. This can be achieved, for example, by employees of a store equipped with a game device 1.
[0093] Furthermore, the distribution candidate holding section 131 of the distribution mechanism 10 described later has a plurality of (first to forty-eight) tilt holding sections 1311. Therefore, the storage section 7 may also store information (hereinafter referred to as "tilt holding section ratio information") on the proportion in which the memory dispensing material 100, rare dispensing material 100, or common dispensing material 100 are arranged in the plurality of tilt holding sections 1311. As tilt holding section ratio information, for example, it may include the information shown in Table 2 below.
[0094] Table 2
[0095] First to fifth tilt holding parts 1311 Memory allocation 100 Sixth to Twenty-fifth Inclined Holding Sections 1311 Rare Distribution 100 Twenty-sixth to forty-eighth tilt holding sections 1311 100 ordinary distribution items
[0096] The tilt holding portion ratio information shown in Table 2 above is an example, and the tilt holding portion ratio information is not limited to the information described above. For example, each tilt holding portion 1311 may be provided with only the common dispensing material 100 or only the rare dispensing material 100.
[0097] <Control Department>
[0098] Next, the control unit 8 will be explained. The control unit 8 controls all functions involved in the execution of the game. For example... Figure 3 As shown, such a control unit 8 includes an acquisition unit 81, a game processing unit 82, a display control unit 83, a sound output control unit 84, and a motion control unit 85.
[0099] (Acquisition Unit)
[0100] The acquisition unit 81 has the function of acquiring information such as player input, character information of the allocated item 100, and game information. The acquisition unit 81 acquires input information by the player pressing button 31. This allows it to simultaneously receive input information from the first sub-operation unit 3A and the second sub-operation unit 3B. Such input information includes, for example, information related to game interruption and character selection. Additionally, the acquisition unit 81 acquires character information read by the reading unit 4. Furthermore, it acquires various information obtained via the communication unit 9, which will be described later.
[0101] In addition, the acquisition unit 81 has the function of acquiring position information of each part of the dispensing mechanism 10 detected by the detection unit 17 described later. For example, the acquisition unit 81 can detect the position information of each of the multiple storage containers 111, the position information of each of the multiple tilt holding parts 1311, etc.
[0102] (Game processing unit)
[0103] The game processing unit 82 has the function of processing the information acquired by the acquisition unit 81 and the progress of the game. For example, the game processing unit 82 determines the information of the game image stored in the storage unit 7 and provides it to the display control unit 83. The game processing unit 82 determines the sound information and provides it to the sound output control unit 84. In addition, the game processing unit 82 determines and initiates predetermined events. In this way, the game processing unit 82 processes the overall progress of the game.
[0104] Furthermore, the game processing unit 82 can temporarily determine or specify the allocation items 100 as candidates for allocation based on player information (number of players, character information associated with each player, etc.). Additionally, the game processing unit 82 can identify what type of allocation item 100 is being allocated. The game processing unit 82 can confirm whether a predetermined number of allocation items 100 are present in the allocation candidate holding unit 131 (described later). Furthermore, the game processing unit 82 can also process the game's progress based on the number or type of allocation items 100 configured in the allocation candidate holding unit 131, and / or based on the type of allocation item 100 being allocated.
[0105] (Display control unit)
[0106] The display control unit 83 has the function of controlling the display of all images associated with the game. That is, the display control unit 83 controls the display of game image information provided by the game processing unit 82 and the display of segmented images. For example, the display control unit 83 independently controls the display of game images in the first region 611A and the second region 611B of the display unit 6. Furthermore, the display control unit 83 controls the display of game images across the entire display panel 61. Additionally, the display control unit 83 controls the display of segmented images (…). Figure 1 The image is displayed in the third area 612. In this way, the display control unit 83 can control the display of the image, so that a specified image is displayed in each area of the display unit 6.
[0107] (Sound output control unit)
[0108] The sound output control unit 84 controls the output of all sounds and music associated with the game. Specifically, the sound output control unit 84 controls the output of music and sounds determined by the game processing unit 82. The sound output control unit 84 provides sound and music information to the speaker 5, enabling the speaker 5 to output sound and music.
[0109] (Motion control unit)
[0110] The motion control unit 85 has the function of controlling the operation of each part of the dispensing mechanism. For example, the motion control unit 85 can independently control the first motion unit 12, the second motion unit 13, and the ejection mechanism 14, which will be described later. For example, when the first motion unit 12 and the second motion unit 13 are configured to rotate, the motion control unit 85 can cause the first motion unit 12 and the second motion unit 13 to rotate simultaneously or separately. In addition, the direction of rotation can be either clockwise or counterclockwise. Furthermore, the motion control unit 85 can also freely change their rotation speed.
[0111] Furthermore, the motion control unit 85 has the function of controlling the processing related to the distribution of the dispensed items 100 of the dispensing mechanism 10 (described later). For example, the motion control unit 85 can independently control the first motion unit 12, the second motion unit 13, and the ejection mechanism 14, so that various dispensed items 100 are arranged on the first to forty-eighth tilt holding units 1311 (described later) based on tilt holding unit ratio information (e.g., the ratio shown in Table 2 above). In this embodiment, the motion control unit 85 of the control unit 8 also controls the processing related to the dispensing mechanism 10, but the dispensing mechanism 10 (described later) may also have a control unit different from the control unit 8. In this case, the control unit of the dispensing mechanism 10 may also perform a part of the processing of the control unit 8 (e.g., the processing of the motion control unit 85).
[0112] <Ministry of Communications>
[0113] The communication unit 9 has the function of communicating with external networks (LAN, WAN, Internet, etc.) or devices via wired or wireless means. The game device 1 of the present invention can also communicate with other devices such as game devices and information terminals via the communication unit 9. For example, the communication unit 9 can communicate with other devices to obtain music data and game programs. Thus, the game programs can be updated, providing the latest games. Alternatively, the game device 1 may not have a communication unit 9.
[0114] <Distribution Agency>
[0115] Furthermore, the game device 1 of the present invention includes a distribution mechanism 10 capable of reliably distributing the items 100 according to the game results. The distribution mechanism 10 is an example of the distribution mechanism of the present invention. Hereinafter, the structure of the distribution mechanism 10 will be described in detail based on the preferred embodiment shown in the accompanying drawings.
[0116] A. Structure of the distribution mechanism
[0117] Figure 4 This is a schematic diagram illustrating the internal structure of a game device according to a first embodiment of the present invention. Figure 5This is a partial exploded perspective view of the distribution mechanism provided in the game device according to the first embodiment of the present invention, viewed from the left side. Figure 6 This is a perspective view of the receiving portion and the third ejection group of the dispensing mechanism provided in the game device of the first embodiment of the present invention. Figure 7 This is a partial exploded perspective view of the foot of the storage container provided in the distribution mechanism of the game device according to the first embodiment of the present invention. Figure 8 This is a perspective view of the first and second ejection groups of the ejection mechanism provided in the distribution mechanism of the game device according to the first embodiment of the present invention. Figure 9 This is a top view of the dispensing mechanism provided in the game device according to the first embodiment of the present invention, with part of the receiving part and part of the dispensing mechanism omitted. Figure 10 This is a schematic diagram illustrating the first ejection section, the second ejection section, and the third ejection section in the game device according to the first embodiment of the present invention. Figure 11 This is a schematic diagram illustrating the function of the ejection mechanism in the distribution mechanism of the game device provided in the first embodiment of the present invention. Figure 11 (a) is a schematic diagram illustrating the function of the first and third ejection sections. Figure 11 (b) is a schematic diagram illustrating the function of the second and third ejection sections. Figure 12 This is a partially enlarged view of the allocation candidate holding section provided in the allocation mechanism of the game device provided in the first embodiment of the present invention. Figure 13 This is a schematic diagram illustrating the interaction between the third ejector and the second action unit in the game device according to the first embodiment of the present invention.
[0118] exist Figure 4 The image shows the housing 2 with its front door open and the distribution mechanism 10, located inside the housing 2, moved to the left and forward. Additionally, the housing 2 houses, for example, a coin holder and the CPU of the game device 1, but these are omitted for clarity.
[0119] like Figure 4 and Figure 5 As shown, the dispensing mechanism (distribution mechanism) 10 has a receiving part 11, a first action part 12, a second action part 13, a pushing mechanism 14, a dispensing guide part 15, a shooting part 16, a detection part 17, and a base part 18.
[0120] (Accommodation area)
[0121] The receiving section 11 has the function of accommodating multiple dispensing items 100. For example... Figure 5As shown, the receiving section 11 is provided on the first operating section 12. In this embodiment, the receiving section 11 includes a plurality of storage containers 111, namely, the first to eleventh storage containers 111. The storage containers 111 are tower-shaped and configured to accommodate a plurality of dispensing items 100. The receiving section 11 includes a plurality of storage containers 111 as a plurality of receiving sections. Thus, it is also possible to accommodate various dispensing items 100 in a predetermined proportion for each of the plurality of storage containers 111. Therefore, it is possible to adjust the proportion of the types of dispensing items 100 arranged in the dispensing candidate holding section 131 described later, and to dispensing dispensing items 100 with high reliability according to the game results.
[0122] like Figure 6 As shown, each storage unit 111 includes a main body 112, a foot 113, and a connecting part 114. Figure 6 For ease of explanation, the placement part 121 of the first action part 12 and the storage container 111 located to the left of the third push-out part 147 are omitted.
[0123] The main body 112 is cylindrical to accommodate the dispenser 100. Additionally, one side of the main body 112 has a cutout 112A. Specifically, with the storage container 111 in the first operating unit 12, the cutout 112A is provided on the outer surface of the main body 112 (on the side of the dispenser reserve holding part 131). Figure 6 ).
[0124] For example, a part of the hand (fingers) can be inserted into the interior of the main body 112 through the cut 112A. This allows the hand to support multiple dispensers 100 and easily store them in the storage container 111. Furthermore, even when the multiple storage containers 111 are arranged in a ring on the first actuating unit 12, the number of dispensers 100 stored in each storage container 111 can be easily confirmed from the outside of the receiving portion 11. Moreover, by providing the storage container sensor 171 (described later) on the outer periphery of the receiving portion 11, the number of dispensers 100 stored in each storage container 111 can be reliably detected.
