Processing apparatus, processing program, and processing method

The processing apparatus and method enhance lottery events in virtual environments by using two types of virtual media to conduct diverse and engaging events, improving user experience and cost recovery for game providers.

JP2026065580APending Publication Date: 2026-04-15HITACHI ZOSEN FUKUI CORP
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
HITACHI ZOSEN FUKUI CORP
Filing Date
2025-01-24
Publication Date
2026-04-15

AI Technical Summary

Technical Problem

Existing lottery systems in virtual environments lack diversity and efficiency in executing lottery events, particularly in managing multiple types of virtual currencies and converting won content into usable forms.

Method used

A processing apparatus and method that utilizes two types of virtual media, one granted based on legal tender and the other based on user actions, to conduct lottery events, allowing users to win content and convert it into usable forms, enhancing the variety and utility of lottery events.

Benefits of technology

Enables a wider range of lottery events with enhanced user engagement and cost recovery for service providers by utilizing different types of virtual media, making the events more enjoyable and reliable for users and profitable for game providers.

✦ Generated by Eureka AI based on patent content.

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Abstract

The present invention provides a processing device, a processing program, and a processing method that enable the execution of a wider variety of lottery events. [Solution] In a processing system in which a server device and a terminal device are connected to communicate via a network, the server device grants the user a first virtual medium in proportion to the amount of legal currency determined based on the operation input received from the user, conducts a lottery event to draw one or more contents by consuming at least one of the first virtual medium and a second virtual medium different from the first virtual medium granted as a result of the user's actions, and executes a process to select at least one of the following based on the operation input received from the user: consuming the first virtual medium to obtain one or more gifts corresponding to the one or more contents won in the lottery event, or converting the one or more contents won in the lottery event into the second virtual medium.
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Description

Technical Field

[0001] The present disclosure relates to a processing apparatus, a processing program, and a processing method configured to execute processing related to a lottery event. It relates to a processing program and a processing method.

Background Art

[0002] Conventionally, there has been proposed a system using "a game program for functioning as a content lottery execution processing unit that consumes the required amount of virtual currency to execute the content lottery with the lottery conditions changed after a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity when the request for execution is received, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions." When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. When the request for execution is received, a reception determination processing unit that determines whether or not a request to execute content lottery has been received, a quantity determination processing unit that determines whether or not the remaining quantity obtained by subtracting the required quantity necessary for executing the content lottery from the owned quantity of virtual currency owned by the player is less than the required quantity, a first selection request processing unit that requests the player to select whether or not to consume the remaining quantity when it is determined that the remaining quantity is less than the required quantity, a lottery condition change processing unit that consumes all or the fractional part of the remaining quantity to change the lottery conditions of the content lottery when it is selected to consume the remaining quantity, and a content lottery execution processing unit that consumes the required amount of the virtual currency to execute the content lottery with the changed lottery conditions. A system using such a technology has been proposed.

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Summary of the Invention

Problems to be Solved by the Invention

[0004] Therefore, based on the above technology, in the present disclosure, according to various embodiments, more diverse The objective is to provide a processing device, processing program, and processing method capable of executing a lottery event. To target. [Means for solving the problem]

[0005] According to one aspect of this disclosure, "a processing apparatus comprising at least one processor, The at least one processor is determined based on the operation input received from the user. The first virtual medium is granted to the user in proportion to the amount of legal tender, and the first virtual medium, and the previous A second virtual medium different from the first virtual medium, which is granted as a result of the user's actions, In either case, a lottery event will be held to award one or more pieces of content through consumption. The first virtual medium is consumed and the user receives the one or that won in the lottery event. Obtaining one or more gifts corresponding to multiple contents, and the aforementioned lottery event At least one of the winning content items is converted to the second virtual medium. The process is implemented to select one of the options based on the user's input. A processing unit configured to perform the operation is provided.

[0006] According to one aspect of this disclosure, "by being executed by at least one processor" Based on the operation input received from the user, the first virtual medium is determined according to the amount of legal tender. A body is assigned to the user, and the first virtual medium and the user's actions are assigned as a result of Due to the consumption of at least one of the second virtual media, which is different from the first virtual media, one or A lottery event is held to select multiple contents, and the first virtual medium is consumed The user is given one or more of the contents that they won in the lottery event. To obtain multiple gifts, and to win one or more of the aforementioned contests in the aforementioned lottery event. The user receives at least one of the following: converting the tents to the second virtual medium. The at least one processor is configured to make a selection based on the input provided. A processing program is provided.

[0007] According to one aspect of this disclosure, "a processing method performed by at least one processor" And, based on the operation input received from the user, the amount of legal tender determined is the first The steps include providing the virtual medium to the user, and the actions of the first virtual medium and the user. Consumption of at least one of the second virtual media, which is different from the first virtual media that is granted accordingly. The steps include: conducting a lottery event to select one or more contents, and the aforementioned The first virtual medium is consumed and the user receives one or more of the winning entries in the lottery event. To obtain one or more gifts corresponding to the tent, and to win in the aforementioned lottery event At least one of the following: converting one or more of the aforementioned contents into the second virtual medium. A processing method that includes the step of selecting a method based on the operation input received from the user. It will be provided. [Effects of the Invention]

[0008] According to this disclosure, a processing device, a processing program, and a processing device capable of executing a wider variety of lottery events are available. We can provide a processing method.

[0009] The effects described above are merely illustrative examples for the sake of explanation and are not necessarily limited in scope. No. In addition to the above effects, or in lieu of the above effects, any effects described in this disclosure or It is also possible for those skilled in the art to achieve obvious effects.

Brief Description of the Drawings

[0010] [Figure 1] FIG. 1 is a block diagram showing the configuration of a processing system 1 according to an embodiment of the present disclosure. [Figure 2A] FIG. 2A is a block diagram showing the configuration of a server device 100 according to an embodiment of the present disclosure. [Figure 2B] FIG. 2B is a block diagram showing the configuration of a terminal device 200 according to an embodiment of the present disclosure. [Figure 3A] FIG. 3A is a diagram conceptually showing an event management table stored in a server device 100 according to an embodiment of the present disclosure. [Figure 3B] FIG. 3B is a diagram conceptually showing a content management table stored in a server device 100 according to an embodiment of the present disclosure. [Figure 3C] FIG. 3C is a diagram conceptually showing a user management table stored in a server device 100 according to an embodiment of the present disclosure. [Figure 4] FIG. 4 is a diagram showing a processing sequence executed in a processing system 1 according to an embodiment of the present disclosure. [Figure 5A] FIG. 5A is a diagram showing a processing flow executed in a server device 100 according to an embodiment of the present disclosure. [Figure 5B] FIG. 5B is a diagram showing a processing flow executed in a server device 100 according to an embodiment of the present disclosure. [Figure 5C] FIG. 5C is a diagram showing a processing flow executed in a server device 100 according to an embodiment of the present disclosure. [Figure 5D] FIG. 5D is a diagram showing a processing flow executed in a server device 100 according to an embodiment of the present disclosure. [Figure 6A] FIG. 6A is a diagram showing an example of a screen output in a terminal device 200 according to an embodiment of the present disclosure. [Figure 6B]Figure 6B shows an example of a screen output in a terminal device 200 according to one embodiment of the present disclosure. [Figure 6C] Figure 6C shows an example of a screen output in a terminal device 200 according to one embodiment of the present disclosure. [Figure 6D] Figure 6D is a diagram showing an example of a screen output in a terminal device 200 according to one embodiment of the present disclosure. [Figure 7A] Figure 7A shows an example of a screen output in a terminal device 200 according to one embodiment of the present disclosure. [Figure 7B] Figure 7B shows an example of a screen output in a terminal device 200 according to one embodiment of the present disclosure. [Modes for carrying out the invention]

[0011] 1. Overview of Processing System 1 Processing system 1 related to this disclosure is, as an example, a system that uses a communication network to perform data transfer. We will hold a lottery event in games played in virtual spaces. Processing system 1 consumes virtual media and performs a lottery based on the operation input received from the user. Obtain a gift corresponding to one or more contents won in the event (for example, a gift Shipping, and converting one or more pieces of content won in a lottery event into virtual media. Choose at least one of the following actions. At this time, processing system 1 consumes The type of virtual media and the type of virtual media to be converted are predetermined, and according to that... Process it.

[0012] Here, as an example, the virtual medium is granted to the user in proportion to the amount of fiat currency. A medium of choice (e.g., paid coins) and a second one awarded as a result of the user's actions within the game. Two types of virtual media (for example, bonus coins awarded regardless of the amount of fiat currency) A medium exists. Processing system 1 is a gift corresponding to one or more winning contents. If the user requests delivery, paid coins will be sent instead of the second virtual medium, which is a free coin. The first virtual medium is used to allow its dispatch. On the other hand, processing system 1 This means that the one or more of the winning content will be delivered to a virtual medium instead of being sent as a corresponding gift. If the user requests a refund, it will be a bonus coin, not a paid coin (the first virtual medium). It is provided to the user as a second virtual medium.

[0013] Thus, in processing system 1, instead of simply consuming or assigning virtual media, We will categorize the types of virtual media and use them according to the situations in which they are involved and the type of virtual media they are used in. Therefore, users consume the second virtual medium, which is a bonus coin, to enter a new lottery event. This allows for the implementation of various events, making it easier to enjoy games and raffle events. Furthermore, for the service provider of the game, the gift corresponding to the winning content is also a valuable benefit. This makes it possible to more reliably recover the costs incurred in shipping.

