Information processing device, information processing method, and program

The information processing device addresses the issue of undesired re-lottery outcomes by enabling players to retain desired game media and redraw others, improving gaming satisfaction through strategic gameplay and incentives.

JP7846381B2Active Publication Date: 2026-04-15MIXI INC
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
MIXI INC
Filing Date
2023-02-28
Publication Date
2026-04-15

AI Technical Summary

Technical Problem

Conventional game programs face the issue of users being drawn back to undesired game media during re-lottery, leading to an unsatisfactory gaming experience.

Method used

An information processing device that includes a lottery unit, a presentation unit, and a re-drawing unit, allowing players to select desired game media for retention and conducting a first redraw for other media, with mechanisms to manage slot availability, attribute-based probabilities, and common rewards.

Benefits of technology

Ensures securement of desired game media while offering opportunities for re-drawing other media, enhancing player engagement and satisfaction through strategic gameplay and incentives.

✦ Generated by Eureka AI based on patent content.

Smart Images

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    Figure 0007846381000003
Patent Text Reader

Abstract

To secure a game medium that one desires from among winning game media, and to try a lottery again for the other game media.SOLUTION: An information processing device includes: a lottery part for holding a lottery of multiple game media by receiving a lottery request from a user; a presenting part for presenting multiple game media that win a lottery; and a re-lottery part for holding a first re-lottery for game media other than partial game media from among multiple game media when receiving designation of the partial game media from among the multiple presented game media.SELECTED DRAWING: Figure 5
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Description

Technical Field

[0001] The present invention relates to an information processing apparatus, an information processing method, and a program.

Background Art

[0002] In a game, a function of providing a game medium such as a game character to a player by lottery (so-called "gacha") is known. For example, in Patent Document 1, before lottery, when a specific game medium is selected from a lottery list by a user's operation, the lottery is repeated until a game medium other than the selected specific game medium is selected in the lottery. A game program is disclosed. Further, in Patent Document 2, when a user executes a re-lottery request, a re-lottery is performed from game media different from the game medium selected in the lottery before the re-lottery request. A game program is disclosed.

[0003]

[0004]

Prior Art Documents

Patent Documents

[0004]

Patent Document 1

Patent Document 2

Summary of the Invention

Problems to be Solved by the Invention

[0005] In a conventional game program, when re-lottery is performed, there is a problem that the user may be drawn back to the desired game medium. Therefore, the present invention ensures a desired game medium among the selected game media, while

[0006] ​The aim is to allow for a redraw of the lottery for other game media. [Means for solving the problem]

[0007] The information processing device according to the present invention receives a lottery request from a user and processes multiple game media A lottery section that conducts the drawing, and a presentation section that presents multiple game media that have been won by the lottery, and When the selection of some of the aforementioned multiple game media is accepted, A first redraw will be conducted for the game media other than the aforementioned select game media among the number of game media. It comprises a re-drawing unit and a [Effects of the Invention]

[0008] According to the present invention, among the winning game media, you can secure the game media you want, while also ensuring that others For the game media, it will be possible to redo the lottery. [Brief explanation of the drawing]

[0009] [Figure 1] A diagram showing an example of the configuration of game system 1 according to an embodiment of the present invention. [Figure 2] A diagram showing an example of the hardware configuration of a game server and terminal according to an embodiment of the present invention. [Figure 3] A diagram showing an example of the functional block configuration of a game server 10 according to an embodiment of the present invention. [Figure 4] A diagram showing an example of the functional block configuration of terminal 20 according to an embodiment of the present invention. [Figure 5] A flowchart illustrating the flow of the lottery (gacha) for game media by game system 1 according to an embodiment of the present invention. [Figure 6] A diagram illustrating a screen displaying the lottery results shown on the UI section 202 of terminal 20 according to an embodiment of the present invention. [Figure 7]A diagram illustrating a screen for specifying a game medium to be secured according to an embodiment of the present invention.

