Distribution mechanism and game device

The distribution mechanism in the game device addresses the inefficiency in distributing items based on game results by utilizing a rotating housing unit and a dispensing mechanism, resulting in efficient and timely item distribution.

JP7649890B2Active Publication Date: 2025-03-21MARVELOUS INC
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Patent Information

Application Number
JP2024016777
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2024-02-07
Publication Date
2025-03-21
Estimated Expiration
2040-01-23

AI Technical Summary

Technical Problem

Existing game devices struggle to efficiently distribute items based on game results due to limitations in accommodating and holding candidate distribution items.

Method used

A distribution mechanism featuring a housing unit, a first operating unit configured to rotate and house items, and a second operating unit that holds and dispenses items, allowing for efficient distribution based on game outcomes.

Benefits of technology

Enables efficient distribution of items according to game results, improving the overall gaming experience by ensuring timely and appropriate item distribution.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a dispensing mechanism that can efficiently dispense a dispensed object in accordance with a game result, and to provide a game device including such the dispensing mechanism.SOLUTION: A dispensing mechanism for dispensing a dispensed object associated with a game includes: a storage part for storing the dispensed object; a first motion part provided with the storage part and capable of moving; and a second motion part holding the dispensed object which is dispensed from the storage part and capable of moving. The first motion part moves with respect to the second motion part.SELECTED DRAWING: Figure 7
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Description

[Technical field]

[0001] The present invention relates to a dispensing mechanism and a gaming device, and more particularly to a dispensing mechanism for dispensing game-related items and a gaming device equipped with the dispensing mechanism. [Background technology]

[0002] There is known a gaming device that dispenses different prizes depending on the outcome of a game (for example, Patent Document 1). The gaming device described in Patent Document 1 comprises a storage means for storing a plurality of prizes, a prize candidate holding means for holding a plurality of prizes sent out from the storage means as prize candidates, and an identification information reading means for reading the identification information of the prizes. The identification information reading means reads the identification information of the prize sent out from the storage means, and a prize to be dispensed is determined from the plurality of prizes held in the prize candidate holding means based on the identification information read. In this way, different prizes are dispensed depending on the outcome of the game.

[0003] The storage means of the above-mentioned gaming device is fixed to the payout candidate holding means and only has the function of storing the payouts. And, the payment of different payouts according to the game results was dependent on the payout candidate holding means. Therefore, it was sometimes difficult to efficiently payout the payouts according to the game results. Therefore, a gaming device that improves on such problems is required. [Prior art documents] [Patent documents]

[0004] [Patent Document 1] JP 2012-157605 A Summary of the Invention [Problem to be solved by the invention]

[0005] An object of the present invention is to provide a dispensing mechanism capable of efficiently dispensing prizes in accordance with the outcome of a game, and a gaming device equipped with such a dispensing mechanism. [Means for solving the problem]

[0006] Such an object can be achieved by the present invention described below in (1) to (14). (1) A distribution mechanism for distributing game-related items, comprising: A storage section for storing the distribution material; A first operating unit that is provided with the housing and is configured to be operable; A second operating unit configured to hold and operate the dispensed material from the storage unit, A dispensing mechanism, wherein the first operating portion operates relative to the second operating portion.

[0007] (2) The delivery mechanism according to (1) above, wherein the first operating portion is formed in a disk shape.

[0008] (3) The dispensing mechanism according to (1) or (2) above, wherein the first operating portion is configured to rotate.

[0009] (4) The dispensing mechanism according to any one of (1) to (3) above, wherein the storage section includes a plurality of storage sections.

[0010] (5) The distribution mechanism according to (4) above, wherein the plurality of storage sections are provided in a circular shape on the first operating section.

[0011] (6) The dispensing mechanism according to any one of (1) to (5) above, wherein the bottom plate portion of the storage portion is angled with respect to the first operating portion.

[0012] (7) The dispensing mechanism according to any one of (1) to (6) above, wherein the second operating portion is provided so as to surround the first operating portion.

[0013] (8) The dispensing mechanism described in (6) above, wherein the second operating unit includes a dispensing candidate holding unit for holding the dispensing item.

[0014] (9) The distribution candidate holding unit includes a plurality of holding plates, The delivery mechanism described in (8) above, wherein each of the plurality of retaining plates is angled to correspond to the angle of the bottom plate portion.

[0015] (10) The dispensing mechanism according to any one of (1) to (9) above, further comprising an extrusion mechanism provided in the first operating section for extruding the dispensed material.

[0016] (11) The extrusion mechanism described in (10) above includes a first extrusion section for extruding the distribution material contained in the storage section to the second operating section, and a second extrusion section for extruding the distribution material held in the second operating section.

[0017] (12) The second extrusion portion is a pair of extrusion portions spaced apart from each other in the first operating portion, and the first extrusion portion is provided between the pair of extrusion portions. The distribution mechanism described in (11) above.

[0018] (13) a display unit for displaying a predetermined image related to the game; an operation unit for receiving operation input from a user; A game device comprising: the dispensing mechanism according to any one of (1) to (12) above, which dispenses the prize related to the game based on the operational input.

[0019] (14) a display unit for displaying a predetermined image related to the game; an operation unit for receiving operation input from a user; a payment mechanism that pays out a payment item related to the game based on the operation input, The delivery mechanism includes: a storage unit for storing the prizes related to the game; A first operating unit that is provided with the housing and is configured to be operable; A second operating unit configured to hold the dispensed material dispensed from the storage unit and to be operable, the first operating unit is configured to operate relative to the second operating unit; A gaming device, wherein the distribution items include distribution items that store information related to the user. Effect of the Invention

[0020] According to the present invention, it is possible to provide a dispensing mechanism capable of efficiently dispensing prizes according to the result of a game, and a gaming device equipped with such a dispensing mechanism. [Brief description of the drawings]

[0021] [Figure 1] FIG. 1 is a perspective view showing a schematic diagram of a game device according to a first embodiment of the present invention. [Diagram 2] FIG. 2 is a diagram showing a recording medium used in the game device according to the first embodiment of the present invention. [Diagram 3] FIG. 3 is a block diagram showing the configuration of the game device according to the first embodiment of the present invention. [Figure 4] FIG. 4 is an enlarged view showing the configuration of the display unit of the game device according to the first embodiment of the present invention. [Diagram 5] FIG. 5 is an enlarged view showing the configuration of the display unit of the game device according to the first embodiment of the present invention. [Figure 6] FIG. 6 is an enlarged view showing the configuration of the display unit of the game device according to the first embodiment of the present invention. [Figure 7] FIG. 7 is a diagram showing a schematic internal configuration of the game device according to the first embodiment of the present invention. [Figure 8] FIG. 8 is a partially exploded perspective view of a dispensing mechanism provided in the game device according to the first embodiment of the present invention, as viewed from behind. [Figure 9]FIG. 9 is a partial exploded perspective view showing a stocker of a container section included in a dispensing mechanism provided in the game device according to the first embodiment of the present invention. [Figure 10] Fig. 10(a) is a front view of a foot of a storage unit included in a dispensing mechanism provided in a game device according to the first embodiment of the present invention. Fig. 10(b) is a side view of a foot of a storage unit included in a dispensing mechanism provided in a game device according to the first embodiment of the present invention. Fig. 10(c) is a perspective view of a foot of a storage unit included in a dispensing mechanism provided in a game device according to the first embodiment of the present invention. [Figure 11] FIG. 11 is a partially exploded perspective view of a first operating portion, a containing portion, and a pushing mechanism included in a dispensing mechanism provided in a game device according to a first embodiment of the present invention. [Figure 12] FIG. 12 is a partial exploded perspective view of a second action portion included in a dispensing mechanism provided in the game device according to the first embodiment of the present invention. [Figure 13] FIG. 13 is a perspective view of a main part of a push-out mechanism included in a dispensing mechanism provided in the game device according to the first embodiment of the present invention. [Figure 14] FIG. 14 is a flowchart showing a method for arranging distribution objects in the game device according to the first embodiment of the present invention. [Figure 15] FIG. 15 is a flowchart showing the processing of the game device according to the first embodiment of the present invention. [Figure 16] FIG. 16 is a flowchart showing a method for replenishing prizes in the gaming device according to the first embodiment of the present invention. [Figure 17] FIG. 17 is a plan view showing a schematic diagram of a pushing section, a containing section, and a distribution candidate holding section included in the distribution mechanism provided in the game device according to the first embodiment of the present invention. [Figure 18] FIG. 18 is a plan view showing a schematic diagram of a pushing section, a containing section, a distribution candidate holding section, and a distribution path included in the distribution mechanism provided in the game device according to the first embodiment of the present invention. [Figure 19] FIG. 19 is a plan view illustrating a container section and a candidate holder included in a distribution mechanism according to a second embodiment of the present invention. [Figure 20] FIG. 20 is a perspective view showing a distribution mechanism according to the fourth embodiment of the present invention. [Figure 21] FIG. 21 is a partial exploded perspective view showing a distribution mechanism according to the fourth embodiment of the present invention. [Figure 22] FIG. 22 is a partial exploded perspective view showing a stocker of a storage unit included in a dispensing mechanism according to a fourth embodiment of the present invention. [Figure 23] FIG. 23 is a partial exploded perspective view of a first operating portion, a container portion, and a push-out mechanism included in a dispensing mechanism according to a fourth embodiment of the present invention. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0022] Prior to describing the payout mechanism of the present invention, the game device of the present invention, an overview of the game executed by the game device, and the payouts used in the game device will be described in detail below based on the preferred embodiment shown in the attached drawings. For convenience of description, the upper side in the drawings will be referred to as "upper", the lower side as "lower", the left side as "left", the right side as "right", the front side of the page as "front", and the back side of the page as "rear".

[0023] <<First embodiment>>

[0024] Fig. 1 is a perspective view showing a schematic configuration of a game device according to a first embodiment of the present invention. Fig. 2 is a diagram showing distribution items used in the game device according to the first embodiment of the present invention. Fig. 3 is a block diagram showing the configuration of the game device according to the first embodiment of the present invention. Figs. 4 to 6 are enlarged views showing the configuration of a display unit of the game device according to the first embodiment of the present invention.

[0025] 1. Game Overview First, an example of a game executed by the game device 1 of this embodiment will be described. The game device 1 can execute, for example, a battle game using game-related distribution items (hereinafter, sometimes referred to as "recording medium") 100. Specifically, the game device 1 acquires information on characters (hereinafter, referred to as "character information") recorded on the recording medium 100 by scanning the recording medium 100. Thereafter, the game device 1 displays an image of the character on the display unit 6. This allows the game device 1 to execute a battle game in which the character and an opponent character battle each other. After the game ends, a new recording medium 100 is dispensed from the game device 1. Note that the game executed by this game device 1 is not limited to the battle game as described above, and may be a role-playing game, a board game, a simulation game, or the like.

[0026] 2. Recording media (distribution materials) The distribution item (recording medium) 100 used in the game device 1 of this embodiment is configured to store identification information such as character information. For example, as shown in FIG. 2, such a distribution item 100 is formed in an oval shape. The distribution item 100 has a two-dimensional code 101 on the surface. Identification information such as character information and item information is recorded in this two-dimensional code 101. Examples of the two-dimensional code 101 include QR code (registered trademark) and Zcode (registered trademark). In the case of Zcode, the identification information is recorded so that it can be identified under invisible light (infrared light). Note that the distribution item 100 may be classified as a rare distribution item (for example, a distribution item in which a character having a rarity of a predetermined level or higher is recorded) and a normal distribution item (for example, a distribution item in which a character having a rarity of less than a predetermined level is recorded) according to the character information as a character distribution item. Furthermore, the distribution material 100 may include memory distribution material (distribution material that stores information related to a user) that stores player (user) information and character information, that is, an IC card, in addition to the character distribution material.

[0027] 3. Gaming Devices Next, the game device will be described. As shown in FIG. 1, the game device 1 of this embodiment includes two game devices (first sub game device 1A, second sub game device 1B) provided adjacent to each other. This game device 1 has one display unit 6 and is controlled by one control unit 8. Therefore, the size of the entire game device 1 can be made small. This makes it possible to reduce the cost of the entire game device 1. The game device 1 of this embodiment is not limited to a configuration in which two game devices are provided adjacent to each other (2-in-1 configuration), and may be a configuration in which three or more game devices are provided adjacent to each other. Furthermore, the game device 1 of the present invention may be configured as a single game device.

[0028] At first glance, the game device 1 of this embodiment looks like two game devices arranged next to each other. However, the two game devices are connected to form one game device 1. Therefore, each player (user) can play on their respective sub game devices, and can also cooperate to play one game (cooperative play). As shown in Figs. 1, 3, and 7, such a game device 1 has a housing 2, an operation unit 3, a reading unit 4, a speaker 5, a display unit 6, a storage unit 7, a control unit 8, a communication unit 9, and a distribution mechanism 10. The configuration of each unit will be described below.