[0014] In this disclosure, "game" is used, for example, as a game application. This is done by installing and running it on the end device. Such games are one-way It consists of multiple unit games. Unit games include, for example, events, quests, scenarios, etc. Rio, Chapter, Dungeon, Mission, Combat, Versus, Battle, Stage, etc. It simply means one unit of a game that is played. Therefore, a game is a lottery game. Mu, competitive games, sports games, racing games, puzzle games, combat games, Various games such as replay games can be cited as examples, but any of them is suitable. It can be applied to the terminal device, for example, a news application. Coupon applications, transportation applications, map applications, messaging Various applications such as the application or SNS application can be installed. These are examples of things that are not primarily intended to be played, even if their main purpose is not to run the game. A place in which at least one of the following unit games is played at least once In this case, it may fall under the category of "game" in this disclosure.

[0015] Furthermore, in this disclosure, the "lottery event" is, for example, conducted as one of the unit games. An in-game event in which one or more users are selected by lottery This is an event to which content can be assigned. However, in the above, the unit game While various examples are given, such as quests and scenarios other than events, the unit games other than events Even if it's a lottery event, if it involves a lottery for one or more contents, then it is a lottery event. This could fall under category T.

[0016] Furthermore, in this disclosure, “virtual medium” is a virtual currency usable within a game. By consuming it, you can purchase items in the game and participate in lottery events. Such virtual media can include, for example, virtual coins, virtual medals, and virtual treasures. Various types of currency, such as stones, virtual diamonds, virtual currency, virtual banknotes, in-game coins, or in-game currency. Examples include various forms. Furthermore, virtual media are not limited to those that can only be obtained or used within the game. This may also be something that can be obtained or used through other services or other applications.

[0017] Furthermore, in this disclosure, the virtual medium is defined as at least two types of virtual media: a first virtual medium and a second virtual medium. This includes the following. "First virtual medium" is a type of virtual medium that includes legal tender (legal tender includes crypto assets). This includes products, electronic money, or service points that have a value equivalent to legal tender. It is granted to the user according to the amount of ). Specifically, the first virtual media is granted to the user When you select an amount of fiat currency, you will be granted an amount of virtual currency corresponding to that amount. The first virtual medium can take various forms, such as paid coins or paid medals. Furthermore, the "second virtual medium" is granted as a result of the user's actions. In essence, the second virtual medium is used for logging in, exchanging content, running unit games, or in-game activities. These are granted in response to user actions, such as fulfilling specified conditions. The second virtual medium is, for example, free coins, free medals, bonus coins, or bonus medals. Various forms can be cited, such as Dal. Furthermore, the second virtual medium is preferably for the user. It is desirable that the first virtual medium be able to be used with low burden and not necessarily free of charge. It's not necessary.

[0018] Furthermore, in this disclosure, "Content" means at least what users use within the game. It is usable information or data. Therefore, the content includes images used in the game. This can include various forms such as images, text, or audio.

[0019] Furthermore, in this disclosure, "gift" refers to something that a user can obtain in relation to the content. Therefore, in addition to virtual information or data, physical media that can be circulated in the real world are also involved. This includes the body. Examples of such gifts include the content itself, cryptocurrency, and blocks. Tokens, coins, banknotes and other legal tender, and trading cards that circulate on the chain. Examples include prizes, stuffed animals and other items, or combinations thereof. Gifts are, above As noted, this information is obtained by the user, but it is obtained via the communication network. It could be made so that it can be obtained by circulating it in the real world. That's good too.

[0020] 2. Configuration of Processing System 1 Figure 1 is a block diagram showing the configuration of a processing system 1 according to one embodiment of the present disclosure. According to 1, the processing system 1 includes at least a server device 100 and a terminal device 200. Each device is connected to communicate via a wired or wireless network. Server device 1 00 primarily performs processing related to the execution of the game, such as conducting lottery events, and terminal device 20 0 primarily refers to devices that are available to the user and that accept user input or serve as a server. This displays various types of information received from device 100.

[0021] In this disclosure, the processing device is a server device 100, a terminal device 200, or their It means combination. That is, in the following, the server device 100 is the processing unit. The following explains the case in which it is possible, but the terminal device 200 can also function as a processing unit. It is possible. Furthermore, in this disclosure, the storage and processing performed by the processing device are not performed by other terminal devices or other In some cases, the processing unit is distributed across server devices, etc. In other words, the processing unit is composed of a single enclosure. It is not limited to only those that are included, but also includes server device 100, terminal device 200, and other servers. This includes a B device, other terminal devices, or a combination thereof.

[0022] Furthermore, in Figure 1, only one terminal device 200 is shown. However, multiple users Each user uses a terminal device, so the processing system 1 includes multiple terminal devices. This is possible. In other words, the terminal device 200 is not limited to just one unit, System 1 may include multiple terminal devices 200 depending on the number of users.

[0023] 3. Configuration of Server Device 100 Figure 2A is a block diagram showing the configuration of a server device 100 according to one embodiment of the present disclosure. According to Figure 2A, the server device 100 includes a processor 111, memory 112 and a communication input. Includes interface 113. Each of these components is connected to the control line and data line. They are electrically connected to each other via a junction. The server device 100 consists of all the components shown in Figure 2A. It is not necessary to include all of them, and it is possible to omit some of them in the configuration, or to add other components. It is also possible to use external memory connected via communication as memory, or data It is also possible to use base devices, server devices, etc. Furthermore, some processing can be offloaded to other servers. It is also possible to run the process in a distributed manner with a processing unit including a server device. That is, server device 10 0 is not limited to a single device, but depends on how the information is handled and the processing burden. This also includes cases where the data is distributed across multiple devices.

[0024] The processor 111 processes the system based on the processing program stored in the memory 112. It functions as a control unit that controls other components of memory 1. Processor 111 controls memory 1 Based on the processing program stored in 12, the lottery event is conducted and the winning content is displayed. It executes processing based on the operation input received from the user. Specifically, it determines "Process of granting the first virtual medium to the user in accordance with the amount of legal tender received," "First virtual medium A small amount of second virtual media, which is different from the first virtual media, is granted due to the body and user actions. By consuming any of these items, you can participate in a lottery event to win one or more pieces of content. The process to be carried out, and the first virtual medium is consumed and the user wins one or Obtaining one or more gifts that correspond to multiple content, and winning in a lottery event At least one of the following: converting one or more selected contents to a second virtual medium. The process of selecting based on the user's input is recorded in memory 112. It executes based on the stored processing program. The processor 111 mainly uses one or more C It is composed of PUs, but GPUs, FPGAs, etc. may be combined as appropriate.

[0025] Memory 112 consists of RAM, ROM, non-volatile memory, HDD, SSD, etc. It functions as a memory unit. Memory 112 controls various aspects of the processing system 1 according to this embodiment. Instructions and commands for this purpose are stored as a processing program. Specifically, memory 112 stores "Yu Based on the operation input received from the user, the first virtual medium is allocated according to the amount of legal tender determined. "Processing to be granted to the user," "The first virtual medium, and the actions of the user" Consumption of at least one of the second virtual media, which is different from the first virtual media, results in one or more "Process to conduct a lottery event to select content," and "Consume the first virtual medium." The user wins one or more pieces of content in a lottery event, and one or more pieces of content corresponding to that piece are awarded to the user. To acquire a file, and to obtain one or more contents won in a lottery event via a second virtual medium At least one of the following processes is performed based on the user's input: It stores programs for the processor 111 to execute, such as "the process of selecting". Memory 112 contains, in addition to the program, an event management table and a content management table. It stores various information stored in tables and user management tables. This information does not need to be constantly stored in the memory 112 within the server device 100, and can be accessed remotely. It may also be stored in the installed database device. In that case, the database device The location is also included in memory 112.

[0026] The communication interface 113 is a terminal device connected via a wired or wireless network. It functions as a communication unit for sending and receiving various information with the 200 unit. Examples of Face 113 include wired communication connectors such as USB and SCSI, and wireless LAN connectors. Wideband wireless communication such as AN, Bluetooth®, LTE, and infrared Communication transceiver devices, and various connection terminals for printed circuit boards and flexible circuit boards. There are many things that can be mentioned.

[0027] 4. Configuration of terminal device 200 Figure 2B is a block diagram showing the configuration of a terminal device 200 according to one embodiment of the present disclosure. According to Figure 2B, the terminal device 200 includes a processor 211, memory 212, and an input interface. This includes a face 213, an output interface 214, and a communication interface 215. These components are electrically connected to each other via control lines and data lines. It is not necessary for the terminal device 200 to have all of the components shown in Figure 2B. It is possible to omit parts in the composition, or to add other components. The terminal device 200 is capable of communicating with the server device 100 via a wired or wireless network. Any of the following is acceptable: smartphone device, tablet device, laptop PC device. Desktop PCs and other devices are used as terminal devices 200. As mentioned above, if there are multiple users, multiple terminal devices 200 can be used for each user. Although used, each terminal device 200 may be a terminal device of a different form. It is not necessarily required that there be one terminal device 200 for each user; multiple users One terminal device 200 may be used, or one user may use multiple terminal devices 200. You may do so.