Embodiment for Carrying Out the Invention

[0010] Next, embodiments for carrying out the present invention will be described in detail with reference to the drawings. <System Configuration> FIG. 1 is a diagram showing an example of the system configuration of a game system 1 according to the present embodiment. The game system 1 shown in FIG. 1 includes a game server 10 (information processing device) and a plurality of terminals 20. The game server 10 and the terminals 20 are communicably connected to each other via a communication network N such as the Internet, an intranet, a wireless LAN, or mobile communication. The game server 10 is a device that performs some functions in providing the game to the terminals 20, such as managing various types of information related to players (users) and executing some processes of the game. The game server 10 may be composed of one or more information processing devices,

[0011] or may be configured using a virtual server (such as a cloud server). The terminals 20 are information processing devices that provide the game to the players, and the players can execute the game according to the present embodiment by operating the terminals 20. The terminals 20 are, for example, mobile phones (including smartphones), tablets, personal computers, arcade game devices, or computers such as consumer game devices. The terminals 20 notify the game server 10 of their own positions detected using GPS (Global Positioning System) or the like.

[0012]

[0013] <Game Overview> Next, we will describe the overview of the game provided by the game system 1 according to one embodiment. In games provided by System 1, players can choose from among multiple characters they own. Then, you assemble a deck with the selected characters and use that deck to clear the quest. By doing so, you can obtain new characters and items. Here, quests are... This term refers to a challenge that can be completed by fulfilling certain predetermined conditions. A quest is sometimes also called an exploration, challenge, or mission. This is an example of a game event. In addition to quests, other game events include, for example, hardcore This includes login bonuses, missions, etc.

[0014] Gacha is a system where players can draw lots to obtain characters and items (game currency). It is a term that refers to an event. The items obtained by performing a gacha are, for example, This includes material items and evolution items. When a player performs a gacha, they must use the items. Consume. The amount of items consumed is predetermined for each gacha. The player consumes the items. In addition to consuming currency, it is also possible to perform gacha by paying for in-game currency. The term "gacha" includes both paid gacha that require payment and free gacha that do not require payment. That's good too.

[0015] A deck is a term that refers to a group of characters combined together. When performing a quest, Ya is a character with abilities suitable for completing that quest. Select Kuta, build your deck, and complete the quest. On game server 10, players... The system can store multiple decks that the player has assembled, and when executing a quest, the player can select the decks that are listed below. It is also possible to select one deck from among several stored decks and execute the quest. Characters can be obtained, for example, by performing a lottery using gacha. When the lottery is performed, a character or item (game medium) will be selected by the lottery process. Provided to the player.

[0016] <Hardware Configuration> Figure 2 shows an example of the hardware configuration of the game server 10 and terminal 20. Server 10 and terminal 20 are equipped with a CPU (Central Processing Unit) and a GPU (Graphics Processing Unit). Processor 11 such as a processing unit, memory, HDD (Hard Disk Drive) and / or Storage device 12 such as SSD (Solid State Drive), communication interface (Interface) for wired or wireless communication (face) 13, input device 14 that accepts input operations, and output device that outputs information It has a chair 15. The input device 14 is, for example, a keyboard, a touch panel, a mouse and This is a microphone or the like. The output device 15 is, for example, a display, a touch panel and It is a bi / or speaker, etc.

[0017] <Functional Block Configuration> Figure 3 shows an example of the functional block configuration of the game server 10. The game server 10 is It includes a storage unit 100 and a control unit 110. The storage unit 100 is provided by the game server 10. This can be achieved using the storage device 12. Furthermore, the control unit 110 controls the game server 10 The processor 11 executes the program stored in the memory device 12, thereby achieving this. It is possible to do so. Furthermore, the program can be stored on a storage medium. The storage medium containing the gram is a computer-readable non-temporary storage medium (Non-tr It may also be an ancillary computer-readable medium. Non-temporary storage media are not particularly limited. Although not required, it may be a storage medium such as a USB memory stick or CD-ROM.

[0018] The memory unit 100 contains a play status management table 100a and an acquired character management table 1 It stores 00b, the specified number of slots management table 100c, and the common price management table 100d. ru.

[0019] The play status management table 100a contains information about each player's game progress. It is stored. For example, it is linked to an ID that uniquely identifies the player (Player ID). Information about the player's progress in the game they are playing is stored.