[0029] The housing 2, operation unit 3, reading unit 4 and speaker 5 of the game device 1 are the same as the sub-housing 2A, first sub-operation unit 3A, sub-reading unit 4A and sub-speaker 5A for the first sub-game device 1A, and the sub-housing 2B, second sub-operation unit 3B, sub-reading unit 4B and sub-speaker 5B for the second sub-game device 1B. Therefore, in the following, only the respective parts of the game device 1 will be described as a representative.

[0030] <Case> The cabinet 2 has a function of installing or storing each component of the game device 1. As shown in FIG. 1, the cabinet 2 is formed in a substantially rectangular parallelepiped shape, but is not limited thereto. The cabinet 2 may be configured as a single cabinet (twin cabinet), or may be configured by connecting sub-cabinets for each sub-game device. In addition, a dispenser 21 for dispensing items 100, a coin slot 22, and a coin return slot 23 are provided on the front side of the cabinet 2. Dispensing items 100 dispensed by a dispensing mechanism 10 described later are dispensed from the dispenser 21.

[0031] <Operation section> The operation unit 3 has a function of receiving operation inputs made by the player to execute the game. The operation unit 3 is composed of four push buttons 31 and two rectangular operation fields 32. The push buttons 31 are provided symmetrically on the front side of the upper surface of the cabinet 2. The operation fields 32 are provided on the upper surface of the cabinet 2, behind the push buttons 31. The shape and position of the operation fields 32 are not particularly limited, and each may be rod-shaped or circular, or may be located between the push buttons 31 or in front of the push buttons 31. Such an operation field 32 is a field where the player can place and move the distribution object 100. The operation field 32 is configured so that the reading unit 4 described later can read the distribution object 100.

[0032] The operation unit 3 includes a first sub-operation unit (first operation unit) 3A for the first sub-game device 1A, and a second sub-operation unit (second operation unit) 3B for the second sub-game device 1B. The first sub-operation unit 3A and the second sub-operation unit 3B can be operated independently, and can simultaneously receive different operation inputs. This makes it possible to execute different operations on the first sub-game device 1A and the second sub-game device 1B.

[0033] <Reading section> The reading unit 4 has a function of reading information on the distribution object 100 placed on the operation field 32. The reading unit 4 is provided inside the housing 2, below the operation field 32. Such a reading unit 4 is composed of, for example, an imaging device (camera) and an infrared light source. The infrared light source of the reading unit 4 irradiates infrared rays onto the two-dimensional code 101 of the distribution object 100 from the lower side of the operation field 32. In this state, the imaging device captures an image of the two-dimensional code 101 of the distribution object 100, thereby reading the information recorded in the two-dimensional code 101 of the distribution object 100. Note that the reading unit 4 may be located anywhere in the housing 2 as long as the imaging device can capture an image of the operation field 32. The reading unit 4 may also be composed of only an imaging device.

[0034] <Speaker> The speaker 5 has the function of outputting various sounds. The speaker 5 is provided at the back of the top surface of the cabinet 2, below the display unit 6. The number of speakers 5 is not particularly limited, and may be one or more than two. In this embodiment, two speakers 5 are provided on both sides of the back of the top surface of the cabinet 2 corresponding to each sub-game device. The sounds output by the speaker 5 include music, sound effects, etc. stored in the memory unit 7.

[0035] <Display section> The display unit 6 has a function of displaying a game image (a predetermined image). As shown in FIG. 1, the display unit 6 is provided on the speaker 5 on the upper surface of the housing 2. The display unit 6 is composed of a single display panel, but may be a touch panel. As shown in FIG. 1, the display unit 6 is formed in a rectangular shape, but is not limited thereto, and may be formed in a circular or triangular shape.

[0036] The display unit 6 has a full screen area 61 that displays game images, and a frame 62 that surrounds the full screen area 61. The full screen area 61 includes an individual area 611 and a partition area 612. As shown in FIG. 5, the full screen area 61 has a function of displaying game images over the entire display unit 6. When a player of the first sub game device 1A and a player of the second sub game device 1B are playing cooperatively or against each other, a game image is displayed in the full screen area 61.

[0037] The individual area 611 includes an area (first area) 611A that displays a game image for the first sub game device 1A, and an area (second area) 611B that displays a game image for the second sub game device 1B. These areas 611A, 611B are configured to have the same area, with a partition area 612 in between, as shown in FIGS. 4 and 6. This makes it appear to the player that there are two game devices at a glance. However, the area of ​​one of the areas may be configured to be smaller than the area of ​​the other area. For example, when a competitive game is being played, if the area 611A for the first sub game device 1A is large, the game image for the first sub game device 1A is displayed large. This makes it possible to give the player the impression that the player of the first sub game device 1A is dominant.

[0038] The first area 611A is provided in correspondence with the first sub-operation unit 3A of the first sub game device 1A. The first area 611A is formed in a rectangular shape, but is not limited to this. The second area 611B is provided in correspondence with the second sub-operation unit 3B of the second sub game device 1B. The second area 611B is formed in a rectangular shape, but is not limited to this. The first area 611A may display the same image as the image displayed in the second area 611B, or may display a different image. Furthermore, the first area 611A and the second area 611B can each display an image independently.

[0039] The partition region (third region) 612 has a function of separating the first region 611A from the second region 611B. Therefore, the partition region 612 is provided between the first region 611A and the second region 611B. The shape of the partition region 612 is not particularly limited, and may be elongated (FIG. 4), rectangular, approximately trapezoidal (FIG. 6), or the like. The area of ​​the partition region 612 is not particularly limited, and may be larger or smaller than the area of ​​the first region 611A or the second region 611B. The partition region 612 may be further divided into a plurality of regions.

[0040] For example, as shown in FIG. 4, the partition area 612 may be divided along its short side to have two partition areas. That is, the partition area 612 may have a first partition area 612A for the first area 611A and a second partition area 612B for the second area 611B. Also, as shown in FIG. 6, the partition area 612 may have two partition areas divided along its long side. That is, the partition area 612 may have a third partition area 612C for a game image and a fourth partition area 612D for a character image. In this way, a plurality of images, mutually different images, can be displayed in the partition area 612.

[0041] The frame 62 is provided on the speaker 5. The frame 62 is formed in a rectangular shape, but is not limited to this. For example, the frame 62 may be formed in any shape, such as a circle or an ellipse. The frame 62 has a joint 621 formed in the center of the long side so as to be recessed inward. This joint 621 forms the frame 62 symmetrically. Therefore, the display unit 6 can be seen as two display units, such as a sub display unit 6A for the first sub game device 1A and a sub display unit 6B for the second sub game device 1B.

[0042] The frame body 62 may include a first frame member 62A for the first sub game device 1A and a second frame member 62B for the second sub game device 1B. As shown in FIGS. 4 to 6, the first frame member 62A and the second frame member 62B are formed in a substantially "C" shape. One end and the other end of the first frame member 62A are in contact with one end and the other end of the second frame member 62B, respectively, to form a joint 621. With this configuration, the first frame member 62A and the second frame member 62B are disposed symmetrically with respect to the joint 621. Therefore, the display unit 6 can be seen as two display units.

[0043] As shown in Fig. 4, one end and the other end of the first frame member 62A are provided facing each other. Therefore, an image (partition image) that is the same as the appearance of the short side of the frame body 62 can be displayed in the first partition area 612A from one end to the other end. This allows the first frame member 62A and the partition image to form an annular frame member (first frame member 62A). That is, the partition image appears to be formed integrally with the first frame member 62A. This allows the player to recognize that the display unit 6 has a separate sub-display unit 6A.

[0044] On the other hand, one end and the other end of the second frame member 62B are provided facing each other. Therefore, an image (partition image) that is the same as the appearance of the short side of the frame body 62 can be displayed in the second partition area 612B from one end to the other end. This allows the second frame member 62B and the partition image to form an annular frame member (second frame member 62B). That is, the partition image appears to be formed integrally with the second frame member 62B. Therefore, the player can recognize that the display unit 6 has a separate sub-display unit 6B.

[0045] In this way, the first frame member 62A and the partition image form a frame body 62 for the first sub game device 1A. The second frame member 62B and the partition image form a frame body 62 for the second sub game device 1B. This allows one frame body 62 to be divided into two frame members 62A, 62B, and the player can be given the impression that there are two game devices, although there is only one game device 1. The first frame member 62A (first area 611A) and the first sub-operation unit 3A, and the second frame member 62B (second area 611B) and the second sub-operation unit 3B are arranged symmetrically with respect to the partition image as the central axis. Therefore, the player can be given the impression that there are two game devices.

[0046] <Storage section> Next, the storage unit 7 will be described. The storage unit 7 stores a game program and game data. The game program is a program for causing the game device 1 to execute a game, and is realized in cooperation with hardware. The game data is data related to the game, and includes character data, music data, image data, sound effect data, etc.

[0047] The character data is data such as the character's name, special move, weapon, strength, rarity, image, etc. In other words, the character data corresponds to the above-mentioned character information and is identification information for identifying each character from another. The music data is music data played from the speaker 5. The music data includes a plurality of music data such as songs by singers and songs for games. The image data is game image data. The game image data includes data such as character images, background images, and various effect images. The sound effect data is sound data played during game play and is different from the music data. The sound effect data includes, for example, evaluation sound data that is played according to the result of the player's operation.

[0048] The storage unit 7 may store predetermined events. The predetermined events include a boss character appearance event, a bonus event, an intrusion battle event, and the like. Such predetermined events are stored in association with a display area in which a game image should be displayed and a partition image that divides the display area. For example, a boss character appearance event A is associated with the display area being only the full screen area 61, with no partition image. Also, a boss character appearance event B is associated with the display area being the individual area 611 and the partition area 612, with the partition image being an image of a boss character B and a text image of "power 20%". At this time, the partition area 612 displays a partition image, as shown in FIG. 6.

[0049] Furthermore, for example, when one player is playing on the first sub game device 1A in the full screen area 61 and another player plays on the second sub game device 1B, an event is triggered. That is, the second sub-operation unit 3B of the second sub game device 1B receives an operation input for a random battle by another player, and an event for random battle B is triggered. At this time, the display area for random battle B is associated with the individual area 611 and the partition area 612, and the partition image is a bar image. At this time, the partition area 612 displays a partition image as shown in FIG. 4.

[0050] In this embodiment, since the storage unit 11 of the dispensing mechanism 10 described later has a plurality of stockers 111, the memory unit 7 may store information on the plurality of stockers 111 (hereinafter referred to as "stocker information"). Examples of the stocker information include information on what type of distribution items 100 are stored in the stocker 111, and information on when the stocker 111 has run out of distribution items 100. Specific examples of the stocker information include those shown in Tables 1 to 3 below.

[0051] Table 1 TIFF0007649890000001.tif62146

[0052] In the above Table 1, the first to second stockers 111 each function as a memory dedicated to storing only a predetermined number (for example, 50) of memory-use distribution items 100. Also, the third to fifth stockers 111 each function as a rare distribution dedicated to storing only a predetermined number (for example, 50) of rare distribution items 100. Also, the sixth to tenth stockers 111 each function as a normal distribution dedicated to storing only a predetermined number (for example, 50) of normal distribution items 100. Also, in the above Table 1, 50 memory-use distribution items 100 remain in the first stocker 111, and 50 memory-use distribution items 100 remain in the second stocker 111. Also, 50 rare distribution items 100 remain in the third to fifth stockers 111. Additionally, 50 normal distribution pieces 100 remain in each of the sixth to tenth stockers 111.

[0053] Table 2 TIFF0007649890000002.tif104149

[0054] In the above Table 2, the first to second stockers 111 each function as a memory-only stocker that stores only a predetermined number (for example, 50) of memory-use distribution items 100. The third to tenth stockers 111 each function as a multi-stocker that stores rare distribution items 100 and normal distribution items 100 at a predetermined ratio (rare distribution items:normal distribution items=20:30 in Table 2). Regarding this storage, the stocker 111 may store, in order from the bottom, a set of 20 rare distribution items 100 followed by a set of 30 normal distribution items 100 in shrink wrap. In this case, the acquisition means 81 of the control unit 8 described later can acquire information on what type of distribution items 100 each stocker 111 stores, based on the remaining amount of distribution items 100. For example, in Table 2, the remaining amount of the distribution objects 100 in the fourth stocker 111 is 30, so the acquisition means 81 can acquire that the 20 rare distribution objects 100 set in the fourth stocker 111 from the bottom have been used up. In other words, the acquisition means 81 can acquire that the fourth stocker 111 has 30 normal distribution objects 100 remaining and is exclusively for normal distribution objects. In addition, the remaining amount of the distribution objects 100 in the fifth to tenth stockers 111 is 50, so the acquisition means 81 can acquire that these stockers 111 have 30 normal distribution objects 100 following the 20 rare distribution objects 100 from the bottom. In other words, the acquisition means 81 can acquire that these stockers 111 are exclusively for rare distribution objects 100 until the 20 rare distribution objects 100 are used up.