[0028] The processor 211 processes the system based on the processing program stored in the memory 212. It functions as a control unit that controls other components of memory 1. Processor 211 controls memory 2 Based on the processing program stored in 12, the selected content is sent to the server device 100. The system sends information about the selection result for shipping or conversion, and the server device 100 sends a notification including the result of that processing. It outputs information. Specifically, the processor 211 outputs information via the input interface 213. The system accepts user input and selects the user's desired lottery from one or more lottery events. "Process to select an event", "Lottery selected via communication interface 215" Process of sending selection information including information indicating venting to the server device 100, communication interface The information includes one or more pieces of content that have been won by lottery via Face 215. "Process to receive content information from server device 100", "Input interface 213 The system accepts user input via this mechanism and selects one or more winning content items. For each piece of content, you can consume the first virtual medium to obtain the corresponding gift. "The process of selecting at least one of the following: and converting to a second virtual medium," "Selection result information indicating the selected result via the communication interface 215 is provided to the server device The process of "sending to 100" and other operations are carried out based on the processing program stored in memory 212. Processor 111 is mainly composed of one or more CPUs, but may include a GPU as appropriate. You can also combine it with FPGAs, etc.

[0029] Memory 212 consists of RAM, ROM, non-volatile memory, HDD, SSD, etc. It functions as a memory unit. Memory 212 controls various aspects of the processing system 1 according to this embodiment. It stores the instructions and commands for as a program. Specifically, memory 212 stores "Input I The system accepts user input via the interface 213 and performs one or more lottery events. "Process for selecting a lottery event desired by the user from the options," "Communication interface 215 Selected information, including information indicating the selected lottery event, is transmitted to the server device 100. "Processing," "via the communication interface 215, one or more winners selected by lottery." "Process of receiving content information, including information indicating content, from server device 100", The system accepts user input via the force interface 213 and selects one or more winners. For at least one of the contents, the first virtual medium is consumed for Obtaining the corresponding gift, and converting to a second virtual medium, at least one of these The process of selecting a method, and the process of showing the result selected via the communication interface 215. Processes executed by the processor 211, such as "sending selection result information to the server device 100". Store the processing program for the next step.

[0030] The input interface 213 accepts user operation input to the terminal device 200. It functions as an input section. An example of the input interface 213 is a physical key button. Examples include touch panels that have an input coordinate system corresponding to the display coordinate system of the display. In the case of a touch panel, icons are displayed on the screen and operated via the touch panel. The user inputs instructions, and selections are made for each icon. The method for detecting the elephant's input can be any method, such as capacitive or resistive. The input interface 213 does not always need to be physically provided on the terminal device 200. It may be connected via wired or wireless network as needed. Therefore, other than the above Furthermore, a mouse, keyboard, etc., can also be used as an input interface 213. ru.

[0031] The output interface 214 receives information such as content information from the server device 100. It functions as an output unit for outputting information. An example of the output interface 214 is A display consisting of an LCD panel, an organic EL display, or a plasma display, etc. One example is playing. However, the terminal device 200 itself is not necessarily equipped with a display. It is not necessary to connect to the terminal device 200 via a wired or wireless network. An interface for connecting to a compatible display, etc., is displayed on the said display, etc. It can also function as an output interface 214 for outputting data.

[0032] The communication interface 215 is connected to a server via a wired or wireless network. It functions as a communication unit for sending and receiving various information with device 100. Examples of Face 215 include wired communication connectors such as USB and SCSI, and wireless connectors. Wideband wireless communication such as LAN, Bluetooth (registered trademark), LTE, and infrared. Transceiver devices for linear communication, and various connection terminals for printed circuit boards and flexible circuit boards. These are just a few examples of the various things that can be mentioned.

[0033] 5. Various information used in processing in processing system 1 (1) Event management table Figure 3A shows an event management database stored in a server device 100 according to one embodiment of this disclosure. This is a diagram that conceptually illustrates the bull. According to Figure 3A, the event management table contains Event I Corresponding to D information, winning content information, maximum number of winners information, number of winners information, virtual media information , and attribute information are stored. "Event ID information" is unique to each lottery event. This information is used to identify each lottery event in the report. The event ID information is, for example, used by the processing system The administrator providing the service related to Tem1 registers a new event in processing system 1. This is information newly generated by the server device 100 when the operation is performed.

[0034] "Winning Content Information" refers to one or more items that will be won by lottery in each lottery event. This is information to identify the content. The content you can win will vary depending on the lottery event. It is not limited to one type of content; multiple types of content may be won. Each of these may have a set probability of being drawn. Also, the content that can be won may be, for example, Depending on the rarity of the content, prizes include "No Prize," "Third Prize," "Second Prize," and "First Prize." A rank may be assigned. That is, the winning content information may, for example, be the winning content. Content ID information, winning rank (first, second, or third prize, etc.), and probability of winning. It may include.

[0035] "Winning Limit Information" refers to the number of winners (one or more) in each lottery event who are selected by lottery. This information indicates the maximum number of winners for each of the items. It may also be possible to set this for each individual content. Furthermore, the upper limit may be one or You can set any number of options, and for example, if the content is incorrect, then It is also possible to set an unlimited limit. In other words, the information on the maximum number of winners is, for example, the number of winners Each piece of content may include one or more arbitrary and unlimited amounts of information. I can see it.

[0036] "Winning Count Information" refers to the number of winners of one or more contents in each lottery event. This information shows the number of winners for each of the terms at present. When the maximum number of selections indicated in the selection limit information and the number of winners information become the same, it is determined that the limit has been reached. Content linked to the number of winners will no longer be eligible to win in future events. It is fine as long as we know whether or not there are still some content items left that are eligible to be won, and we will directly tell you the number of winners. It doesn't have to be a target; it could be something like the remaining number of content items that are eligible to be won.

[0037] "Consumption media information" indicates the type and quantity of media consumed when conducting each lottery event. This is information. In other words, the user has at least one of the following: the first virtual medium, the second virtual medium, etc. By consuming that medium, a lottery event can be held. However, not all lottery events The event does not require the consumption of any media, and some raffle events are held free of charge. It is possible to do so. Also, in games, the first virtual medium and the second virtual medium, etc. There are various forms of media, such as virtual media and points that can be earned within games. Therefore, It is possible to set the type of media consumed according to each lottery event. Media consumption information will be provided for each lottery event, including the type of media consumed and the amount consumed (however, consumption (This may include none.)

[0038] "Attribute information" refers to information indicating the attributes of each lottery event. Such attributes are just one example. This includes the attributes of users eligible for the lottery event and the timing at which the lottery event will be held. (Whether it's a lottery held upon login, or other methods such as foreign currency, the timing of the lottery event, the lottery Examples include the names of the vents or combinations thereof.

[0039] Although not specifically illustrated in Figure 3A, each event ID information is associated with... , one or more of the winning content information stored in each lottery event Various information such as the probability table and lottery method for content may be stored.

[0040] (2) Content management table Figure 3B shows the content management system stored in the server device 100 according to one embodiment of this disclosure. This is a diagram that conceptually illustrates the table. According to Figure 3B, the content management table contains... The system stores conversion information, gift information, and content information in association with the user ID information. "Content ID information" is unique information specific to the content that will be won in each lottery event. This is information used to identify each piece of content. Content ID information is used, for example, in processing systems. The administrator providing the service related to item 1 registers new content in processing system 1. This is information newly generated by the server device 100 when the operation is performed.

[0041] "Conversion information" is the medium that can be obtained by converting each piece of content into any of the media. This is information indicating the type and quantity of the body. In other words, the user can use a second virtual medium or points, etc. It is possible to convert the content to at least one of the following media, but the conversion information is This may include the types and quantities of media acquired by the user through the conversion.

[0042] "Gift information" is actually provided to the user when the user chooses to obtain each piece of content. This is information indicating the offerings being made. Gifts can include, for example, the content itself, coins, or Legal currency such as banknotes, trading cards and prizes, stuffed animals and other items, or combinations thereof. Examples of items include trading cards, prizes, plush toys, and other similar items. In addition, in the following cases, when trading cards are obtained as a gift... I will explain this, but of course other offerings are also acceptable. Also, for one piece of content It doesn't have to be just one gift; multiple gifts can be obtained from a single piece of content. A single gift may be obtained from multiple pieces of content. Therefore, the gift information is This may include information indicating the types and quantities of gifts that users can obtain in relation to each piece of content. .

[0043] "Content information" is information that indicates the content of the prize that will be awarded through the lottery event. Content is information or data that can be used by the user, at least within the game. Examples include images, text, or audio used within the game. Specifically, if trading cards are offered as a gift, the content will be A photograph of the trading card, an image showing the type of trading card, or a tray This includes the text of the title on the card.

[0044] (3) User management table Figure 3C shows a user management table stored in a server device 100 according to one embodiment of this disclosure. This is a diagram that conceptually illustrates the user management table. According to Figure 3C, the user management table contains user ID information. Corresponding attribute information, first virtual media information, second virtual media information, point information, acquired Content information and status information are stored. "User ID information" is assigned to each user. This is information used to identify each user using unique information. User ID information is used, for example, in processing systems. A registration request indicating that the user is newly registering as a user of the service related to TEM1 is sent to the server device. This is information newly generated by the server device 100 upon reception.

[0045] "Attribute information" is information that indicates the user's attributes. Such attribute information is, for example... The recipient's shipping address for gifts, the user's experience level and proficiency, and the amount of time spent on games or raffle events. User rank, user contact information, account name, and email address are determined based on the following: This includes user name, authentication information, or a combination thereof. In particular, attribute information is user If you choose to receive a gift corresponding to the content you won through the program, the shipping address will be... It is used for reference.

