Gaming machine

By incorporating visible relative displacement of members, the gaming machine enhances player engagement through improved visualization of member interactions.

JP2026061149APending Publication Date: 2026-04-09SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-09-30
Publication Date
2026-04-09

AI Technical Summary

Technical Problem

Conventional gaming machines, such as pachinko machines, lack effective visualization of the relative displacement of members, which hampers the player's understanding and engagement.

Method used

The gaming machine incorporates a first displacement member and a second displacement member, with the first member being made visible and displaced relative to the second member, enhancing the visualization of their interaction.

Benefits of technology

This design allows for improved visualization of the relative displacement, thereby enriching the gaming experience and player engagement.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a gaming machine that allows the relative displacement of the first displacement member to be visually observed in an appropriate manner. [Solution] The operation control for moving the plate-shaped members M711 and M731 of the performance operation unit M700 is configured to at least perform a basic closing control that moves from a standby state to an extended state, a first pre-closing control that moves from a standby state to a second pre-closing control that is performed thereafter to move to an interlocked switching state, and an interlocked closing control that moves from the interlocked switching state to an extended state. The operation control for the performance operation unit M700 is configured to at least perform a basic opening control that moves from an extended state to a standby state, an interlocked opening control that moves from an extended state to an interlocked switching state, a first pre-opening control that moves from the interlocked switching state to a second pre-opening control that is performed thereafter to move to a standby state.
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Description

Technical Field

[0001] The present invention relates to a gaming machine such as a pachinko machine.

Background Art

[0002] In gaming machines such as pachinko machines, there is a gaming machine in which a mode in which a plurality of members are displaced integrally and a mode in which a plurality of members are relatively displaced are executed in different ranges (Patent Document 1).

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] However, the above-described conventional gaming machine has a problem that there is room for improvement from the viewpoint of suitably visualizing the displacement.

[0005] The present invention has been made to solve the above-exemplified problems, and an object thereof is to provide a gaming machine capable of suitably visualizing the relative displacement of a first displacement member.

Means for Solving the Problems

[0006] In order to achieve this object, the gaming machine according to claim includes a first displacement member, a second displacement member, and driving means, and the first displacement member is made visible at least in a predetermined situation, and the first displacement member is relatively displaced with respect to the second displacement member in accordance with the displacement of the second displacement member.

Effects of the Invention

[0007] According to the gaming machine according to claim , the relative displacement of the first displacement member can be suitably visualized. [Brief explanation of the drawing]