[0055] Table 3 TIFF0007649890000003.tif93141

[0056] In the above Table 3, the first to second stockers 111 each function as a memory-only stocker that stores only a predetermined number (for example, 50 pieces) of memory-use distribution items 100. The third to eighth stockers 111 each function as a random stocker that randomly stores rare distribution items 100 and normal distribution items 100. The ninth stocker 111 functions as a normal distribution-only stocker that stores only a predetermined number (for example, 50 pieces) of normal distribution items 100. The tenth stocker 111 functions as a rare distribution-only stocker that stores only a predetermined number (for example, 50 pieces) of rare distribution items 100. In the example of the above Table 3, only the presence or absence of distribution items 100 in each stocker 111 is stored in the storage unit 7. With such stocker information, the acquisition means 81 can acquire information on which stocker 111 is empty.

[0057] The stocker information shown in Tables 1 to 3 above is an example, and the stocker information is not limited to the above. For example, there may be no memory-only stocker 111, and all of the first to tenth stockers 111 may store shrink wraps in which rare items 100 and normal items 100 are randomly set. Even if the storage unit 7 does not store stocker information, an employee of the store where the game device 1 is installed may store various items 100 in the actual stockers 111 as in the stocker information.

[0058] In addition, since the distribution candidate holding unit 131 of the distribution mechanism 10 described later has a plurality of holding plates 1311 (1st to 50th in this embodiment), the storage unit 7 may store information (hereinafter referred to as "holding plate ratio information") on the ratio of the memory distribution items 100, the rare distribution items 100, and the normal distribution items 100 to be arranged on the plurality of holding plates 1311. Examples of the holding plate ratio information include those shown in Table 4 below.

[0059] Table 4 TIFF0007649890000004.tif21143

[0060] The holding board ratio information shown in Table 4 above is an example, and the holding board ratio information is not limited to the above. For example, each holding board 1311 may have only normal distribution items 100 arranged thereon, or may have only rare distribution items 100 arranged thereon.

[0061] <Control Unit> Next, the control unit 8 will be described. The control unit 8 controls all functions related to the execution of the game. As shown in FIG. 3, the control unit 8 has an acquisition means 81, a game processing means 82, a display control means 83, a sound output control means 84, and an operation control means 85.

[0062] (Acquisition method) The acquisition means 81 has a function of acquiring information on operation input by the player, character information on the distribution object 100, game information, etc. The acquisition means 81 acquires information on operation input by the player pressing the push button 31. This can receive information on operation input from the first sub-operation unit 3A and the second sub-operation unit 3B simultaneously. Such information on operation input includes, for example, information on interrupt play and information on character selection. The acquisition means 81 also acquires character information and the like read by the reading unit 4. In addition, it acquires various other information acquired via the communication unit 9 described later.

[0063] The acquiring means 81 also has a function of acquiring position information of each part of the dispensing mechanism 10 detected by a detection unit 17 described later. For example, the acquiring means 81 can detect the position information of each of the multiple stockers 111, the position information of each of the multiple holding plates 1311, etc.

[0064] (Game Processing Means) The game processing means 82 has a function of processing the information acquired by the acquisition means 81 and the progress of the game. For example, the game processing means 82 determines information on game images stored in the storage unit 7 and provides it to the display control means 83. The game processing means 82 determines sound information and provides it to the sound output control means 84. The game processing means 82 also determines and initiates a predetermined event. In this way, the game processing means 82 processes the progress of the entire game.

[0065] Here, the predetermined event may be determined by the game processing means 82 randomly, periodically, or by receiving an operational input from the player. The game processing means 82 can also identify a specific divider image corresponding to a predetermined event, and can determine to display a predetermined image other than the specified divider image.

[0066] The game processing means 82 can provisionally select or select the prizes 100 to be dispensed according to player information (the number of players, character information linked to each player, etc.). The game processing means 82 can also check what type of prizes 100 have been dispensed. The game processing means 82 can check whether a predetermined number of prizes 100 are present in the prize candidate storage unit 131, which will be described later. Furthermore, the game processing means 82 can process the progress of the game based on the number or type of prizes 100 arranged in the prize candidate storage unit 131 and / or based on the type of dispensed prizes 100.

[0067] (Display control means) The display control means 83 has a function of controlling the display of all images related to the game. That is, the display control means 83 controls the display of game image information provided by the game processing means 82 and the display of partition images. For example, as shown in FIG. 4, the display control means 83 controls the display of game images independently in both the first area 611A and the second area 611B of the display unit 6. Also, as shown in FIG. 5, the display control means 83 controls the display of game images in the full screen area 61. Also, the display control means 83 controls the display of linear partition images (FIG. 4) and partition images such as game images and character images (FIG. 6) in the partition area 612. In this way, the display control means 83 can control the display of images so that predetermined images are displayed separately in each area of ​​the display unit 6.

[0068] (Sound output control means) The sound output control means 84 controls the output of all sounds and music related to the game. Specifically, the sound output control means 84 controls the output of music and sounds determined by the game processing means 82. The sound output control means 84 provides sound and music information to the speaker 5, thereby enabling the speaker 5 to output the sounds and music.

[0069] (Operation control means) The operation control means 85 has a function of controlling the operation of each part of the dispensing mechanism. For example, the operation control means 85 can independently control the first operation unit 12, the second operation unit 13, and the extrusion mechanism 14 described later. For example, when the first operation unit 12 and the second operation unit 13 are configured to rotate, the operation control means 85 can rotate the first operation unit 12 and the second operation unit 13 simultaneously or separately. The rotation direction may be either clockwise or counterclockwise. The operation control means 85 may also be capable of freely changing the rotation speed of these units.

[0070] The operation control means 85 also has a function of controlling processing related to the dispensing of the distribution object 100 by the dispensing mechanism 10 described later. For example, the operation control means 85 can independently control the first operation unit 12, the second operation unit 13, and the pushing mechanism 14 so as to arrange various distribution objects 100 on the first to fiftieth holding plates 1311 described later, based on holding plate ratio information (for example, the ratio shown in Table 4 above).

[0071] <Communications Department> The communication unit 9 has a function of communicating with an external network (LAN, WAN, Internet, etc.) or device via a wired or wireless connection. The game device 1 of the present invention may communicate data with other devices, such as other game devices or information terminals, via the communication unit 9. For example, the communication unit 9 can communicate with other devices to obtain music data or game programs. This allows the game programs to be updated, making it possible to provide the latest games. It is noted that the game device 1 does not necessarily have to have the communication unit 9.

[0072] <Delivery mechanism> The game device 1 of the present invention has a dispensing mechanism 10 that can efficiently dispense the distribution objects 100 according to the game results. The dispensing mechanism 10 is an example of the dispensing mechanism of the present invention. The configuration of the dispensing mechanism 10 will be described in detail below based on a preferred embodiment shown in the accompanying drawings.

[0073] A. Distribution mechanism configuration FIG. 7 is a diagram showing a schematic internal configuration of the game device according to the first embodiment of the present invention. FIG. 8 is a partially exploded perspective view of a dispensing mechanism provided in the game device according to the first embodiment of the present invention when viewed from the rear (back surface). FIG. 9 is a partially exploded perspective view showing a stocker of a storage unit provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention. FIG. 10(a) is a front view of a foot of a storage unit provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention, FIG. 10(b) is a side view of a foot of a storage unit provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention, and FIG. 10(c) is a perspective view of a foot of a storage unit provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention. FIG. 11 is a partially exploded perspective view of a first operating unit, a storage unit, and a push-out mechanism provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention. FIG. 12 is a partially exploded perspective view of a second operating unit provided in the dispensing mechanism provided in the game device according to the first embodiment of the present invention. FIG. 13 is a perspective view of a main part of a push-out mechanism included in a dispensing mechanism provided in the game device according to the first embodiment of the present invention.

[0074] 7 shows a state in which the front door of the cabinet 2 is open and the dispensing mechanism 10 disposed inside the cabinet 2 has been moved to the left front. Note that, for example, a case for storing coins and a CPU of the game device 1 are housed inside the cabinet 2, but these are omitted for convenience of explanation.

[0075] As shown in Figures 7 and 8, the distribution mechanism 10 has a storage section 11, a first operating section 12, a second operating section 13, an extrusion mechanism 14, a distribution guidance section 15, an imaging section 16, a detection section 17, and a base section 18.

[0076] (Storage section) The storage section 11 has a function of storing a plurality of distribution objects 100. In this embodiment, as shown in FIG. 7, the storage section 11 includes a plurality of stockers 111, namely, first to tenth stockers 111. The stockers 111 are tower-shaped and configured to be able to store a plurality of distribution objects 100. Since the storage section 11 includes a plurality of stockers 111 as a plurality of storage sections, each of the plurality of stockers 111 can store various distribution objects 100 at a predetermined ratio. Therefore, the ratio of the types of distribution objects 100 to be placed in the distribution candidate holding section 131 described later can be adjusted, and the distribution objects 100 can be efficiently distributed according to the result of the game.

[0077] In this embodiment, the number of stockers 111 is 10, but is not limited to this. The number of stockers 111 is preferably 2 or more, and more preferably 3 or more. The number of distribution items 100 that can be stored in each stocker 111 is not particularly limited, and can be, for example, 50. Each of the multiple stockers 111 may store different types of distribution items 100, for example, as described in the stocker information above.

[0078] As shown in FIG. 9, each stocker 111 includes a main body 112 and a foot 113. The main body 112 is cylindrical with rounded corners so as to correspond to the shape of the distribution object 100. The main body 112 also has a cutout 112A on one side thereof. For example, a part of a hand (fingers) can be inserted into the main body 112 through the cutout 112A. This allows a plurality of distribution objects 100 to be easily stored in the stocker 111 while being supported by the hand. In addition, for example, when the front door of the cabinet 2 is opened, the stored distribution objects 100 can be visually checked, which is advantageous in that it is easy to manage the game device 1. This makes it possible to avoid a state in which no distribution objects 100 are stored in the stocker 111, and it is possible to more reliably efficiently distribute the distribution objects 100 according to the result of the game.

[0079] The main body 112 has four beams 1121 on each side of the outer circumferential surface along the longitudinal direction. The beams 1121 are formed over the entire longitudinal direction of the main body 112, and the lower ends of the beams 1121 are configured to engage with the foot portions 113.

[0080] As shown in FIGS. 9 and 10, the foot portion 113 has a base portion 1131, a frame portion 1132 provided on the upper side of the base portion 1131, and a bottom plate portion 1133 provided so as to be supported by the inside of the base portion 1131.

[0081] The base 1131 is shaped like a box that is open at the top, and has a front surface 1131a, a rear surface 1131a', a right side surface 1131b, and a left side surface 1131b' (FIGS. 10(a) and 10(b)). The upper ends of the base 1131 corresponding to the front surface 1131a and the rear surface 1131a' are formed so as to support the frame-shaped portion 1132. On the other hand, the upper ends of the base 1131 corresponding to the right side surface 1131b and the left side surface 1131b' are formed so that the bottom plate portion 1133 can be inclined and protrude.

[0082] The base 1131 also has a groove 113A on the inside upper portion of the rear surface 1131a'. The groove 113A is a portion that comes into contact with the side of the distribution object 100 and the side of the bottom plate portion 1133, and has the function of reducing friction therebetween. In this way, the groove 113A contributes to efficiently sending the distribution object 100 to the distribution candidate holding portion 131.

[0083] The frame-shaped portion 1132 is formed to protrude from the base portion 1131 so as to engage with the lower end of the beam portion 1121 of the main body portion 112. The frame-shaped portion 1132 also has a slit portion 113D corresponding to the notch portion 112A of the main body portion 112 (FIG. 9). As shown in FIG. 9 and FIG. 10(c), the slit portion 113D is provided adjacent to the bottom plate portion 1133. Therefore, it is possible to correct the positional deviation of the distribution object 100 contacting the bottom plate portion 1133 through the slit portion 113D, and it is possible to easily manage the game device 1. This makes it possible to suppress or prevent clogging of the distribution object 100 in the storage portion 11, and it is possible to more reliably distribute the distribution object 100 efficiently according to the result of the game. The position of such a slit portion 113D may be provided so as to correspond to the notch portion 112A. Therefore, the notch 112A and the slit 113D may be provided on the outer side (the side corresponding to the left side surface 1131b' of the base 1131) when the stocker 111 is provided on the first operating unit 12. This makes it possible to more significantly exert the above-mentioned effects even when a plurality of stockers 111 are provided side by side.

[0084] Furthermore, the frame-shaped portion 1132 has a long skirt portion 1132a and a short skirt portion 1132a' provided corresponding to the left and right sides. That is, the frame-shaped portion 1132 has a long skirt portion 1132a provided downward from one side corresponding to the right side surface 1131b of the base portion 1131, and a short skirt portion 1132a' provided downward from one side corresponding to the left side surface 1132b' of the base portion 1131.