[0020] The acquired character management table 100b contains information on characters acquired by each player through a lottery (gacha). The game information is stored. The acquired character management table 100b contains the game information. When redrawing the draw (re-drawing), the information of the game medium secured in the designated slot is also stored. Yes, they are.

[0021] The designated slot management table 100c contains the number of designated slots that each player can secure during a redraw. The information is stored.

[0022] The common compensation management table 100d stores information about the common compensation held by each player. The common compensation is used for the lottery, re-lottery, and securing game media during the re-lottery. It is an item that can be used as payment.

[0023] The control unit 110 provides various functions necessary to run this game. 0 represents the lottery unit 111, the presentation unit 112, the re-lottery unit 113, the number of slots management unit 114, and the hold processing. It includes section 115 and common payment management section 116. Each of these functional blocks is a game server 1 It may be that terminal 20, rather than 0, is equipped with it. The game server 10 and terminal 20 are It could also be called Pyuta.

[0024] <Terminal> Figure 4 shows an example of the functional block configuration of terminal 20. Terminal 20 consists of a storage unit 200 and It includes a communication unit 201, a UI (User Interface) unit 202, and a game control unit 203. The memory unit 200 can be implemented using the memory device 12 provided by the terminal 20. The communication unit 201, the UI unit 202, and the game control unit 203 are connected to the processor 11 of the terminal 20. However, this can be achieved by executing a program stored in the memory device 12. Furthermore, the program can be stored on a storage medium. The storage medium may be a computer-readable, non-temporary storage medium. The storage medium is not particularly limited, but examples include USB memory or CD-ROM storage medium. That's fine.

[0025] The memory unit 200 stores the game data necessary for the game control unit 203 to run the game. It stores the following. Game data includes character image data, game scenarios, etc. ru.

[0026] The communication unit 201 is a device that performs various communications with the game server 10 using the communication IF 13. To have the ability.

[0027] The UI unit 202 handles the processing of receiving various inputs from the player and displays various information on the display. It has the function of displaying the game screen. In addition, the UI unit 202 is a finger of the game server 10 Follow the instructions to display the game screen.

[0028] The game control unit 203 works in conjunction with the game server 10 to run this game. It provides various functions necessary for the game. For example, the game control unit 203 draws on the game screen. Various information (icon image data, text data, etc.) is retrieved from game server 10. It provides features and functions that offer benefits.

[0029] Next, using the flowchart in Figure 5, the lottery of game media by game system 1 (ga Let me explain the flow of the chat.

[0030] First, the player operates terminal 20 to request a lottery for game media (step S10) 1) If a draw is held, players may use a designated item they possess as payment. Items are used. Items can be obtained by completing game missions or purchased with real money. It is possible to do such things.

[0031] When the game server 10 receives a lottery request, the lottery unit 111 will draw the game media A selection is made (step S102). In this embodiment, for example, 10 game media are selected in a single draw. The bodies are drawn together.

[0032] The game server 10 displays 10 game media drawn by lottery in the display unit 112. The body is displayed on the UI section 202 of terminal 20 (step S103). Figure 6 shows the UI section 202. This is an example of the screen that displays the lottery results. As shown in Figure 6, the winner Ten game media C1 to C10 will be displayed. The lottery results will also be confirmed and presented. Button B1 selects to obtain the 10 game items that are currently available, and to perform a re-draw. A button B2 will appear, allowing you to select it.

[0033] If the player selects re-draw by pressing button B2 (Step S104: YES), A screen will appear allowing you to specify the game media you wish to keep, as shown in Figure 7. (S105). The player selects the game media they want to reserve on the screen (for example, C1 and C2). Once you select and press the OK button, the specified game medium will be included in the redraw. It can be secured without any additional effort. The number of game media that can be specified (number of specified slots) is... It will be within the range of the specified number of slots for that player stored in the number management table 100c. The number of designated slots stored decreases by the number of game media specified by the player.

