Method and apparatus for interaction control in game, and electronic device
By introducing an information exchange panel in the game, allowing players to send viewing requests to multiple teammates, it solves the problem that players find it difficult to quickly view teammate item information, improves the gaming experience and reduces the system load.
Patent Information
- Application Number
- PCT/CN2024/074279
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2023-03-17
- Filing Date
- 2024-01-26
- Publication Date
- 2025-03-06
AI Technical Summary
In large-scale multiplayer online games, it is difficult for players to quickly view props or summon beast information of multiple teammates, resulting in poor gaming experience and increasing the data processing load of game servers and terminal devices.
By providing an information exchange panel in the game's graphical user interface, players are allowed to send view requests to terminal devices of multiple teammates and display information of target items, avoiding the cumbersome process of sending messages in the speech channel.
It realizes the rapid view of item information of multiple teammates, improves the player's gaming experience, and reduces the load on game servers and terminal devices.
Smart Images

Figure CN2024074279_06032025_PF_FP_ABST
Abstract
Description
Interactive control method, device and electronic device in game
[0001] CROSS-REFERENCE TO RELATED APPLICATIONS
[0002] This disclosure claims priority to Chinese patent application number 202310274005.2, filed on March 17, 2023, entitled “Interactive Control Method, Device and Electronic Device in Games”, the entire contents of which are incorporated by reference into this disclosure. Technical Field
[0003] The present disclosure relates to the technical field of game interaction design, and in particular to an interaction control method, device, and electronic device in a game. Background Art
[0004] In massively multiplayer online games, in order to better complete the game battle, players usually check their teammates' props or summoned beasts during the battle. In related technologies, you can enter a message in the game's speech channel to check the target teammate's props or summoned beasts, so as to view the target teammate's props or summoned beasts, etc., but the message may be missed by the target teammate, resulting in the inability to view the target teammate's props or summoned beasts; in order to avoid the target teammate from missing the message, the target teammate's props or summoned beasts can be viewed by privately chatting with the target teammate, but when the player wants to view the props or summoned beasts of multiple teammates, he can only chat privately with multiple teammates one by one, which is cumbersome and leads to a poor gaming experience for the player. In addition, due to the frequent information interaction and operations, a large data processing load will be brought to the game server and terminal device.
[0005] Summary of the Invention
[0006] The purpose of the present disclosure is to provide an interactive control method, device and electronic device in a game, so as to quickly view the item information of multiple teammates and enhance the player's gaming experience.
[0007] In a first aspect, the present disclosure provides an interactive control method in a game, providing a graphical user interface through a first terminal device, the first terminal device being used to control a first controlled virtual object, the method comprising: at least partially presenting a target game scene in the graphical user interface and providing an information exchange panel; the target game scene being used to provide a virtual game environment to the first terminal device and multiple second terminal devices, the second terminal device being used to control a second controlled virtual object in the target game scene, the information exchange panel being used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices; in response to a sending operation for a target message in the information exchange panel, sending a viewing request for a target item to the second terminal device corresponding to the target second controlled virtual object; the target message including at least one object identifier of a target second controlled virtual object and an item identifier of a target item of the target second controlled virtual object; in response to a request success message of receiving the viewing request, providing a first item information display panel in the graphical user interface to display item information of the target item; or providing an information display control, and providing a first item information display panel in the graphical user interface after the information display control is triggered to display item information of the target item.
[0008] In a second aspect, the present disclosure provides an interactive control device in a game, which provides a graphical user interface through a first terminal device, and the first terminal device is used to control a first controlled virtual object. The device includes: a control display module, which is used to at least partially present a target game scene in the graphical user interface and provide an information exchange panel; the target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, and the second terminal device is used to control a second controlled virtual object in the target game scene; the information exchange panel is used to: display information sent by the second terminal device and send information to at least some of the second terminal devices; a message sending module, which is used to respond to a sending operation for a target message in the information exchange panel and send a viewing request for a target item to the second terminal device corresponding to the target second controlled virtual object; the target message includes an object identifier of at least one target second controlled virtual object and an item identifier of a target item of the target second controlled virtual object; and an information display module, which is used to respond to a request success message of receiving the viewing request and provide a first item information display panel in the graphical user interface to display item information of the target item; or provide an information display control, and after the information display control is triggered, provide a first item information display panel in the graphical user interface to display item information of the target item.
[0009] In a third aspect, the present disclosure provides an electronic device comprising a processor and a memory, wherein the memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement the interactive control method in the above-mentioned game.
[0010] In a fourth aspect, the present disclosure provides a computer-readable storage medium storing computer-executable instructions. When the computer-executable instructions are called and executed by a processor, the computer-executable instructions prompt the processor to implement the interactive control method in the above-mentioned game.
[0011] The embodiments of the present invention bring the following beneficial effects:
[0012] The present invention provides a method, device, and electronic device for interactive control in a game. First, in response to a target message sent in an information exchange panel, a request to view a target item is sent to a second terminal device corresponding to a target second controlled virtual object. The target message includes at least one object identifier of the target second controlled virtual object and an item identifier of the target item of the target second controlled virtual object. Then, in response to a request success message indicating receipt of the view request, a first item information display panel is provided in a graphical user interface to display the item information of the target item. Alternatively, an information display control is provided, and after the information display control is triggered, the first item information display panel is provided in the graphical user interface to display the item information of the target item. This method can send a request to view the target item to terminal devices corresponding to multiple target controlled virtual objects based on the information exchange panel, allowing the target items of multiple target controlled virtual objects to be viewed simultaneously. Simultaneously, the view request is sent to the second terminal device. Compared to sending messages in a speech channel, this avoids players from missing messages, thereby improving the player's gaming experience.
[0013] Other features and advantages of the present invention will be described in the following description, or some features and advantages may be inferred or clearly determined from the description, or may be learned by practicing the above-mentioned techniques of the present invention. To make the above-mentioned objects, features, and advantages of the present disclosure more clearly understood, the following describes preferred embodiments in detail with reference to the accompanying drawings. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] In order to more clearly illustrate the specific embodiments of the present disclosure or the technical solutions in the related technologies, the following briefly introduces the drawings required for use in the specific embodiments or related technical descriptions. Obviously, the drawings described below are some embodiments of the present disclosure. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.
