Multi-legged animal simulation toy

By designing a walking drive mechanism and controller, dynamic walking simulation of multi-legged animal simulation toys is achieved, solving the problem of uncoordinated movements in existing technologies, improving the simulation level and playability of toys, and promoting children's intellectual development.

CN224141457UActive Publication Date: 2026-04-21张峰
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
张峰
Filing Date
2025-04-12
Publication Date
2026-04-21

AI Technical Summary

Technical Problem

Existing multi-legged animal simulation toys cannot simulate the dynamic effects of multi-legged animals walking, resulting in uncoordinated movements, which reduces the toys' playability and makes it difficult to stimulate children's intelligence.

Method used

Employing a walking drive mechanism and controller, the combination of a drive motor, transmission gears, and transmission shaft enables dynamic walking simulation of multi-legged animal lifelike toys, including forward and backward straight walking and turning walking, with coordinated and realistic movements.

Benefits of technology

It achieves dynamic simulation of multi-legged animal walking effects in lifelike toys, with coordinated and realistic movements, increasing the playability of the toys and helping to stimulate children's intelligence.

✦ Generated by Eureka AI based on patent content.

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    Figure CN224141457U_ABST
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Abstract

A multi-foot animal simulation toy comprises a body, two long foot component sets, two walking driving mechanisms, a controller and a power source used for supplying power, the two long foot component sets are arranged on the left side and the right side of the body respectively, each long foot component set comprises a plurality of long foot components, and the inner end of each long foot component is rotatably installed on the body; the walking driving mechanism comprises a driving motor, a transmission shaft, a plurality of first transmission gears and a plurality of second transmission gears, the transmission shaft is in transmission connection with the driving motor, and the first transmission gears are fixedly installed at the inner ends of the corresponding long foot parts respectively; each second transmission gear is arranged between the corresponding two adjacent first transmission gears in the front-back direction and meshed with the two first transmission gears, and one second transmission gear is fixedly installed on the transmission shaft. The multi-legged animal simulation toy can simulate the dynamic effect of the multi-legged animal in the walking process, the action is coordinated and vivid, the simulation degree is high, and the intelligence of children can be inspired.
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Description

Technical Field

[0001] This utility model relates to the field of toy technology, specifically to a multi-legged animal simulation toy. Background Technology

[0002] Toys are a vital part of children's childhood enjoyment. With societal development, the variety of toys has increased dramatically. Previously, toys on the market were mostly toy cars and airplanes, but now, to capture children's interest, many toys are moving towards more realistic, lifelike designs. Children are always curious about nature and full of anticipation for the animal world; therefore, realistic animal toys have become an important choice among children's toys.

[0003] There are many types of animal simulation toys on the market, such as those that imitate octopuses and other multi-legged animals, which are very popular with children. However, most of these multi-legged animal simulation toys focus on the appearance of the multi-legged animals, without simulating their movements during walking. If they cannot realize the movement of multi-legged animals walking, they cannot simulate the dynamic effects of multi-legged animals walking or crawling. This makes the simulation toys lose a lot of fun, reduces their playability, and makes it difficult to stimulate children's intelligence. Utility Model Content

[0004] The technical problem this invention aims to solve is to provide a lifelike multi-legged animal toy that can simulate the dynamic effects of a multi-legged animal walking, with coordinated and realistic movements and a high degree of simulation, thus helping to stimulate children's intelligence. The technical solution adopted is as follows:

[0005] A multi-legged animal simulation toy includes a body shell and two long-legged component groups, which are respectively arranged on the left and right sides of the body shell. The toy is characterized in that each of the two long-legged component groups includes multiple long-legged components arranged sequentially from front to back, and the inner ends of each long-legged component are rotatably mounted on the body shell. The multi-legged animal simulation toy also includes two walking drive mechanisms, a controller, and a power supply. The two walking drive mechanisms correspond one-to-one with the two long-legged component groups. Each walking drive mechanism includes a drive motor, a transmission shaft, multiple first transmission gears, and multiple second transmission gears. The drive motor is mounted on the body shell, and the transmission shaft is rotatably mounted on the body shell and connected to the output shaft of the drive motor. Each first transmission gear is fixedly mounted on the inner end of a corresponding long-legged component, and each second transmission gear is arranged between two adjacent first transmission gears and meshes with them. One of the second transmission gears is fixedly mounted on the transmission shaft. The controller and power supply are both mounted on the body shell, and the drive motors of the two walking drive mechanisms are electrically connected to the corresponding output terminals of the controller.

