A coin pusher game machine

By linking the counterweight ball with the storage box and using an automatic reset mechanism, the problem of the traditional coin pusher game machine's single function is solved. It provides dynamic rewards and automatic reset, improving the game's fun and operational efficiency, and ensuring the stability and fairness of the equipment.

CN224421887UActive Publication Date: 2026-06-30GUANGZHOU APPLETREE ANIMATION TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
GUANGZHOU APPLETREE ANIMATION TECH CO LTD
Filing Date
2025-07-30
Publication Date
2026-06-30

AI Technical Summary

Technical Problem

Existing coin pusher games have limited functionality and lack dynamic reward triggering mechanisms, resulting in a homogenized player experience, high operating costs, and an unsmooth game pace.

Method used

The game employs a design that links the counterweight ball with the storage box, using a flexible traction component to flip the storage box. Combined with an automatic reset mechanism for the drive motor, it provides phased rewards and instant feedback, enhancing the game's fun and operational efficiency.

Benefits of technology

A dynamic reward mechanism has been implemented to enhance the game's fun and repeatability, reduce operating costs, ensure game fairness and equipment stability, and adapt to different site deployment needs.

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Abstract

This invention provides a coin pusher game machine, belonging to the field of entertainment equipment technology. It includes a pusher plate and a feeding port on the plate for holding coins or tokens; several supports positioned above the pusher plate; a storage frame hinged to the supports, with a space on its upper surface for holding coins or tokens; and a counterweight connected to the storage frame via a flexible traction component, located on the upper surface of the pusher plate. This invention uses a counterweight ball to cause tokens in the storage frame to fall onto the pusher plate, allowing players to receive periodic rewards. This effectively avoids the reliance on luck in traditional coin pusher games, enhancing the player's gaming experience.
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Description

Technical Field

[0001] This utility model relates to the field of entertainment equipment technology, specifically to a coin pusher game machine. Background Technology

[0002] In the field of traditional entertainment equipment technology, coin pusher games, as a popular arcade game device, have long occupied a core position in amusement parks, arcades, and other entertainment venues due to their simple and fun gameplay and instant reward mechanism. The basic principle is that players insert coins or tokens, which drive a mechanical pusher plate forward according to a set pattern (such as a timer or button trigger), causing some of the coins piled on the platform to fall into the prize area. Players receive corresponding rewards based on the number or location of the fallen coins.

[0003] However, existing coin pusher game machines generally suffer from limited functionality and insufficient interactivity. Specifically, traditional models typically rely solely on the physical accumulation and dropping of coins to implement basic game logic, lacking dynamic reward triggering mechanisms, resulting in a homogenized player experience. For instance, traditional machines require manual intervention to reset after a reward is triggered (such as manually resetting the weights or clearing the coins), which not only increases operating costs but also limits the smoothness of the game's rhythm, failing to meet the demands of modern entertainment scenarios for efficient loops and immersive experiences. Utility Model Content

[0004] In view of this, the present invention provides a coin pusher game machine. The present invention uses a counterweight ball to make the tokens in the storage box fall onto the pusher plate, so that the player can get stage rewards. This effectively avoids the traditional coin pusher game machine's method of obtaining rewards by relying purely on luck, and increases the player's gaming experience.

[0005] To solve the above-mentioned technical problems, this utility model provides a coin pusher game machine, including a pusher plate and a feeding port opened on the pusher plate, wherein the pusher plate is used to place coins or tokens, characterized in that: it also includes;

[0006] Several supports are placed above the push plate;

[0007] A storage box, which is hinged to a support, has a space on its upper surface for holding coins or tokens.

[0008] The counterweight is connected to the storage frame via a flexible traction component and is located on the upper surface of the push plate.

[0009] The push plate is also equipped with several reset mechanisms, which are used to reset the counterweight block and the storage frame after the counterweight block falls into the feeding port.

[0010] The support frame has a plate-like structure, and the bottom of the storage frame is a flat structure. The storage frame is hinged to the end of the support frame, and the bottom of the storage frame is in contact with the top of the support frame in the normal state.

[0011] The reset mechanism includes a movable rod that is rotatably mounted above the push plate via a bearing. The movable rod has a Z-shaped structure and a limit ring is also provided on the movable rod. The flexible traction component can slide within the limit ring.

[0012] The end of the movable rod is connected to the drive motor, and a corresponding chamber is provided for the drive motor. The drive motor is placed inside the chamber, which is used to protect the drive motor.

[0013] The counterweight is a counterweight ball, which will not cause friction on the upper surface of the push plate during the reset process.

[0014] The flexible traction component is the traction line.