[0008] [Figure 1] This is a front view of the pachinko machine in the first control example. [Figure 2] This is a front view of the game board of a pachinko machine. [Figure 3] This is a rear view of the pachinko machine in the first control example. [Figure 4] This is a front view of the game board of a pachinko machine in the first control example. [Figure 5] (a) is a schematic diagram illustrating the structure of a variable prize-winning device provided in the lower front view region of the game board of a pachinko machine in the first control example, and (b) is a schematic diagram illustrating the flow path of a ball that has entered the variable prize-winning device in the first control example. [Figure 6] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the first control example, and (b) is a diagram illustrating the actual display screen in the first control example. [Figure 7] (a) is a diagram showing an example of the display method when a reach is established during the normal state as displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display method when a normal symbol change is being performed during the normal state as displayed on the third symbol display device in the first control example. [Figure 8] (a) is a diagram showing an example of the display when a normal winning game (long opening winning game) is performed during the normal state displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when a chance zone is set during the normal state displayed on the third symbol display device in the first control example. [Figure 9] (a) is a diagram showing an example of the display when the third symbol temporarily stops during a special variation performance displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the third symbol restarts during a special variation performance that is executed while a special symbol 2 reserved ball has been acquired, as displayed on the third symbol display device in the first control example. [Figure 10] This figure shows an example of the display pattern when the third symbol restarts during a special variation effect that is performed when the special symbol 2 reserved ball displayed on the third symbol display device has not been acquired in the first control example. [Figure 11] (a) is a diagram showing an example of the display method for the first half of the ending period of a normal jackpot game displayed on the third symbol display device in the first control example, (b) is a diagram showing an example of the display method for the first half of the ending period of a probability variation jackpot game displayed on the third symbol display device in the first control example, (c) is a diagram showing an example of the display method for the second half of the ending period of a normal jackpot game displayed on the third symbol display device in the first control example, and (d) is a diagram showing an example of the display method for the second half of the ending period of a probability variation jackpot game displayed on the third symbol display device in the first control example. [Figure 12] (a) and (b) are diagrams showing examples of display modes for game state indication effects that are performed during the chance mode displayed on the third symbol display device in the first control example. [Figure 13] (a) is a diagram showing an example of the display during a period other than the high-speed variation period (normal variation period) in the first control example, where the chance mode is set as the performance mode displayed on the third symbol display device, the normal state is set internally, and the display is shown in a diagram showing an example of the display when the frame button is operated). [Figure 14] (a) is a diagram showing an example of the display of the operation animation during the high-speed variation period in the chance mode displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the frame button is operated during the operation animation during the high-speed variation period in the chance mode displayed on the third symbol display device in the first control example. [Figure 15](a) is a diagram showing an example of the display when the first special symbol variation is performed during the "Super Chance Mode" displayed on the third symbol display device in the first control example, and (b) is a diagram showing an example of the display when the second special symbol variation is performed during the "Super Chance Mode" displayed on the third symbol display device in the first control example. [Figure 16] (a) is a timing chart showing the flow of the animation when a variation pattern is set in which a non-reach variation animation is performed as the variation animation of the third symbol in the first control example, and (b) is a timing chart showing the flow of the animation when a variation pattern is set in which a reach variation animation is performed as the variation animation of the third symbol in the first control example. [Figure 17] (a) is a timing chart showing the flow of the ending sequence for a normal jackpot in the first control example, (b) is a timing chart showing the flow of the ending sequence for a probability variation jackpot in the first control example, and (c) is a timing chart showing the flow when the ball does not flow down a specific area (V gate) during a probability variation jackpot game in the first control example. [Figure 18] (a) and (b) are timing charts showing the flow of the performance modes set after the jackpot game ends in the first control example. [Figure 19] (a) and (b) are timing charts showing the flow of the operation and presentation content during the chance mode in the first control example. [Figure 20] This figure shows the game flow of a pachinko machine in the first control example. [Figure 21] This is a block diagram showing the electrical configuration of a pachinko machine in the first control example. [Figure 22] This diagram schematically shows the configuration of various counters in the first control example. [Figure 23] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the first control example. [Figure 24] (a) is a diagram schematically showing the specified content of the first random number table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified content of the second random number table set in the ROM of the main control device in the first control example. [Figure 25] (a) is a block diagram showing the configuration of the first type selection table set in the ROM of the main control device in the first control example, (b) is a diagram schematically showing the specified content of the special figure 1 jackpot table set in the ROM of the main control device in the first control example, and (c) is a diagram schematically showing the specified content of the special figure 2 jackpot table set in the ROM of the main control device in the first control example. [Figure 26] (a) is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified content of the normal use table set in the ROM of the main control device in the first control example. [Figure 27] A diagram schematically showing the specified content of the probability variation and time shortening table set in the ROM of the main control device in the first control example. [Figure 28] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the first control example, and (b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the first control example. [Figure 29] A diagram schematically showing the specified content of the normal medium special figure 2 effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 30] A diagram schematically showing the specified content of the probability variation medium effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 31] (a) is a diagram schematically showing the specified content of the continuous notice execution selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram schematically showing the specified content of the V notification execution selection table set in the ROM of the voice lamp control device in the first control example. [Figure 32](a) is a block diagram showing the configuration of the button operation performance selection table set in the ROM of the sound lamp control device in the first control example, and (b) is a diagram schematically showing the specified contents of the time-saving state selection table set in the ROM of the sound lamp control device in the first control example. [Figure 33] This diagram schematically shows the contents of the probability change state selection table set in the ROM of the audio lamp control device in the first control example. [Figure 34] This is a block diagram showing the electrical configuration of the display control device in the first control example. [Figure 35] (a) to (c) are explanatory diagrams illustrating the images at power-on in the first control example. [Figure 36] (a) is an explanatory diagram illustrating rear view A in the first control example, and (b) is an explanatory diagram illustrating rear view B to D in the first control example. [Figure 37] This figure schematically shows an example of a display data table in the first control example. [Figure 38] This figure schematically shows an example of a transfer data table in the first control example. [Figure 39] This figure schematically shows an example of a drawing list in the first control example. [Figure 40] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the first control example. [Figure 41] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the first control example. [Figure 42] This flowchart shows the special symbol jackpot determination process executed by the MPU in the main control unit in the first control example. [Figure 43] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the first control example. [Figure 44] This flowchart shows the update process executed by the MPU in the main control unit in the first control example. [Figure 45]This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the first control example. [Figure 46] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the first control example. [Figure 47] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the first control example. [Figure 48] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the first control example. [Figure 49] This flowchart shows the NMI interrupt processing performed by the MPU in the main control unit in the first control example. [Figure 50] This flowchart shows the startup process executed by the MPU in the main control unit in the first control example. [Figure 51] This is a flowchart showing the main processing performed by the MPU in the main control unit in the first control example. [Figure 52] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the first control example. [Figure 53] This flowchart shows the jackpot operation setting process executed by the MPU in the main control unit in the first control example. [Figure 54] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the first control example. [Figure 55] This flowchart shows the prize-winning process executed by the MPU in the main control unit in the first control example. [Figure 56] This flowchart shows the error processing performed by the MPU in the main control unit in the first control example. [Figure 57] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the first control example. [Figure 58]This flowchart shows the main processing performed by the MPU in the audio lamp control device in the first control example. [Figure 59] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first control example. [Figure 60] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the first control example. [Figure 61] This flowchart shows the prize winning command processing executed by the MPU in the audio lamp control device in the first control example. [Figure 62] This flowchart shows the special prize winning information command processing executed by the MPU in the audio lamp control device in the first control example. [Figure 63] This flowchart shows the general diagram-related processing performed by the MPU in the audio lamp control device in the first control example. [Figure 64] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the first control example. [Figure 65] This flowchart shows the ending process performed by the MPU in the audio lamp control device in the first control example. [Figure 66] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 67] This flowchart shows the special effect mode setting process shown in Figure 1, which is executed by the MPU in the audio lamp control device in the first control example. [Figure 68] This flowchart shows the special effect mode setting process (Figure 2) executed by the MPU in the audio lamp control device in the first control example. [Figure 69] This flowchart shows the chance mode performance setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 70]This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the first control example. [Figure 71] This flowchart shows the main processing performed by the MPU within the display control device in the first control example. [Figure 72] This flowchart shows the boot process executed by the MPU in the display control device in the first control example. [Figure 73] (a) is a flowchart showing the command interrupt processing performed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the V interrupt processing performed by the MPU in the display control device in the first control example. [Figure 74] This flowchart shows the command determination process executed by the MPU in the display control device in the first control example. [Figure 75] (a) is a flowchart showing the variable pattern command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the first control example. [Figure 76] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the round number command processing executed by the MPU in the display control device in the first control example. [Figure 77] This flowchart shows the ending command processing executed by the MPU in the display control device in the first control example. [Figure 78] (a) is a flowchart showing the variable stop command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the first control example. [Figure 79](a) is a flowchart showing the back image change command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the first control example. [Figure 80] This flowchart shows the display setting process executed by the MPU in the display device in the first control example. [Figure 81] This flowchart shows the warning image setting process executed by the MPU in the display control device in the first control example. [Figure 82] This flowchart shows the pointer update process executed by the MPU within the display control device in the first control example. [Figure 83] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 84] This flowchart shows the normal image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 85] This flowchart shows the drawing process executed by the MPU within the display control device in the first control example. [Figure 86] This is a front view of the second control example of a pachinko machine. [Figure 87] This is a front view of the game board of a pachinko machine in the second control example. [Figure 88] This is a magnified view of a portion of the game board of a pachinko machine in the second control example. [Figure 89] This is a disassembled front perspective view of the V-prize winning device in the second control example. [Figure 90] (a) is a cross-sectional view of the V-prize device on the La-La line in the second control example, (b) is a cross-sectional view of the V-prize device on the Lb-Lb line in the second control example, and (c) is a top view of the V-prize device in the second control example. [Figure 91](a) is a rear view of the back cover body showing the state in which the switching member is activated so that the game balls are distributed to the special discharge channel in the second control example, and (b) is a rear view of the back cover body showing the state in which the flow path solenoid is not activated and the guide piece of the switching member is blocking the opening surface of the inlet of the special discharge channel in the second control example. [Figure 92] (a) is a schematic plan view of the V-prize opening of the V-prize device in the second control example with the opening door closed, and (b) is a schematic plan view of the V-prize opening of the V-prize device in the second control example with the opening open. [Figure 93] (a) is a front view of the performance button of the pachinko machine in the second control example, and (b) is a front view of the selection button of the pachinko machine in the second control example. [Figure 94] This is a rear view of the game board of a pachinko machine in the second control example. [Figure 95] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the second control example, and (b) is a diagram illustrating the actual display screen in the second control example. [Figure 96] (a) is a diagram showing an example of the jackpot animation screen after a normal jackpot is won, as displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the enemy defeat animation screen displayed on the third symbol display device in the second control example. [Figure 97] (a) is a diagram showing an example of the screen displayed on the third symbol display device during the interval after the end of the second round in the second control example, and (b) is a diagram showing an example of the screen showing the successful defeat during the sixth round (final round) displayed on the third symbol display device in the second control example. [Figure 98] (a) is a diagram showing an example of the third round's presentation screen displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the display screen when the button is pressed during the button valid period displayed on the third symbol display device in the second control example. [Figure 99](a) is a diagram showing an example of the display screen when the button is not pressed during the button valid period displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the revival success animation screen during the 6th round (final round) displayed on the third symbol display device in the second control example. [Figure 100] (a) is a diagram showing an example of the display screen for the time-saving state (during rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the winning screen for the time-saving state (during rush) displayed on the third symbol display device in the second control example. [Figure 101] (a) is a diagram showing an example of a small win game screen during the time-saving state (rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a display screen when a V is hit during the initial "Aim for V" performance period displayed on the third symbol display device in the second control example. [Figure 102] This figure shows an example of the display screen after the initial "Aim for V" animation period has elapsed, as shown on the third symbol display device in the second control example. [Figure 103] (a) is a diagram showing an example of the display screen for the final variation (miss) of the time-saving state (during rush) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the pull-back effect screen after the end of the time-saving state displayed on the third symbol display device in the second control example. [Figure 104] (a) is a diagram showing an example of the pull-back effect completion screen displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the rush result display screen displayed on the third symbol display device in the second control example. [Figure 105] (a) is a diagram showing an example of the NEXT animation screen (2nd round of a big win during rush) displayed on the 3rd symbol display device in the 2nd control example, and (b) is a diagram showing an example of the NEXT animation result screen (no consecutive wins, no round upgrade) displayed on the 3rd symbol display device in the 2nd control example. [Figure 106](a) is a diagram showing an example of the NEXT performance result screen (with round upgrade) displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the NEXT performance result screen (with consecutive hold) displayed on the third symbol display device in the second control example. [Figure 107] (a) is a diagram showing an example of a small win game screen during the hold-chain state displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a NEXT performance screen (with hold-chain) during the hold-chain state displayed on the third symbol display device in the second control example. [Figure 108] This figure shows an example of the display screen when the number of displayed rounds exceeds the MAX (9 rounds) in a continuous hold sequence displayed on the third symbol display device in the second control example. [Figure 109] (a) is a diagram showing an example of the display screen during the standby state that is displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of the performance mode selection screen that is displayed on the third symbol display device in the second control example. [Figure 110] (a) is a diagram showing an example of a stage transition animation screen during special symbol variation displayed on the third symbol display device in the second control example, and (b) is a diagram showing an example of a stage fixing operation screen during special symbol variation displayed on the third symbol display device in the second control example. [Figure 111] This figure shows the game flow of a pachinko machine in the second control example. [Figure 112] This is a block diagram showing the electrical configuration of a pachinko machine in the second control example. [Figure 113] This diagram schematically shows the configuration of various counters in the second control example. [Figure 114] This is a block diagram showing the configuration of the ROM of the main control unit in the second control example. [Figure 115] This is a block diagram showing the RAM configuration of the main control unit in the second control example. [Figure 116](a) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the second control example, (b) is a diagram schematically showing the contents of the special symbol 1 random number table set in the ROM of the main control unit in the second control example, and (c) is a diagram schematically showing the contents of the special symbol 2 random number table set in the ROM of the main control unit in the second control example. [Figure 117] (a) is a block diagram showing the specified contents of the jackpot type selection table set in the ROM of the main control unit in the second control example, and (b) is a diagram schematically showing the specified contents of the time reduction granting table set in the ROM of the main control unit in the second control example. [Figure 118] This diagram schematically shows the contents of the minor win type selection table set in the ROM of the main control unit in the second control example. [Figure 119] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the second control example, and (b) is a diagram schematically showing the contents of the normal variation pattern table set in the ROM of the main control unit in the second control example. [Figure 120] (a) is a schematic diagram showing the specified contents of the time-saving variable pattern table set in the ROM of the main control unit in the second control example, (b) is a schematic diagram showing the specified contents of the special time-saving variable pattern table set in the ROM of the main control unit in the second control example, and (c) is a schematic diagram showing the specified contents of the time-saving final variable pattern table set in the ROM of the main control unit in the second control example. [Figure 121] This diagram schematically shows the contents of the variable pattern scenario table set in the ROM of the main control unit in the second control example. [Figure 122] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the second control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the second control example. [Figure 123](a) is a schematic diagram showing the contents of the monster defeat selection table set in the ROM of the sound lamp control device in the second control example, and (b) is a schematic diagram showing the contents of the monster defeat performance mode selection table set in the ROM of the sound lamp control device in the second control example. [Figure 124] This diagram schematically shows the contents of the additional reduction value selection table set in the ROM of the audio lamp control device in the second control example. [Figure 125] (a) is a schematic diagram showing the contents of the performance stage data table set in the ROM of the sound lamp control device in the second control example, and (b) is a schematic diagram showing the contents of the game environment data table set in the ROM of the sound lamp control device in the second control example. [Figure 126] This is a block diagram showing the electrical configuration of the display control device in the second control example. [Figure 127] (a) to (c) are explanatory diagrams illustrating the images taken when the power is turned on in the second control example. [Figure 128] (a) is an explanatory diagram illustrating rear view A in the second control example, and (b) is an explanatory diagram illustrating rear view B to D in the second control example. [Figure 129] This figure schematically shows an example of a display data table in the second control example. [Figure 130] This figure schematically shows an example of a transfer data table in the second control example. [Figure 131] This figure schematically shows an example of a drawing list in the second control example. [Figure 132] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the second control example. [Figure 133] This flowchart shows the counter update process executed by the MPU in the main control unit in the second control example. [Figure 134] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the second control example. [Figure 135]This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the second control example. [Figure 136] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the second control example. [Figure 137] This flowchart shows the minor win start setting process executed by the MPU in the main control unit in the second control example. [Figure 138] This flowchart shows the time-saving update process executed by the MPU in the main control unit in the second control example. [Figure 139] This flowchart shows the small win time reduction update process executed by the MPU in the main control unit in the second control example. [Figure 140] This flowchart shows the prize-winning process executed by the MPU in the main control unit in the second control example. [Figure 141] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the second control example. [Figure 142] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the second control example. [Figure 143] This flowchart shows the V inlet passage process executed by the MPU in the main control unit in the second control example. [Figure 144] This flowchart shows the V-pass processing performed by the MPU in the main control unit in the second control example. [Figure 145] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the second control example. [Figure 146] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the second control example. [Figure 147] This flowchart shows the NMI processing performed by the MPU in the main control unit in the second control example. [Figure 148]This flowchart shows the startup process executed by the MPU in the main control unit in the second control example. [Figure 149] This is a flowchart showing the main processing performed by the MPU in the main control unit in the second control example. [Figure 150] This flowchart shows the hit control processing performed by the MPU in the main control unit in the second control example. [Figure 151] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the second control example. [Figure 152] This flowchart shows the minor hit control process executed by the MPU in the main control unit in the second control example. [Figure 153] This flowchart shows the mechanism opening and closing process executed by the MPU in the main control unit in the second control example. [Figure 154] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the second control example. [Figure 155] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the second control example. [Figure 156] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second control example. [Figure 157] This flowchart shows the pending information-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 158] This flowchart shows the status command processing performed by the MPU in the audio lamp control device in the second control example. [Figure 159] This flowchart shows the hit-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 160] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 161]This flowchart shows the initial jackpot-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 162] This flowchart shows the process for determining the monster subjugation animation mode, which is executed by the MPU in the audio lamp control device in the second control example. [Figure 163] This flowchart shows the initial jackpot round performance processing executed by the MPU in the audio lamp control device in the second control example. [Figure 164] This flowchart shows the initial interval performance processing executed by the MPU in the audio lamp control device in the second control example. [Figure 165] This flowchart shows the in-round performance processing performed by the MPU in the audio lamp control device in the second control example. [Figure 166] This flowchart shows the minor win-related processing performed by the MPU in the audio lamp control device in the second control example. [Figure 167] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 168] This flowchart shows the variable performance setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 169] This flowchart shows the time-saving effect setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 170] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the second control example. [Figure 171] This flowchart shows the fixed mode setting process executed by the MPU in the audio lamp control device in the second control example. [Figure 172] This flowchart shows the performance button operation process executed by the MPU in the audio lamp control device in the second control example. [Figure 173]This flowchart shows the performance execution management process performed by the MPU in the audio lamp control device in the second control example. [Figure 174] This flowchart shows the performance update process executed by the MPU in the audio lamp control device in the second control example. [Figure 175] This flowchart shows the update process during a minor win game that is executed by the MPU in the audio lamp control device in the second control example. [Figure 176] This flowchart shows the main processing performed by the MPU within the display control device in the second control example. [Figure 177] This flowchart shows the boot process executed by the MPU in the display control device in the second control example. [Figure 178] (a) is a flowchart showing the command interrupt processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the V interrupt processing executed by the MPU in the display control device in the second control example. [Figure 179] This flowchart shows the command determination process executed by the MPU in the display control device in the second control example. [Figure 180] (a) is a flowchart showing the variable pattern command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the second control example. [Figure 181] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the round number command processing executed by the MPU in the display control device in the second control example. [Figure 182] This flowchart shows the ending command processing executed by the MPU in the display control device in the second control example. [Figure 183](a) is a flowchart showing the variable stop command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the second control example. [Figure 184] (a) is a flowchart showing the back image change command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the second control example. [Figure 185] This flowchart shows the display setting process executed by the MPU in the display device in the second control example. [Figure 186] This flowchart shows the warning image setting process executed by the MPU within the display control device in the second control example. [Figure 187] This flowchart shows the pointer update process executed by the MPU within the display control device in the second control example. [Figure 188] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the second control example. [Figure 189] This flowchart shows the normal image transfer setting process executed by the MPU within the display control device in the second control example. [Figure 190] This flowchart shows the drawing process executed by the MPU within the display control device in the second control example. [Figure 191] This figure shows an overview of the gaming system in the third control example. [Figure 192] This is a front view of the dedicated unit in the third control example. [Figure 193] This is a front view of the pachinko machine in the third control example. [Figure 194] This is an overhead view of the frame unit in the third control example. [Figure 195]This is a rear view of the pachinko machine in the third control example. [Figure 196] (a) is a front view of the area around the lifting and polishing device in the third control example, and (b) is an enlarged front view of the lifting and polishing device in the third control example. [Figure 197] (a) is a front view of the lifting and polishing device in the third control example, (b) is a rear view of the lifting and polishing device in the third control example, and (c) and (d) are cross-sectional views of the lifting and polishing device in the third control example. [Figure 198] (a) is a front view of the lifting motor, screw, and abrasive material in the third control example, and (b) is a bottom view of the lifting motor, screw, and abrasive material in the third control example. [Figure 199] (a) is a diagram showing the state in the third control example where the ball release lever is in the closed position and the game balls are guided from the flow path to the lifting path, and (b) is a diagram showing the state in the third control example where the ball release lever is in the open position and the game balls are guided from the flow path to the discharge path. [Figure 200] This diagram shows the positional relationship between the lifting and polishing device and the ball launching unit in the third control example. [Figure 201] (a) is a front view of the area around the ball launching unit in the third control example, and (b) is an enlarged front view of the ball launching unit in the third control example. [Figure 202] (a) is a schematic timing chart showing the counting control when the counting button is pressed in the third control example, and (b) is a schematic timing chart showing the control when a counting prohibition period is set in the third control example. [Figure 203] This diagram schematically shows the communication content between the main control unit, the frame control unit, and the dedicated unit in the third control example. [Figure 204] (a) is a timing chart schematically showing the control when an error is detected in the third control example, and (b) is a timing chart schematically showing the output order of each command when multiple command output periods overlap in the frame control device in the third control example. [Figure 205] (a) is a diagram showing an example of the display screen before the completion function is activated when the number of balls in the third control example is between 90,000 and 92,000, and (b) is a diagram showing an example of the display screen before the completion function is activated when the number of balls in the third control example is between 92,001 and 94,000. [Figure 206] (a) is a diagram showing an example of the display screen before the complete function is activated when the number of balls in the third control example is between 94,001 and 94,999, and (b) is a diagram showing an example of the display screen during the complete function is activated in the third control example. [Figure 207] This figure shows an example of the display screen that appears when an error occurs in the frame control device in the third control example. [Figure 