Environmental design system and environmental design method

The environmental design system addresses mood switching challenges by replicating stimuli across spaces using lighting, sound, and fragrance devices, improving work efficiency and comfort.

JP7837010B2Active Publication Date: 2026-03-30PANASONIC INTELLECTUAL PROPERTY MANAGEMENT CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2023-11-29
Publication Date
2026-03-30

AI Technical Summary

Technical Problem

It is difficult for users to switch their mood effectively when transitioning between different spaces, such as moving from an office to a home or co-working space, which can impact work efficiency.

Method used

An environmental design system comprising a lighting device, acoustic device, and fragrance generating device, controlled by a central unit, to create immersive environments in both the office and remote spaces, replicating stimuli from one space to the other to facilitate mood switching.

Benefits of technology

The system effectively encourages users to change their mood by recreating the atmosphere of one space in another, enhancing work efficiency and comfort during transitions.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

This environment rendering system comprises: a lighting device (11b); an audio device (11a); a scent generation device (11d); and a control means (a control unit (41)) that controls a device group including the lighting device (11b), the audio device (11a), and the scent generation device (11d), the control means rendering an environment of a space through the control of the device group by the control means. The control means controls the device group according to a base mode or a change mode for rendering the environment of the space. In the base mode, control is performed to operate at least the lighting device (11b) and the audio device (11a) in the device group. In the change mode, in addition to the control of the device group in the base mode, control is performed to additionally operate at least one of the lighting device (11b), the audio device (11a), and the scent generation device (11d).
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Description

Technical Field

[0001] The present invention relates to an environmental production system and an environmental production method.

Background Art

[0002] People have worked in various ways along with the changes in the times. In recent years, against the background of realizing work-style reforms or reducing the risk of infection with the novel coronavirus, telework (remote work), in which users work at a place away from an office such as their home, has become widespread. For this reason, workers have an increasing opportunity to work at places other than an office such as their home or a co-working space.

Prior Art Documents

Patent Documents

[0003]

Patent Document 1

Patent Document 2

Summary of the Invention

Problems to be Solved by the Invention

[0004] However, in two spaces separated from each other like the relationship between an office and a home, it may be difficult for a user to switch their mood to the state when they are in one space when moving from one space to the other.

[0005] The present invention has been made to solve such problems, and an object thereof is to provide an environmental production system, an environmental production method, etc. that can appropriately prompt a user to switch their mood.

Means for Solving the Problems

[0006] It should be noted that there is a typo in the original text where "[[ID=2!]] " should probably be " ". This has been corrected in the translation for consistency.One aspect of the environmental design system according to the present invention comprises: a lighting device that irradiates light into a predetermined space; an acoustic device that outputs sound into the predetermined space; a fragrance generating device that supplies fragrance components into the predetermined space; and a control means for controlling a group of devices including the lighting device, the acoustic device, and the fragrance generating device, wherein the control means controls the group of devices to create an environment in the predetermined space, the control means controls the group of devices in a base mode or a change mode for creating an environment in the predetermined space, in the base mode controls the group of devices to operate at least the lighting device and the acoustic device, and in the change mode controls the group of devices to operate at least one of the lighting device, the acoustic device, and the fragrance generating device in addition to the control of the group of devices in the base mode.

[0007] One aspect of the environmental design method according to the present invention is an environmental design method for a predetermined space, comprising: a lighting device that irradiates light into a predetermined space; an acoustic device that outputs sound into the predetermined space; a fragrance generating device that supplies fragrance components into the predetermined space; and a control means for controlling a group of devices including the lighting device, the acoustic device, and the fragrance generating device, wherein the control means creates an environment in the predetermined space by controlling the group of devices by the control means, wherein the group of devices is controlled in accordance with a base mode or a change mode for creating an environment in the predetermined space, in the base mode the group of devices is controlled to operate at least the lighting device and the acoustic device, and in the change mode the group of devices is controlled to operate at least one of the lighting device, the acoustic device, and the fragrance generating device in addition to the control of the group of devices in the base mode. [Effects of the Invention]

[0008] According to the present invention, it is possible to appropriately encourage users to change their mood. [Brief explanation of the drawing]

[0009] [Figure 1]Figure 1 is a diagram showing the configuration of multiple spaces in the reproduction system according to the embodiment. [Figure 2] Figure 2 is a block diagram showing the configuration of the reproduction system according to the embodiment. [Figure 3] Figure 3 is a schematic diagram showing the switch space and the remote space in the reproduction system according to the embodiment. [Figure 4] Figure 4 shows a scene of a user working in an office. [Figure 5] Figure 5 shows what it looks like when a user is working remotely. [Figure 6] Figure 6 is a diagram illustrating the control modes of the device group in the environmental effect system according to the embodiment. [Figure 7] Figure 7 illustrates the switching between modes in the environmental effect system according to the embodiment. [Figure 8] Figure 8 illustrates the switching between modes in the environmental effect system according to the embodiment. [Modes for carrying out the invention]

[0010] (The process leading to obtaining one aspect of the present invention) Before describing embodiments of the present invention, we will explain the circumstances that led to obtaining one aspect of the present invention.

[0011] As mentioned above, teleworking has become widespread in recent years, and opportunities to work from locations other than the office are increasing.

[0012] However, when working outside the office, it can be more difficult to switch from a private state to a work state compared to working in the office, raising concerns about decreased work efficiency.

[0013] That is, in two spaces separated from each other like the relationship between an office and a home, when a user moves from one space (for example, the office) to the other space (for example, the home), it may be difficult for the user to switch their mood to the state when they were in one space.

[0014] Therefore, the inventors of the present application considered that by making the atmosphere of one space felt in the other space, it might be possible to switch the mood as if one were in one space even when in the other space. Specifically, when a user works at a location other than the office, it was considered that by making the atmosphere of the office felt at that location other than the office, it might be possible to switch the mood from a private state to a working state.

[0015] As such, as prior arts regarding how to make a user feel a mood in two separated spaces, the techniques of Patent Documents 1 and 2 have been proposed.

[0016] For example, Patent Document 1 proposes a space sharing method that gives a feeling of existing in the same space by projecting the video of the first space onto the second space.

[0017] Also, Patent Document 2 proposes an electronic system that enables a user to experience as if they were at an actual location separated from the location where the user is. This electronic system reproduces the real space information recognized by the five senses in the first real space in a second real space separated from the first real space.

[0018] However, the technique disclosed in the former Patent Document 1 is premised on the presence of people in both the first space and the second space. When there is no person in the first space, the person present in the second space cannot share the atmosphere of the first space.

[0019] Furthermore, the technology disclosed in the latter patent document 2 does not attempt to reproduce in the second reality space the stimuli received by the user in the first reality space. In other words, it does not attempt to provide the user in the second reality space with the same stimuli that the user received in the first reality space.