[0015] FIG1 is a flowchart of an interactive control method in a game provided by one of the embodiments of the present disclosure;
[0016] FIG2 is a flowchart of another interactive control method in a game provided by one of the embodiments of the present disclosure;
[0017] FIG3 is a schematic diagram of a request viewing window provided by one of the embodiments of the present disclosure;
[0018] FIG4 is a schematic diagram of an information display panel provided in accordance with one embodiment of the present disclosure;
[0019] FIG5 is a flowchart of another interactive control method in a game provided by one of the embodiments of the present disclosure;
[0020] FIG6 is a schematic diagram of displaying an object identifier by inputting a specified character in an information exchange panel according to one embodiment of the present disclosure;
[0021] FIG7 is a schematic structural diagram of an interactive control device in a game provided by one of the embodiments of the present disclosure;
[0022] FIG8 is a schematic structural diagram of an electronic device provided in accordance with one of the embodiments of the present disclosure. DETAILED DESCRIPTION
[0023] To make the objectives, technical solutions, and advantages of the embodiments of the present disclosure more clear, the technical solutions of the embodiments of the present disclosure will be clearly and completely described below in conjunction with the accompanying drawings of the embodiments of the present disclosure. Obviously, the described embodiments are only some of the embodiments of the present disclosure, but not all of them. Generally, the components of the embodiments of the present disclosure described and shown in the drawings herein can be arranged and designed in various different configurations.
[0024] Therefore, the following detailed description of the embodiments of the present disclosure provided in the accompanying drawings is not intended to limit the scope of the present disclosure as claimed, but merely represents selected embodiments of the present disclosure. All other embodiments derived by persons of ordinary skill in the art based on the embodiments of the present disclosure without creative effort shall fall within the scope of protection of the present disclosure.
[0025] In massively multiplayer online games, in order to better complete the game, players usually check their teammates' props or summons during the game. In the relevant technology, two methods are provided to check teammates' props or summons during the game:
[0026] Method 1: Enter a message in the game's speech channel to view the target teammate's props or summoned beasts, so as to view the target teammate's props or summoned beasts, etc. However, the target teammate may miss the message, resulting in the inability to view the target teammate's props or summoned beasts.
[0027] Method 2: Check the target teammate's props or summoned beasts by privately chatting with the target teammate. However, when the player wants to check the props or summoned beasts of multiple teammates, he can only privately chat with multiple teammates one by one. The operation is cumbersome and results in a poor gaming experience for the player.
[0028] When the target teammate agrees to let the player view the props or summoned beasts, the game currently only provides the function of simply viewing the props or summoned beasts. If you want to buy similar summoned beasts, you need to go to the store to search for them yourself, which is a very complicated operation.
[0029] Based on the above problems, the embodiments of the present disclosure provide a method, device and electronic device for interactive control in a game. This technology can be applied to player interaction scenarios in a game, especially scenarios for viewing the target player's items.
[0030] In one embodiment of the present disclosure, the interactive control method in a game can be run on a local terminal device or a server. When the interactive control method in a game is run on a server, the method can be implemented and executed based on a cloud interactive system, wherein the cloud interactive system includes a server and a client device.
[0031] In an optional embodiment, various cloud applications, such as cloud games, can be run under the cloud interactive system. Taking cloud games as an example, cloud games refer to a gaming method based on cloud computing. In the cloud gaming operation mode, the operating body of the game program and the main body of the game screen presentation are separated. The storage and operation of the interactive control method in the game are completed on the cloud gaming server. The role of the client device is to receive and send data and present the game screen. For example, the client device can be a display device with data transmission function close to the user side, such as a mobile terminal, TV, computer, PDA, etc.; but the cloud gaming server in the cloud is responsible for information processing. When playing the game, the player operates the client device to send operation instructions to the cloud gaming server. The cloud gaming server runs the game according to the operation instructions, encodes and compresses the game screen and other data, and returns it to the client device through the network. Finally, the client device decodes and outputs the game screen.
[0032] In an optional embodiment, taking a game as an example, a local terminal device stores a game program and is used to present the game screen. The local terminal device is used to interact with the player through a graphical user interface, that is, conventionally downloading and installing the game program through an electronic device and running it. The local terminal device can provide the graphical user interface to the player in a variety of ways, for example, it can be rendered and displayed on the terminal's display screen, or provided to the player through holographic projection. For example, the local terminal device may include a display screen and a processor, the display screen is used to present the graphical user interface, the graphical user interface includes the game screen, and the processor is used to run the game, generate the graphical user interface, and control the display of the graphical user interface on the display screen.
[0033] In one possible implementation, an embodiment of the present disclosure provides an interactive control method in a game, wherein a graphical user interface is provided by a first terminal device; the first terminal device is used to control a first controlled virtual object. As shown in FIG1 , the method includes the following specific steps:
[0034] Step S102, at least partially presenting the target game scene in the graphical user interface and providing an information exchange panel; the target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, the second terminal device is used to control the second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices.
[0035] The target game scene can be any game scene that the player desires to reach during the game. For example, the target game scene can be a battle scene or any scene in the overworld. The content of the target game scene can be determined in real time based on the game. The message exchange panel can be an in-game chat channel or another communication window. Players can enter and send messages in the message exchange panel, so that other players can see the player's messages in the message exchange panel. Similarly, messages sent by other players can also be displayed through the message exchange panel.
[0036] The second controlled virtual object is controlled by a second terminal device, which is used to provide a graphical user interface (GUI) for the player controlling the second controlled virtual object and display the game scene in the GUI. The second terminal device is a different device from the first terminal device, and both the first and second terminal devices can be mobile phones, tablet computers, or computers.