[0046] "First Virtual Media Information" is information indicating the amount of first virtual media owned by the user. Virtual currency is, for example, granted in proportion to the amount of fiat currency. Therefore, 1. Virtual medium instructs the user to purchase the first virtual medium by consuming the desired amount of fiat currency. By inputting the necessary operation information, the amount is granted to the user according to that amount. The amount of the first virtual media, as indicated by the first virtual media information, increases. For example, this includes user actions within the game, such as obtaining gifts or selecting items for lottery events. An arbitrary amount is consumed depending on the movement. As a result, the first virtual medium information indicated by the first virtual medium information The amount of creative medium decreases.

[0047] "Second virtual media information" is information indicating the amount of second virtual media owned by the user. Virtual media, for example, are awarded as a result of a user's actions within a game. Examples of such user behavior include logging in, exchanging content, and playing unit games. The execution of the first virtual medium, the fulfillment of conditions specified in the game, or a combination thereof, etc. This includes user actions other than spending the same amount of fiat currency as a purchase. Therefore, the second virtual The medium is, for example, a result of an action taken by a user who is eligible for the granting of a second virtual medium. And for each action, a predetermined amount or an amount determined by lottery, etc., is given to the user. It is granted to the user regardless of their rank. This is indicated by the second virtual media information. The amount of the second virtual medium increases. Also, the second virtual medium is used, for example, for the selection of a lottery event. A certain amount is consumed depending on the user's actions within the game, such as making choices. The amount of the second virtual media, as indicated by the second virtual media information, decreases.

[0048] "Point information" is information that shows the amount of points a user owns. Point 1 It is one of the virtual media, distinct from the first and second virtual media. Examples include logging in, exchanging content, running unit games, and fulfilling conditions specified within the game. The fulfillment of the above, or any combination thereof, resulting from user actions that do not involve the consumption of legal tender. Points will be awarded. Furthermore, the amount of points awarded may vary depending on the user's rank. i. This will increase the amount of points indicated by the points information. Also, points For example, depending on the user's actions within the game, such as selecting a lottery event, the system may be configured to allow for selection. The amount of this is consumed. As a result, the amount of the second virtual media, as indicated by the second virtual media information, decreases. In this embodiment, the second virtual medium and point, and the second virtual medium information and Although point information is used separately, there is no particular need to distinguish between the two. That is, Examples of 2 virtual media and 2 virtual media information include points and point information, respectively. Shut up.

[0049] "Acquired Content Information" is information that users have acquired through winning lottery events, etc. This is information indicating one or more pieces of content acquired. Such acquired content information is For example, in response to one or more acquired pieces of content, the content shown in Figure 3B The user ID information will be stored. Note that the content is not limited to lottery events, but also includes legal tender. , through the consumption of the first virtual medium, the second virtual medium, or points, rewards in unit games, etc. It may be possible to acquire it in this way.

[0050] "Status information" is a record of one or more pieces of content that the user has acquired so far. This information indicates the current status. Such status information is just one example. Based on the current state of the user's possessions, the acquisition of gifts corresponding to the content will be determined by the user. The item is in a pending shipping state due to being selected, and the gift corresponding to the content is already available to the user. This includes any of the information sent, and these pieces of information are associated with each content ID information. It is stored and remembered. Note that status information is not limited to the three above, but includes many other statuses. The information may be stored, or less status information may be stored.

[0051] The information stored in each table in Figures 3A to 3C is merely an example, and naturally You don't need to memorize all of this information, and you can memorize other information as well.

[0052] 6. Processing sequence executed by processing system 1 Figure 4 shows a processing sequence executed by a processing system 1 according to one embodiment of this disclosure. This is a diagram. Specifically, Figure 4 is executed between the server device 100 and the terminal device 200. The following shows the processing sequence. Of these, S11 to S15 are performed by the user via the processing system 1. The login process that occurs when you log in to the provided service, S21-S26 is the user The lottery event processing that takes place when the lottery event is executed, and S31-S35 are performed by Yu This shows the content selection processes that occur when the user chooses to process content.

[0053] (1) Login process First, let's explain the login process. According to Figure 4, the processor 2 of the terminal device 200 11 accepts user input via the input interface 213 and processes the system Launching an application program to use the services provided via Tem1 The processor 211 then receives the user's input via the input interface 213. The user who submitted the input is registered in advance as a user who can use the service. Enter the ID information and authentication information to authenticate the user (S11). Processor When user ID information and authentication information are entered, the communication interface 215 is activated. The user ID information and authentication information (T11) are transmitted to the server device 100 via this method. This series of user operations and inputs related to logging into the service in question constitutes the user's actions. This is one example. Note that the user ID and authentication information are entered by the user during login. This is an example of an operation input, simply an operation input for launching an application program. These could also be considered examples of user behavior.

[0054] The processor 111 of the server device 100 communicates with terminal devices via the communication interface 113. When user ID information and authentication information are received from location 200, the user ID in the user management table Authentication is performed by referring to D information and attribute information to determine whether the user is a legitimate user of the service (S 12). Then, when the processor 111 is authenticated as a legitimate user, the user The user's rank is read from the attribute information. Processor 111 reads the event management table. Referencing the attribute information, the event of the lottery event set as a lottery that takes place when logging in. The event ID information is read. Processor 111 then assigns the read event ID information to a corresponding device. The lottery is executed for one or more contents that have been stored as winning content information. (S13).

[0055] The processor 111 of the server device 100 determines whether one or more content items have been selected by lottery. Once a decision is made (however, it is possible that none of the selected items will be chosen), the selected content will be... Update the user management table and content management table based on the content ID information. S14). Processor 111 determines that the user has won one or more pieces of content. It generates content information indicating and transmits the content via the communication interface 113. Information (T12) is sent to the terminal device 200 of the logged-in user.

[0056] Here, Figure 5A shows the process performed in a server device 100 according to one embodiment of the present disclosure. This is a diagram showing the logic flow. Specifically, in S13 and S14 of Figure 4, the server device 10 This shows the processing flow executed by processor 111 of type 0. This processing flow is mainly S The processor 111 of the server device 100 reads the program stored in memory 112. It is done by execution.

[0057] According to Figure 5A, the processor 111 communicates with terminal devices via the communication interface 113. Once authentication is complete after receiving user ID information etc. from 200, the user will be contacted based on the user ID information. Refer to the management table. Then, processor 111 associates user ID information. From the attribute information, rank information indicating the user's rank is read (S111). Sa111 refers to the attribute information in the event management table and the lottery that takes place when logging in. Identify the set lottery events and select the lottery corresponding to the user's rank from among them. Select the event ID information for the event (S112). That is, this is done when logging in. The lottery events available to users are limited depending on their rank.

[0058] When the event ID information of the lottery event is selected, the processor 111 will process the selected event ID information. One or more winning codes identified from the winning content information associated with the event ID information. The content lottery is performed (S113). Specifically, processor 111, for example, , the probability of winning one or more contents stored as winning content information This is done using a table and random numbers. However, the process related to such a lottery is simple This is just one example, and it is certainly possible to suitably implement other methods of drawing lots as well.

[0059] The processor 111 determines the winner of one or more contents through the lottery process in S113. Once the winner is determined, the content ID information of the winning content is retrieved from the user management table. The content information is stored, and the status information associated with that content is displayed. The status is updated to "Owned" to indicate that the user possesses the item (S114). Processor 111 retrieves the event ID information of the lottery event performed in the event management table. Update the number of winners information associated with the report (S115). Processor 111 updates the number of winners Generates content information indicating that a user has acquired one or more pieces of content, and communicates The terminal device 200 of the user who logged in to the content information via the interface 113 Send to (S116). This terminates the processing flow.

[0060] Returning to Figure 4, the processor 211 of the terminal device 200 controls the communication interface 215 When content information is received via this, the received content information is stored in memory 212. In addition, content information is displayed via the output interface 214 (S15). The above steps complete the processing sequence related to the login process.

[0061] Thus, when logging in, one or more items are given as a so-called login bonus. A lottery will be held for the content, and if you win, you will receive one or more of the following content. This will be granted to the user. Therefore, the user will be able to obtain the content free of charge. This makes it possible to enhance the sense of individuality.

[0062] Furthermore, in the execution of the above processing sequence, between the server device 100 and the terminal device 200 In addition to the information transmission and reception shown in Figure 4, information is also transmitted and received as needed during each processing stage. It's okay.

[0063] (2) Processing of the lottery event Next, we will explain the lottery event processing. According to Figure 4, the process of terminal device 200 Sa 211 accepts user operation input via input interface 213, and Select the option to hold a lottery event from the various menus included in the program. Processor 111 When this selection is made, the lottery event selection screen is accessed via the output interface 214. Display (S21).

[0064] Although not specifically illustrated, the lottery events displayed on the lottery event selection screen are as follows: The processor 111 of the server device 100 refers to the attribute information of the event management table. The attribute information of the currently selectable lottery event is read. Also, processor 111 logs Based on the user ID information of the logged-in user, the user management table is spoofed, and each virtual medium The first virtual media information, the second virtual media information, and the point information indicating the amount owned are read out. Then, the processor 111 reads the lottery event via the communication interface 113. The attribute information of the first virtual media and other information are transmitted to the terminal device 200. This allows the lottery to be conducted. The information displayed on the vent selection screen is retrieved.

