Card processing device, card game system with the same, card processing method, and card processing program
Patent Information
- Application Number
- JP2023125229
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-08-01
- Publication Date
- 2025-02-14
AI Technical Summary
【0031】 本発明に係るカード処理装置によれば、目視での識別が困難であって、カードに付された情報によって絵札の情報を識別することができる。
Smart Images

Figure 2025021502000001_ABST
Abstract
Description
[Technical field]
[0001] The present invention relates to a card processing device used, for example, in live video of a card game distributed via the Internet, a card game system including the same, a card processing method, and a card processing program. [Background technology]
[0002] In recent years, as e-Sports has become increasingly popular, various games are being distributed over the Internet. Under such circumstances, live video of card games such as playing cards is also being distributed over the Internet. However, in card games, the rules are to keep the deck of cards face down while not showing the other players the cards in their hand (face up), making it difficult for online viewers to understand the situation and tactics being used during play, making it difficult to attract viewers' interest in online live commentary.
[0003] For example, Patent Document 1 discloses a table game system that provides an opportunity to bet on higher payout odds without complexity, and an opportunity to place additional bets during play, by attaching an ID code such as a barcode or QR code (registered trademark) to a set of playing cards. Furthermore, Patent Document 2 discloses a game card that is used when extracting a scratch image corresponding to a unique title, and that allows players to enjoy the inherent fun of scratch cards by attaching an optically readable identification information section corresponding to the unique title to the back side. [Prior art documents] [Patent documents]
[0004] [Patent Document 1] Patent Publication No. 2022-24095 [Patent Document 2] Patent Publication No. 2021-119991 Summary of the Invention [Problem to be solved by the invention]
[0005] However, the above-mentioned conventional table game systems and game cards have the following problems. That is, in the table game system disclosed in the above Patent Document 1, an ID code such as a barcode or a QR code (registered trademark) is attached to each set of playing cards, thereby identifying the characteristics of each set.
[0006] However, with this configuration, it is not possible to identify the information on each individual card, such as playing cards, and therefore it is not possible to attract the attention of viewers in live online commentary. Furthermore, in the gaming card disclosed in Patent Document 2, a two-dimensional code, one-dimensional code, etc. is used as the identification information section attached to the back side of the card. Therefore, by attaching a code to the back side of the card, the design is marred and there is a possibility that the code may be read by visual inspection.
[0007] Furthermore, in order to determine the card information without placing a burden on the player, it is necessary to detect the card itself. Furthermore, card designs are generally rotationally symmetrical about the center of the card, and even if the card is detected, it is difficult to determine the up-down direction of the card from the card design. As another method, there is a known example of embedding an RF-ID (Radio Frequency Identifier) tag in a card and reading the card information using an RF-ID reader attached to a table to use for calculating points and determining the winner. However, embedding an RF-ID makes the card thicker and more difficult to bend, and there are issues with durability against bending.
[0008] The object of the present invention is to provide a card processing device that makes it possible to identify information on face cards that are difficult to identify visually by information attached to the cards, as well as a card game system, a card processing method, and a card processing program that are equipped with the same. [Means for solving the problem]
[0009] A card processing device according to a first aspect of the present invention is a card processing device that reads information of a gaming card used during playing a card game, and includes an image acquisition unit, an information reading unit, a card type identification unit, and a display control unit. The image acquisition unit acquires image data including a gaming card photographed by an imaging device. The information reading unit reads information attached to a second surface of the gaming card from the image data of the gaming card acquired by the image acquisition unit. The card type identification unit identifies the type of face card attached to a first surface of the gaming card based on the information attached to the second surface of the gaming card read by the information reading unit. The display control unit causes a display device to display the type of face card attached to the first surface of the gaming card identified by the card type identification unit.
[0010] Here, while a card game is being played using a gaming card, the information reading unit uses image data including the gaming card obtained from an imaging device such as a camera to read information attached to the second side of the gaming card, identify the type of face card attached to the first side, and display the type of face card on the display device. Here, the image acquisition section acquires image data including game cards from an imaging device such as a camera capable of photographing the table on which the card game is being played from above.
[0011] The information reading section reads information (for example, a QR code (registered trademark), a barcode, etc.) attached to the second surface of the gaming card and included in the image data acquired by the image acquisition section. The card type identification unit identifies the type of face card on the first side of the gaming card (for example, a character, a playing card, etc.) based on the information read by the information reading unit.