[0037] Step S104, in response to the sending operation of the target message in the information exchange panel, a viewing request for the target item is sent to the second terminal device corresponding to the target second controlled virtual object; the target message includes at least one object identifier of the target second controlled virtual object and an item identifier of the target item of the target second controlled virtual object.
[0038] The target message is typically information entered by the player in the information exchange panel, and includes at least one object identifier of a second controlled virtual object and an item identifier of a target item for the second controlled virtual object. The second controlled virtual object can be a controlled virtual object in the same team as the first controlled virtual object, or a controlled virtual object in a different team. The object identifier can be the player name or character name of the second controlled virtual object, and the item identifier indicates the type of the target item, which can be a virtual weapon, virtual equipment, virtual item, or summoned beast.
[0039] In a specific implementation, when a target message includes multiple object identifiers of target second controlled virtual objects, the first terminal device simultaneously sends a request to view the target object to the second terminal device of the target second controlled virtual object corresponding to each object identifier included in the target message. This request is typically displayed in the form of a pop-up window on the graphical user interface of the second terminal device. The player controlling the target second controlled virtual object can agree to the request or reject it, depending on the player's operation.
[0040] Step S106, in response to receiving a request success message of the viewing request, providing a first item information display panel in the graphical user interface to display the item information of the target item; or providing an information display control, and providing a first item information display panel in the graphical user interface to display the item information of the target item after the information display control is triggered.
[0041] When the player corresponding to the second terminal device agrees to the viewing request, a request success message will be sent to the first terminal device. When the first terminal device receives the request success message, it will display the first item information display panel in the graphical user interface provided by the first terminal device, or provide an information display control at a specified location (triggering the information display panel can display the first item information display panel in the graphical user interface). The first item information display panel is used to display the item information of the target item, which may include but is not limited to the item name, item level, item attack value, item defense value, etc.; specifically, the content contained in the item information is determined according to the type of the target item. For example, if the target item is a summoned beast, the item information may include the name of the summoned beast, combat level, health, magic, attack value, defense value, speed, spiritual power, constitution, and power, etc.
[0042] In actual applications, in response to triggering a target game scene, a first controlled virtual object is controlled to enter the target game scene. The target game scene is used to provide a virtual game environment to a first terminal device and multiple second terminal devices, and a target item is displayed in the target game scene. The target item is used to assist a target second controlled virtual object in the target game scene. Specifically, the target second controlled virtual object may possess multiple items corresponding to the item identifier. The target item can be determined from the multiple items possessed by the target second controlled virtual object based on game data of the target second controlled virtual object in the game battle scene. In other words, the item that appears in the target game scene is the target item.
[0043] In some embodiments, in response to a successful request message indicating receipt of the view request, an information display control is provided at a preset location of the target item in the target game scene of the first terminal device. The preset location can be set based on R&D requirements or determined based on the type of item. For example, if the item is virtual equipment, the information display control can be displayed above the head of the target second controlled virtual object and move with the target second controlled virtual object; if the item is a summoned beast, the information display control can be displayed above the head of the summoned beast and move with the summoned beast.
[0044] An embodiment of the present disclosure provides an interactive control method for a game. First, in response to a target message sent in an information exchange panel, a request to view a target item is sent to a second terminal device corresponding to a target second controlled virtual object. The target message includes at least one object identifier of the target second controlled virtual object and an item identifier of the target item of the target second controlled virtual object. Then, in response to a request success message indicating receipt of the view request, a first item information display panel is provided in a graphical user interface to display the item information of the target item. Alternatively, an information display control is provided, and after the information display control is triggered, the first item information display panel is provided in the graphical user interface to display the item information of the target item. This method can send a request to view the target item to terminal devices corresponding to multiple target controlled virtual objects based on the information exchange panel, so that the target items of multiple target controlled virtual objects can be viewed simultaneously. At the same time, the view request is sent to the second terminal device. Compared with the method of sending messages in a speech channel, this method avoids the phenomenon of players missing messages, thereby improving the player's gaming experience.
[0045] The disclosed embodiments further provide another interactive control method in a game, which is implemented based on the above-mentioned method embodiment. The method focuses on describing the specific process of sending a target item viewing request to a second terminal device corresponding to a target second controlled virtual object in response to a sending operation of a target message in an information exchange panel (implemented by the following step S206). As shown in FIG2 , the method includes the following specific steps:
[0046] Step S202: at least partially present a target game scene in a graphical user interface and provide an information exchange panel. The target game scene is used to provide a virtual game environment to a first terminal device and multiple second terminal devices. The second terminal device is used to control a second controlled virtual object in the target game scene.
[0047] Step S204: determining a target message in the information exchange panel; the target message includes: object identifiers of a plurality of target second controlled virtual objects, and an item identifier of a target item of the target second controlled virtual object.
[0048] In actual applications, the target message can be determined based on a designated input operation on the information exchange panel. The specific operation of the designated input operation can be determined according to research and development needs. The designated input operation can include inputting a designated character, or selecting the object identifier of the target second controlled virtual object and entering the item identifier of the target item, etc.; wherein the selected target second controlled virtual object can be one or more, depending on the specific operation of the player. It should be noted that in actual applications, the step of determining the target message can also be performed after the target message is sent. That is, after the target message is sent, the sent target message is obtained and the object identifier of the target second controlled virtual object and the item identifier of the target item of the target second controlled virtual object in the target message are determined.
[0049] Step S206: In response to the sending operation for the target message, a viewing request for the target item is sent to the second terminal device corresponding to each target second controlled virtual object.
[0050] Step S208: In response to the second terminal device receiving the viewing request, a viewing request window pops up in the graphical user interface of the second terminal device; wherein the viewing request window includes: an item identifier of the target item and an acceptance control.
