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476 results about "Motion graphics" patented technology

Motion graphics are pieces of animation or digital footage which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may also be displayed via manual powered technology (e.g. thaumatrope, phenakistoscope, stroboscope, zoetrope, praxinoscope, flip book). The term distinguishes still graphics from those with a transforming appearance over time, without over-specifying the form. While any form of experimental or abstract animation can be called motion graphics, the term typically more explicitly refers to the commercial application of animation and effects to video, film, TV, and interactive applications.

Dynamic graphics processor sharing method and device and storage medium

The invention relates to the technical field of graphics processors, and provides a dynamic graphics processor sharing method, which comprises the following steps of: receiving submission of a plurality of deep learning tasks; generating a dynamic priority queue containing high-priority tasks and low-priority tasks; transmitting a resource state to the low-priority task through a broadcast mechanism, and triggering resource adjustment according to a comparison result of the real-time thread block usage amount of the high-priority task and a preset threshold value; according to the difference value between the real-time thread block usage amount of the high-priority task and a preset threshold value, the number of executable thread blocks of the low-priority task is dynamically adjusted; checking whether the number of thread blocks required by the kernel is smaller than or equal to the number of executable thread blocks of the current low-priority task, if yes, starting execution, and if not, reserving the kernel in a kernel request queue to wait for next cycle scheduling; and periodically updating the dynamic priority queue until all deep learning tasks are completed. According to the technical scheme, the overall efficiency of the system can be improved, and resource waste is reduced.
Owner:HARBIN INSTITUTE OF TECHNOLOGY (SHENZHEN) (INSTITUTE OF SCIENCE AND TECHNOLOGY INNOVATION HARBIN INSTITUTE OF TECHNOLOGY SHENZHEN)

Dynamic graphical user interface for intelligent lighting control in electronic devices

1. Name of the product of this design: Dynamic graphical user interface for intelligent lighting control for electronic devices. 2. Purpose of this design product: used for interactive operations and information display on electronic devices, allowing users to control the light changes of smart lamps. 3. The key design point of this design product lies in the graphical user interface. 4. The picture or photo that best illustrates the key points of the design: main view. 5. No design points, omit other views. 6.Purpose of graphical user interface: used to control smart lamps and display lighting status. 7. Other situations that require explanation refer to the following diagrams: The main view is the main control interface of the lamp, which mainly displays the list information of the device; select the floor lamp device in the device list in the main view interface to enter the color control interface of the floor lamp in Change State Figure 1. The upper area is the status effect and navigation area of the floor lamp, and the lower area controls the color and brightness of the lamp. Select the "Mode" button to enter the mode interface in Change State Figure 2, where you can select the lighting mode and adjust the brightness and change speed. Select the "Music" button to enter the external microphone rhythm control interface in Change State Figure 3, where you can select the rhythm mode and microphone sensitivity. Select the "Mobile Microphone" tab to enter the mobile microphone control interface in Change State Figure 4. Select the "Music" tab to enter the music control interface in Change State Figure 5, where you can choose to play music and make the floor lamp light up and dance with the rhythm of the music. Select the "Scene" button to enter the scene selection interface in Change State Figure 6. Slide the navigation and select the "Timer" button to enter the timer switch control interface in Change State Figure 7; select the return button in the upper left corner of any interface to return to the main control interface.
Owner:SHENZHEN GIANT LIGHTING TECHNOLOGY CO LTD

Power grid security situation awareness evaluation method based on electric power big data

The invention relates to a power grid security situation awareness evaluation method based on electric power big data, and the method comprises the following steps: S1, obtaining power grid multi-source data, and carrying out the preprocessing of the data; s2, on the basis of the preprocessed power grid multi-source data, feature extraction is carried out, and a multi-dimensional structured feature set is obtained and comprises topological features, time sequence features and text semantic features; s3, constructing a power grid security situation awareness evaluation model which comprises a graph neural network module, a time sequence neural network module, a text network module and a domain knowledge network module, and training based on the multi-dimensional structured feature set; s4, based on the trained power grid security situation awareness evaluation model, obtaining a power grid overall security situation value and risk distribution of each region; and S5, according to the overall security situation value of the power grid and the risk distribution of each region, carrying out dynamic graphic display based on a GIS (Geographic Information System). The reliability and risk response efficiency of power grid operation management are effectively improved.
Owner:数盾信息科技股份有限公司

Classical music visual content generation method oriented to AIGC large model application

The invention provides an AI GC large model application-oriented classical music visual content generation method, which comprises the following steps of: obtaining time domain and frequency domain characteristics of rhythm, melody and harmony from classical music audio through time-frequency analysis, and generating a characteristic matrix containing frequency distribution and time change by adopting short-time Fourier transform to obtain a music characteristic sequence; through a pre-trained sentiment analysis model, extracting sentiment tone features E (t) from the music structure description, focusing the music segments with high sentiment intensity by adopting an attention mechanism, and determining a sentiment change sequence; a dynamic graph sequence synchronous with the music rhythm is generated according to visual element parameters through a real-time rendering engine, a time alignment algorithm is adopted to ensure that graph changes are consistent with timestamps of R (t) and E (t), and visual content is obtained; and according to the final visual output, pushing the dynamic graphic sequence to a display terminal in real time by adopting a streaming media transmission protocol to obtain classical music visual content which can be perceived by the user.
Owner:UNIV OF SCI & TECH BEIJING