[0012] The display control unit is connected to a display device such as an external PC (Personal Computer), and causes the display device to display the type of the face card of the gaming card identified by the card type identification unit. This allows the information contained in the information attached to the second side to be read by an imaging device such as a camera, so that, for example, while a card game is being played, the image on the first side of a gaming card placed face down on the table can be displayed on the screen of a live video or the like, attracting the attention of viewers. As a result, it is difficult to distinguish the information on the face card by visual inspection, and the information on the face card can be distinguished by the information attached to the second surface side of the card.
[0013] The card processing device according to the second invention is the card processing device according to the first invention, further comprising a result notification unit that notifies the type of face card attached to the first face side of the gaming card identified in the card type identification unit. This allows, for example, an administrator (host) hosting the card game to recognize the type of face card on the gaming card being played by receiving the information attached to the first side of the identified gaming card from the result notification unit.
[0014] The card processing device according to the third invention is the card processing device according to the first or second invention, further comprising a reading determination unit that determines whether or not the information on the second side of the gaming card has been read successfully. This makes it possible to easily determine whether or not the read information is correct, for example, according to the information attached to the second surface of the gaming card.
[0015] The card processing device of the fourth invention is the card processing device of the third invention, further comprising an error notification unit that notifies of a read error when the reading determination unit determines that the information could not be read normally. As a result, if reading fails, a reading error is reported, so that, for example, an administrator hosting the card game can be notified of the occurrence of a reading error, and only information that has been correctly read can be provided to viewers of the card game, etc.
[0016] A card processing device according to a fifth aspect of the present invention is the card processing device according to the third aspect of the present invention, and when the reading determination unit determines that the information could not be read normally, the display control unit causes the display device to display a message prompting the user to rearrange the gaming cards. As a result, when a reading error occurs, a message prompting the player to rearrange the gaming card can be displayed on the display device, so that the second side of the gaming card that could not be read can be read again and the reading can be performed again.
[0017] The card processing device according to the sixth aspect of the present invention is the card processing device according to the first or second aspect of the present invention, further comprising an area detection unit that detects a card placement area on a game table where a card game is played, on which gaming cards are placed. With this, by detecting the area on the table where the gaming cards are placed by the area detection unit, the gaming cards placed there can be easily recognized.
[0018] A card processing device according to a seventh aspect of the present invention is the card processing device according to the first or second aspect of the present invention, wherein the information attached to the second surface of the gaming card includes a barcode or a QR code. This allows the player to easily identify the face card of the gaming card by using the information reading unit to read the information on the second side, which has a barcode or QR code (registered trademark), without the player being able to visually identify it.
[0019] A card game system according to an eighth aspect of the present invention comprises the card processing device according to the first or second aspect of the present invention, and an imaging device. This makes it possible to build a system that makes it possible to identify information on face cards that is difficult to identify visually, but is instead made possible by information attached to the cards, as described above.
[0020] The card game system according to a ninth aspect of the present invention is the card game system according to the eighth aspect of the present invention, in which the imaging device is positioned so as to photograph the gaming cards from above the table on which the card game is played. This makes it possible to read the information on the second side of a gaming card using image data captured from information on the table where the card game is played, and easily identify the face card of that gaming card.
[0021] The card game system according to a tenth aspect of the present invention is the card game system according to the ninth aspect of the present invention, further comprising a display device that displays the type of face card attached to the first face side of the gaming card identified in the card type identification unit. This allows, for example, the face card of a specified gaming card to be displayed on an external display device such as a PC, thereby informing viewers of a live video or the like of the progress of the card game and attracting their interest.
[0022] A card processing method according to an eleventh aspect of the present invention is a card processing method for reading information of a gaming card being used while playing a card game, and includes an image acquisition step, an information reading step, a card type identification step, and a display control step. In the image acquisition step, image data including the gaming card photographed by an imaging device is acquired. In the information reading step, information attached to the second surface of the gaming card is read from the image data of the gaming card acquired in the image acquisition step. In the card type identification step, the type of face card attached to the first surface of the gaming card is identified based on the information attached to the second surface of the gaming card read in the information reading step. In the display control step, the type of face card attached to the first surface of the gaming card identified in the card type identification step is displayed on a display device.