208] This diagram schematically shows the configuration of the gaming machine installation information notification command output from the main control unit to the frame control unit in the third control example. [Figure 209] This diagram schematically shows the configuration of the gaming machine information notification command output from the main control unit to the frame control unit in the third control example. [Figure 210] (a) is a diagram showing the data structure of main control state 1 in the third control example, (b) is a diagram showing the data structure of main control state 2 in the third control example, and (c) is a diagram showing the data structure of fraud detection state 1 in the third control example. [Figure 211] (a) is a diagram showing the data structure of type information in the third control example, and (b) is a diagram showing the data structure of count information in the third control example. [Figure 212] This diagram schematically shows the configuration of the gaming machine installation information response command output from the frame control device to the main control device in the third control example. [Figure 213] (a) is a schematic diagram showing the configuration of the gaming machine information notification command output from the frame control device to the dedicated unit in the third control example, (b) is a diagram showing the configuration of the data unit C corresponding to the gaming machine performance information in the third control example, and (c) is a diagram showing the configuration of the data unit C corresponding to the gaming machine installation information. [Figure 214](a) is a diagram showing the configuration of the data unit C corresponding to the hall control fraud monitoring information in the third control example, and (b) is a diagram schematically showing the configuration of the counting notification command output from the frame control device to the dedicated unit. [Figure 215] (a) is a schematic diagram showing the configuration of the loan notification command output from the dedicated unit to the frame control device in the third control example, and (b) is a schematic diagram showing the configuration of the loan receipt result response command output from the frame control device to the dedicated unit. [Figure 216] This figure shows the types of external terminal board output signals (standard ports) output from the dedicated unit in the third control example. [Figure 217] This figure shows the types of external terminal board output signals (expansion ports) output from the dedicated unit in the third control example. [Figure 218] This is a block diagram showing the electrical configuration of a pachinko machine in the third control example. [Figure 219] This is a block diagram showing the configuration of the ROM of the main control unit in the third control example. [Figure 220] (b) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the third control example, (b) is a schematic diagram showing the specified contents of the special symbol 1 random number table set in the ROM of the main control unit in the third control example, and (c) is a schematic diagram showing the specified contents of the special symbol 2 random number table set in the ROM of the main control unit in the third control example. [Figure 221] This is a block diagram showing the RAM configuration of the main control unit in the third control example. [Figure 222] This figure shows the configuration of the gaming machine information notification data buffer set in the RAM of the main control unit in the third control example. [Figure 223] This figure shows the configuration of the gaming machine information response data buffer set in the RAM of the main control unit in the third control example. [Figure 224] This figure shows the configuration of the gaming machine installation information buffer set in the RAM of the main control unit in the third control example. [Figure 225] This is a block diagram showing the RAM configuration of the audio lamp control device in the third control example. [Figure 226] This is a block diagram showing the configuration of the ROM of the frame control device in the third control example. [Figure 227] This is a block diagram showing the RAM configuration of the frame control device in the third control example. [Figure 228] This figure shows the configuration of the main command transmission buffer set in the RAM of the frame control device in the third control example. [Figure 229] This figure shows the configuration of the main command receiving buffer set in the RAM of the frame control device in the third control example. [Figure 230] This figure shows the configuration of the SC board transmission buffer (during game information notification SC) set in the RAM of the frame control device in the third control example. [Figure 231] (a) is a diagram showing the configuration of the SC board transmission buffer (when counting is notified) set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmission buffer (when the loan receipt result is responded) set in the RAM of the frame control device in the third control example. [Figure 232] (a) is a diagram showing the configuration of the SC board receiving buffer set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmitting game information buffer set in the RAM of the frame control device in the third control example. [Figure 233] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the third control example. [Figure 234] This flowchart shows the gaming machine installation information notification process executed by the MPU in the main control unit in the third control example. [Figure 235] This flowchart shows the response error determination process performed by the MPU in the main control unit in the third control example. [Figure 236] This flowchart shows the frame control message transmission process executed by the MPU in the main control unit in the third control example. [Figure 237] This flowchart shows the gaming machine information response processing performed by the MPU in the main control unit in the third control example. [Figure 238] This flowchart shows the response message confirmation process performed by the MPU in the main control unit in the third control example. [Figure 239] This flowchart shows the gaming machine information notification process executed by the MPU in the main control unit in the third control example. [Figure 240] This flowchart shows the gaming machine information storage process executed by the MPU in the main control unit in the third control example. [Figure 241] This flowchart shows the normal gameplay processing performed by the MPU in the main control unit in the third control example. [Figure 242] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the third control example. [Figure 243] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the third control example. [Figure 244] This flowchart shows the game information update process executed by the MPU in the main control unit in the third control example. [Figure 245] This flowchart shows the difference ball counter update process executed by the MPU in the main control unit in the third control example. [Figure 246] This flowchart shows the complete function control process executed by the MPU in the main control unit in the third control example. [Figure 247] This flowchart shows the startup process executed by the MPU in the main control unit in the third control example. [Figure 248] This flowchart shows the setpoint control process executed by the MPU in the main control unit in the third control example. [Figure 249] This flowchart shows the command determination process executed by the MPU in the main control unit in the third control example. [Figure 250]This flowchart shows the completion-related processing performed by the MPU in the audio lamp control device in the third control example. [Figure 251] This flowchart shows the startup process executed by the MPU within the frame control device in the third control example. [Figure 252] (a) is a flowchart showing the game ball clear confirmation process performed by the MPU in the frame control device in the third control example, and (b) is a flowchart showing the RAM clear confirmation process performed by the MPU in the frame control device in the third control example. [Figure 253] This flowchart shows the security information verification process performed by the MPU in the frame control device in the third control example. [Figure 254] This flowchart shows the main processing performed by the MPU within the frame control device in the third control example. [Figure 255] This flowchart shows the main control unit communication process executed by the MPU within the frame control unit in the third control example. [Figure 256] This flowchart shows the received data control process executed by the MPU in the frame control device in the third control example. [Figure 257] This flowchart shows the process of receiving a game machine installation information notification message, which is executed by the MPU in the frame control device in the third control example. [Figure 258] This flowchart shows the response data setting process executed by the MPU in the frame control device in the third control example. [Figure 259] This flowchart shows the process of receiving a game machine information notification message, which is executed by the MPU in the frame control device in the third control example. [Figure 260] This flowchart shows the gaming machine information update process executed by the MPU in the frame control device in the third control example. [Figure 261] This flowchart shows the message transmission process executed by the MPU within the frame control device in the third control example. [Figure 262]This flowchart shows the gaming machine information management process executed by the MPU in the frame control device in the third control example. [Figure 263] This flowchart shows the game information data processing performed by the MPU in the frame control device in the third control example. [Figure 264] This flowchart shows the SC board communication process executed by the MPU in the frame control device in the third control example. [Figure 265] This flowchart shows the SC board message reception process executed by the MPU in the frame control device in the third control example. [Figure 266] This flowchart shows the SC board communication count verification process performed by the MPU in the frame control device in the third control example. [Figure 267] This flowchart shows the counting notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 268] This flowchart shows the counting subtraction value setting process executed by the MPU in the frame control device in the third control example. [Figure 269] This flowchart shows the loan receipt result response processing performed by the MPU in the frame control device in the third control example. [Figure 270] This flowchart shows the receipt result transmission process executed by the MPU in the frame control device in the third control example. [Figure 271] This flowchart shows the installation information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 272] This flowchart shows the performance information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 273] This flowchart shows the hall control fraud monitoring information notification transmission process executed by the MPU in the frame control device in the third control example. [Figure 274] This flowchart shows the hall control fraud monitoring information output process executed by the MPU in the frame control device in the third control example. [Figure 275] This flowchart shows the timer interrupt processing performed by the MPU within the frame control device in the third control example. [Figure 276] This flowchart shows the lifting motor management process performed by the MPU within the frame control device in the third control example. [Figure 277] This flowchart shows the ball count display control process executed by the MPU within the frame control device in the third control example. [Figure 278] This flowchart shows the ball count display data output process executed by the MPU in the frame control device in the third control example. [Figure 279] This flowchart shows the switch reading process executed by the MPU in the frame control device in the third control example. [Figure 280] This flowchart shows the NMI interrupt processing performed by the MPU in the frame control device in the third control example. [Figure 281] (a) is a diagram showing the contents of the operation scenario for the normal operation of the lifting motor in the third control example, and (b) is a diagram showing the contents of the operation scenario for the return operation of the lifting motor in the third control example. [Figure 282] This is a block diagram showing the electrical configuration of the dedicated unit in the third control example. [Figure 283] This flowchart shows the main processing performed by the CPU in the SC board in the third control example. [Figure 284] This flowchart shows the frame control device communication process executed by the CPU in the SC board in the third control example. [Figure 285] This flowchart shows the received data control process executed by the CPU in the SC board in the third control example. [Figure 286] This flowchart shows the SC message transmission process executed by the CPU in the SC board in the third control example. [Figure 287] This flowchart shows the count notification message reception process executed by the CPU in the SC board in the third control example. [Figure 288] This flowchart shows the loan receipt result response message reception process executed by the CPU in the SC board in the third control example. [Figure 289] This figure shows the surrounding structure of the ball launching unit in the first modified example of the third control example. [Figure 290] This is an overhead view of the frame unit in the first modified example of the third control example. [Figure 291] (a) and (b) are schematic diagrams showing the flow of game balls from the opening of the frame unit, which is inserted into the opening of the frame unit in the first modified example of the third control example, until the balls are positioned at the ball launch position via the flow path and the guidance path. [Figure 292] This figure shows an example of the display screen when a launch stop error and a minor win game period overlap in the first modified example of the third control example. [Figure 293] (a) is a diagram showing the internal structure near the ball retrieval passage during normal gameplay in the first modified example of the third control example, and (b) is a diagram showing the internal structure near the ball retrieval passage under predetermined conditions in the first modified example of the third control example. [Figure 294] This figure shows an example of the display of the number of balls held on the third symbol display device in the first modified example of the third control example. [Figure 295] This diagram schematically shows the configuration of the gaming machine installation information response command output from the frame control device to the main control device in the first modified example of the third control example. [Figure 296] This flowchart shows the normal in-game processing performed by the MPU in the main control unit in the first modified example of the third control example. [Figure 297] This flowchart shows various notification setting processes executed by the MPU in the main control unit in the first modified example of the third control example. [Figure 298] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first modified example of the third control example. [Figure 299] This flowchart shows the ball-holding command processing performed by the MPU in the audio lamp control device in the first modified example of the third control example. [Figure 300] This is a front view of a pachinko machine in the 111th embodiment. [Figure 301] This is a rear view of a pachinko machine. [Figure 302] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 303] This is a front perspective view of a pachinko machine showing the inner frame open relative to the outer frame, with the back pack also open relative to the inner frame (unfolded). [Figure 304] This is a front perspective view of a pachinko machine showing the inner frame closed to the outer frame while the front frame is open (unfolded). [Figure 305] This is a front view of a pachinko machine with the front frame removed. [Figure 306] This is a disassembled front perspective view of the game board and inner frame. [Figure 307] This is a disassembled front perspective view of the front frame. [Figure 308] This is a disassembled rear perspective view of the front frame. [Figure 309] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 310] This is a disassembled front perspective view of the upper decorative unit. [Figure 311] This is a disassembled rear perspective view of the upper decorative unit. [Figure 312] This is a front perspective view of the disassembled cosmetic unit. [Figure 313] This is a rear perspective view of the disassembled cosmetic unit. [Figure 314] This is a front view of the upper decorative unit. [Figure 315] This is a front view of the upper decorative unit and the right decorative unit. [Figure 316] (a) is a schematic cross-sectional view of the upper decorative unit along line MDCCCXLIXa in Figure 315, and (b) is a schematic cross-sectional view of the upper decorative unit along line MDCCCXLIXb in Figure 315. [Figure 317] (a) is a front view of the right-side decorative unit, and (b) is a side view of the right-side decorative unit. [Figure 318] (a) is an exploded front perspective view of the right decorative unit, and (b) is an exploded rear perspective view of the right decorative unit. [Figure 319] (a) is an exploded front perspective view of the heavy plate unit, and (b) is an exploded rear perspective view of the heavy plate unit. [Figure 320] This is a front view of the support plate section. [Figure 321] This is a disassembled front perspective view of the left heavy plate unit. [Figure 322] This is a disassembled front perspective view of the right heavy plate unit. [Figure 323] (a) is an exploded front perspective view of the front frame, and (b) is a front perspective view of the front frame. [Figure 324] (a) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit along the line MDCCCCLVIIa shown in Figure 317(b), and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit along the line MDCCCCLVIIb shown in Figure 317(b). [Figure 325] This is a front view of the upper and lower tray unit. [Figure 326] This is a front perspective view of the disassembled upper and lower tray unit. [Figure 327] This is a rear perspective view of the disassembled upper and lower tray unit. [Figure 328] (a) is a front view of the base member and the upper tray forming member, and (b) is a rear view of the base member and the upper tray forming member. [Figure 329] (a) is a cross-sectional view of the base member along line MDCCCLXIIa in Figure 328(a), (b) is a cross-sectional view of the base member along line MDCCCLXIIb in Figure 328(a), and (c) is a cross-sectional view of the base member along line MDCCCLXIIc in Figure 328(a). [Figure 330] (a) is a front view of the lower tray forming member, and (b) is a rear view of the lower tray forming member. [Figure 331] This is an exploded front perspective view of the lower tray forming member. [Figure 332] This is a disassembled rear perspective view of the lower tray forming member. [Figure 333] (a) is a top view of the connecting section, (b) is a bottom view of the connecting section, and (c) is a cross-sectional view of the connecting section along the line MDCCCLXVIc in Figure 333(b). [Figure 334] This is a disassembled perspective view of the upper and lower tray unit. [Figure 335] (a) and (b) are cross-sectional views of the upper and lower plate unit with the lower plate forming member removed from the base member, and correspond to the cross-section of the upper and lower plate unit along the line MDCCCLXVIII in Figure 325. [Figure 336] (a) is a cross-sectional view of the upper and lower pan unit along line MDCCCLXVIII in Figure 325, and (b) is a cross-sectional view of the upper and lower pan unit along line MDCCCLXIXb in Figure 336(a). [Figure 337] (a) is a bottom view of the upper and lower tray unit, and (b) is a front view of the lower protective plate. [Figure 338] (a) is a perspective front view of the lower protective plate, and (b) is a perspective rear view of the lower protective plate. [Figure 339] (a) is a cross-sectional view of the upper and lower tray unit along the line MDCCCLXXIIa in Figure 337(a), and (b) is a cross-sectional view of the upper and lower tray unit along the line MDCCCLXXIIb in Figure 337(a). [Figure 340] (a) and (b) are side views of the front frame. [Figure 341] (a) is a bottom view of the front frame, and (b) is a side view of the front frame. [Figure 342] (a) is a front view of the upper protective plate, (b) is a cross-sectional view of the upper protective plate along the line MDCCCLXXVb in Figure 342(a), and (c) is a cross-sectional view of the upper protective plate along the line MDCCCLXXVc in Figure 342(a). [Figure 343] (a) is a cross-sectional view of the upper and lower tray unit along the line MDCCCLXXVIa in Figure 325, and (b) is a cross-sectional view of the upper and lower tray unit along the line MDCCCLXXVIb in Figure 325. [Figure 344](a) and (b) are cross-sectional views of the upper and lower tray unit with the upper protective plate separated from the first decorative panel. [Figure 345] (a) is a front perspective view of the control unit, and (b) is a rear perspective view of the control unit. [Figure 346] This is a front perspective view of the disassembled control unit. [Figure 347] This is a rear perspective view of the disassembled control unit. [Figure 348] (a) is a front view of the drive mechanism, and (b) is a side view of the drive mechanism along the line MDCCCLXXXIb in Figure 348(a). [Figure 349] This is a front exploded perspective view of the drive mechanism. [Figure 350] (a) is a front exploded perspective view of the transmission shaft, and (b) is a rear exploded perspective view of the transmission shaft. [Figure 351] (a) is a side view of the right disc cam in the direction of arrow MDCCCLXXXIVa in Figure 349, (b) is a side view of the right disc cam in the direction of arrow MDCCCLXXXIVb in Figure 349, (c) is a side view of the left disc cam in the direction of arrow MDCCCLXXXIVc in Figure 349, and (d) is a side view of the left disc cam in the direction of arrow MDCCCLXXXIVd in Figure 349. [Figure 352] (a) and (b) are side views of the release member and the rotating claw member as viewed in the direction of arrow MDCCCLXXXVa in Figure 349. [Figure 353] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 354] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 355] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 356] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 357] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 358] Figure 325 is a cross-sectional view of the operating unit along the MDCCCLXXXVI line. [Figure 359] (a) is a top view of the rocking device, and (b) is a side view of the rocking device in the direction of arrow MDCCCXCIIb in Figure 359(a). [Figure 360] (a) is a cross-sectional view of the oscillating device along the line MDCCCXCIIIa in Figure 359(b), and (b) is a cross-sectional view of the oscillating device along the line MDCCCXCIIIb in Figure 359(a). [Figure 361] (a) is an exploded front perspective view of the rocking mechanism, and (a) is an exploded rear perspective view of the rocking mechanism. [Figure 362] This is a rear perspective view of the disassembled oscillating device. [Figure 363] (a) is an exploded front perspective view of the base means, and (b) is an exploded rear perspective view of the base means. [Figure 364] (a) is an exploded front perspective view of the drive mechanism, and (b) is an exploded rear perspective view of the drive mechanism. [Figure 365] (a) is a top view of the base and drive means, and (b) is a cross-sectional view of the drive means along the line MDCCCXCVIIIb in Figure 365(a). [Figure 366] (a) is a top view of the base and drive means, and (b) is a cross-sectional view of the drive means along the line MDCCCXCIXb in Figure 366(a). [Figure 367] (a) and (b) are cross-sectional views of the oscillating device, corresponding to the cross-section along the MDCCCXCIII line in Figure 359(b). [Figure 368] This is a front view of the inner frame. [Figure 369] This is a front perspective view of the disassembled inner frame. [Figure 370] This is a front perspective view of the disassembled ball launching unit. [Figure 371] This is an exploded perspective view of the launch position ball delivery unit. [Figure 372](a) is a cross-sectional view of the ball launching unit and the launch position ball delivery unit along the MCMVa line in Figure 368, and (b) is a cross-sectional view of the ball launching unit and the launch position ball delivery unit along the MCMVb line in Figure 368. [Figure 373] (a) is a front view of the launching mechanism in the retracted position, (b) is a front view of the launching mechanism in the initial position, and (c) is a front view of the launching mechanism in the firing position. [Figure 374] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball delivery unit in the MCMVII section of Figure 372(b). [Figure 375] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball delivery unit in the MCMVII section of Figure 372(b). [Figure 376] Figure 372(a) is a partially enlarged cross-sectional view of the ball launching unit and the launch position ball delivery unit in the MCMIX section. [Figure 377] This is a front view of the game board. [Figure 378] This is a front perspective view of a disassembled game board. [Figure 379] This is a front perspective view of the disassembled operating unit. [Figure 380] (a) is a front view of the performance unit, and (b) is a rear view of the performance unit. [Figure 381] This is a disassembled front perspective view of the petal movement mechanism side of the performance movement unit. [Figure 382] This is a disassembled rear perspective view of the petal movement mechanism side of the performance unit. [Figure 383] This is a disassembled front perspective view of the ring-forming unit side of the performance movement unit. [Figure 384] This is a disassembled rear perspective view of the ring-forming unit side of the performance movement unit. [Figure 385] (a) and (b) are front views of the performance operation unit. [Figure 386] This is a disassembled front perspective view of the petal movement mechanism. [Figure 387] This is a disassembled rear perspective view of the petal movement mechanism. [Figure 388] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along the line MCMXXIb in Figure 388(a). [Figure 389] This is a disassembled front perspective view of the flower rotation unit. [Figure 390] This is a disassembled rear perspective view of the flower rotation unit. [Figure 391] (a) is a side view of the first decorative unit in the direction of MCMXXIV in Figure 388(a), and (b) is an exploded front perspective view of the first decorative unit. [Figure 392] (a) to (c) are side views of the first decorative unit, corresponding to the side view in the MCMXXIV direction in Figure 388(a). [Figure 393] (a) to (d) are side views of the first decorative unit with the displacement unit positioned at the tilt reference position, and correspond to the side view in the MCMXXVI direction in (a). [Figure 394] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line MCMXXVIIb in Figure 394(a). [Figure 395] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line MCMXXVIIIb in Figure 395(a). [Figure 396] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXIXb in Figure 396(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXIXc in Figure 396(a). [Figure 397] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXb in Figure 397(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXc in Figure 397(a). [Figure 398](a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXIb in Figure 398(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXIc in Figure 398(a). [Figure 399] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXIIb in Figure 399(a), and (c) is a side view of the flower rotation unit as seen in the direction of arrow MCMXXXIIc in Figure 399(a). [Figure 400] (a) and (b) are front views of the flower rotation unit. [Figure 401] (a) and (b) are front views of the flower rotation unit. [Figure 402] (a) to (d) are rear views of the driven gear and detection sensor. [Figure 403] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 404] This is a schematic diagram showing a front view of the flower rotation unit in the 112th embodiment. [Figure 405] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 406] (a) and (b) are front views of the flower rotation unit in the 113th embodiment. [Figure 407] (a) is a front view of the flower rotation unit in the 114th embodiment, and (b) is a cross-sectional view of the flower rotation unit along the line MCMXLb in Figure 407(a). [Figure 408] (a) and (b) are front views of the flower rotation unit in the 115th embodiment. [Figure 409] (a) is a side view of the first decorative unit in the 116th embodiment, corresponding to the side view in the MCMXXVI direction in Figure 388(a), and (b) is an exploded front perspective view of the first decorative unit. [Figure 410] (a) and (b) are side views of the first decorative unit. [Figure 411](a) is a schematic cross-sectional view of the upper decorative unit in the 117th embodiment, corresponding to the cross-section along line MDCCCXLIXa in Figure 315, and (b) is a schematic cross-sectional view of the upper decorative unit in the 118th embodiment, corresponding to the cross-section along line MDCCCXLIXa in Figure 315. [Figure 412] This is an exploded rear perspective view of the upper decorative unit in the 119th embodiment. [Figure 413] (a) and (b) are front views of the upper decorative unit. [Figure 414] (a) is a schematic cross-sectional view of the upper decorative unit along the MCMXLVIIa line in Figure 413(a), and (b) is a schematic cross-sectional view of the upper decorative unit along the MCMXLVIIb line in Figure 413(b). [Figure 415] (a) is an exploded front perspective view of the right decorative unit in the 120th embodiment, and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit. [Figure 416] (a) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 121st embodiment, and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 122nd embodiment. [Figure 417] (a) and (b) are schematic cross-sectional views of the right decorative unit and the upper decorative unit in the 123rd embodiment. [Figure 418] This is an exploded front perspective view of the upper and lower tray unit in the 124th embodiment. [Figure 419] (a) and (b) are side views of the upper and lower tray units. [Figure 420] (a) is a cross-sectional view of the upper and lower tray unit in MCMLIIIa in Figure 419(a), and (b) is a cross-sectional view of the upper and lower tray unit along the MCMLIIIb line in Figure 419(b). [Figure 421] (a) to (d) are cross-sectional views of the upper and lower tray units in the 125th embodiment, and correspond to the cross-section along the MCMLIIIa line in Figure 419(a). [Figure 422](a) and (b) are front schematic views of the front frame in the 126th embodiment. [Figure 423] (a) is a schematic cross-sectional view of the upper decorative unit along line MCMLVIa in Fig. 422(a), and (b) is a schematic cross-sectional view of the upper decorative unit along line MCMLVIb in Fig. 422(b). [Figure 424] (a) is a cross-sectional view of the upper and lower dish unit in the 127th embodiment, and (b) is a cross-sectional view of the upper and lower dish unit in the 128th embodiment. [Figure 425] (a) is a cross-sectional view of the upper and lower dish unit in the 129th embodiment, and (b) is a cross-sectional view of the upper and lower dish unit in the 130th embodiment. [Figure 426] (a) is a cross-sectional view of the swing device in the 131st embodiment, corresponding to the cross-section along line MDCCCXCVIIIb in Fig. 365(a), and (b) is an exploded front perspective view of the drive motor and the abutting means. [Figure 427] (a) to (d) are cross-sectional views of the swing device, corresponding to the cross-section along line MDCCCXCVIIIb in Fig. 365(a). [Figure 428] (a) is a cross-sectional view of the swing device in the 132nd embodiment, corresponding to the cross-section along line MDCCCXCVIIIb in Fig. 365(a), and (b) is an exploded front perspective view of the drive motor and the displacement means. [Figure 429] (a) to (c) are cross-sectional views of the swing device, corresponding to the cross-section along line MDCCCXCVIIIb in Fig. 365(a). [Figure 430] (a) is a cross-sectional view of the ball feeding unit at the firing position and the ball firing unit in the 133rd embodiment, corresponding to the cross-sectional view along line MCMVa in Fig. 368, and (b) is a cross-sectional view of the ball feeding unit at the firing position and the ball firing unit, corresponding to the cross-sectional view along line MCMVb in Fig. 368. [Figure 431](a) is a cross-sectional view of the ball feeding unit at the firing position and the ball firing unit in the 134th embodiment, corresponding to the cross-sectional view taken along line MCMVa in FIG. 368, and (b) is a cross-sectional view of the ball feeding unit at the firing position and the ball firing unit in the 135th embodiment, corresponding to the cross-sectional view taken along line MCMVa in FIG. 368. [Figure 432] It is a front view of the inner frame in the 136th embodiment. [Figure 433] (a) is a rear view of the path changing member, (b) is a side view of the path changing member as viewed in the direction of arrow MCMLXVIb in FIG. 433(a), (c) is a cross-sectional view of the path changing member taken along line MCMLXVIc in FIG. 433(b), and (d) is a cross-sectional view of the path changing member taken along line MCMLXVId in FIG. 433(a). [Figure 434] (a) is a front view of the inner frame in the 137th embodiment, and (b) is a front view of the inner frame in the 138th embodiment. [Figure 435] (a) is a front view of the ball firing unit in the 139th embodiment, (b) is a front view of the ball firing unit in the 140th embodiment, and (c) is a front view of the ball firing unit in the 141st embodiment. [Figure 436] (a) is a cross-sectional view of the ball firing unit and the ball feeding unit at the firing position in the 142nd embodiment, corresponding to the cross-sectional view taken along line MCMVb in FIG. 368, (b) is a front view of the ball firing unit as viewed in the direction of MCMLXIXb in FIG. 436(a), (c) is a front view of the ball firing unit in the 143rd embodiment, corresponding to the front view as viewed in the direction of MCMLXIXb in FIG. 436(a), and (d) is a front view of the ball firing unit in the 144th embodiment, corresponding to the front view as viewed in the direction of MCMLXIXb in FIG. 436(a). [Figure 437] (a) and (b) are front schematic views of the front frame H35014 in the 145th embodiment. [Figure 438] (a) and (b) are rear schematic views of the inner frame H12 in the 146th embodiment. [Figure 439](a) is a schematic cross-sectional view of the upper decorative unit in the 147th embodiment, corresponding to the cross-section along the line MCMXLVIIa in Figure 413(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along the line MCMXLVIIb in Figure 413(b). [Figure 440] (a) is a schematic cross-sectional view of the upper decorative unit in the 148th embodiment, corresponding to the cross-section along the line MCMXLVIIa in Figure 413(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along the line MCMXLVIIb in Figure 413(b). [Figure 441] (a) is a schematic cross-sectional view of the upper decorative unit in the 149th embodiment, corresponding to the cross-section along the line MCMXLVIIa in Figure 413(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along the line MCMXLVIIb in Figure 413(b). [Figure 442] (a) to (c) are schematic cross-sectional views of the upper decorative unit in the 150th embodiment, corresponding to the cross-section along the MCMXLVIIa line in Figure 413(a). [Figure 443] (a) is a schematic cross-sectional view of the upper decorative unit in the 151st embodiment, corresponding to the cross-section along line MDCCCXLIXa in Figure 315, and (b) is a schematic top view of the upper decorative unit as seen in the direction of arrow MCMLXXVIb in Figure 443(a). [Figure 444] (a) and (c) are schematic front views of the rocking device in the 152nd embodiment, (b) is a schematic cross-sectional view of the rocking device along the line MCMLXXVIIb in Figure 