Dynamic graphics processor timeouts

This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for dynamic graphics processor timeouts. A processor configures a set of graphics processor timeout values for a set of color fields for a first frame, where a sum of the set is less than or equal to a threshold graphics processor timeout value and detects, based on the set of graphics processor timeout values, that a graphics processor timeout has occurred with respect to color field(s). The processor performs, based on the detection and a head pose of a user, an adjustment to timeout value(s) that the sum remains less than or equal to the threshold graphics processor timeout value or a retrieval of a set of motion vectors for a second frame, where the second frame is prior to the first frame. The processor outputs an indication of the adjustment or the retrieval.
Owner:QUALCOMM INC

Dynamic graphical user interface for the recognition status of an electronic device

1. Name of the Design Product: Dynamic Graphical User Interface for Identifying the Status of an Electronic Device. 2. Use of the Design Product: An electronic device. 3. Design Key Points of the Design Product: Lies in the graphical user interface. 4. Picture or Photograph that Best Illustrates the Design Key Points: The front view of Design 1. 5. For planar products, other views are omitted. 6. Use of the Graphical User Interface: Used to dynamically display the identification status of the device so that users can understand that the device is currently identifying the input biometric features (such as face, fingerprint or palmprint). 7. Human-Computer Interaction Method of the Graphical User Interface: Users can click on the controls in the interface or slide to perform operations. For example, click on the "Password Unlock" control or the "AI Recognition" control in the front view. 8. Design 1 is designated as the basic design.
Owner:HIHALOCK BEIJING TECH CO LTD

Dynamic Graphical Interface for Intuitive A.I. Prompting

Disclosed is a dynamic and visually-driven interface that revolutionizes AI-based content creation. This interface leverages graphical tools, enabling users to intuitively prompt a generative AI model. Instead of relying solely on text-based prompts, users employ a combination of drag-to-prompt, file imports, tap-for-value, dial-for-value, and other visually intuitive tools. The system offers capabilities like long-form prompting, adaptive prompting, augmented reality integration, and collaborative prompting. One standout feature is the flexibility of inserting, replacing, or dragging blocks from different conversation chains, allowing users to influence content direction. This facilitates a non-linear approach to AI content creation, offering more control over outputs. Enhancements also include a fact-checking module and stylistic filters, elevating content accuracy and appropriateness.
Owner:AZEEZ MOHAMED +1

Automated verification of static and dynamic graphic objects

Systems and methods for automatic verification of static and dynamic graphic objects rendered by a graphic engine are provided. In certain embodiments, a method includes receiving a signal from the graphic engine indicating that a triggering event has occurred. For each triggering event, the method includes copying data that includes at least one graphic object from a frame buffer to a test buffer; calculating a timing value for the at least one graphic object; overlaying the timing value on the at least one graphic object; and comparing the at least one graphic object with an expected graphic object.
Owner:HONEYWELL INTERNATIONAL INC

Window size control dynamic graphical user interface for electronic device

1. Name of the product in this design: Dynamic graphical user interface for window size control of electronic device. 2. Purpose of this design: for displaying information and running programs. 3. The key design features of this product are: the content of the graphical user interface and human-computer interaction. 4. The image or photo that best illustrates the design points: Interface change state diagram 1. 5. Uses of graphical user interface: Controlling the size of application windows in a triple-screen touch display. 6. Human-computer interaction method of graphical user interface: The main view is the window display interface after the application is opened; clicking the "..." button in the function bar at the bottom of the window (see enlarged view in Part A) enters the interface change state diagram 1, which is the interface after the application opens the window layout pop-up in windowed display mode (see enlarged view in Part B); clicking the "Left Screen" button enters the interface change state diagram 2, where the window fills the left side of the screen; clicking the "Middle Screen" button enters the interface change state diagram 3, where the window fills the middle screen; clicking the "Right Screen" button enters the interface change state diagram 4, where the window... The window occupies the right side of the screen; clicking "Left-Center Cross-Screen" enters the interface change state diagram 5, where the window occupies the left and middle screens; clicking "Center-Right Cross-Screen" enters the interface change state diagram 6, where the window occupies the middle and right screens; clicking "Three-Screen Cross-Screen" enters the interface change state diagram 7, where the window occupies the left, middle, and right screens; clicking "Switch to Portrait" enters the interface change state diagram 8, where the window switches to portrait display on the current screen, and the "Switch to Portrait" option in the window layout pop-up changes to "Switch to Landscape" (see enlarged image in section C). Clicking "Switch to Landscape" switches to a landscape window. 7. Other matters requiring explanation: The design features of this product only involve a graphical user interface. The electronic device hardware is a conventional three-screen splicing solution. Therefore, the application is submitted as a product without a graphical user interface.
Owner:ANHUI ZHUOZHI EDUCATION TECH CO LTD

Order Listening Module of the Dynamic Graphical User Interface for Trip Management of Electronic Devices