[0023] Here, while a card game is being played using a gaming card, image data including the gaming card is obtained from an imaging device such as a camera in an information reading step to read information attached to the second side of the gaming card, identify the type of face card attached to the first side, and display the type of face card on a display device. Here, in the image acquiring step, image data including the game cards is acquired from an imaging device such as a camera capable of capturing an image of the table on which the card game is being played from above.
[0024] In the information reading step, information (for example, a QR code (registered trademark), a barcode, etc.) attached to the second surface of the gaming card and included in the image data acquired in the image acquiring step is read. In the card type identifying step, the type of the face card on the first face side of the game card (for example, a character, a playing card, etc.) is identified based on the information read in the information reading step.
[0025] In the display control step, for example, a display device such as an external PC (Personal Computer) is connected, and the type of face card of the gaming card identified in the card type identification section is displayed on the display device. This allows the information on the second side to be read by an imaging device such as a camera, so that, for example, while a card game is being played, the image on the first side of a gaming card placed face down on a table can be displayed on the screen of a live video or the like, attracting the attention of viewers. As a result, it is difficult to distinguish the information on the face card by visual inspection, and the information on the face card can be distinguished by the information attached to the second surface side of the card.
[0026] A card processing program according to a twelfth aspect of the present invention is a card processing program for reading information of a gaming card being used while playing a card game, and causes a computer to execute a card processing method including an image acquisition step, an information reading step, a card type identification step, and a display control step. In the image acquisition step, image data including a gaming card photographed by an imaging device is acquired. In the information reading step, information attached to a second surface of the gaming card is read from the image data of the gaming card acquired in the image acquisition step. In the card type identification step, the type of a face card attached to a first surface of the gaming card is identified based on the information attached to the second surface of the gaming card read in the information reading step. In the display control step, the type of the face card attached to the first surface of the gaming card identified in the card type identification step is displayed on a display device.
[0027] Here, while a card game is being played using a gaming card, image data including the gaming card is obtained from an imaging device such as a camera in an information reading step to read information attached to the second side of the gaming card, identify the type of face card attached to the first side, and display the type of face card on a display device. Here, in the image acquiring step, image data including the game cards is acquired from an imaging device such as a camera capable of capturing an image of the table on which the card game is being played from above.
[0028] In the information reading step, information (for example, a QR code (registered trademark), a barcode, etc.) attached to the second surface of the gaming card and included in the image data acquired in the image acquiring step is read. In the card type identifying step, the type of the face card on the first face side of the game card (for example, a character, a playing card, etc.) is identified based on the information read in the information reading step.
[0029] In the display control step, for example, a display device such as an external PC (Personal Computer) is connected, and the type of face card of the gaming card identified in the card type identification section is displayed on the display device. This allows the information on the second side to be read by an imaging device such as a camera, so that, for example, while a card game is being played, the image on the first side of a gaming card placed face down on a table can be displayed on the screen of a live video or the like, attracting the attention of viewers.
[0030] As a result, it is difficult to distinguish the information on the face card by visual inspection, and the information on the face card can be distinguished by the information attached to the second surface side of the card. Effect of the Invention
[0031] According to the card processing device of the present invention, it is possible to identify information on face cards that is difficult to identify visually and is identified by information attached to the cards. [Brief description of the drawings]
[0032] [Figure 1] 1 is a block diagram showing the configuration of a card game system including a card processing device according to an embodiment of the present invention; [Diagram 2] FIG. 1 is a perspective view showing the configuration of an imaging device provided above a table on which a card game is played, a card processing device connected to the imaging device, and a display device. [Diagram 3] FIG. 3 is a plan view of the table on which the card game of FIG. 2 is played. [Figure 4] FIG. 2 is a diagram showing the configuration of the back side of the card. [Diagram 5] FIG. 5 is a diagram showing a QR code attached to the back of the card in FIG. 4. [Figure 6] A conversion table showing the relationship between the QR code in Figure 5 and the image on the front of the card. [Figure 7] 7 is a table showing the results of identifying face cards of the gaming cards of each player using the conversion table of FIG. 6. [Figure 8]7 is a diagram showing an example of a display on a display screen during a live game broadcast in which the patterns on the front faces of cards recognized using the conversion table of FIG. 6 are displayed in correspondence with each other. [Figure 9] 4 is a flowchart showing the flow of processing of a card processing method executed by the card processing device of FIG. [Figure 10] 10 is a flowchart showing a detailed flow of the information reading process (S12) in the flowchart of FIG. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0033] A card processing device 10 according to one embodiment of the present invention and a card game system 20 equipped with the same will be described below with reference to Figs. 1 to 10. In this embodiment, more detailed explanation than necessary may be omitted. For example, detailed explanation of already well-known matters or duplicate explanation of substantially the same configuration may be omitted. This is to avoid the following explanation from becoming unnecessarily redundant and to facilitate understanding by those skilled in the art. Furthermore, the applicant provides the accompanying drawings and the following description so that those skilled in the art can fully understand the present invention, and they are not intended to limit the subject matter described in the claims.