[0034] The game server 10, in the re-drawing unit 113, selects the game that the player has specified they want to reserve. For game media other than the designated media (C3-C10), the first re-draw (first re-draw) will be conducted. (Step S106). Note that the execution of the redraw also requires the consumption of a predetermined price. The rewards are items that are granted upon completing missions or obtained through in-app purchases. And so on. Additionally, designated slots for game media can be added by playing specific games or making in-app purchases. This is possible. The UI section 202 of terminal 20 contains the game media (C3~C10) before redrawing. Instead, the game media that was selected as a result of the re-draw is displayed (step S107).

[0035] The player then looks at the game screen after the redraw to confirm the lottery result, or to try again a second time. You can choose whether to hold a redraw (second redraw). Once the draw results are confirmed, The game media secured in the first round (2 items, C1 and C2) and the 8 game media won in the second round of the lottery. You can obtain it.

[0036] On the other hand, if the player operates terminal 20 and requests a second redraw (second redraw) ( Step S104: YES), Game Server 10 secures, just as in the first redraw. The system accepts the selection of the desired game medium (Step S105). At this time, the first re-draw will be conducted. The game media secured at that time may be allowed to retain the designation. Media C1 and C2 will also be included in the second re-draw, and any new games you want to secure When specifying a media, other game media (games drawn again in the first redraw) It may be possible to specify from among the media. Here too, the range of the number of slots specified for the player. It is possible to specify within the system. Furthermore, a minimum of one specified slot will be allocated for each redraw. If a ticket is not used during the lottery, it can be carried over to the next re-draw. That's good. For example, if you didn't make a selection in the first redraw, you'll carry over one unused slot. Furthermore, in the second redraw, it may be possible to allow selection of two slots.

[0037] The re-draw unit 113 selects the game medium (for example, C1) that was secured during the previous (first) re-draw. (and C2) and other game media specified this time (for example, C3 and C4) A second re-draw is performed for the body (step S106). The UI section 202 of terminal 20 is The game medium that was selected as the result of the second re-draw will be displayed (Step S107). Play The player may decide to finalize the draw result, or if they wish to draw again, they may do so. The value can be used to perform the third and subsequent redraws.

[0038] As mentioned above, the number of game media (specified number of slots) that can be secured during the re-draw is determined by the player. This is set for each slot and stored in the specified slot number management table 100c. The specified number of slots is... The number management unit 114 updates the data according to the player's game progress, etc. Alternatively, you could increase the number of available slots each time you complete a quest or other mission. Furthermore, when you consume some kind of compensation (such as an item) in the game, you will receive a reward corresponding to the value of the compensation you consumed. It may be made to increase gradually. Furthermore, information regarding the progress of these games will be available in the gameplay status. It is managed in the status management table 100a.

[0039] Furthermore, after the lottery results are announced, the decision to confirm the results or to hold a re-draw will be temporarily suspended, and a new designation will be made. After playing games to secure a spot, we will accept requests for further game selection and re-drawing. It may be done in this way. Specifically, in the holding processing unit 115, the game drawn by lottery The information of the media is retained. On the other hand, players can play game events such as quests. Players perform action I and acquire designated slots based on the results and progress. Then, the specified number of slots stored in the specified slot management table 100c is updated. The player saves For the remaining lottery results, the game media will be specified with the updated number of slots, and a re-draw will be conducted. You can request it. For example, if the original number of designated slots is "1", the player can request 1 during the redraw. You can only specify one game medium, but completing a quest while it's pending will increase the number of specified slots by one. If this is done, up to two game media can be specified. In this way, the player can After viewing the lottery results, you may be prompted to play the game to secure a specified number of slots if necessary. can.

[0040] Additionally, players will be given a common reward that can be used for both redraws and the addition of designated slots. It may be done in this way. The common cost management unit 116 stores in the common cost management table 100d. It manages the common rewards that each player possesses. Specifically, it manages the common rewards that each player possesses in one go. If a redraw or an additional designated slot is performed, a predetermined number of common considerations will be consumed.

[0041] The Common Consideration Management Unit 116 restricts the measures that players can take depending on the remaining common consideration. If this occurs, a warning message will be displayed, or certain operation buttons will be disabled. You may also do this. The following explains this using specific examples.