[0085] The lower end of the long skirt portion 1132a is angled with respect to the first operating portion 12 in a state where the stocker 111 is provided perpendicular to the first operating portion 12 so as to correspond to the inclination of the bottom plate portion 1133 described later (FIG. 10(b)). Also, as shown in FIG. 10(b), a gap 113B is formed between the lower end of the long skirt portion 1132a and the bottom plate portion 1133. Through the gap 113B, a first pushing portion (a pushing member for placement) 144 described later can push the distribution object 100 provided on the bottom plate portion 1133 toward a distribution candidate holding portion 131 described later.

[0086] On the other hand, the lower end of the short skirt portion 1132a' is also angled with respect to the first operating portion 12 so as to correspond to the inclination of the bottom plate portion 1133 described later. In addition, a gap 113C is formed between the lower end of the short skirt portion 1132a' and the bottom plate portion 1133. The gap 113C is larger than the gap 113B, and the pushed-out distribution object 100 can be reliably sent to the distribution candidate holding portion 131.

[0087] The bottom plate portion 1133 has a function of supporting the distribution object 100. The bottom plate portion 1133 is formed to be inclined from the upper end of the front surface 1131a of the base portion 1131 toward the vicinity of the middle of the rear surface 1131a'. That is, in a state in which the stocker 111 is provided perpendicularly to the first operating unit 12, the bottom plate portion 1133 is angled with respect to the first operating unit 12. This inclination angle is preferably in the range of, for example, 10° to 45° with respect to the upper surface of the placement portion 121 of the first operating unit 12, and more preferably in the range of 15° to 30°. This inclination angle is set to correspond (preferably match) with the inclination angle of the holding plate 1311 described later. This allows the pushed-out distribution object 100 to be reliably sent to the distribution candidate holding portion 131. In addition, the bottom plate portion 1133 configured in this way can support the distribution object 100 in an inclined state, and the width of the stocker 111 can be reduced by the amount of the inclination. As a result, the mechanism itself can be made smaller. This allows the cost required for the device to be reduced. Note that the inclination angles of the respective members corresponding to or matching each other means the angles when the respective members are combined as the dispensing mechanism 10. Also, the inclination angles of the respective members corresponding to or matching each other may mean that when the game device 1 is installed on an installation surface (for example, the ground or floor surface), the inclination angles of the respective members with respect to the installation surface correspond to or match each other. Each member having a corresponding or matching inclination angle can also be said to have a corresponding inclination structure.

[0088] In addition, the bottom plate portion 1133 may be configured to be arranged parallel to the first operating unit 12 and to move downward by a predetermined angle by the weight of the distribution object 100 when the stocker 111 is arranged vertically to the first operating unit 12 and does not support the distribution object 100. In other words, the bottom plate portion 1133 may be configured to be elastically biased by a spring or the like and to tilt. In this way, when the bottom plate portion 1133 is configured to tilt, it is preferable to install each stocker 111 itself so as to be angled at a certain angle (for example, 45° to 80°) with respect to the upper surface of the placement portion 121 of the first operating unit 12. The angle means the angle formed by the upper surface of the placement portion 121 and the side surface of the stocker 111 (main body portion 112) facing this upper surface when the stocker 111 is installed on the first operating unit 12. This reduces the force applied to the bottom plate 1133 (and the delivery object 100 in contact with the bottom plate 1133) by the weight of the delivery object 100 itself. Therefore, the delivery object 100 in contact with the bottom plate 1133 can be smoothly sent to the delivery candidate holding portion 131 while the bottom plate 1133 supporting the delivery object 100 is tilted at a predetermined angle (for example, 10° to 45°) with respect to the upper surface of the placement portion 121 of the first operating portion 12.

[0089] The bottom plate portion 1133 protrudes in the left-right direction of the foot portion 113 beyond the right side surface 1131b and the left side surface 1132b' of the base portion 1131 (FIG. 10(a)). The end portion of the bottom plate portion 1133 protruding from the right side surface 1131b has a tapered portion 1133a whose thickness gradually decreases. This allows the first pushing portion 144 to be smoothly guided to the upper surface of the bottom plate portion 1133, and the distribution object 100 provided on the bottom plate portion 1133 can be reliably pushed out.

[0090] In this way, the distribution object 100 stored in each stocker 111 of the storage section 11 is pushed out by inserting the first pushing section 144 into the foot section 113 through the gap 113B, starting from the distribution object 100 in contact with the bottom plate section 1133, and is sent to the distribution candidate holding section 131. The foot section 113 is connected to the first operating section 12 through its bottom surface, as shown in FIG.

[0091] (First operating unit) The first operating unit 12 has a function of operating with respect to a second operating unit 13, which will be described later, in a state in which the accommodation unit 11 is provided. In this embodiment, the first operating unit 12 includes a disk-shaped mounting unit 121 and a first motor 122 for driving the mounting unit 121 (for convenience of explanation, in the drawing, a first stator and a first bearing, which are parts of the motor, are shown).

[0092] The placement unit 121 has a function of placing various members, and the stockers 111 are placed on the outer peripheral end of the placement unit 121 along the circumferential direction. In other words, the stockers 111 are provided on the first operation unit 12 in a circular ring shape as a plurality of storage units. Furthermore, the outer peripheral end of the placement unit 121 is provided with a second pusher unit (a pair of pushers) 145, which will be described later. The placement unit 121 is configured so that the shaft of the first motor 122 can be inserted through its center. This allows the first operation unit 12 to rotate by the driving force of the first motor 122. Therefore, the first operation unit 12 can efficiently move the storage units 11 provided on the placement unit 121 in a circular ring shape along the circumferential direction. This allows the distribution items 100 to be efficiently distributed according to the result of the game. Furthermore, since the placement unit 121 is formed in a disk shape, the operation (rotation) of the first operation unit 12 can be efficiently performed. In this way, it is preferable that the mounting portion 121 is formed in accordance with the movement of the first moving portion 12. For example, when the first moving portion 12 moves linearly, the mounting portion 121 may be formed in a rectangular shape.

[0093] Incidentally, the storage and replenishment of the distribution items 100 to the multiple stockers 111 is basically performed in a state where the distribution mechanism 10 is disposed inside the housing 2. In this state, it is difficult to replenish the distribution items 100 to the stockers 111 located at the back inside the housing 2, but since the first operating unit 12 to which the storage unit 11 is provided rotates, the distribution items 100 can be easily replenished. An operation button for automatically rotating the first operating unit 12 may be separately provided on the base unit 18 of the distribution mechanism 10, etc. This makes it easier to replenish the distribution items 100. Incidentally, the stockers 111 may be removably provided on the placement unit 121. This makes it even easier to replenish the distribution items 100 to the storage unit 11.

[0094] (Second operating section) The second operating unit 13 has a function of operating while holding a plurality of delivery candidates 100 sent out from the storage unit 11. As shown in Fig. 12, the second operating unit 13 includes a delivery candidate holding unit 131, an arrangement unit 132, an arm-shaped support unit 133, and a second motor (for convenience of explanation, a second stator and a second bearing, which are part of the motor, are shown in the figure) 134.

[0095] The distribution candidate holding unit 131 has a function of holding a plurality of distribution candidates 100. The distribution candidate holding unit 131 includes a holding plate 1311 that holds a plurality of distribution candidates (50 in this embodiment). That is, each of the plurality of holding plates 1311 holds a distribution candidate 100. The greater the number of distribution candidates 100 held by the distribution candidate holding unit 131, the greater the effectiveness of the distribution mechanism 10 in distributing the distribution candidates 100 on demand.

[0096] Each holding plate 1311 has a hoe-shaped arrangement surface 1311a on which the distribution object 100 is arranged. The arrangement surface 1311a has three arrangement areas 1311a extending on one side through its center and two arrangement areas 1311a extending on the other side. With such a configuration having arrangement areas, the contact area between the arrangement surface 1311a and the surface of the distribution object 100 is reduced, and the distribution of the distribution object 100 on the holding plate 1311 and the distribution (dispensing) of the distribution object 100 from the holding plate 1311 can be performed smoothly.

[0097] In addition, at the tip of each of the five arrangement regions 1311a extending in the opposite direction, a bent portion 1311b that bends upward is provided. By having such a bent portion 1311b in the holding plate 1311, even when the holding plate 1311 is inclined, the distribution object 100 can be supported by the bent portion 1311b. Therefore, the holding plate 1311 can reliably hold the distribution object 100 in the inclined state. Each holding plate 1311 is provided in the arrangement portion 132.

[0098] The arrangement section 132 has a function of arranging and placing the holding plates 1311. The arrangement section 132 has an annular shape, and its inner diameter is larger than the inner diameter of the placement section 121 of the first operation section 12 so as to surround the first operation section 12. The multiple holding plates 1311 are arranged on the upper surface of the arrangement section 132 so that adjacent holding plates 1311 partially overlap each other. In this arranged state, the multiple holding plates 1311 are inclined at a predetermined angle with respect to the upper surface of the arrangement section 132. This inclination angle is preferably in the range of, for example, 10° to 45° with respect to the upper surface of the arrangement section 132, and more preferably in the range of 15° to 30°. This allows more holding plates 1311 to be provided than when the distribution object 100 is placed flat on the upper surface of the arrangement section 132 (when there is no angle with respect to the upper surface). By storing a larger number of distribution candidates in this manner, the distribution mechanism 10 can increase the effectiveness of distributing the distribution items 100 on demand, and can efficiently distribute the distribution items 100 according to the results of the game.

[0099] The inclination angle of the holding plate 1311 with respect to the upper surface of the arrangement section 132 corresponds (preferably coincides) with the inclination angle of the bottom plate section 1133 with respect to the upper surface of the placement section 121 of the first operation section 12 described above. In this manner, each of the multiple holding plates 1311 is angled so as to correspond to the inclination angle of the bottom plate section 1133. This allows the distribution items 100 to be smoothly and reliably sent from the stocker 111 provided in the first operation section 12 to the holding plate 1311.

[0100] The arm-shaped support unit 133 has a function of supporting the arrangement unit 132. The arm-shaped support unit 133 includes five arms 1331, and a support plate 1332 is provided at the tip of each arm. The arrangement unit 132 is supported by the arm-shaped support unit 133 as the bottom surface of the arrangement unit 132 abuts against the upper surface of each support plate 1332. The driving force of the second motor 134 is transmitted to the arrangement unit 132 via the arm-shaped support unit 133, and the distribution candidate holding unit 131 operates (rotates in this embodiment).

[0101] In this embodiment, the second operating unit 13 is provided so as to surround the first operating unit 12. Therefore, the first operating unit 12 and the second operating unit 13 can rotate adjacent to each other. This allows a predetermined stocker 111 of the multiple stockers 111 provided in the first operating unit 12 to correspond efficiently to a predetermined holding plate 1311 of the multiple holding plates 1311, and the distribution item 100 of the predetermined stocker 111 can be smoothly and reliably sent to the predetermined holding plate. In this way, the first operating unit 12 can operate efficiently with respect to the second operating unit 13, so that the distribution items can be efficiently distributed according to the result of the game.

[0102] (Extrusion mechanism) The pushing mechanism 14 has a function of pushing out the distribution object 100. Specifically, it has a function of pushing out the distribution object 100 stored in the storage unit 11 to the distribution candidate holding unit 131, and a function of pushing out the distribution object 100 held in the distribution candidate holding unit 131 to the distribution guiding unit 15. In this way, the pushing mechanism 14 is configured to send out the distribution object 100 from the storage unit 11 to the distribution candidate holding unit 131, and further from the distribution candidate holding unit 131 to the distribution guiding unit 15. As such, the configuration of the pushing mechanism 14 is not particularly limited as long as it can perform the function of sending out the distribution object 100 between each unit. In other words, the pushing mechanism 14 only needs to have a configuration that functions as a distribution object sending unit. Such a pushing mechanism 14 can also be called a third operating unit.

[0103] 13, the pushing mechanism 14 includes a mounting plate 141, a third motor 142, an elastic belt member 143, and a first pushing unit (a pushing member for placement) 144. Furthermore, the pushing mechanism 14 has a second pushing unit (a pair of pushing units) 145 (FIG. 11).

[0104] The mounting plate 141 has a small disk shape and has a function of placing various members thereon. The diameter of the mounting plate 141 is smaller than the diameter of the placement part 121 of the first operating unit 12, and the mounting plate 141 is installed in the center of the placement part 121 so as to be supported by an axis different from the axis of the first operating unit 12. As a result, the mounting plate 141 is in a fixed state even when the first operating unit 12 operates. Therefore, each member on the mounting plate 141 is not affected by the operation of the first operating unit 12. Thus, in this embodiment, the mounting plate 141 of the extrusion mechanism 14 is fixed, but may be movable, for example, rotatable.

[0105] The third motor 142 has a function of driving the first push-out unit 144 via the stretched elastic belt member 143. When the elastic belt member 143 is rotated by the driving force of the third motor 142, the first push-out unit 144 can be operated in two directions, left and right, that is, in a straight line. In this embodiment, the first push-out units 144 operate simultaneously, but the first push-out units 144 may be configured so that both ends operate independently. For example, when one end of the first push-out unit 144 operates, the other end may be stopped, and these may operate simultaneously in different directions.