[0034] (1) Configuration of the card game system 20 The card game system 20 of this embodiment uses a gaming card C (see FIG. 4) containing information that can be read by a specified information reading device (such as a camera), and identifies the face card on the front side of the gaming card C placed face down in a card game such as a competitive card game or a playing card game used in gaming facilities such as a casino, and displays it on a display device, etc.
[0035] The gaming cards C include, for example, cards used in competitive card games and playing cards used in gaming facilities such as casinos. The card game system 20 of this embodiment includes a card processing device 10, an imaging device (camera) 21, and a display device 22, as shown in FIG. 2, the card processing device 10 is, for example, a PC (Personal Computer) or one of the applications installed on the PC, and reads information attached to the back (second side) Cb of the game card C photographed by the imaging device 21 during playing a card game using the game card C described above, and identifies the picture card attached to the front (first side) Ca. The detailed configuration of the card processing device 10 will be described later.
[0036] The imaging device 21, as shown in Fig. 1, is connected to the card processing device 10 and transmits image data of images captured continuously or intermittently to the card processing device 10. As shown in Fig. 2, the imaging device 21 is attached to a mounting base 21a in order to capture images from above of a gaming table 30 on which a card game is played. This allows the imaging device 21 to capture an image including a gaming card C placed at a predetermined position on the gaming table 30.
[0037] In this embodiment, as shown in FIG. 3, the gaming table 30 has a gaming area 31 on its top surface where ten players can play simultaneously, and each player is provided with a card placement area 32 on which a gaming card C is placed. Therefore, when photographing the gaming table 30 from above, the imaging device 21 photographs an image including the gaming cards C placed in the card placement areas 32 of the gaming areas 31 corresponding to each player.
[0038] The display device 22 is connected to the card processing device 10 as shown in Fig. 1, and the display contents are controlled by the display device 22. The display device 22 may be a PC for an administrator who hosts a card game as shown in Fig. 2, or may be a PC owned by a viewer who watches a live game video distributed via the Internet. Here, the game card C used in this embodiment has a picture card attached to the front surface Ca, and a common pattern D1 attached to the back surface (second surface) Cb as shown in Fig. 4. Also, a QR code (information) (registered trademark) C1 is attached to the approximate center of the common pattern D1 on the back surface Cb of the game card C as shown in Fig. 4.
[0039] The QR code (information) C1 is attached by printing or the like to the back (second surface) side of the gaming card C, and contains information that can be read by an information reading device such as an imaging device 21. Specifically, the QR code C1 is disposed approximately in the center of the common design D1, as shown in Fig. 4. The QR code C1 is also attached to the front (first surface) Ca side, and contains information indicating a correspondence with a different face card for each gaming card C, making it difficult to visually identify the face card on the front surface Ca side.
[0040] As shown in Figure 5, the search mark C2 is an approximately square pattern portion located at each of three of the four corners on the back Cb side of the approximately rectangular game card C, and is mainly used to determine the presence or absence of the game card C and to detect the position of the QR code C1. The information of the read QR code C1 of the game card C is converted into the information of the face card (card value) using the conversion table shown in Fig. 6. For example, if the game card C is a playing card, different QR codes C1 are attached to all 52 cards x the number of sets, and the differences between them are configured so that they cannot be distinguished visually.
[0041] Then, the information of the face cards converted using the conversion table shown in FIG. 6 is displayed on the display device 22 or the like as the reading result of the game card C held by each player, as shown in FIG. The read results displayed on the display device 22 may be displayed superimposed on the image of the gaming table 30 for each card placement area 32 of the gaming area 31 of each player, as shown in FIG.