444(a), and (d) is a schematic cross-sectional view of the rocking device along the line MCMLXXVIId in Figure 444(c). [Figure 445] (a) is a schematic front view of the oscillating device in the 153rd embodiment, and (b) is a schematic cross-sectional view of the oscillating device along the line MCMLXXVIIIb in Figure 445(a). [Figure 446](a) and (c) are schematic front views of the rocking device in the 153rd embodiment, (b) is a schematic cross-sectional view of the rocking device along line MCMLXXIXb in Figure 446(a), and (d) is a schematic cross-sectional view of the rocking device along line MCMLXXIXd in Figure 446(c). [Figure 447] (a) is a schematic cross-sectional view of the operating unit in the 154th embodiment, and (b) is a schematic cross-sectional view of the operating unit along the MCMLXXXb line in Figure 447(a). [Figure 448] (a) and (b) are schematic cross-sectional views of the operating unit in the 155th embodiment. [Figure 449] (a) and (b) are schematic cross-sectional views of the operating unit in the 156th embodiment. [Figure 450] This is a front view of a pachinko machine according to the 157th embodiment. [Figure 451] This is a rear view of a pachinko machine. [Figure 452] This is a front perspective view of a pachinko machine showing the inner frame open (unfolded) relative to the outer frame. [Figure 453] This is a front perspective view of a pachinko machine showing the inner frame open relative to the outer frame, with the back pack also open relative to the inner frame (unfolded). [Figure 454] This is a front perspective view of a pachinko machine showing the inner frame closed to the outer frame while the front frame is open (unfolded). [Figure 455] This is a front view of a pachinko machine with the front frame removed. [Figure 456] This is a disassembled front perspective view of the game board and inner frame. [Figure 457] This is a disassembled front perspective view of the front frame. [Figure 458] This is a rear perspective view of the disassembled front frame. [Figure 459] This is a block diagram showing the electrical configuration of a pachinko machine. [Figure 460] This is a front view of the game board of a pachinko machine. [Figure 461] This is a front perspective view of the disassembled game board and operating unit. [Figure 462]It is an exploded rear perspective view of a game board and an operation unit. [Figure 463] It is an exploded front perspective view of a composite operation accessory unit. [Figure 464] It is an exploded rear perspective view of a composite operation accessory unit. [Figure 465] It is an exploded front perspective view of a performance operation unit. [Figure 466] It is an exploded rear perspective view of a performance operation unit. [Figure 467] It is an exploded front perspective view of a movable decoration unit. [Figure 468] It is an exploded rear perspective view of a movable decoration unit. [Figure 469] (a) and (b) are front views of a performance operation unit. [Figure 470] (a) and (b) are front views of a performance operation unit. [Figure 471] (a) and (b) are partial front views of a movable decoration unit. [Figure 472] (a) and (b) are partial front views of a movable decoration unit. [Figure 473] (a) and (b) are partial front views of a movable decoration unit. [Figure 474] (a) and (b) are partial front views of a movable decoration unit. [Figure 475] (a) and (b) are partial front views of a movable decoration unit. [Figure 476] It is an exploded front perspective view of the left support decoration part. [Figure 477] It is an exploded rear perspective view of the left support decoration part. [Figure 478] It is an exploded front perspective view of the lifting drive part. [Figure 479] It is an exploded rear perspective view of the lifting drive part. [Figure 480] (a), (b) and (c) are rear views of the lifting drive part. [Figure 481] It is a front view of a composite operation accessory unit. [Figure 482] It is a front view of a composite operation accessory unit. [Figure 483] This is a front view of the complex action mechanism unit. [Figure 484] This is a disassembled front perspective view of the switching mechanism. [Figure 485] This is a disassembled rear perspective view of the switching mechanism. [Figure 486] (a) and (b) are front views of the drive base, drive solenoid, slide body, and rotation switching section. [Figure 487] This is a front view of the complex action mechanism unit. [Figure 488] This is a front view of the complex action mechanism unit. [Figure 489] This is a front view of the complex action mechanism unit. [Figure 490] This figure shows the timing changes of the detection sensor, drive motor, guided part, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (first operation pattern). [Figure 491] This is a front view of the complex action mechanism unit. [Figure 492] This is a front view of the complex action mechanism unit. [Figure 493] This figure shows the timing changes of the detection sensor, drive motor, guided part, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (second operation pattern). [Figure 494] This is a disassembled front perspective view of the sliding mechanism unit. [Figure 495] This is a rear perspective view of a disassembled sliding mechanism unit. [Figure 496] (a) and (b) are front views of the sliding mechanism unit. [Figure 497] (a), (b), and (c) are front views of the light guide plate. [Figure 498] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 499] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 500] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 501] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 502] This is a front view of the lifting and lowering mechanism unit. [Figure 503] This is a front view of the lifting and lowering mechanism unit. [Figure 504] This is a front view of the lifting and lowering mechanism unit. [Figure 505] This is a partial front perspective view of the game board and operating unit. [Figure 506] This is a front view of the third symbol display device, the combined motion mechanism unit, and the lifting motion mechanism unit. [Figure 507] This is a front view of the third symbol display device, the combined motion mechanism unit, and the lifting motion mechanism unit. [Figure 508] This is an exploded rear perspective view of the movable decorative unit in the 158th embodiment. [Figure 509] (a) and (b) are partial front views of the performance unit and the movable decorative unit. [Figure 510] This is an exploded front perspective view of the front frame in the 159th embodiment. [Figure 511] This is a front view of the third symbol display device, the combined action mechanism unit, the sliding action mechanism unit, and the lifting action mechanism unit. [Figure 512] This is an exploded rear perspective view of the movable decorative unit in the 160th embodiment. [Figure 513] (a) and (b) are partial front views of the movable decorative unit. [Figure 514] (a) and (b) are partial front views of the movable decorative unit. [Figure 515] This is a front view of a pinned gear and link member. [Figure 516] This is a front view of the combined action unit, the sliding action unit, and the lifting action unit in the 161st embodiment. [Figure 517] (a) and (b) are partial front views of a movable decorative unit and a rotating moving member illustrating the operation of the pinned gear in chronological order. [Figure 518] This is a front view of the combined motion mechanism unit, the sliding motion mechanism unit, and the lifting motion mechanism unit. [Figure 519] This is a front view of the combined motion mechanism unit, the sliding motion mechanism unit, and the lifting motion mechanism unit. [Figure 520] This is a front view of the pachinko machine in the fourth control example. [Figure 521] This is a front view of the game board of a pachinko machine in the fourth control example. [Figure 522] This diagram schematically shows the ball flow when a ball launched by right-handed play in the fourth control example flows down the first channel. [Figure 523] This diagram schematically shows the ball flow when a ball launched by right-handed play in the fourth control example flows down the second channel. [Figure 524] This diagram schematically shows the operation flow of the storage device and non-electric components in the fourth control example. [Figure 525] This diagram schematically shows the state in which balls that have entered the second variable prize-winning device in the fourth control example are distributed to the normal discharge channel. [Figure 526] This diagram schematically shows the frame buttons and selection buttons provided on a pachinko machine in the fourth control example. [Figure 527] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the fourth control example, and (b) is a diagram illustrating the actual display screen in the fourth control example. [Figure 528] This figure schematically shows the game flow in the fourth control example. [Figure 529] This is a timing chart showing the relationship between the game state and the opening state of the electric mechanism in the fourth control example. [Figure 530](a) is a diagram showing an example of the display screen when the first special symbol and the regular symbol are being displayed in a variable state in the time-saving state A of the fourth control example, and (b) is a diagram showing an example of the display screen when the regular symbol is displayed in a stopped state while the first special symbol is being displayed in a variable state in the time-saving state A of the fourth control example. [Figure 531] (a) is a diagram showing an example of the display screen when a reserved ball of the second special symbol is acquired while the first special symbol is being displayed in the time-saving state A of the fourth control example, and (b) is a diagram showing an example of the display screen when the first special symbol temporarily stops while the normal symbol is being displayed in the time-saving state A of the fourth control example, while there is a reserved ball of the second special symbol. [Figure 532] (a) is a diagram showing an example of the display screen when the first special symbol stops and the time-saving A state ends while there are reserved balls for the second special symbol in the fourth control example and the regular symbol is being displayed in a variable state, and (b) is a diagram showing an example of the display screen when the second special symbol and the regular symbol are being displayed in a variable state in the fourth control example. [Figure 533] (a) is an example of the display screen when the second special symbol stops and displays as a minor win in the normal state in the fourth control example, and (b) is a diagram showing an example of the display screen when the winning normal symbol stops and displays during a big win game in the fourth control example. [Figure 534] (a) is a diagram showing an example of the display screen when a reserved ball of the second special symbol is acquired during a jackpot game in the fourth control example, and (b) is a diagram showing an example of the normal result screen in the fourth control example. [Figure 535] (a) is a diagram showing an example of the recovery result screen in the fourth control example, and (b) is a diagram showing an example of the display screen in charge standby mode in the fourth control example. [Figure 536] (a) is a diagram showing an example of the display screen when a button press is initiated during the preparation screen for the automatically pressed animation in the fourth control example, and (b) is a diagram showing an example of the screen during the execution of the automatically pressed animation in the fourth control example. [Figure 537](a) is a diagram showing an example of the display screen when a button press is initiated during the preparation screen for the automatic non-targeted button press effect in the fourth control example, and (b) is a diagram showing an example of the screen during the execution of the automatic non-targeted button press effect in the fourth control example. [Figure 538] This is a timing chart showing the relationship between button effects (effects targeted by automatic button presses) and button operation in the fourth control example. [Figure 539] This is a timing chart showing the relationship between button effects (automatic non-targeted button press effects) and button operation in the fourth control example. [Figure 540] This is an explanatory diagram of the sensor status memory area in the fourth control example. [Figure 541] This is a block diagram showing the electrical configuration of a pachinko machine in the fourth control example. [Figure 542] This diagram schematically shows the configuration of various counters in the fourth control example. [Figure 543] (a) is a block diagram showing the configuration of the ROM of the main control unit in the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the fourth control example. [Figure 544] (a) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the fourth control example; (b) is a diagram schematically showing the specified contents of the special symbol 1 random number table set in the ROM of the main control unit in the fourth control example; (c) is a diagram schematically showing the specified contents of the special symbol 2 random number table set in the ROM of the main control unit in the fourth control example; and (d) is a diagram schematically showing the specified contents of the second random number table set in the ROM of the main control unit in the fourth control example. [Figure 545] (a) is a block diagram showing the configuration of the first jackpot type selection table set in the ROM of the main control unit in the fourth control example; (b) is a diagram schematically showing the specified contents of the special symbol 1 jackpot selection table set in the ROM of the main control unit in the fourth control example; and (c) is a diagram schematically showing the specified contents of the special symbol 2 jackpot selection table set in the ROM of the main control unit in the fourth control example. [Figure 546] (a) is a block diagram showing the configuration of the minor win type selection table set in the ROM of the main control unit in the fourth control example, and (b) is a diagram schematically showing the specified contents of the special symbol 2 minor win selection table set in the ROM of the main control unit in the fourth control example. [Figure 547] (a) is a block diagram showing the configuration of the variation pattern table set in the ROM of the main control unit in the fourth control example, (b) is a diagram schematically showing the specified contents of the variation pattern table for special figure 1 jackpot set in the ROM of the main control unit in the fourth control example, and (c) is a diagram schematically showing the specified contents of the variation pattern table for special figure 1 miss (normal) set in the ROM of the main control unit in the fourth control example. [Figure 548] (a) is a schematic diagram showing the specified contents of the variable pattern table for time reduction A in Feature Figure 1 set in the ROM of the main control unit in the fourth control example; (b) is a schematic diagram showing the specified contents of the variable pattern selection table for time reduction B and C in Feature Figure 1 set in the ROM of the main control unit in the fourth control example; (c) is a schematic diagram showing the specified contents of the variable pattern table for normal use in Feature Figure 2 set in the ROM of the main control unit in the fourth control example; and (d) is a schematic diagram showing the specified contents of the variable pattern table for time reduction in Feature Figure 2 set in the ROM of the main control unit in the fourth control example. [Figure 549] This diagram schematically shows the contents of the time-saving general pattern variation table set in the ROM of the main control unit in the fourth control example. [Figure 550] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the fourth control example. [Figure 551] (a) is a schematic diagram showing the contents of the time-saving character setting table set in the ROM of the sound lamp control device in the fourth control example, and (b) is a schematic diagram showing the contents of the time-saving background setting table set in the ROM of the sound lamp control device in the fourth control example. [Figure 552]This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the fourth control example. [Figure 553] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the fourth control example. [Figure 554] This flowchart shows the special symbol variation start process executed by the MPU in the main control unit in the fourth control example. [Figure 555] This flowchart shows the normal variation initiation process executed by the MPU in the main control unit in the fourth control example. [Figure 556] This flowchart shows the time-saving variation start process executed by the MPU in the main control unit in the fourth control example. [Figure 557] This flowchart shows the small win start setting process executed by the MPU in the main control unit in the fourth control example. [Figure 558] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the fourth control example. [Figure 559] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the fourth control example. [Figure 560] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the fourth control example. [Figure 561] This flowchart shows the motorized mechanism control process executed by the MPU in the main control unit in the fourth control example. [Figure 562] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the fourth control example. [Figure 563] This flowchart shows the general look-ahead process performed by the MPU in the main control unit in the fourth control example. [Figure 564] This flowchart shows the V inlet passage process executed by the MPU in the main control unit in the fourth control example. [Figure 565]This flowchart shows the V-pass processing performed by the MPU in the main control unit in the fourth control example. [Figure 566] This flowchart shows the NMI interrupt processing performed by the MPU in the main control unit in the fourth control example. [Figure 567] This flowchart shows the startup process executed by the MPU in the main control unit in the fourth control example. [Figure 568] This is a flowchart showing the main processing performed by the MPU in the main control unit in the fourth control example. [Figure 569] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the fourth control example. [Figure 570] This flowchart shows the minor hit control process executed by the MPU in the main control unit in the fourth control example. [Figure 571] This flowchart shows the minor win termination process executed by the MPU in the main control unit in the fourth control example. [Figure 572] This flowchart shows the motorized opening and closing process performed by the MPU in the main control unit in the fourth control example. [Figure 573] This flowchart shows the storage device control process executed by the MPU in the main control unit in the fourth control example. [Figure 574] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 575] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 576] This flowchart shows the operation discrimination process performed by the MPU in the audio lamp control device in the fourth control example. [Figure 577] This flowchart shows the effective operation process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 578]This flowchart shows the counter update process performed by the MPU in the audio lamp control device in the fourth control example. [Figure 579] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 580] This flowchart shows the status command processing executed by the MPU in the audio lamp control device in the fourth control example. [Figure 581] This flowchart shows the variable pattern-related processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 582] This flowchart shows the prize information-related processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 583] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 584] This flowchart shows the on / off related processing performed by the MPU in the audio lamp control device in the fourth control example. [Figure 585] This flowchart shows the normal stop process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 586] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 587] This flowchart shows the special feature variation display setting process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 588] This flowchart shows the variable display setting process shown in Figure 2, which is executed by the MPU in the audio lamp control device in the fourth control example. [Figure 589] This flowchart shows the normal display change setting process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 590] This is a front view of the game board of a pachinko machine in the first modified example of the fourth control example. [Figure 591] (a) is a schematic plan view showing the second variable prize device in the closed state in the first modified example of the fourth control example, and (b) is a schematic plan view showing the second variable prize device in the open state in the first modified example of the fourth control example. [Figure 592] This figure schematically shows the internal configuration of the second variable prize-winning device in the first modified example of the fourth control example. [Figure 593] This figure schematically shows the game flow in the first modified example of the fourth control example. [Figure 594] (a) is a diagram showing an example of a display screen when a special symbol and a regular symbol are displayed in a variable state in the first modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when a regular symbol is displayed in a stopped state while a special symbol is displayed in the first modified example of the fourth control example. [Figure 595] (a) is a diagram showing an example of the display screen when the regular symbol is displayed in a variable state during the long variable state of the second special symbol in the first modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the regular symbol is displayed in a fixed state during the long variable state of the second special symbol in the first modified example of the fourth control example. [Figure 596] (a) is a diagram showing an example of the display screen when the second special symbol is stopped while the losing normal symbol is being displayed during the time-saving state in the first modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the second special symbol is stopped while the winning normal symbol is being displayed during the time-saving state in the first modified example of the fourth control example. [Figure 597] This figure shows an example of the display screen when a winning symbol is displayed during a jackpot game in the first modified example of the fourth control example. [Figure 598] This figure schematically shows the configuration of various counters in the first modified example of the fourth control example. [Figure 599](a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the first modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the first modified example of the fourth control example. [Figure 600] (a) is a block diagram showing the configuration of the first type selection table set in the ROM of the main control unit in the first modified example of the fourth control example; (b) is a diagram schematically showing the specified contents of the special symbol 1 jackpot selection table set in the ROM of the main control unit in the first modified example of the fourth control example; (c) is a diagram schematically showing the specified contents of the special symbol 2 jackpot selection table set in the ROM of the main control unit in the first modified example of the fourth control example; and (d) is a diagram schematically showing the specified contents of the second random number table in the first modified example of the fourth control example. [Figure 601] (a) is a block diagram showing the configuration of the minor win type selection table set in the ROM of the main control device in the first modified example of the fourth control example, and (b) is a diagram schematically showing the specified contents of the special symbol 2 minor win selection table in the first modified example of the fourth control example. [Figure 602] (a) is a block diagram showing the configuration of the variable pattern table set in the ROM of the main control device in the first modified example of the fourth control example, (b) is a diagram schematically showing the specified contents of the variable pattern table for a big win in Special Figure 1 in the first modified example of the fourth control example, and (c) is a diagram schematically showing the specified contents of the variable pattern table for a loss (normal) in Special Figure 1 in the first modified example of the fourth control example. [Figure 603] (a) is a schematic diagram showing the specified contents of the time-saving variable pattern table 1 in the first modified example of the fourth control example, (b) is a schematic diagram showing the specified contents of the normal variable pattern table 2 set in the ROM of the main control device in the first modified example of the fourth control example, and (c) is a schematic diagram showing the specified contents of the time-saving variable pattern table 2 in the first modified example of the fourth control example. [Figure 604](a) is a block diagram showing the configuration of the general diagram variation pattern table in the first modified example of the fourth control example; (b) is a diagram schematically showing the specified contents of the normal general diagram variation pattern table in the first modified example of the fourth control example; (c) is a diagram schematically showing the specified contents of the time-saving (while special diagram is stopped) general diagram variation pattern table in the first modified example of the fourth control example; and (d) is a diagram schematically showing the specified contents of the time-saving (while special diagram is changing) general diagram variation pattern table in the first modified example of the fourth control example. [Figure 605] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the first modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the first modified example of the fourth control example. [Figure 606] (a) is a schematic diagram showing the specified contents of the performance state selection table set in the ROM of the sound lamp control device in the first modified example of the fourth control example, and (b) is an explanatory diagram of each performance state in the first modified example of the fourth control example. [Figure 607] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 608] This flowchart shows the normal pattern determination process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 609] This flowchart shows the graph variation initiation process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 610] This flowchart shows the through-gate passage process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 611] This flowchart shows the graph look-ahead process performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 612] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 613]This flowchart shows the time-saving processing performed by the MPU in the main control unit in the first modified example of the fourth control example. [Figure 614] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 615] This flowchart shows the status command processing performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 616] This flowchart shows the performance mode setting process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 617] This flowchart shows the stop-related processing performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 618] This flowchart shows the stop process performed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 619] This flowchart shows the special feature variation display setting process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 620] This flowchart shows the variable display setting process shown in Figure 2, which is executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 621] This flowchart shows the general display variation setting process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 622] This flowchart shows the performance state setting process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 623] (a) is a diagram showing an example of the display screen when a winning regular symbol is displayed during a jackpot game (time-saving state) in the second modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when a winning regular symbol is displayed during a jackpot game (normal state). [Figure 624]This timing chart schematically shows the operation of the electric mechanism when a win occurs during a jackpot game (time-saving state) in the second modified example of the fourth control example. [Figure 625] This timing chart schematically shows the operation of the electric mechanism when the game stops during a jackpot (normal state) in the second modified example of control example 334. [Figure 626] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in a second modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in a second modified example of the fourth control example. [Figure 627] (a) is a block diagram showing the configuration of the first type selection table set in the ROM of the main control unit in the second modified example of the fourth control example; (b) is a diagram schematically showing the specified contents of the special symbol 1 jackpot selection table set in the ROM of the main control unit in the second modified example of the fourth control example; (c) is a diagram schematically showing the specified contents of the special symbol 2 jackpot selection table set in the ROM of the main control unit in the second modified example of the fourth control example; and (d) is a diagram schematically showing the specified contents of the second random number table in the second modified example of the fourth control example. [Figure 628] (a) is a block diagram showing the configuration of the minor win type selection table set in the ROM of the main control device in the second modified example of the fourth control example, and (b) is a diagram schematically showing the specified contents of the special symbol 2 minor win selection table in the second modified example of the fourth control example. [Figure 629] (a) is a block diagram showing the configuration of the variable pattern table set in the ROM of the main control device in the second modified example of the fourth control example, (b) is a diagram schematically showing the specified contents of the variable pattern table for a big win in Special Figure 1 in the second modified example of the fourth control example, and (c) is a diagram schematically showing the specified contents of the variable pattern table for a loss (normal) in Special Figure 1 in the second modified example of the fourth control example. [Figure 630](a) is a schematic diagram showing the specified contents of the time-saving variable pattern table in Feature Figure 1 in the second modified example of the fourth control example, (b) is a schematic diagram showing the specified contents of the normal variable pattern table in Feature Figure 2 set in the ROM of the main control device in the second modified example of the fourth control example, and (c) is a schematic diagram showing the specified contents of the time-saving variable pattern table in Feature Figure 2 in the second modified example of the fourth control example. [Figure 631] (a) is a block diagram showing the configuration of the general pattern variation table in the second modified example of the fourth control example; (b) is a diagram schematically showing the specified contents of the normal general pattern variation table in the second modified example of the fourth control example; (c) is a diagram schematically showing the specified contents of the time-saving (while special symbols are stopped) general pattern variation table in the second modified example of the fourth control example; (d) is a diagram schematically showing the specified contents of the time-saving (while special symbols are changing) general pattern variation table in the second modified example of the fourth control example; and (e) is a diagram schematically showing the specified contents of the time-saving (during jackpot gameplay) general pattern variation table in the second modified example of the fourth control example. [Figure 632] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 633] This flowchart shows the small win start setting process executed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 634] This flowchart shows the time-saving update process for minor wins performed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 635] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 636] This flowchart shows the graph variation initiation process executed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 637] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 638]This flowchart shows the time-saving update process performed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 639] This is a flowchart showing the minor win termination process performed by the MPU in the main control unit in the second modified example of the fourth control example. [Figure 640] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 641] This flowchart shows the jackpot start process executed by the MPU in the audio lamp control device in the second modified example of the fourth control example. [Figure 642] This figure shows an example of the opening pattern of the first specific prize entry point in the third modified example of the fourth control example. [Figure 643] (a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the third modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the third modified example of the fourth control example. [Figure 644] (a) is a block diagram showing the configuration of the first type selection table set in the ROM of the main control device in the third modified example of the fourth control example, (b) is a diagram schematically showing the specified contents of the special symbol 1 jackpot selection table in the third modified example of the fourth control example, and (c) is a diagram schematically showing the specified contents of the special symbol 2 jackpot selection table. [Figure 645] (a) is a block diagram showing the configuration of the minor win type selection table set in the ROM of the main control device in the third modified example of the fourth control example, and (b) is a diagram schematically showing the specified contents of the special symbol 2 minor win selection table. [Figure 646] This figure schematically shows the opening pattern of the first specific prize entry point in the third modified example of the fourth control example. [Figure 647] This diagram schematically shows the contents of the operation scenario table in the third modified example of the fourth control example. [Figure 648]This flowchart shows the jackpot control process executed by the MPU in the main control unit in the third modified example of the fourth control example. [Figure 649] This flowchart shows the time-saving processing performed by the MPU in the main control unit in the third modified example of the fourth control example. [Figure 650] (a) is a diagram showing an example of the display screen when a special feature 2 reserved ball is acquired in the time-saving state in the fourth modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the pre-read result of the special feature 2 reserved ball is a jackpot Ed in the fourth modified example of the fourth control example. [Figure 651] (a) is a block diagram showing the configuration of the first type selection table in the fourth modified example of the fourth control example, (b) is a diagram schematically showing the specified contents of the special symbol 1 jackpot selection table in the fourth modified example of the fourth control example, and (c) is a diagram schematically showing the specified contents of the special symbol 2 jackpot selection table. [Figure 652] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the fourth modified example of the fourth control example. [Figure 653] This flowchart shows the prize information-related processing performed by the MPU in the audio lamp control device in the fourth modified example of the fourth control example. [Figure 654] (a) is a diagram showing an example of the display screen when the special