[0106] The elastic belt member 143 has a function of transmitting the driving force of the third motor 142 to the first pushing section 144. The configuration of the elastic belt member 143 is not particularly limited as long as it can perform such a function. For example, the inner surface of the elastic belt member 143 may be configured as a flat surface, or may have a plurality of protrusions arranged at a predetermined pitch.

[0107] The first pushing section 144 has a function of pushing out the delivery object 100 so that the delivery object 100 stored in the storage section 11 is arranged in the delivery candidate holding section 131. Both ends of the first pushing section 144 are composed of two plate-shaped members 144a and 144b having a dimension capable of pushing out the delivery object 100. The two plate-shaped members 144a and 144b have a common axis like the wings of a bamboo dragonfly, and are provided at a predetermined angle with respect to the upper surface of the mounting plate 141 while facing in different directions. This angle of inclination is preferably in the range of, for example, 10° to 45° with respect to the upper surface of the mounting plate 141, and more preferably in the range of 15° to 30°.

[0108] The inclination angle of the first pushing section 144, the inclination angle of the holding plate 1311 relative to the upper surface of the arrangement section 132, and the inclination angle of the bottom plate section 1133 relative to the upper surface of the placement section 121 of the first operating section 12 correspond (preferably match) to each other. This allows the first pushing section 144 to reliably push out the distribution material 100 stored in the stocker 111 and send it to the holding plate 1311.

[0109] Next, the second pushing section 145 will be described. The second pushing section 145 has a function of pushing out the distribution object 100 held by the holding plate 1311 to the distribution guide section 15 by being pushed out by the first pushing section 144. The second pushing sections 145 are provided at a distance from each other in the placement section 121. More specifically, the second pushing sections 145 are provided at a distance on the same straight line. That is, in the first operating section 12, two second pushing sections 145 are provided along the diameter of the disk-shaped placement section 121. In addition, these second pushing sections 145 are provided in series with the multiple stockers 111 along the circumferential direction. With this configuration, the second pushing section 145 and the multiple stockers 111 can be positioned by controlling the operation of the first operating section 12. In this way, the positioning of the multiple members can be efficiently performed.

[0110] As shown in FIG. 11, the second pushing section 145 includes a rail member 1451, a contact member 1452, and a pushing member for distribution 1453. The pushing member for distribution 1453 is installed on the rail member 1451 together with the contact member 1452 in a state in which it is biased toward the center of the mounting section 121. The first pushing section 144 is provided between the second pushing sections (a pair of pushing sections) 145. Therefore, when the mounting section 121 of the first operating section 12 rotates, the pushing member for distribution 1453 is positioned adjacent to the plate-like member 144a or 144b of the first pushing section 144. From this state, the first pushing section 144 comes into contact with the contact member 1452, and the pushing member for distribution 1453 is pushed toward the holding plate 1311.

[0111] In this way, the second extrusion section 145 exerts its function by being extruded by the first extrusion section 144. In order to ensure that this mechanism is exerted, it is preferable that the second extrusion section 145 and the first extrusion section 144 correspond to each other (they are positioned on the same straight line). In this embodiment, two second extrusion sections 145 are provided in the first operating section 12 apart from each other, and the first extrusion section 144 is further provided between the two second extrusion sections 145. As a result, if one of the two second extrusion sections 145 is caused to correspond to the first extrusion section 144 (they are positioned on the same straight line), the function can be exerted reliably. Therefore, the function of the second extrusion section 145 can be efficiently exerted. The second extrusion section 145 may be provided with a dedicated motor so as to drive itself. In this case, the first extrusion section 144 may be called a third operating section, and the second extrusion section 145 may be called a fourth operating section.

[0112] Each of the delivery push members 1453 of the second push section 145 is inclined at a predetermined angle with respect to the upper surface of the mounting section 121, similar to the two plate-like members 144a, 144b of the first push section 144 described above. This inclination angle is preferably in the range of 10° to 45°, for example, and more preferably in the range of 15° to 30° with respect to the upper surface of the mounting section 121.

[0113] The inclination angle of the push-out member 1453 for delivery, the inclination angle of the holding plate 1311 with respect to the upper surface of the arrangement section 132 described above, and the inclination angle of the first push-out section 144 with respect to the upper surface of the placement section 121 described above and the inclination angle of the bottom plate section 1133 correspond (preferably match). As a result, the first push-out section 144 can push out the delivery object 100 stored in the stocker 111 and send it to the holding plate 1311, and in addition, the first push-out section 144 can push out the delivery object 100 held on the holding plate 1311 via the second push-out section 145 and deliver (dispense) it to the delivery guide section 15. In this way, in a plurality of operating sections that operate correspondingly, the inclination angles of a plurality of (at least two) members correspond (preferably match) to each other, so that the delivery object 100 can be efficiently delivered. In other words, the delivery object 100 can be efficiently delivered by the plurality of members having corresponding inclination structures.

[0114] (Distribution Guidance Department) The distribution guiding section 15 has a function of guiding the distribution object 100 pushed out from the holding plate 1311 to the distribution outlet 21. In this embodiment, since the game device 1 has a 2-in-1 configuration, two distribution guiding sections 15 are provided. The number of distribution guiding sections 15 can be appropriately selected depending on the configuration of the game device 1. In this embodiment, the two distribution guiding sections 15 are provided adjacent to the distribution candidate holding section 131 on both sides of the distribution mechanism 10. Each distribution guiding section 15 has a gate section 151 and a distribution path 152.

[0115] The gate section 151 has a function of reliably guiding the distribution object 100 pushed out from the distribution candidate holding section 131 to the distribution guiding section 15 to the distribution path 152. As long as it has such a function, its configuration is not particularly limited. In this embodiment, the gate section 151 is provided adjacent to the distribution candidate holding section 131 as shown in FIG. 8, but a part of the gate section 151 may be configured to cover the upper part of the distribution candidate holding section 131. In other words, the distribution guiding section 15 may have a covering part above the distribution candidate holding section 131. This makes it possible to prevent the distribution object 100 pushed out from the holding plate 1311 from escaping to a part other than the distribution path 152.

[0116] The gate unit 151 may be provided with a gate sensor that detects when the distribution object 100 passes through it. This allows the detection unit 17 to detect an abnormality in the distribution of the distribution object 100, and when an abnormality occurs, the acquisition means 81 acquires abnormality information, and the game processing means 82 can temporarily suspend the game. As a result, the distribution object can be distributed efficiently.

[0117] The discharge path 152 has a function of guiding the delivery material 100 that has passed through the gate portion 151 to the delivery outlet 21. As long as it has this function, the configuration of the discharge path 152 is not particularly limited. In this embodiment, the discharge path 152 is configured to have an inclined surface that is inclined so that the delivery material 100 slides down to the delivery outlet 21 by its own weight.

[0118] (Imaging unit) The imaging unit 16 has a function of reading the identification information of the distribution material 100 held on the holding plate 1311. That is, the imaging unit 16 functions as an identification information reading unit. The imaging unit 16 has a camera 161 provided above the arrangement unit 132. Note that, if an identification code (e.g., a micro QR code) is provided on the arrangement surface 1311a of the holding plate 1311, the imaging unit 16 can also read the identification code.

[0119] Specifically, after the distribution object 100 is sent from the stocker 111 to the holding plate 1311, the second operation unit 13 rotates so that the holding plate 1311 is located below the imaging unit 16. This allows the camera 161 to read the identification information of the distribution object 100 from above the holding plate 1311. In addition, after the distribution object 100 on the holding plate 1311 is dispensed, the second operation unit 13 rotates so that the holding plate 1311 is located below the imaging unit 16. This allows the camera 161 to read the identification code of the holding plate 1311 (the arrangement surface 1311a). In this regard, if the imaging unit 16 cannot read either the identification information of the distribution object 100 or the identification code of the arrangement surface 1311a, the acquisition means 81 acquires abnormal information, and the game processing means 82 can temporarily suspend the game.

[0120] The type of camera 161 is not particularly limited, and examples include a visible light camera, an infrared camera, a full spectrum camera, etc. In this embodiment, the camera 161 is configured as an infrared camera.

[0121] (Detection unit) The detection unit 17 has a function of detecting and sensing the state of the dispensing mechanism 10 (for example, position information of each unit, information on the number of distribution objects 100 housed in each stocker 111, etc.). For example, the detection unit 17 can detect position information of each stocker 111 and the second pushing unit 145 provided in the first operation unit 12, and position information of each holding plate 1311 provided in the second operation unit 13. In order to detect such position information, in this embodiment, the detection unit 17 has first to fourth sensors 171 to 174.

[0122] Specifically, the detection unit 17 has a first sensor (index sensor) 171 for detecting a reference stocker 111 among the stockers 111, and a second sensor 172 for detecting position information of each stocker 111 in order from the reference stocker 111 (FIGS. 8 and 13). As shown in FIG. 8 and FIG. 13, the first sensor 171 and the second sensor 172 are provided on the mounting plate 141 of the push-out mechanism 14.

[0123] Furthermore, the detection unit 17 has a third sensor (index sensor) 173 for detecting the reference holding plate 1311 among the holding plates 1311, and a fourth sensor 174 for detecting position information of each holding plate 1311 in order from the reference holding plate 1311 (FIG. 8). In FIG. 8, the third sensor 173 and the fourth sensor 174 are disposed so as to be able to detect the position information of each holding plate 1311 from below each holding plate 1311.

[0124] The first to fourth sensors 171 to 174 may be any of reflective photoelectric sensors, transmissive photoelectric sensors, magnetic sensors, infrared sensors, proximity sensors, mechanical contact sensors, etc. The type, number, and installation positions of the first to fourth sensors 171 to 174 are not particularly limited as long as they can perform their functions. The detection unit 17 may also include a fifth sensor for detecting the number of distribution objects 100 stored in the stocker 111. The fifth sensor is configured to detect the number of distribution objects 100 through the cutout portion 112A of the main body portion 112 of the stocker 111, and can detect, for example, whether the number of distribution objects 100 stored in the stocker 111 is equal to or greater than a predetermined number or equal to or less than a predetermined number. This makes it easy to replenish (replace) the distribution objects 100. The installation position and number of such a fifth sensor may be adjusted according to the position of the cutout portion 112A.

[0125] (Base part) The base 18 has a function of supporting the above-mentioned storage unit 11, the first operating unit 12, the second operating unit 13, the push-out mechanism 14, the distribution guiding unit 15, the imaging unit 16, the detection unit 17, and the base 18. The base 18 may also have a function of storing the first motor 122, the second motor 134, the memory unit 7 of the game device 1, and the like. The base 18 may have any shape and configuration as long as it can perform such functions.

[0126] B. How the distribution mechanism works Next, the operation method of the dispensing mechanism of the present invention will be described. FIG. 14 is a flowchart showing a method for arranging dispensed items in the game device according to the first embodiment of the present invention. FIG. 15 is a flowchart showing the processing of the game device according to the first embodiment of the present invention. FIG. 16 is a flowchart showing a method for replenishing dispensed items in the game device according to the first embodiment of the present invention. FIG. 17 is a plan view showing a push-out section, a storage section, and a dispensed candidate holding section of the dispensing mechanism provided in the game device according to the first embodiment of the present invention. FIG. 18 is a plan view showing a push-out section, a storage section, a dispensed candidate holding section, and a dispensed path of the dispensing mechanism provided in the game device according to the first embodiment of the present invention. In addition, in FIG. 17 and FIG. 18, some of the members (dispensed items 100, etc.) are omitted to facilitate the explanation.

[0127] (1) How to arrange the items With reference to Table 1, Table 4, Fig. 14 and Fig. 17, an example of control for placing the distribution items 100 stored in the first to tenth stockers 111 of the storage unit 11 on the first to fiftieth holding plates 1311 of the distribution candidate holding unit 131 in a state (initial state) in which no distribution items 100 are placed in the distribution candidate holding unit 131 will be described. As described above, the storage unit 7 may or may not store stocker information and holding plate ratio information, but the following description will be given of a case in which the storage unit 7 stores this information.

[0128] First, in an initial state, placement of the distribution objects 100 is started (S100). At this time, the acquisition means 81 acquires specific stocker information (for example, the stocker information shown in Table 1) from the stocker information stored in the storage unit 7.

[0129] Then, the detection unit 17 detects the position information of the first to tenth stockers 111 and the second pushing unit 145 (S101). For example, the detection unit 17 detects the position information (index information) of the reference stocker 111 by the first sensor 171, and detects the position information (position relative to the index) of each stocker 111 and the position information (position relative to the index) of the second pushing unit 145 in order from the reference stocker 111 by the second sensor 172. In this way, the acquisition means 81 can acquire the position information of the first to tenth stockers 111 and the second pushing unit (pair of pushing units) 145. Note that the method of detecting the position information of each stocker 111 and the second pushing unit 145 is not limited to this. The detected position information is stored in the storage unit 7.