[0020] Moreover, the technologies disclosed in Patent Documents 1 and 2 do not encourage users to change their mood.

[0021] Thus, with current technology, it is difficult to switch a user's mood to the state they were in when they move from one space to another in two separate spaces.

[0022] Therefore, after diligent research by the inventors of this application, they discovered that by reproducing a stimulus generated in one space, which constitutes a part of one space, in the other space, it is possible to induce a shift in mood to the state of being in one of the spaces.

[0023] By the way, when creating an environment in a given space by combining multiple types of stimuli as described above, it is desirable that the environment be created without the user noticing (in other words, without causing discomfort). However, if the environment is made monotonous in order to avoid causing discomfort, there is a trade-off in that it becomes difficult to change the user's mood. Therefore, below we will describe an environment creation system and method that can appropriately encourage a change in the user's mood without creating a monotonous environment and without causing discomfort to the user.

[0024] The embodiments of the present invention, conceived based on this knowledge, will be described below with reference to the drawings. Note that the embodiments described below are all specific examples of the present invention. Therefore, the shapes, materials, components, arrangement positions and connection configurations of the components, as well as the steps and their order, shown in the following embodiments are examples and are not intended to limit the present invention. Accordingly, components in the following embodiments that are not described in an independent claim will be described as optional components.

[0025] Please note that each figure is a schematic diagram and not necessarily a strictly accurate representation. Furthermore, in each figure, substantially identical components are denoted by the same reference numerals, and redundant explanations may be omitted or simplified.

[0026] (Embodiment) First, the configuration of the reproduction system 1 according to the embodiment will be explained using Figures 1 to 3. Figure 1 is a diagram showing the configuration of multiple spaces in the reproduction system 1 according to the embodiment. Figure 2 is a block diagram showing the configuration of the reproduction system 1. Figure 3 is a diagram schematically showing the switch space SP2 and the remote space SP3 in the reproduction system 1.

[0027] As shown in Figures 1 and 2, the reproduction system 1 is a system applied to a living space that includes, for example, an office SP1 and a remote space SP3, which constitute two separate spaces. The reproduction system 1 consists of synchronously operating two environmental design systems: an environmental design system used in office SP1 and an environmental design system used in the remote space. Office SP1 and remote space SP3 are living spaces that users U (workers) move between. Note that there may be more than one user U.

[0028] Office SP1 is, for example, a company office (room) where user U works. In this embodiment, Office SP1 is an indoor space in a building.

[0029] Office SP1 includes a switch space (hereinafter referred to as "switch space") SP2 and a working space SP4, which are used by user U to change their mood. In other words, each of the switch space SP2 and working space SP4 constitutes a part of Office SP1. Note that Office SP1 may also include other spaces besides the switch space SP2 and working space SP4.

[0030] Switch Space SP2 is a media space where the environment is enhanced by an environmental design system, and is an example of a designated space. Switch Space SP2 is a space provided for rest, where multiple users U can converse, relax, etc., and is primarily a space for users U to change their mood (switch).

[0031] Working space SP4 is the space in office SP1 other than the switch space SP2. Working space SP4 is primarily a space for user U to work. Therefore, it is desirable that working space SP4 has multiple work desks for multiple users U to work at. For example, working space SP4 has multiple office desks arranged in a row.

[0032] Furthermore, "user U working" includes not only cases where user U works at their desk, but also cases where user U discusses work in a meeting room or office space within working space SP4.

[0033] Furthermore, since Switch Space SP2 is not a space intended for work, there are no work desks in Switch Space SP2. However, there may be desks in Switch Space SP2 for User U to relax, or User U may work in Switch Space SP2. For example, Switch Space SP2 may have standing desks that User U can use while standing. By placing standing desks in Switch Space SP2, User U can take breaks by eating and drinking coffee or snacks, reading books, chatting casually with other Users U, or simply relaxing.

[0034] User U can freely move between the switch space SP2 and the working space SP4. For example, when User U takes a break, they move from the working space SP4 to the switch space SP2. This allows User U to switch their mood from a work state to a rest state (relaxed state). User U can easily stop by the switch space SP2 from the working space SP4 to take a break. On the other hand, when User U needs to work, they move from the switch space SP2 to the working space SP4. This allows User U to switch their mood from a rest state to a work state. In this way, by moving between the switch space SP2 and the working space SP4 while working in the office, User U's brain switches between states, making it easy to switch their mood from one state to the other, either a rest state or a work state.

[0035] As shown in Figure 3, in this embodiment, the switch space SP2 is a space unit 100 that constitutes a space where user U can relax and change their mood, and is a structure installed in office SP1.

[0036] By installing the space unit 100 in office SP1, office SP1 is spatially separated into the switch space SP2 and the working space SP4, which is the space other than the switch space SP2. In other words, the space unit 100 that constitutes the switch space SP2 is a partition structure for separating the space into multiple parts.

[0037] As an example, the space unit 100 is designed to resemble a forest. Specifically, the space unit 100 is a rectangular frame made of steel, with multiple wood-grain panels suspended from the ceiling in random orientations. On the side of the structure that is exposed to the working space SP4, multiple long, wood-grain panels extending from the ceiling to the floor are arranged in random orientations. In addition, at least one side of the structure has an opening with a wide gap between two adjacent panels, which serves as an entrance / exit, allowing people to move between the inside and outside of the space unit 100 (i.e., between the switch space SP2 and the working space SP4).

[0038] Remote space SP3 is a media space where the environment is animate by an environmental design system, and is another example of a predetermined space. Remote space SP3 is located in a remote location, physically separate from office SP1. Remote space SP3 is a space for user U to work outside of office SP1. As shown in Figure 3, for example, remote space SP3 is user U's home. In this embodiment, remote space SP3 is a room in user U's home for user U to work from home.

[0039] The reproduction system 1 in this embodiment is a system applied to the living space of user U, which includes the office SP1 and the remote space SP3, which are located apart from each other.

[0040] As shown in Figure 2, the reproduction system 1 comprises a stimulus generator 10 located in the switch space SP2 and a stimulus generator 21 located in the remote space SP3.

[0041] The reproduction system 1 in this embodiment further includes a server 40. The server 40 is, for example, a web server. The server 40 may be either a cloud server or a physical server.

[0042] The stimulus generator 10, located in the switch space SP2, generates a stimulus element that stimulates at least one of the five human senses. The five human senses are sight, hearing, smell, touch, and taste. Therefore, the stimulus generator 10 generates a stimulus element that stimulates at least one of the five senses: sight, hearing, smell, touch, and taste.

[0043] In this embodiment, the stimulus generator 10 includes a stimulus generator 11 and a stimulus generating object 12. Each of the stimulus generator 11 and the stimulus generating object 12 generates a stimulus element that stimulates at least one of the five senses of a person.