feature 2 reserved balls are filled to the upper limit at the start of a big win game in the fifth modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when an over-entry occurs into the second ball entry slot in the fifth modified example of the fourth control example. [Figure 655] (a) is a diagram showing an example of the display screen during the prize ball UP time in the fifth modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when an over-prize is awarded during the prize ball UP time in the fifth modified example of the fourth control example. [Figure 656] (a) and (b) are diagrams showing examples of the display screen when no button is pressed during the period when the button animation preparation screen is displayed in the fifth modified example of the fourth control example. [Figure 657](a) and (b) are diagrams showing examples of the display screen when a button is pressed repeatedly during the period when the button animation preparation screen is displayed in the fifth modified example of the fourth control example. [Figure 658] (a) and (b) are diagrams showing examples of the display screen when a button is pressed and held during the period when the button animation preparation screen is displayed in the fifth modified example of the fourth control example. [Figure 659] (a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the fifth modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the fifth modified example of the fourth control example. [Figure 660] This figure schematically shows the specified contents of the electric device operation pattern table in the fifth modified example of the fourth control example. [Figure 661] This figure schematically shows the specified contents of the continuous opening lottery table in the fifth modified example of the fourth control example. [Figure 662] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the fifth modified example of the fourth control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the fifth modified example of the fourth control example. [Figure 663] This flowchart shows the start-up prize-winning process performed by the MPU in the main control unit in the fifth modified example of the fourth control example. [Figure 664] This flowchart shows the over-prize process performed by the MPU in the main control unit in the fifth modified example of the fourth control example. [Figure 665] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the fifth modified example of the fourth control example. [Figure 666] This flowchart shows the over-prize termination process executed by the MPU in the main control unit in the fifth modified example of the fourth control example. [Figure 667] This flowchart shows the motorized opening and closing process performed by the MPU in the main control unit in the fifth modified example of the fourth control example. [Figure 668] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 669] This flowchart shows the button animation initiation process executed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 670] This flowchart shows the operation discrimination process performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 671] This flowchart shows the one-hit effect processing performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 672] This flowchart shows the rapid-fire animation process performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 673] This flowchart shows the long-press effect processing performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 674] This flowchart shows the button animation termination process executed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 675] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 676] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 677] This flowchart shows the over-prize related processing performed by the MPU in the audio lamp control device in the fifth modified example of the fourth control example. [Figure 678] (a) is a diagram showing an example of the display screen when only the performance button is operated at the start of the rapid-fire performance in the sixth modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when both the performance button and the selection button are operated at the start of the rapid-fire performance. [Figure 679]This timing chart shows the relationship between button operation and the content of the animation when only the animation button is operated at the start of the button animation in the sixth modified example of the fourth control example. [Figure 680] This timing chart shows the relationship between button operations and the content of the animation when the animation button and selection button are operated at the start of the button animation in the sixth modified example of the fourth control example. [Figure 681] This figure shows an example of the display screen when a button animation prohibition period is set in the sixth modified example of the fourth control example. [Figure 682] This timing chart shows the relationship between button operation and the button animation prohibition flag when the button press is stopped during a button animation in the sixth modified example of the fourth control example. [Figure 683] This timing chart shows the relationship between button operation and the button animation prohibition flag when the animation button is held down during the button animation and then released after the button animation ends, in the sixth modified example of the fourth control example. [Figure 684] This is a schematic diagram illustrating a portion of the contents of the RAM of the audio lamp control device in the sixth modified example of the fourth control example. [Figure 685] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 686] This flowchart shows the button animation initiation process executed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 687] This flowchart shows the operation discrimination process performed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 688] This flowchart shows the effective operation process performed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 689] This flowchart shows the button animation termination process executed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 690]This flowchart shows the processing outside the effective operation period performed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 691] This flowchart shows the special feature variation display setting process executed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 692] This flowchart shows the performance mode setting process executed by the MPU in the audio lamp control device in the sixth modified example of the fourth control example. [Figure 693] This is a front view of the pachinko machine in the fifth control example. [Figure 694] (a) is a schematic diagram showing a plan view of a part of the upper tray provided on the inner frame of the pachinko machine in the fifth control example, and (b) is a diagram showing a situation in which the detection surface of the second communication control device on the inner frame of the pachinko machine and an external terminal are brought into close proximity without contact. [Figure 695] (a) is a diagram showing an example of a display screen that is displayed during power restoration after the RAM clear process in the fifth control example, and (b) is a diagram showing an example of a display screen that is displayed on the display surface of the third graphic display device after the power restoration process in the fifth control example has been completed. [Figure 696] (a) is a diagram showing an example of a display screen that appears when a player brings an external terminal close to the pachinko machine in the fifth control example, and (b) is a diagram showing an example of a display screen that appears when the external communication connection is successfully completed in the fifth control example. [Figure 697] (a) is a diagram showing an example of the display screen when bonus information is output externally in the fifth control example, and (b) is a diagram showing an example of the display screen when the external connection is terminated in the fifth control example. [Figure 698] (a) is a diagram showing an example of the display screen when there is a mismatch in the unique data check in the fifth control example, and (b) is a diagram showing an example of the screen during unique code setting in the fifth control example. [Figure 699] This figure shows an example of the display screen during gameplay in the fifth control example. [Figure 700]This is a block diagram showing the electrical configuration in the fifth control example. [Figure 701] This is a block diagram showing the audio lamp control device and the communication control device in the fifth control example. [Figure 702] (a) is a schematic diagram illustrating a portion of the contents of the ROM of the main control unit in the fifth control example, and (b) is a schematic diagram illustrating the contents of the unique data storage area in the fifth control example. [Figure 703] (a) is a schematic diagram illustrating a portion of the contents of the ROM of the audio lamp control device in the fifth control example, and (b) is a schematic diagram illustrating a portion of the contents of the RAM of the audio lamp control device in the fifth control example. [Figure 704] (a) is a schematic diagram illustrating the contents of the game result code storage area in the fifth control example, and (b) is a schematic diagram illustrating the contents of the performance information code storage area in the fifth control example. [Figure 705] This is a schematic diagram illustrating the contents of the output bonus information storage area in the fifth control example. [Figure 706] (a) is a schematic diagram illustrating a portion of the contents of the ROM of the first communication control device in the fifth control example, and (b) is a schematic diagram illustrating a portion of the contents of the RAM of the first communication control device in the fifth control example. [Figure 707] This diagram shows the flow of setting up the communication environment in the fifth control example. [Figure 708] This diagram shows the flow of external communication connection in the fifth control example. [Figure 709] This diagram shows the flow during external communication in the fifth control example. [Figure 710] This diagram shows the flow of events when the external communication connection is disconnected in the fifth control example. [Figure 711] This flowchart shows the startup process executed by the MPU in the main control unit in the fifth control example. [Figure 712] This flowchart shows the unique data setting process executed by the MPU in the main control unit in the fifth control example. [Figure 713] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 714] This flowchart shows the communication setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 715] This flowchart shows the communication-related setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 716] This flowchart shows the external communication initiation process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 717] This flowchart shows the processing performed by the MPU in the audio lamp control device during external communication connection in the fifth control example. [Figure 718] This flowchart shows the processing during external communication performed by the MPU in the audio lamp control device in the fifth control example. [Figure 719] This flowchart shows the process of disconnecting the external communication connection, which is performed by the MPU in the audio lamp control device in the fifth control example. [Figure 720] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 721] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 722] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fifth control example. [Figure 723] This flowchart shows the main processing performed by the MPU of the first communication control device in the fifth control example. [Figure 724] This flowchart shows the communication environment setting process executed by the MPU of the first communication control device in the fifth control example. [Figure 725]This flowchart shows the first communication processing performed by the MPU of the first communication control device in the fifth control example. [Figure 726] This flowchart shows the main processing performed by the MPU of the second communication control device in the fifth control example. [Figure 727] This flowchart shows the main processing performed by the MPU of the external terminal in the fifth control example. [Figure 728] This flowchart shows the external communication connection initiation process executed by the MPU of the external terminal in the fifth control example. [Figure 729] This flowchart shows the information communication processing performed by the MPU of the external terminal in the fifth control example. [Figure 730] (a) is a diagram showing an example of the display screen when reservation information is displayed in the first modified example of the fifth control example, and (b) is a diagram showing an example of the display screen after the external connection has been completed in the first modified example of the fifth control example. [Figure 731] This figure shows an example of the display screen when the reservation period time is exceeded in the first modified example of the fifth control example. [Figure 732] This is a schematic diagram illustrating a portion of the contents of the RAM of the audio lamp control device in the first modified example of the fifth control example. [Figure 733] This is a schematic diagram illustrating a portion of the contents of the RAM of the first communication control device in the first modified example of the fifth control example. [Figure 734] This figure shows the flow during external communication in the first modified example of the fifth control example. [Figure 735] This diagram shows the flow when the first external communication connection is disconnected in the first modified example of the fifth control example. [Figure 736] This flowchart shows the communication-related setting process performed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 737] This flowchart shows the external communication initiation process executed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 738]This flowchart shows the processing during external communication performed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 739] This flowchart shows the information update process during external communication performed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 740] This flowchart shows the process of disconnecting the external communication connection performed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 741] This flowchart shows the call-time processing performed by the MPU in the audio lamp control device in the first modified example of the fifth control example. [Figure 742] This flowchart shows the first communication processing performed by the MPU in the first communication control device in the first modified example of the fifth control example. [Figure 743] This flowchart shows the standby permission determination process executed by the MPU in the first communication control device in the first modified example of the fifth control example. [Figure 744] This is a flowchart showing the main processing performed by the MPU in the external terminal in the first modified example of the fifth control example. [Figure 745] (a) is a figure showing an example of the display screen during a break while away from the desk in the second modified example of the fifth control example, and (b) is a figure showing an example of the display screen when the time away from the desk is exceeded in the second modified example of the fifth control example. [Figure 746] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the second modified example of the fifth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the second modified example of the fifth control example. [Figure 747] (a) is a schematic diagram showing the contents of the absence time selection table set in the ROM of the voice lamp control device in the second modified example of the fifth control example, and (b) is a schematic diagram showing the contents of the reconnection count reward information storage area set in the ROM of the voice lamp control device in the second modified example of the fifth control example. [Figure 748]This is a schematic diagram illustrating a portion of the contents of the RAM of the first communication control device in the second modified example of the fifth control example. [Figure 749] This flowchart shows the communication-related setting process performed by the MPU in the audio lamp control device in the second modified example of the fifth control example. [Figure 750] This flowchart shows the processing during external communication performed by the MPU in the audio lamp control device in the second modified example of the fifth control example. [Figure 751] This flowchart shows the information update process during external communication performed by the MPU in the audio lamp control device in the second modified example of the fifth control example. [Figure 752] This flowchart shows the processing during the history period performed by the MPU in the audio lamp control device in the second modified example of the fifth control example. [Figure 753] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the second modified example of the fifth control example. [Figure 754] This flowchart shows the first communication processing performed by the MPU in the first communication control device in the second modified example of the fifth control example. [Figure 755] This flowchart shows the connection verification process performed by the MPU in the first communication control device in the second modified example of the fifth control example. [Figure 756] This flowchart shows the information communication processing performed by the MPU in the external terminal in the second modified example of the fifth control example. [Figure 757] This is a block diagram showing the electrical configuration in the third modified example of the fifth control example. [Figure 758] This is a block diagram showing the configuration of the communication status storage area set in the RAM of the audio lamp control device in the third modified example of the fifth control example. [Figure 759] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the third modified example of the fifth control example. [Figure 760]This flowchart shows the communication setting process performed by the MPU in the audio lamp control device in the third modified example of the fifth control example. [Figure 761] This flowchart shows the process for determining whether external communication is unavailable, which is performed by the MPU in the audio lamp control device in the third modified example of the fifth control example. [Figure 762] This flowchart shows another example of the pairing process on the external terminal side in the fifth control example. [Figure 763] This flowchart shows the first alternative example of the pairing process on the external terminal side in the fifth control example. [Figure 764] This flowchart shows a second alternative example of the pairing process on the external terminal side in the fifth control example. [Figure 765] This flowchart shows another example of the pairing process on the pachinko machine side in the fifth control example. [Figure 766] This flowchart shows the first alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 767] This flowchart shows a second alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 768] This flowchart shows a third alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 769] This is a flowchart showing the fourth alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 770] This flowchart shows a fifth alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 771] This flowchart shows a sixth alternative example of the pairing process on the pachinko machine side in the fifth control example. [Figure 772] This flowchart shows another example of the input processing during communication on the pachinko machine side in the fifth control example. [Figure 773] This flowchart shows the first alternative example of the input processing during communication on the pachinko machine side in the fifth control example. [Figure 774]This flowchart shows another example of output processing during communication on the pachinko machine side in the fifth control example. [Figure 775] This flowchart shows the first alternative example of output processing during communication on the pachinko machine side in the fifth control example. [Figure 776] This flowchart shows a second alternative example of the output processing during communication on the pachinko machine side in the fifth control example. [Figure 777] This flowchart shows a third alternative example of the output processing during communication on the pachinko machine side in the fifth control example. [Figure 778] This flowchart shows the fourth alternative example of output processing during communication on the pachinko machine side in the fifth control example. [Figure 779] This flowchart shows a fifth alternative example of the output processing during communication on the pachinko machine side in the fifth control example. [Figure 780] This flowchart shows another example of the disconnection process on the external terminal side in the fifth control example. [Figure 781] This flowchart shows the first alternative example of the disconnection process on the external terminal side in the fifth control example. [Figure 782] This flowchart shows another example of the disconnection process on the pachinko machine side in the fifth control example. [Figure 783] This flowchart shows the first alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 784] This flowchart shows a second alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 785] This is a flowchart showing a third alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 786] This is a flowchart showing the fourth alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 787] This is a flowchart showing a fifth alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 788] This flowchart shows a sixth alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 789]This flowchart shows the seventh alternative example of the cutting process on the pachinko machine side in the fifth control example. [Figure 790] (a) is a front view of the performance button of the pachinko machine in the fourth modified example of the fifth control example, and (b) is a front view of the selection button of the pachinko machine in the fourth modified example of the fifth control example. [Figure 791] This is a block diagram showing the electrical configuration in the fourth modified example of the fifth control example. [Figure 792] (a) is a figure showing an example of the display screen during standby in the fourth modified example of the fifth control example, and (b) is a figure showing an example of the menu display screen during standby in the fourth modified example of the fifth control example. [Figure 793] (a) is a figure showing an example of the volume / light intensity display screen in standby mode in the fourth modified example of the fifth control example, and (b) is a figure showing an example of the mode custom screen in standby mode in the fourth modified example of the fifth control example. [Figure 794] (a) is a diagram showing an example of the game history display screen during standby in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the original mode display screen during standby in the fourth modified example of the fifth control example. [Figure 795] (a) is a diagram showing an example of the display screen after the original mode has been determined in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the display screen during gameplay in the fourth modified example of the fifth control example. [Figure 796] (a) is a diagram showing an example of the display screen when custom information is received from an external communication in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the display screen for the content of the received custom information in the fourth modified example of the fifth control example. [Figure 797] This figure shows an example of the display screen when the fourth modified example of the fifth control example is customized by button operation during external communication. [Figure 798](a) is a diagram showing an example of the external terminal display screen after application startup in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the external terminal custom settings screen in the fourth modified example of the fifth control example. [Figure 799] (a) is a diagram showing an example of the custom settings screen on the external terminal side in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the custom settings screen on the external terminal side in the fourth modified example of the fifth control example. [Figure 800] (a) is a diagram showing an example of a display screen showing an image for connection operation on the external terminal side in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of a display screen showing an image of the connection in progress on the external terminal side in the fourth modified example of the fifth control example. [Figure 801] (a) is a diagram showing an example of the screen on the external terminal side during external communication in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the screen on the external terminal side during external communication in the fourth modified example of the fifth control example. [Figure 802] (a) is a diagram showing an example of the screen displayed on the external terminal side during external communication in the fourth modified example of the fifth control example, and (b) is a diagram showing an example of the display screen on the external terminal side when external communication has ended in the fourth modified example of the fifth control example. [Figure 803] This is a schematic diagram illustrating a portion of the contents of the ROM of the audio lamp control device in the fourth modified example of the fifth control example. [Figure 804] This schematic diagram schematically shows a portion of the contents of the custom shared value selection table set in the ROM of the audio lamp control device in the fourth modified example of the fifth control example. [Figure 805] This schematic diagram schematically shows a portion of the contents of the custom type selection table set in the ROM of the audio lamp control device in the fourth modified example of the fifth control example. [Figure 806] This flowchart shows the external communication initiation process executed by the MPU in the audio lamp control device in the fourth modified example of the fifth control example. [Figure 807]This flowchart shows the processing during external communication performed by the MPU in the audio lamp control device in the fourth modified example of the fifth control example. [Figure 808] This flowchart shows the custom setting process performed by the MPU in the audio lamp control device in the fourth modified example of the fifth control example. [Figure 809] This is a front view of the game board of a pachinko machine, the sixth control example. [Figure 810] This is a magnified view of a portion of the game board of a pachinko machine, which is the sixth control example. [Figure 811] This is a front perspective view of the V-prize winning device in the sixth control example. [Figure 812] This is a disassembled front perspective view of the V-prize winning device in the sixth control example. [Figure 813] This is an operational diagram of the V-prize winning device in the sixth control example, viewed from the rear. [Figure 814] (a) is a schematic plan view of the V-prize opening of the V-prize device in the sixth control example with the opening door closed, and (b) is a schematic plan view of the V-prize opening of the V-prize device in the sixth control example with the opening open. [Figure 815] (a) is a front view of the performance button of the pachinko machine in the sixth control example, and (b) is a front view of the selection button of the pachinko machine in the sixth control example. [Figure 816] This is a rear view of the game board of a pachinko machine in the sixth control example. [Figure 817] (a) is a schematic diagram showing the area division settings and effective line settings of the display screen in the sixth control example, and (b) is a diagram illustrating the actual display screen in the sixth control example. [Figure 818] (a) is a diagram showing an example of the display screen shown on the third symbol display device when a jackpot is won in the sixth control example, and (b) is a diagram showing an example of the display screen shown on the third symbol display device during a jackpot game in the sixth control example. [Figure 819](a) is a diagram showing an example of the display screen when entering Chance RUSH, as displayed on the third symbol display device in the sixth control example, and (b) is a diagram showing an example of the display screen during the linked performance (when the first spin stops), as displayed on the third symbol display device in the sixth control example. [Figure 820] (a) is a diagram showing an example of the display screen during the linked animation (during the second variation) displayed on the third symbol display device in the sixth control example, and (b) is a diagram showing an example of the display screen during the linked animation (when the second variation stops) displayed on the third symbol display device in the sixth control example. [Figure 821] (a) is a diagram showing an example of a display screen shown on the third symbol display device during a minor win game in the sixth control example, and (b) is a diagram showing an example of a V-winning screen shown on the third symbol display device during a minor win game in the sixth control example. [Figure 822] (a) is a diagram showing an example of the display screen for the hold-and-reserve effect shown on the third symbol display device in the sixth control example, and (b) is a diagram showing an example of the display screen for the hold-and-reserve effect shown on the third symbol display device in the sixth control example. [Figure 823] (a) is a diagram showing an example of the display screen for the hold-and-continue effect shown on the third symbol display device in the sixth control example, and (b) is a diagram showing an example of the display screen during the special mode shown on the third symbol display device in the sixth control example. [Figure 824] (a) is a diagram showing the step-by-step flow of the linked performance in the sixth control example, (b) is a diagram showing the special symbol changes performed during the linked performance in the sixth control example, and (c) is a diagram showing the change performance in the sixth control example. [Figure 825] This diagram illustrates the general results of the hold-and-continue animation in the sixth control example. [Figure 826] This figure shows the game flow of a pachinko machine in the sixth control example. [Figure 827] This is a block diagram showing the electrical configuration of a pachinko machine in the sixth control example. [Figure 828]This diagram schematically shows the configuration of various counters in the sixth control example. [Figure 829] (a) is a diagram showing the configuration of the ROM of the main control unit in the sixth control example, and (b) is a diagram showing the configuration of the RAM of the main control unit in the sixth control example. [Figure 830] (a) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the sixth control example, (b) is a diagram schematically showing the contents of the special symbol 1 random number table set in the ROM of the main control unit in the sixth control example, and (c) is a diagram schematically showing the contents of the special symbol 2 random number table set in the ROM of the main control unit in the sixth control example. [Figure 831] (a) is a block diagram showing the specified contents of the jackpot type selection table set in the ROM of the main control unit in the sixth control example, and (b) is a diagram schematically showing the specified contents of the second jackpot random number table set in the ROM of the main control unit in the sixth control example. [Figure 832] (a) is a schematic diagram showing the contents of the time-saving granting table set in the ROM of the main control unit in the sixth control example. (b) is a schematic diagram showing the contents of the minor win type selection table set in the ROM of the main control unit in the sixth control example. [Figure 833] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the sixth control example, and (b) is a diagram schematically showing the contents of the normal variation pattern table set in the ROM of the main control unit in the sixth control example. [Figure 834] This diagram schematically shows the contents of the time-saving variable pattern table set in the ROM of the main control unit in the sixth control example. [Figure 835] (a) is a diagram showing the ROM configuration of the voice lamp control device in the sixth control example, and (b) is a diagram showing the RAM configuration of the voice lamp control device in the sixth control example. [Figure 836]This diagram schematically shows the contents of the linked performance execution selection table set in the ROM of the audio lamp control device in the sixth control example. [Figure 837] This diagram schematically shows the contents of the reserved consecutive performance execution selection table set in the ROM of the audio lamp control device in the sixth control example. [Figure 838] This diagram schematically shows the contents of the reserved consecutive performance execution selection table set in the ROM of the audio lamp control device in the sixth control example. [Figure 839] This diagram schematically shows the contents of the reserved consecutive performance execution selection table set in the ROM of the audio lamp control device in the sixth control example. [Figure 840] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the sixth control example. [Figure 841] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the sixth control example. [Figure 842] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the sixth control example. [Figure 843] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the sixth control example. [Figure 844] This flowchart shows the small win start setting process executed by the MPU in the main control unit in the sixth control example. [Figure 845] This flowchart shows the time-saving update process executed by the MPU in the main control unit in the sixth control example. [Figure 846] This flowchart shows the small win time reduction update process executed by the MPU in the main control unit in the sixth control example. [Figure 847] This flowchart shows the start-up prize-winning process executed by the MPU in the main control unit in the sixth control example. [Figure 848] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the sixth control example. [Figure 849] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the sixth control example. [Figure 850] This flowchart shows the through-gate passage process executed by the MPU in the main control unit in the sixth control example. [Figure 851] This flowchart shows the V inlet passage process executed by the MPU in the main control unit in the sixth control example. [Figure 852] This flowchart shows the V-pass processing performed by the MPU in the main control unit in the sixth control example. [Figure 853] This flowchart shows the NMI processing performed by the MPU in the main control unit in the sixth control example. [Figure 854] This flowchart shows the startup process executed by the MPU in the main control unit in the sixth control example. [Figure 855] This is a flowchart showing the main processing performed by the MPU in the main control unit in the sixth control example. [Figure 856] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the sixth control example. [Figure 857] This flowchart shows the minor hit control process executed by the MPU in the main control unit in the sixth control example. [Figure 858] This flowchart shows the startup process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 859] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 860] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 861] This flowchart shows the pending information-related processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 862]This flowchart shows the status command processing