[0042] (2) Configuration of the card processing device 10 As shown in Figure 1, the card processing device 10 of this embodiment includes an image acquisition unit 11, an information reading unit 12, a card type identification unit 13, a reading determination unit 14, an error notification unit 15, a result notification unit 16, a display control unit 17 and a memory unit 18. The image acquisition unit 11 acquires, from the imaging device 21, images captured continuously or intermittently by the imaging device 21, particularly image data of an image of the top surface of the gaming table 30 including a gaming card C. The image acquisition unit 11 may acquire image data from the imaging device 21, for example, at predetermined time intervals or continuously.
[0043] The information reading unit 12 reads information of the QR code C1 attached to the back surface Cb of the game card C from the image data of the game card C acquired by the image acquiring unit 11. The card type identification unit 13 identifies the type of face card attached to the front Ca side of the gaming card C based on the information included in the QR code C1 read by the information reading unit 12. In this embodiment, the card type identification unit 13 identifies the face card (card value) of the gaming card C using a conversion table (see FIG. 6) in which the read information is associated with a correspondence relationship between the face card (card value).
[0044] The reading determination unit 14 determines whether or not the information on the back surface Cb of the gaming card C has been correctly read. Specifically, when the reading determination unit 14 cannot detect, for example, three search marks C2 arranged at three corners on the back surface Cb of the gaming card C, it determines that the gaming card C is not in a state in which the QR code C1 can be correctly read, and determines that a reading error has occurred.
[0045] The error notification unit 15 notifies a read error when the reading determination unit 14 determines that the information could not be read normally. Specifically, the error notification unit 15 transmits a message to the administrator's PC, etc., when a read error occurs, prompting the administrator to set the gaming card C in the correct position. The result notifying unit 16 notifies the type of the face card attached to the face Ca side of the game card C identified by the card type identifying unit 13, for example, to an administrator hosting the card game.
[0046] The display control unit 17 controls the display device 22 to display the type of face card attached to the face Ca side of the gaming card C identified by the card type identification unit 13. Specifically, the display control unit 17 displays information on the face card on the face Ca of the gaming card C identified by the card type identification unit 13, superimposed on the image of the gaming table 30, for example, as shown in FIG.
[0047] This allows, for example, when a video of a card game is being distributed over the Internet, viewers can enjoy the ongoing card game with interest while recognizing the information of the face cards of each game card C that is face down and displayed superimposed on the image of the game table 30. The storage unit 18 stores a conversion table (see FIG. 6) that is referenced after the information reading unit 12 reads the QR code C1 and indicates the relationship between the information of the QR code C1 read by the information reading unit 12 and the information (face card) on the front Ca side of the gaming card C. The storage unit 18 further stores a table (see FIG. 7) that indicates the reading results for each player whose QR code C1 was read during the card game.
[0048] <Card processing method> The card processing device 10 of this embodiment, with the above-mentioned configuration, executes a card processing method in accordance with the flowcharts shown in FIGS. That is, as shown in FIG. 9, in step S11, the image acquisition unit 11 acquires, from the imaging device 21, image data of an image including a gaming card C on the gaming table 30 photographed by the imaging device 21.
[0049] Next, in step S12, the information reading unit 12 reads the information of the QR code C1 attached to the back surface Cb of the game card C, which is included in the image data acquired in step S11. The information reading process in step S12 will be described in detail later with reference to the flowchart in FIG.
[0050] Next, in step S13, the result notification unit 16 notifies the PC or the like owned by the administrator or the like of the result of the reading in step S12, and the display control unit 17 causes the display device 22 to display the result of the reading. Next, in step S14, it is determined whether or not reading has been completed. If it has been completed, the process ends, and if it has not been completed, the process from step S11 is repeated again.
[0051] Next, the information reading process in step S12 will be described in detail with reference to the flowchart of FIG. The information reading process shown in FIG. 10 is repeated until the information on the game cards C of all the ten players shown in FIG. 8 is read. In step S21, the information reading unit 12 searches for the search marks C2 arranged at the three corners of the back surface Cb of the gaming card C, using the image data acquired by the image acquiring unit 11. More specifically, the information reading unit 12 detects the back surface Cb of the gaming card C placed in a predetermined card placement area 32 on the upper surface of the gaming table 30, using the image data acquired by the image acquiring unit 11 from the imaging device 21, and searches for the search marks C2.