[0051] After the first terminal device sends a viewing request for the target item to each second terminal device that controls the second controlled virtual object of the target, each second terminal device that receives the viewing request will pop up a request viewing window in the graphical user interface of its device, and the request viewing window displays the object identifier of the controlled virtual object for which the item is requested to be viewed, the item identifier of the target item, an accept control, and a reject control. Among them, the accept control is used to agree to the viewing request, and the reject control is used to reject the viewing request. As shown in Figure 3, a schematic diagram of a request viewing window provided by an embodiment of the present disclosure is shown. The window in the lower right corner of Figure 3 is a request viewing window, and the window contains a prompt message "xxx requests to view your summoned beast", where xxx represents the object identifier of the controlled virtual object, and the summoned beast is the item identifier of the target item.
[0052] Specifically, in response to triggering the reject control, the request viewing window is closed in the graphical user interface of the second terminal device, and / or a request failure message for the view request is sent to the first terminal device. In a specific implementation, when the reject control is triggered, only the request viewing window may be closed, only the request failure message for the view request may be sent to the first terminal device, or both the request viewing window and the request failure message may be sent to the first terminal device.
[0053] Step S210: In response to the triggering operation of the accept control in the second terminal device, a request success message of the viewing request is sent to the first terminal device.
[0054] Step S212: In response to receiving a successful request message of the viewing request, at least one information display control is provided in the graphical user interface of the first terminal device; wherein each information display control corresponds to a target item of a target second controlled virtual object.
[0055] In a specific implementation, after the first terminal device sends a viewing request to the second terminal devices corresponding to multiple target second controlled virtual objects, all second terminal devices that receive the viewing request may return a request success message for the viewing request; or only some second terminal devices may return a request success message for the viewing request, while the players corresponding to the remaining second terminal devices reject the viewing request.
[0056] Step S214, in response to a trigger control of a target information display control in at least one information display control, a first item information display panel is displayed in the graphical user interface of the first terminal device; wherein the first item information display panel includes: item information of the target item of the target second controlled virtual object corresponding to the target information display control.
[0057] In a specific implementation, multiple target items can be displayed in parallel in the first item information display panel, thereby making it convenient for players to view the items.
[0058] In actual applications, based on the target item's item information, a query can be performed in a pre-set item database to obtain matching items, and a second item information display panel can be provided in the graphical user interface of the first terminal device to display the matching item's item information and / or a control for obtaining the matching item. The above-mentioned item database can be an item library included in the game mall, or it can be an actual item database based on game development rules, which contains a large number of items and the item information corresponding to each item.
[0059] The matching items displayed in the second item information display panel are typically items similar to the target item, selected from the item database based on the target item's item information. When multiple matching items are selected from the item database, the matching items may be displayed in the second item information display panel in descending order of similarity. When a large number of matching items are selected from the item database, a specified number of matching items with high similarity may be selected and displayed in the second item information display panel.
[0060] The acquisition controls include: a collection control and a purchase control. In a specific implementation, triggering the collection control for a first matching item in the second item information display panel allows the first matching item to be added to the collection; triggering the purchase control for a second matching item in the second item information display panel allows the second matching item to be purchased. The first matching item and the second matching item can be any matching item displayed in the second item information display panel.
[0061] In some embodiments, the first item information display panel further includes: object identifiers of target second controlled virtual objects corresponding to multiple information display controls; wherein, when the object identifier in the first item information display panel is triggered, item information of the target item of the target second controlled virtual object corresponding to the triggered object identifier is displayed in the first item information display panel.
[0062] As shown in Figure 4, it is a schematic diagram of an information display panel provided by an embodiment of the present disclosure. Player 1, Player 2, and Player 3 in Figure 4 are object identifiers corresponding to the target second controlled virtual object, and the target item is a summoned beast. Player 1 in Figure 4 is displayed in dark color, which means that the information of Player 1's summoned beast is currently displayed in the first item information display panel. If the player clicks "Player 2", the information of Player 2's summoned beast will be displayed in the first item information display panel. If the player clicks "Player 3", the information of Player 3's summoned beast will be displayed in the first item information display panel. The display area corresponding to "Similar to Treasure Pavilion" in Figure 4 is the second item information display panel. The second item information display panel displays recommended summoned beasts similar to Player 1's summoned beast (equivalent to matching items). Each recommended summoned beast corresponds to a collection control, a purchase control, and more controls, where the functions corresponding to the more controls can be set according to R&D needs.
[0063] The interactive control method in the aforementioned game allows for simultaneous sending of target item viewing requests to multiple players via quick chat during a game match. When viewing a player's target item, matching items similar to the displayed target item are automatically displayed in the information display panel, allowing players to quickly collect or purchase matching items. This disclosure facilitates player communication needs and maps them to the value of items in the mall, rapidly transforming player communication into the exchange of item value, making communication more convenient while accelerating the flow of items and equipment.
[0064] The present disclosure also provides another interactive control method in a game. This method is implemented based on the above method embodiment. The method focuses on the specific process of determining the target message in the information exchange panel (implemented through the following steps S502-S506). As shown in FIG5 , the method includes the following specific steps:
[0065] Step S502 : In response to inputting a designated character in the information exchange panel, displaying an object identifier of a second controlled virtual object that belongs to the same team as the first controlled virtual object.
[0066] The designated characters can be set according to R&D requirements. For example, the designated characters can be @, #, or *. The first controlled virtual object is a virtual object controlled by the first terminal device, and the second controlled virtual object is a virtual object in the same team or camp as the first controlled virtual object.
[0067] As shown in Figure 6, a schematic diagram of an embodiment of the present disclosure is provided for inputting specified characters in an information exchange panel to display an object identifier. In Figure 6, @ is a specified character, and the position where the @ character is input corresponds to the information exchange panel. When the player inputs @ in the information exchange panel, a window will pop up in the graphical user interface, which displays the object identifier of the second controlled virtual object belonging to the same team as the first controlled virtual object. In Figure 6, there are four second controlled virtual objects belonging to the same team as the first controlled virtual object, and therefore four object identifiers are displayed.
[0068] Step S504 : In response to the selection operation on the object identifier of the second controlled virtual object, the selected second controlled virtual object is determined as the target second controlled virtual object, and the object identifier of the target second controlled virtual object is input into the information exchange panel.