[0015] In summary, compared with the prior art, this application includes at least one of the following beneficial technical effects:

[0016] 1. Dynamic reward mechanism enhances game fun:

[0017] Phased reward triggering: Through the linkage design of the counterweight (counterweight ball) and the storage box, when the player operates the counterweight block to be pushed down to the feeding port, the storage box flips due to the imbalance of tension of the flexible traction component (traction line), and the tokens in its holding space instantly pour into the pusher plate, creating a visually striking "jackpot burst" and immediate reward feedback. This design breaks through the single reward mode of traditional coin pusher machines that only rely on the random drop of coins, giving players a clearer sense of purpose and accomplishment.

[0018] The game combines strategy and luck: players need to precisely control the force and direction of pushing the coin to move the counterweight, while the timing of the final fall still retains a certain degree of randomness. This avoids the frustration of a purely luck-based game, increases the room for skillful operation, and enhances the game's replayability.

[0019] 2. Automated reset mechanism improves operational efficiency:

[0020] Closed-loop game process: The reset mechanism drives the Z-shaped movable rod to rotate via a drive motor, and uses a limit ring to guide the movement of the flexible traction component, thereby achieving automatic reset of the counterweight and the storage box. This design eliminates the need for manual reset of the counterweight or clearing of coins required in traditional equipment, shortening the game time per round and significantly improving equipment turnover and site profitability.

[0021] Structural reliability optimization: The chamber design inside the game machine completely isolates the tokens from the drive motor, avoiding the risk of coins getting stuck or falling and damaging the motor.

[0022] 3. Stability design ensures game fairness:

[0023] Anti-shake structure of the storage box: By setting a plate-like structure at the bottom of the support, the bottom plane of the storage box fits against the support, effectively suppressing the unexpected shaking of the storage box when the push plate vibrates or when the player operates, ensuring that the tokens only fall according to the set logic when the counterweight is triggered, avoiding the problem of false rewards or missed rewards caused by equipment vibration.

[0024] Low-friction counterweight design: The counterweight ball is used as the trigger element. Its spherical structure makes point contact with the push plate surface during the reset process, which not only extends the service life of the equipment, but also ensures the sensitivity and consistency of the counterweight movement, thus improving the fairness of the game.

[0025] 4. Modular layout reduces manufacturing costs:

[0026] Compact structural design: All components (such as brackets and guide plates) are arranged horizontally in parallel, which improves the utilization of space above the push plate. While reducing the overall size of the device, it retains enough space for game operation and token stacking, adapting to different site deployment needs.

[0027] Standardized component selection: High-strength traction wires are used for flexible traction components, standardized counterweight balls are used for counterweight blocks, and general-purpose stepper motors are used for drive motors, which reduces the cost of component procurement and replacement, and makes the overall manufacturing cost of the equipment lower than that of similar products. Attached Figure Description

[0028] Figure 1 This is a schematic diagram of the structure of a coin pusher game machine according to the present invention;

[0029] Figure 2 This utility model Figure 1 Schematic diagram of the structure at point A;

[0030] Figure 3 This is a schematic diagram of the structure of the storage frame of this utility model when it is flipped.

[0031] Figure 4 This is a schematic diagram of the structure of the storage frame and counterweight ball of this utility model when they are reset.

[0032] Explanation of reference numerals in the attached figures:

[0033] 1. Push plate; 2. Feed port; 3. Support; 5. Storage frame; 6. Counterweight; 7. Guide plate; 8. Movable rod; 9. Limiting ring; 10. Chamber; 11. Motor; 12. Flexible traction component. Detailed Implementation

[0034] To make the objectives, technical solutions, and advantages of the embodiments of this utility model clearer, the following will be described in conjunction with the accompanying drawings of the embodiments of this utility model. Figure 1-4The technical solutions of the embodiments of this utility model are clearly and completely described herein. Obviously, the described embodiments are only some, not all, of the embodiments of this utility model. All other embodiments obtained by those skilled in the art based on the described embodiments of this utility model are within the protection scope of this utility model.

[0035] This embodiment provides a coin pusher game machine, such as Figure 1 As shown: It includes a push plate 1 and a feeding port 2 opened on the push plate 1. The push plate 1 is used to place coins or tokens. The push plate 1 also has a reciprocating push plate. The reciprocating push plate can push the tokens to fall into the feeding port 2. A support 3 is also horizontally provided above the push plate 1. The support 3 is a plate structure that is parallel to the upper surface of the push plate 1. The end of the support 3 is provided with a storage frame 5 through a hinge. The upper surface of the storage frame 5 has a receiving space for stacking tokens. A counterweight 6 is also connected to one side of the storage frame 5 through a flexible traction member 12. The counterweight 6 hangs naturally on the upper surface of the push plate 1.

[0036] During the coin pushing process, the pusher plate can push the tokens towards the feed port 2. As the tokens move, they can push the counterweight block 6 to move. After the counterweight block 6 moves into the feed port 2, it will cause the storage box 5 to tilt. Since the storage box 5 contains tokens, it will flip over the moment the storage box 5 tilts, and the tokens will fall onto the pusher plate 1. As the number of tokens on the pusher plate 1 suddenly increases, the pusher plate will push most of the fallen tokens into the feed port 2, which is the player's stage reward.