[0065] Here, Figure 6A shows the screen output in a terminal device 200 according to one embodiment of the present disclosure. This is an example shown in Figure 4, specifically the lottery event selection screen 10 displayed at S22. This figure shows an example. According to Figure 6A, the lottery event selection screen 10 is a virtual media display area. Includes area 11 and lottery event display areas 12a to 12d. The virtual media display area 11 is used The amount of the first virtual medium, indicated by the first virtual medium information associated with the ID information, and the second The quantity of the second virtual medium, indicated by the virtual medium information, and the points, indicated by the point information. The amount of input is shown. That is, each piece of information shown in the virtual media display area 11 is currently This shows the amount of the first virtual media, the second virtual media, and the points owned by the user. In the example in Figure 6A, the first virtual medium is 3,000, the second virtual medium is 750, and so on. This indicates that the user owns 5,800 points.

[0066] Additionally, the lottery event display areas 12a to 12d show the various lottery events currently being held. This includes information such as "A1 Gacha". For example, the lottery event display area 12a contains the attribute "A1 Gacha". Sexual information (name of the lottery event), winning content information "Winning Content: B1", Information on the number of winners remaining: 35 out of 100, information on the maximum number of winners, and "Virtual medium: 3 The consumer medium information ",000" is included. In other words, the lottery event display area 12a is included. Upon examination, it is determined that content B1 will be won through the A1 gacha, and upon winning content B1 The limit is 100 tickets, and currently 35 have been won. The A1 gacha is executed using a virtual medium. It can be understood that 3,000 units of the body are consumed. All of this information is from server device 10 This is information received from 0.

[0067] In the lottery event display areas 12b to 12d, similar to the lottery event display area 12a, Sexual information, winning content information, number of winners information, maximum number of winners information, and consumption media information are each This is included. Here, referring to the lottery event display areas 12a to 12d, each is consumed. The type of virtual medium to be used is indicated (the lottery event display area 12a is "virtual medium", lottery The selection event display area 12b is "Second Virtual Medium", and the lottery event display area 12c is "Point The "T" and the lottery event display area 12d are "virtual media". This applies to each lottery content. This indicates the type of consumption medium identified by the consumption medium information. For lottery events marked "Virtual Media," both the first and second virtual media can be used. The lottery event, which is labeled as "Second Virtual Medium," is limited to the use of the Second Virtual Medium. Furthermore, lottery events marked "Points" are limited to the use of points. As shown above, by setting up different media usage methods for different lottery events, This makes it possible to increase the rarity of selection events and the user's interest in lottery events.

[0068] Note that in Figure 6A, only the lottery event display areas 12a to 12d are shown, but more It may include a small or large number of display areas for the lottery event. Also, for example, the type of medium used. Lottery events are displayed based on various factors such as type, quantity, and limited-time events. It may be done.

[0069] Returning to Figure 4, the processor 211 receives a lottery event via the input interface 213. The system accepts user input on the selection screen 10 and performs a lottery for the user's desired outcome. Select an event (S22). Specifically, processor 211 selects an input interface Through S213, from among the lottery event display areas 12a to 12d shown in Figure 6A, The system accepts user input (e.g., taps) for the lottery event that the system desires. As a result, the processor 211 determines that the lottery event for which an operation input was made has been selected. The processor 111 then makes a determination and reads the event ID information for the lottery event in question. via the communication interface 215, the event associated with the selected lottery event The user ID information and a lottery request (T21) that includes a request to participate in the lottery event will be sent to the user. The ID information is sent to the server device 100.

[0070] Furthermore, the input for selecting the lottery event in S22 is received once the input is received. Later, various additional inputs will be required, such as confirmation operations that will finalize the execution of the lottery event. You can do that.

[0071] The processor 111 of the server device 100 performs a lottery via the communication interface 113. When a request is received, the system executes the consumption process for the medium corresponding to the selected lottery event (S 23) The processor 111 then performs one or more actions with respect to the selected lottery event. Perform the content lottery (S24).

[0072] The processor 111 of the server device 100 determines whether one or more content items have been selected by lottery. Once a decision is made (however, it is possible that none of the selected items will be chosen), the selected content will be... Update the user management table and content management table based on the content ID information. S25). Processor 111 determines that the user has won one or more pieces of content. It generates content information indicating and transmits the content via the communication interface 113. The information (T22) is sent to the terminal device 200 of the logged-in user.

[0073] Here, Figure 5B shows the process performed in a server device 100 according to one embodiment of the present disclosure. This is a diagram showing the logic flow. Specifically, Figure 5B shows the server in steps S23 to S25 of Figure 4. This shows the processing flow executed by the processor 111 of device 100. The processor 111 of the server device 100 reads the program stored in memory 112. It is done by taking action and executing it.

[0074] According to Figure 5B, the processor 111 communicates with terminal devices via the communication interface 113. When a lottery request is received from 200, based on the event ID information identified by the lottery request, Then, refer to the event management table and read the consumption media information associated with the event ID information. Discard (S211). Also, the processor 111 receives the user ID along with the lottery request. Based on the information, the user management table is referenced, and the first virtual machine associated with the user ID information is generated. Read the media information and the second virtual media information. For the sake of explanation, Figure 6 is used here. In A, the A1 Gacha (event ID information is "A1") is selected in the lottery event display area 12a. Let's explain what happens in that case.

[0075] Next, the processor 111 limits the consumption of the second virtual medium based on the read consumption medium information. It is determined whether or not a lottery event has been held (S212). Then, the processor 111 determines the second In the case of a lottery event limited to the consumption of virtual media, the second virtual media information read out The amount of the second virtual medium identified by the report is equal to the amount of the medium being consumed identified by the consumption medium information. Determine whether the quantity is greater or less than the value. Processor 111 determines if the quantity of the second virtual medium is greater. This involves subtracting the amount of medium consumed from the amount of the second virtual body, and then determining the value of the second virtual body. To remember as information (S214).

[0076] On the other hand, processor 111 is a lottery event not limited to consumption on the second virtual medium. If so (A1 Gacha is a lottery event that is not limited), the first one read out The amount of the first virtual media identified by the virtual media information and the amount of the second virtual media identified by the second virtual media information 2. Is the total amount of virtual media greater than the amount of media consumed as identified by the media consumption information? Determine whether or not. If the total is greater, processor 111 will determine from the amount of the second virtual media. The amount of media to be consumed preferentially is subtracted, and that subtracted amount is stored as second virtual media information. (S213). In this case, if the amount of the second virtual media is insufficient, the amount of the insufficient amount will be used. The amount in the first virtual medium is subtracted, and the subtracted amount is stored as the information for the first virtual medium. Thus, by prioritizing consumption from the second virtual medium, which is available free of charge, the user's benefit is This makes it possible to further improve bowel movements.

[0077] Furthermore, by prioritizing the consumption of the first virtual medium, the liquidity of the paid virtual medium is maintained. It may be possible to further increase the amount of media consumed in S213 and S214. If the number of people is higher, although not shown in the diagram, it will be impossible to hold the lottery event. The notification may be sent to the user's terminal device 200. Also, in Figure 5B, Although not illustrated here, for example, we can execute a lottery event that is limited to the use of points. In that case, the process is similarly handled by reading the point information from the user management table. It is possible.

[0078] Next, the processor 111 associates the event ID information included in the lottery request with the A drawing is performed for one or more winning content items identified from the selected content information (S21 5) Specifically, the processor 111 stores, for example, winning content information. By using a probability table that defines the probability of winning one or more selected contents and random numbers, This will be carried out. However, this lottery process is just one example, and naturally other lotteries will also be conducted. This method can also be suitably implemented.

[0079] The processor 111 determines the winner of one or more contents through the lottery process in S113. Once the winner is determined, the content ID information of the winning content is retrieved from the user management table. The content information is stored, and the status information associated with that content is displayed. The status is updated to "Owned" to indicate that the user possesses the item (S216). Processor 111 retrieves the event ID information of the lottery event performed in the event management table. Update the number of winners information associated with the report (S217). Processor 111 updates the number of winners Generates content information indicating that a user has acquired one or more pieces of content, and communicates The terminal device 200 of the user who logged in to the content information via the interface 113 Send to (S116). This terminates the processing flow.

[0080] Returning to Figure 4, the processor 211 of the terminal device 200 controls the communication interface 215 When content information is received via this, the received content information is stored in memory 212. In addition, content information is displayed via the output interface 214 (S26). The processing sequence related to the lottery event is now complete.

[0081] Thus, the user can use any of the following: the first virtual medium, the second virtual medium, and the point. By consuming the medium, the desired lottery event is carried out, and the winning content is distributed as a result. It is possible to acquire this. Therefore, it is possible to further enhance user preferences. ru.

[0082] Furthermore, in the execution of the above processing sequence, between the server device 100 and the terminal device 200 In addition to the information transmission and reception shown in Figure 4, information is also transmitted and received as needed during each processing stage. It's okay.

[0083] (3) Content selection process Next, we will explain the content selection process. One example of this process is the login button. In lottery events held by selecting a winner or lottery event, users won a single prize. This relates to the process of selecting how to dispose of multiple pieces of content.

[0084] According to Figure 4, the processor 211 of the terminal device 200 processes the input interface 213. The system accepts user input and displays a list of owned content (S31). The information displayed on this list screen, although not illustrated, can be seen in Figure 6A as an example. The user who clicks on the "My Page" icon displayed on the lottery event selection screen 10 It is obtained by accepting user input from the browser. Specifically, the "My Page" icon When an operation input is made to the user management, the processor 111 of the server device 100 performs the operation. The acquired content information and status information associated with the user ID information are retrieved from the table. Read the information and transmit it to the terminal device 200 via the communication interface 113. This retrieves the information that will be displayed on the list screen.