[0125] The foot 113 is provided along the outer periphery of the placement portion 121. Figure 5 The foot 113 has the function of supporting the main body 112 in a state inclined relative to the upper surface of the placement portion 121. Therefore, the foot 113 has an inclined structure as described later. Specifically, as Figure 7 As shown, the foot 113 has a base plate 1131 and an inclined support 1132.
[0126] A base plate portion 1131 is provided on the inclined support portion 1132. In this state, the base plate portion 1131 can support multiple dispensing items 100 at the lower end of the main body portion 112. That is, the base plate portion 1131 has the function of supporting multiple dispensing items 100. In addition, the base plate portion 1131 also has the function of supporting the main body portion 112. Such a base plate portion 1131 has a plate body 1131a, a side plate portion 1131b, a skirt portion 1131c, and a blank information portion 1131d.
[0127] The plate body 1131a is configured to abut against the lowermost of the plurality of dispensers 100 housed in the receiving portion 11. The plate body 1131a is rectangular in shape to correspond to the shape of the dispenser 100. In the following description, the long side direction of the bottom plate portion 1131 refers to the long side direction of the plate body 1131a. The end corresponding to one long side of the plate body 1131a is cut off.
[0128] Side panel 1131b, excluding the cut-off portion of main body 1131a and a short side portion of main body 1131a ( Figure 7 The side plate portion 1131b is disposed around the plate body 1131a, except for the end near the front side of the plate. The upper end of the side plate portion 1131b is configured to fit into the lower end of the main body portion 112. Thus, the main body portion 112 and the foot portion 113 can fit together. In the fitted state, a gap 113A is formed between the lower end of the main body portion 112 and the plate body 1131a. Figure 6 ).like Figure 6 As shown, the gap 113A and the cutout 112A of the main body 112 are continuously formed.
[0129] Additionally, a gap 113B is formed on the side plate portion 1131b of the other short side of the main body 1131a. Figure 7 Gap 113B is opposite to gap 113A and is configured to allow the first ejector 145 (described later) to be inserted therein. On the other hand, gap 113A is configured to allow the dispenser 100 ejected by the first ejector 145 to be inserted therein. Therefore, the first ejector 145 can eject the dispenser 100 provided on the plate body 1131a to the dispenser candidate holding part 131 (described later) via gap 113B.
[0130] A skirt portion 1131c is provided on a short side of the main body 1131a. The skirt portion 1131c is configured to protrude downward from the main body 1131a. Therefore, when the base plate portion 1131 is engaged with the inclined support portion 1132, the skirt portion 1131c can abut against the first column member 1132a of the inclined support portion 1132. This skirt portion 1131c makes it easier to align the base plate portion 1131 and the inclined support portion 1132.
[0131] Blank information section 1131d is provided on the upper surface of board body 1131a. Blank information section 1131d has the function of indicating that there is no dispensed material 100 on board body 1131a. Blank information section 1131d is, for example, a reflective strip that reflects light from detection unit 17.
[0132] An inclined support portion 1132 is provided on the upper surface of the placement portion 121 of the first actuating portion 12. The inclined support portion 1132 has the function of supporting the base plate portion 1131 and the main body portion 112 in an inclined state relative to the upper surface of the placement portion 121. The inclined support portion 1132 includes a first column member 1132a, a second column member 1132b, and a top cover member 1132c.
[0133] The first pillar component 1132a and the second pillar component 1132b are disposed opposite to each other on the upper surface of the placement portion 121. The first pillar component 1132a and the second pillar component 1132b are each trapezoidal in shape. The bottoms of the first pillar component 1132a and the second pillar component 1132b are fixed to the placement portion 121. The sides extending vertically from the bottom are configured to have different heights on the left and right sides.
[0134] The top cover component 1132c is disposed at the upper end of the first pillar component 1132a and the second pillar component 1132b configured in this way. Therefore, the top cover component 1132c is inclined relative to the upper surface of the placement portion 121.
[0135] With this structure, the inclined support 1132 has the function of tilting the base plate 1131 and the main body 112. Therefore, when the base plate 1131 and the main body 112 are installed on the first actuating part 12, they are at an angle relative to the upper surface of the placement part 121 of the first actuating part 12, with a predetermined tilt angle.
[0136] The tilt angle of the base plate portion 1131 (specifically, the plate body 1131a) relative to the upper surface of the placement portion 121 of the first actuation portion 12 is preferably in the range of 10° to 45°, and more preferably in the range of 15° to 30°. This tilt angle is set to correspond to (preferably match) the tilt angle of the tilt holding portion 1311 described later. As a result, the dispensed dispensing item 100 can be reliably delivered to the dispensing candidate holding portion 131.
[0137] Furthermore, the corresponding or consistent tilt angle of each component refers to the angle when each component is assembled into the distribution mechanism 10. Alternatively, the corresponding or consistent tilt angle of each component can also refer to the tilt angle of each component relative to a mounting surface (e.g., a ground or floor surface) when the game device 1 is placed on that surface. Each component with a corresponding or consistent tilt angle can also have a corresponding tilt structure.
[0138] In addition, the main body 112 is set at an angle (e.g., 45° to 80°) relative to the upper surface of the placement part 121 of the first action part 12.
[0139] The angle of the main body 112 refers to the angle formed by the upper surface of the placement part 121 and the side surface of the main body 112 opposite to the upper surface when the storage container 111 is installed in the first action part 12.
[0140] As a result, the weight of the dispenser 100 itself is distributed to the side of the main body 112, and the force exerted by the weight of the dispenser 100 itself on the base plate 1131 (and the dispenser 100 in contact with the plate body 1131a) is reduced. Therefore, the dispenser 100 in contact with the plate body 1131a can be smoothly delivered to the dispenser hold 131.
[0141] Thus, by inserting the first push-out portion 145 into the gap 113B of the foot portion 113, the dispensers 100 of each storage container 111 housed in the receiving portion 11 are pushed out and placed in the dispenser standby holding portion 131. At this time, the dispensers 100 that are in contact with the plate body 1131a are pushed out sequentially.
[0142] Furthermore, a portion of the top cover component 1132c is cut away corresponding to the cut-off portion of the main body 1131a. This creates a gap 113C when the storage container 111 is positioned in the first actuating unit 12. Figure 6 As shown, gap 113C is located at the lower end of the main body 112. Through gap 113C, the positional deviation of the dispenser 100 in contact with the base plate 1131 can be corrected, making it easy to manage the game device 1. This suppresses or prevents blockage of the dispenser 100 in the receiving section 11, and helps to reliably dispense the dispenser 100 according to the game results. The position, shape, and number of such gap 113C are not particularly limited and can be omitted.
[0143] The connecting member 114 is provided at the upper end of the main body 112 and has the function of connecting adjacent main body parts 112 to each other. The connecting member 114 has a first connecting part 1141, a second connecting part 1142 and a third connecting part 1143.
[0144] A first connecting portion 1141 is disposed between adjacent main body portions 112 and functions to connect these main body portions 112. A second connecting portion 1142 is disposed along the upper end of the main body portion 112 and functions to connect the first connecting portions 1141 to each other or to connect the first connecting portions 1141 to the third connecting portion 1143. A third connecting portion 1143 is disposed between the main body portions 112 of adjacent storage containers 111 via a third push-out portion 147 and functions to connect these storage containers 111.
[0145] The shape and position of the connecting member 114 are not particularly limited, as long as it can connect adjacent main body parts 112 to each other. Alternatively, the connecting member 114 may be omitted. In this case, it is preferable to join the main body part 112 to the foot part 113, etc., to improve the connection strength between the main body part 112 and the foot part 113.
[0146] Furthermore, the number of storage containers 111 is 11 in this embodiment, but it is not limited to this. The number of storage containers 111 is preferably 2 or more, more preferably 3 or more. Additionally, the number of dispensers 100 that can be accommodated in each storage container 111 is not particularly limited; for example, it can be set to 50. Multiple storage containers 111 may, for example, accommodate different types of dispensers 100, as described in the aforementioned storage container information.
[0147] (First Action Section)
[0148] The first actuating unit 12 has the function of operating relative to the second actuating unit 13 (described later) when the receiving portion 11 is provided. In this embodiment, the first actuating unit 12 includes a disc-shaped placement portion 121 and a first motor 122 for driving the placement portion 121. Figure 4 and Figure 5 ).
[0149] The placement section 121 has the function of placing various components, and each storage container 111 is placed circumferentially at its outer periphery. In other words, multiple storage containers 111, as multiple receiving sections, are arranged in a ring on the first operating section 12. Furthermore, a third ejection section 147, described later, is provided at the outer periphery of the placement section 121. Moreover, the third ejection section 147 is disposed between two storage containers 111 and is arranged in a ring together with the multiple storage containers 111. Figure 9 ).
[0150] Furthermore, the placement section 121 is configured such that the shaft of the first motor 122 passes through its center and is fixed therein. Thus, the placement section 121 can rotate under the driving force of the first motor 122. Therefore, the first actuating unit 12 can efficiently move the receiving section 11, which is arranged in a ring shape in the placement section 121, circumferentially. This allows for efficient placement of the dispenser 100 from the receiving section 11 to the second actuating unit 13, and enables highly reliable dispensing of the dispenser 100 based on the game results.
[0151] The placement portion 121 is formed in a disk shape. This allows the placement portion 121 to rotate efficiently. However, the shape of the placement portion 121 is not limited to this. For example, the placement portion 121 may also be formed in a rectangular shape.
[0152] A first motor 122 is mounted on the base portion 18. The first motor 122 includes a first motor body 1221, a first belt member (not shown), and a first pulley portion 1222. The first motor body 1221 has the function of generating a driving force to rotate the placement portion 121. The first motor body 1221 can be, for example, a stepper motor or a servo motor. The first belt member is wound around the first pulley portion 1222. The first pulley portion 1222 consists of a pair of pulleys. One pulley is connected to the rotation axis of the first motor body 1221. The other pulley is connected to an axis passing through the center of the placement portion 121. With this structure, the driving force of the first motor body 1221 is transmitted to the placement portion 121 via the first belt member and the first pulley portion 1222.