[0130] Similarly, the detection unit 17 detects the position information of the 1st to 50th holding plates 1311 (S102). For example, the detection unit 17 detects the position information (index information) of the reference holding plate 1311 by the third sensor 173, and detects the position information (position relative to the index) of each holding plate 1311 in order from the reference holding plate 1311 by the fourth sensor 174. This allows the acquisition means 81 to acquire the position information of the 1st to 50th holding plates 1311. The method of detecting the position information of each holding plate 1311 is not limited to this. The detected position information is stored in the storage unit 7.

[0131] After the detection unit 17 detects the position information of each stocker 111 and the second extrusion unit 145 and the position information of each holding plate 1311, the operation control means 85 places memory distribution items 100, rare distribution items 100 or normal distribution items 100 on the 1st to 50th holding plates 1311 based on the holding plate ratio information (for example, the ratio shown in Table 4 above).

[0132] For this purpose, first, the operation control means 85 pushes out (S103) the memory distribution item 100 from a memory distribution item stocker (e.g., the first stocker 111 in Table 1) and places it on a predetermined holding plate 1311 (e.g., the first holding plate 1311 in Table 4).

[0133] Step 103 will be specifically described with reference to Fig. 17. The operation control means 85 controls the operations of the first operation unit 12 and the second operation unit 13 independently, thereby disposing a predetermined stocker 111 (for example, the first stocker 111 in Table 1) and a predetermined holding plate 1311 (for example, the first holding plate 1311 in Table 4) so ​​as to correspond to the plate-like member 144a or 144b, which is one end of the first push-out unit 144, respectively.

[0134] 17, the first stocker 111 and the first holding plate 1311 are arranged so as to be aligned with the longitudinal direction of the plate-shaped member 144a. This allows the longitudinal direction of the plate-shaped member 144a, the longitudinal direction of the bottom plate portion 1133 provided in the first stocker 111 adjacent to the plate-shaped member 144a, and the longitudinal direction of the first holding plate 1311 adjacent to the first stocker 111 to coincide with each other. In other words, the longitudinal directions of the plate-shaped member 144a, the bottom plate portion 1133 of the first stocker 111, and the first holding plate 1311, which are adjacent to each other via the first stocker 111, can be made to coincide with each other.

[0135] As a result, the first stocker 111 is moved to a position corresponding to the plate member 144a (a position where the plate member 144a can push out the distribution material 100 contained in the first stocker 111). Also, the first holding plate 1311 is moved to a position where it can receive the distribution material 100 pushed out from the first stocker 111.

[0136] In this state, the operation control means 85 controls the operation of the extrusion mechanism 14, so that the plate-shaped member 144a of the first extrusion section 144 is pushed toward the first stocker 111, and the memory distribution item 100 stored at the bottom of the first stocker 111 (i.e., in contact with the bottom plate section 1133) is sent to the first holding plate 1311.

[0137] In this way, the method in which the operation control means 85 controls the operations of the first operation unit 12, the second operation unit 13, and the extrusion mechanism 14 independently is called a "holding plate arrangement method." By the holding plate arrangement method, the predetermined stocker 111 and the predetermined holding plate 1311 correspond to the plate-like member 144a (or plate-like member 144b) of the first extrusion unit 144, respectively, and the distribution material 100 stored at the bottom of the predetermined stocker 111 is sent to the predetermined holding plate 1311. In addition, the longitudinal directions of the plate-like member 144a or plate-like member 144b of the first extrusion unit 144, the bottom plate portion 1133 of the predetermined stocker 111, and the predetermined holding plate 1311, which are adjacent to each other via the predetermined stocker 111, can be made to correspond (match). In performing the holding plate arrangement method, the operation control means 85 may control the operation of either the first operation unit 12 or the second operation unit 13 and then control the operation of the other, or may simultaneously control the operations of the first operation unit 12 and the second operation unit 13. In the latter case, the holding plate arrangement method can be performed more quickly.

[0138] Following the placement of the memory gift 100 by this holding plate placement method, the operation control means 85 controls the operation of the second operation unit 13 to move the first holding plate 1311 below the imaging unit 16. Then, the camera 161 of the imaging unit 16 captures the identification information (two-dimensional code 101) of the memory gift 100 placed on the first holding plate 1311. As a result, the acquisition means 81 acquires information that the memory gift 100 has been placed on the first holding plate 1311 (hereinafter referred to as "holding plate information") (S104).

[0139] Furthermore, the game processing means 82 checks whether there is a predetermined number (five in Table 4) of memory-use distribution items 100 in the distribution candidate storage unit 131 based on the already acquired holding board information (S105). If there is not a predetermined number of memory-use distribution items 100 in the distribution candidate storage unit 131, the process returns to step 103, and steps 103 to 105 are repeated.

[0140] On the other hand, when there is a predetermined number of memory-use distribution items 100 in the distribution candidate holding section 131, that is, when all of the memory-use distribution items 100 are placed on the first to fifth holding plates 1311 (Table 4), the process proceeds to step 106. Here, the operation control means 85 pushes out the rare distribution item 100 from the rare distribution item stocker (for example, the third stocker 111 in Table 1) by the above-mentioned holding plate placement method (S106), and places it on a predetermined holding plate 1311 (for example, the sixth holding plate 1311 in Table 4).

[0141] Specifically, the operation control means 85 independently controls the operation of the first operation unit 12 and the second operation unit 13, thereby disposing the third stocker 111 in which the rare distribution item 100 is stored and the sixth holding plate 1311 so as to correspond to the plate-shaped member 144a. As a result, the third stocker 111 is in a state of being moved to a position corresponding to the plate-shaped member 144a (a position where the plate-shaped member 144a can push out the distribution item 100 stored in the third stocker 111). In addition, the sixth holding plate 1311 is in a state of being moved to a position where it can receive the distribution item 100 pushed out from the third stocker 111. In this state, the operation control means 85 controls the operation of the pushing mechanism 14, so that the plate-shaped member 144a is pushed out toward the third stocker 111, and the rare distribution item 100 stored at the bottom of the third stocker 111 is sent out to the sixth holding plate 1311.

[0142] Following the placement of the rare distribution item 100 on the sixth holding plate 1311, the operation control means 85 controls the operation of the second operating unit 13 to move the sixth holding plate 1311 below the imaging unit 16. Then, the camera 161 of the imaging unit 16 captures the identification information of the rare distribution item 100 placed on the sixth holding plate 1311. As a result, the acquisition means 81 acquires holding plate information (including character information related to the rare distribution item 100) that the rare distribution item 100 has been placed on the sixth holding plate 1311 (S107).

[0143] Furthermore, the game processing means 82 checks whether there is a predetermined number (20 in Table 4) of rare prizes 100 in the prize candidate holding unit 131 based on the already acquired holding board information (S108). If there is not a predetermined number of rare prizes 100 in the prize candidate holding unit 131, the process returns to step 106, and steps 106 to 108 are repeated.

[0144] On the other hand, when there is a predetermined number of rare distribution items 100 in the distribution candidate holding section 131, that is, when all of the 6th to 25th holding plates 1311 have rare distribution items 100 arranged therein (Table 4), the process proceeds to step 109. Here, the operation control means 85 pushes out (S109) a normal distribution item 100 from a normal distribution item stocker (for example, the 6th stocker 111 in Table 1) by a holding plate arrangement method, and arranges it in a predetermined holding plate 1311 (for example, the 26th holding plate 1311 in Table 4).

[0145] Specifically, the operation control means 85 independently controls the operation of the first operation unit 12 and the second operation unit 13, thereby disposing the sixth stocker 111 containing the normal distribution object 100 and the 26th holding plate 1311 so as to correspond to the plate-shaped member 144a. As a result, the sixth stocker 111 is in a state of being moved to a position corresponding to the plate-shaped member 144a (a position where the plate-shaped member 144a can push out the distribution object 100 contained in the sixth stocker 111). In addition, the 26th holding plate 1311 is in a state of being moved to a position where it can receive the distribution object 100 pushed out from the sixth stocker 111. In this state, the operation control means 85 controls the operation of the extrusion mechanism 14, thereby pushing the plate-shaped member 144a toward the sixth stocker 111, and the normal distribution item 100 stored at the bottom of the sixth stocker 111 is sent to the 26th holding plate 1311.

[0146] Following the placement of the normal distribution object 100 on the 26th holding plate 1311, the operation control means 85 controls the operation of the second operating unit 13 to move the 26th holding plate 1311 below the imaging unit 16. Then, the camera 161 of the imaging unit 16 captures the identification information of the normal distribution object 100 placed on the 26th holding plate 1311. As a result, the acquisition means 81 acquires holding plate information (including character information related to the normal distribution object 100) that the normal distribution object 100 has been placed on the 26th holding plate 1311 (S110).

[0147] Finally, the game processing means 82 checks whether or not the distribution objects 100 have been placed on all the holding plates 1311, that is, whether or not the distribution candidate holding unit 131 has a predetermined number (50 pieces) of distribution objects 100 (S111). If the distribution candidate holding unit 131 does not have the predetermined number of distribution objects 100, the process returns to step 109, and steps 109 to 111 are repeated.

[0148] On the other hand, when there is a predetermined number of distribution items 100 in the distribution candidate holding section 131, that is, when memory distribution items 100 are placed on the first to fifth holding plates 1311, rare distribution items 100 are placed on the sixth to twenty-fifth holding plates 1311, and normal distribution items 100 are placed on the twenty-sixth to fiftieth holding plates 1311 (Table 4), the placement of the distribution items 100 is completed (S112).

[0149] As a result, the memory items 100, the rare items 100, and the normal items 100 are arranged on the first to the fiftieth holding plates 1311 in the ratio shown in Table 4 above. An example of information on the first to the fiftieth holding plates 1311 on which the items 100 are arranged (hereinafter referred to as "holding plate table information") is shown in Table 5 below. In Table 5, the twelfth to twenty-second holding plates 1311 and the thirty-second to forty-fourth holding plates 1311 are omitted for convenience of explanation. The holding plate table information is acquired by the acquisition means 81 and stored in the memory unit 7. In addition, the memory unit 7 can also store the holding plate information acquired by the acquisition means 81 every time the distribution item 100 is sent from the stocker 111 to the holding plate 1311.

[0150] Table 5 TIFF0007649890000005.tif151147

[0151] Furthermore, even if the memory unit 7 does not store stocker information, for example, if the types and ratios of the distribution items 100 to be stored in each stocker 111 are determined in advance, each time a distribution item 100 is sent from the stocker 111 to the holding plate 1311, the imaging unit 16 can read the identification information of the distribution item 100 placed on the holding plate 1311, and the memory distribution items 100, rare distribution items 100, and normal distribution items 100 can be placed in the distribution candidate holding unit 131 in a predetermined ratio (for example, the ratios shown in Table 4 above).

[0152] (2) Distribution processing method for game play With reference to Table 5, Figures 15, 17 and 18, an example of control will be described from the start of game play until the distribution items 100 held on the 1st to 50th holding plates 1311 are distributed from the distribution outlet 21 via the distribution guidance section 15.

[0153] First, the game is started (S1). At this time, if the player already has the memory-use distribution material 100, the reading unit 4 reads the identification information of the memory-use distribution material 100, and the acquiring means 81 can acquire the player information contained in the read identification information. It is also possible to start the game without using the memory-use distribution material 100.

[0154] Then, the game processing means 82 provisionally selects the gifts 100 to be distributed based on the player information (the number of players, character information linked to each player, etc.) (S2). Since the game device 1 of this embodiment has a 2-in-1 configuration, the following description will be given of a case where the game is played by two players. In the case of two players, the game processing means 82 provisionally selects six gifts 100 to be distributed for each player based on the holding plate table information (for example, Table 5) (see Table 6 below). This provisionally selected information is acquired by the acquisition means 81 and temporarily stored in the storage unit 7. Note that when the game is played by one player, the action control means 85 may provisionally select, for example, six gifts 100 to be distributed.

[0155] Table 6 TIFF0007649890000006.tif73148

[0156] After that, the game is played by the players (S3). Depending on the results of the game, the game processing means 82 selects some or all of the provisionally selected payout candidates for each player. Here, it is assumed that all of the payout candidates shown in Table 6 have been selected by the operation control means 85. Then, the display unit 6 displays the selected payout candidates (S4).

[0157] From the displayed distribution candidates, each player selects and determines the distribution item 100 to be distributed (S5). For example, player 1 selects the rare distribution item 100A (the sixth holding plate 1311), and player 2 selects the rare distribution item 100H (the twenty-fourth holding plate 1311).

[0158] Then, the operation control means 85 independently controls the operation of the first operating unit 12, the second operating unit 13 and the extrusion mechanism 14, and finally the second extrusion unit 145 dispenses the rare distribution item 100A from the sixth holding plate 1311 and dispenses the rare distribution item 100H from the twenty-fourth holding plate 1311 (S6 to S8).