[0085] Here, Figure 6B shows the screen output in a terminal device 200 according to one embodiment of the present disclosure. This is an example. Specifically, it shows an example of the list screen 20 displayed in S31 of Figure 4. This is a diagram. According to Figure 6B, the list screen 20 consists of selection tabs 21a to 21c and content display. This includes areas 22a to 22d, the conversion icon 23, and the acquisition icon 24.

[0086] Of the selection tabs 21a to 21c, selection tab 21a is the content the user currently possesses. This is for displaying a list of gifts, and the selection tab 21b is for users who have obtained the corresponding gift. This is for displaying a list of selected content, and the selection tab 21c is compatible. This is to display a list of content that has already been sent to the user as a gift. In other words, when the selection tab 21a is selected, the content identified in the acquired content information We then filtered the list to include only content whose status information is "Owned". It will be displayed as follows. Also, when the selection tab 21b is selected, the content information identified in the acquired content information will be displayed. Filter the content to show only those with a status of "awaiting shipment". It is then displayed in a list. Furthermore, when the selection tab 21c is selected, the acquired content information is displayed. Among the content identified in the report, the content whose status information is "Shipped" Filter to show only items containing "ツ" and display them in a list.

[0087] In Figure 6B, the selection tab 21a is selected, and the status information is "Shipped". The content that is in this state is shown in content display areas 22a to 22b. For example In the content display area 22a, the acquired content information is identified as "Content B5". The content ID information that is obtained, and the content ID information in the content management table It can be obtained by converting the content identified by the corresponding conversion information. This includes the type and quantity of media. In other words, referring to the content display area 22a, Having the content in Content B5, and converting Content B5 will result in It can be understood that 300 ideas can be acquired. Also, content display area 22b~22d In addition, similar to the content display area 22a, the content ID information and conversion information are respectively It is included.

[0088] Note that in Figure 6B, only the content display areas 22a to 22d are shown, but more It may include several or many content display areas. Also, as not specifically shown in Figure 6B, Although not currently selected, if selection tab 21b or selection tab 21c is selected, the content table Similar to display areas 22a to 22d, one or more content display areas are displayed, and each content In the comments display area, content corresponding to each status is displayed for reference.

[0089] Additionally, the conversion icon 23 and the acquisition icon 24 are located in the content display area 22a~22d. Of the content displayed, the selected content can be accessed via a second virtual medium or point system. This allows you to choose whether to convert to various media such as Nintendo or to obtain a corresponding gift. Therefore, when a user input is made to the conversion icon 23, the selected option is selected. It is possible to convert the content into various media such as a second virtual medium or points. Furthermore, when a user input is made regarding the acquisition icon 24, the selected content will be displayed. Users can obtain the corresponding gift.

[0090] Returning to Figure 4, the processor 211 displays a list screen via the input interface 213. The system accepts user input from step 20 and selects the content the user wishes to dispose of. Select (S32). Specifically, the processor 211 via the input interface 213 Then, from the content display areas 22a to 22d shown in Figure 6B, the user selects the content they desire. It accepts user input (e.g., tap operations) on the content. This allows, The processor 211 determines that the content for which an operation input has been made has been selected, and the content Read the content ID information of the content. Referring to FIG. 6B, the content display areas 22b and 22d are shown to be distinguishable from other content display areas by a thick frame and display color. This indicates that in S32 of FIG. 4, the user's operation input was made and the content was selected as the content for which processing is desired.

[0091] Next, the processor 211 receives the user's operation input made on the list screen 20 via the input interface 213, and makes a selection as to whether to convert the selected content into each medium such as a second virtual medium or a point, or to acquire the corresponding gift (S 33).

[0092] Here, referring to FIG. 6B, it is shown that the content with content ID information of B6 (content display area 22b) and the content with content ID information of B8 (content display area 22d) are each selected as the content for which the user desires processing on the list screen 20. The processor 211 receives the user's operation input for any one of the conversion icon 23 and the acquisition icon 24 shown in FIG. 6B via the input interface 213. And the processor 211 receives the user's operation input for any one of the conversion icon 23 and the acquisition icon 2 4.

[0093] When an operation input for the acquisition icon 24 is received, the processor 211 outputs a selection confirmation screen via the output interface 214. FIG. 6C is a diagram showing an example of a screen output in the terminal device 200 according to an embodiment of the present disclosure. FIG. 6C is the selection confirmation screen 3 displayed when an operation input is made for the acquisition icon 24 in S33 of FIG. 4. ​​​​​​​​​ This figure shows an example of 0. According to Figure 6C, the selection confirmation screen 30 is less than the list screen 20. Both are displayed superimposed on a portion of the screen. The selection confirmation screen 30 is located in the notification area 31, and the confirmation icon is displayed in the notification area 31. Includes the 32 and back icons 33.

[0094] Notification area 31 will notify when you select to retrieve the content selected in S32. It includes the content selected in S32 and related content. Specifically, the notification area 31 includes the content selected in S32 and related content. In contrast, it includes the disposal content selected by the user. In the example in Figure 6C, the notification area 31 contains the selected content. The content and the action taken by the user regarding it are described as "Content B6 and The message "Do you want to ship Contents B8?" is displayed.

[0095] Furthermore, the notification area 31 is the first virtual medium that is consumed according to the disposal content selected in S33. This includes the quantity. Here, regarding the content obtained by the user through a lottery event, etc., It is possible to obtain it by receiving the corresponding gift, but this shipping And a prescribed shipping fee will be required. Therefore, in this embodiment, such shipping Regarding fees that service providers must pay as actual expenses such as handling fees: For example, like paid coins, they are offered to users as payment in fiat currency. It is consumed from the first virtual medium. Therefore, in the example in Figure 6C, the notification area 31 is consumed. The amount of the first virtual media is stated as, "150 units of the first virtual media will be consumed as shipping costs." An indication has been given.

[0096] Furthermore, the notification area 31, depending on the disposal content selected in S33, will be changed to the control selected in S32. It includes the address specified as the destination for sending the gift corresponding to the content. Specifically, in the notification area 3 In 1, the address information of the gift destination is read from the attribute information stored in the user management table of the user, and the information is displayed. In the example of FIG. 6C, in the notification area 31, the display of "Destination: M1" is made as the address of the destination.

[0097] The confirmation icon 32 and the return icon 33 are icons for determining whether to proceed with the disposal based on the content displayed in the notification area 31 or to return to the list screen 20 without confirmation. That is, when a user operation input is made for the confirmation icon 32, for the selected content, the corresponding gift is sent to the destination M1 by consuming 150 of the first virtual medium, thereby confirming that the user obtains the gift. Also, when a user operation input is made for the return icon 33, without confirming the acquisition of the corresponding gift for the selected content, the user returns to the list screen 20.

[0098]

[0099] Returning to FIG. 4 again, when an operation input for the conversion icon 23 is received in S33, the processor 211 outputs a selection confirmation screen via the output interface 214. FIG. 6D is a diagram showing an example of a screen output in the terminal device 200 according to an embodiment of the present disclosure. FIG. 6D is a diagram showing an example of the selection confirmation screen 40 displayed when an operation input for the conversion icon 23 is made in S33 of FIG. 4. According to FIG. 6D, the selection confirmation screen 40 is displayed superimposed on at least a part of the list screen 20. The selection confirmation screen 40 includes a notification area 41, a confirmation icon 42, and a return icon 43.

[0100]

[0101] Notification area 41 notifies when a conversion is selected for the content selected in S32. It includes the content selected in S32 and related content. Specifically, the notification area 41 includes the content selected in S32 and related content. In contrast, it includes the disposal content selected by the user. In the example in Figure 6D, the notification area 31 contains the selected content. The content and the action taken by the user regarding it are described as "Content B6 and The message "Do you want to convert ContentsB8 to a virtual medium or similar?" is displayed.

[0100] Furthermore, the notification area 41 is identified by the conversion information associated with each content, 2. Includes the amount of virtual media, etc. Specifically, notification area 41 contains content ID information "B6" The type of conversion and the amount of media to be converted, as associated with the conversion information, is "Virtual Media: 100 The display " is converted from the conversion information associated with the content ID information "B8". The type and the quantity of each medium are indicated by a "Points: 100" display.

[0101] The confirmation icon 42 and the back icon 43 allow you to proceed with the transaction based on the information displayed in the notification area 41. You can choose to confirm whether or not to proceed, or to return to list screen 20 without confirming. This is an icon for that purpose. In other words, there is no user input for confirmation icon 42. When selected, the selected content is converted to acquire a second virtual medium or a medium such as points. This confirms that the user has made an action to the back icon 43. Without confirming the conversion of the selected content to a medium, return to list screen 20. .

[0102] Returning to Figure 4, in S32 and S33, the processor 211 of the terminal device 200, The selections made on the list screen 20, selection confirmation screen 30, and selection confirmation screen 40 shown in Figures 6B to 6D are as follows: Based on the selected content, the content ID information of the selected content and each content item The selected disposal method (conversion to a second virtual medium, etc., or acquisition of a corresponding gift) is indicated by the selection result. The processor 211 generates the information. Then, via the communication interface 215, The generated selection result information (S34) is sent to the server device 100 along with the user ID information. .

[0103] The processor 111 of the server device 100 selects via the communication interface 113. Upon receiving information such as results, the system will perform content acquisition or conversion processing according to that information. (S34). Here, Figure 5C shows a server device 100 according to one embodiment of the present disclosure. This is a diagram showing the processing flow that will be executed. Specifically, Figure 5C shows the process that takes place in step S34 of Figure 4. This shows the processing flow executed by the processor 111 of the transceiver device 100. - is mainly the program stored in memory 112 by the processor 111 of the server device 100 This is done by reading and executing the file.