executed by the MPU in the audio lamp control device in the sixth control example. [Figure 863] This flowchart shows the hit-related processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 864] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 865] This flowchart shows the initial jackpot-related processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 866] This flowchart shows the in-round performance processing executed by the MPU in the audio lamp control device in the sixth control example. [Figure 867] This flowchart shows the ending sequence processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 868] This flowchart shows the minor win-related processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 869] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 870] This flowchart shows the variable performance setting process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 871] This flowchart shows the time-saving effect setting process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 872] This flowchart shows the performance update process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 873] This flowchart shows the update process during a minor win game that is executed by the MPU in the audio lamp control device in the sixth control example. [Figure 874]This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the sixth control example. [Figure 875] This flowchart shows the performance button operation process executed by the MPU in the audio lamp control device in the sixth control example. [Figure 876] (a) is a diagram showing an example of the display screen for the linked animation shown on the third symbol display device in the first modified example of the sixth control example, and (b) is a diagram showing an example of the display screen when the special symbol does not change during the linked animation shown on the third symbol display device in the first modified example of the sixth control example. [Figure 877] (a) is a diagram showing the stepwise flow of the linked performance in the first modified example of the sixth control example, (b) is a diagram showing the special symbol change status during the linked performance in the first modified example of the sixth control example, and (c) is a diagram showing the special symbol change status during the linked performance in the first modified example of the sixth control example. [Figure 878] This figure schematically shows the contents of the time-saving variable pattern table set in the ROM of the main control device in the first modified example of the sixth control example. [Figure 879] This flowchart shows the time-saving effect setting process executed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 880] This flowchart shows the setting process during linked performance executed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 881] This flowchart shows the performance update process performed by the MPU in the audio lamp control device in the first modified example of the sixth control example. [Figure 882] (a) is a figure showing an example of the display screen for the movement animation shown on the third symbol display device in the second modified example of the sixth control example, and (b) is a figure showing an example of the display screen for the movement animation shown on the third symbol display device in the second modified example of the sixth control example. [Figure 883](a) is a diagram showing an example of the display screen at the end of the movement animation in the second modified example of the sixth control example, and (b) is a diagram showing an example of the display screen during the movement animation in the second modified example of the sixth control example. [Figure 884] (a) is a diagram showing the stepwise flow of the movement animation in the second modified example of the sixth control example, (b) is a diagram showing the special symbol change status during the movement animation in the second modified example of the sixth control example, (c) is a diagram showing the special symbol change status during the movement animation in the second modified example of the sixth control example, and (d) is a diagram showing the special symbol change status during the movement animation in the second modified example of the sixth control example. [Figure 885] (a) is a diagram showing the configuration of the ROM of the main control unit in the second modified example of the sixth control example, and (b) is a diagram showing the configuration of the RAM of the main control unit in the second modified example of the sixth control example. [Figure 886] (a) is a block diagram showing the configuration of the time-saving granting table set in the ROM of the main control unit in the second modified example of the sixth control example, and (b) is a diagram schematically showing the specified contents of the movement performance period selection table set in the ROM of the main control unit in the second modified example of the sixth control example. [Figure 887] This figure shows the specified contents of the time-saving variable pattern table set in the ROM of the main control device in the second modified example of the sixth control example. [Figure 888] This figure shows the RAM configuration of the audio lamp control device in the second modified example of the sixth control example. [Figure 889] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 890] This is a flowchart showing the main processing performed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 891] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 892]This flowchart shows the time-saving setting process executed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 893] This flowchart shows the movement animation update process performed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 894] This flowchart shows the lower stage stop animation processing performed by the MPU in the main control unit in the second modified example of the sixth control example. [Figure 895] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second modified example of the sixth control example. [Figure 896] This flowchart shows the movement effect-related processing performed by the MPU in the sound lamp control device in the second modified example of the sixth control example. [Figure 897] (a) is a figure showing an example of the display screen during the increase in the probability of a small win, as displayed on the third symbol display device in the third modified example of the sixth control example, and (b) is a figure showing an example of the display screen during a big win game, as displayed on the third symbol display device in the third modified example of the sixth control example. [Figure 898] (a) is a figure showing an example of the display screen during a jackpot game as shown on the third symbol display device in the third modified example of the sixth control example, and (b) is a figure showing an example of the display screen during a jackpot game as shown on the third symbol display device in the third modified example of the sixth control example. [Figure 899] This is a block diagram showing the electrical configuration in the third modified example of the sixth control example. [Figure 900] (a) is a diagram showing the configuration of the ROM of the main control unit in the third modified example of the sixth control example, and (b) is a diagram showing the configuration of the RAM of the main control unit in the third modified example of the sixth control example. [Figure 901] (a) is a diagram showing the specified contents of the special symbol 2 random number table set in the ROM of the main control unit in the third modified example of the sixth control example, and (b) is a diagram showing the specified contents of the hold conversion table set in the ROM of the main control unit in the third modified example of the sixth control example. [Figure 902] This flowchart shows the start-up prize-winning process performed by the MPU in the main control unit in the third modified example of the sixth control example. [Figure 903] This flowchart shows the probability increase process performed by the MPU in the main control unit in the third modified example of the sixth control example. [Figure 904] This flowchart shows the through-gate passage process performed by the MPU in the main control unit in the third modified example of the sixth control example. [Figure 905] This is a flowchart showing the main processing performed by the MPU in the main control unit in the third modified example of the sixth control example. [Figure 906] This flowchart shows the external input processing performed by the MPU in the main control unit in the third modified example of the sixth control example. [Figure 907] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the third modified example of the sixth control example. [Figure 908] This flowchart shows the high-probability related command processing performed by the MPU in the audio lamp control device in the third modified example of the sixth control example. [Figure 909] This flowchart shows the in-round performance processing performed by the MPU in the audio lamp control device in the third modified example of the sixth control example. [Figure 910] (a) is a figure showing an example of the winning screen during Chance RUSH displayed on the third symbol display device in the fourth modified example of the sixth control example, and (b) is a figure showing an example of the display screen before the start of special symbol variation after the end of the jackpot game, displayed on the third symbol display device in the fourth modified example of the sixth control example. [Figure 911] This figure shows an example of an immediate consecutive win animation that occurs when a win is achieved on the first spin after the end of a jackpot game displayed on the third symbol display device, in the fourth modified example of the sixth control example. [Figure 912] This timing chart schematically shows the flow of the instantaneous performance in the fourth modified example of the sixth control example. [Figure 913]This figure shows the relationship between the winning type and the stopping symbol in the fourth modified example of the sixth control example. [Figure 914] This figure schematically shows the contents of the time-saving variable pattern table set in the ROM of the main control device in the fourth modified example of the sixth control example. [Figure 915] This is a block diagram showing the RAM configuration of the audio lamp control device in the fourth modified example of the sixth control example. [Figure 916] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the fourth modified example of the sixth control example. [Figure 917] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 918] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 919] This flowchart shows the in-round performance processing performed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 920] This flowchart shows the promotion effect setting process executed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 921] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 922] This flowchart shows the time-saving effect setting process executed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 923] This flowchart shows the instantaneous performance setting process executed by the MPU in the audio lamp control device in the fourth modified example of the sixth control example. [Figure 924] This flowchart shows the V interrupt processing performed by the MPU in the display control device in the fourth modified example of the sixth control example. [Figure 925]This flowchart shows the stop type command processing executed by the MPU in the display control device in the fourth modified example of the sixth control example. [Figure 926] (a) is a diagram showing an example of the winning screen during Chance RUSH (non-MAX round win) displayed on the third symbol display device in the fifth modified example of the sixth control example, and (b) is a diagram showing an example of the immediate consecutive win animation (MAX round win) when a win is achieved on the first spin after the end of a jackpot game, as displayed on the third symbol display device in the fifth modified example of the sixth control example. [Figure 927] (a) is a diagram showing an example of the winning screen during Chance RUSH (MAX round win) displayed on the third symbol display device in the fifth modified example of the sixth control example, and (b) is a diagram showing an example of the immediate consecutive win animation (non-MAX round win) when a win is achieved on the first spin after the end of a big win game, as displayed on the third symbol display device in the fifth modified example of the sixth control example. [Figure 928] (a-1) is a diagram showing the configuration of the four symbols displayed on the third symbol display device in the fifth modified example of the sixth control example, (a-2) is a diagram showing the configuration of the seven symbols displayed on the third symbol display device in the fifth modified example of the sixth control example, and (b) is a diagram showing an example of the round continuation judgment effect for the second round displayed on the third symbol display device in the fifth modified example of the sixth control example. [Figure 929] (a) is a diagram showing the result notification animation for the third round (in the case of failure) displayed on the third symbol display device in the fifth modified example of the sixth control example, and (b) is a diagram showing the result notification animation for the third round (in the case of success) displayed on the third symbol display device in the fifth modified example of the sixth control example. [Figure 930] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the fifth modified example of the sixth control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the fifth modified example of the sixth control example. [Figure 931]This diagram schematically shows the contents of the instant-combo animation pattern setting table set in the ROM of the sound lamp control device in the fifth modified example of the sixth control example. [Figure 932] This flowchart shows the promotion effect setting process executed by the MPU in the audio lamp control device in the fifth modified example of the sixth control example. [Figure 933] This flowchart shows the instantaneous performance setting process executed by the MPU in the audio lamp control device in the fifth modified example of the sixth control example. [Figure 934] This figure shows an example of a custom screen for instant consecutive win animations during a jackpot game, as displayed on the third symbol display device in the sixth modified example of the sixth control example. [Figure 935] This is a block diagram showing the configuration of the RAM in the audio lamp control device of a pachinko machine in the sixth modified example of the sixth control example. [Figure 936] This flowchart shows the in-round performance processing performed by the MPU in the audio lamp control device in the sixth modified example of the sixth control example. [Figure 937] This flowchart shows the instantaneous custom setting process performed by the MPU in the audio lamp control device in the sixth modified example of the sixth control example. [Figure 938] This flowchart shows the instantaneous performance setting process executed by the MPU in the audio lamp control device in the sixth modified example of the sixth control example. [Figure 939] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the sixth modified example of the sixth control example. [Figure 940] This flowchart shows the instantaneous custom decision process performed by the MPU in the audio lamp control device in the sixth modified example of the sixth control example. [Figure 941] (a) is a diagram showing an example of the winning screen during Chance RUSH (MAX round win) displayed on the third symbol display device in the seventh modified example of the sixth control example, and (b) is a diagram showing an example of the symbol upgrade effect displayed on the third symbol display device in the seventh modified example of the sixth control example. [Figure 942] This figure shows an example of the display screen shown on the third symbol display device after the jackpot game has ended and before the special symbol variation begins, in the seventh modified example of the sixth control example. [Figure 943] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the seventh modified example of the sixth control example. [Figure 944] This flowchart shows the promotion effect setting process executed by the MPU in the audio lamp control device in the seventh modified example of the sixth control example. [Figure 945] (a) is a diagram showing an example of the winning screen (shaking stops) during Chance RUSH displayed on the third symbol display device in the eighth modified example of the sixth control example, and (b) is a diagram showing an example of the winning screen (confirmed stop) during Chance RUSH displayed on the third symbol display device in the eighth modified example of the sixth control example. [Figure 946] This figure shows an example of the display screen when a win is achieved on the first spin after the end of a jackpot game, as shown on the third symbol display device in the eighth modified example of the sixth control example. [Figure 947] This timing chart schematically shows the flow from the start of variation to the final stop of the symbol in the eighth modified example of the sixth control example. [Figure 948] This timing chart schematically shows the flow from the instant consecutive win animation to the end of the jackpot game in the eighth modified example of the sixth control example. [Figure 949] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the eighth modified example of the sixth control example. [Figure 950] This flowchart shows the jackpot-related processing performed by the MPU in the audio lamp control device in the eighth modified example of the sixth control example. [Figure 951] This flowchart shows the promotion effect setting process executed by the MPU in the audio lamp control device in the eighth modified example of the sixth control example. [Figure 952]This flowchart shows the special feature confirmation stop process executed by the MPU in the audio lamp control device in the eighth modified example of the sixth control example. [Figure 953] This flowchart shows the instantaneous performance setting process executed by the MPU in the audio lamp control device in the eighth modified example of the sixth control example. [Figure 954] (a) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example, and (b) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example. [Figure 955] (a) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example, and (b) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example. [Figure 956] (a) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example, and (b) is a diagram showing another form of the linked performance executed in the pachinko machine in the sixth control example. [Figure 957] This figure shows another mode of the performance executed in the pachinko machine in the sixth control example. [Figure 958] This is a front view of the game board of a pachinko machine in the seventh control example. [Figure 959] This is a rear view of the pachinko machine in the seventh control example. [Figure 960] (a) to (d) are schematic diagrams illustrating the procedure for changing the set value in the seventh control example, and (e) to (g) are schematic diagrams illustrating the procedure for verifying the set value in the seventh control example. [Figure 961] (a) is a diagram showing an example of the display mode of the jackpot game ending screen displayed on the third symbol display device in the seventh control example, and (b) is a diagram showing an example of the display mode of the special symbol 1 variation during the time-saving mode displayed on the third symbol display device in the seventh control example. [Figure 962](a) is a diagram showing an example of the display of the first Special Feature 2 variation during the time-saving mode displayed on the third symbol display device in the seventh control example, and (b) is a diagram showing an example of the display of Special Feature 2 when a minor win is achieved during the time-saving mode displayed on the third symbol display device in the seventh control example. [Figure 963] (a) is a diagram showing an example of the display method when the special figure 2 is not displayed on the third symbol display device during the time-saving mode in the seventh control example, and (b) is a diagram showing an example of the display method when the time-saving mode ends, as displayed on the third symbol display device in the seventh control example. [Figure 964] This figure shows an example of the display mode of the special figure 2 variation in the normal state, as displayed on the third symbol display device in the seventh control example. [Figure 965] This is a block diagram showing the electrical configuration of a pachinko machine in the seventh control example. [Figure 966] This diagram schematically shows the configuration of various counters in the seventh control example. [Figure 967] (a) is a block diagram showing the configuration of the ROM of the main control unit in the seventh control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the seventh control example. [Figure 968] This diagram schematically shows the contents of the first random number table set in the ROM of the main control unit in the seventh control example. [Figure 969] This figure schematically shows the ratio of misses to minor wins for each set value in the seventh control example. [Figure 970] (a) is a schematic diagram showing the contents of the first type selection table set in the ROM of the main control unit in the seventh control example, and (b) is a schematic diagram showing the contents of the second random number table set in the ROM of the main control unit in the seventh control example. [Figure 971](a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the seventh control example, (b) is a diagram schematically showing the specified contents of the normal table set in the ROM of the main control unit in the seventh control example, and (c) is a diagram schematically showing the specified contents of the time-saving / probability variation (special figure 1) table set in the ROM of the main control unit in the seventh control example. [Figure 972] This diagram schematically shows the contents of the time-saving / probability-changing (Special Figure 2) table set in the ROM of the main control unit in the seventh control example. [Figure 973] (b) is a block diagram showing the ROM configuration of the audio lamp control device in the seventh control example, and (b) is a block diagram showing the RAM configuration of the audio lamp control device in the seventh control example. [Figure 974] This diagram schematically shows the contents of the setting suggestion mode determination table set in the ROM of the audio lamp control device in the seventh control example. [Figure 975] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the seventh control example. [Figure 976] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the seventh control example. [Figure 977] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the seventh control example. [Figure 978] This flowchart shows the first special symbol jackpot determination process executed by the MPU in the main control unit in the seventh control example. [Figure 979] This flowchart shows the first special symbol variation pattern selection process executed by the MPU in the main control unit in the seventh control example. [Figure 980] This flowchart shows the game state update process executed by the MPU in the main control unit in the seventh control example. [Figure 981] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the seventh control example. [Figure 982] This flowchart shows the second special symbol variation start process executed by the MPU in the main control unit in the seventh control example. [Figure 983] This flowchart shows the second special symbol jackpot determination process executed by the MPU in the main control unit in the seventh control example. [Figure 984] This flowchart shows the deviation fluctuation processing shown in Figure 2, which is performed by the MPU in the main control unit in the seventh control example. [Figure 985] This flowchart shows the second special symbol variation pattern selection process executed by the MPU in the main control unit in the seventh control example. [Figure 986] This flowchart shows the second special symbol variation stop process executed by the MPU in the main control unit in the seventh control example. [Figure 987] This flowchart shows the stop process shown in Figure 2, which is executed by the MPU in the main control unit in the seventh control example. [Figure 988] This flowchart shows the startup process executed by the MPU in the main control unit in the seventh control example. [Figure 989] This flowchart shows the setpoint control process executed by the MPU in the main control unit in the seventh control example. [Figure 990] This is a flowchart showing the main processing performed by the MPU in the main control unit in the seventh control example. [Figure 991] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the seventh control example. [Figure 992] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the seventh control example. [Figure 993] This flowchart shows the performance update process executed by the MPU in the audio lamp control device in the seventh control example. [Figure 994] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the seventh control example. [Figure 995] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the seventh control example. [Figure 996] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the seventh control example. [Figure 997] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the seventh control example. [Figure 998] This flowchart shows the performance mode setting process executed by the MPU in the audio lamp control device in the seventh control example. [Figure 999] This flowchart shows the special effect mode setting process shown in Figure 1, which is executed by the MPU in the audio lamp control device in the seventh control example. [Figure 1000] This flowchart shows the time-saving / probability-changing final variation processing performed by the MPU in the audio lamp control device in the seventh control example. [Figure 1001] This flowchart shows the special effect mode setting process (Figure 2) executed by the MPU in the audio lamp control device in the seventh control example. [Figure 1002] This flowchart shows the special feature 2 time reduction / probability change effect setting process executed by the MPU in the audio lamp control device in the 7th control example. [Figure 1003] This flowchart shows the setting suggestion animation execution process performed by the MPU in the audio lamp control device in the seventh control example. [Figure 1004] This is a front view of the game board of a pachinko machine in the first modified example of the seventh control example. [Figure 1005] This is a magnified view of a portion of the game board of a pachinko machine in the first modified example of the seventh control example. [Figure 1006] This is a front perspective view of the V-prize winning device in the first modified example of the 7th control example. [Figure 1007] This is an exploded front perspective view of the V-prize winning device in the first modified example of the 7th control example. [Figure 1008]This is an operational diagram of the V-prize winning device in the first modified example of the 7th control example, viewed from the rear. [Figure 1009] (a) is a schematic plan view of the V-prize opening of the V-prize device in the first modified example of the 7th control example with the opening door closed, and (b) is a schematic plan view of the V-prize opening of the V-prize device in the 7th control example with the opening open. [Figure 1010] (a) is a diagram showing an example of the screen that appears when the time-saving mode starts after the first big win game in the first modified example of the seventh control example, and (b) is a diagram showing an example of the presentation of the fourth special figure 1 variation during the time-saving mode in the first modified example of the seventh control example. [Figure 1011] (a) is a diagram showing an example of a warning animation displayed during the fifth special figure 1 variation in the time-saving mode in the first modified example of the seventh control example, and (b) is a diagram showing an example of the display screen before the final special figure variation in the time-saving mode in the first modified example of the seventh control example. [Figure 1012] This figure shows an example of the display screen when the 6th Special Figure 1 variation is executed during the time-saving mode in the first modified example of the 7th control example. [Figure 1013] This timing chart shows the relationship between the presentation patterns and various counter values ​​when the time-saving mode in the first modified example of the 7th control example is consumed using only Figure 2. [Figure 1014] This timing chart shows the relationship between the presentation patterns and various counter values ​​when the time-saving mode in the first modified example of the 7th control example is consumed using only Figure 1. [Figure 1015] This timing chart shows the relationship between the presentation patterns and various counter values ​​when the time-saving mode in the first modified example of the 7th control example is consumed in Figures 1 and 2. [Figure 1016] This is a block diagram showing the electrical configuration of a pachinko machine in the first modified example of the seventh control example. [Figure 1017] (a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the first modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the first modified example of the seventh control example. [Figure 1018] (a) is a block diagram showing the configuration of the first random number table set in the ROM of the main control unit in the first modified example of the seventh control example; (b) is a diagram schematically showing the contents of the special symbol 1 random number table set in the ROM of the main control unit in the first modified example of the seventh control example; and (c) is a diagram schematically showing the contents of the special symbol 2 random number table set in the ROM of the main control unit in the first modified example of the seventh control example. [Figure 1019] (a) is a schematic diagram showing the contents of the first type selection table set in the ROM of the main control unit in the first modified example of the seventh control example, (b) is a schematic diagram showing the contents of the second random number table in the first modified example of the seventh control example, and (c) is a schematic diagram showing the contents of the minor type selection table in the first modified example of the seventh control example. [Figure 1020] (a) is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control device in the first modified example of the seventh control example; (b) is a diagram schematically showing the contents of the normal table in the first modified example of the seventh control example; and (c) is a diagram schematically showing the contents of the time-saving table in the first modified example of the seventh control example. [Figure 1021] This diagram schematically shows the contents of the time-saving final variation table set in the ROM of the main control device in the first modified example of the seventh control example. [Figure 1022] This diagram schematically shows the contents of the time-saving granting table set in the ROM of the main control unit in the first modified example of the seventh control example. [Figure 1023] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the first modified example of the 7th control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the first modified example of the 7th control example. [Figure 1024] This figure schematically shows the contents of the setting suggestion mode determination table set in the ROM of the audio lamp control device in the first modified example of the 7th control example. [Figure 1025]This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1026] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1027] This flowchart shows the special symbol determination process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1028] This flowchart shows the special symbol variation pattern selection process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1029] This flowchart shows the time-saving update process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1030] This flowchart shows the small win start setting process executed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1031] This flowchart shows the small win time reduction update process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1032] This flowchart shows the start-up prize-winning process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1033] This flowchart shows the look-ahead process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1034] This flowchart shows the V inlet passage process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1035] This is a flowchart showing the V-pass processing performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1036] This is a flowchart showing the main processing performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1037]This flowchart shows the jackpot control process executed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1038] This flowchart shows the minor hit control process performed by the MPU in the main control unit in the first modified example of the seventh control example. [Figure 1039] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1040] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1041] This flowchart shows the game state change process executed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1042] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1043] This flowchart shows the performance mode setting process executed by the MPU in the audio lamp control device in the first modified example of the 7th control example. [Figure 1044] This flowchart shows the special effect mode setting process shown in Figure 1, which is performed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1045] This flowchart shows the setting suggestion and performance setting process executed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1046] This flowchart shows the time-saving final variation processing performed by the MPU in the audio lamp control device in the first modified example of the 7th control example. [Figure 1047] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the audio lamp control device in the first modified example of the seventh control example. [Figure 1048] This is a front view of the game board of a pachinko machine in the second modified example of the seventh control example. [Figure 1049](a) is a figure showing an example of a setting suggestion prompting animation that is executed when a setting suggestion period is set in the second modified example of the seventh control example, and (b) is a figure showing an example of an animation pattern when the lottery for executing a setting suggestion animation is won in the second modified example of the seventh control example. [Figure 1050] This figure shows an example of the presentation pattern when the lottery for executing the setting suggestion presentation in the second modified example of the seventh control example fails. [Figure 1051] This is a timing chart showing the sequence of events after the start-up and prize win in the time-saving state in the second modified example of the 7th control example. [Figure 1052] This figure schematically shows the configuration of various counters in the second modified example of the seventh control example. [Figure 1053] (a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the second modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the second modified example of the seventh control example. [Figure 1054] This figure schematically shows the contents of the first random number table set in the ROM of the main control unit in the second modified example of the seventh control example. [Figure 1055] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the second modified example of the seventh control example; (b) is a diagram schematically showing the specified contents of the normal table in the second