[0052] Next, in step S22, it is determined whether or not the information reading unit 12 has been able to search for the search mark C2. If the search mark C2 has not been found, the process proceeds to step S29, and if the search mark C2 has been found, the process proceeds to step S23. Next, in step S23, since it is determined that the search mark C2 was found in step S22, the information reading unit 12 determines whether or not a gaming card C is present based on the number of search marks C2 found and the positional relationship of the search marks C2 (the ratio of the sides of the gaming card C, the angle, etc.).
[0053] Next, in step S24, as a result of the card presence / absence determination in step S23, it is determined whether or not there is a gaming card C on the upper surface (card placement area 32) of the gaming table 30 included in the image data. If it is determined that there is a gaming card C, the process proceeds to step S25, and if it is determined that there is no gaming card C, the process proceeds to step S29. Next, in step S25, since it is determined in step S24 that the gaming card C is present in the card placement area 32, the information reading unit 12 specifies the position of the QR code C1 based on the position of the search mark C2 searched for in step S21.
[0054] Next, in step S26, the information reading unit 12 reads the QR code C1 whose position was identified in step S25. Next, in step S27, the reading determination unit 14 determines whether or not the reading of the code in step S26 was successful. If the reading of the code was successful, the process proceeds to step S28, and if not, the process proceeds to step S29.
[0055] Next, in step S28, information on the face card (card value) of the game card C that has been successfully read in step S27 is stored in the memory unit 18 as a result. On the other hand, in step S29, since it has been determined in steps S22, S24 and S27 that there is no search mark C2, there is no game card C and the code reading has failed, respectively, there is no reading result and the process ends. In this embodiment, the above-mentioned processes from step S21 to step S29 are repeatedly performed for all players currently playing.
[0056] [Other embodiments] Although one embodiment of the present invention has been described above, the present invention is not limited to the above embodiment, and various modifications are possible without departing from the gist of the invention.
[0057] (A) In the above embodiment, the gaming card C, the card processing device 10, and the card processing method are described as examples of the present invention, but the present invention is not limited to this. For example, the present invention may be realized as a card processing program that causes a computer to execute the card processing method described above.
[0058] This card processing program is stored in a memory (storage unit) mounted on the card processing device, and the CPU reads the card processing program stored in the memory and causes the hardware to execute each step. More specifically, the CPU reads the card processing program and executes the above-mentioned image acquisition step, information reading step, card type identification step, and display control step, thereby achieving the same effects as those described above. Furthermore, the present invention may be realized as a recording medium on which the card processing program is stored.
[0059] (B) In the above embodiment, an example has been described in which a card game is played using one set of game cards C. However, the present invention is not limited to this. For example, in the case where multiple sets of all types of gaming cards required for a card game are prepared, the card processing device may be configured to include a card set identification unit that identifies which card set a gaming card belongs to.
[0060] (C) In the above embodiment, the gaming card C with the QR code C1 attached thereto has been described as an example, but the present invention is not limited to this. For example, instead of a QR code, a gaming card may be provided with information that is difficult to discern visually, such as encrypted information, coded random numbers, or a barcode.
[0061] (D) In the above embodiment, an example has been described in which the search marks C2 are arranged at three corners of the back surface Cb of the game card C. However, the present invention is not limited to this. For example, the search mark may be arranged at least in one of the four corners of the gaming card. In other words, the number of search marks is not limited to three, and may be one, two, or four.
[0062] (E) In the above embodiment, an example has been described in which the QR code C1 is arranged approximately at the center of the back surface Cb of the approximately rectangular gaming card C. However, the present invention is not limited to this. For example, information such as a QR code may be arranged near one of the four sides on the back side of a substantially rectangular gaming card.
[0063] (F) In the above embodiment, an example has been described in which the imaging device 21 is attached to the mounting base 21a and images are taken from above the game table 30. However, the present invention is not limited to this. For example, the imaging device may be a system configuration attached to the ceiling or upper part of a wall of an amusement facility where a gaming table is set up.
[0064] (G) In the above embodiment, an example has been described in which the QR code C1 is attached to the back surface Cb of the gaming card C. However, the present invention is not limited to this. For example, information such as a QR code may be provided on the front or both sides of the gaming card.