[0153] (Second Action Section)
[0154] The second action unit 13 has the function of operating while holding the plurality of dispensing items 100, which are dispensing candidates, pushed out from the receiving unit 11. For example... Figure 5 As shown, the second action unit 13 includes a distribution and backup holding unit 131, an arrangement unit 132, an arrangement support unit 133, a second motor 134, and a cover unit 135.
[0155] The allocation candidate holding unit 131 has the function of holding multiple allocation candidates 100. For example... Figure 12 As shown, the allocation candidate holding section 131 has a plurality of (48 in this embodiment) tilt holding sections 1311. For ease of explanation, Figure 12 The distribution candidate holding section 131 is shown with a portion of the tilt holding section 1311 omitted. The more distribution candidate holding sections 131 hold as distribution candidates, the more the distribution mechanism 10 can improve the effect of distributing the distribution items 100 on demand.
[0156] like Figure 12 As shown, each tilting retaining portion 1311 has a placement portion 1311a for placing the dispensing object 100, a plurality of (three in this embodiment) connecting portions 131B, and a plurality of (two in this embodiment) protrusions 1311c. The placement portion 1311a is formed in an E-shape with a size corresponding to the dispensing object 100. Each placement portion 1311a is tilted toward the arrangement portion 132.
[0157] Furthermore, two protrusions 1311c protrude from the right side (long side) of the placement portion 1311a toward the adjacent tilt holding portion 1311. Each protrusion 1311c serves to prevent the dispenser 100 disposed in the placement portion 1311a from falling onto the adjacent tilt holding portion 1311. Therefore, the protrusion 1311c has a front end bend that curves upward at its front end. The height of this front end bend is preferably designed to correspond to the thickness of the dispenser 100. This prevents the dispenser 100 from accidentally falling off the tilt holding portion 1311.
[0158] Furthermore, a connecting portion 131B is provided on the lower side of the long side of the configuration portion 1311a, connecting the configuration portion 1311a to the configuration portion 1311a of the adjacent tilt holding portion 1311. Thus, the connecting portion 131B constitutes a stepped portion. Multiple tilt holding portions 1311 are adjacent to each other via the connecting portion 131B. In the following description, the long side direction of the tilt holding portion 1311 refers to the long side direction of the configuration portion 1311a. In this embodiment, three connecting portions 131B are provided along the long side direction of the configuration portion 1311a, sandwiching two protrusions 1311c.
[0159] Additionally, in the top view of the dispensing mechanism 10 (e.g., in...), Figure 9 In the top view of the dispensing mechanism 10, the protrusion 1311c extends in a manner that overlaps with the configuration portion 1311a of the adjacent tilt holding portion 1311. Therefore, compared to the case where the tilt holding portions 1311 do not overlap, more tilt holding portions 1311 can be provided in the arrangement portion 132. As a result, the dispensing candidate holding portion 131 can hold more dispensing candidates. Thus, the dispensing mechanism 10 can improve the effect of dispensing the dispensing item 100 on demand, and can dispensing the dispensing item 100 with high reliability according to the game results.
[0160] The upper surfaces of the placement portion 1311a and the two protrusions 1311c constitute a placement surface for placing the dispenser 100. The placement surface (upper surface) is inclined at a predetermined angle relative to the upper surface of the arrangement portion 132. This inclination angle relative to the upper surface of the arrangement portion 132 is preferably in the range of 10° to 45°, and more preferably in the range of 15° to 30°.
[0161] The tilt angle of the arrangement surface of the tilt holding portion 1311 relative to the upper surface of the arrangement portion 132 corresponds to (preferably is the same as) the tilt angle of the base plate portion 1131 relative to the upper surface of the placement portion 121 of the first actuation portion 12. Thus, each of the plurality of tilt holding portions 1311 is angled in a manner corresponding to the tilt angle of the base plate portion 1131. Therefore, the dispensing item 100 can be smoothly and reliably delivered from the storage container 111 provided on the first actuation portion 12 to the tilt holding portion 1311.
[0162] With this structure, the tilt holding part 1311 can reliably hold the dispenser 100 at a certain tilt angle. That is, the tilt holding part 1311 functions as a tilt holding unit for the dispenser 100. Multiple tilt holding parts 1311 can also be formed integrally. Multiple tilt holding parts 1311 are provided in the arrangement part 132.
[0163] The arrangement part 132 is located directly below the tilt holding part 1311. Figure 12 The arranging portion 132 has the function of arranging and placing the tilt holding portion 1311. The arranging portion 132 is annular. The inner diameter of the arranging portion 132 is larger than the diameter of the placement portion 121 of the first actuating portion 12, so as to surround the first actuating portion 12.
[0164] The arrangement support part 133 is disc-shaped and located below the distribution candidate holding part 131 and the arrangement part 132. Figure 5 The arrangement support 133 includes multiple support columns 1331. An arrangement portion 132 is provided at the upper end of each support column 1331. Thus, the arrangement portion 132 and the allocation candidate holding portion 131 provided on the arrangement portion 132 are supported by the arrangement support 133. In this way, the arrangement support 133 functions to support the allocation candidate holding portion 131 and the arrangement portion 132. Furthermore, the arrangement support 133 is configured such that a shaft receiving the driving force of the second motor 134 passes through its center and is fixed therein. Thus, the driving force of the second motor 134 is transmitted to the arrangement portion 132 via the arrangement support 133, thereby causing the allocation candidate holding portion 131 to operate (rotate in this embodiment).
[0165] like Figure 5As shown, a second motor 134 is mounted on the base portion 18. The second motor 134 has a second motor body 1341, a second belt member 1342, and a second pulley portion (not shown). The second motor body 1341 has the function of generating a driving force to rotate the arrangement support portion 133. The second motor body 1341 can be, for example, a stepper motor or a servo motor. The second belt member 1342 is wound around the second pulley portion. The second pulley portion consists of a pair of pulleys. One pulley is connected to the rotation axis of the second motor body 1341. The other pulley is connected to an axis passing through the center of the arrangement support portion 133. With this structure, the driving force of the second motor body 1341 is transmitted to the arrangement support portion 133 via the second belt member 1342 and the second pulley portion.
[0166] In this embodiment, the second actuating unit 13 is arranged to surround the first actuating unit 12. Therefore, the first actuating unit 12 and the second actuating unit 13 can rotate adjacent to each other. This allows the designated storage container 111 provided on the first actuating unit 12 to correspond efficiently with the designated tilt holding portion 1311, and enables the dispensed item 100 from the designated storage container 111 to be smoothly and reliably delivered to the designated tilt holding portion 1311. Thus, the first actuating unit 12 can operate efficiently relative to the second actuating unit 13, thereby enabling highly reliable dispensing of the dispensed item based on the game results.
[0167] like Figure 4 As shown, the cover portion 135 functions to cover the dispensing candidate holding portion 131. The cover portion 135 has a cover member 1351 and a foot member 1352. The cover member 1351 primarily covers the upper and outer peripheral sides of the dispensing candidate holding portion 131. However, the cover member 1351 is configured not to cover the dispensing candidate holding portion 131 in the portion corresponding to the dispensing path 152. Figure 4 The outer periphery of the cover member 1351 is connected to the foot member 1352. The foot member 1352 is provided on the base portion 18 in such a way that it surrounds the dispensing candidate holding portion 131. With the cover portion 135 configured in this way, it is possible to prevent the dispenser 100 pushed from the tilt holding portion 1311 of the dispensing candidate holding portion 131 to the dispensing guide portion 15 from falling outside the dispensing path 152.
[0168] (Issuing Institution)
[0169] The ejection mechanism 14 has the function of ejecting the dispenser 100. Specifically, it has the function of ejecting the dispenser 100 contained in the receiving section 11 toward the dispensing candidate holding section 131, and the function of ejecting the dispenser 100 held in the dispensing candidate holding section 131 toward the outside of the dispensing candidate holding section 131 (specifically, the dispensing guide section 15 described later). Thus, the ejection mechanism 14 is configured to eject the dispenser 100 from the receiving section 11 toward the dispensing candidate holding section 131, and then from the dispensing candidate holding section 131 toward the dispensing guide section 15. Thus, as long as the function of moving the dispenser 100 between the various sections can be performed, the structure of the ejection mechanism 14 is not particularly limited.
[0170] like Figure 8 As shown, the ejection mechanism 14 is configured as a multi-stage structure comprising multiple ejection groups. In this embodiment, the ejection mechanism 14 has a first ejection group 14a and a second ejection group 14b disposed on the first ejection group 14a. The first ejection group 14a includes a lower mounting plate 141a, a lower motor 142a, a lower belt member 143a, a pair of lower pulleys 144a, a lower ejection section (first ejection section) 145, and a first belt connecting section 149a. The second ejection group 14b includes an upper mounting plate 141b, an upper motor 142b, an upper belt member 143b, a pair of upper pulleys 144b, an upper ejection section (second ejection section) 146, and a second belt connecting section 149b. Furthermore, in addition to having a multi-stage structure, the ejection mechanism 14 also has a third ejection group 14c (see reference 14c) including a third ejection section 147. Figure 5 The components of the first ejection group 14a will be explained.
[0171] The lower mounting plate 141a is disc-shaped and serves to hold various components. The diameter of the lower mounting plate 141a is smaller than the diameter of the placement portion 121 of the first actuating part 12. Furthermore, the lower mounting plate 141a is positioned corresponding to the center portion of the placement portion 121 and is supported by an axis different from the axis of the first actuating part 12. Figure 9 and Figure 10 Therefore, the lower mounting plate 141a is also fixed when the first actuation unit 12 is activated. Thus, the components on the lower mounting plate 141a are not affected by the operation of the first actuation unit 12. In this embodiment, the lower mounting plate 141a of the ejection mechanism 14 is fixed, but it can still be operated, for example, rotated.
[0172] The lower motor 142a is mounted above the lower mounting plate 141a via a mounting platform. Therefore, there is space between the lower motor 142a and the lower mounting plate 141a. The lower motor 142a has the function of providing driving force to the first ejector 145. The lower motor 142a can be, for example, a stepper motor or a servo motor.