[0037] Preferably, the support is a plate-shaped structure, and the bottom of the storage frame is a flat structure. The storage frame is hinged to the end of the support. In the normal state, the bottom of the storage frame is in contact with the top of the support. The cross-section of the storage frame 5 is an inverted trapezoidal structure. In the normal state, the bottom of the storage frame 5 is located on the upper surface of the support 3, which can prevent the storage frame 5 from shaking on the support 3.

[0038] Furthermore, the pusher plate 1 is also equipped with multiple reset mechanisms, each of which is connected to a corresponding storage frame. These reset mechanisms are used to reset the counterweight 6 to the storage frame 5 after the counterweight 6 falls into the discharge port 2. Figure 2 As shown: Two L-shaped guide plates 7 are symmetrically arranged on the push plate 1. The two guide plates 7 form an isosceles trapezoidal game space on the upper surface of the push plate 1. A movable rod 8 is rotatably provided on one of the guide rods through a bearing. In the normal state, the movable rod 8 is parallel to the upper surface of the push plate 1. The movable rod 8 has a Z-shaped structure, that is, it has two corner ends. One corner end is fixed to the guide plate 7 through a bearing, and the other corner end is provided with a limiting ring 9. The flexible traction member 12 can slide within the limiting ring 9.

[0039] When the storage box 5 and the counterweight 6 are reset by the reset mechanism, the movable rod 8 is driven to rotate by the external drive component. The movable rod 8 will first rotate 90° toward the top of the equipment. At this time, the movable rod 8 is perpendicular to the upper surface of the push plate 1, and the flexible traction component 12 on the movable rod 8 will also deform. That is, the flexible traction component 12 can not only drive the counterweight 6 to be in a suspended state, but also pull the storage box 5 to reset. Then the external drive component drives the movable rod 8 to reset and rotate. During the reset process of the movable rod 8, the counterweight 6 will fall back onto the upper surface of the push plate 1 until it is parallel to the upper surface of the push plate 1.

[0040] Preferably, the counterweight 6 has a spherical structure, so that the counterweight 6 will not cause wear on the upper surface of the push plate 1 during its movement on the push plate 1.

[0041] Preferably, the flexible traction element 12 is a traction line.

[0042] Furthermore, the guide plate 7 is also provided with a chamber 10, one end of the movable rod 8 is located inside the chamber 10, and the chamber 10 is also provided with a drive motor 11. The output shaft of the drive motor 11 is directly connected to or driven to the end of the movable rod 8, so that when the drive motor 11 works, it can drive the movable rod 8 to rotate, thereby indirectly causing the counterweight 6 to perform the reset work.

[0043] Furthermore, it should be noted that, in the description of this utility model, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "joining" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in this utility model according to the specific circumstances.

[0044] The above description is the preferred embodiment of this utility model. It should be noted that for those skilled in the art, several improvements and modifications can be made without departing from the principle of this utility model, and these improvements and modifications should also be considered within the protection scope of this utility model.

Claims

1. A coin pusher game machine, comprising a pusher plate (1) and a feeding port (2) opened on the pusher plate (1), wherein the pusher plate (1) is used to hold coins or tokens, characterized in that: Also includes; Several supports (3) are placed above the push plate (1); The storage box (5) is hinged to the bracket (3), and the upper surface of the storage box (5) has a space for holding coins or tokens. The counterweight (6) is connected to the storage frame (5) via a flexible traction member (12) and is located on the upper surface of the push plate (1).

2. A pusher game machine as in claim 1 wherein: The push plate (1) is also provided with several reset mechanisms, which are used to drive the counterweight (6) and the storage frame (5) to reset after the counterweight (6) falls into the feed port (2).

3. The coin pusher game machine as described in claim 1, characterized in that: The support (3) is a plate structure, and the bottom of the storage frame (5) is a flat structure. The storage frame (5) is hinged to the end of the support (3). The bottom of the storage frame (5) is in contact with the top of the support (3) in the normal state.

4. A coin pusher game machine as described in claim 2, characterized in that: The reset mechanism includes a movable rod (8) that is rotatably mounted above the push plate (1) via a bearing. The movable rod (8) has a Z-shaped structure and a limiting ring (9) is also provided on the movable rod (8). The flexible traction member (12) can slide within the limiting ring (9).

5. A coin pusher game machine as described in claim 4, characterized in that: The end of the movable rod (8) is connected to the drive motor (11), and a chamber (10) is also provided for the drive motor (11). The drive motor is placed in the chamber, which is used to protect the drive motor.

6. A coin pusher game machine as described in claim 1, characterized in that: The counterweight (6) is a counterweight ball.

7. A coin pusher game machine as described in claim 1, characterized in that: The flexible traction component (12) is a traction line.