[0069] The selection operation may be a click operation, a long press operation, etc. on the object identifier of the target second controlled virtual object among the object identifiers of the plurality of second controlled virtual objects displayed in the graphical user interface. For example, clicking on object identifier 1 in FIG6 determines object identifier 1 as the object identifier of the selected second controlled virtual object, and displays object identifier 1 after the specified character in the information exchange panel.
[0070] Step S506, in response to inputting the item ID of the target item in the information exchange panel, determining a target message in the information exchange panel; wherein the target message includes a specified character, an object ID of at least one target second controlled virtual object, and an item ID of the target item.
[0071] After the player selects the object ID of the second controlled virtual object whose item they want to view, they enter the target item's item ID after the object ID displayed in the information exchange panel. This generates a target message, which contains the specified character, the target object ID, and the target item's item ID. For example, if the specified character is @, the target object IDs are object ID 1, object ID 2, and object ID 3, and the target item's item ID is a summoned beast, the target message in the information exchange panel will be "@object ID 1 @ object ID 2 @ object ID 3 summoned beast."
[0072] Step S508: In response to the sending operation for the target message, a viewing request for the target item is sent to the second terminal device corresponding to the target second controlled virtual object.
[0073] Step S510, in response to receiving a request success message of the viewing request, providing a first item information display panel in the graphical user interface to display the item information of the target item; or providing an information display control, and providing a first item information display panel in the graphical user interface to display the item information of the target item after the information display control is triggered.
[0074] In the interactive control method in the above-mentioned game, during the game battle, the player can enter specified characters in the information exchange panel to select the object identifiers of multiple target second-controlled virtual objects that need to be viewed, and then send a viewing request to the terminal device corresponding to each target second-controlled virtual object, so that the items of the target controlled virtual object can be viewed when the player corresponding to the target controlled virtual object agrees to view it. This method can quickly view the items of multiple target second-controlled virtual objects, thereby enhancing the player's gaming experience.
[0075] In accordance with the above method embodiment, the present disclosure also provides an interactive control device in a game, which provides a graphical user interface through a first terminal device, and the first terminal device is used to control a first controlled virtual object. As shown in FIG7 , the device includes:
[0076] The control providing module 70 is used to at least partially present the target game scene in the graphical user interface and provide an information exchange panel; the target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, the second terminal device is used to control the second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices.
[0077] The message sending module 71 is used to respond to the sending operation of the target message in the information exchange panel and send a viewing request for the target item to the second terminal device corresponding to the target second controlled virtual object; the target message includes at least one object identifier of the target second controlled virtual object and the item identifier of the target item of the target second controlled virtual object.
[0078] The information display module 72 is used to provide a first item information display panel in the graphical user interface in response to a request success message of receiving a viewing request to display the item information of the target item; or to provide an information display control and provide a first item information display panel in the graphical user interface to display the item information of the target item after the information display control is triggered.
[0079] The interactive control device in the aforementioned game first responds to a target message sent in an information exchange panel by sending a request to view a target item to a second terminal device corresponding to a target second controlled virtual object. The target message includes at least one object identifier of the target second controlled virtual object and an item identifier of the target item of the target second controlled virtual object. Then, in response to a request success message indicating receipt of the view request, the device provides a first item information display panel in a graphical user interface to display the item information of the target item. Alternatively, the device provides an information display control, and after the information display control is triggered, provides the first item information display panel in the graphical user interface to display the item information of the target item. This method can send a view request for a target item to terminal devices corresponding to multiple target controlled virtual objects based on the information exchange panel, allowing simultaneous viewing of the target items of multiple target controlled virtual objects. Simultaneously, the view request is sent to the second terminal device. Compared to sending messages in a speech channel, this avoids players from missing messages, thereby improving the player's gaming experience.
[0080] Specifically, the above-mentioned device also includes a scene entry module, which is used to: in response to the triggering of the target game scene, control the first controlled virtual object to enter the target game scene, the target item is displayed in the target game scene, and the target item is used to assist the target second controlled virtual object in the target game scene.
[0081] Furthermore, the apparatus further includes a control display module configured to: in response to a request success message of receiving a viewing request, provide an information display control at a preset position of a target object in a target game scene of the first terminal device.
[0082] In a specific implementation, the target item is determined by: determining the target item from a plurality of items owned by the target second controlled virtual object according to the game data of the target second controlled virtual object in the game battle scene.
[0083] Furthermore, the above-mentioned device also includes an item matching module, which is used to: based on the item information of the target item, query in a preset item database to obtain matching items, and provide a second item information display panel in the graphical user interface to display the item information of the matching item and / or the acquisition control of the matching item.
[0084] In a specific implementation, the acquisition control includes: a collection control and a purchase control; the device also includes an item acquisition module, which is used to: respond to a triggering operation of the collection control for a first matching item in the second item information display panel, collect the first matching item; respond to a triggering operation of the purchase control for a second matching item in the second item information display panel, purchase the second matching item.
[0085] Specifically, the above-mentioned device further includes a message determination module, which is used to: determine the target message in the information exchange panel.
[0086] Furthermore, the above-mentioned message determination module is also used to: in response to inputting specified characters in the information exchange panel, display the object identification of the second controlled virtual object belonging to the same team as the first controlled virtual object; in response to the selection operation of the object identification of the second controlled virtual object, determine the selected second controlled virtual object as the target second controlled virtual object, and input the object identification of the target second controlled virtual object in the information exchange panel; in response to inputting the item identification of the target item in the information exchange panel, determine the target message in the information exchange panel; wherein, the target message contains the specified characters, the object identification of at least one target second controlled virtual object and the item identification of the target item.
[0087] Furthermore, the above-mentioned device also includes a confirmation information sending module, which is used to: in response to the second terminal device receiving a viewing request, pop up a request viewing window in the graphical user interface of the second terminal device; wherein the request viewing window includes: an item identifier of the target item, and an acceptance control; in response to the triggering operation of the acceptance control in the second terminal device, send a request success message of the viewing request to the first terminal device.