[0173] A pair of lower pulleys 144a are disposed on the lower mounting plate 141a. One lower pulley 144a is positioned in the space between the lower motor 142a and the lower mounting plate 141a. This lower pulley 144a is connected to the rotation shaft of the lower motor 142a. The other lower pulley 144a is positioned away from the lower motor 142a in the y-axis direction. Furthermore, the other lower pulley 144a is rotatably connected to a shaft disposed on the lower mounting plate 141a.
[0174] The lower belt component 143a is tensioned and mounted on a pair of lower pulleys 144a. Thus, the lower belt component 143a enables the rotation of the pair of lower pulleys 144a to be synchronized. The lower belt component 143a has a plurality of protrusions arranged at predetermined intervals that mesh with the pair of lower pulleys 144a. The lower belt component 143a may be made of, for example, an elastic member, but is not particularly limited as long as it functions properly. The lower belt component 143a may be, for example, a timing belt.
[0175] The first belt connecting portion 149a functions to connect the first push-out portion 145 to the lower belt member 143a. The first belt connecting portion 149a is mounted on the lower belt member 143a between a pair of lower pulleys 144a. Thus, the first belt connecting portion 149a can move between the pair of lower pulleys 144a.
[0176] The first ejector portion 145 functions to eject the dispenser 100. Therefore, the first ejector portion 145 has a size capable of ejecting the dispenser 100. In this embodiment, the first ejector portion 145 is plate-shaped and has a thickness similar to that of the dispenser 100. However, the shape of the first ejector portion 145 is not limited, as long as it can eject the dispenser 100. For example, in the first ejector portion 145, only the front end that abuts against the dispenser 100 may have a thickness similar to that of the dispenser 100. The first ejector portion 145 is provided along the lower belt member 143a. Furthermore, the first ejector portion 145 is provided radially along the center of the lower mounting plate 141a. Figure 9 Additionally, for ease of explanation, in Figure 9 The upper mounting plate 141b is omitted. Furthermore, the base end of the first ejector 145 is fixed to the first belt connecting portion 149a. Therefore, the first ejector 145 can move linearly together with the movement of the first belt connecting portion 149a. That is, the first ejector 145 is configured to move in a certain direction of motion (…). Figure 8 (Moves along the y-axis).
[0177] Specifically, when the lower motor 142a drives, the pair of lower pulleys 144a, on which the lower belt component 143a is tensioned, rotate in one direction. As a result, the lower belt component 143a rotates, and the first belt connecting part 149a mounted thereon advances between the pair of lower pulleys 144a. Simultaneously, the first push-out part 145 mounted on the first belt connecting part 149a also advances. Similarly, when the lower motor 142a drives in the opposite direction, the first push-out part 145 retracts. Thus, the first push-out part 145 can move in two directions along a straight line (…). Figure 8 It moves in a straight line along the y-axis.
[0178] The first ejector 145 has a first function of ejecting the dispenser 100, such that the dispenser 100 housed in the receiving portion 11 is positioned in the dispensing candidate holding portion 131 (second actuation portion 13). Furthermore, the first ejector 145 abuts against the third ejector 147 and has a second function of ejecting the dispenser 100 held in the dispensing candidate holding portion 131 (second actuation portion 13) to the outside of the second actuation portion 13 via the third ejector 147. Thus, the first ejector 145 has multiple functions, contributing to the miniaturization of the ejector mechanism 14. As a result, in the dispensing mechanism 10, the proportion occupied by the ejector mechanism 14 can be reduced, while the proportion occupied by the receiving portion 11 can be increased. Therefore, the receiving portion 11 can accommodate more dispensers 100, and the dispensers can be dispensed with high reliability based on the game results.
[0179] Furthermore, the first ejection portion 145 is provided at a predetermined angle relative to the upper surface of the lower mounting plate 141a. This angle relative to the upper surface of the lower mounting plate 141a is preferably in the range of 10° to 45°, and more preferably in the range of 15° to 30°.
[0180] The tilt angle of the first ejector 145, the tilt angle of the mounting surface of the tilt holding portion 1311 relative to the upper surface of the arrangement portion 132, and the tilt angle of the base plate portion 1131 relative to the upper surface of the placement portion 121 of the first actuating portion 12 correspond to each other (preferably are the same). As a result, the first ejector 145 can reliably eject and deliver the dispensing item 100 contained in the storage container 111 to the tilt holding portion 1311.
[0181] Next, the second ejection assembly 14b will be described. The upper mounting plate 141b serves to hold the various components. The upper mounting plate 141b has a shape with a portion of the disk cut off to avoid contact with the lower motor 142a. The upper mounting plate 141b is mounted above the lower mounting plate 141a by four support pillars. Therefore, the first ejection part 145 is positioned between the upper mounting plate 141b and the lower mounting plate 141a.
[0182] The upper motor 142b is mounted above the upper mounting plate 141b via a mounting platform. Therefore, there is space between the upper motor 142b and the upper mounting plate 141b. The upper motor 142b has the function of providing driving force to the second ejector 146. The upper motor 142b can be, for example, a stepper motor or a servo motor.
[0183] A pair of upper pulleys 144b are disposed on the upper mounting plate 141b. One upper pulley 144b is positioned in the space between the upper motor 142b and the upper mounting plate 141b. This upper pulley 144b is connected to the rotation shaft of the upper motor 142b. The other upper pulley 144b is positioned away from the upper motor 142b in the x-axis direction. Furthermore, the other upper pulley 144b is rotatably connected to a shaft disposed on the upper mounting plate 141b.
[0184] The upper belt component 143b is tensioned and mounted on a pair of upper pulleys 144b. Thus, the upper belt component 143b enables the rotation of the pair of upper pulleys 144b to be synchronized. The upper belt component 143b has a plurality of protrusions arranged at predetermined intervals that mesh with the pair of upper pulleys 144b. The upper belt component 143b may be made of, for example, an elastic member, but is not particularly limited as long as it functions properly. The upper belt component 143b may be, for example, a timing belt.
[0185] The second belt connecting portion 149b has the function of connecting the second push-out portion 146 to the upper belt component 143b. The second belt connecting portion 149b is plate-shaped. Figure 8 , Figure 10 The central portion of the second belt connecting part 149b is mounted on the upper belt component 143b between a pair of upper pulleys 144b. Thus, the second belt connecting part 149b moves between the pair of upper pulleys 144b.
[0186] The second ejection portion 146 abuts against the third ejection portion 147 and functions to eject the dispensing member 100 of the second actuating portion 13 (described later). In this embodiment, the second ejection portion 146 is plate-shaped. However, the shape of the second ejection portion 146 is not particularly limited as long as it has the dimensions to eject the third ejection portion 147. For example, the second ejection portion 146 may also be cylindrical. The second ejection portion 146 is provided on the upper mounting plate 141b along the upper belt member 143b. In addition, the second ejection portion 146 is provided radially along the center of the lower mounting plate 141a. Figure 9 Furthermore, the base of the second ejector 146 is fixed to the second belt connector 149b. Therefore, the second ejector 146 can move linearly in tandem with the movement of the second belt connector 149b.
[0187] Specifically, when the upper motor 142b is driven, the pair of upper pulleys 144b, on which the upper belt component 143b is mounted, rotate in one direction. As a result, the upper belt component 143b rotates, and the second belt connecting part 149b mounted thereon advances between the pair of upper pulleys 144b. Simultaneously, the second push-out part 146 mounted on the second belt connecting part 149b also advances. Similarly, when the upper motor 142b is driven in the opposite direction, the second push-out part 146 retracts. Thus, the second push-out part 146 can move in both directions along a straight line. Figure 8 The second ejector 146 moves linearly along the x-axis direction (as opposed to the first ejector 145). That is, the second ejector 146 is configured to move in a linear direction relative to the x-axis direction (as opposed to the first ejector 145). Figure 8 Different motion directions (y-axis direction) Figure 8 It moves along the x-axis direction.
[0188] Furthermore, the second ejector 146 is positioned at a different height relative to the receiving portion 11 (storage container 111) than the first ejector 145. By positioning the first ejector 145 and the second ejector 146 at different heights relative to the receiving portion 11, the mounting area of the lower mounting plate 141a can be reduced. As a result, in the dispensing mechanism 10, the proportion occupied by the ejector mechanism 14 can be reduced, while the proportion occupied by the receiving portion 11 can be increased. Therefore, the receiving portion 11 can accommodate more dispensing items 100, and dispensing items can be done with high reliability based on the game results.
[0189] In this embodiment, the second ejection portion 146 is disposed parallel to the upper surface of the upper mounting plate 141b. In other words, the second ejection portion 146 has a parallel orientation with respect to the vertical direction ( Figure 8 The horizontal plane (the upper or lower surface of the second ejector 146) is orthogonal to the z-axis direction. This allows the height of the ejector mechanism 14 to be suppressed, and the game device 1 to be made more compact. Furthermore, since the first ejector 145 is at an angle to this horizontal plane, the functions of the first ejector 145 and the second ejector 146 can be clearly distinguished, facilitating maintenance.
[0190] Furthermore, the second ejector 146 may also be provided at a predetermined angle relative to the upper surface of the upper mounting plate 141b. In this case, it may be the same angle as the first ejector 145, or it may be a different angle, but a different angle is preferred. This allows for a clear distinction between the functions of the first ejector 145 and the second ejector 146, facilitating maintenance.
[0191] Furthermore, in the top view of the game device 1, the second ejector 146 is configured to be orthogonal to the first ejector 145. Figure 9Therefore, the third ejector 147 can be reliably ejected in a direction different from the first ejector 145. Thus, the two-in-one gaming device 1 can operate with high reliability.
[0192] Additionally, in the top view of the game device 1 (e.g.) Figure 9 The second ejection group 14b is disposed on the first ejection group 14a, such that the first ejection portion 145 and the second ejection portion 146 intersect. Thus, the ejection mechanism 14 is formed as a multi-layered structure, thereby making the ejection mechanism 14 compact. Furthermore, in the top view of the game device 1, the first ejection portion 145 and the second ejection portion 146 intersect, thus allowing the dispensed material to be distributed in different directions, and enabling a single ejection mechanism to be used in the two-in-one structure of the game device 1.