[0042] For example, each player is given five common rewards. (Case 1) After the initial draw, the players secured three game devices and participated in the first redraw. Therefore, since 3 common considerations were used to secure the slot and 1 common consideration was used for the redraw, the remaining common considerations There will only be one. In this case, the player can either perform a second redraw without specifying anything, or You will have to choose between either receiving the game media you won without a redraw, or not. (Case 2) After the initial draw, the players secured one game medium and participated in the first redraw. Therefore, one common consideration was used to secure the slot and another for the redraw, so the remaining common consideration is There will be 3. In this case, if the player performs a second redraw, up to 2 slots will be game media. This can be secured.

[0043] As in Case 1, when using more than a predetermined number of common considerations to secure a slot during the first redraw... If you use it, you won't be able to secure a spot in the second redraw. They warn you to use up one more slot in the first redraw, and they also ask you to press the button to request a redraw. You could also implement a system to prevent it from being pressed.

[0044] Furthermore, the number of slots used when specifying reservation depends on the attributes set for the game medium. They can be different. For example, a game medium could have five levels of attributes, from attribute 1 to attribute 5. When specifying a game medium with attribute 1, use 1 slot; for attributes 2-5, use 2-5 slots respectively. It may also be possible to make it consume. For example, if a player has 5 designated slots, the options are Specify one game medium with attribute 5, and one game medium each with attribute 1 and attribute 4. Possible patterns include specifying one attribute 1 and two attribute 2s. Only one type of game medium can be specified for sexual content, and there is a limit to the number of game mediums that can be specified for each attribute. You may also impose restrictions such as [specific restrictions].

[0045] Furthermore, the opportunity to specify securing the same game medium may be limited to only one time. That is, for example, if you do not secure the game media C1 that you won in the first lottery, then in the first re-lottery... Even if you do this and draw game media C1 again in the first redraw, the second redraw They cannot be included as a target for securing during the selection process.

[0046] Also, game media with the same attributes as the game media specified in the first re-draw will be selected in the second draw. It may be possible to prevent selection during the re-draw. In other words, the game mediums with attributes 1 to 5 can be confirmed. You may also limit the chance to keep each item to just one attempt.

[0047] Furthermore, the probability of winning for each game medium in the lottery may also be controlled. For example, the probability of winning a game item that was drawn in the initial lottery would be lowered in subsequent draws. You may do so.

[0048] Also, regarding game media that were drawn in the initial lottery but were not designated as reserved: It may be possible to lower the probability of winning during the redraw.

[0049] Furthermore, the probability of winning during the re-draw depends on which attribute of game media the player has secured. You could also change the rate for each attribute. For example, if a player has less than 4 attributes (attributes 1-3 If you do not specify a game medium, the player or the game with attribute 4 or higher (attribute 4, 5) It is thought that they want the M media, so in the redraw, the game media with attributes 4 and 5 will be selected. You could also try to increase the probability of selection.

[0050] Additionally, terminal 20 will display the most helpful information for specifying the game medium the player will be using. You can do that. For example, information about high-value game media (game media with high-value attributes). The system may also display information such as whether the player already owns the item.

[0051] As described above, according to this embodiment, when re-drawing the game medium, the player confirms Specify the game media you want to keep, and redraw any other game media. We have made it possible to redraw the target. As a result, among the winning game media, While securing the game media that Ya wants, they will redo the lottery for the other game media. It is possible.

[0052] (modified version) The following describes modifications of the present invention. In the modifications, the player ( For example, you can hold a draw once a day for several weeks. There is only one game medium. Furthermore, the attributes of the game medium drawn by lottery are limited. This is also acceptable (for example, limiting it to game media with an attribute of 5 or higher).

[0053] During the period, the lottery results will be temporarily held in abeyance, and players will always be required to keep one game device. This is possible. In other words, the player can use the game medium drawn on the day and the one drawn by the previous day. Select one of the game media you have secured and update the one game media you want to keep secured. You can continue to redraw every day while doing so. In this way, players want the game medium. You can keep drawing every day during the period until you win.