[0104] According to Figure 5C, the processor 111 communicates with terminal devices via the communication interface 113. The processing flow is initiated by receiving the selection result information from 200 (S311). The processor 111, based on the received selection result information, processes each selected content accordingly. Then, it is determined whether "Acquire" is selected (S312).

[0105] If it is determined that acquisition is selected, the processor 111 will receive together Based on the user ID information, refer to the user management table and extract each content from the user's attribute information. Read the address information specified as the shipping destination for the gift corresponding to the product (S313). Furthermore, the processor 111 uses the content ID information of the content included in the selection result information. Then, refer to the content management table to find the gift information associated with that content. It reads out. Then, processor 111 tells the service provider that it read out in S313. The instructions include a statement that the gift identified by the retrieved gift information will be sent to the specified address. Output the shipping instructions for the gift (S314). Note that the method for outputting the shipping instructions is not particularly important. Although not illustrated, for example, the instructions are sent to a terminal device usable by the service provider. By displaying it on the display via the output interface of the terminal device This will be done. A service provider who has referred to the shipping instructions will, for example, send a designated message from a warehouse, etc. After collecting the bags and repacking them into a box or similar container, they will be delivered to the shipping address specified in the shipping instructions. The user will then proceed with the procedure to send the item using their preferred shipping method, such as courier or postal service. This makes it possible to actually receive the gift.

[0106] When a shipping instruction is output, the processor 111 processes the status associated with the user ID information. In the data information, the content ID information of the content for which shipping instructions have been issued is associated. The status information will be updated from "In My Hands" to "Waiting for Shipment". Note that the item will eventually be shipped. Once this is done, the status information will be further updated to "Shipped".

[0107] Next, the processor 111 refers to the user management table based on the user ID information. Then, read the first virtual media information associated with the user ID information. Then, processor 1 11 is predetermined as the amount of the first virtual medium as payment for sending the gift of S314. It consumes any amount that has been read (S315). Specifically, processor 111 consumes the read From the amount of the first virtual medium identified by the first virtual medium information, the amount of the first virtual medium is A predetermined amount is subtracted, and the subtracted value is used as the first virtual media information for user management. Store it in the table.

[0108] Here, each piece of content has conversion information stored in association with its content ID information. Each piece of content is based on the type and amount of virtual media that has been previously identified by the conversion information. Subsequently, it is possible to convert to various media such as a second virtual medium or points, but the processor 111 refers to the type and quantity of which are predetermined conditions (for example, an amount exceeding a certain quantity). If the condition (that it will be converted to the second virtual medium) is met, the first virtual medium will be consumed. In any case, it is possible to output instructions for sending gifts. That is, if the above conditions are met In that case, processor 111 skips S315 and proceeds to each process such as S318 and S319. This will be executed. Conversely, content that does not meet the conditions (for example, if converted) The second type of content is content with a small quantity, meaning it is not rare and is frequently won. To obtain it, the user would need to consume the first virtual medium. Therefore, This helps to prevent frequent requests to retrieve content that does not meet the criteria. It is possible. Furthermore, it is possible to obtain a gift here without consuming the first virtual medium. Although it is written to do so, for example, if the conditions are met, the amount of the first virtual medium consumed will be reduced. It is also possible to reduce or increase the amount.

[0109] On the other hand, if it is determined that acquisition is not selected in S312, the processor 111 Based on the content ID information of the content included in the selection result information, content management system Referencing the table, the conversion information is read (S316). Then, the processor 111 selects Based on the user ID information received along with the selection result information, refer to the user management table. The second virtual media information and point information are read. The processor 111 specially uses the conversion information. Based on the type and amount of virtual media to which the specified content is converted, a second virtual media or point It converts to various media such as nt. For example, in the case shown in Figure 6D, processor 111 Based on the conversion information, the content ID information for content B6 is converted to the second virtual medium 100. To exchange, and to convert content with content ID information B8 to 100 points. Each of these is identified. Then, processor 1111 reads from the user management table. The amount of the second virtual medium identified by the extracted second virtual medium information is identified by the conversion information. The amount of the second virtual media is added, and the point information read from the user management table is also added. The amount of points identified by the report is added to the amount of points identified by the conversion information. The calculated values ​​are then added to the user management table as second virtual media information and point information, respectively. Remember (S317).

[0110] Next, when the conversion to each medium is performed, the processor 111 associates it with the user ID information. The content ID information of the converted content from the acquired content information is deleted. This prevents further conversions or gift acquisitions using the same content. Oh, instead of deleting, we can associate information such as "converted" with the status information and store it. It is also possible.

[0111] Next, processor 111 processes each of the operations performed in S313 to S315, and 316 to S3 Based on the processes performed in step 17, notification information is generated (S318). Specifically, When each of the processes S313 to S315 is performed, the setter 111 selects the content. The gift corresponding to the item has been processed for shipment to the pre-specified shipping address, and in return for that, The predetermined amount of the first virtual medium has been consumed, and the amount of the first virtual medium currently owned is... It generates notification information including the following. Also, processor 111 processes S316 to S317. If this occurs, the selected content will be converted as a second virtual medium and points. The notification includes the amount of the second virtual media and points currently owned as a result of the conversion. Generate information.

[0112] Then, the processor 111 sends the generated notification information via the communication interface 113. The notification is sent to the terminal device 200 that sent the selection result information (S319). Then, the processing flow is terminated.

[0113] Although not specifically shown in Figure 5C, acquisition occurs in, for example, S312. If it is determined that it has been selected, read the first virtual media information associated with the user ID information. The amount of the first virtual media identified by the first virtual media information is used as payment for shipping. If the amount of content is less than the amount of the first virtual media set in advance, the user will be asked to provide the content. Notifications indicating that the corresponding gift cannot be obtained, or prompting the purchase of additional first virtual media. It is also acceptable to configure it so that knowledge is output.

[0114] Returning to Figure 4, the processor 111 of the server device 100 has a communication interface 11 The notification information (T32) generated in S34 is output to the terminal device 200 via 3. Device 200 receives notification information from server device 100 via communication interface 215. Then, the notification information received via the output interface 214 is output to a display or the like. (S35).

[0115] Here, Figures 7A and 7B show the output of a terminal device 200 according to one embodiment of the present disclosure. This figure shows an example of the screen that appears. Specifically, Figure 7A shows the screen that appears after receiving notification information in S35. The lottery is displayed after the gift acquisition process corresponding to the content has been completed. Figure 7B shows an example of the vent selection screen 10, which occurs after receiving notification information in S35, i.e., con This shows an example of the lottery event selection screen 10 that appears after the conversion process for the event has been completed.

[0116] According to Figure 7A, the lottery event selection screen 10 is similar to Figure 6A, with a virtual media display area 1 The virtual media display area 11 includes a first virtual media associated with user ID information. The quantity of the first virtual medium indicated by the physical information, and the second virtual medium indicated by the second virtual medium information. The amount of the medium and the amount of points indicated by the point information are shown here. In the virtual media display area 11 of 7A, the amount of the first virtual media indicated by the first virtual media information It is displayed as "2,850". On the other hand, as shown by the first virtual media information in Figure 6A When referring to the amount of the first virtual media, it is displayed as "2,900". This is the content By selecting to obtain the corresponding gift, the first virtual medium was received as payment for its delivery. This indicates that 150 units were consumed.

[0117] On the other hand, according to Figure 7B, the lottery event selection screen 10 displays virtual media, similar to Figure 6A. The virtual media display area 11 includes a first area associated with user ID information. The amount of the first virtual medium as indicated by the virtual medium information, and the amount of the second virtual medium as indicated by the second virtual medium information. The amount of virtual media and the amount of points indicated by the point information are shown here. In the virtual media display area 11 of Figure 7B, the second virtual media is indicated by the second virtual media information. The body size is displayed as "850", and the amount of points indicated by the point information is "5,9 It displays "00". The amount of the second virtual media is shown by the second virtual media information in Figure 6A. Referring to the information, it is "750", and referring to the amount of points indicated by the point information, it is "5 ,800" means that the content conversion was selected for the user. This indicates that 100 units each of the second virtual medium and points have been awarded.

[0118] Returning to Figure 4, the processor 211 of the terminal device 200 has an output interface 214 The notification information received as described above is output via this method. This completes the content selection process. The processing sequence related to this will be terminated.

[0119] In this way, users can choose to transform content as a user action. It is possible to obtain a second virtual medium. Also, for example, the login shown in Figure 5A Due to the actions of the user, such as the selection of the lottery event in Figure 5B, the login bonus The same conversion process applies to content provided as prizes in events such as eggplant giveaways and lottery events. It is possible to acquire it as a second virtual medium by selecting it. Specifically, by lottery Content acquired through events, etc., is obtained as gifts such as corresponding items. You can choose to either use it or convert it into a second virtual medium or points, such as so-called free coins. This makes it possible to provide a more diverse user experience. Also, so-called paid coins Restrict the use of each of the first virtual media and these second virtual media or points (for example) For example, there are lottery events specifically for points and lottery events specifically for virtual media (priority given to the second virtual media). By preparing for consumption, it becomes possible to diversify the ways in which each owned medium is used. It is possible. Also, if the user chooses to receive the gift, it will be consumed from the first virtual medium. This ensures that the service provider can reliably recover the expenses incurred.