[0193] Thus, the first ejector 145 is configured at a predetermined angle relative to the second ejector 146. Specifically, in a top view of the game device 1 (e.g., Figure 9 In this design, the first ejector portion 145 is preferably angled relative to the second ejector portion 146 within the range of 1° to 179°, and more preferably within the range of 30° to 150°. This range allows for easy distribution of the dispenser 100 to the front of the game device 1, thus enabling efficient operation of the ejector mechanism 14. In other words, the ejector mechanism 14 can be appropriately used in the two-in-one game device 1. Next, the third ejector group 14c will be described.
[0194] like Figure 5 As shown, the third ejection group 14c is disposed in the placement portion 121 of the first actuating unit 12. Therefore, unlike the first ejection group 14a and the second ejection group 14b, the third ejection group 14c operates (rotates) together with the first actuating unit 12. Furthermore, as... Figure 6 As shown, the third ejection group 14c includes a third ejection part 147, a track component 1474, a force application component 1475, and a sliding component 1476.
[0195] The third ejection section 147 has the function of pushing the dispenser 100 held in the second actuating section 13 (specifically, the tilt holding section 1311) outwards from the second actuating section 13 (specifically, the dispensing guide section 15) by being ejected by the first ejection section 145 or the second ejection section 146. Thus, the third ejection section 147 has a different function from the first ejection section 145 and the second ejection section 146, thereby avoiding structural complexity of the first ejection section 145 and the second ejection section 146. As a result, the durability of each part of the ejection mechanism 14 can be improved.
[0196] Furthermore, unlike the first ejection section 145 and the second ejection section 146, the third ejection section 147 is disposed in the placement section 121 of the first actuating section 12. Figure 10 In other words, the first ejector 145, the second ejector 146, and the third ejector 147 are located in different places to perform their functions. This contributes to the miniaturization of the ejector mechanism 14. As a result, in the dispensing mechanism 10, the proportion occupied by the ejector mechanism 14 can be reduced, while the proportion occupied by the receiving section 11 can be increased. Therefore, the receiving section 11 can accommodate more dispensing items 100, and can dispense dispensing items with high reliability based on the game results.
[0197] like Figure 6 As shown, the third ejection portion 147 has a front end portion 1470, a middle portion 1471, a base end portion 1472, and a receiving portion 1473.
[0198] The front end portion 1470 is formed in a plate shape to abut against the dispenser 100 held in the inclined holding portion 1311. Furthermore, the shape of the front end portion 1470 is not limited, as long as it can abut against the dispenser 100 and be pushed out. In the following description, the long side direction of the third push-out portion 147 refers to the long side direction of the front end portion 1470. Like the first push-out portion 145, the front end portion 1470 is inclined at a predetermined angle relative to the upper surface of the placement portion 121. This inclination angle relative to the upper surface of the placement portion 121 is preferably in the range of 10° to 45°, more preferably in the range of 15° to 30°.
[0199] The tilt angles of the front end portion 1470, the tilt angle of the placement surface of the tilt holding portion 1311 relative to the upper surface of the arrangement portion 132, the tilt angle of the first push-out portion 145 relative to the upper surface of the placement portion 121, and the tilt angle of the base plate portion 1131 correspond to each other (preferably are the same). Thus, in this embodiment, the tilt angles of the multiple components that operate correspondingly correspond to each other (preferably are the same), thereby enabling highly reliable dispensing of the dispenser 100. In other words, the multiple components have corresponding tilt structures, thereby enabling highly reliable dispensing of the dispenser 100.
[0200] The middle portion 1471 is disposed perpendicularly to the long side of the front portion 1470. The middle portion 1471 is plate-shaped. The upper end of the middle portion 1471 is connected to the base end of the front portion 1470. The lower end of the middle portion 1471 is connected to the base end 1472. The middle portion 1471 has the function of positioning the front portion 1470 at a predetermined height relative to the placement portion 121.
[0201] The base end portion 1472 is horizontally positioned relative to the long side of the front end portion 1470. The base end portion 1472 has a plate-shaped body 1472a and two arm portions 1472b extending laterally from both sides of the body 1472a. The body 1472a is configured to connect with a sliding member 1476. Each arm portion 1472b is L-shaped. The arm portions 1472b are configured to connect with a force-applying member 1475. Thus, the base end portion 1472 functions to connect with both the force-applying member 1475 and the sliding member 1476.
[0202] The receiving portion 1473 is disposed on the middle portion 1471 in a manner perpendicular to the long side direction of the front portion 1470. The receiving portion 1473 is plate-shaped. The receiving portion 1473 contacts the middle portion 1471 from its lower end to its center. In addition, the receiving portion 1473 protrudes upward from the middle portion 1471. That is, the receiving portion 1473 has an overlapping portion that overlaps with the middle portion 1471 and a protruding portion that protrudes from the middle portion 1471. In this embodiment, the overlapping portion is the portion that abuts against the first push-out portion 145. The protruding portion is the portion that abuts against the second push-out portion 146. However, the abutting portion is not limited to these.
[0203] Thus, the receiving portion 1473 is configured to extend vertically relative to the front end portion 1470 and abut against the first pushing portion 145 and the second pushing portion 146. With this structure, the third pushing portion 147 can be pushed out by the first pushing portion 145 and the second pushing portion 146, which are at different heights. Therefore, although the third pushing portion 147 has a simple structure, it can efficiently perform the function of pushing out the dispensing agent 100.
[0204] The track component 1474 is disposed in the placement portion 121 radially along the placement portion 121. The track component 1474 has a straight track body 1474a and a stop portion 1474b disposed on the front end side of the track body 1474a. The track body 1474a has a recess for engaging the sliding component 1476. The recess is disposed on the side of the track body 1474a along the long side direction. The stop portion 1474b is disposed in the placement portion 121 protruding upward from the front end of the track body 1474a. Therefore, the stop portion 1474b can abut against the sliding component 1476. As a result, the sliding component 1476 can stop at the front end of the track body 1474a.
[0205] The force-applying member 1475 extends from each of the two arms 1472b past the center of the placement portion 121. Thus, the force-applying member 1475 functions to apply force to the third push-out portion 147 toward the center of the placement portion 121. The force-applying member 1475 is composed of an elastic member (e.g., a spring member).
[0206] A sliding member 1476 is disposed on the track body 1474a. The sliding member 1476 is cuboid in shape. A fitting groove cut along its long side is formed at the bottom of the sliding member 1476. The fitting groove is configured to fit into the recess of the track body 1474a. Thus, the sliding member 1476 can move on the track member 1474a.
[0207] use Figure 10 , Figure 11 and Figure 13 The operation of the third ejection group 14c, which has the above structure, will be explained. Furthermore, in Figure 13 For ease of explanation, some components, such as track component 1474, are omitted, and the allocation candidate holding part 131 holds only one allocation item 100. First, as... Figure 10 As shown, the placement portion 121 of the first actuating part 12 rotates. Consequently, the third ejection portion 147 is positioned adjacent to either the first ejection portion 145 or the second ejection portion 146. In this state, as... Figure 11 As shown, the first ejector 145 or the second ejector 146 abuts against the receiving portion 1473 to eject the third ejector 147. As a result, the third ejector 147 can abut against the dispensing member 100 held in the tilting retaining portion 1311 and eject it to the outside of the tilting retaining portion 1311. Figure 13 At this time, the third ejection section 147 moves linearly on the track member 1474, and can eject the dispenser 100 held in the tilt holding section 1311 toward the dispensing guide section 15.
[0208] Thus, the first ejector 145 and the second ejector 146 abut against different positions of the receiving portion 1473 in the vertical direction. Specifically, as... Figure 11 As shown in (a), the first pushing part 145 abuts against the overlapping part of the receiving part 1473. Figure 11 As shown in (b), the second push-out portion 146 abuts against the protrusion of the receiving portion 1473. Therefore, the stress borne by the receiving portion 1473 can be dispersed, and the deterioration of the receiving portion 1473 over time can be suppressed.
[0209] The third ejector 147 is adjacent to the receiving portion 11 and disposed on the upper surface of the placement portion 121. More specifically, the third ejector 147 is continuously disposed along the circumference of the disc-shaped placement portion 121 and multiple storage containers 111 in the first actuating portion 12. By controlling the operation of the first actuating portion 12, the third ejector 147 configured in this way can be easily positioned relative to the first ejector 145 or the second ejector 146. Therefore, the dispensing items can be distributed with high reliability according to the game results.
[0210] Furthermore, through the relative displacement of the first action unit 12 and the second action unit 13, the plurality of tilt holding units 1311, together with the third ejection unit 147, are positioned relative to the first ejection unit 145 or the second ejection unit 146. This allows for efficient positioning of multiple components. Therefore, it enables highly reliable distribution of the dispensed items based on the game outcome.
[0211] (Assignment Guidance Department)
[0212] The dispensing guide 15 has the function of guiding the dispensed item 100 pushed out from the tilt holding part 1311 to the dispensing port 21. In this embodiment, the game device 1 has a two-in-one structure, so two dispensing guides 15 are provided. The number of dispensing guides 15 can be appropriately selected according to the structure of the game device 1. In this embodiment, the two dispensing guides 15 are provided adjacent to the dispensing candidate holding part 131 on the outside of the dispensing candidate holding part 131. Each dispensing guide 15 has a gate part 151 and a dispensing path 152.
[0213] The gate section 151 has the function of reliably guiding the dispensed item 100 pushed out from the dispensing reserve holding section 131 to the dispensing path 152. Its configuration is not particularly limited as long as it has this function. In this embodiment, as... Figure 4 As shown, the gate section 151 and the allocation and backup holding section 131 are arranged adjacent to each other.
[0214] Furthermore, a gate sensor for detecting the passage of the allocated item 100 can also be provided in the gate section 151. Thus, the detection section 17 can detect abnormalities in the allocation of the allocated item 100. Moreover, in the event of an abnormality, the game processing unit 82 can temporarily interrupt the game by acquiring abnormal information through the acquisition unit 81. As a result, the allocated item 100 can be allocated efficiently.
[0215] The distribution path 152 has the function of guiding the dispensed item 100 that has passed through the gate section 151 to the distribution port 21. As long as it has this function, the structure of the distribution path 152 is not particularly limited. In this embodiment, the distribution path 152 is configured to have an inclined surface, which is inclined so that the dispensed item 100 slides down to the distribution port 21 by its own weight.