[0054] The specified period includes a lottery period (a period during which one lottery entry is possible per day) and the subsequent period for determining the game media. This includes the period during which the secured game media can be received. By logging in after the last day of the selection period and during the game media confirmation period, you can secure the game you have secured. You can obtain one medium (the last game medium you selected). Log in after the last day. You cannot use the game media until you have obtained the reserved game media. Furthermore, to distinguish between the game media currently being held and other usable game media, The display manner (design) of the medium may be changed. That is, the re-drawing unit 113 During the lottery period, each player can re-enter the lottery for designated slot 1, limited to once per day. In this case, a re-draw will be conducted, with one game medium selected by the previous day as the target for securing a prize. The display unit 112 shows one game medium newly drawn by the re-draw and one that is currently being held. The game medium is presented to terminal 20. The player chooses one of the two game mediums presented. If you select one option, the selected game media will be acquired as a new game media to be secured. It is stored in the lottery management table 100b. After the last redraw during the lottery period, the target of the lottery is... Once you select a media platform, the lottery results will be finalized.

[0055] It is not possible to finalize and acquire the game media you have secured during the lottery period. Furthermore, if you win and secure the game media you want during the lottery period, the remaining lottery period You may choose not to hold a lottery during this period.

[0056] Please note that in the re-draw section 113, you cannot win the same game medium multiple times during the drawing period. It may be controlled in a similar way. Also, the game media that can be drawn during the lottery period may be selected in advance. You could also decide on it using a dedicated table.

[0057] The above modification provides an incentive for players to log in to the game site every day. It is possible to do so. Also, after the daily drawing, the game media won up to the previous day and the one drawn today The enjoyment of deciding which game medium to choose (or keep), and the process of doing so, were shared on a posting site. It can provide the enjoyment of spreading the word through word of mouth.

[0058] In this embodiment, the information processing device of the present invention is used as the game server 10, but information Processing devices are not limited to servers. For example, personal computers and mobile devices. It could be a terminal device or a dedicated game console.

[0059] Some or all of the above embodiments may also be described as follows: However, this The invention is not limited to the following: (Note 1) A lottery department that accepts lottery requests from users and conducts lotteries for multiple game media, A display section for presenting multiple game media selected by lottery, If a selection is made for some of the game media mentioned above, For the game media other than the aforementioned some game media among the multiple game media, the first re-draw An information processing device comprising a re-drawing unit that performs selection. According to the above configuration, among the winning game media, the desired game media can be secured, For other game media, the lottery can be redone.

[0060] (Note 2) It includes a slot management unit that manages the number of slots available for specifying game media for each user, as described in Appendix 1. Information processing device. According to the above configuration, by allowing each user to specify the number of slots, re-drawing This can enhance the gameplay.

[0061] (Note 3) The aforementioned slot management unit changes the number of slots that can be specified according to the user's game progress. , the information processing device described in Appendix 2. According to the above configuration, the user's rank and mission completion status are linked to the number of slots that can be specified. This allows players to develop various strategies and enjoy the game.

[0062] (Note 4) The number of slots that can be specified by progressing through the game after the user has made at least one draw. If it is possible to add, the system includes a holding process that holds the lottery result without giving it to the user, Based on the number of slots after the game has been run to increase the number of slots that the user can specify. Furthermore, we accept requests to specify which game media should be excluded from the re-draw from the aforementioned lottery results. An information processing device as described in any one of items 1 to 3. According to the above configuration, holding the draw may allow for a redraw under more favorable conditions, It can improve performance.

[0063] (Note 5) The aforementioned slot management unit adds the number of selectable slots in accordance with the user's consumption of the payment. , the information processing device described in Appendix 2. According to the above configuration, players can decide whether or not to purchase a slot based on the current lottery results. It is possible to refuse.

[0064] (Note 6) A common fee that can be used to perform the first redraw and add slots is managed for each user. It has a common cost management department, The aforementioned common consideration management unit generates a predetermined number of common considerations each time it performs a redraw or adds one slot. An information processing device that consumes a fee, as described in any one of the items 1 to 5 of the appendix. According to the above configuration, players can perform any re-draw within the limits of the common consideration. We can consider what the optimal approach is.