[0120] Furthermore, in the execution of the above processing sequence, between the server device 100 and the terminal device 200 In addition to the information transmission and reception shown in Figure 4, information is also transmitted and received as needed during each processing stage. It's okay.

[0121] In this embodiment, a processing device and a processing device capable of executing a wider variety of lottery events are described. We can provide programs and processing methods.

[0122] 7. Variations (1) Disposal of content In Figure 4, the user selects how to dispose of the content through the content selection process. We explained the case in which this occurs. However, instead of this, or in addition to this, the disposal of content It is also possible to automatically determine the volume according to the time. Figure 5D shows one of the disclosures. This diagram shows the processing flow executed in the server device 100 according to the embodiment. Figure 5D shows that the processor 111 of the server device 100 performs the following at predetermined intervals. This diagram shows the processing flow for determining how to dispose of content. This processing flow mainly involves The processor 111 of the server device 100 reads the program stored in memory 112. It is done by executing it.

[0123] Here, content acquisition is performed in the same way as, for example, S113 in Figure 5A and S215 in Figure 5B. However, a lottery is held for the content that is selected at this time, and when the content is selected The time information related to the interval is stored in the acquired content information, associated with each content ID. According to Figure 5D, the processor 111 refers to the user management table and each user The acquired content information is read (S411). Then, the processor 111 reads the acquired content The time elapsed from the time identified by the time information stored as content information to the present. This is calculated for each content ID information stored in the acquired content information. Processor 1 11 means the calculated time exceeds a predetermined time (for example, 24 hours). It is determined whether or not there is content (S412). In other words, the processor 111 determines whether or not there is content. Determine whether a predetermined amount of time has elapsed since the acquisition of the player.

[0124] If there is content that has exceeded a predetermined time, the processor 111 will process the content. Based on the content ID information of the contents, refer to the content management table and read the conversion information. (S413). The processor 111 processes the acquired content information as the content I Based on the user ID information of the user in which the D information is stored, refer to the user management table. The second virtual media information and point information are read. The processor 111 specially uses the conversion information. Based on the type and amount of virtual media to which the specified content is converted, a second virtual media or point Convert to various media such as tents (S414). Note that the conversion process is shown in S414 of Figure 6C. The process is carried out similarly, and the added amounts of each medium are used as second virtual medium information and point information. Store it in the management table.

[0125] Next, the processor 111 processes information based on the operations performed in S411 to S414. Generate information (S415). Specifically, the processor 111 acquires the content and There was content that had exceeded the prescribed time, and that content caused the second virtual media and port The amount converted as int, and the second virtual medium and points currently owned as a result of that conversion It generates notification information, including the amount of data.

[0126] Then, the processor 111 sends the generated notification information via the communication interface 113. The information is sent to the terminal device 200 that sent the selection result information (S416). Then, the processing flow is terminated.

[0127] In this way, after the content is acquired, a predetermined time (for example, 24 hours) If a certain period of time has elapsed, the content will be automatically converted to the appropriate medium. This will make it possible to further increase the marketability of content. Furthermore, it will allow users to decide how to dispose of content. This makes it possible to prevent postponing the task.

[0128] In Figure 5D, conversion to a second virtual medium was performed after a predetermined time had elapsed. You may also configure the system to allow users to obtain gifts corresponding to the content in question. Also, in Figure 5D, For example, 24 hours can be set as a fixed time, but you can also set different arbitrary times such as 12 hours or 1 week. It is also possible to configure this setting.

[0129] Additionally, the time it takes to automatically convert or acquire gifts depends on the rarity of the acquired content. It may be possible to make it possible to set it arbitrarily. For example, processor 111 is a rare component Tents will increase the time used for the decision in the process related to S412 in Figure 5D. You can set the time limit for content with low rarity to be shorter. This way, rarer content will be more likely to be discarded by users for a longer period of time. This allows us to have time to consider the matter.

[0130] Furthermore, the determination is made using a predetermined time set in advance by the service provider. However, it is also possible to make the determination using a time period arbitrarily selected by the user. For example, The Rossesser 111 accepts user input in advance and performs actions at any time selected in advance. The interval is set as the time used for the determination in S412 of Figure 5D, and this time is used automatically Determine whether or not to process it. This allows for flexible processing for each user. This is possible.

[0131] (2) Obtaining a gift In Figures 4 and 6C, users can obtain gifts via any delivery method, such as home delivery or postal mail. The method used in cases where it is done by sending was explained. However, instead of this, or instead In addition, for example, the delivery of gifts such as goods through e-commerce sites, and the digitalization of those gifts. Sending via email, and providing tokens issued on the blockchain corresponding to the gift. Various methods can be used, such as those mentioned above.

[0132] Furthermore, the embodiments and modifications described herein are presented as examples only and are not within the scope of this disclosure. This is not intended to limit the scope. This embodiment and each of its variations can be implemented in various other forms. It is possible to do so, and to the extent that it does not depart from the gist of this disclosure, various omissions and substitutions may be made. Modifications can be made. This embodiment and its variations are included in the scope and spirit of the invention. , included within the scope of the invention described in the claims and its equivalents.

[0133] The processes and procedures described in this disclosure are as explicitly described in the embodiments. Furthermore, it can also be achieved through software, hardware, or a combination thereof. Specifically, the processes and procedures described herein apply to integrated circuits, volatile memory, and The logic corresponding to the said process is applied to media such as volatile memory, magnetic disks, and optical storage. This is achieved through implementation. Furthermore, the processes and procedures described in this disclosure are those The processing and procedures are implemented as computer programs, and various devices including processing units and server equipment are used. It is possible to have a computer execute it.

[0134] The processes and procedures described in this disclosure are not performed by a single device, software, or component. Even if it is explained that such processing or procedures are performed by a module, Multiple devices, multiple software programs, multiple components, and / or multiple modules It may be carried out by the [method]. In addition, various [information] described in this disclosure Even if it is explained that the information will be stored in a single memory or storage unit, such information is single Multiple memories provided in one device or multiple memories distributed across multiple devices It can be stored in a distributed manner. Furthermore, the software described in this disclosure The elements of the wear and hardware are being integrated into fewer components, or more This can be achieved by breaking it down into many components. [Explanation of symbols]

[0135] 1. Processing System 100 Server Devices 200 terminal devices

Claims

1. A processing unit comprising at least one processor, The at least one processor, Based on the user input, the first virtual currency is determined according to the amount of legal tender. The media is provided to the user, The first virtual medium, and the first virtual medium granted as a result of the user's actions This extracts one or more contents by consuming at least one of two different virtual media. A lottery event will be held to select the winners. The first virtual medium is consumed and the user receives one or more of the winnings from the lottery event. To obtain one or more gifts corresponding to a number of contents, and in the aforementioned lottery event At least one of the winning content items is converted to the second virtual medium. One of the deviations is selected based on the operation input received from the user. A processing unit configured to perform a process for that purpose.

2. When the aforementioned acquisition is selected, the process for sending one or more of the gifts to the user is executed. The apparatus according to claim 1.

3. When the conversion is selected, the amount of the second virtual media corresponding to the one or more contents The processing apparatus according to claim 1, wherein the user is provided with the processing apparatus.

4. The amount of the second virtual media granted to the user is, for each of the one or more contents. The apparatus according to claim 3, wherein different amounts are set in advance.

5. The action described in claim 1 includes logging into the game in which the lottery event is performed. Processing device.

6. The second virtual medium is used for logging into the game in which the lottery event is performed, or the second virtual medium is used for logging into the game in which the lottery event is performed. Obtained based on winning one or more pieces of content in a lottery event conducted by Guin. The processing device according to claim 1, which is granted as a result of the use of in-game points.

7. The in-game points mentioned above are acquired in different amounts depending on the experience points associated with the user. The apparatus according to claim 6.

8. Even if the aforementioned conversion is not selected, if one or more of the aforementioned contents are selected Depending on the elapsed time, the one or more contents are converted to the second virtual medium. The apparatus according to claim 1.

9. The first virtual medium and the second virtual medium are consumed preferentially, with the second virtual medium being consumed first. The apparatus according to claim 1.

10. If the amount of the second virtual medium that has been set in advance satisfies the predetermined conditions, the first The processing device according to claim 4, which makes it possible to obtain the gift without consuming virtual media. Place.

11. By being executed by at least one processor, Based on the user input, the first virtual currency is determined according to the amount of legal tender. The media is provided to the user, The first virtual medium, and the first virtual medium granted as a result of the user's actions This extracts one or more contents by consuming at least one of two different virtual media. A lottery event will be held to select the winners. The first virtual medium is consumed and the user receives one or more of the winnings from the lottery event. To obtain one or more gifts corresponding to a number of contents, and in the aforementioned lottery event At least one of the winning content items is converted to the second virtual medium. One of the deviations is selected based on the operation input received from the user. A processing program that causes the aforementioned at least one processor to function in this manner.

12. A processing method that is performed by at least one processor, Based on the user input, the first virtual currency is determined according to the amount of legal tender. The step of providing the media to the user, The first virtual medium, and the first virtual medium granted as a result of the user's actions This extracts one or more contents by consuming at least one of two different virtual media. The stage of holding a lottery event to select, The first virtual medium is consumed and the user receives one or more of the winnings from the lottery event. To obtain one or more gifts corresponding to a number of contents, and in the aforementioned lottery event At least one of the winning content items is converted to the second virtual medium. The step of selecting one of the deviations based on the operation input received from the user, A processing method that includes this.

Citation Information

Patent Citations

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