1. Name of the design product: Order Listening Module of the Dynamic Graphical User Interface for Trip Management of Electronic Devices. 2. Use of the design product: An electronic device. 3. Design key points of the design product: The content of the solid line part in the graphical user interface. The part shown by the dashed line does not form a part of the design for which protection is requested. 4. Picture or photo that best shows the design key points: The front view of Design 1. 5. Design 1 is designated as the basic design. 6. Use of the graphical user interface: For trip management of online car-hailing services. The part for which protection is requested is used to manage order listening information. The order listening mode can be switched through human-computer interaction. The front view of Design 1 is the order listening page showing unaccepted order information. Clicking on the mode can adjust the order listening mode. The front view of Design 2 is the order listening page, and clicking on the mode can adjust the order listening mode. The front view of Design 3 is the order listening page showing unaccepted order information. When the order information that has not been received within the preset time disappears, the dynamic effects of the change state diagrams 1 and 2 of Design 3 are displayed in sequence. The front view of Design 4 is the order listening page. When there are unaccepted orders, the dynamic effects of the change state diagrams 1 and 2 of Design 1 are displayed in sequence.
Owner:BEIJING DIDI INFINITY TECH & DEV CO LTD

Dynamic graphical user interface for financial analysis regulation of electronic devices

1. The name of the design product: dynamic graphical user interface for fund analysis and regulation of electronic equipment. 2. The use of the design product: for an electronic device. 3. The design points of the design product: the content displayed by the graphical user interface. 4. The picture or photo that best indicates the design points: front view. 5. The electronic device is of conventional design, and other views are omitted. 6. The use of the graphical user interface: for the management and display of fund analysis and regulation. 7. The area of the graphical user interface in the product: full screen. 8. The human-computer interaction mode of the graphical user interface: the interface in the front view is the main interface; input the instruction "query the number of bank accounts, fund collection and payment data, financing scale data of unit A from 2020 to 2024, output in the form of charts and tables respectively, and predict the trend in 2025 based on the data. ", generate interface change state diagram 1; interface change state diagram 1 automatically jumps to interface change state diagram 2.
Owner:YGSOFT INC

Dynamic graphical user interface for purifying information display of electronic devices

1. Name of the Design Product: Dynamic Graphical User Interface for Purification Information Display of Electronic Devices. 2. Use of the Design Product: The design product is used to display a graphical user interface. 3. Design Key Points of the Design Product: Lies in the graphical user interface. 4. Picture or Photograph Best Showing the Design Key Points: The front view of Design 1. 5. Design 1 is designated as the basic design. 6. Use of the Graphical User Interface: For real-time dynamic display of ion purification of devices such as range hoods; the front view of Design 1 is the graphical user interface of the range hood in the ion purification on state, the first interface change state diagram of Design 1 is the graphical user interface automatically presented after the first time from the front view of Design 1, and the second interface change state diagram of Design 1 is the graphical user interface presented from the first interface change state diagram of Design 1 after the electronic device completes plasma purification; the reference diagram for the use of the first interface change state diagram of Design 1 is the reference diagram for the use of the first interface change state diagram of Design 1, and the reference diagram for the use of the second interface change state diagram of Design 1 is the reference diagram for the use of the second interface change state diagram of Design 1; the front view of Design 2 is the graphical user interface of the range hood in the ion purification on state, the first interface change state diagram of Design 2 is the graphical user interface automatically presented after the first time from the front view of Design 2, and the second interface change state diagram of Design 2 is the graphical user interface presented from the first interface change state diagram of Design 2 after the electronic device completes plasma purification; the reference diagram for the use of the front view of Design 2 is the reference diagram for the use of the front view of Design 2, the reference diagram for the use of the first interface change state diagram of Design 2 is the reference diagram for the use of the first interface change state diagram of Design 2, and the reference diagram for the use of the second interface change state diagram of Design 2 is the reference diagram for the use of the second interface change state diagram of Design 2; the front view of Design 3 is the graphical user interface of the range hood in the ion purification on state, the first interface change state diagram of Design 3 is the graphical user interface automatically presented after the first time from the front view of Design 3, and the second interface change state diagram of Design 3 is the graphical user interface presented from the first interface change state diagram of Design 3 after the electronic device completes plasma purification; the reference diagram for the use of the front view of Design 3 is the reference diagram for the use of the front view of Design 3, the reference diagram for the use of the first interface change state diagram of Design 3 is the reference diagram for the use of the first interface change state diagram of Design 2, and the reference diagram for the use of the second interface change state diagram of Design 3 is the reference diagram for the use of the second interface change state diagram of Design 3.
Owner:GUANGDONG CHENGYI TECH CO LTD