[0065] (Note 7) The re-drawing unit, in the second re-drawing, does not consume the number of selectable slots and performs the first re-drawing The game medium specified during the selection process will be carried over. In the second redraw, according to the remaining number of available slots since the first redraw, ...to control the system so that it is possible to specify a game medium that has not yet been specified, as per appendices 1 to 6 An information processing device as described in item 1. According to the above configuration, it is possible to impose some restrictions on redraws through re-drawing.

[0066] (Note 8) The aforementioned re-drawing unit changes the number of selectable slots according to the attributes set for each game medium. The information processing device described in any one of the appendices 1 to 7. According to the above configuration, the value and combat power of the game media owned by the players will not be disproportionate. It can be adjusted to that extent.

[0067] (Note 9) The aforementioned re-drawing unit will specify the game medium that was not specified in the previous draw for subsequent draws. An information processing device described in any one of the appendices 1 to 8, which controls the system to prevent it from doing so. According to the above configuration, it is possible to impose some restrictions on securing game media during re-draws. Cut.

[0068] (Note 10) The re-drawing unit selects game media with the same attributes as the game media specified during the first re-drawing. An information processing device as described in Appendix 8, which controls the system so that it cannot be specified in the second re-draw. According to the above configuration, certain restrictions are placed on securing game media during re-draws, and specific members This can prevent the availability of only sexually explicit game media.

[0069] (Note 11) The aforementioned re-drawing unit, The probability of winning at least one game medium selected in the lottery will be reduced during the re-draw. (Note 1) An information processing device as described in any one of items 10 to 10. According to the above configuration, players will have the opportunity to acquire a wider variety of game media. It is possible.

[0070] (Note 12) The aforementioned re-drawing unit, The probability of winning for at least one unspecified game medium will be reduced during the redraw. The information processing device described in 11. According to the above configuration, in the re-draw, the game media that the player does not want to secure will be considered. This can increase the chances of winning in external game media.

[0071] (Note 13) The aforementioned re-drawing unit, Depending on the specified number of game media with predetermined attributes, game media with attributes different from the predetermined attributes will be selected. An information processing device, as described in Appendix 8, that increases the probability of winning during a redraw. According to the above configuration, during the re-draw, the game medium with the attribute that the player wants to secure will be selected. This can increase the chances of winning a physical prize.

[0072] (Note 14) The process involves receiving lottery requests from users and conducting lotteries for multiple game platforms, The steps include presenting multiple game media selected through a lottery, If a selection is made for some of the game media mentioned above, For the game media other than the aforementioned some game media among the multiple game media, the first re-draw An information processing method comprising the steps of making a selection. According to the above configuration, among the winning game media, the desired game media can be secured, For other game media, the lottery can be redone.

[0073] (Note 15) Computers, A lottery department that accepts lottery requests from users and conducts lotteries for multiple game media, A display section for presenting multiple game media selected by lottery, If a selection is made for some of the game media mentioned above, For the game media other than the aforementioned some game media among the multiple game media, the first re-draw A program that functions as a re-drawing unit for selection. According to the above configuration, among the winning game media, the desired game media can be secured, For other game media, the lottery can be redone.

[0074] Furthermore, the present invention is not limited to the embodiments described above, and does not deviate from the spirit of the present invention. Within the limits of what is possible, it can be implemented in various other forms. For this reason, the above embodiment is In every respect, these are merely examples and should not be interpreted restrictively. For example, the above Each processing step can be arbitrarily rearranged or performed in parallel, as long as it does not create inconsistencies in the processing content. This can be done. Additionally, other steps may be added between each processing step. A step described as one step may be divided into multiple steps and executed in different ways. It's also possible to understand something that's written in multiple steps as a single step. [Explanation of Symbols]

[0075] 1...Game system, 10...Game server, 11...Processor, 12...Memory device, 13 ...Communication interface, 14...Input device, 15...Output device, 20...Terminal, 100...Storage unit, 100a... Play status management table, 100b... Acquired character management table, 100c ...Specified slot number management table, 100d...Common price management table, 110...Control unit, 111... 112... Lottery section, 113... Presentation section, 114... Re-draw section, 115... Number of slots management section, 115... Hold processing section ,116...Common Payment Management Department, 200...Storage Department, 201...Communication Department, 202...UI Department, 203 ...Game Control Department