[0216] like Figure 9 As shown, the two dispensing paths 152 are arranged along the operating direction (long side direction) of the first ejector 145 and the operating direction (long side direction) of the second ejector 146, respectively. Therefore, the angle at which one dispensing path 152 intersects the other is the same as the angle at which the first ejector 145 intersects the second ejector 146. Furthermore, the two dispensing paths 152 are connected to two dispensing ports 21 provided on the front side of the housing 2. Thus, the user can remove the dispensed item 100 from the dispensing ports 21.
[0217] (Filming Department)
[0218] The imaging unit 16 has the function of reading identification information of the dispenser 100 held in the tilt holding unit 1311. That is, the imaging unit 16 functions as an identification information reading unit. The imaging unit 16 has a camera 161 installed above the gate unit 151. Figure 5 Furthermore, if an identification code (e.g., a micro QR code) is attached to the mounting surface of the tilt holding part 1311, the imaging part 16 can also read the identification information.
[0219] Specifically, after the dispenser 100 is fed from the storage container 111 to the tilt holding part 1311, the second actuation unit 13 rotates, positioning the tilt holding part 1311 below the imaging unit 16. This allows the camera 161 to read the identification information of the dispenser 100 from above the tilt holding part 1311. Furthermore, after the dispenser 100 is dispensed from the tilt holding part 1311, the second actuation unit 13 rotates, positioning the tilt holding part 1311 below the imaging unit 16. This allows the camera 161 to also read the identification code of the tilt holding part 1311 (positioning surface). In the event that the imaging unit 16 cannot read either the identification information of the dispenser 100 or the identification code of the positioning surface, the acquisition unit 81 acquires abnormal information. Furthermore, the game processing unit 82 can temporarily interrupt the game. The type of camera 161 is not particularly limited, as long as it can perform the above functions; for example, a visible light camera, an infrared camera, or a full-spectrum camera.
[0220] (Testing Department)
[0221] The detection unit 17 has the function of detecting and sensing information related to the state of the dispensing mechanism 10. This information includes, for example, position information of each component and the number of dispensed items 100 contained in each storage container 111. For instance, the detection unit 17 can detect the position information of each storage container 111 and the third ejector 147 provided in the first actuation unit 12. Furthermore, the detection unit 17 can detect the position information of each tilt holding portion 1311 provided in the second actuation unit 13.
[0222] The detection unit 17 can be configured to detect this position information, etc., and its structure is not particularly limited. For example, the detection unit 17 can be any sensor among reflective photoelectric sensors, transmissive photoelectric sensors, magnetic sensors, infrared sensors, proximity sensors, mechanical contact sensors, etc. Furthermore, the type, number, and placement of the detection units 17 are not particularly limited as long as they can perform their functions. In this embodiment, the detection unit 17 includes a storage sensor 171 for detecting the quantity of the dispensers 100 contained in the storage container 111.
[0223] The sensor 171 for the storage container is configured to detect the number of sheets of the dispensed item 100 via a cutout 112A in the main body 112 of the storage container 111. In this embodiment, a blank information section 1131d is provided in the base plate 1131. Figure 7 The storage sensor 171 can detect the blank information section 1131d to confirm that there is no dispenser 100 contained in the storage container 111. Furthermore, the storage sensor 171 can also be configured to detect whether the number of dispensers 100 contained in the storage container 111 is more or less than a predetermined number. This allows for easy detection of when to replenish (replace) the dispensers 100. In this embodiment, the storage sensor 171 is arranged side-by-side with the gate section 151. Figure 5 However, the location and number of settings are not limited to this.
[0224] (Base section)
[0225] The base portion 18 functions to support the aforementioned receiving portion 11, first actuating portion 12, second actuating portion 13, ejection mechanism 14, distribution guide portion 15, shooting portion 16, and detection portion 17. Additionally, the base portion 18 may also function to accommodate a storage portion 7, etc., of the game device 1. The base portion 18 can have any shape and structure as long as it fulfills these functions.
[0226] B. Operation method of the distribution mechanism
[0227] Next, the operation method of the dispensing mechanism of the present invention will be described. Figure 14 This is a flowchart illustrating a method for configuring items in a game device according to a first embodiment of the present invention. Figure 15 This is a flowchart illustrating the processing of a game device according to a first embodiment of the present invention. Figure 16 This is a flowchart illustrating a supplementary method for distributing items in a game device according to a first embodiment of the present invention.
[0228] (1) Method of allocating materials
[0229] An example of a method for configuring the dispensers in a state (initial state) where no dispensers 100 are configured in the dispensing candidate holding section 131 will be described. In this example, rare dispensers and common dispensers are randomly stored in the first to eleventh storage containers 111 of the receiving section 11. The plurality of dispensers 100 thus stored are respectively configured in the first to forty-eighth tilt holding sections 1311 of the dispensing candidate holding section 131. Furthermore, as described above, the storage section 7 may or may not store storage container information and tilt holding section ratio information. Furthermore, when the storage section 7 stores storage container information and tilt holding section ratio information, the motion control unit 85 can also configure the storage dispensers 100, rare dispensers 100, or common dispensers 100 in the first to forty-eighth tilt holding sections 1311 based on the tilt holding section ratio information. However, in the following description, the case where the storage section 7 does not store this information will be described.
[0230] First, in the initial state, the dispensing unit 100 is configured (S100). "S" indicates a step. Then, the detection unit 17 detects the position information of the first to eleventh storage units 111 and the third ejector unit 147 (S101). For example, the detection unit 17 detects the position information (rotation information) of the reference storage unit 111, and sequentially detects the position information (position relative to rotation) of each storage unit 111 and the position information (position relative to rotation) of the third ejector unit 147 starting from the reference storage unit 111. Thus, the acquisition unit 81 can acquire the position information of the first to eleventh storage units 111 and the third ejector unit 147. Furthermore, the detected position information is stored in the storage unit 7.
[0231] Similarly, the detection unit 17 detects the position information of the first to forty-eighth tilt holding units 1311 (S102). For example, the detection unit 17 detects the position information (rotation information) of the tilt holding unit 1311 as a reference. Then, the detection unit 17 sequentially detects the position information (position relative to rotation) of each tilt holding unit 1311 starting from the reference tilt holding unit 1311. Thus, the acquisition unit 81 can acquire the position information of the first to forty-eighth tilt holding units 1311. In addition, the detected position information is stored in the storage unit 7. In this way, the detection unit 17 detects the position information of each storage unit 111 and the third ejection unit 147 as well as the position information of each tilt holding unit 1311.
[0232] Then, the motion control unit 85 pushes out the dispenser 100 from one of the plurality of reservoirs 111 (S103). Thus, the dispenser 100 is positioned in one of the plurality of tilt holding portions 1311. Regarding step 103, see [link to relevant documentation]. Figure 9A detailed explanation follows. The motion control unit 85 independently controls the actions of the first motion unit 12 and the second motion unit 13. As a result, the designated storage container 111 (e.g., the first storage container 111) and the designated tilt holding part 1311 (the first tilt holding part 1311) are positioned to correspond to the first push-out part 145.
[0233] As a result, the first storage container 111 is moved to a position corresponding to the first ejector 145. This corresponding position means that the first ejector 145 can eject the dispenser 100 contained in the first storage container 111. In addition, the first tilt holding portion 1311 is moved to a position where it can receive the dispenser 100 ejected from the first storage container 111. Thus, the long side direction of the first ejector 145, the long side direction of the bottom plate portion 1131 of the first storage container 111 adjacent to the first ejector 145, and the long side direction of the first tilt holding portion 1311 adjacent to the first storage container 111 are consistent with each other.
[0234] In this state, the motion control unit 85 controls the operation of the ejection mechanism 14, thereby ejecting the first ejection part 145 toward the first storage container 111. As a result, the dispenser 100, which is housed at the bottom of the first storage container 111 (i.e., in contact with the plate body 1131a), is ejected toward the first tilt holding part 1311.
[0235] This method of independently controlling the actions of the first action unit 12, the second action unit 13, and the ejection mechanism 14 using the motion control unit 85 is called a "tilt holding part configuration method". According to the tilt holding part configuration method, the designated storage container 111 and the designated tilt holding part 1311 are respectively associated with the first ejection part 145. Furthermore, the dispensing member 100 housed at the lowermost part of the designated storage container 111 is ejected towards the designated tilt holding part 1311. Additionally, the long sides of components adjacent to each other via the designated storage container 111 can be aligned (consistent). That is, the long sides of the first ejection part 145, the base plate 1131 of the designated storage container 111, and the designated tilt holding part 1311 can each be aligned (consistent). Furthermore, when executing the tilt holding part configuration method, the motion control unit 85 can control the action of the other after controlling the action of either the first action unit 12 or the second action unit 13. Alternatively, the motion control unit 85 can simultaneously control the actions of the first action unit 12 and the second action unit 13. In the latter case, the tilt-holding configuration method can be executed more quickly.
[0236] Next, the motion control unit 85 controls the operation of the second motion unit 13, causing the first tilt holding unit 1311 to move downwards towards the imaging unit 16. Furthermore, the camera 161 of the imaging unit 16 captures the recording information unit 101 (identification information) of the dispensing item 100 disposed on the first tilt holding unit 1311. As a result, the acquisition unit 81 acquires information that corresponds the first tilt holding unit 1311 to the dispensing item 100 disposed thereon (hereinafter referred to as "tilt holding unit information") (S104).
[0237] Further, the game processing unit 82 confirms whether the allocation item 100 is configured on all tilt holding sections 1311 (S105). That is, the game processing unit 82 confirms whether there is a predetermined number (48 in this example) of allocation item 100 on the allocation candidate holding section 131 based on the acquired tilt holding section information. If there is no predetermined number of allocation item 100 on the allocation candidate holding section 131, the process returns to step 103, and steps 103 to 105 are repeated. On the other hand, if all tilt holding sections 1311 from the first to the forty-eighth are configured with allocation item 100, the process proceeds to step 106, and the configuration of allocation item 100 is completed.