[0088] In actual application, the above-mentioned request viewing window also includes a rejection control; the above-mentioned device also includes a request rejection module, which is used to: respond to the trigger operation of the rejection control, close the request viewing window in the graphical user interface of the second terminal device, and / or send a request failure information of the viewing request to the first terminal device.
[0089] In a specific implementation, the above-mentioned information display controls include multiple ones, each information display control corresponds to a target item of a target second controlled virtual object; the above-mentioned device also includes an item display module, which is used to: in response to a request success message of receiving a viewing request, after providing an information display control of the target item in the graphical user interface of the first terminal device, respond to a trigger control for the target information display control among the multiple information display controls, and display a first item information display panel in the graphical user interface; wherein the first item information display panel includes: item information of the target item of the target second controlled virtual object corresponding to the target information display control.
[0090] Specifically, multiple target items are displayed in parallel in the first item information display panel.
[0091] In actual applications, the above-mentioned first information display panel also includes: object identifiers of the target second controlled virtual objects corresponding to multiple information display controls; wherein, when the object identifier in the first item information display panel is triggered, the item information of the target item of the target second controlled virtual object corresponding to the triggered object identifier is displayed in the first item information display panel.
[0092] The interactive control device in the game provided by the embodiment of the present disclosure has the same implementation principle and technical effects as those of the aforementioned method embodiment. For the sake of brief description, for matters not mentioned in the device embodiment, reference can be made to the corresponding content in the aforementioned method embodiment.
[0093] An embodiment of the present disclosure also provides an electronic device, as shown in FIG8 , which includes a processor and a memory, wherein the memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement the interactive control method in the above-mentioned game.
[0094] Specifically, a graphical user interface is provided through a first terminal device, and the first terminal device is used to control a first controlled virtual object. The method includes: at least partially presenting a target game scene in the graphical user interface and providing an information exchange panel; the target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, and the second terminal device is used to control the second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices; in response to a sending operation for a target message in the information exchange panel, a viewing request for a target item is sent to the second terminal device corresponding to the target second controlled virtual object; the target message includes an object identifier of at least one target second controlled virtual object, and an item identifier of a target item of the target second controlled virtual object; in response to a request success message of receiving the viewing request, a first item information display panel is provided in the graphical user interface to display the item information of the target item; or an information display control is provided, and after the information display control is triggered, a first item information display panel is provided in the graphical user interface to display the item information of the target item.
[0095] The interactive control method in the above-mentioned game can send a viewing request for the target item to the terminal devices corresponding to multiple target controlled virtual objects based on the information exchange panel, so that the target items of multiple target controlled virtual objects can be viewed at the same time; at the same time, the viewing request is sent to the second terminal device. Compared with the method of sending messages in the speech channel, it avoids the phenomenon of players missing messages, thereby improving the player's gaming experience.
[0096] In an optional embodiment, the triggering of the target game scene controls the first controlled virtual object to enter the target game scene, the target item is displayed in the target game scene, and the target item is used to assist the target second controlled virtual object in the target game scene.
[0097] In an optional embodiment, the above method further includes: in response to receiving a request success message of the viewing request, providing an information display control at a preset position of the target object in the target game scene of the first terminal device.
[0098] In an optional embodiment, the target item is determined by: determining the target item from a plurality of items owned by the target second controlled virtual object according to game data of the target second controlled virtual object in the game battle scene.
[0099] In an optional embodiment, the above method further includes: based on the item information of the target item, querying in a preset item database to obtain matching items, and providing a second item information display panel in the graphical user interface to display the item information of the matching item and / or a control for obtaining the matching item.
[0100] In an optional embodiment, the acquisition control includes: a collection control and a purchase control; the method further includes: responding to a triggering operation of the collection control for the first matching item in the second item information display panel, collecting the first matching item; responding to a triggering operation of the purchase control for the second matching item in the second item information display panel, purchasing the second matching item.
[0101] In an optional embodiment, the above method further includes: determining the target message in the information exchange panel.
[0102] In an optional embodiment, the above-mentioned step of determining the target message in the information exchange panel includes: in response to inputting specified characters in the information exchange panel, displaying the object identification of a second controlled virtual object belonging to the same team as the first controlled virtual object; in response to a selection operation on the object identification of the second controlled virtual object, determining the selected second controlled virtual object as the target second controlled virtual object, and inputting the object identification of the target second controlled virtual object in the information exchange panel; in response to inputting the item identification of the target item in the information exchange panel, determining the target message in the information exchange panel; wherein the target message includes the specified characters, the object identification of at least one target second controlled virtual object, and the item identification of the target item.
[0103] In an optional embodiment, the above method also includes: in response to the second terminal device receiving the viewing request, popping up a request viewing window in the graphical user interface of the second terminal device; wherein the request viewing window includes: an item identifier of the target item, and an acceptance control; in response to the triggering operation of the acceptance control in the second terminal device, sending a request success message of the viewing request to the first terminal device.
[0104] In an optional embodiment, the request viewing window further includes a rejection control; the method further includes: responding to a trigger operation for the rejection control, closing the request viewing window in the graphical user interface of the second terminal device, and / or sending a request failure message of the viewing request to the first terminal device.
[0105] In an optional embodiment, the above-mentioned information display controls include multiple, each information display control corresponds to a target item of a target second controlled virtual object; after the above-mentioned step of responding to the request success information of receiving the viewing request, displaying an information display control in the graphical user interface, the method also includes: responding to a trigger control for a target information display control among the multiple information display controls, and displaying a first item information display panel in the graphical user interface; wherein the first item information display panel includes: item information of the target item of the target second controlled virtual object corresponding to the target information display control.
[0106] In an optional embodiment, a plurality of target items are displayed in parallel at the same time in the first item information display panel.
[0107] In an optional embodiment, the first item information display panel further includes: object identifiers of target second controlled virtual objects corresponding to a plurality of information display controls; wherein, when the object identifier in the first item information display panel is triggered, item information of the target item of the target second controlled virtual object corresponding to the triggered object identifier is displayed in the first item information display panel.