[0044] The stimulus generator 11 is an electrical device that can be controlled by user U and is installed in the switch space SP2. For example, the stimulus generator 11 is installed in a predetermined location in the space unit 100. The stimulus generator 11 constitutes a group of devices including the following devices.

[0045] In this embodiment, the space unit 100, which is installed as the switch space SP2, is designed to resemble a forest. Therefore, the stimulus generator 11 generates a stimulating environment in which user U, who enters the space unit 100 (switch space SP2), receives stimuli as if they were in a forest. For example, in the space unit 100, the stimulus generator 11 generates sounds, images, scents (odors), wind, and light to stimulate user U's five senses, making user U feel as if they are in a forest. As a result, user U, who enters the switch space SP2, can relax and feel at ease as they feel as if they are in nature, surrounded by trees in a forest.

[0046] Examples of the stimulus generating device 11 include an acoustic device 11a, a lighting device 11b, an airflow generating device 11c, and a fragrance generating device 11d.

[0047] The sound device 11a generates sounds that stimulate human hearing as a stimulus element. As described above, in this embodiment the space unit 100 is designed to resemble a forest, so the sound device 11a outputs sounds that can be felt in a forest or woods (so-called ambient sounds) into the switch space, such as the rustling of trees, the chirping of birds, the sounds of insects, the sound of a bonfire, the sound of water such as the babbling of a stream, or the sound of wind such as a gentle breeze. In addition to sound output devices such as speakers, the sound device 11a can be used in combination with devices such as signal converters and gain amplifiers.

[0048] The lighting device 11b generates and emits light that stimulates human vision as a stimulating element. The lighting device 11b may also generate images that stimulate vision using the emitted light. As described above, in this embodiment the space unit 100 is designed to resemble a forest, so the lighting device 11b emits light, such as green light that evokes the image of a forest, onto the structure of the space unit 100 and various panel members placed in the switch space SP2, and reflects the light to illuminate the switch space SP2 with the image color of a forest. The lighting device 11b may also emit light that reproduces sunlight filtering through trees onto the floor, or it may display images showing trees and other plants, animals, or scenes in a forest including a river. The lighting device 11b is preferably indirect lighting such as a spotlight, rather than ambient lighting such as a base light. The lighting device 11b can be a light source device that emits light from a light source such as an LED, and a display device such as a projector. When displaying images with the lighting device 11b, either still images or moving images may be displayed.

[0049] The airflow generator 11c generates wind that stimulates the human sense of touch as an stimulating element through the airflow it generates. As described above, in this embodiment the space unit 100 is designed to resemble a forest, so the airflow generator 11c generates wind that blows in a forest. A blower or the like can be used as the airflow generator 11c. Alternatively, an air conditioner may be used as the airflow generator 11c. This allows for adjustment of the temperature and humidity within the switch space SP2, so that wind with varying temperatures and humidity can be generated as an stimulating element that stimulates the sense of touch. Furthermore, the airflow generator 11c may generate airflow to diffuse the fragrance components supplied from the fragrance generator 11d (described later) into the switch space SP2. For this purpose, the airflow generator 11c should be installed near the fragrance generator 11d. Alternatively, the fragrance generator 11d should be installed near the airflow generator 11c. As a preferred example of such an arrangement, the airflow generator 11c and the fragrance generator 11d may be configured as an integrated device. In this way, the fragrance components supplied by the fragrance generator 11d are carried by the airflow and rapidly diffused into the switch space SP2, enabling efficient olfactory stimulation by the fragrance components.

[0050] The fragrance generator 11d generates a fragrance that stimulates the human sense of smell as a stimulating element. As described above, in this embodiment the space unit 100 is designed to resemble a forest, so the fragrance generator 11d supplies fragrance components into the switch space SP2 that make the user perceive a scent (for example, the scent of plants) or smell as if they were in a forest. An aroma diffuser or the like can be used as the fragrance generator 11d.

[0051] The stimulus generating device 12 is installed in the switch space SP2, similar to the stimulus generating device 11. For example, the stimulus generating device 12 is installed in the space unit 100. The stimulus generating device 12 is a non-electrical device, but it may be an electrical device.

[0052] Examples of stimulus-generating substances 12 include food 12a, drinks 12b, and objects of interest 12c.

[0053] Food 12a and beverage 12b act as stimulants, producing flavors that stimulate a person's sense of taste. Examples of food 12a include bread or sweets. Sweets include nuts, chocolate, and dried fruit. Examples of beverage 12b include coffee, water, or tea. Food 12a or beverage 12b are kept on hand, for example, in a food corner provided within the space unit 100, and user U can easily consume food 12a and beverage 12b.

[0054] The object of appreciation 12c generates a sense of presence as a tangible object that stimulates the human eye, acting as a stimulus element. Examples of objects of appreciation 12c include structures such as trees, plants, and stones. For example, a houseplant may be placed as the object of appreciation 12c within the space unit 100. In this case, the lighting device may project illumination light, including images that mimic the leaves of trees, onto the floor surrounding the houseplant. The object of appreciation 12c may be a natural object or an artificial object. Furthermore, the object of appreciation 12c may be an electrical device that mimics a bonfire.

[0055] In addition to the stimulus generator 10, a human detection sensor 13 is also placed in the switch space SP2. The human detection sensor 13 detects whether or not a person is present in the switch space SP2 (in other words, whether or not a person is present). The human detection sensor 13 may also detect the location of the person in the switch space SP2 if a person is present. Furthermore, the human detection sensor 13 may detect the attributes of the person present in the switch space SP2. In addition, the human detection sensor 13 may perform detection to identify the person present in the switch space SP2. Thus, the human detection sensor 13 includes multiple sensors for performing multiple sensing operations. The human detection sensor 13 outputs the detection result (i.e., sensing result) to the outside.

[0056] In the working space SP4 adjacent to the switch space SP2, an information processing device 31 and a human detection sensor 32 are located.

[0057] The information processing device 31 is an information terminal such as a personal computer or smartphone used by user U when working in the working space SP4. The information processing device 31 may have a display for displaying various types of information. The information processing device 31 may also be configured to control the stimulus generating device 11 located in the switch space SP2.

[0058] The human detection sensor 32 detects whether or not a person is present in the working space SP4. In addition to detecting the presence or absence of a person, the human detection sensor 32 may also detect the person's location within the working space SP4 if a person is present.

[0059] Furthermore, since working space SP4 is primarily a workspace where user U works at a desk, ambient lighting such as base lights is installed in working space SP4.

[0060] A stimulus generator 21 is located in a remote space SP3, which is separate from office SP1. Although stimulus generator 21 is a different device from stimulus generator 11 located in the switch space SP2 of office SP1, stimulus generator 21 located in remote space SP3 generates a stimulus element that stimulates at least one of the five senses, just like stimulus generator 11 located in switch space SP2. Specifically, stimulus generator 21 has the same function as stimulus generator 11 located in switch space SP2, and generates a stimulus element that stimulates at least one of the five senses: sight, hearing, smell, touch, and taste. Note that stimulus generator 21 located in remote space SP3 may be the same device as stimulus generator 11 located in switch space SP2.