[0159] Steps 6 to 8 will be described in detail with reference to Fig. 18. First, in order to dispense the rare distribution item 100A selected by the player 1, the operation control means 85 controls the operation of the first operation unit 12 and the second operation unit 13 independently (S6), and as shown in Fig. 18, the second pushing unit 145 and the sixth holding plate 1311 are arranged so as to correspond to the plate-like member 144a of the first pushing unit 144 (the distribution pushing member 1453 of the second pushing unit 145 and the sixth holding plate 1311 are arranged along the longitudinal direction of the plate-like member 144a).

[0160] This causes the longitudinal direction of the plate-shaped member 144a, the longitudinal direction of the second extrusion portion 145 adjacent to the plate-shaped member 144a, and the longitudinal direction of the sixth holding plate 1311 adjacent to the second extrusion portion 145 to coincide with each other. In other words, the longitudinal directions of the plate-shaped member 144a, the second extrusion portion 145, and the sixth holding plate 1311, which are adjacent to each other via the second extrusion portion 145, can be made to correspond (match).

[0161] As a result, the second pushing section 145 is in a state of being moved to a position corresponding to the plate-like member 144a (a position where the plate-like member 144a can push out the abutting member 1452 of the second pushing section 145). Also, the sixth holding plate 1311 is in a state of being moved to a position where the rare distribution item 100A arranged thereon is pushed out by the distribution pushing member 1453 of the second pushing section 145.

[0162] In this state, the operation control means 85 controls the operation of the pushing mechanism 14 (S7) to push the plate-like member 144a toward the contact member 1452, and thereby the delivery push member 1453 is pushed toward the sixth holding plate 1311. As a result, the rare delivery item 100A arranged on the sixth holding plate 1311 is sent to the delivery guide section 15 by the delivery push member 1453. After that, the rare delivery item 100A moves to the delivery outlet 21 by its own weight and is delivered (S8).

[0163] In this way, the method in which the operation control means 85 controls the operation of the first operation unit 12, the second operation unit 13, and the extrusion mechanism 14 independently is called a "dispensing method for holding plate." By the dispensing method for holding plate, the second extrusion unit 145 and the predetermined holding plate 1311 can be made to correspond to the plate-like member 144a (or plate-like member 144b) of the first extrusion unit 144, and the distribution object 100 arranged on the predetermined holding plate 1311 can be dispensed. In addition, the longitudinal directions of the plate-like member 144a, the second extrusion unit 145, and the predetermined holding plate 1311 adjacent to each other via the second extrusion unit 145 can be made to correspond (match). In addition, when performing the dispensing method for holding plate, the operation control means 85 may control the operation of either the first operation unit 12 or the second operation unit 13, and then control the operation of the other, or may control the operations of the first operation unit 12 and the second operation unit 13 simultaneously. In the latter case, the delivery method for the retaining plate can be carried out more quickly.

[0164] By using such a method for dispensing the holding plate, the rare distribution item 100A selected by the player 1 can be distributed.

[0165] Similarly, in order to dispense the rare distribution item 100H selected by the player 2, the operation control means 85 controls the operation of the first operation unit 12, the second operation unit 13, and the push mechanism 14 independently (by the distribution method for the holding plate), and dispenses the rare distribution item 100H from the 24th holding plate 1311 (S6 to S8). After that, the game ends (S9). Depending on the content of the game, the player may be able to select multiple distribution items 100, and in that case, steps 6 to 8 are repeated. Also, as shown in Table 6, when the same type of distribution item 100 is provisionally selected for the player 1 and the player 2 (for example, when one rare distribution item 100A is provisionally selected for each player), the game processing means 82 executes a cooperative play, and for example, a game image may be displayed in the full screen area 61 (FIG. 5). Also, when the player does not have the memory-use distribution item 100, the player can make a request for the distribution of the memory-use distribution item 100. If there is such a request, the operation control means 85 can distribute the memory-use distribution item 100 by the holding board distribution method.

[0166] As a result, the rare item 100A was dispensed from the sixth holding plate 1311, and the rare item 100H was dispensed from the 24th holding plate 1311. Therefore, the sixth holding plate 1311 and the 24th holding plate 1311 are in a state where no item 100 is placed (empty state). In addition, when the memory item 100 is dispensed at the start of the game, there is another empty holding plate 1311. This empty state can be acquired by the acquisition means 81, for example, by the imaging unit 16 photographing the empty holding plate 1311. In this regard, it is preferable to attach an identification code (for example, a micro QR code) to the arrangement surface 1311a of each holding plate 1311. This makes it possible to identify each holding plate 1311 by photographing the imaging unit 16, and information on which holding plate 1311 is empty (hereinafter referred to as "empty holding plate information") can be managed more reliably. The holding board vacancy information acquired by the acquisition means 81 is stored in the storage unit 7.

[0167] In such a case, it is preferable to replenish the distribution objects 100 after each game ends. A method of replenishing the distribution objects 100 will be described below. Note that the distribution objects 100 may be replenished as appropriate according to the number of remaining distribution objects 100 held in the distribution candidate holding unit 131, rather than after each game ends. For example, when the number of distribution objects 100 held in the distribution candidate holding unit 131 falls to half or less (25 or less), the distribution objects 100 may be replenished.

[0168] (3) How to replenish items 16, the replenishment of the distribution items 100 is started (S201). First, the game processing means 82 checks whether the memory distribution items 100 have been distributed based on the storage board table information and the storage board empty information (S202).

[0169] If a memory distribution item 100 has been distributed, processing proceeds to step 203, and the operation control means 85 performs a holding plate placement method, causing the first pushing section 144 to push out a new memory distribution item 100 from a memory distribution item stocker (e.g., the first stocker 111 in Table 1) (S203) and place it on an empty holding plate 1311 (e.g., the first holding plate 1311).

[0170] After the new memory distribution item 100 is placed on the first holding plate 1311, the operation control means 85 controls the operation of the second operating unit 13 to move the first holding plate 1311 below the imaging unit 16. After that, the camera 161 of the imaging unit 16 captures the identification information (two-dimensional code 101) of the new memory distribution item 100 placed on the first holding plate 1311. As a result, the acquisition means 81 acquires holding plate information that the new memory distribution item 100 has been placed on the first holding plate 1311 (S204).

[0171] Furthermore, the game processing means 82 checks whether a predetermined number (five in Table 4) of memory-use distribution objects 100 are arranged in the distribution candidate holding unit 131 based on the holding board table information and the holding board empty information (S205). If the predetermined number of memory-use distribution objects 100 are not arranged in the distribution candidate holding unit 131, the process returns to step 203, and steps 203 to 205 are repeated.

[0172] On the other hand, if a predetermined number of memory-use distribution items 100 are arranged in the distribution candidate holding unit 131, the process proceeds to step 206. Also, returning to step 202, if no memory-use distribution items 100 have been distributed, the process proceeds to step 206. Here, the game processing means 82 checks whether a rare distribution item 100 has been distributed based on the holding board table information and the holding board vacancy information (S206).

[0173] If a rare distribution item 100 has not been distributed, processing proceeds to step 207, and the operation control means 85 performs a holding plate placement method, causing the first pushing section 144 to push out a new normal distribution item 100 from a normal distribution item stocker (e.g., the sixth stocker 111 in Table 1) (S207) and place it on an empty holding plate 1311 (e.g., the 26th holding plate 1311).

[0174] In this way, after the new normal distribution object 100 is placed on the 26th holding plate 1311, the operation control means 85 controls the operation of the second operating unit 13 to move the 26th holding plate 1311 below the imaging unit 16. In addition, the camera 161 of the imaging unit 16 captures the identification information (two-dimensional code 101) of the new normal distribution object 100 placed on the 26th holding plate 1311. As a result, the acquisition means 81 acquires holding plate information that the new normal distribution object 100 has been placed on the 26th holding plate 1311 (S209).

[0175] Returning to step 206, if a rare distribution item 100 has been distributed, the processing proceeds to step 208, and the operation control means 85 pushes out a new rare distribution item 100 from a rare distribution item stocker (e.g., the third stocker 111 in Table 1) using a holding plate placement method (S208), and places it on an empty holding plate 1311 (e.g., the 23rd holding plate 1311).

[0176] After the new rare distribution item 100 is placed on the 23rd holding plate 1311, the operation control means 85 controls the operation of the second operation unit 13 to move the 23rd holding plate 1311 below the imaging unit 16, and the camera 161 of the imaging unit 16 captures the identification information (two-dimensional code 101) of the new rare distribution item 100 placed on the 23rd holding plate 1311. As a result, the acquisition means 81 acquires holding plate information that the new rare distribution item 100 has been placed on the 23rd holding plate 1311 (S209).

[0177] Next, the game processing means 82 checks whether a predetermined number (20 in Table 4) of rare prizes 100 are arranged in the prize candidate holding section 131 based on the holding board table information and the holding board empty information (S210). If the predetermined number of rare prizes 100 are not arranged in the prize candidate holding section 131, the process returns to step 208, and steps 208 to 210 are repeated.

[0178] On the other hand, if a predetermined number of rare prizes 100 are placed in the prize candidate holding section 131, processing proceeds to step 211, and the game processing means 82 checks whether prizes 100 are placed on all holding boards 1311 based on the holding board table information and holding board vacancy information (S211).

[0179] If the distribution objects 100 have not been placed on all of the holding plates 1311, the process returns to step 207. On the other hand, if the distribution objects 100 have been placed on all of the holding plates 1311, the replenishment ends (S212).

[0180] When refilling the holding plate 1311 from which the rare distribution object 100 has been dispensed with distribution objects 100, normal distribution objects 100 may be refilled instead of the rare distribution object 100, but it is preferable to dispense the rare distribution object 100. This allows a certain number of rare distribution objects 100 to be placed on the multiple holding plates 1311, i.e., the distribution candidate holding section 131. In other words, the ratio of types of distribution objects 100 placed on the distribution candidate holding section 131 can be controlled. As a result, the distribution objects 100 can be efficiently dispensed according to the game results.

[0181] In contrast, in conventional game devices, the types of the multiple distribution candidates 100 are not controlled. For this reason, it may be difficult to distribute the distribution candidates 100 according to the game result. For example, even if a rare distribution candidate 100 is to be distributed according to the game result, the multiple distribution candidates 100 may not include the rare distribution candidate 100.

[0182] The above-mentioned processing method can be created by a program executed by a computer. Such a program is realized by a CPU (Central Processing Unit), a microprocessor, a GPU (Graphic Processing Unit), a RAM (Random Access Memory), a ROM (Read Only Memory), etc.

[0183] <<Second embodiment>> Next, a second embodiment of the distribution mechanism of the present invention will be described with reference to the accompanying drawings.

[0184] 19 is a plan view showing a schematic diagram of a storage section and a candidate holder for delivery provided in a delivery mechanism according to a second embodiment of the present invention. The second embodiment will be described below, focusing on the differences from the first embodiment described above, and the description of the similarities will be omitted. The same reference numerals are used for the same configurations as the first embodiment described above.

[0185] The delivery mechanism 10A of this embodiment is different from the delivery mechanism 10 of the first embodiment in that it does not have a push-out mechanism. Specifically, in the delivery mechanism 10A of this embodiment, as shown in FIG. 19, the storage unit 11 is configured to have a slider portion 1133A on the upper surface of a bottom plate portion 1133 provided in each stocker 111. The slider portion 1133A has a first slider member 1133b having a width approximately equal to the width of the delivery object 100, and a narrow second slider member 1133c provided inside the bottom plate portion 1133. The first slider member 1133b and the second slider member 1133c are configured to be able to operate independently.

[0186] The first slider member 1133b is configured to slide toward the candidate holding portion 131 and immediately return to its original position after sliding. This allows the distribution items 100 in contact with the bottom plate portion 1133 to be sequentially sent to the candidate holding portion 131.

[0187] The second slider member 1133c is slidable separately from the first slider member 1133b, and is configured to slide toward the candidate distribution holding section 131 and immediately return to its original position after sliding. The second slider member 1133c is provided inside the bottom plate section 1133 so that the distribution object 100 in contact with the bottom plate section 1133 can slide while being maintained in the stocker 111. As a result, the second slider member 1133c slides to push out the distribution object 100 arranged on the holding plate 1311 and send it to the distribution guiding section 15.

[0188] In this way, the dispensing mechanism 10A of this embodiment has the same effect as the dispensing mechanism 10 of the first embodiment. In other words, the storage unit 11 has a function similar to that of the extrusion mechanism 14 of the first embodiment. Note that the storage unit 11 and the dispensing candidate holding unit 131 may each have a function similar to that of the first extrusion unit 144 and the second extrusion unit 145 of the extrusion mechanism 14 of the first embodiment.

[0189] The dispenser mechanism 10A of this embodiment does not have the push-out mechanism 14, so the mechanism itself can be made smaller. This allows the cost required for the device to be reduced. In addition, the first operating unit 12 and the second operating unit 13 can be operated to perform the holding plate arrangement method and the holding plate dispense method. This allows the dispenser to be efficiently dispensed according to the game result.