[0006] During operation, under the control of the controller, the drive motors of the two walking drive mechanisms drive the transmission shafts and their second transmission gears to rotate. Utilizing the meshing relationship between the first and second transmission gears, the first transmission gears drive the corresponding long-legged component groups to rotate in the same direction. When the multi-legged animal simulation toy needs to walk forward or backward in a straight line, the controller can synchronize the two walking drive mechanisms, driving the long-legged component groups to rotate forward or backward in the same direction. The long-legged component groups exert force on the ground, enabling the toy to walk forward or backward in a straight line. When the multi-legged animal simulation toy needs to turn left or right, the controller can pause one of the walking drive mechanisms and allow the other walking drive mechanism to drive the corresponding long-legged component group to rotate forward or backward. The long-legged component group then exerts force on the ground, enabling the toy to turn left or right. Thus, this multi-legged animal simulation toy can simulate the dynamic effects of a multi-legged animal walking, with coordinated and realistic movements and a high degree of simulation, which helps to stimulate children's intelligence.

[0007] In a preferred embodiment of this utility model, the transmission shaft is connected to the output shaft of the drive motor via a reduction transmission mechanism. The reduction transmission mechanism includes a first rotating shaft, a second rotating shaft, a driving gear, a face gear, a first driven gear, a second driven gear, a third driven gear, and a fourth driven gear. The driving gear is fixedly mounted on the output shaft of the drive motor. The first and second rotating shafts are rotatably mounted on the housing and parallel to the transmission shaft. The face gear and the first driven gear are both fixed on the first rotating shaft and mesh with the driving gear. The second and third driven gears are both fixed on the second rotating shaft and mesh with the first driven gear. The fourth driven gear is fixedly mounted on the transmission shaft and meshes with the third driven gear. During operation, the drive motor drives the driving gear to rotate, which in turn drives the first rotating shaft and the first driven gear to rotate via the face gear. Then, the second driven gear drives the second rotating shaft and the third driven gear to rotate, and finally, the fourth driven gear drives the transmission shaft and its second transmission gear to rotate.

[0008] As a preferred embodiment of this utility model, the shell has an inner cavity, and the controller, power supply, and walking drive mechanism are all disposed in the inner cavity of the shell.

[0009] As a further preferred embodiment of this utility model, the shell is provided with a plurality of circular through holes, and the inner end of the long leg component is provided with a cylindrical support column, which is located in the corresponding circular through hole and matches the inner wall of the circular through hole.

[0010] As a further preferred embodiment of this utility model, a boss is provided on the inner end face of the support column, and a slot is provided on the end face of the first transmission gear. The boss is located in the corresponding slot and matches the inner wall of the slot.

[0011] As a further preferred embodiment of this utility model, both the boss and the slot are square. The boss and the slot can also be polygonal, elliptical, or other irregular shapes.

[0012] As a preferred embodiment of this invention, the shell is shaped like an octopus head; the two long-legged component groups are respectively disposed on the left and right sides of the bottom of the shell, and the long-legged components are shaped like octopus tentacles. This allows the multi-legged animal simulation toy to be shaped like an octopus as a whole, simulating the dynamic effect of an octopus walking with its multiple legs. The movements are coordinated, realistic, and highly simulated, which helps to stimulate children's intelligence.

[0013] As a preferred embodiment of this utility model, the multi-legged animal simulation toy further includes an LED light and a control switch. The LED light and control switch are mounted on the body shell. The LED light is electrically connected to the power supply via the control switch, and the control switch is electrically connected to the corresponding output terminal of the controller. During operation, the power supply powers the LED light, and the controller controls the LED light's illumination mode via the control switch, such as continuous illumination, fast flashing, slow flashing, etc., giving the multi-legged animal simulation toy diverse illumination effects during walking and increasing its playability.

[0014] As a preferred embodiment of this utility model, the power source is a rechargeable battery.

[0015] Typically, the controller is a PLC controller or a microprocessor, etc.

[0016] Compared with the prior art, this utility model has the following advantages:

[0017] These multi-legged animal simulation toys can mimic the dynamic effects of multi-legged animals (such as octopuses) walking forward and backward, turning and walking. The movements are coordinated and realistic, with a high degree of simulation, which increases the playability of the toys and helps to stimulate children's intelligence. Attached Figure Description

[0018] Figure 1 This is a schematic diagram of the structure of a multi-legged animal simulation toy according to a preferred embodiment of the present invention.

[0019] Figure 2 yes Figure 1 The diagram shows the internal structure of a multi-legged animal simulation toy.

[0020] Figure 3 yes Figure 1 The diagram shows the structure of the long-legged component group and the walking drive mechanism in the multi-legged animal simulation toy.

[0021] Figure 4 yes Figure 3 The diagram shows the structure of the long-legged component in the long-legged component group.