Claims

1. In response to a user's lottery request, the first group of game media selected as winners in the lottery are displayed on the screen. Consuming the number of slots that the user can specify, the system accepts the specification of some of the game media from the first group of game media. When a designation of some of the game media from the first group of game media is accepted, a first re-draw is performed for the game media from the first group of game media other than the designated some game media. The second group of game media selected as a result of the first re-draw is displayed on the display. Consuming the remaining number of selectable slots from the first re-draw, the selection of some of the game media from the second group of game media is accepted. If a designation for some of the game media from the second group of game media is accepted, a second re-draw will be performed for the game media from the second group of game media other than the designated some game media. The system controls the selection of a game medium with the same attributes as the one specified during the first re-draw so that it cannot be selected during the second re-draw. An information processing device that distinguishes the number of slots consumed when specifying a game medium from the first group of game media or the second group of game media whose attribute value is a first value from the number of slots consumed when specifying a game medium whose attribute value is a second value.

2. The processor, in response to a lottery request from the user, displays the first group of game media that were selected as winners in the lottery on the display. The processor, consuming the number of slots that the user can specify, accepts the specification of some of the game media from the first group of game media, When the processor receives a designation for some of the game media from the first group of game media, it performs a first re-draw for the game media from the first group of game media other than the designated some game media. The processor causes the second group of game media selected as a result of the first re-draw to be displayed on the display. The processor consumes the remaining number of selectable slots from the first re-draw and accepts the selection of some of the game media from the second group of game media. When the processor receives a designation for some of the game media from the second group of game media, it performs a second re-draw for the game media from the second group of game media other than the designated some game media. The processor controls the system so that a game medium with the same attributes as the game medium specified during the first re-draw cannot be specified during the second re-draw. An information processing method in which the processor causes the number of slots consumed when specifying a game medium from the first game medium group or the second game medium group whose attribute value is a first value to be different from the number of slots consumed when specifying a game medium whose attribute value is a second value.

3. In response to a user's lottery request, the first group of game media selected as winners in the lottery are displayed on the screen. Consuming the number of slots that the user can specify, the system accepts the specification of some of the game media from the first group of game media. When a designation of some of the game media from the first group of game media is accepted, a first re-draw is performed for the game media from the first group of game media other than the designated some game media. The second group of game media selected as a result of the first re-draw is displayed on the display. Consuming the remaining number of selectable slots from the first re-draw, the selection of some of the game media from the second group of game media is accepted. If a designation for some of the game media from the second group of game media is accepted, a second re-draw will be performed for the game media from the second group of game media other than the designated some game media. The system controls the selection of a game medium with the same attributes as the one specified during the first re-draw so that it cannot be selected during the second re-draw. A program that causes a computer to perform a process that makes the number of slots consumed when specifying a game medium from the first group of game media or the second group of game media whose attribute value is a first value different from the number of slots consumed when specifying a game medium whose attribute value is a second value.

4. Equipped with a server and terminals, The aforementioned server, In response to a user's lottery request, the first group of game media selected as winners in the lottery are displayed on the screen. Consuming the number of slots that the user can specify, the system accepts the specification of some of the game media from the first group of game media. When a designation of some of the game media from the first group of game media is accepted, a first re-draw is performed for the game media from the first group of game media other than the designated some game media. The second group of game media selected as a result of the first re-draw is displayed on the display. Consuming the remaining number of selectable slots from the first re-draw, the selection of some of the game media from the second group of game media is accepted. If a designation for some of the game media from the second group of game media is accepted, a second re-draw will be performed for the game media from the second group of game media other than the designated some game media. The system controls the selection of a game medium with the same attributes as the one specified during the first re-draw so that it cannot be selected during the second re-draw. A system that distinguishes the number of slots consumed when specifying a game medium from the first group of game media or the second group of game media whose attribute value is a first value from the number of slots consumed when specifying a game medium whose attribute value is a second value.

Citation Information

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