[0108] Furthermore, the electronic device shown in FIG8 further includes a bus 102 and a communication interface 103 , and the processor 101 , the communication interface 103 and the memory 100 are connected via the bus 102 .
[0109] Memory 100 may include high-speed random access memory (RAM) and may also include non-volatile memory, such as at least one disk storage device. Communication between the system network element and at least one other network element is achieved through at least one communication interface 103 (which may be wired or wireless), and may utilize the Internet, a wide area network, a local area network, a metropolitan area network, etc. Bus 102 may be an ISA bus, a PCI bus, or an EISA bus. The bus may be classified as an address bus, a data bus, a control bus, etc. For ease of illustration, FIG8 shows only one bidirectional arrow, but this does not indicate that there is only one bus or only one type of bus.
[0110] The processor 101 may be an integrated circuit chip with signal processing capabilities. During implementation, each step of the above method can be completed by an integrated logic circuit of hardware in the processor 101 or by instructions in the form of software. The above-mentioned processor 101 can be a general-purpose processor, including a central processing unit (CPU), a network processor (NP), etc.; it can also be a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a field-programmable gate array (FPGA), or other programmable logic devices, discrete gates or transistor logic devices, or discrete hardware components. The various methods, steps, and logic block diagrams disclosed in the embodiments of the present disclosure can be implemented or executed. The general-purpose processor can be a microprocessor or the processor can also be any conventional processor, etc. The steps of the method disclosed in conjunction with the embodiments of the present disclosure can be directly embodied as being executed by a hardware decoding processor, or can be executed by a combination of hardware and software modules in the decoding processor. The software module can be located in a storage medium well-known in the art, such as a random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or register. The storage medium is located in the memory 100, and the processor 101 reads the information in the memory 100 and, in conjunction with its hardware, completes the steps of the method of the aforementioned embodiment.
[0111] The embodiments of the present disclosure also provide a computer-readable storage medium, which stores computer-executable instructions. When the computer-executable instructions are called and executed by a processor, the computer-executable instructions prompt the processor to implement the interactive control method in the above-mentioned game. The specific implementation can be found in the method embodiment, which will not be repeated here.
[0112] Specifically, a graphical user interface is provided through a first terminal device, and the first terminal device is used to control a first controlled virtual object. The method includes: at least partially presenting a target game scene in the graphical user interface and providing an information exchange panel; the target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, and the second terminal device is used to control the second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices; in response to a sending operation for a target message in the information exchange panel, a viewing request for a target item is sent to the second terminal device corresponding to the target second controlled virtual object; the target message includes an object identifier of at least one target second controlled virtual object, and an item identifier of a target item of the target second controlled virtual object; in response to a request success message of receiving the viewing request, a first item information display panel is provided in the graphical user interface to display the item information of the target item; or an information display control is provided, and after the information display control is triggered, a first item information display panel is provided in the graphical user interface to display the item information of the target item.
[0113] The interactive control method in the above-mentioned game can send a viewing request for the target item to the terminal devices corresponding to multiple target controlled virtual objects based on the information exchange panel, so that the target items of multiple target controlled virtual objects can be viewed at the same time; at the same time, the viewing request is sent to the second terminal device. Compared with the method of sending messages in the speech channel, it avoids the phenomenon of players missing messages, thereby improving the player's gaming experience.
[0114] In an optional embodiment, the triggering of the target game scene controls the first controlled virtual object to enter the target game scene, the target item is displayed in the target game scene, and the target item is used to assist the target second controlled virtual object in the target game scene.
[0115] In an optional embodiment, the above method further includes: in response to receiving a request success message of the viewing request, providing an information display control at a preset position of the target object in the target game scene of the first terminal device.
[0116] In an optional embodiment, the target item is determined by: determining the target item from a plurality of items owned by the target second controlled virtual object according to game data of the target second controlled virtual object in the game battle scene.
[0117] In an optional embodiment, the above method further includes: based on the item information of the target item, querying in a preset item database to obtain matching items, and providing a second item information display panel in the graphical user interface to display the item information of the matching item and / or a control for obtaining the matching item.
[0118] In an optional embodiment, the acquisition control includes: a collection control and a purchase control; the method further includes: responding to a triggering operation of the collection control for the first matching item in the second item information display panel, collecting the first matching item; responding to a triggering operation of the purchase control for the second matching item in the second item information display panel, purchasing the second matching item.
[0119] In an optional embodiment, the above method further includes: determining the target message in the information exchange panel.
[0120] In an optional embodiment, the above-mentioned step of determining the target message in the information exchange panel includes: in response to inputting specified characters in the information exchange panel, displaying the object identification of a second controlled virtual object belonging to the same team as the first controlled virtual object; in response to a selection operation on the object identification of the second controlled virtual object, determining the selected second controlled virtual object as the target second controlled virtual object, and inputting the object identification of the target second controlled virtual object in the information exchange panel; in response to inputting the item identification of the target item in the information exchange panel, determining the target message in the information exchange panel; wherein the target message includes the specified characters, the object identification of at least one target second controlled virtual object, and the item identification of the target item.
[0121] In an optional embodiment, the above method also includes: in response to the second terminal device receiving the viewing request, popping up a request viewing window in the graphical user interface of the second terminal device; wherein the request viewing window includes: an item identifier of the target item, and an acceptance control; in response to the triggering operation of the acceptance control in the second terminal device, sending a request success message of the viewing request to the first terminal device.
[0122] In an optional embodiment, the request viewing window further includes a rejection control; the method further includes: responding to a trigger operation for the rejection control, closing the request viewing window in the graphical user interface of the second terminal device, and / or sending a request failure message of the viewing request to the first terminal device.
[0123] In an optional embodiment, the above-mentioned information display controls include multiple, each information display control corresponds to a target item of a target second controlled virtual object; after the above-mentioned step of responding to the request success information of receiving the viewing request, displaying an information display control in the graphical user interface, the method also includes: responding to a trigger control for a target information display control among the multiple information display controls, and displaying a first item information display panel in the graphical user interface; wherein the first item information display panel includes: item information of the target item of the target second controlled virtual object corresponding to the target information display control.