[0022] Figure 5 yes Figure 3 The diagram shows the structure of the first transmission gear in the walking drive mechanism.

[0023] Figure 6 yes Figure 1 The diagram shown is a logic block diagram of the internal structure of a multi-legged animal simulation toy. Detailed Implementation

[0024] like Figures 1-6 As shown, this multi-legged animal simulation toy includes a shell 1, two long-legged component groups 2, two walking drive mechanisms 3, a controller 4, and a power supply (not shown in the figure). The two long-legged component groups 2 are respectively located on the left and right sides of the shell 1. Each long-legged component group 2 includes multiple long-legged components 21 arranged sequentially from front to back, and the inner ends of each long-legged component 21 can be rotatably mounted on the shell 1. The two walking drive mechanisms 3 correspond one-to-one with the two long-legged component groups 2. The walking drive mechanism 3 includes a drive motor 31, a transmission shaft 32, a reduction transmission mechanism 33, multiple first transmission gears 34, and multiple second transmission gears 35. The drive motor 31 is mounted on the body shell 1. The transmission shaft 32 is rotatably mounted on the body shell 1 and is connected to the output shaft of the drive motor 31 via a reduction transmission mechanism 33. Each first transmission gear 34 is fixedly mounted on the inner end of the corresponding long leg component 21. Each second transmission gear 35 is respectively arranged between two adjacent first transmission gears 34 and meshes with these two first transmission gears 34. One of the second transmission gears 35 is fixedly mounted on the transmission shaft 32. The controller 4 and the power supply are both mounted on the body shell 1. The drive motors 31 of the two walking drive mechanisms 3 are electrically connected to the corresponding output terminals of the controller 4.

[0025] In this embodiment, the reduction transmission mechanism 33 includes a first rotating shaft 331, a second rotating shaft 332, a driving gear 333, an end face gear 334, a first driven gear 335, a second driven gear 336, a third driven gear 337, and a fourth driven gear 338. The driving gear 333 is fixedly mounted on the output shaft of the drive motor 31. The first rotating shaft 331 and the second rotating shaft 332 are rotatably mounted on the housing 1 and are parallel to the transmission shaft 32. The end face gear 334 and the first driven gear 335 are both fixed on the first rotating shaft 331 and mesh with the driving gear 333. The second driven gear 336 and the third driven gear 337 are both fixed on the second rotating shaft 332 and mesh with the first driven gear 335. The fourth driven gear 338 is fixedly mounted on the transmission shaft 32 and meshes with the third driven gear 337.

[0026] In this embodiment, the shell 1 is shaped like an octopus head and has an inner cavity 100. The controller 4, power supply, and walking drive mechanism 3 are all located in the inner cavity 100 of the shell 1. Two long-legged component groups 2 are respectively located on the left and right sides of the bottom of the shell 1, and the long-legged components 21 are shaped like octopus feet. This allows the multi-legged animal simulation toy to be shaped like an octopus as a whole, which can simulate the dynamic effect of an octopus walking with multiple legs. The movements are coordinated and realistic, with a high degree of simulation, which helps to stimulate children's intelligence.

[0027] In this embodiment, the shell 1 is provided with a plurality of circular through holes 101, and the inner end of the long leg component 21 is provided with a cylindrical support column 211. The support column 211 is located in the corresponding circular through hole 101 and matches the inner wall of the circular through hole 101. The end face of the first transmission gear 34 is provided with a square slot 341, and the inner end face of the support column 211 is provided with a square boss 212. The square boss 212 is located in the corresponding square slot 341 and matches the inner wall of the square slot 341.

[0028] In this embodiment, the multi-legged animal simulation toy also includes an LED light 6 and a control switch 7. The LED light 6 and control switch 7 are mounted on the body shell 1. The LED light 6 is electrically connected to a power source via the control switch 7, and the control switch 7 is electrically connected to the corresponding output terminal of the controller 4. During operation, the power source supplies power to the LED light 6, and the controller 4 controls the light-emitting mode of the LED light 6 via the control switch 7, such as continuous light, fast flashing, slow flashing, etc., so that the multi-legged animal simulation toy has diverse lighting effects during walking, increasing the toy's playability.

[0029] In this embodiment, the power supply is a rechargeable battery, and the controller 4 is a PLC controller or a microprocessor, etc.