[0061] The stimulus generator 21 is an electrical device that can be controlled by user U and is installed in the remote space SP3. For example, the stimulus generator 21 is installed in the room at home where user U works remotely. The stimulus generator 21 constitutes a group of devices that include the following devices.

[0062] The stimulus generating device 21 located in the remote space SP3 is preferably a device that has the same function as the stimulus generating device 11 located in the switch space SP2. Therefore, in this embodiment, the stimulus generating device 21 consists of an acoustic device 21a, a lighting device 21b, an airflow generating device 21c, and a fragrance generating device 21d, all located in the remote space SP3.

[0063] The acoustic device 21a generates sounds that stimulate human hearing as a stimulus element. The acoustic device 21a is capable of reproducing sounds generated in the switch space SP2. In addition to sound output devices such as speakers, the acoustic device 21a can be used in combination with devices such as signal converters and gain amplifiers.

[0064] The lighting device 21b generates and emits light that stimulates human vision as a stimulating element. The lighting device 21b may also generate images that stimulate vision through the emitted light. The lighting device 21b is capable of reproducing the light generated in the switch space SP2. The lighting device 21b can include a light source device that emits light from an LED or other light source, and a display device such as a projector.

[0065] The airflow generator 21c generates a breeze that stimulates the human sense of touch as an stimulating element through the airflow it generates. The airflow generator 21c is capable of reproducing the breeze generated in the switch space SP2. A blower or an air conditioner can be used as the airflow generator 21c. The airflow generator 21c may also generate an airflow to diffuse the fragrance components supplied from the fragrance generator 21d (described later) into the remote space SP3. For this purpose, the airflow generator 21c is preferably installed near the fragrance generator 21d. Alternatively, the fragrance generator 21d is preferably installed near the airflow generator 21c. As a preferred example of such an arrangement, the airflow generator 21c and the fragrance generator 21d may be configured as an integrated device.

[0066] The fragrance generator 21d generates a fragrance that stimulates the human sense of smell as an irritant. The fragrance generator 21d can reproduce the fragrance generated in the switch space SP2 by supplying fragrance components that cause the perception of scent or odor into the remote space SP3. An aroma diffuser or the like can be used as the fragrance generator 21d.

[0067] In addition to the stimulus generator 21, the remote space SP3 also includes an information processing device 22 and a human detection sensor 23.

[0068] The information processing device 22 may be a device that controls the stimulus generating device 21, or it may be an information terminal such as a personal computer or smartphone used by user U when working in the remote space SP3, or it may be a device that combines the functions of both. Furthermore, the information processing device 22 may be configured to control the stimulus generating device 11 located in the switch space SP2. The information processing device 22 may also have a display that shows various information. In addition, the information processing device 22 has a function to receive input from user U in the remote space SP3. Therefore, the information processing device 22 includes a user interface device for user U to make inputs.

[0069] The human detection sensor 23 detects whether or not a person is present in the remote space SP3. In addition to detecting the presence or absence of a person, the human detection sensor 23 may also detect the location of the person in the remote space SP3 if a person is present. Furthermore, the human detection sensor 23 may detect the attributes of the person present in the remote space SP3. Moreover, the human detection sensor 23 may perform detection to identify the person present in the remote space SP3. Thus, the human detection sensor 23 includes multiple sensors for performing multiple sensing operations. The human detection sensor 23 outputs the detection result (i.e., the sensing result) to an external source.

[0070] Server 40 is connected to equipment located in office SP1 and remote space SP3 via a network 50 such as the Internet. Specifically, Server 40 is connected to a stimulus generator 11 installed in the switch space SP2 of office SP1. Server 40 is also connected to an information processing device 31 installed in the working space SP4 of office SP1. Furthermore, Server 40 is connected to a stimulus generator 21 and an information processing device 22 installed in remote space SP3. Therefore, the stimulus generator 11, the stimulus generator 21, the information processing device 31, and the information processing device 22 can communicate with Server 40. In addition, the stimulus generator 11, the stimulus generator 21, the information processing device 31, and the information processing device 22 can also communicate with each other via the network 50.

[0071] The server 40 comprises a control unit 41, a storage unit 42, and a communication unit 43.

[0072] The control unit 41 performs processing to control the stimulus generator 11, the stimulus generator 21, the information processing device 31, and the information processing device 22. The control unit 41 is an example of a control means. Therefore, the control unit 41 and the stimulus generator 11 together, and the control unit 41 and the stimulus generator 21 together, constitute an environmental effect system. The control unit 41 is implemented, for example, by a microcomputer or processor. The processing of the control unit 41 is achieved by the microcomputer or processor that constitutes the control unit 41 executing a computer program stored in the storage unit 42.

[0073] The memory unit 42 is a memory that stores various kinds of information. Various kinds of information in the reproduction system 1 are stored in the memory unit 42. For example, the memory unit 42 stores the history of stimulus elements generated by the stimulus generator 11 located in the switch space SP2. In other words, it stores the history of stimuli that user U has experienced in the past in the switch space SP2. The memory unit 42 may also store the history of stimulus elements generated by the stimulus generator 21 located in the remote space SP3. In other words, it may store the history of stimuli that the user has received in the remote space SP3. The memory unit 42 also stores various kinds of information necessary for the processing of the control unit 41 or the computer program mentioned above. The memory unit 42 may include a primary storage device such as RAM or ROM, a secondary storage device such as HDD or SSD, or other storage devices.

[0074] The communication unit 43 is a communication adapter (communication circuit) that allows the server 40 to communicate with other devices via the network 50. The communication unit 43 can communicate with the stimulus generator 11, the stimulus generator 21, the information processing device 31, and the information processing device 22. The communication performed by the communication unit 43 may be wireless or wired. The communication method used by the communication unit 43 may be, for example, WAN, LAN, or power line communication, but the communication standard used for communication performed by the communication unit 43 is not particularly limited.

[0075] Next, the operation of various devices in the reproduction system 1 according to the embodiment and the effects of the reproduction system 1 will be explained using Figures 4 and 5. Figure 4 shows the situation when user U is working in the office. Figure 5 shows the situation when user U is teleworking.

[0076] As shown in Figure 4, when user U goes to the office and works in office SP1, user U works in the working space SP4 in office SP1. At this time, if user U feels like changing their mood and taking a break, they move from working space SP4 to switch space SP2 (space unit 100). This allows user U to switch their mood from a work state to a break state. Also, user U, who is in switch space SP2, can switch their mood from a break state to a work state by moving from switch space SP2 (space unit 100) to working space SP4.