modified example of the seventh control example; and (c) is a diagram schematically showing the specified contents of the time-saving / probability variation (Special Figure 1) table in the second modified example of the seventh control example. [Figure 1056] This figure schematically shows the contents of the time-saving / probability-changing (Special Figure 2) table set in the ROM of the main control device in the second modified example of the seventh control example. [Figure 1057](a) is a schematic diagram showing the contents of the first type selection table set in the ROM of the main control unit in the second modified example of the seventh control example, (b) is a schematic diagram showing the contents of the second random number table in the second modified example of the seventh control example, and (c) is a schematic diagram showing the contents of the setting suggestion period setting table in the second modified example of the seventh control example. [Figure 1058] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in a second modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in a second modified example of the seventh control example. [Figure 1059] (a) is a schematic diagram showing the contents of the setting suggestion performance determination table set in the ROM of the sound lamp control device of the pachinko machine in the second modified example of the seventh control example, and (b) is a schematic diagram showing the contents of the setting suggestion performance mode determination table set in the ROM of the sound lamp control device of the pachinko machine in the second modified example of the seventh control example. [Figure 1060] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1061] This flowchart shows the setting suggestion period update process performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1062] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1063] This flowchart shows the setting suggestion period setting process executed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1064] This flowchart shows the special symbol determination process performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1065] This flowchart shows the special symbol variation pattern selection process performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1066]This flowchart shows the time-saving update process performed by the MPU in the main control unit in the second modified example of the seventh control example. [Figure 1067] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the second modified example of the seventh control example. [Figure 1068] This flowchart shows the relevant processing performed by the MPU in the audio lamp control device in the second modified example of the seventh control example. [Figure 1069] This flowchart shows the setting suggestion related to the MPU in the audio lamp control device in the second modified example of the seventh control example. [Figure 1070] This flowchart shows the performance mode setting process executed by the MPU in the audio lamp control device in the second modified example of the seventh control example. [Figure 1071] This is a front view of the game board of a pachinko machine in another example of the second modified example of the seventh control example. [Figure 1072] This is a front view of the game board of a pachinko machine in the third modified example of the seventh control example. [Figure 1073] (a) is a top view of the rotating roon in the third modified example of the seventh control example, and (b) is an exploded front view of the rotating roon in the third modified example of the seventh control example. [Figure 1074] (a) is a diagram showing the display screen when a jackpot is not won in the final variation of the time-saving feature in the third modified example of the seventh control example, and (b) is a diagram showing an example of a setting value change chance feature in the third modified example of the seventh control example. [Figure 1075] (a) is a diagram showing an example of the presentation when a ball enters the "6" entry slot during the setting value change chance presentation in the third modified example of the seventh control example, and (b) is a diagram showing an example of the presentation when a ball does not enter the "6" entry slot during the setting value change chance presentation in the third modified example of the seventh control example. [Figure 1076] This is a block diagram showing the electrical configuration of a pachinko machine in the third modified example of the seventh control example. [Figure 1077]This is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the third modified example of the seventh control example. [Figure 1078] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1079] This flowchart shows the game state update process performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1080] This flowchart shows the stop process shown in Figure 2, which is performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1081] This flowchart shows the setting change game start process executed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1082] This flowchart shows the rotating rooster passage process performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1083] This flowchart shows the main processing performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1084] This flowchart shows the rotary rooster control process performed by the MPU in the main control unit in the third modified example of the seventh control example. [Figure 1085] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the third modified example of the seventh control example. [Figure 1086] This flowchart shows the setting value-related command processing executed by the MPU in the audio lamp control device in the third modified example of the seventh control example. [Figure 1087] This flowchart shows the processing of croon-related commands executed by the MPU in the audio lamp control device in the third modified example of the seventh control example. [Figure 1088] This flowchart shows the time-saving / probability-changing final variation processing performed by the MPU in the audio lamp control device in the third modified example of the seventh control example. [Figure 1089](a) is a diagram showing an example of a mission presentation when the setting change period setting lottery displayed on the third symbol display device is won in the fourth modified example of the seventh control example, and (b) is a diagram showing an example of a display screen when a button is pressed during the mission presentation displayed on the third symbol display device in the fourth modified example of the seventh control example. [Figure 1090] (a) is a figure showing an example of the setting change chance time effect displayed on the third symbol display device in the fourth modified example of the seventh control example, and (b) is a figure showing an example of the effect when the frame button is pressed 50 times during the setting change chance time effect displayed on the third symbol display device in the fourth modified example of the seventh control example. [Figure 1091] This is a block diagram showing the electrical configuration of a pachinko machine in the fourth modified example of the seventh control example. [Figure 1092] This figure schematically shows the configuration of various counters in the fourth modified example of the seventh control example. [Figure 1093] (a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the fourth modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the fourth modified example of the seventh control example. [Figure 1094] (a) is a schematic diagram showing the contents of the setting change period setting table set in the ROM of the main control unit in the fourth modified example of the seventh control example, and (b) is a schematic diagram showing the contents of the setting change table set in the ROM of the main control unit in the fourth modified example of the seventh control example. [Figure 1095] This is a block diagram showing the configuration of the RAM in the audio lamp control device of a pachinko machine in the fourth modified example of the seventh control example. [Figure 1096] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1097] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1098]This flowchart shows the setting change period setting process executed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1099] This is a flowchart showing the main processing performed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1100] This flowchart shows the frame button input monitoring process performed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1101] This flowchart shows the configuration change waiting process executed by the MPU in the main control unit in the fourth modified example of the seventh control example. [Figure 1102] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the fourth modified example of the seventh control example. [Figure 1103] This flowchart shows the standby process for changing settings, which is performed by the MPU in the audio lamp control device in the fourth modified example of the seventh control example. [Figure 1104] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fourth modified example of the seventh control example. [Figure 1105] This flowchart shows the setting value-related command processing executed by the MPU in the audio lamp control device in the fourth modified example of the seventh control example. [Figure 1106] This flowchart shows the period setting command processing executed by the MPU in the audio lamp control device in the fourth modified example of the seventh control example. [Figure 1107] (a) is a diagram showing an example of the display screen when the setting change lottery displayed on the third symbol display device is won in the fifth modified example of the seventh control example, and (b) is a diagram showing an example of the result notification effect when the setting value displayed on the third symbol display device is changed in the fifth modified example of the seventh control example. [Figure 1108] This figure shows an example of a result notification presentation when the setting value displayed on the third symbol display device is not changed in the fifth modified example of the seventh control example. [Figure 1109](a) is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the fifth modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the main control unit of a pachinko machine in the fifth modified example of the seventh control example. [Figure 1110] This figure schematically shows the contents of the first random number table set in the ROM of the main control unit in the fifth modified example of the seventh control example. [Figure 1111] This diagram schematically shows the contents of the setting value determination table set in the ROM of the main control unit in the fifth modified example of the seventh control example. [Figure 1112] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the fifth modified example of the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the fifth modified example of the seventh control example. [Figure 1113] This figure schematically shows the contents of the modified setting value suggestion pattern determination table set in the ROM of the audio lamp control device in the fifth modified example of the seventh control example. [Figure 1114] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the fifth modified example of the seventh control example. [Figure 1115] This flowchart shows the first special symbol jackpot determination process executed by the MPU in the main control unit in the fifth modified example of the seventh control example. [Figure 1116] This is a flowchart showing the deviation fluctuation processing shown in Figure 1, which is performed by the MPU in the main control unit in the fifth modified example of the seventh control example. [Figure 1117] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the fifth modified example of the seventh control example. [Figure 1118] This is a flowchart showing the set value lottery process performed by the MPU in the main control unit in the fifth modified example of the seventh control example. [Figure 1119]This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the fifth modified example of the seventh control example. [Figure 1120] This flowchart shows the special feature variation stop process executed by the MPU in the audio lamp control device in the fifth modified example of the seventh control example. [Figure 1121] This flowchart shows the setting value-related command processing executed by the MPU in the audio lamp control device in the fifth modified example of the seventh control example. [Figure 1122] This flowchart shows the special effect mode setting process shown in Figure 1, which is performed by the MPU in the audio lamp control device in the fifth modified example of the seventh control example. [Figure 1123] This is a front view of the game board of a pachinko machine in the sixth modified example of the seventh control example. [Figure 1124] This is an exploded front view of the third variable prize-winning device in the sixth modified example of the seventh control example. [Figure 1125] This is a top view of the rotating roon in the sixth modified example of the seventh control example. [Figure 1126] (a) is a diagram showing the display screen one minute before the start of the time effect in the sixth modified example of the seventh control example, and (b) is a diagram showing an example of the display screen at the start of the time effect in the sixth modified example of the seventh control example. [Figure 1127] (a) is a diagram showing an example of the display screen when the number of times the roulette open is determined in the sixth modified example of the seventh control example, and (b) is a diagram showing an example of the display screen when the ball enters the setting value change entry slot and the setting value is changed in the sixth modified example of the seventh control example. [Figure 1128] This is a block diagram showing the electrical configuration of a pachinko machine in the sixth modified example of the seventh control example. [Figure 1129] This is a block diagram showing the configuration of the ROM in the main control unit of a pachinko machine in the sixth modified example of the seventh control example. [Figure 1130] This diagram schematically shows the specified contents of the time presentation table set in the ROM of the main control unit in the sixth modified example of the seventh control example. [Figure 1131](a) is a schematic diagram showing the contents of the cruun opening count determination table set in the ROM of the main control unit in the sixth modified example of the seventh control example, and (b) is a schematic diagram showing the contents of the setting value determination table set in the ROM of the main control unit in the sixth modified example of the seventh control example. [Figure 1132] This is a block diagram showing the RAM configuration within the main control unit of a pachinko machine in the sixth modified example of the seventh control example. [Figure 1133] This is a block diagram showing the configuration of the ROM in the audio lamp control device of a pachinko machine in the sixth modified example of the seventh control example. [Figure 1134] This figure schematically shows the contents of the new setting value suggestion mode determination table set in the ROM of the audio lamp control device in the sixth modified example of the seventh control example. [Figure 1135] This is a block diagram showing the electrical configuration of the RTC in the sixth modified example of the seventh control example. [Figure 1136] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1137] This flowchart shows the special prize-winning process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1138] This is a flowchart showing the process of determining the number of times the roulette wheel is opened, which is performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1139] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1140] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1141] This flowchart shows the time-based performance termination process executed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1142]This flowchart shows the game state update process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1143] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1144] This is a flowchart showing the rotational rooster passage process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1145] This flowchart shows the startup process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1146] This flowchart shows the time setting process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1147] This is a flowchart showing the main processing performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1148] This flowchart shows the motorized opening and closing process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1149] This flowchart shows the customer waiting animation execution process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1150] This is a flowchart showing the rotational rooster control process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1151] This flowchart shows the elapsed time confirmation process performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1152] This flowchart shows the processing during the time-based performance period performed by the MPU in the main control unit in the sixth modified example of the seventh control example. [Figure 1153] This flowchart shows the command determination process executed by the MPU in the audio lamp control device in the sixth modified example of the seventh control example. [Figure 1154]It is a flowchart showing the processing of commands related to set values executed by the MPU in the voice lamp control device in the sixth modification of the seventh control example. [Figure 1155] (a) is a diagram showing an example of a mini-game executed during a time production in another example of the sixth modification of the seventh control example, and (b) is a diagram showing an example of a display screen when steelmaking is performed in the mini-game in another example of the sixth modification of the seventh control example. [Figure 1156] It is a front view of the game board of the pachinko machine in the eighth control example. [Figure 1157] It is a front perspective view of the variable winning device in the eighth control example. [Figure 1158] It is an exploded front perspective view of the variable winning device in the eighth control example. [Figure 1159] It is an operation diagram of the variable winning device in the eighth control example viewed from the back side. [Figure 1160] (a) is a diagram showing an example of the production mode of a basic production executed during the time shortening state of the normal symbol in the eighth control example, and (b) is a diagram showing an example of the production mode of a probability variation suggestion production executed in the time shortening state of the normal symbol in the eighth control example. [Figure 1161] (a) is a diagram showing an example of the production mode of a probability variation determination production executed in the time shortening state of the normal symbol in the eighth control example, and (b) is a diagram showing an example of the production mode at the start of a continuous judgment production executed in the time shortening state of the normal symbol in the eighth control example. [Figure 1162] (a) is a diagram showing an example of the production mode in which the continuation of the time shortening state of the normal symbol is notified among the production modes of the continuous judgment production in the eighth control example, and (b) is a diagram showing an example of the production mode in which the end of the time shortening state of the normal symbol is notified among the production modes of the continuous judgment production in the eighth control example. [Figure 1163] (a) is a diagram showing an example of the default chance time end screen in the eighth control example, and (b) is a diagram showing an example of an end screen suggesting that the remaining number of times until the ceiling lottery number is small in the eighth control example. [Figure 1164](a) is a diagram showing an example of the presentation method of the hidden probability suggestion presentation that is performed in the normal state of the normal symbols in the 8th control example, and (b) is a diagram showing an example of the presentation method of the hidden probability confirmation presentation that is performed in the normal state of the normal symbols in the 8th control example. [Figure 1165] (a) and (b) are diagrams showing examples of the presentation patterns when the number of ceiling draws is reached in the low probability state of normal symbols in the 8th control example and the game transitions to Chance Time EX. [Figure 1166] This diagram schematically shows the configuration of various counters in the eighth control example. [Figure 1167] (a) is a block diagram showing the configuration of the ROM of the main control unit in the eighth control example, (b) is a diagram schematically showing the contents of the first random number table set in the ROM of the main control unit in the eighth control example, and (c) is a diagram schematically showing the contents of the second random number table set in the ROM of the main control unit in the eighth control example. [Figure 1168] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the 8th control example, and (b) is a diagram schematically showing the specified contents of the normal and latent accuracy tables in the 8th control example. [Figure 1169] (a) is a schematic diagram showing the specified contents of the special figure 1 jackpot table in the 8th control example, and (b) is a schematic diagram showing the specified contents of the special figure 2 jackpot table in the 8th control example. [Figure 1170] (a) is a schematic diagram showing the contents of the fall lottery table set in the ROM of the main control unit in the 8th control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the 8th control example. [Figure 1171] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of the pachinko machine in the 8th control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of the pachinko machine in the 8th control example. [Figure 1172]This diagram schematically shows the contents of the termination background selection table set in the ROM of the audio lamp control device of the pachinko machine in the eighth control example. [Figure 1173] This diagram schematically shows the contents of the non-time-saving suggestion selection table set in the ROM of the audio lamp control device of the pachinko machine in the eighth control example. [Figure 1174] This flowchart shows the special symbol jackpot determination process executed by the MPU in the main control unit in the eighth control example. [Figure 1175] This flowchart shows the post-fall state setting process executed by the MPU in the main control unit in the eighth control example. [Figure 1176] This flowchart shows the update process executed by the MPU in the main control unit in the eighth control example. [Figure 1177] This flowchart shows the normal symbol variation process executed by the MPU in the main control unit in the eighth control example. [Figure 1178] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the eighth control example. [Figure 1179] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the 8th control example. [Figure 1180] This flowchart shows the special effect mode setting process shown in Figure 1, which is executed by the MPU in the audio lamp control device in the eighth control example. [Figure 1181] This flowchart shows the continuous judgment setting process executed by the MPU in the audio lamp control device in the 8th control example. [Figure 1182] This is a front view of the game board of a pachinko machine in the first modified example of the eighth control example. [Figure 1183] (a) is a schematic diagram illustrating the ball flow in the first modified example of the 8th control example when the time-saving state is set as the game state, and (b) is a schematic diagram illustrating the ball flow in the first modified example of the 8th control example when the latent probability state is set as the game state. [Figure 1184] (a) is a diagram showing an example of the presentation when a button animation is performed on the Chance Time ending screen in the first modified example of the 8th control example, and (b) is a diagram showing an example of the presentation when the transition to Chance Time EX is announced by the button animation in the first modified example of the 8th control example. [Figure 1185] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first modified example of the 8th control example; (b) is a block diagram showing the configuration of the variable pattern selection table set in the ROM of the main control unit in the first modified example of the 8th control example; and (c) is a diagram schematically showing the specified contents of the normal / latent accuracy table in the first modified example of the 8th control example. [Figure 1186] (a) is a schematic diagram showing the specified contents of the jackpot table in Figure 1 in the first modified example of the 8th control example, and (b) is a schematic diagram showing the specified contents of the jackpot table in Figure 2 in the first modified example of the 8th control example. [Figure 1187] (a) is a schematic diagram showing the contents of the second random number table set in the ROM of the main control unit in the first modified example of the eighth control example, (b) is a schematic diagram showing the contents of the fall lottery table set in the ROM of the main control unit in the first modified example of the eighth control example, and (c) is a schematic diagram showing the contents of the minor prize lottery table in the first modified example of the eighth control example. [Figure 1188] This figure schematically shows the contents of the variable pattern scenario table set in the ROM of the main control unit in the first modified example of the 8th control example. [Figure 1189] This is a block diagram showing the RAM configuration of the main control unit in the first modified example of the 8th control example. [Figure 1190] (a) is a block diagram showing the configuration of the ROM in the sound lamp control device of a pachinko machine in the first modified example of the 8th control example, and (b) is a block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the first modified example of the 8th control example. [Figure 1191]This figure schematically shows the contents of the termination background selection table set in the ROM of the sound lamp control device of the pachinko machine in the first modified example of the 8th control example. [Figure 1192] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1193] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1194] This flowchart shows the first special symbol jackpot determination process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1195] This flowchart shows the post-fall state setting process executed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1196] This flowchart shows the first special symbol variation pattern selection process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1197] This flowchart shows the update process performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1198] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1199] This flowchart shows the second special symbol variation start process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1200] This flowchart shows the second special symbol jackpot determination process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1201] This flowchart shows the deviation fluctuation processing shown in Figure 2, which is performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1202] This flowchart shows the second special symbol variation pattern selection process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1203] This flowchart shows the second special symbol variation stop process executed by the MPU in the main control unit in the first modified example of the eighth control example. [Figure 1204] This flowchart shows the stop process shown in Figure 2, which is performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1205] This is a flowchart showing the main processing performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1206] This flowchart shows the minor hit control process performed by the MPU in the main control unit in the first modified example of the 8th control example. [Figure 1207] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the first modified example of the 8th control example. [Figure 1208] This flowchart shows the special effect mode setting process shown in Figure 1, which is performed by the MPU in the audio lamp control device in the first modified example of the 8th control example. [Figure 1209] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the audio lamp control device in the first modified example of the 8th control example. [Figure 1210] This flowchart shows the continuous judgment setting process performed by the MPU in the audio lamp control device in the first modified example of the 8th control example. [Figure 1211] (a) is a diagram showing an example of a performance mode within the guaranteed number of rounds in the time-saving state of a normal symbol in the second modified example of the 8th control example, and (b) is a diagram showing an example of a performance mode after the guaranteed number of rounds has elapsed in the time-saving state of a normal symbol in the second modified example of the 8th control example. [Figure 1212](a) is a diagram showing an example of the presentation mode when a continuation judgment presentation is executed after the guaranteed number of rounds has elapsed in the time-saving state of a normal symbol in the second modified example of the 8th control example, and (b) is a diagram showing an example of the presentation mode of the continuation judgment presentation executed after the guaranteed number of rounds has elapsed in the time-saving state of a normal symbol in the second modified example of the 8th control example, in which the continuation of chance time and the winning of a jackpot are announced. [Figure 1213] (a) is a block diagram showing the configuration of the ROM of the main control unit in the second modified example of the eighth control example, and (b) is a diagram schematically showing the contents of the first random number table set in the ROM of the main control unit in the second modified example of the eighth control example. [Figure 1214] (a) is a schematic diagram showing the specified contents of the jackpot table in Figure 1 in the second modified example of the 8th control example, (b) is a schematic diagram showing the specified contents of the jackpot table in Figure 2 in the second modified example of the 8th control example, and (c) is a schematic diagram showing the specified contents of the fall lottery table set in the ROM of the main control device in the second modified example of the 8th control example. [Figure 1215] This diagram schematically shows the specified contents of the time-saving granting table set in the ROM of the main control unit in the second modified example of the eighth control example. [Figure 1216] This is a block diagram showing the RAM configuration of the main control unit in the second modified example of the eighth control example. [Figure 1217] This is a block diagram showing the configuration of the RAM in the audio lamp control device of a pachinko machine in the second modified example of the eighth control example. [Figure 1218] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the second modified example of the eighth control example. [Figure 1219] This flowchart shows the special symbol jackpot determination process performed by the MPU in the main control unit in the second modified example of the eighth control example. [Figure 1220](a) is a flowchart showing the post-fall state setting process executed by the MPU in the main control unit in the second modified example of the eighth control example, and (b) is a flowchart showing the winning state setting process executed by the MPU in the main control unit in the second modified example of the eighth control example. [Figure 1221] This flowchart shows the update process performed by the MPU in the main control unit in the second modified example of the eighth control example. [Figure 1222] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the second modified example of the eighth control example. [Figure 1223] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the audio lamp control device in the second modified example of the eighth control example. [Figure 1224] This flowchart shows the continuous judgment setting process performed by the MPU in the audio lamp control device in the second modified example of the eighth control example. [Figure 1225] This is a front view of the game board of a pachinko machine, a third modified example of the eighth control example. [Figure 1226] This is a magnified view of a portion of the game board of a pachinko machine, which is a third modified example of the eighth control example. [Figure 1227] This is a front perspective view of the V-prize winning device in the third modified example of the eighth control example. [Figure 1228] This is a disassembled front perspective view of the V-prize winning device in the third modified example of the eighth control example. [Figure 1229] This is an operational diagram of the V-prize winning device in the third modified example of the eighth control example, viewed from the rear. [Figure 1230] (a) is a schematic plan view of the V prize opening of the V prize device in the third modified example of the 8th control example with the opening door closed, and (b) is a schematic plan view of the V prize opening of the V prize device in the third modified example of the 8th control example with the opening open. [Figure 1231](a) is a figure showing an example of a performance mode within the guaranteed number of times in the time-saving state in the third modified example of the eighth control example, and (b) is a figure showing an example of a performance mode after the guaranteed number of times has elapsed in the time-saving state in the third modified example of the eighth control example. [Figure 1232] This figure shows an example of the presentation patterns after transitioning to Invincible Mode EX in the time-saving state of the third modified example of the eighth control example. [Figure 1233] (a) is a block diagram showing the configuration of the ROM of the main control unit in the third modified example of the eighth control example; (b) is a diagram schematically showing the contents of the first random number table set in the ROM of the main control unit in the third modified example of the eighth control example; and (c) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the third modified example of the eighth control example. [Figure 1234] (a) is a schematic diagram showing the specified contents of the jackpot table in Figure 1 in the third modified example of the 8th control example, and (b) is a schematic diagram showing the specified contents of the jackpot table in Figure 2 in the third modified example of the 8th control example, and is a schematic diagram showing the specified contents of the time-saving granting table set in the ROM of the main control device in the third modified example of the 8th control example. [Figure 1235] (a) is a schematic diagram showing the contents of the minor prize lottery table set in the ROM of the main control unit in the third modified example of the eighth control example, and (b) is a schematic diagram showing the contents of the minor prize type selection table set in the ROM of the main control unit in the third modified example of the eighth control example. [Figure 1236] This is a block diagram showing the RAM configuration of the main control unit in the third modified example of the eighth control example. [Figure 1237] This is a block diagram showing the configuration of the RAM in the audio lamp control device of a pachinko machine in the third modified example of the eighth control example. [Figure 1238] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1239]This flowchart shows the special symbol jackpot determination process executed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1240] This flowchart shows the update process performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1241] This