Game machine

JP2025032468AActive Publication Date: 2025-03-12DAITO GIKEN CO LTD
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Patent Information

Application Number
JP2023137745
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-08-28
Publication Date
2025-03-12
Estimated Expiration
2043-08-28

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、リールの停止制御につき特徴を持った遊技台を提供することができる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine, represented by a reel game machine (slot machine) and a pinball game machine (pachinko machine), having characteristics in a stop control of a reel.SOLUTION: In both a real game and a game in which a pseudo game is carried out, after a start of rotation, when a second stop button 139 is operated before an operation of a first stop button 138 (Fig. 248(h'')), a second reel 112 may be transferred to a stop state (Fig. 248(h'')) before a first reel 111 is transferred to a stop state (Fig. 248(h')); and after the start of rotation, when the first stop button 138 is operated before an operation of the second stop button 139 (Fig. 247(h')), the second reel 112 may be also transferred to the stop state (Fig. 247(h'')) before the first reel 111 is transferred to the stop state (Fig. 247(β)).SELECTED DRAWING: Figure 247
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Claims

1. A plurality of rotatable reels; a first stop button operated by a player; a second stop button operated by a player; A gaming machine equipped with the plurality of reels includes a first reel that can be switched from a spinning state to a stopped state by operating the first stop button; the plurality of reels also includes a second reel that can be shifted from a spinning state to a stopped state by operating the second stop button; when the second stop button is operated before the first stop button is operated after the second reel starts spinning, the second reel may transition to a stopped state before the first reel transitions to a stopped state; the second reel may transition to a stopped state before the first reel transitions to a stopped state even if the first stop button is operated before the second stop button is operated after the second reel starts to spin, The gaming machine is capable of executing a game in which a pseudo game is played, The pseudo game is a reel effect in which a pseudo stop is executed to make it look like the reel has stopped before the actual game in which the reel stops. the second reel may transition to a stopped state before the first reel transitions to a stopped state when the second stop button is operated prior to the operation of the first stop button after the second reel starts to rotate in a game in which the pseudo game is performed; In a game in which the pseudo game is played, even if the first stop button is operated before the second stop button is operated after the second reel starts to rotate, the second reel may be stopped before the first reel is stopped. A gaming machine characterized by:

2. 2. The gaming machine according to claim 1, a notification means capable of notifying that the reel is in a stoppable state; the plurality of reels are capable of transitioning from an unstoppable state to a stoppable state for each reel, the notification means includes a first notification means capable of executing a first notification that the first reel in a spinning state is in a stoppable state, the notification means also includes second notification means capable of executing a second notification that the second reel in a spinning state is in a stoppable state, The first notification means does not execute the first notification unless all of the plurality of reels are shifted to the stoppable state, The second notification means does not execute the second notification unless all of the plurality of reels are shifted to the stop-enabling state, the second reel may transition to a stopped state before the first reel transitions to a stopped state if, after starting rotation, the second stop button is operated prior to the operation of the first stop button before the first notification and the second notification are executed, the second reel may transition to a stopped state before the first reel transitions to a stopped state even if the first stop button is operated prior to the operation of the second stop button before the first notification and the second notification are executed after starting rotation, A gaming machine characterized by:

3. 3. The gaming machine according to claim 1 or 2, Even if the second stop button is not operated after the first stop button is operated, the state in which the pseudo stop is being executed (hereinafter referred to as the "pseudo stop state"). ) before the first reel is shifted to the pseudo-stop state, the second reel does not transition from a spinning state to the pseudo-stop state in response to the operation of the first stop button; A gaming machine characterized by:

Citation Information

Patent Citations

  • Game machine

    JP2016030159A