[0077] In the switch space SP2, the stimulus generator 10 located in the switch space SP2 generates stimulus elements. Specifically, the stimulus generator 11 and / or stimulus generating object 12 generate stimulus elements. When the stimulus generator 11 and / or stimulus generating object 12 generate stimulus elements, at least one of a person's five senses is stimulated.

[0078] User U in the switch space SP2 and User U in the working space SP4 will receive stimuli corresponding to the stimuli generated by the stimuli generator 10 located in the switch space SP2.

[0079] For example, when at least one of the following devices generates a stimulating element, user U in the switch space SP2 is stimulated by at least one of their senses: sight, hearing, smell, and touch, through the sound output by the sound device 11a, the light emitted by the lighting device 11b, the airflow generated by the airflow device 11c, and the fragrance components supplied by the fragrance generator 11d.

[0080] Furthermore, when at least one of the following devices generates a stimulating element, not only the user U in the switch space SP2, but also the user U in the working space SP4 adjacent to the switch space SP2 will have at least one of their senses—sight, hearing, smell, and touch—stimulated.

[0081] Furthermore, user U in the switch space SP2 has at least one of their senses—sight, smell, touch, and taste—stimulated by eating or drinking food 12a and / or beverage 12b or by looking at the object of interest 12c.

[0082] Thus, when the stimulus generator 10 located in the switch space SP2 generates stimulus elements, not only is the user U in the switch space SP2 stimulated, but the user U in the working space SP4 adjacent to the switch space SP2 is also stimulated. In other words, the stimulus environment generated in office SP1 by the stimulus generator 10 located in the switch space SP2 includes a first stimulus environment that the user U in the switch space SP2 receives, and a second stimulus environment that the user U in the working space SP4 receives. The user U in the switch space SP2 is stimulated by the stimulus elements in the first stimulus environment, and the user U in the working space SP4 is stimulated by the stimulus elements in the second stimulus environment.

[0083] In other words, considering a specific user U, when user U is in the switch space SP2, they are directly stimulated by the stimuli generated in the switch space SP2, and when user U is in the working space SP4, they are indirectly stimulated by the stimuli generated in the switch space SP2.

[0084] In this way, by providing a switch space SP2 in office SP1, a stimulating environment is generated in office SP1 by the stimulus generator 10 located in switch space SP2. User U can switch their mood by working or taking a break in this stimulating environment. Therefore, while working in the office, user U will experience stimuli from the stimulating elements generated by the stimulus generator 11 and / or stimulus generating object 12.

[0085] On the other hand, as shown in Figure 5, if user U works remotely from home without going to the company, user U works in the remote space SP3.

[0086] In this scenario, user U's home is both a remote workspace (SP3) and a private space where work is not required. Therefore, even when user U tries to telework, it can sometimes be difficult to switch their mindset from private to work. Additionally, user U may take breaks during work, but as mentioned above, remote workspace (SP3) is also a private space. Taking a break in the middle of teleworking can make it difficult to switch back to work mode.

[0087] Therefore, in the reproduction system 1 according to this embodiment, the stimuli received by user U in office SP1 by the stimuli generated in switch space SP2 by the stimuli generator 10 are reproduced in remote space SP3 by generating stimuli using the stimuli generator 21. In other words, by generating stimuli using the stimuli generator 21 located in remote space SP3, the stimuli received by user U in switch space SP2 and working space SP4 are reproduced in remote space SP3.

[0088] For example, the same stimulus element generated by the stimulus generator 11 and / or stimulus generating object 12 located in the switch space SP2 is generated by the stimulus generator 21 located in the remote space SP3.

[0089] In this case, the sound output by the sound device 11a, the light emitted by the lighting device 11b, the airflow generated by the airflow generator 11c, and the fragrance components supplied by the fragrance generator 11d in the stimulus generator 11 located in the switch space SP2 can be transmitted as virtual information to the stimulus generator 21 located in the remote space SP3 via the network 50. Based on this virtual information, the stimulus generator 21 located in the remote space SP3 outputs sound using the sound device 21a, emits light using the lighting device 21b, generates airflow using the airflow generator 21c, and supplies fragrance components using the fragrance generator 21d in the remote space SP3.

[0090] For example, the sound output by the sound device 11a located in the switch space SP2 and the light emitted by the lighting device 11b are transmitted to the sound device 21a and lighting device 21b located in the remote space SP3. The sound device 21a located in the remote space SP3 then generates the same sound as the sound output by the sound device 11a located in the switch space SP2, and the lighting device 21b located in the remote space SP3 emits the same light as the lighting device 11b located in the switch space SP2. The same applies to the airflow generator 21c and the fragrance generator 21d.

[0091] In this case, the sound output by the sound device 11a and the light emitted by the lighting device 11b, which are located in the switch space SP2, may be past information or real-time information (immediate, taking into account the time lag due to information processing and communication). If the sound output by the sound device 11a and the light emitted by the lighting device 11b are past information, this information may be read from the data stored in the storage unit 42 of the server 40, or from the data stored in the respective storage units of the sound device 11a and the lighting device 11b.

[0092] Furthermore, the control of sending and receiving virtual information between the stimulus generator 11 located in the switch space SP2 and the stimulus generator 21 located in the remote space SP3 may be performed by a control program on the server 40, or by a control device located in the working space SP4 (e.g., an information processing device 31) or a control device located in the switch space SP2 (e.g., each device) automatically or by the user U individually, or by a control device located in the remote space SP3 (e.g., an information processing device 22) automatically or by the user U individually.

[0093] On the other hand, the stimulus generating object 12 in the stimulus generating device 10 located in the switch space SP2 is real information and cannot be transmitted via the network 50, but information that user U in the switch space SP2 has been stimulated by the stimulus generating object 12 can be transmitted. Therefore, it is preferable to transmit the information that user U in the switch space SP2 has been stimulated to the information processing device 22 in the remote space SP3, and to provide a stimulus generating object in the remote space SP3 that can provide the same stimulus as the stimulus generating object 12. For example, it is possible to transmit to the remote space SP3 that user U in the switch space SP2 has been stimulated by food 12a or drink 12b, and then in the remote space SP3, the food or drink may be provided to user U in the remote space SP3 in real time via subscription or the like.

[0094] Here, we will focus on either the combination of the control unit 41 and the stimulus generator 11, or the combination of the control unit 41 and the stimulus generator 21, and describe in detail an environmental design system and environmental design method that can appropriately encourage a user to change their mood. Figure 6 is a diagram illustrating the control modes of the device group in the environmental design system according to the embodiment. In Figure 6, the horizontal axis represents time, and the vertical axis represents the intensity of the stimulus.

[0095] As shown in the figure, the environmental effect system according to the embodiment controls the stimulus generator 11 or 21 according to the selected mode from among a plurality of different modes for creating the environmental effect. The plurality of modes include a first change mode, a base mode, a second change mode, and so on.