Dynamic graphical user interface for initial system setup of electronic devices

1. Name of the design product: Dynamic graphical user interface for initial system settings of electronic equipment. 2. Purpose of this design product: an electronic device. 3. The key design point of this design product lies in the graphical user interface. 4. The picture or photo that best illustrates the key points of the design: Main view of Design 1. 5. Designate Design 1 as the base design. 6. Purpose of the graphical user interface: The interface is used to display the initial system settings page of the electronic device and display the configurable device parameter information based on user operations. 7. Human-computer interaction method of graphical user interface: In Design 1 and Design 2, the main view is the main interface displayed by the electronic device; when the user clicks the circular area in the interface in the main view, the interface jumps to interface change state diagram 1, interface change state diagram 2, interface change state diagram 3, interface change state diagram 4 and interface change state diagram 5 in sequence. The specific interface is shown in the reference picture. 8. Other circumstances that require explanation: The design for which protection is sought in Design 2 includes color.
Owner:HUAWEI DEVICE CO LTD

Test question option dynamic graphical user interface for electronic devices

1. Name of the product in this design: Dynamic graphical user interface for test question options in electronic devices. 2. Purpose of this design: An electronic device. 3. The key design feature of this product is its graphical user interface. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Purpose of the graphical user interface: The graphical user interface in this design is used to display dynamic information about the test question options. 7. Description of the changing states of the graphical user interface: The interface shown in the main views of Design 1-Design 4 is the dynamic information display interface for the test question options. Specifically, in the interface shown in the main views of Design 1-Design 4, the lower part of the interface displays answer buttons for "YES" and "NO". By clicking one of the answer buttons, the interface can switch sequentially from the main view to the interfaces shown in Figure 1 and Figure 2.
Owner:HANGZHOU NETEASE CLOUD MUSIC TECH CO LTD

Sing-along guide module for interactive dynamic graphic user interface of song-singing for electronic devices

1. The name of the product of this design: a song-ordering guidance module for an interactive dynamic graphical user interface for song ordering in electronic devices. 2. Purpose of this design product: an electronic device. 3. The key design features of this design product lie in the part within the graphical user interface; the portion outside the dotted line is the portion for which protection is sought. 4. The picture or photo that best illustrates the key points of the design: Design 1 interface change state diagram 3. 5. Designate Design 1 as the base design. 6. Purpose of the graphical user interface: used for song request interaction. The local use for which protection is requested is used to display the guiding animation for the request entrance. 7. Human-computer interaction method of the graphical user interface: In Design 1, when the user clicks the microphone song-ordering icon in the middle of the bottom of the main view interface of Design 1, the interface switches to the song-ordering station content, and the microphone song-ordering icon in the middle of the bottom of the interface rotates and transforms into a button style with the word "free" as the entrance, presenting a continuous dynamic change from the main view of Design 1 to the interface change state of Design 1 Figure 7. In Design 2, when the user clicks the microphone song-ordering icon in the middle of the bottom of the main view interface of Design 2, the interface switches to the song-ordering station content, and the microphone song-ordering icon in the middle of the bottom of the interface rotates and transforms into a button style with the word "free" as the entrance, presenting a continuous dynamic change from the main view of Design 2 to the interface change state diagram 7 of Design 2. When the user clicks the "Free" entry button in the middle of the bottom of the interface of Design 2 Interface Change Status Diagram 7, he / she will be redirected to the homepage of the free mode, and the interface changes from Design 2 Interface Change Status Diagram 7 to Design 2 Interface Change Status Diagram 8 will be presented. In Design 3, when the user clicks the microphone song-ordering icon in the middle of the bottom of the main view interface of Design 3, the interface switches to the song-ordering station content, and the microphone song-ordering icon in the middle of the bottom of the interface rotates and transforms into a button style with the word "free" as the entrance, presenting a continuous dynamic change from the main view of Design 3 to the interface change state diagram 7 of Design 3. When the user clicks the "Free" entry button in the middle of the bottom of the interface of Design 3 Interface Change Status Diagram 7, he / she will be redirected to the pop-up homepage of the free mode, which will present the interface changes from Design 3 Interface Change Status Diagram 7 to Design 3 Interface Change Status Diagram 8.
Owner:TENCENT MUSIC ENTERTAINMENT TECH (SHENZHEN) CO LTD

Laser treatment operation dynamic graphical user interface for electronic device (holmium laser)