flowchart shows the small win initiation process executed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1242] This flowchart shows the main processing performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1243] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1244] This flowchart shows the award-winning process performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1245] This flowchart shows the minor hit control process performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1246] This flowchart shows the V-pass detection process performed by the MPU in the main control unit in the third modified example of the eighth control example. [Figure 1247] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the audio lamp control device in the third modified example of the eighth control example. [Figure 1248] This flowchart shows the continuous judgment setting process performed by the MPU in the audio lamp control device in the third modified example of the eighth control example. [Figure 1249] This is a front view of the game board of a pachinko machine in the ninth control example. [Figure 1250](a) is a diagram showing an example of a performance screen when a hidden probability state is set on the third symbol display device in the ninth control example, and (b) is a diagram showing an example of a performance screen when a minor win occurs when a hidden probability state is set on the third symbol display device in the ninth control example. [Figure 1251] (a) is a diagram showing an example of the presentation screen when a time-saving jackpot is won in the ninth control example when a hidden probability state is set as displayed on the third symbol display device, and (b) is a diagram showing an example of the presentation screen when a time-saving state of 10,000 rounds is set as displayed on the third symbol display device in the ninth control example. [Figure 1252] (a) is a diagram showing an example of the presentation screen when a time-saving bonus is won in the ninth control example when a time-saving state of 10,000 rounds is set as displayed on the third symbol display device, and (b) is a diagram showing an example of the presentation screen when a probability-changing bonus is won in the ninth control example when a time-saving state of 10,000 rounds is set as displayed on the third symbol display device. [Figure 1253] This figure shows the game flow in the ninth control example. [Figure 1254] (a) is a block diagram showing the configuration of the ROM of the main control unit in the ninth control example, (b) is a diagram schematically showing the contents of the first random number table set in the ROM of the main control unit in the ninth control example, and (c) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the ninth control example. [Figure 1255] (a) is a schematic diagram showing the contents of the normal table set in the ROM of the main control unit in the 9th control example, (b) is a schematic diagram showing the contents of the probability variation / time reduction table set in the ROM of the main control unit in the 9th control example, and (c) is a schematic diagram showing the contents of the latent probability table set in the ROM of the main control unit in the 9th control example. [Figure 1256] This diagram schematically shows the contents of the second random number table set in the ROM of the main control unit in the ninth control example. [Figure 1257] (a) is a schematic diagram showing the contents of the jackpot type selection table set in the ROM of the main control unit in the ninth control example, and (b) is a schematic diagram showing the contents of the minor jackpot type selection table set in the ROM of the main control unit in the ninth control example. [Figure 1258] This is a block diagram showing the RAM configuration of the main control unit in the ninth control example. [Figure 1259] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the ninth control example. [Figure 1260] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the ninth control example. [Figure 1261] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the ninth control example. [Figure 1262] This flowchart shows the first special symbol jackpot determination process executed by the MPU in the main control unit in the ninth control example. [Figure 1263] This flowchart shows the first special symbol variation pattern selection process executed by the MPU in the main control unit in the ninth control example. [Figure 1264] This flowchart shows the update process executed by the MPU in the main control unit in the ninth control example. [Figure 1265] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the ninth control example. [Figure 1266] This flowchart shows the second special symbol variation start process executed by the MPU in the main control unit in the ninth control example. [Figure 1267] This flowchart shows the second special symbol jackpot determination process executed by the MPU in the main control unit in the ninth control example. [Figure 1268] This flowchart shows the deviation fluctuation processing shown in Figure 2, which is performed by the MPU in the main control unit in the ninth control example. [Figure 1269] This flowchart shows the second special symbol variation pattern selection process executed by the MPU in the main control unit in the ninth control example. [Figure 1270] This flowchart shows the second special symbol variation stop process executed by the MPU in the main control unit in the ninth control example. [Figure 1271] This flowchart shows the stop process shown in Figure 2, which is performed by the MPU in the main control unit in the ninth control example. [Figure 1272] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the ninth control example. [Figure 1273] This flowchart shows the main processing performed by the MPU in the main control unit in the ninth control example. [Figure 1274] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the ninth control example. [Figure 1275] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the ninth control example. [Figure 1276] This flowchart shows the minor hit control process executed by the MPU in the main control unit in the ninth control example. [Figure 1277] This flowchart shows the status command reception process executed by the MPU in the audio lamp control device in the ninth control example. [Figure 1278] This flowchart shows the time-saving mode setting process executed by the MPU in the audio lamp control device in the ninth control example. [Figure 1279] This flowchart shows the special feature high probability mode setting process executed by the MPU in the audio lamp control device in the ninth control example. [Figure 1280] This flowchart shows the special effect mode setting process shown in Figure 1, which is executed by the MPU in the audio lamp control device in the ninth control example. [Figure 1281]This flowchart shows the process for setting the performance mode during the time-saving state, which is executed by the MPU in the audio lamp control device in the ninth control example. [Figure 1282] This is a front view of the game board of a pachinko machine in the first modified example of the ninth control example. [Figure 1283] (a) is a schematic enlarged view of a portion of the right-hand region showing the flow of game balls immediately after the start of operation of the electric mechanism in the first modified example of the ninth control example; (b) is a schematic enlarged view of a portion of the right-hand region showing the flow of game balls when the electric mechanism is short-circuited in the first modified example of the ninth control example; and (c) is a schematic enlarged view of a portion of the right-hand region showing the flow of game balls when the electric mechanism is long-circuited in the first modified example of the ninth control example. [Figure 1284] (a) is a diagram showing an example of the presentation screen when a hidden probability state is set on the third symbol display device in the first modified example of the ninth control example, and (b) is a diagram showing an example of the presentation screen when a minor win occurs when a hidden probability state is set on the third symbol display device in the first modified example of the ninth control example. [Figure 1285] (a) is a diagram showing an example of a performance screen during a minor win game when a hidden probability state is set on the third symbol display device in the first modified example of the ninth control example, and (b) is a diagram showing an example of a performance screen after a minor win game has ended when a hidden probability state is set on the third symbol display device in the first modified example of the ninth control example. [Figure 1286] (a) is a figure showing an example of a latent probability state termination indication when a latent probability state is set and displayed on the third symbol display device in the first modified example of the ninth control example, and (b) is a figure showing an example of a latent probability state termination screen when a latent probability state is set and displayed on the third symbol display device in the first modified example of the ninth control example. [Figure 1287](a) is a diagram showing an example of the performance screen during the period when the winning symbol is confirmed in the special figure 1 variation when the latent probability state displayed on the third symbol display device ends, in the first modified example of the ninth control example, and (b) is a diagram showing an example of the performance screen during the period when the losing symbol is confirmed in the special figure 1 variation when the latent probability state displayed on the third symbol display device ends, in the first modified example of the ninth control example. [Figure 1288] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first modified example of the ninth control example; (b) is a diagram schematically showing the contents of the latent accuracy table set in the ROM of the main control unit in the first modified example of the ninth control example; and (c) is a diagram schematically showing the contents of the second random number table set in the ROM of the main control unit in the first modified example of the ninth control example. [Figure 1289] (a) is a schematic diagram showing the contents of the jackpot type selection table set in the ROM of the main control device in the first modified example of the ninth control example, and (b) is a schematic diagram showing the contents of the second jackpot operation scenario table. [Figure 1290] (a) is a schematic diagram showing the contents of the general pattern variation selection table set in the ROM of the main control unit in the first modified example of the ninth control example, and (b) is a schematic diagram showing the contents of the high probability termination table set in the ROM of the main control unit in the first modified example of the ninth control example. [Figure 1291] This figure schematically shows the contents of the fixed time selection table set in the ROM of the main control unit in the first modified example of the ninth control example. [Figure 1292] This is a block diagram showing the RAM configuration of the main control unit in the first modified example of the ninth control example. [Figure 1293] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the first modified example of the ninth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the first modified example of the ninth control example. [Figure 1294] This diagram schematically shows the contents of the temporary stop symbol selection table set in the ROM of the audio lamp control device in the first modified example of the ninth control example. [Figure 1295] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1296] This flowchart shows the first special symbol variation processing performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1297] This flowchart shows the update process performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1298] This flowchart shows the high-probability update process performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1299] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1300] This flowchart shows the process of setting the confirmed symbol for Special Feature 1, which is performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1301] This flowchart shows the second special symbol variation stop process executed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1302] This flowchart shows the stop process shown in Figure 2, which is performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1303] This flowchart shows the special figure 2 confirmed symbol setting process executed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1304] This flowchart shows the normal symbol variation process performed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1305] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the first modified example of the ninth control example. [Figure 1306] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the audio lamp control device in the first modified example of the ninth control example. [Figure 1307] This flowchart shows the pattern determination-related processing performed by the MPU in the audio lamp control device in the first modified example of the ninth control example. [Figure 1308] This is a front view of the game board of a pachinko machine in the second modified example of the ninth control example. [Figure 1309] This is a block diagram showing the electrical configuration of a pachinko machine in a second modified example of the ninth control example. [Figure 1310] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the second modified example of the ninth control example. [Figure 1311] This flowchart shows the forced stop gate passage process executed by the MPU in the main control unit in the second modified example of the ninth control example. [Figure 1312] This is a block diagram showing the RAM configuration of the main control unit in the third modified example of the ninth control example. [Figure 1313] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the third modified example of the ninth control example. [Figure 1314] This flowchart shows the second special symbol variation start process executed by the MPU in the main control unit in the third modified example of the ninth control example. [Figure 1315] This flowchart shows the change start determination process shown in Figure 2, which is executed by the MPU in the main control unit in the third modified example of the ninth control example. [Figure 1316] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the fourth modified example of the ninth control example, and (b) is a diagram schematically showing the specified contents of the forced variation table set in the ROM of the main control unit in the fourth modified example of the ninth control example. [Figure 1317] This flowchart shows the second special symbol variation start process executed by the MPU in the main control unit in the fourth modified example of the ninth control example. [Figure 1318] This flowchart shows the forced fluctuation determination process shown in Figure 1, which is executed by the MPU in the main control unit in the fourth modified example of the ninth control example. [Figure 1319] This figure shows an example of a performance screen when a hidden probability state is set, as displayed on the third symbol display device, in the ninth control example. [Figure 1320] This is a front view of the game board of a pachinko machine in the ninth control example, specifically the example of the gender of the player. [Figure 1321] (a) is a diagram showing an example of the first minor win variation screen when a hidden probability state is set on the third symbol display device in the fifth modified example of the ninth control example, and (b) is a diagram showing an example of the first minor win symbol display screen when a hidden probability state is set on the third symbol display device in the fifth modified example of the ninth control example. [Figure 1322] (a) is a diagram showing an example of a performance screen during a minor win game when a hidden probability state is set as displayed on the third symbol display device in the fifth modified example of the ninth control example, and (b) is a diagram showing an example of a minor win variation screen when the termination condition of the hidden probability state is met when a hidden probability state is set as displayed on the third symbol display device in the fifth modified example of the ninth control example. [Figure 1323] (a) is a diagram showing an example of the long variation screen of Special Figure 2 when a hidden probability state is set on the third symbol display device in the fifth modified example of the ninth control example, and (b) is a diagram showing an example of the jackpot symbol display screen of Special Figure 1 when a hidden probability state is set on the third symbol display device in the fifth modified example of the ninth control example. [Figure 1324] (a) is a diagram showing an example of the small win variation chance display screen when Special Figure 1 wins a jackpot in the fifth modified example of the ninth control example when a hidden probability state is set on the third symbol display device, and (b) is a diagram showing an example of the small win long variation screen in the fifth modified example of the ninth control example when a hidden probability state is set on the third symbol display device. [Figure 1325](a) is a block diagram showing the configuration of the ROM of the main control unit in the fifth modified example of the ninth control example; (b) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the ninth control example; and (c) is a diagram schematically showing the specified contents of the high-probability termination table set in the ROM of the main control unit in the fifth modified example of the ninth control example. [Figure 1326] (a) is a schematic diagram showing the contents of the first latency table set in the ROM of the main control unit in the fifth modified example of the ninth control example, and (b) is a schematic diagram showing the contents of the second latency table set in the ROM of the main control unit in the fifth modified example of the ninth control example. [Figure 1327] This figure schematically shows the contents of the variable pattern scenario table set in the ROM of the main control unit in the fifth modified example of the ninth control example. [Figure 1328] This is a block diagram showing the RAM configuration of the main control unit in the fifth modified example of the ninth control example. [Figure 1329] (a) is a block diagram showing the configuration of the ROM of the audio lamp control device in the fifth modified example of the ninth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the fifth modified example of the ninth control example. [Figure 1330] This diagram schematically shows the contents of the performance scenario selection table set in the ROM of the sound lamp control device in the fifth modified example of the ninth control example. [Figure 1331] This flowchart shows the first special symbol variation start process executed by the MPU in the main control unit in the fifth modified example of the ninth control example. [Figure 1332] This is a flowchart showing the variable pattern scenario determination process (Figure 2) performed by the MPU in the main control unit in the fifth modified example of the ninth control example. [Figure 1333] This flowchart shows the first special symbol variation stop process executed by the MPU in the main control unit in the fifth modified example of the ninth control example. [Figure 1334]This flowchart shows the second special symbol variation pattern selection process executed by the MPU in the main control unit in the fifth modified example of the ninth control example. [Figure 1335] This flowchart shows the special effect mode setting process shown in Figure 2, which is performed by the MPU in the main control unit in the fifth modified example of the ninth control example. [Figure 1336] This diagram schematically shows the specified contents of the third latent accuracy table set in the ROM of the main control unit in another example of the fifth modified example of the ninth control example. [Figure 1337] This figure schematically shows the contents of the variable pattern scenario table set in the ROM of the main control unit in another example of the fifth modified example of the ninth control example. [Figure 1338] (a) is a diagram showing an example of the screen during the special symbol 2 spin when the first special symbol 2 spin is a losing spin, in another example of the fifth modification of the ninth control example, in which a hidden probability state is set as displayed on the third symbol display device, and (b) is a diagram showing an example of the screen during the small win spin when the second special symbol 2 spin is a small win, in which a hidden probability state is set as displayed on the third symbol display device, in another example of the fifth modification of the ninth control example. [Figure 1339] (a) is a diagram showing an example of the screen during a minor win spin when the fifth spin of Special Symbol 2 results in a minor win, in another example of the fifth modification of the ninth control example, where a hidden probability state is set as displayed on the third symbol display device. (b) is a diagram showing an example of the minor win symbol display screen when the fifth spin of Special Symbol 2 results in a minor win, in another example of the fifth modification of the ninth control example, where a hidden probability state is set as displayed on the third symbol display device. [Figure 1340] This figure shows an example of a jackpot symbol display screen when a hidden probability state is set, as displayed on the third symbol display device, in another example of the fifth modified example of the ninth control example. [Figure 1341] This is a front view of the game board of a pachinko machine in the 10th control example. [Figure 1342](a) is a front view of the performance button of the pachinko machine in the 10th control example, and (b) is a front view of the selection button of the pachinko machine in the 10th control example. [Figure 1343] (a) is a diagram showing an example of the display screen during the execution of a normal customer waiting animation, which is displayed on the third symbol display device in the 10th control example, and (b) is a diagram showing an example of the introductory screen for the rock-paper-scissors fortune-telling animation, which is displayed on the third symbol display device in the 10th control example. [Figure 1344] (a) is a diagram showing an example of the selection screen for the rock-paper-scissors fortune-telling animation displayed on the third symbol display device in the 10th control example, and (b) is a diagram showing an example of the match screen for the rock-paper-scissors fortune-telling animation displayed on the third symbol display device in the 10th control example. [Figure 1345] (a) and (b) are diagrams showing examples of result notification screens displayed on the third symbol display device in the 10th control example when a player wins the rock-paper-scissors fortune-telling animation. [Figure 1346] (a) and (b) are diagrams showing examples of result notification screens for the rock-paper-scissors fortune-telling performance in the case of a draw, as displayed on the third symbol display device in the 10th control example. [Figure 1347] (a) and (b) are diagrams showing examples of result notification screens displayed on the third symbol display device in the 10th control example when the player loses the rock-paper-scissors fortune-telling animation. [Figure 1348] This timing chart schematically shows the flow of the rock-paper-scissors fortune-telling sequence when it is not skipped in the 10th control example. [Figure 1349] This timing chart schematically shows the flow of the rock-paper-scissors fortune-telling sequence when skipped in the 10th control example. [Figure 1350] This is a block diagram showing the electrical configuration of a pachinko machine in the 10th control example. [Figure 1351] This diagram schematically shows the configuration of various counters in the 10th control example. [Figure 1352] (a) is a block diagram showing the configuration of the ROM of the main control unit in the 10th control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the 10th control example. [Figure 1353] (a) is a schematic diagram showing the contents of the first random number table set in the ROM of the main control unit in the 10th control example, and (b) is a schematic diagram showing the contents of the second random number table set in the ROM of the main control unit in the 10th control example. [Figure 1354] (a) is a block diagram showing the configuration of the jackpot type selection table set in the ROM of the main control unit in the 10th control example, (b) is a diagram schematically showing the specified contents of the jackpot table in Special Figure 1 set in the ROM of the main control unit in the 10th control example, and (c) is a diagram schematically showing the specified contents of the jackpot table in Special Figure 2 set in the ROM of the main control unit in the 10th control example. [Figure 1355] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the 10th control example, and (b) is a diagram schematically showing the contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the 10th control example. [Figure 1356] This is a block diagram showing the RAM configuration of the audio lamp control device in the 10th control example. [Figure 1357] This is a block diagram showing the electrical configuration of the display control device in the 10th control example. [Figure 1358] This flowchart shows the timer interrupt processing performed by the MPU in the main control unit in the 10th control example. [Figure 1359] This flowchart shows the special symbol variation process executed by the MPU in the main control unit in the 10th control example. [Figure 1360] This flowchart shows the special symbol determination process executed by the MPU in the main control unit in the 10th control example. [Figure 1361] This flowchart shows the special symbol variation pattern selection process executed by the MPU in the main control unit in the 10th control example. [Figure 1362] This flowchart shows the update process executed by the MPU in the main control unit in the 10th control example. [Figure 1363] This is a flowchart showing the main processing performed by the MPU in the main control unit in the 10th control example. [Figure 1364] This flowchart shows the command determination process executed by the MPU in the main control unit in the 10th control example. [Figure 1365] This flowchart shows the jackpot control process executed by the MPU in the main control unit in the 10th control example. [Figure 1366] This flowchart shows the jackpot termination process executed by the MPU in the main control unit in the 10th control example. [Figure 1367] This flowchart shows the main processing performed by the MPU in the audio lamp control device in the 10th control example. [Figure 1368] This flowchart shows the customer waiting animation process executed by the MPU in the audio lamp control device in the 10th control example. [Figure 1369] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the 10th control example. [Figure 1370] This flowchart shows the pre-read ticket usage process executed by the MPU in the audio lamp control device in the 10th control example. [Figure 1371] This flowchart shows the rock-paper-scissors fortune-telling process executed by the MPU in the audio lamp control device in the 10th control example. [Figure 1372] This flowchart shows the result notification process executed by the MPU in the audio lamp control device in the 10th control example. [Figure 1373] This flowchart shows the performance update process executed by the MPU in the audio lamp control device in the 10th control example. [Figure 1374] This flowchart shows the draw process performed by the MPU in the audio lamp control device in the 10th control example. [Figure 1375] This flowchart shows the V interrupt processing performed by the MPU in the display control device in the 10th control example. [Figure 1376] This flowchart shows the command determination process executed by the MPU in the display control device in the 10th control example. [Figure 1377] This flowchart shows the start command processing executed by the MPU in the display control device in the 10th control example. [Figure 1378] This flowchart shows the selection command processing executed by the MPU in the display control device in the 10th control example. [Figure 1379] This flowchart shows the variable command processing executed by the MPU in the display control device in the 10th control example. [Figure 1380] This flowchart shows the battle command processing executed by the MPU in the display control device in the 10th control example. [Figure 1381] This flowchart shows the notification command processing executed by the MPU in the display control device in the 10th control example. [Figure 1382] This flowchart shows the ticket command processing executed by the MPU in the display control device in the 10th control example. [Figure 1383] (a) is a diagram showing an example of the display screen when the special symbol variation stops after 100 rotations from power-on in the first modified example of the 10th control example, and (b) is a diagram showing an example of the display screen during normal customer waiting performance in the first modified example of the 10th control example. [Figure 1384] This figure shows an example of the introductory screen for the rock-paper-scissors fortune-telling sequence in the first modified example of the 10th control example. [Figure 1385] This is a timing chart showing the sequence of events when the player wins the rock-paper-scissors fortune-telling sequence in the first modified example of the 10th control example. [Figure 1386] This is a timing chart showing the sequence of events when the player loses in the rock-paper-scissors fortune-telling sequence in the first modified example of the 10th control example. [Figure 1387](a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the first modified example of the 10th control example, and (b) is a diagram schematically showing the contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the first modified example of the 10th control example. [Figure 1388] This is a block diagram showing the RAM configuration of the audio lamp control device in the first modified example of the 10th control example. [Figure 1389] This is a block diagram showing the electrical configuration of the display control device in the first modified example of the 10th control example. [Figure 1390] This flowchart shows the command determination process executed by the MPU in the main control unit in the first modified example of the 10th control example. [Figure 1391] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the first modified example of the 10th control example. [Figure 1392] This flowchart shows the result notification process performed by the MPU in the audio lamp control device in the first modified example of the 10th control example. [Figure 1393] This flowchart shows the performance update process performed by the MPU in the audio lamp control device in the first modified example of the 10th control example. [Figure 1394] This flowchart shows the variable display setting process executed by the MPU in the audio lamp control device in the first modified example of the 10th control example. [Figure 1395] This flowchart shows the special effect mode setting process shown in Figure 1, which is performed by the MPU in the audio lamp control device in the first modified example of the 10th control example. [Figure 1396] This flowchart shows the notification command processing executed by the MPU in the display control device in the first modified example of the 10th control example. [Figure 1397](a) is a diagram showing an example of the display screen during normal customer waiting animation execution as shown on the third symbol display device in the second modified example of the 10th control example, and (b) is a diagram showing an example of the introductory screen for the rock-paper-scissors fortune-telling animation as shown on the third symbol display device in the second modified example of the 10th control example. [Figure 1398] (a) and (b) are diagrams showing an example of the result notification screen when winning the rock-paper-scissors fortune-telling performance, which is displayed on the third symbol display device in a second modified example of the 10th control example. [Figure 1399] (a) and (b) are diagrams showing examples of result notification screens for a draw in the rock-paper-scissors fortune-telling performance displayed on the third symbol display device in a second modified example of the 10th control example. [Figure 1400] This timing chart schematically shows the sequence of events when the player wins the rock-paper-scissors fortune-telling sequence in the second modified example of the 10th control example. [Figure 1401] This timing chart schematically shows the sequence of events when the player loses in the rock-paper-scissors fortune-telling sequence in the second modified example of the 10th control example. [Figure 1402] (a) is a block diagram showing the configuration of the ROM of the main control unit in the second modified example of the 10th control example, and (b) is a block diagram showing the configuration of the RAM of the main control unit in the second modified example of the 10th control example. [Figure 1403] (a) is a schematic diagram showing the specified contents of the first random number table set in the ROM of the main control unit in the second modified example of the 10th control example, and (b) is a schematic diagram showing the specified contents of the time-saving random number table set in the ROM of the main control unit in the second modified example of the 10th control example. [Figure 1404] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the second modified example of the 10th control example, and (b) is a diagram schematically showing the contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the second modified example of the 10th control example. [Figure 1405] This flowchart shows the special symbol variation process performed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1406] This flowchart shows the special pattern determination process performed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1407] This flowchart shows the time-saving lottery process performed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1408] This flowchart shows the update process performed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1409] This flowchart shows the time-saving setting process executed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1410] This flowchart shows the command determination process executed by the MPU in the main control unit in the second modified example of the 10th control example. [Figure 1411] This flowchart shows the frame button input monitoring and performance processing performed by the MPU in the audio lamp control device in the second modified example of the 10th control example. [Figure 1412] This flowchart shows the result notification process performed by the MPU in the audio lamp control device in the second modified example of the 10th control example. [Figure 1413] This flowchart shows the performance update process performed by the MPU in the audio lamp control device in the second modified example of the 10th control example. [Figure 1414] (a) is a diagram showing an example of the display screen when the rock-paper-scissors sequence is executed after the special symbols displayed on the third symbol display device stop in the third modified example of the 10th control example, and (b) is a diagram showing an example of the introductory screen for the rock-paper-scissors sequence displayed on the third symbol display device in the third modified example of the 10th control example. [Figure 1415] This timing chart schemati...

Claims

[Claim 1] It comprises a first displacement member, a second displacement member, and a driving means, The first displacement member is visible at least under predetermined conditions, A gaming machine characterized in that the first displacement member can be displaced relative to the second displacement member in conjunction with the displacement of the second displacement member.

Citation Information

Patent Citations

  • Game machine

    JP2013244210A