[0238] As described above, dispensers 100 are disposed on the first to forty-eighth tilt holding sections 1311. For example, as shown in Table 3 below, rare dispensers 100 and common dispensers 100 are disposed on them. The information in Table 3 below is an example of the information on the first to forty-eighth tilt holding sections 1311 on which dispensers 100 are disposed (hereinafter referred to as "tilt holding section table information"). In addition, for ease of explanation, the ninth to twenty-second tilt holding sections 1311 and the twenty-sixth to forty-eighth tilt holding sections 1311 are omitted in Table 3. The tilt holding section table information is acquired by the acquisition unit 81 and stored in the storage unit 7. In addition, the storage unit 7 is also capable of storing the tilt holding section information acquired by the acquisition unit 81 each time a dispenser 100 is delivered from the storage container 111 to the tilt holding section 1311.
[0239] Table 3
[0240] First tilt holding part 1311 Ordinary Distributor 100A Second tilt holding part 1311 100B of ordinary allocation Third tilt holding part 1311 100C of ordinary distribution Fourth tilt holding part 1311 100D of ordinary distribution Fifth tilt holding part 1311 Common allocation 100E Sixth tilt holding part 1311 Rare Allocation 100A Seventh tilt holding part 1311 Rare Allocation 100B Eighth tilt holding part 1311 Rare Allocation 100C …(omitted) …(omitted) Twenty-third tilt holding part 1311 Rare Allocation 100A Twenty-fourth tilt holding part 1311 Rare Allocation 100H Twenty-fifth tilt holding part 1311 Rare Allocation 100I …(omitted) …(omitted)
[0241] Furthermore, the type and proportion of the dispensers 100 stored in each storage container 111 can be predetermined. Moreover, whenever a dispenser 100 is sent from the storage container 111 to the tilt holding section 1311, the identification information of the dispenser 100 disposed in the tilt holding section 1311 can be read by the imaging unit 16. Thus, even if the storage section 7 does not store storage container information, the memory dispenser 100, rare dispenser 100, and common dispenser 100 can be disposed in the dispensing candidate holding section 131 in a predetermined proportion (for example, the proportion shown in Table 2 above).
[0242] (2) Game allocation and processing methods
[0243] Reference Figure 15 An example of a distribution processing method for playing games will be explained. Specifically, the method of distributing the distribution item 100 according to the result of the game after the game has started will be explained. This explanation is an example of the control of a portion of the distribution item 100 held on the first to forty-eighth tilt holding parts 1311 until it is distributed from the distribution port 21 via the distribution guide part 15.
[0244] First, the game begins (S1). At this time, if the player already possesses the memory allocation item 100, the identification information of the memory allocation item 100 is read from the reading unit 4. Thus, the acquisition unit 81 can acquire the player information contained in the read identification information. Alternatively, the game can begin without using the memory allocation item 100.
[0245] Then, the game processing unit 82 temporarily determines the allocation items 100 as candidates for allocation based on player information (number of players, character information associated with each player, etc.) (S2). The game device 1 in this embodiment is a two-in-one structure; therefore, the following description will focus on the case where the game is played by two players. In the case of two players, the game processing unit 82 temporarily determines three allocation items 100 as candidates for allocation for each player based on the tilt holding table information (e.g., Table 3) (refer to Table 4). This temporarily determined information is acquired by the acquisition unit 81 and temporarily stored in the storage unit 7. Furthermore, when the game is played by one player, the motion control unit 85 may also temporarily determine three allocation items 100 as candidates for allocation, for example.
[0246] Table 4
[0247]
[0248] Next, the players play the game (S3). Based on the game results, the game processing unit 82 selects some or all of the temporarily determined assignment candidates for each player. Here, all the assignment candidates shown in Table 4 are selected by the action control unit 85. Then, the display unit 6 displays the selected assignment candidates (S4).
[0249] Each player selects and confirms the allocation item 100 to be allocated from the displayed allocation candidates (S5). For example, player 1 selects rare allocation item 100A (sixth tilt holding part 1311), and player 2 selects rare allocation item 100H (twenty-fourth tilt holding part 1311).
[0250] Furthermore, the motion control unit 85 independently controls the actions of the first motion unit 12, the second motion unit 13, and the ejection mechanism 14. As a result, the third ejection unit 147 ultimately dispenses rare dispenser 100A from the sixth tilt holding unit 1311 and dispenses rare dispenser 100H from the twenty-fourth tilt holding unit 1311 (S6 to S8).
[0251] Steps 6 to 8 will be explained in detail. First, in order to distribute the rare item 100A selected by player 1, the motion control unit 85 independently controls the actions of the first motion unit 12 and the second motion unit 13 (S6). As a result, the third push-out unit 147 and the sixth tilt holding unit 1311 are respectively configured to correspond to the first push-out unit 145 (or the second push-out unit 146).
[0252] Therefore, the long side direction of the first ejector 145, the long side direction of the third ejector 147 adjacent to the first ejector 145, and the long side direction of the sixth tilt holding part 1311 adjacent to the third ejector 147 are aligned with each other. In other words, the long side directions of the components adjacent to each other via the third ejector 147 are aligned (consistent). That is, the long side directions of the first ejector 145, the third ejector 147, and the sixth tilt holding part 1311 are aligned (consistent).
[0253] As a result, the third ejector 147 is positioned to correspond to the position of the first ejector 145. This corresponding position refers to the position where the first ejector 145 can eject the receiving portion 1473 of the third ejector 147. Additionally, the sixth tilt holding portion 1311 is positioned to be ejected by the third ejector 147 from the rare dispensing material 100A disposed in the sixth tilt holding portion 1311.
[0254] In this state, the motion control unit 85 controls the action of the ejection mechanism 14 (S7), for example, as Figure 11 As shown in (a), the first ejector 145 is ejected toward the receiving part 1473. Thus, for example, as... Figure 13 As shown, the third ejection section 147 is ejected toward the sixth tilt holding section 1311. As a result, the rare dispenser 100A disposed in the sixth tilt holding section 1311 is ejected from the third ejection section 147 toward the dispensing guide section 15. Afterward, the rare dispenser 100A moves toward the dispensing port 21 and is dispensed due to its own weight (S8).
[0255] This method of independently controlling the actions of the first action unit 12, the second action unit 13, and the push-out mechanism 14 by the motion control unit 85 is called a "tilt holding part allocation method". Using the tilt holding part allocation method, the third push-out unit 147 and the designated tilt holding part 1311 can be respectively matched with the first push-out unit 145 (or the second push-out unit 146). Furthermore, the allocation item 100 disposed in the designated tilt holding part 1311 can be allocated. Additionally, the long side directions of components adjacent to each other via the third push-out unit 147 can be aligned (consistent). That is, the long side directions of the first push-out unit 145 (or the second push-out unit 146), the third push-out unit 147, and the designated tilt holding part 1311 can be aligned (consistent). Furthermore, when executing the tilt holding part allocation method, the motion control unit 85 can control the action of the other after controlling the action of either the first action unit 12 or the second action unit 13. Additionally, the motion control unit 85 can simultaneously control the actions of the first action unit 12 and the second action unit 13. In the latter case, the tilt holding allocation method can be executed more quickly. Using this tilt holding allocation method, the rare allocation item 100A selected by player 1 can be allocated.
[0256] Similarly, to allocate the rare item 100H selected by player 2, the motion control unit 85 independently controls the actions of the first motion unit 12, the second motion unit 13, and the ejection mechanism 14 using the tilt holding part allocation method. Thus, the rare item 100H is allocated from the twenty-fourth tilt holding part 1311 (S6 to S8). Afterwards, the game ends (S9). Alternatively, depending on the game content, players can select multiple items 100; in this case, steps 6 to 8 are repeated. Furthermore, as shown in Table 4, if players 1 and 2 are temporarily assigned the same type of item 100 (for example, if each player is temporarily assigned a rare item 100A), the game processing unit 82 can also execute cooperative gameplay, for example, displaying the game image on the entire display panel 61. Additionally, if a player does not have a memory item 100, the player can request the allocation of a memory item 100. If such a request is made, and there is a storage allocation item 100 in the allocation candidate holding section 131, the motion control unit 85 can allocate the storage allocation item 100 by the tilt holding section using an allocation method.
[0257] As described above, rare dispenser 100A is dispensed from the sixth tilt holding section 1311, and rare dispenser 100H is dispensed from the twenty-fourth tilt holding section 1311. Therefore, the sixth tilt holding section 1311 and the twenty-fourth tilt holding section 1311 are in a state where no dispenser 100 is disposed (empty state). Information about this empty state can be acquired by the acquisition unit 81, for example, by taking a picture of the tilt holding section 1311 in the empty state using the imaging unit 16. For this purpose, it is preferable to attach an identification code (e.g., a micro QR code) to the surface of each tilt holding section 1311. Thus, by taking a picture using the imaging unit 16, each tilt holding section 1311 can be identified, and information about which tilt holding section 1311 is in an empty state can be managed more effectively (hereinafter referred to as "tilt holding section empty information"). The tilt holding section empty information acquired by the acquisition unit 81 is stored in the storage unit 7.
[0258] In this case, it is preferable to replenish the allocated items 100 in advance after each game. The method for replenishing the allocated items 100 will be explained below. Alternatively, the replenishment of the allocated items 100 may not be performed after each game. For example, the replenishment of the allocated items 100 may be appropriately performed based on the number of remaining allocated items 100 held in the allocation candidate holding unit 131. Specifically, the replenishment of the allocated items 100 may be performed when the number of allocated items 100 held in the allocation candidate holding unit 131 is less than half (24 or less).
[0259] (3) Methods for supplementing the distribution materials
[0260] Reference Figure 16 Here is an example illustrating the replenishment method of the dispensed item. When replenishment of the dispensed item 100 begins (S201), the action control unit 85 executes the tilt holding unit configuration method (S202). As a result, the first ejection unit 145 ejects a new dispensed item 100 from one of the multiple storage containers (e.g., the first storage container 111) (S203). Consequently, the dispensed item 100 is positioned in the tilt holding unit 1311 (e.g., the first tilt holding unit 1311) which is in an unused state.
[0261] Thus, a new dispenser 100 is disposed in the first tilt holding section 1311. Then, the motion control unit 85 controls the operation of the second motion unit 13, causing the first tilt holding section 1311 to move downwards towards the imaging unit 16. Then, the camera 161 of the imaging unit 16 captures identification information of the new dispenser 100 disposed in the first tilt holding section 1311. As a result, the acquisition unit 81 acquires tilt holding section information such that a new dispenser 100 is disposed on the first tilt holding section 1311 (S204).
