Portable game case
The portable game case addresses the transportability and therapeutic needs of traditional 'Birinic' by using removable and disassembleable components, enhancing accessibility and sensory engagement for individuals with disabilities.
Patent Information
- Authority / Receiving Office
- FR · FR
- Patent Type
- Utility models
- Current Assignee / Owner
- Filing Date
- 2025-10-09
- Publication Date
- 2026-04-03
AI Technical Summary
Traditional Breton wooden games like 'Birinic' are difficult to transport and store due to their weight and height, and lack therapeutic adaptations for individuals with disabilities.
A portable game case designed with removable and disassembleable components, including a symmetrical box, removable pole, and textured game pieces, suitable for individuals with disabilities, featuring magnets, sensory surfaces, and easy storage options.
Enables easy transportation and storage of the game while providing therapeutic benefits through sensory stimulation and accessibility for individuals with disabilities.
Smart Images

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Abstract
Description
Title of the invention: Portable game case Scope of the invention
[0001] This invention relates to a game case adapted to contemporary needs, therefore easily storable and transportable, allowing its users / Persons with Disabilities (PSH), in a playful way, to maintain or "develop" (in the case of children), their functional, sensory, cognitive and psychological capacities.
[0002] This invention is also usable by the general public for purely recreational purposes.
[0003] This is a "play-based therapeutic tool / device", the meaning of which can be defined as follows:
[0004] * Tool / Device: refers to a support for a specific purpose (here "ludo- therapeutic").
[0005] * Ludo: evokes play, pleasure, the playful aspect. This is what makes the approach engaging and accessible, especially for children or people with disabilities.
[0006] * Therapeutic: indicates a goal related to well-being and the maintenance of capacities aroused.
[0007] In short, it is a game-based support, designed to promote the maintenance of the aforementioned capacities, and adapted to contemporary needs. Prior art
[0008] The invention is based on a traditional Breton wooden game, dating from the 19th century, originating in Finistère, called "Birinic". It is a skittles game, often played in the past in bars for the famous "coup à boire" (a drink). It can still be played in some bars (a decreasing number), at pardons (religious festivals), fairs, or popular festivals.
[0009] The principle of the game is simple: a ball suspended around a pole must be spun to knock down pins. The player throws the ball from the back of the pole, spinning it around. This game is also played in other regions, in other forms and different sizes.
[0010] In general, in these original and traditional versions from Finistère, the "Birinic" takes the form of a large wooden board weighing approximately 15 kg. The uprights of the wooden frame forming the board, and therefore the "playing area," are higher at the back than at the front. This asymmetrical design is typical of the traditional "Birinic" because 1) the higher rear uprights serve to guide and stabilize the trajectory of the suspended ball, while preventing throws that are too high or too forceful; and 2) the The front uprights are lower to allow the ball to pass freely towards the pins without obstruction.
[0011] The fixed, non-screwable mast is located to the right of the platform, and a small inner square platform supports the 9 pins. The center-to-center distance between the pins is equal to their height minus 1 cm.
[0012] The "Birinic" playing surface measures 80 x 60 cm. The pins (9-11 cm high, 2.5-3 cm in diameter) rest on the small inner platform, the diagonals of which are parallel to the edges, one of its corners being close to the mast (1 m high). The mast is fixed to the edge of the platform and topped with a ball joint with a string attached to a ball 5-6.5 cm in diameter.
[0013] The ball is adjusted so as to graze the pins without touching the board or its edges. The edges of the board are asymmetrical, which means that play cannot be made from one side or the other; there is a specific direction for playing.
[0014] This traditional game is difficult to transport and store due to its weight and the height of the pole. It is not manufactured with elements specifically designed with a therapeutic angle. Presentation of the invention
[0015] The invention is in the form of a portable universal game case called "4 in 1"; intended for people with disabilities and their medical and / or paramedical teams, and weighing approximately 5kg. Summary of the invention
[0016] The game case consists of a box, a lid, a pole, and its mounting hardware. The pole is removable and can be disassembled / unscrewed into two parts. The edges of the box are now symmetrical and therefore of equal height. They are colored for better visibility, particularly for people with visual impairments.
[0017] It also includes a bracket that can be mounted perpendicularly to half of the mast, which allows the internal platform to be supported in balance by means of a wire and a suitable serial screw.
[0018] The inside of the case is lined with cork for acoustic reasons, and once closed with the lid, the case can be carried using a metal or thermoformed plastic handle.
[0019] The internal tray has become round, removable, and is in two parts because inside the round tray is a separable, curved block, or rounded dome. The internal tray is also "embedded" with 9 small magnets; it can be moved on the bottom of the case, with or without the rounded dome inside.