[0030] The following is a brief description of how to use this multi-legged animal simulation toy:

[0031] When the multi-legged animal simulation toy needs to move forward or backward in a straight line, the controller 4 can control the two walking drive mechanisms 3 to move synchronously. The drive motor 31 of the walking drive mechanism 3 drives the drive gear 333 to rotate, which drives the first rotating shaft 331 and the first driven gear 335 to rotate through the end face gear 334. Then, the second driven gear 336 drives the second rotating shaft 332 and the third driven gear 337 to rotate, and the fourth driven gear 338 drives the transmission shaft 32 and the second transmission gear 35 on it to rotate. By utilizing the meshing relationship between each first transmission gear 34 and each second transmission gear 35, each first transmission gear 34 drives the corresponding long-legged component group 2. The long-legged components 21 rotate together in the same direction, either forward or backward. By applying force to the ground through the rotating long-legged components 21, the toy can move forward or backward in a straight line. When it is necessary for the multi-legged animal simulation toy to turn left or right, the controller 4 can pause one of the walking drive mechanisms 3 and cause the other walking drive mechanism 3 to drive the corresponding long-legged component group 2 to rotate forward or backward together. By applying force to the ground through the long-legged component group 2, the toy can turn left or right. Thus, this multi-legged animal simulation toy can simulate the dynamic effect of an octopus walking. The movements are coordinated, realistic, and highly simulated, which helps to stimulate children's intelligence.

[0032] Furthermore, it should be noted that the names of the various parts of the specific embodiments described in this specification may differ. All equivalent or simple variations made to the structure, features, and principles of this utility model patent are included within the protection scope of this utility model patent. Those skilled in the art to which this utility model pertains may make various modifications or additions to the described specific embodiments or use similar methods to replace them, as long as they do not deviate from the structure of this utility model or exceed the scope defined by the claims, they should all fall within the protection scope of this utility model.

Claims

1. A lifelike toy of a multi-legged animal, comprising a carcass and two sets of long-legged components, the two sets of long-legged components being respectively disposed on the left and right sides of the carcass, characterized in that: Each of the two long-legged component groups includes multiple long-legged components arranged sequentially from front to back, and the inner ends of each long-legged component are rotatably mounted on the body shell. The multi-legged animal simulation toy also includes two walking drive mechanisms, a controller, and a power supply. The two walking drive mechanisms correspond one-to-one with the two long-legged component groups. The walking drive mechanism includes a drive motor, a transmission shaft, multiple first transmission gears, and multiple second transmission gears. The drive motor is mounted on the body shell, and the transmission shaft is rotatably mounted on the body shell and connected to the output shaft of the drive motor. Each first transmission gear is fixedly mounted on the inner end of the corresponding long-legged component, and each second transmission gear is respectively arranged between two adjacent first transmission gears and meshes with these two first transmission gears. One of the second transmission gears is fixedly mounted on the transmission shaft. The controller and the power supply are both mounted on the body shell, and the drive motors of the two walking drive mechanisms are electrically connected to the corresponding output terminals of the controller.

2. The multi-legged toy of claim 1, wherein: The drive shaft is connected to the output shaft of the drive motor via a reduction transmission mechanism. The reduction transmission mechanism includes a first rotating shaft, a second rotating shaft, a driving gear, an end face gear, a first driven gear, a second driven gear, a third driven gear, and a fourth driven gear. The driving gear is fixedly mounted on the output shaft of the drive motor. The first and second rotating shafts are rotatably mounted on the housing and parallel to the drive shaft. The end face gear and the first driven gear are both fixed on the first rotating shaft and mesh with the driving gear. The second and third driven gears are both fixed on the second rotating shaft and mesh with the first driven gear. The fourth driven gear is fixedly mounted on the drive shaft and meshes with the third driven gear.

3. The multi-legged toy of claim 1, wherein: The shell has an inner cavity, and the controller, power supply, and walking drive mechanism are all located in the inner cavity of the shell.

4. The multi-legged toy of claim 3, wherein: The shell has multiple circular through holes, and the inner end of the long leg component has a cylindrical support column, which is located in the corresponding circular through hole and matches the inner wall of the circular through hole.

5. The multi-legged toy of claim 4, wherein: The inner end face of the support column is provided with a boss, and the end face of the first transmission gear is provided with a slot. The boss is located in the corresponding slot and matches the inner wall of the slot.

6. The multi-legged toy of claim 5, wherein: Both the boss and the slot are square.

7. A multi-legged toy according to any one of claims 1 to 6, wherein: The body shell is shaped like an octopus head; the two long-legged component groups are respectively located on the left and right sides of the bottom of the body shell, and the long-legged components are shaped like octopus tentacles.

8. A multi-legged toy according to any one of claims 1 to 6, wherein: The multi-legged animal simulation toy also includes an LED light and a control switch. The LED light and control switch are mounted on the body shell. The LED light is electrically connected to the power supply through the control switch, and the control switch is electrically connected to the corresponding output terminal of the controller.