[0262] Furthermore, the game processing unit 82 confirms, based on the tilt holding section vacancy information, whether the distribution item 100 is configured on all tilt holding sections 1311 (S205). At this time, the game processing unit 82 may also refer to the tilt holding section table information simultaneously.
[0263] If the dispenser 100 is not provided on all tilt holding parts 1311, the process returns to step 203. On the other hand, if the dispenser 100 is provided on all tilt holding parts 1311, the supplement ends (S206).
[0264] The above-described processing methods can be accomplished by a program executed by a computer. Such programs are implemented using CPUs (Central Processing Units), microprocessors, GPUs (Graphics Processing Units), RAM (Random Access Memory), ROMs (Read-Only Memory), etc.
[0265] <<Second Implementation Method>>
[0266] Next, a second embodiment of the dispensing mechanism of the present invention will be described based on the accompanying drawings.
[0267] Figure 17 This is a schematic diagram illustrating the function of the ejection mechanism in the dispensing mechanism of the second embodiment of the present invention. Figure 17 (a) is a schematic diagram illustrating the function of the first and third ejection sections. Figure 17 (b) is a schematic diagram illustrating the function of the second and third ejection sections. Hereinafter, the second embodiment will be described, mainly focusing on the differences from the first embodiment described above; identical details will be omitted. Furthermore, the same reference numerals will be used to describe structures identical to those in the first embodiment described above.
[0268] In this embodiment, a portion of the ejection mechanism differs in structure from that of the ejection mechanism in the first embodiment. Specifically, in this embodiment, as... Figure 17As shown, the second ejector 146 is provided as the lower ejector, and the first ejector 145 is provided as the upper ejector. Furthermore, the third ejector 147 is a separate component and does not have a receiving portion 1473. Consequently, in this embodiment, the middle portion 1471 of the third ejector 147 functions similarly to the receiving portion 1473. With this structure, either the first ejector 145 or the second ejector 146 can also abut against the third ejector 147 for ejection. Therefore, the ejector mechanism 14 can be miniaturized and simplified, and the dispensed material can be dispensed with high reliability based on the game results.
[0269] <<Third Implementation Method>>
[0270] Next, a third embodiment of the dispensing mechanism of the present invention will be described.
[0271] Figure 18 This is a schematic diagram illustrating the structure of the ejection mechanism in the dispensing mechanism according to the third embodiment of the present invention. Hereinafter, the third embodiment will be described, mainly focusing on the differences from the first embodiment described above; identical details will be omitted. Furthermore, structures identical to those in the first embodiment described above will be labeled with the same reference numerals.
[0272] In this embodiment, the ejection mechanism includes a fourth ejection group 14d, which differs from the ejection mechanism of the first embodiment. Specifically, in this embodiment, the fourth ejection group 14d has a fourth ejection portion 148. The structure of the fourth ejection portion 148 is the same as that of the first ejection portion 145. Furthermore, in the top view of the game device 1, the fourth ejection portion 148 is arranged to be orthogonal to the second ejection portion 146. Correspondingly, the first ejection portion 145 is arranged to intersect the second ejection portion 146 at an angle of less than 90° (45° in this embodiment). An ejection mechanism with such a structure can be used in a game device 1 having three dispensing ports 21. That is, the ejection mechanism of this embodiment is designed to be suitable for a structure where three sub-game devices are arranged adjacently (a three-in-one structure). The dispensing mechanism 10 of this embodiment also has the same effect as the dispensing mechanism 10 of the first embodiment.
[0273] The game device and dispensing mechanism of the present invention have been described above based on preferred embodiments, but the present invention is not limited thereto. The structure of each part can be modified or replaced with any structure having the same function. Furthermore, the structure of each part is not particularly limited as long as it can properly perform its function. For example, each part can be formed from rigid resin material, metal material, ceramic material, etc. In addition, the constituent elements of each part can also be integrally formed as needed.
[0274] Additionally, any other arbitrary units or components may be added to this invention. Furthermore, this invention may also include any combination of two or more structures (features) from the above embodiments. For example, the third ejection section 147 may also have a dedicated electric motor, like the first ejection section 145, for self-drive.
[0275] Symbol Explanation
[0276] 1: Game device; 1A: First sub-game device; 1B: Second sub-game device; 2: Housing; 2A: Sub-housing; 2B: Sub-housing; 3: Operation unit; 3A: First sub-operation unit; 3B: Second sub-operation unit; 4: Reading unit; 4A: Sub-reading unit; 4B: Sub-reading unit; 5: Speaker; 5A: Sub-speaker; 5B: Sub-speaker; 6: Display unit; 7: Storage unit; 8: Control unit; 9: Communication unit; 10: Distribution mechanism; 11: Receiving unit; 12: First action unit; 13: Second action unit; 14: Ejection mechanism; 14a: First ejection group; 14b: Second ejection group; 14c: Third ejection group; 14d: Fourth ejection group; 15: Distribution guide unit; 16: Imaging unit; 17: Detection unit; 18 1. Base; 21. Dispensing port; 22. Coin insertion port; 23. Coin return port; 31. Button; 32. Operating area; 61. Display panel; 62. Frame; 81. Acquisition unit; 82. Game processing unit; 83. Display control unit; 84. Sound output control unit; 85. Motion control unit; 100. Dispensing item; 101. Recording information unit; 111. Storage container; 112. Main body; 112A. Cutout; 113. Foot; 113A. Gap; 113B. Gap; 113C. Gap; 114. Connecting component; 121. Placement part; 122. First motor; 131. Dispensing backup holding part; 132. Arrangement part; 133. Arrangement support part; 134. Second motor; 135: Covering section; 141a: Lower mounting plate; 141b: Upper mounting plate; 142a: Lower motor; 142b: Upper motor; 143a: Lower belt component; 143b: Upper belt component; 144a: Lower pulley; 144b: Upper pulley; 145: First ejection section; 146: Second ejection section; 147: Third ejection section; 148: Fourth ejection section; 149a: First belt connection section; 149b: Second belt connection section; 151: Gate section; 152: Distribution path; 161: Camera; 171: Sensor for storage device; 611A: First area; 611B: Second area; 612: Third area; 612A: First partition area; 612B: Second partition area; 1 131: Base plate; 1131a: Main plate; 1131b: Side plate; 1131c: Skirt; 1131d: Blank information section; 1132: Inclined support section; 1132a: First column component; 1132b: Second column component; 1132c: Top cover component; 1141: First connecting part; 1142: Second connecting part; 1143: Third connecting part; 1221: First motor body; 1222: First pulley section; 1311: Inclined retaining part; 1311a: Configuration part; 1311c: Protrusion; 131B: Connecting part (step part); 1331: Support column; 1341: Second motor body; 1342: Second belt component; 1351: Cover component; 1352: Foot rest component;1470: Front end; 1471: Middle part; 1472: Base end; 1472a: Trunk; 1472b: Arm; 1473: Supporting part; 1474: Track component; 1474a: Track body; 1474b: Stop; 1475: Force-applying component; 1476: Sliding component.
Claims
1. A dispensing mechanism for dispensing a dispensing article associated with a game, comprising: a housing portion that houses the dispensing article; a first moving portion that provides the housing portion and moves the housing portion; a second moving portion configured to hold the dispensing article pushed out from the housing portion and move the dispensing article; and a pushing-out mechanism provided corresponding to the first moving portion for pushing out the dispensing article, wherein the pushing-out mechanism includes a first pushing-out portion for pushing out the dispensing article of the housing portion toward the second moving portion, and a second pushing-out portion that moves toward a direction different from a moving direction of the first pushing-out portion for pushing out the dispensing article of the second moving portion toward an outside of the second moving portion; the first pushing-out portion is angularly arranged at a prescribed angle with respect to the second pushing-out portion.
2. The dispensing mechanism of claim 1, wherein, the first pushing-out portion and the second pushing-out portion are arranged at different heights with respect to the housing portion.
3. The dispensing mechanism of claim 1, wherein, the first pushing-out portion is further configured to push out the dispensing article of the second moving portion toward the outside of the second moving portion.
4. The dispensing mechanism of claim 1, wherein, the first pushing-out portion and the second pushing-out portion are provided in a manner orthogonal to each other.
5. The dispensing mechanism of claim 1, wherein, the second pushing-out portion has a horizontal plane orthogonal to a vertical direction, the first pushing-out portion is angularly arranged with respect to the horizontal plane of the second pushing-out portion.
6. The dispensing mechanism of claim 1, wherein, the pushing-out mechanism includes a third pushing-out portion that pushes out the dispensing article from the second moving portion toward the outside of the second moving portion by abutting against the first pushing-out portion and the second pushing-out portion.
7. The dispensing mechanism of claim 6, wherein, the third pushing-out portion has a front end portion that abuts against the dispensing article, and a receiving portion that extends in the vertical direction with respect to the front end portion and abuts against the first pushing-out portion and the second pushing-out portion.
8. The dispensing mechanism of claim 6, wherein, the third pushing-out portion is provided adjacent to the housing portion, and is positioned with respect to the first pushing-out portion or the second pushing-out portion by displacement of the first moving portion.
9. The dispensing mechanism of claim 6, wherein, the second moving portion includes a plurality of inclined holding portions for holding the dispensing article, the plurality of inclined holding portions are positioned with respect to the first pushing-out portion or the second pushing-out portion together with the third pushing-out portion by relative displacement of the first moving portion and the second moving portion.
10. The dispensing mechanism of claim 7, wherein, the first pushing-out portion and the second pushing-out portion are configured to abut against different positions of the receiving portion in the vertical direction.
11. The dispensing mechanism of claim 1, wherein, the prescribed angle is 1° to 179°.
12. A game apparatus provided with: a display portion that displays a prescribed image associated with a game; an operation portion that accepts an operation input from a user; and the dispensing mechanism according to any one of claims 1 to 11 that dispenses the dispensing article associated with the game based on the operation input.
Citation Information
Patent Citations
Dispensing mechanism and game machine
JP2021115172A