Learning competitive dynamic graphical user interface for electronic devices

CN309990328SActive Publication Date: 2026-05-19LEXI NETWORK TECHNOLOGY (BEIJING) CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Designs(China)
Current Assignee / Owner
LEXI NETWORK TECHNOLOGY (BEIJING) CO LTD
Filing Date
2025-07-10
Publication Date
2026-05-19

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Abstract

1. The name of the design product: learning and competing dynamic graphical user interface for electronic device. 2. The use of the design product: an electronic device. 3. The design points of the design product: the graphical user interface. 4. The picture or photo that best shows the design points: front view. 5. The use of the graphical user interface: the graphical user interface of the design product is used for users to compete with friends through answering questions. 6. The human-computer interaction mode of the graphical user interface: the front view is the main interface for users to enter the learning and competing game; clicking "start game" under "friend battle" in the front view, the interface jumps to interface change state diagram 1; selecting a friend from the multiple friend lists under the battle in the interface change state diagram 1, the interface jumps to interface change state diagram 2; clicking "start friend competition" in the interface change state diagram 2, the interface jumps to interface change state diagram 3 and interface change state diagram 4 in turn; clicking "continue" in the interface change state diagram 4, the interface jumps to interface change state diagram 5; selecting answers in the five answer box columns at the bottom in the interface change state diagram 5, the interface jumps to interface change state diagram 6; clicking "check" in the interface change state diagram 6, the interface jumps to interface change state diagram 7 and interface change state diagram 8 in turn; selecting answers in the five answer box columns at the bottom in the interface change state diagram 8, the interface jumps to interface change state diagram 9 and interface change state diagram 10 in turn; continuing to answer questions in the interface change state diagram 10 until the countdown ends, the interface jumps to interface change state diagram 11.
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