[0096] The base mode only needs to include the control of at least the lighting device 11b and the sound device 11a, but here it includes the control of the lighting device 11b, the sound device 11a, and the fragrance generator 11d. Therefore, in the control of the stimulus generator 11 or 21 by the base mode, a stimulus environment is constructed in the switch space SP2 or remote space SP3 by the first light, first sound, and first fragrance, providing the user U with visual, auditory, and olfactory stimuli to create the environment. The base mode is, for example, the control of the stimulus generator 11 or 21 to create an environment that evokes the image of a forest, and the light, sound, and fragrance of an average forest are generated in the switch space SP2 or remote space SP3.

[0097] On the other hand, the first transformation mode includes additional control of the lighting device 11b, sound device 11a, and scent generator 11d, superimposed on the control of the lighting device 11b, sound device 11a, and scent generator 11d in the base mode. This creates a stimulating environment that combines the first light, first sound, first scent, and additional second light, second sound, and second scent, providing visual, auditory, and olfactory stimuli to the user U to create an immersive environment. The first transformation mode is, for example, the control of the stimulus generator 11 or 21 to create an immersive experience reminiscent of a deep forest. In addition to the average forest light, sound, and scent, a darker green light, a deeper forest sound, and a heavier forest scent (primarily woody, musk, and amber base notes) are generated in the switch space SP2 or remote space SP3. This first transformation mode has the effect of calming the user U in the switch space SP2 or remote space SP3.

[0098] Furthermore, the second transformation mode includes additional control of the lighting device 11b, sound device 11a, and scent generator 11d, superimposed on the control of the lighting device 11b, sound device 11a, and scent generator 11d in the base mode. This creates a stimulating environment that combines the first light, first sound, first scent, and additional third light, third sound, and third scent, providing visual, auditory, and olfactory stimuli to the user U to create an immersive environment. The second transformation mode is, for example, the control of the stimulus generator 11 or 21 to create an immersive experience reminiscent of a shallow forest. In addition to the average forest light, sound, and scent, brighter light such as dappled sunlight, lighter forest sounds, and lighter forest scents (such as the refreshing scent of citrus or mint) are generated in the switch space SP2 or remote space SP3. This second transformation mode has the effect of refreshing the user U in the switch space SP2 or remote space SP3.

[0099] Since all change modes are based on the base mode, the transition from base mode to change mode, or vice versa, is less likely to cause discomfort and can appropriately guide the user through the change in mood. As shown in the diagram, although it was explained that the change mode adds control on top of the base mode control, strictly speaking, the intensity of the stimulus in the base mode control is weakened in the change mode. As a result, when combined with the control added in the change mode, the overall intensity of the stimulus becomes uniform, which helps to suppress discomfort such as a sudden increase in volume.

[0100] Furthermore, the first change mode, base mode, and second change mode to be used first will be explained below. For example, the state in which living organisms should be in a day is roughly determined by what is called a circadian rhythm. For example, after waking up, the body becomes active, and before going to sleep, it becomes calm in order to allow the body to rest. By controlling the stimulation generator 11 or 21 in second change mode in the morning, in base mode from the afternoon to the evening, and in first change mode at night, it is possible to suppress discomfort without going against the user U's circadian rhythm. In other words, the stimulation generator 11 or 21 should be controlled by switching from one of the base mode and change mode to the other at predetermined times that are compatible with the person's circadian rhythm.

[0101] Alternatively, as another example, the stimulation generator 11 or 21 may be controlled according to the person's situation at that time. Specifically, the system receives input from user U (using information processing device 22, etc.) indicating what state the user wants to be in after the break, and switches modes to control the stimulation generator 11 or 21 to achieve that state. Specifically, the end of the break, i.e., the end of use of the switch space SP2, or the end of the break in the remote space SP3, is set (either by user U's input or automatically), and at that point, the system switches to a mode corresponding to the state corresponding to the input received. More specifically, the time required for user U's mood to change sufficiently after a mode switch is determined in advance based on statistical or experimental data, and the system switches to a mode corresponding to the state corresponding to the input received, starting before the time that precedes the end of the break.

[0102] Similar control may be performed based on user U's schedule. For example, if user U's schedule indicates that the next appointment after the break is a meeting, it is desirable for the user to end the break feeling refreshed, so the stimulus generator 11 or 21 is controlled so that the second change mode is the last one to be activated. Furthermore, performing mode switching based on a schedule in this way makes it easier to automatically acquire the end of the break, which is useful from a usability standpoint.

[0103] Furthermore, if user U is in a deviant state that deviates from the acceptable range when user U starts using the switch space SP2 or when user U starts resting in the remote space SP3, a mode switch may be performed to resolve this deviant state, that is, to bring user U's state within the acceptable range. For example, if user U starts resting in a highly agitated state, the stimulation generator 11 or 21 may be controlled in the first change mode for the purpose of calming down. However, too rapid a change in state may have the opposite effect, so it may be possible to first control the stimulation generator 11 or 21 in the second change mode for a relatively short period, then control the stimulation generator 11 or 21 in the base mode, and finally control the stimulation generator 11 or 21 in the first change mode to allow user U to become accustomed to the stimulation environment. After that, as described above, the mode may be switched again according to what state user U wants to be in after resting. The state of user U may be determined using the detection results sensed by the human detection sensors 13 and 23. In this case, the human detection sensors 13 and 23 include sensors for sensing such user U state.

[0104] Another example of mode switching using human detection sensors 13 and 23 is to switch modes according to the status of the occupants (including user U and people other than the user) in the switch space SP2 or remote space SP3. Specifically, the status of the switch space SP2 or remote space SP3 is estimated based on at least one of the number of occupants, speech volume, body movements of the occupants, and posture of the occupants, as indicated in the detection results output by human detection sensors 13 and 23, and the stimulus generator 11 or 21 is controlled in a mode according to that estimation. For example, if there are multiple occupants and it is estimated from the speech volume that they are conversing with each other, the stimulus generator 11 or 21 is controlled in the second change mode. Conversely, if there are multiple occupants and it is estimated from the speech volume that they are not conversing with each other, the stimulus generator 11 or 21 is controlled in the first change mode. Also, for example, if it is estimated from the body movements and posture of the occupants that they are active, the stimulus generator 11 or 21 is controlled in the second change mode. Conversely, if the occupant's body movements and posture indicate inactivity, the stimulus generator 11 or 21 is controlled in the first change mode. In this way, the system selects and switches to the appropriate mode according to the state or situation of the user U and other occupants.

[0105] When switching modes, the control of each device is switched as follows. Figures 7 and 8 illustrate the switching between modes in the environmental effect system according to the embodiment. In Figures 7 and 8, the control of each device is shown switching from before the mode switch (bottom end) to after the mode switch (top end) as time progresses from left to right.

