Three-dimensional virtual character intelligent skinning method
A three-dimensional virtual and intelligent skinning technology, applied in the fields of instruments, computing, image data processing, etc., can solve problems such as heavy workload, and achieve the effect of simplifying complexity, shortening production time, and having broad prospects
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[0031]The process of the three-dimensional virtual role intelligent skin method according to the present embodiment is:
[0032]1. Generate the bone: Get the skeleton of the three-dimensional virtual role;
[0033]1.1 Geometric shrinkage:
[0034]Use the Laplas smooth algorithm to move the vertices of the grid along their curvature, with a blur detail and contraction model; 3D virtual role is built by 3DS MAX modeling software, and output according to fixed format to obtain its grid data G = (V, e, f), where V is the normalized grid vertex coordinate matrix, E is the grid side set, f is a grid collection; for contraction iteration, the shrink iteration process is as follows:
[0035]1.1.1 Calculate the Laplas Smooth Matrix L:
[0036]Construction of a Laplas smoothing matrix L of C × C, C is the number of grid vertices of three-dimensional virtual role, and the value of each element is made from Equation 1:Representation, N (i) is vertot ViNeighborhood vertex collection, αIJ Vertection Vi, Vj+1, V...
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