Gaming machine

JP2026031631APending Publication Date: 2026-02-24UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Application Number
JP2025211356
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-12-01
Publication Date
2026-02-24

AI Technical Summary

Benefits of technology

【0009】 上記構成の遊技機によれば、使用領域内作業領域、使用領域外作業領域のそれぞれに関してメインRAMの初期化を行うことができる、より小さなサイズのプログラムを備えることにより、メインROMのプログラム領域の容量が圧迫されることを軽減することができる。

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Abstract

To provide a game machine provided with a program of a smaller size capable of initializing a main RAM respectively relating to a work area inside a use area and a work area outside the use area.SOLUTION: The initialization means of the game machine stores the value of the address of two bytes relating to one start position selected as the start position of a prescribed range in a storage determination area and determines the initialization start position of a second storage means corresponding to the value of the low-order address of the address stored in the storage determination area. Then, the first storage means is initialized from the selected initialization start position of the first storage means, and the second storage means is initialized from the determined initialization start position of the second storage means.SELECTED DRAWING: Figure 185
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Claims

[Claim 1] A game control means is provided which controls the progress of a game by implementing a microprocessor including an arithmetic circuit, a read memory, and a read / write memory; The game control means a range calculation means for performing calculation within a specific address range of the read-write memory and storing the calculation result in a calculation result storage area outside the specific address range of the read-write memory; a range comparison means for performing an operation within a specific address range of the read / write memory and comparing the operation result with the operation result stored in the operation result storage area; an initialization means for initializing a predetermined range of the read / write memory; main processing means for performing main processing in accordance with the progress of a game; The read / write memory is composed of a first storage means for storing data directly related to the progress of a game, and a second storage means for storing data not directly related to the progress of a game, The start position of the predetermined range is A first start position of the first storage means when the unit game of the main processing means is finished and the next unit game is not yet started; a second start position of the first storage means when a specific condition is met; an initialization start position of the first storage means including the first start position and the second start position is represented by a 2-byte address; the first start position and the second start position of the first storage means are respectively associated with the first start position and the second start position of the second storage means; The initialization means a 2-byte address value relating to the start position of the one selected as the start position of the predetermined range is stored in a storage determination area; determining an initialization start position of the second storage means according to the value of the lower address of the address stored in the storage determination area; With respect to the first storage means, initialization is performed from an initialization start position of the selected first storage means; Regarding the second storage means, initialization is performed from the determined initialization start position of the second storage means. A gaming machine characterized by:

Citation Information

Patent Citations

  • Game machine

    JP2019141455A