[0106] For example, while fragrance generators 11d and 21d supply fragrance components, it takes time (diffusion time) for these components to diffuse into the space. Therefore, even if the operation of fragrance generators 11d and 21d switches, it takes time for the fragrance components after the switch to affect user U. On the other hand, sound devices 11a and 21a, and lighting devices 11b and 21b, affect user U much faster. In other words, in order to harmonize the switching of operations of multiple devices, it is necessary to address the time difference in how long it takes for the effects to reach user U.

[0107] Therefore, as shown in Figure 7, when switching modes, the diffusion time can be acquired, and the control of the lighting devices 11b and 21b and the sound devices 11a and 21a can be gradually switched from the starting point of the start timing of the supply of fragrance components from the fragrance generators 11d and 21d corresponding to the switched mode, over the duration of the diffusion time, thereby harmonizing the switching of operations of multiple devices. The diffusion time may be calculated and acquired by simulation or acquired experimentally. The control unit 41, for example, stores the previously obtained diffusion time in the storage unit 42 and acquires it by reading it.

[0108] On the other hand, in order to reduce such diffusion time, the airflow generators 11c and 21c may be operated in conjunction with the fragrance generators 11d and 21d. This allows the fragrance components to be diffused into the space by the generated airflow, thereby reducing the diffusion time.

[0109] Furthermore, in contrast to the harmonization of mode switching between the multiple devices described above, the operation of the multiple devices may be switched in reverse order to make it easier for user U to notice the mode change. That is, as shown in Figure 8, in mode switching, the multiple devices may be switched in order of the fastest response speed to the user among the devices, or in other words, in order of the shortest time until user U is affected. In this way, user U can easily notice the mode change and consciously induce a change in mood.

[0110] As described above, the environmental design system according to the first aspect of the present invention comprises a lighting device 11b or 21b that irradiates light into a predetermined space (switch space SP2 or remote space SP3), an acoustic device 11a or 21a that outputs sound into the predetermined space, a fragrance generating device 11d or 21d that supplies fragrance components into the predetermined space, and a control means (control unit 41) that controls the group of devices including the lighting device 11b or 21b, the acoustic device 11a or 21a, and the fragrance generating device 11d or 21d, wherein the control means controls the group of devices to control the predetermined space The system includes a control means for creating an environment, the control means controls a group of devices corresponding to a base mode or a change mode for creating an environment in a predetermined space, in the base mode controls at least the lighting device 11b or 21b and the sound device 11a or 21a of the group of devices to operate, and in the change mode controls at least one of the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generating device 11d or 21d to operate in addition to the control of the group of devices in the base mode.

[0111] This environmental design system can create an environmental design in base mode and then switch to a change mode at a certain point. In change mode, the environmental design from base mode continues, and at least one of the lighting device 11b or 21b, sound device 11a or 21a, and fragrance generator 11d or 21d is additionally activated to enhance the environment. Therefore, by switching from base mode to change mode, the design avoids monotonous effects and is less likely to cause discomfort to the user, thus appropriately encouraging a change in the user's mood.

[0112] Furthermore, the environmental design system according to the second aspect of the present invention is the environmental design system according to the first aspect, wherein in base mode, the system controls the operation of the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generator 11d or 21d from the group of devices, and in change mode, in addition to the control of the group of devices in base mode, the system controls the operation of the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generator 11d or 21d from the group of devices.

[0113] Such an environmental design system can create an environment by operating a lighting device 11b or 21b, a sound device 11a or 21a, and a fragrance generator 11d or 21d in base mode.

[0114] Furthermore, the environmental design system according to the third aspect of the present invention is the environmental design system according to the first or second aspect, wherein the control means controls the group of devices by switching from one of the base mode and the change mode to the other at predetermined times that are compatible with a person's circadian rhythm.

[0115] Such an environmental design system can create an environment by switching between a base mode and a change mode at predetermined times that are in line with a person's circadian rhythm. Because the environment changes at a time that is in line with the circadian rhythm, people can more easily accept the change in environment and transition from the base mode to the change mode with less discomfort.

[0116] Furthermore, the environmental design system according to the fourth aspect of the present invention is an environmental design system according to the first or second aspect, wherein the control means determines whether to control the group of devices in base mode or change mode when the user U finishes using the predetermined space, based on settings made by the user U using the predetermined space or the user U's schedule.

[0117] Such an environmental design system can create an environment by determining whether to control the group of devices in base mode or change mode when the user U finishes using the designated space, based on settings made by the user U or the user U's schedule. Since the environmental design in the designated space is controlled according to how the user U wants to feel after using the space, it can create an appropriate environment in terms of changing mood before and after using the designated space.

[0118] Furthermore, the environmental design system according to the fifth aspect of the present invention is an environmental design system according to the first, second, or fourth aspect, wherein the control means determines whether to control the group of devices in base mode or change mode when a user starts using the predetermined space, based on sensing information indicating the result of sensing a user using the predetermined space.

[0119] Such an environmental design system can design the environment by determining whether to control the group of devices in base mode or change mode when the user starts using a given space, based on sensing information that shows the results of sensing the user using the given space. Since the design of the environment in the given space is controlled according to the state of the user U from the sensing information, it is possible to design an appropriate environment in terms of changing mood before and after using the given space.

[0120] Furthermore, the environmental presentation system according to the sixth aspect of the present invention is an environmental presentation system according to the first, second, fourth, or fifth aspect, wherein the control means determines whether to control the group of devices in base mode or change mode based on human sensing information in a space, which includes at least one of the number of people in a predetermined space, the amount of speech, the body movements of the people in the space, and the posture of the people in the space.

[0121] Such an environmental design system can design an environment by determining whether to control the group of devices in base mode or change mode based on human sensing information within a given space, including at least one of the number of people in the space, the amount of speech, the body movements of the people in the space, and the posture of the people in the space. Since the design of the environment in a given space is controlled according to the usage state of the given space based on human sensing information, it is possible to design an appropriate environment in terms of changing moods while using the given space.

[0122] Furthermore, the environmental design system according to the seventh aspect of the present invention is an environmental design system according to any one of the first to sixth aspects, wherein the control means acquires a preset diffusion time, which is the time required for the fragrance components supplied from the fragrance generator 11d or 21d to diffuse into a predetermined space, and when switching from base mode to change mode, the control of the lighting device 11b or 21b and the sound device 11a or 21a is gradually switched from the starting point to the start timing of the supply of fragrance components from the fragrance generator 11d or 21d corresponding to the change mode, over the period of the diffusion time.

[0123] Such an environmental design system can create an appropriate environment in a more effective way, because the control of the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generator 11d or 21d are coordinated.