1. The name of the present design product: dynamic graphical user interface of electronic device for laser treatment operation (holmium laser). 2. The use of the present design product: an electronic device. 3. The design points of the present design product: the interface content of the graphical user interface in the display screen panel. 4. The picture or photo that best indicates the design points: design 1 interface change state figure 4. 5. Design 1 is designated as the basic design. 6. The use of the graphical user interface: the present design product is used for the operation of the laser treatment function. 7. Human-Computer Interaction Methods of Graphical User Interface: In Design 1, after powering on, the device displays the main view of Design 1. After entering the password in the main view of Design 1, a self-test is performed, and the interface sequentially jumps to the interface change state diagrams 1, 2, 3, and 4 of Design 1. In the interface change state diagram 4 of Design 1, clicking the "Off," "Low," "Med," and "High" buttons at the bottom changes the buttons from blue to green. Clicking the "Med" button in the interface change state diagram 4 of Design 1 causes the interface to jump from Design 1 interface change state diagram 4 to Design 1 interface change state diagram 5. In Design 2, after powering on, the device displays the main view of Design 2. After entering the password in the main view of Design 2, a self-test is performed, and the interface sequentially jumps to the interface change state diagrams 1, 2, 3, and 4 of Design 2. In the interface change state diagram 4 of Design 2, clicking the "Off," "Low," "Med," and "High" buttons at the bottom changes the buttons from blue to green. Clicking the "Med" button in the interface change state diagram 4 of Design 2 causes the interface to jump from Design 2 interface change state diagram 5 to Design 2 interface change state diagram 5. Clicking the "Off" button below the "l" will cause the interface to switch from Design 2 interface state diagram 4 to Design 2 interface state diagram 5. In Design 3, after powering on, the device displays the Design 3 main view. After entering the password in the Design 3 main view, a self-test will be performed, and the interface will sequentially switch to Design 3 interface state diagrams 1, 2, 3, and 4. In Design 3 interface state diagram 4, clicking the "Off," "Low," "Med," and "High" buttons at the bottom will change the buttons from blue to green. Clicking the "standby" button in Design 3 interface state diagram 4 will cause the interface to switch from Design 3 interface state diagram 4 to Design 3 interface state diagram 5. In Design 4, after powering on, the device displays the Design 4 main view. After entering the password in the Design 4 main view, a self-test will be performed, and the interface will sequentially switch to Design 4 interface state diagrams 1, 2, 3, and 4. In Design 4 interface state diagram 4, clicking the "Off," "Low," "Med," and "High" buttons at the bottom will change the buttons from blue to green. When the device detects a water flow fault, the interface changes to green. In Design 5, after powering on, the device displays the main view of Design 5. After entering the password in the main view of Design 5, a self-test is performed, and the interface sequentially changes to the interface states 1, 2, 3, and 4 of Design 5. In the interface state 4 of Design 5, clicking the "Off," "Low," "Med," and "High" buttons at the bottom changes the buttons from blue to green. When the device detects a water level fault, the interface changes to the interface state 5 of Design 5. Similarly, in Design 6, after powering on, the device displays the main view of Design 6. After entering the password in the main view of Design 6, a self-test is performed, and the interface sequentially changes to the interface states 1, 2, 3, and 4 of Design 6. In the interface state 4 of Design 6, clicking the "Off," "Low," "Med," and "High" buttons at the bottom changes the buttons from blue to green. When the device detects a water temperature fault, the interface changes to the interface state 5 of Design 6.In the design 7, after booting, the device displays the design 7 main view, after inputting the password in the design 7 main view, self-checking is performed, the interface is sequentially switched to the design 7 interface change state diagram 1, 2, 3, 4, in the design 7 interface change state diagram 4, the “Off”, “Low”, “Med”, “High” and the like buttons below are clicked, the buttons change from blue to green, when the device does not detect the optical fiber, the interface is switched to the design 7 interface change state diagram 5; in the design 8, after booting, the device displays the design 8 main view, after inputting the password in the design 8 main view, self-checking is performed, the interface is sequentially switched to the design 8 interface change state diagram 1, 2, 3, 4, in the design 8 interface change state diagram 4, the “Off”, “Low”, “Med”, “High” and the like buttons below are clicked, the buttons change from blue to green, when the power-off button of the device is pressed, the interface is switched to the design 8 interface change state diagram 5.
Owner:WUHAN MIRACLE LASER SYST CO LTD

Icons in a dynamic graphical user interface representing the charging process of electronic devices.

1. Name of the product in this design: Icons for a dynamic graphical user interface of the charging process of an electronic device. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the parts of the graphical user interface that require protection. 4. The image or photograph that best illustrates the design's key features: the front view. 5. Purpose of the graphical user interface: The overall interface displays the graphical user interface of the charging process. Specifically, in the locked state, the charging status is indicated by an icon located at the bottom center of the screen. The part for which protection is sought is the icon used to indicate the charging status. Specifically, when charging in the locked state, the icon can change sequentially as shown in Figures 1-5 of the interface change state from the main view. Therefore, the charging status is displayed by the change of the icon. 6. Other situations requiring explanation: The parts depicted by dashed lines in the view are not the parts that this design patent claims protection for.
Owner:SAMSUNG ELECTRONICS CO LTD

Method of visualizing state of charge and computer device

The application relates to a charging state visualization method and a computer device. In response to a charging connection event, a first dynamic figure is presented on a display screen, the first dynamic figure comprising a visual element for dynamically displaying a current battery power; in response to identifying a change in a charging state or protocol, a second dynamic figure is presented on the display screen, the second dynamic figure comprising at least one visual element of a target dynamic figure, the target dynamic figure comprising the first dynamic figure and / or a third dynamic figure; wherein the first dynamic figure, the second dynamic figure and the third dynamic figure are all used to represent charging-related state information. The method can improve the information acquisition efficiency of the charging state of the electronic device.
Owner:SHENZHEN YI ZHAO TECHNOLOGY CO LTD

Content display dynamic graphical user interface content search module for electronic device