[0020] The wire is made of nylon and the ball bearing which allows the ball to rotate is made of stainless steel.
[0021] The ball is round, with or without texture, and the tubular pins are detachable into 3 parts. The pyramids, squares, and rectangles are textured and have hard but granular, rough, prickly, or textured "sensory" faces.
[0022] The other elements are standard hardware and small magnets allowing the pins to remain upright on the board.
[0023] All the components fit together easily so that the case, once closed with the lid, contains all the game pieces. Small fabric pouches are also available for storing these components. These components are colored to ensure maximum visibility for everyone. Brief description of the figures
[0024] The attached drawings / kinematics are schematic and are intended to illustrate the principle of the invention.
[0025] [Fig-1] represents an exploded view of the invention.
[0026] [Fig.2] represents a view of a gallows.
[0027] [Fig.3] represents a perspective view of a keel.
[0028] [Fig.4] represents a profile view of a keel.
[0029] [Fig.5] shows a view of the box and its mast, in 2 screwable parts and unscrewable from each other; screwable and unscrewable on its fixing in the middle of the box on the side.
[0030] [Fig.6] shows a view of the box and its mast, all parts screwed together in such a way suitable, so that the ball can graze the pins and knock them down, without touching the board or its edges, thus allowing optimal use.
[0031] [Fig.7] represents a perspective view of a keel, in 3 screwable parts and unscrewable, interchangeable and textured (hard but granular, raspy, prickly or rough depending on the elements) and magnetized at one end so that it balances on the tray. Description of the implementation methods
[0032] The present invention is described with reference to specific examples; modifications may be made to these examples without departing from the general scope of the invention as defined in the claims; in particular, the different embodiments presented may be combined.
[0033] The invention comprises, as shown in [Fig. 1]:
[0034] - a ball joint or rotating device (1),
[0035] - a ball bearing (2),
[0036] - a second rotating device (3),
[0037] - a removable mast, in two screwable and unscrewable parts (4),
[0038] - a string (5),
[0039] - of textured, screwable and unscrewable skittles, magnetized at one end (6),
[0040] - a rounded, hollow-in-the-inside tray (7),
[0041] - a textured ball (8),
[0042] - a rounded, flattened and bulging dome, (9)
[0043] - a rectangular box (10), with a mast attachment on its left (12),
[0044] - a handle facilitating transport (11).
[0045] The gallows, in [Fig.2], consists of:
[0046] - of a handle (13),
[0047] - of a string (15),
[0048] - of a bent fixing tube, allowing its attachment to the main mast and to the the aforementioned sleeve (14),
[0049] - of a fastening system (16).
[0050] It can be mounted perpendicularly to half of the mast, and allows the internal platform to be supported in balance, thanks to the wire and suitable screws.
[0051] The tubular keels in 3 parts ([Fig.4] - 24,25,26), are colored and made up of the following elements ([Fig.3]):
[0052] - two nuts (17),
[0053] - of 3 parts, screwable and unscrewable, interchangeable and textured (18),
[0054] - two threaded rods (19),
[0055] - of a magnet at one end (not visible on the [Fig.3]).
[0056] They have hard but granular, rough, prickly or rugged “sensory” faces; just like the other elements (pyramids, squares, rectangles).
[0057] By way of illustration and not limitation, the dimensions of the keel are 9 cm high and 2 cm in diameter ([Fig.4]).
[0058] By way of illustration and not limitation, the case and the various elements are made of polymers or bio-based materials to allow washing after each use and in order to comply with the hygiene standards incumbent upon hospital structures.
Claims
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5. Demands Game case, consisting of a box (10) and a lid, characterized in that it comprises: - a removable mast (4), in 2 parts, which can be screwed and unscrewed together; screwed and unscrewed onto a fixing (12) in the middle of said box on the side, - a round internal tray (7), removable in two parts because inside the round tray there is a separable block of curved shape, or rounded dome (9), - a possibly textured ball (8), - tubular and coloured skittles (6), and other elements (pyramids, squares, rectangles). The skittles are detachable into 3 parts, and the skittles and other elements have hard but granular, raspy, prickly or rough "sensory" surfaces, - a bracket that can be mounted perpendicularly to half of the mast, allowing the said internal platform to be supported in balance by means of a wire and a suitable serial screw. Game case, according to claim 1, characterized in that said internal tray is "inlaid" with 9 small magnets and moves on the bottom of the case, with or without the rounded dome inside, Game case, according to claim 1, characterized in that the inside of said case (10) is covered with cork. Game case, according to claim 2, characterized in that said pins are magnetized at one of their ends, allowing the pins (5) to remain balanced on the board. Game case, according to claim 1, characterized in that once closed thanks to the removable lid, said case is carried using a metal handle (11).