[0124] Furthermore, the environmental design system according to the eighth aspect of the present invention further comprises an airflow generator 11c or 21c included in the group of devices that generates an airflow for diffusing fragrance components supplied from a fragrance generator 11d or 21d into a predetermined space, and the control means, in switching from base mode to change mode, starts supplying fragrance components from the fragrance generator 11d or 21d from at least one of the start timing of light irradiation from the lighting device 11b or 21b corresponding to the change mode and the start timing of sound output from the sound device 11a or 21a, and operates the airflow generator 11c or 21c, according to any one of the first to sixth aspects of the present invention.

[0125] Such an environmental design system can create an appropriate environment in a more effective way, because the control of the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generator 11d or 21d are coordinated.

[0126] Furthermore, the environmental presentation system according to the ninth aspect of the present invention is an environmental presentation system according to any one of the first to sixth aspects, wherein the control means switches the devices included in the group of devices in order of the fastest response speed to the user U when switching from one of the base mode and the change mode to the other.

[0127] Such an environmental design system makes it easier for the user U to perceive the switching of control between the lighting device 11b or 21b, the sound device 11a or 21a, and the fragrance generator 11d or 21d, thus enabling the creation of a more effective and appropriate environment.

[0128] Furthermore, the environmental design method according to the tenth aspect of the present invention is an environmental design method for a predetermined space, comprising: a lighting device 11b or 21b that irradiates light into a predetermined space; an acoustic device 11a or 21a that outputs sound into a predetermined space; a fragrance generating device 11d or 21d that supplies fragrance components into a predetermined space; and a control means for controlling a group of devices including the lighting device 11b or 21b, the acoustic device 11a or 21a, and the fragrance generating device 11d or 21d, wherein the control means creates an environment in the predetermined space by controlling the group of devices by the control means, wherein the control of the group of devices corresponds to a base mode or a change mode for creating an environment in the predetermined space, in the base mode the control is performed to operate at least the lighting device 11b or 21b and the acoustic device 11a or 21a of the group of devices, and in the change mode the control is performed to operate at least one of the lighting device 11b or 21b, the acoustic device 11a or 21a, and the fragrance generating device 11d or 21d in addition to the control of the group of devices in the base mode.

[0129] This method of creating an environment produces the same effect as the environmental design system described above.

[0130] (modified version) Although the environmental design system and environmental design method according to the present invention have been described above based on embodiments, the present invention is not limited to the above embodiments.

[0131] For example, the technology according to the present invention can be realized not only as an environmental design system but also as an environmental design method. For example, the environmental design method according to this embodiment is a method of designing an environment by controlling the operation of each device using either a base mode or a change mode.

[0132] Furthermore, the present invention also includes forms obtained by applying various modifications to the above embodiments that a person skilled in the art could conceive, and forms realized by arbitrarily combining the components and functions of the above embodiments without departing from the spirit of the present invention. [Explanation of Symbols]

[0133] 1. Reproduction System 10 Stimulus Generator 11, 21 Stimulus Generator 11a, 21a Sound equipment 11b, 21b lighting equipment 11c, 21c Airflow Generator 11d, 21d Fragrance Generator 12 Irritants 12a Food 12b Drinks 12th century ornaments 13, 23, 32 human detection sensors 22, 31 Information Processing Equipment 40 servers 41 Control Unit 42 Storage section 43 Communications Department 50 Networks 100 Space Units SP1 Office SP2 Switch Space SP3 Remote Space SP4 Working Space U User

Claims

1. A lighting device that illuminates a designated space with light, A sound device that outputs sound into the aforementioned predetermined space, A fragrance generating device that supplies fragrance components to the predetermined space, Control means for controlling a group of devices including the lighting device, the sound device, and the fragrance generating device, comprising control means for creating an environment in a predetermined space by controlling the group of devices by the control means, The control means controls the group of devices corresponding to a base mode or a change mode for creating the environment of the predetermined space. In the base mode, the system controls at least the lighting device and the sound device among the group of devices to operate. In the aforementioned change mode, the control is performed to operate at least one of the lighting device, the sound device, and the fragrance generating device in addition to the control of the device group in the base mode. Environmental design system.

2. In the base mode, the lighting device, the sound device, and the fragrance generating device among the group of devices are controlled to operate. In the aforementioned change mode, the lighting device, the sound device, and the fragrance generating device are controlled to operate additionally, in addition to the control of the device group in the base mode. The environmental design system according to claim 1.

3. The control means controls the group of devices by switching between the base mode and the change mode at predetermined times that are compatible with a person's circadian rhythm. The environmental design system according to claim 1.

4. The control means determines, based on settings made by the user utilizing the predetermined space, or the user's schedule, whether to control the group of devices in the base mode or the change mode when the user finishes using the predetermined space. The environmental design system according to claim 1.

5. Based on sensing information indicating the result of sensing a user using the predetermined space, the control means determines whether to control the group of devices in the base mode or the change mode when the user starts using the predetermined space. The environmental design system according to claim 1.

6. The control means determines whether to control the group of devices in the base mode or the change mode based on human sensing information in the predetermined space, which includes at least one of the number of people in the space, the amount of speech, the body movements of the people in the space, and the posture of the people in the space. The environmental design system according to claim 1.

7. The control means is A predetermined diffusion time is obtained, which is the time required for the fragrance components supplied from the fragrance generator to diffuse into the predetermined space. In switching from the base mode to the change mode, the control of the lighting device and the sound device is gradually switched from the starting point, over the duration of the diffusion time, starting from the timing of the start of supply of fragrance components from the fragrance generator corresponding to the change mode. The environmental design system according to any one of claims 1 to 6.

8. Furthermore, the group of devices includes an airflow generating device that generates an airflow for diffusing the fragrance components supplied from the fragrance generating device into the predetermined space, The control means is In switching from the base mode to the change mode, the fragrance components from the fragrance generator are supplied starting from at least one of the timing of the start of light irradiation from the lighting device and the timing of the start of sound output from the sound device, and the airflow generator is operated. The environmental design system according to any one of claims 1 to 6.

9. The control means, when switching from one of the base mode and the change mode to the other, switches the devices included in the group of devices in order of the fastest response speed to the user among the devices. The environmental design system according to any one of claims 1 to 6.

10. A method for creating an environment in a predetermined space, comprising: a lighting device that irradiates light into a predetermined space; an acoustic device that outputs sound into the predetermined space; a fragrance generating device that supplies fragrance components into the predetermined space; and a control means for controlling a group of devices including the lighting device, the acoustic device, and the fragrance generating device, wherein the control means creates an environment in the predetermined space by controlling the group of devices. The group of devices is controlled to correspond to a base mode or a change mode for creating the environment of the predetermined space. In the base mode, the system controls at least the lighting device and the sound device among the group of devices to operate. In the aforementioned change mode, the control is performed to operate at least one of the lighting device, the sound device, and the fragrance generating device in addition to the control of the device group in the base mode. Environmental presentation method.

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