1. The name of the design product: content search module of content display dynamic graphical user interface of electronic device. 2. The use of the design product: an electronic device. 3. The design points of the design product: the claimed part of the graphical user interface. 4. The picture or photo that best shows the design points: the front view. 5. The use of the graphical user interface: for displaying content; the use of the claimed part is to search for content. 6. The human-computer interaction mode of the graphical user interface: in the content search mode, in the order from the front view to the change state view 3, as the user taps, clicks or touches a certain area in the oval search bar at the top of the interface, the content window below the search bar gradually shrinks and blurs, and at the same time the search bar itself moves to the center of the interface and gradually enlarges. 7. Other circumstances that need to be explained: the part depicted by the solid line in the view is the claimed part of the design.
Owner:SAMSUNG ELECTRONICS CO LTD

Electronic device (2) with dynamic graphical user interface with station alarm

1. Name of the product in this design: Electronic device with dynamic graphical user interface for workstation alarm (2). 2. Purpose of this design: An electronic device. 3. The key design feature of this product is its graphical user interface. 4. The image or photo that best illustrates the design points: Design 1 Interface Change State Diagram 1. 5. Designate basic design: Design 1 is the basic design for similar appearance designs in this case. 6. Purpose of the graphical user interface: for controlling workstation alarm lights. 7. Human-computer interaction method of graphical user interface: Click the button options in the main view interface to perform operations. 8. Description of the changing states of the graphical user interface: Design 1 main view is the main interface view; clicking any of the options "01-08" in the Design 1 main view interface will enter the Design 1 interface changing state diagram 1; clicking the "Production Start" option in the Design 1 interface changing state diagram 1 will enter the Design 1 interface changing state diagram 2, and then the Design 1 interface changing state diagram 2 will automatically change to the Design 1 interface changing state diagram 3; clicking the "Return to Previous Page" option in the Design 1 interface changing state diagram 3 will enter the Design 1 interface changing state diagram 4. Design 2 main view is the main interface view; click any of the options "01-08" in the Design 2 main view interface to enter Design 2 interface change state diagram 1; click the "Fire Alarm" option in Design 2 interface change state diagram 1 to enter Design 2 interface change state diagram 2, then Design 2 interface change state diagram 2 automatically changes to Design 2 interface change state diagram 3; click the "Return to Previous Page" option in Design 2 interface change state diagram 3 to enter Design 2 interface change state diagram 4. Design 3 main view is the main interface view; click any of the options "01-08" in the Design 3 main view interface to enter Design 3 interface change state diagram 1; click the "Working Abnormality" option in Design 3 interface change state diagram 1 to enter Design 3 interface change state diagram 2, and then Design 3 interface change state diagram 2 will automatically change to Design 3 interface change state diagram 3; click the "Return to Previous Page" option in Design 3 interface change state diagram 3 to enter Design 3 interface change state diagram 4. 9. Other notes: X in the view represents replaceable content.
Owner:SHENZHEN ZHONGFUNENG ELECTRIC EQUIPMENT CO LTD

CT-assisted diagnostic dynamic graphical user interface for electronic devices

1. Name of the product in this design: Dynamic graphical user interface for CT-assisted diagnosis of electronic equipment. 2. Purpose of this design: for use in the operation and display of electronic equipment. 3. The key design features of this product are the interface content in the graphical user interface. 4. The image or photo that best illustrates the design points: Interface change state diagram 1. 5. Purpose of the graphical user interface: This product design is used for human-computer interaction in a dynamic graphical user interface for CT-assisted diagnosis. 6. Human-computer interaction method of graphical user interface: The main view is used to display the dynamic graphical user interface information of CT-assisted diagnosis. Clicking the "Diagnosis" button on the interface shown in the main view will switch to the interface change state diagram 1. Clicking the "Open Image" button shown in the interface change state diagram 1 will select an image and switch to the interface change state diagram 2, displaying the selected image and information such as the diagnosis results.
Owner:DALIAN JIAOTONG UNIVERSITY

Main body of an interstitial advertisement display and interactive dynamic graphical user interface for an electronic device

1. Name of the Design Product: Main Body of Advertising Insert Display and Interactive Dynamic Graphic User Interface for Electronic Devices. 2. Use of the Design Product: An electronic device. 3. Design Key Points of the Design Product: Lies in the partial part of the graphic user interface, and the non-dotted part is the protected partial part. 4. Picture or Photograph that Best Illustrates the Design Key Points: The front view of Design 1. 5. Design 1 is designated as the basic design. 6. Use of the Graphic User Interface: The overall interface is used to display the insert content of advertisements within any application, the floating bubble advertisement displayed in the three-dimensional box, to show the dynamic effect of the floating bubble advertisement, and to interact such as poking the bubble to receive benefits. The partial part of the interface is used to display the floating bubble advertisement in the three-dimensional box, to show the dynamic effect of the floating bubble advertisement, and to interact such as poking the bubble to receive benefits. 7. Human-Computer Interaction Method of the Graphic User Interface: In the front view of Design 1, when the user has no operation, the bubble advertisement will automatically rise to display the complete advertisement content. The user can click on the bubble to receive the advertisement benefits, and can also click on the "Learn More Wonderful" control to enter the advertisement details page. In the front view of Design 2, atmosphere special effect elements are displayed around the floating bubble advertisement. The user can click on the bubble to receive the advertisement benefits, and can also click on the "Learn More Wonderful" control to enter the advertisement details page. In the front view of Design 3, when the interface enters the advertisement state, the advertisement insert style of the three-dimensional box is displayed in the middle of the interface. After a few seconds, the bubble wraps the advertisement and floats upward from the box, presenting the dynamic interface change from the front view of Design 3 to the first interface change state diagram of Design 3. Subsequently, the floating bubble advertisement continues to float upward, presenting the dynamic interface change from the first interface change state diagram of Design 3 to the second interface change state diagram of Design 3. It floats to a certain height and stops, fully displaying the advertisement content in the bubble, presenting the dynamic interface change from the second interface change state diagram of Design 3 to the third interface change state diagram of Design 3. The human-computer interaction method of Design 4 is the same as that of Design 3. In the third interface change state diagram of Design 4, atmosphere special effect elements are displayed around the bubble. In each design, the rectangular blank area inside the bubble is the content screen, such as: advertisement screen, advertisement video, picture / photo, etc.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Agent-generated graphical user interface prototype dynamic display area for electronic device