[0065] (H) In the above embodiment, an example was given of the configuration of the card game system 20 in which, in addition to the PC functioning as the card processing device 10, a separate PC used by an administrator or the like is used as the display device 22. However, the present invention is not limited to this. For example, the system may be configured so that the display unit of a PC used as a card processing device is used as the display device.
[0066] (I) In the above embodiment, an example of a system configuration including one imaging device 21 that captures an image from above the gaming table 30 has been described. However, the present invention is not limited to this.
[0067] For example, the system may be configured to include a plurality of imaging devices that capture images of the gaming table from above. [Industrial Applicability]
[0068] The card processing device of the present invention has the effect of making it possible to identify information on face cards, which are difficult to identify visually, by information attached to the cards, and therefore is widely applicable to games using cards. [Explanation of symbols]
[0069] 10 Card processing device 11 Image acquisition section 12 Information reading unit (information reading unit, area detection unit) 13 Card type identification section 14 Reading judgment section 15 Error Notification Section 16 Result notification section 17 Display control section 18 Memory section 20. Card Game System 21 Imaging device (camera) 22 Display device 30 Gaming Table 31 Amusement Area 32 Card placement area C Gaming cards C1 QR Code (information) C2 Search Mark D1 Common design
Claims
1. A card processing device that reads information on a gaming card used during a card game, an image acquisition unit that acquires image data including the gaming card photographed by an imaging device; an information reading unit that reads information attached to a second surface of the gaming card from the image data of the gaming card acquired by the image acquisition unit; a card type identification unit that identifies the type of a face card attached to the first surface side of the gaming card based on the information attached to the second surface side of the gaming card read by the information reading unit; a display control unit that causes a display device to display the type of the face card attached to the first face side of the gaming card identified by the card type identification unit; A card processing device comprising:
2. The game device further includes a result notification unit that notifies a player of the type of face card attached to the first surface side of the gaming card identified by the card type identification unit.
2. The card processing device according to claim 1.
3. The game device further includes a read determination unit that determines whether or not the information on the second surface of the gaming card has been read normally.
3. The card processing device according to claim 1 or 2.
4. The information read device further includes an error notification unit that notifies a read error when the read determination unit determines that the information has not been read normally.
4. The card processing device according to claim 3.
5. the display control unit, when it is determined that the reading determination unit has not been able to normally read the information, causes the display device to display a message prompting the player to rearrange the gaming cards; 4. The card processing device according to claim 3.
6. The card game device further includes an area detection unit that detects a card placement area on a game table where the card game is played, the card placement area being set on the game table and on which the gaming cards are placed.
3. The card processing device according to claim 1 or 2.
7. The information attached to the second surface of the gaming card includes a barcode or a QR code.
3. The card processing device according to claim 1 or 2.
8. A card processing device according to claim 1 or 2; The imaging device; A card game system comprising:
9. the imaging device is disposed at a position to photograph the gaming cards from above the table on which the card game is played; 9. The card game system according to claim 8.
10. The game device further includes a display device that displays the type of face card attached to the first surface side of the gaming card identified by the card type identification unit.
10. The card game system according to claim 9.
11. A card processing method for reading information of a gaming card being used while playing a card game, comprising the steps of: an image acquisition step of acquiring image data including the gaming card photographed by an imaging device; an information reading step of reading information attached to a second surface of the gaming card from the image data of the gaming card acquired in the image acquisition step; a card type identification step of identifying a type of a face card attached to a first surface side of the gaming card based on the information attached to a second surface side of the gaming card read in the information reading step; a display control step of displaying, on a display device, the type of the face card attached to the first surface side of the gaming card identified in the card type identification step; A card processing method comprising:
12. A card processing program for reading information on a gaming card being used while playing a card game, comprising: an image acquisition step of acquiring image data including the gaming card photographed by an imaging device; an information reading step of reading information attached to a second surface of the gaming card from the image data of the gaming card acquired in the image acquisition step; a card type identification step of identifying a type of a face card attached to a first surface side of the gaming card based on the information attached to a second surface side of the gaming card read in the information reading step; a display control step of displaying, on a display device, the type of the face card attached to the first surface side of the gaming card identified in the card type identification step; A card processing program that causes a computer to execute a card processing method comprising the steps of:
Citation Information
Patent Citations
Game card, game device, and game program
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