[0190] <<Third embodiment>> Next, a third embodiment of the distribution mechanism of the present invention will be described.

[0191] The third embodiment will be described below, focusing on the differences from the first embodiment and omitting the description of the similarities. Note that the same components as those in the first embodiment will be described with the same reference numerals.

[0192] The dispensing mechanism 10B of this embodiment differs from the dispensing mechanism 10 of the first embodiment in that the first operating unit 12, the second operating unit 13, and the pushing mechanism 14 operate linearly, and each member is configured accordingly (for example, the placement unit 121 of the first operating unit 12 and the arrangement unit 132 of the second operating unit 13 are elongated). In particular, a plurality of stockers 111 and a second pushing unit 145 are linearly aligned and provided in the first operating unit 12. In addition, the second operating unit 13 is provided along one side of the first operating unit 12. In addition, the first pushing unit 144 is provided on the other side of the first operating unit 12. As a result, the first pushing unit 144 can operate adjacent to (move in parallel with) the first operating unit 12 and the second pushing unit 145. Such a dispensing mechanism 10B of this embodiment also has the same effect as the dispensing mechanism 10 of the first embodiment.

[0193] <<Fourth embodiment>> Next, a fourth embodiment of the distribution mechanism of the present invention will be described with reference to the accompanying drawings.

[0194] FIG. 20 is a perspective view showing a dispensing mechanism according to a fourth embodiment of the present invention. FIG. 21 is a partially exploded perspective view showing a dispensing mechanism according to a fourth embodiment of the present invention. FIG. 22 is a partially exploded perspective view showing a stocker of a storage unit provided in a dispensing mechanism according to a fourth embodiment of the present invention. FIG. 23 is a partially exploded perspective view of a first operating unit, a storage unit, and a push-out mechanism provided in a dispensing mechanism according to a fourth embodiment of the present invention. The fourth embodiment will be described below, focusing on differences from the first embodiment described above, and description of similar matters will be omitted. Note that the same or similar symbols are used for configurations similar to those of the first embodiment described above.

[0195] The dispensing mechanism 10C of this embodiment is different from the dispensing mechanism 10 of the first embodiment mainly in the configuration of the storage section 11'. The dispensing mechanism 10C of this embodiment is also different from the dispensing mechanism 10 of the first embodiment in that the dispensing guide section 15 has a cover section 153 above the dispensing candidate holding section 131. The dispensing mechanism 10C of this embodiment is also different from the dispensing mechanism 10 of the first embodiment in that it includes an operation button 19 provided on the base section 18. The dispensing mechanism 10C of this embodiment is also different from the dispensing mechanism 10 of the first embodiment in that the detection section 17 includes a fifth sensor 175 for detecting the number information of the dispensing objects 100 stored in the stocker 111'. These differences will be specifically described below.

[0196] As shown in Figs. 20, 21 and 23, each of the stockers 111' of the storage section 11', i.e., the first to tenth stockers 111', is installed at a certain angle (for example, 45° to 80°) with respect to the upper surface of the placement section 121 of the first operating section 12. This angle means the angle formed by the upper surface of the placement section 121 and the side of the stocker 111' (main body section 112') facing this upper surface when the stocker 111' is installed on the first operating section 12. The stocker 111' installed in this manner includes a main body section 112', a foot section 113', and a clog section 114. The position of the notch 112A of the main body 112' is different from that of the first embodiment. That is, when the stocker 111' is provided on the first operating unit 12, the notch 112A is provided on the outer surface (the side of the candidate holding unit 131) of the main body 112'. A slit 113E is formed in the frame 1132 of the foot 113' so as to correspond to the position of the notch 112A (FIG. 22). This makes it easy to check the number of distribution objects 100 stored in each stocker 111' from the outside of the storage unit 11', even if multiple stockers 111' are provided in a circular ring shape on the first operating unit 12. For example, by providing a fifth sensor 175 (described later) on the outer periphery of the storage unit 11', the number information of the distribution objects 100 stored in each stocker 111' can be detected.

[0197] In addition, the bottom plate portion 1133 in the first embodiment is formed to be inclined from the upper end of the front surface 1131a of the base portion 1131 toward the vicinity of the middle of the rear surface 1131a', but the bottom plate portion 1133' in this embodiment is formed to form the bottom surface of the foot portion 113' along a direction perpendicular to the longitudinal direction of the stocker 111' without such inclination (FIG. 22). Accordingly, the long skirt portion 1132a and the short skirt portion 1132a' of the frame-shaped portion 1132 are omitted, but between the frame-shaped portion 1132 and the bottom plate portion 1133', a gap 113B through which the first pushing portion 144 can be inserted and a gap 113C through which the delivery portion 100 pushed out by the first pushing portion 144 can be inserted are formed. The bottom plate 113' is connected to the underside of the foot 113'. The bottom plate 114 is configured to tilt the stocker 111' (main body 112' and foot 113') at a certain angle (for example, 45° to 80°) with respect to the upper surface of the mounting part 121 of the first operating unit 12. With this configuration, when the stocker 111' is provided on the first operating unit 12, the bottom plate 1133' can be tilted at a predetermined inclination angle (for example, 10° to 45°) with respect to the upper surface of the mounting part 121 of the first operating unit 12.

[0198] The delivery mechanism 10C of this embodiment also has the same effect as the delivery mechanism 10 of the first embodiment, since the multiple members have corresponding inclined structures. Furthermore, according to the delivery mechanism 10C of this embodiment, the force applied to the bottom plate portion 1133' (and the delivery object 100 in contact with the bottom plate portion 1133') by the weight of the delivery object 100 itself is reduced. Therefore, the bottom plate portion 1133' supporting the delivery object 100 can be inclined at a predetermined angle (for example, 10° to 45°) with respect to the upper surface of the placement portion 121 of the first operating portion 12, and the delivery object 100 in contact with the bottom plate portion 1133' can be smoothly sent to the delivery candidate holding portion 131.

[0199] In addition, in the delivery mechanism 10C of this embodiment, the delivery guiding section 15 has a covering section 153 above the delivery candidate holding section 131. The covering section 153 is formed so as to cover the upper side and the outer circumferential side of the delivery candidate holding section 131. This makes it possible to prevent the delivery object 100 pushed out from the holding plate 1311 of the delivery candidate holding section 131 to the delivery guiding section 15 from escaping to a portion other than the delivery path 152. The dispensing mechanism 10C of this embodiment also includes an operation button 19 provided on the base 18. The operation button 19 is a button for automatically rotating the first operation unit 12 when refilling the storage unit 11' with the distribution object 100. In order to be able to assign functions for performing such functions, the operation button 19 has a first operation button 19a, a second operation button 19b, and a third operation button 19c. For example, the first operation button 19a can be assigned a function for rotating the first operation unit 12 clockwise, the second operation button 19b can be assigned a function for rotating the first operation unit 12 counterclockwise, and the third operation button 19c can be assigned a function for locking / unlocking the first operation button 19a and the second operation button 19b. By operating (pressing) the operation button 19, the first operation unit 12 can be automatically rotated, making it easier to replenish the distribution items 100 in the stocker 111' located at the back inside the housing 2. Note that the configuration of the operation button 19 is not limited to the above-mentioned one, and for example, the number of buttons may be one. In addition, in the dispensing mechanism 10C of this embodiment, the detection unit 17 is provided with a fifth sensor 175 for detecting the number information of the distribution objects 100 stored in the stocker 111. The fifth sensor 175 is configured to detect the number information of the distribution objects 100 through the cutout portion 112A of the main body portion 112' of the stocker 111', and can detect whether the number of distribution objects 100 stored in the stocker 111 is equal to or greater than a predetermined number or equal to or less than a predetermined number. This makes it possible to easily detect the timing of replenishing (replenishing) the distribution objects 100. In this embodiment, the fifth sensor 175 is provided next to the gate portion 151, but the installation position and number are not limited thereto.

[0200] Although the game device and payout mechanism of the present invention have been described above based on a preferred embodiment, the present invention is not limited to this. The configuration of each part can be modified or replaced with any configuration having a similar function. In addition, any other means or components may be added to the present invention. In addition, the present invention may be a combination of any two or more configurations (features) of the above-mentioned embodiments.

[0201] For example, if the bottom plate of the storage unit is configured to be elastically biased by a spring member, depending on the number of dispensed items stored in the storage unit, the bottom plate may not be inclined at a predetermined angle, so a weight member may be provided on the upper part of the storage unit. Furthermore, the configuration of each part is not particularly limited as long as it can properly perform its function. For example, each part can be formed from a hard resin material, a metal material, a ceramic material, etc. Furthermore, each motor can be defined as a drive unit separately from the operating unit. [Explanation of symbols]

[0202] 1: Game device 1A: First sub game device 1B: Second sub-game device 2: Housing 2A: Sub-enclosure 2B: Sub-case 3 :Operation section 3A: First sub-operation section 3B: Second sub-operation section 4: Reading section 4A: Sub-reading unit 4B: Sub-reading unit 5: Speaker 5A: Sub speaker 5B: Sub speaker 6:Display section 6A: Sub display 6B: Sub display section 7: Storage section 8: Control section 9: Communications Department 10:Delivery mechanism 10A: Delivery mechanism 10B: Delivery mechanism 10C: Delivery mechanism 11: Storage section 11': Storage section 12: First operating unit 13: Second operating unit 14: Extrusion mechanism 15:Delivery guidance department 16: Imaging section 17: Detection section 18: Base part 19: Operation button 19a: First operation button 19b: Second operation button 19c: Third action button 21:Distribution port 22: Coin slot 23: Coin return slot 31: Push button 32: Operation field 61 :Full screen area 62: Frame 62A: First frame member 62B: Second frame member 81: Acquisition means 82: Game processing means 83: Display control means 84: Sound output control means 85: Operation control means 100: Distribution materials (recording media) 101: 2D code 111: Stocker 111': Stocker 112: Main body 112': Main body 112A: Notch 113: Feet 113': Foot 113A:Groove 113B: Gap 113C: Gap 113D: Slit section 113E: Slit section 114: Geta Club 121: Placement section 122: First motor 131: Distribution candidate holding unit 132: Array section 133: Arm-shaped support part 134: Second motor 141: Mounting plate 142: Third Motor 143: Elastic belt member 144: First extrusion portion (extrusion member for placement) 144a: Plate-shaped member 144b: Plate-shaped member 145: Second extrusion section 151: Gate section 152: Delivery route 153 :Obe 161: Camera 171: First sensor 172: Second sensor 173: The third sensor 174: The fourth sensor 175: The fifth sensor 611 :Individual area 611A: First Area 611B: Second Area 612: Partition area 612A: First partition area 612B: Second partition area 612C: Third partition area 612D: Fourth partition area 621: Joint 1121:Beam part 1131: Base 1131a:Front 1131a': Rear side 1131b: Right side 1131b' :Left side 1132: Frame-shaped part 1132a: Long skirt section 1132a': Short skirt section 1132b' :Left side 1133: Bottom plate part 1133A: Slider part 1133a: tapering section 1133b: First slider member 1133c: second slider member 1311: Holding plate 1311a: Placement plane 1311b:Tip 1331: Arm 1332 :Support plate 1451: Rail parts 1452: Contact parts 1453: Extrusion parts for distribution

Claims

1. A distribution mechanism for distributing game-related prizes, comprising: A storage section for storing the distribution material; A first operating unit provided with the housing and configured to be operable; An extrusion mechanism provided near the first operating portion for extruding the distribution material; A second operating portion configured to hold the dispensed material pushed out from the storage portion and to be operable, The delivery mechanism is characterized in that the storage portion is provided on the first operating portion in a state inclined with respect to the vertical direction.

2. The delivery mechanism of claim 1 , wherein the receiving portion is angled at an angle in the range of 45° to 80° relative to a top surface of the first active portion.

3. The delivery mechanism according to claim 1 or 2, wherein the storage section comprises a cylindrical main body section and a bottom plate section provided at a lower part of the main body section.

4. The delivery mechanism according to claim 1 , wherein the push-out mechanism is inclined in correspondence with the storage portion.

5. The delivery mechanism according to claim 3 , wherein the body of the container has a notch formed along a longitudinal direction thereof.

6. The mechanism of claim 1 , wherein the housing comprises a plurality of housings.

7. The mechanism according to claim 6 , wherein the plurality of housing portions are provided in an annular shape on the first operating portion.

8. The delivery mechanism according to claim 1 , wherein the plurality of storage sections are provided so as to surround the push-out mechanism.

9. A dispensing mechanism described in any one of claims 1 to 8, wherein the extrusion mechanism is provided on the first operating part.

10. The delivery mechanism of claim 9 , wherein the second operating portion is inclined relative to the receiving portion.

11. a display unit for displaying a predetermined image related to the game; an operation unit for receiving operation input from a user; 11. A game device comprising: the dispenser mechanism according to claim 1, which dispenses the prize related to the game based on the operational input.

Citation Information

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