1. Name of this design: Prototype dynamic display area for generating graphical user interface for intelligent agents of electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are its graphical user interface content. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Purpose of the graphical user interface: The overall purpose of this graphical user interface is to display the progress information of the autonomous generation of the intelligent agent, and the specific purpose is to display the loading dynamics of the prototype interface generated by the autonomous intelligent agent. 7. Human-computer interaction method of graphical user interface: The main views of Design 1 to Design 3 are all prototype display interfaces of autonomous intelligent agents, and the interface displays the model diagram of the prototype interface. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 2, which shows the change from the main view of Design 4 to the interface of Design 4. The prototype interface model in the prototype display area of ​​the interface will be fully displayed gradually. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 2, which shows the change from the main view of Design 5 to the interface of Design 5. The prototype interface model in the prototype display area of ​​the interface will gradually disappear. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 3, which shows the change from the main view of Design 6 to the interface of Design 6. The prototype interface model in the prototype display area of ​​the interface will be fully displayed gradually. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 3, which shows the change from the main view of Design 7 to the interface of Design 7. The prototype interface model in the prototype display area of ​​the interface will gradually disappear. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 6, which shows the change from the main view of Design 8 to the interface of Design 8. The prototype interface model in the prototype display area of ​​the interface will be fully displayed gradually. When the autonomous intelligent agent generates the prototype interface, the interface will display dynamic changes as shown in Figure 6, which shows the change from the main view of Design 9 to the interface of Design 9. The prototype interface model in the prototype display area of ​​the interface will gradually disappear. The "X" in the interface represents text, numbers, or symbols. 8. Other situations requiring explanation: This patent requests partial design protection: the part covered by the red semi-transparent color block in the interface does not constitute the part for which partial appearance protection is sought.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Dynamic graphical user interface for elevator display information for electronic devices

1. The name of the design product: dynamic graphical user interface of elevator display screen information for electronic equipment. 2. The use of the design product: for an electronic device. 3. The design points of the design product: the design content of the graphical user interface shown in the view. 4. The picture or photo that best indicates the design points: interface change state diagram 1. 5. The use of the graphical user interface: the present graphical user interface is used to control the operation of the elevator and display the target floor information of the elevator. The "main view" interface is the default interface of the elevator display screen. Clicking on the floor that needs to be reached in the "main view" interface enters the elevator display interface of "interface change state diagram 1". "Interface change state diagram 1" to "interface change state diagram 5" are image changes that display the user's selected destination floor, display the elevator number that reaches the user's selected destination, and display the time change process when the elevator responds to the user's instructions. The "X" in the graphical user interface represents alternative text.
Owner:FUJITEC CO LTD

Dynamic graphical user interface for charge and discharge operation of an electronic device

1. The name of the design product: dynamic graphical user interface of the charging and discharging operation of electronic equipment. 2. The use of the design product: an electronic device. 3. The design points of the design product: the interface content of the graphical user interface in the screen. 4. The picture or photo that best indicates the design points: design 1 interface change state figure 1. 5. The electronic equipment is a common design, and the rear view, left view, right view, top view, and bottom view of design 1-design 2 are omitted. 6. Design 1 is designated as the basic design. 7. The use of the graphical user interface: the graphical user interface is used for the management, control, and operation of charging and discharging. The design 1 front view is the display interface of the charging state. When the device is connected to the charging device in the design 1 front view state, it enters the dynamic display interface of design 1 interface change state figure 1-design 1 interface change state figure 4. At this time, the middle ball gradually becomes larger, and the ellipses on both sides converge to the center. The ellipses gradually become larger and then disappear during the movement from both sides to the center. The change of the dynamic display can be controlled by long press touch. The design 2 front view is the display interface of the discharging state. When the device is connected to the charging device in the design 2 front view state, it enters the dynamic display interface of design 2 interface change state figure 1-design 2 interface change state figure 4. At this time, the middle ball gradually becomes smaller, and the ellipses on both sides spread to the center. The ellipses gradually become smaller and then disappear during the movement from the center to both sides. The change of the dynamic display can be controlled by long press touch.
Owner:NIO TECH ANHUI CO LTD

Dynamic graphical user interface for displaying vehicle status information for an electronic device

ActiveCN309858522SSimulationHybrid vehicle
1. Name of the design product: Dynamic graphical user interface for displaying vehicle state information for electronic device. 2. Use of the design product: For electronic device. 3. Design points of the design product: In the graphical user interface displayed by the electronic device. 4. Picture or photograph best indicating the design points: Front view. 5. The design claimed contains color. 6. Use of the graphical user interface: The present graphical user interface is a dynamic graphical user interface for displaying vehicle state information for displaying vehicle state. In the left side of the graphical user interface in the outer peripheral surface of the cylinder, the output of the motor (including regeneration) is represented by the extension of the meter. In the right side of the graphical user interface in the outer peripheral surface of the cylinder, the output of the engine is represented by the position of the scale of the cylinder surface corresponding to the pointer. The meter on the left side of the graphical user interface changes corresponding to the output of the motor (including regeneration), and the banded area is displayed according to the change of the meter. In the right side of the graphical user interface in the outer peripheral surface of the cylinder, the straight line corresponding to the center of the pointer is constant, and the scaled cylinder surface rotates corresponding to the output of the engine, and the bright area changes in the circumferential length corresponding to the rotation is displayed on the outer peripheral surface of the low output side compared to the scale. 7. Human-machine interaction mode of the graphical user interface: When the motor is in the regeneration state and the hybrid vehicle is driven by the engine output, the front view is displayed. When the motor is in the regeneration state and the engine output is 0, the EV (electric drive) is driven, and the dynamic change state diagram is changed.
Owner:MITSUBISHI MOTORS CORP

Dynamic graphical user interface showing the progress of cleaning mode of electronic equipment

1. Name of the product of this design: Dynamic graphical user interface for displaying the progress of cleaning working mode of electronic equipment. 2. Purpose of this design product: an electronic device. 3. The key design point of this design product lies in the graphical user interface. 4. The picture or photo that best illustrates the key points of the design: Design 1 interface change state diagram 1. 5. Designate Design 1 as the base design. 6.Purpose of the graphical user interface: used to display the working mode process of the cleaning equipment. 7. Human-computer interaction mode of the graphical user interface: After the user triggers the controller button, he enters the main view of each design and its corresponding interface change status diagram and cleaning work mode display interface in turn. 8. The pattern in the middle of each design interface is the loading animation.
Owner:TIANKE INTELLIGENT TECH CO LTD

Shout follow-in room dynamic graphical user interface for electronic device

1. The name of the design product: electronic device's shout follow into room dynamic GUI. 2. The use of the design product: an electronic device. 3. The design points of the design product: in the graphical user interface in the electronic device. 4. The picture or photo that best indicates the design points: front view. 5. The electronic device is a conventional design, and other views are omitted. 6. The use of the graphical user interface: the product interface is an interactive interface that displays a shout follow into room dynamic; after receiving the shout content sent by the shout user, the "follow into room" column is retracted to the right side and the shout user's avatar and the display of the shout content dynamic are popped up, and the current user is prompted to accept and enter the room; after receiving the shout content sent by the shout user, the user presents the dynamic effect of the front view to the interface change state figure 8; in the interface change state figure 8, after clicking the "accept" button in the bubble above the right side avatar, the interface change state figure 9 is displayed; in the interface change state figure 9, after clicking the "confirm" button in the pop-up window, the interface change state figure 10 is displayed; the content picture in the gray area of the interface.
Owner:GUANGZHOU QUYAN NETWORK TECH CO LTD

Electronic device with a charging display dynamic graphical user interface

1. Name of the design product: Electronic device with a dynamic graphical user interface for charging display. 2. Use of the design product: This design product is mainly used for running programs and displaying graphical user interfaces. 3. Design key points of the design product: Lies in the graphical user interface. 4. Picture or photo that best shows the design key points: Interface change state diagram 1. 5. Conventional design, the rear view, left view, right view, top view and bottom view are omitted. 6. Use of the graphical user interface: The graphical user interface is used to be displayed on an electronic device, the electronic device is an existing design, and the graphical user interface is mainly the dynamic change of the charging display interface; the main view is the home page of the charging display interface; after an external charging device is connected, the dynamic graphical user interface changes sequentially in the order of interface change state diagrams 1 to 13.
Owner:SKYWORTH AUTOMOTIVE DESIGN CO LTD

Donation completion feedback dynamic graphical user interface for an electronic device

1. The name of the design product: donation completion feedback dynamic graphical user interface of electronic equipment. 2. The use of the design product: an electronic device. 3. The design points of the design product: in the graphical user interface content. 4. The picture or photo that best indicates the design points: front view. 5. The use of the graphical user interface: for feedback on user donation completion. Human-computer interaction and change state of the graphical user interface: clicking the "complete" button interface in the front view presents the dynamic change effect shown in interface change state diagram 1 to interface change state diagram 6 in turn, and interface change state diagram 1 to interface change state diagram 6 are key frames of the above visual effects, not all frames. The cross in the interface represents replaceable text and / or numbers and / or letters and / or symbols.
Owner:BEIJING WATERDROP TECH GRP CO LTD