[0124] In an optional embodiment, a plurality of target items are displayed in parallel at the same time in the first item information display panel.
[0125] In an optional embodiment, the first item information display panel further includes: object identifiers of target second controlled virtual objects corresponding to a plurality of information display controls; wherein, when the object identifier in the first item information display panel is triggered, item information of the target item of the target second controlled virtual object corresponding to the triggered object identifier is displayed in the first item information display panel.
[0126] If the functions are implemented in the form of software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of the present disclosure, or the part that contributes to the relevant technology or the part of the technical solution, can be embodied in the form of a software product. The computer software product is stored in a storage medium and includes several instructions for enabling a computer device (which can be a personal computer, a terminal device, or a network device, etc.) to execute all or part of the steps of the method described in each embodiment of the present disclosure. The aforementioned storage medium includes: various media that can store program codes, such as a USB flash drive, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk.
[0127] In the description of this disclosure, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicating orientations or positional relationships, are based on the orientations or positional relationships shown in the accompanying drawings and are intended solely to facilitate the description of this disclosure and simplify the description. They do not indicate or imply that the devices or components referred to must have a specific orientation, be constructed, or operate in a specific orientation. Therefore, they should not be construed as limitations on this disclosure. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.
[0128] Finally, it should be noted that the above-described embodiments are only specific implementation methods of the present disclosure, which are used to illustrate the technical solutions of the present disclosure, rather than to limit them. The scope of protection of the present disclosure is not limited thereto. Although the present disclosure has been described in detail with reference to the above-described embodiments, those skilled in the art should understand that any person skilled in the art can modify or easily conceive of changes to the technical solutions described in the above-described embodiments within the technical scope disclosed in the present disclosure, or replace some of the technical features therein with equivalents. Such modifications, changes, or replacements do not deviate from the spirit and scope of the technical solutions of the embodiments of the present disclosure, and should be included in the scope of protection of the present disclosure. Therefore, the scope of protection of the present disclosure shall be subject to the scope of protection of the claims.
Claims
1. An interactive control method in a game, providing a graphical user interface through a first terminal device, wherein the first terminal device is used to control a first controlled virtual object, the method comprising: At least partially presenting the target game scene in the graphical user interface and providing an information exchange panel; The target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, the second terminal device is used to control a second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices; In response to a sending operation of a target message in the information exchange panel, a viewing request for a target item is sent to a second terminal device corresponding to a target second controlled virtual object; the target message includes at least one object identifier of a target second controlled virtual object and an item identifier of a target item of the target second controlled virtual object; In response to receiving a success message of the viewing request, a first item information display panel is provided in the graphical user interface to display the item information of the target item; or an information display control is provided, and after the information display control is triggered, the first item information display panel is provided in the graphical user interface to display the item information of the target item.
2. The method according to claim 1, wherein: In response to the triggering of the target game scene, the first controlled virtual object is controlled to enter the target game scene, the target item is displayed in the target game scene, and the target item is used to assist the target second controlled virtual object in the target game scene.
3. The method according to claim 2, wherein: The method further comprises: In response to receiving the request success information of the viewing request, in the target game scene of the first terminal device, the preset position of the target object provides the information display control.
4. The method according to claim 2, wherein: The target item is determined by: According to the game data of the target second controlled virtual object in the game battle scene, a target item is determined from a plurality of items owned by the target second controlled virtual object.
5. The method according to claim 1, wherein: The method further comprises: Based on the item information of the target item, a query is performed in a preset item database to obtain a matching item, and a second item information display panel is provided in the graphical user interface to display the item information of the matching item and / or an acquisition control for the matching item.
6. The method according to claim 5, wherein: The acquisition control includes: a collection control and a purchase control; the method also includes: In response to a triggering operation on a collection control of the first matching item in the second item information display panel, The first matching item is collected; In response to a triggering operation on a purchase control of a second matching item in the second item information display panel, the second matching item is purchased.
7. The method according to claim 1, wherein: The method further comprises: A target message is determined in the information exchange panel.
8. The method according to claim 7, wherein: The step of determining the target message in the information exchange panel includes: In response to inputting a designated character in the information exchange panel, displaying an object identifier of a second controlled virtual object belonging to the same team as the first controlled virtual object; In response to a selection operation on the object identifier of the second controlled virtual object, determining the selected second controlled virtual object as a target second controlled virtual object, and inputting the object identifier of the target second controlled virtual object in the information exchange panel; In response to inputting the item identification of the target item in the information exchange panel, a target message is determined in the information exchange panel; wherein the target message includes the designated character, the object identification of at least one of the target second controlled virtual objects and the item identification of the target item.
9. The method according to claim 1, wherein: The method further comprises: In response to the second terminal device receiving the viewing request, a viewing request window pops up in the graphical user interface of the second terminal device; wherein the viewing request window includes: an item identifier of the target item and an acceptance control; In response to the triggering operation on the accept control in the second terminal device, request success information of the viewing request is sent to the first terminal device.
10. The method according to claim 9, wherein: The request viewing window also includes a rejection control; the method also includes: In response to the triggering operation on the rejection control, the request viewing window is closed in the graphical user interface of the second terminal device, and / or request failure information of the viewing request is sent to the first terminal device.
11. The method according to claim 1, wherein: The information display controls include a plurality of controls, each of which corresponds to a target item of the target second controlled virtual object; In response to receiving a request success message of the viewing request, after the step of displaying an information display control in the graphical user interface, the method further includes: In response to a trigger control for a target information display control among the plurality of information display controls, in the graphic user A first item information display panel is displayed in the interface; wherein the first item information display panel includes: item information of the target item of the target second controlled virtual object corresponding to the target information display control.
12. The method according to claim 1, wherein: In the case that there are multiple target items, the multiple target items are displayed simultaneously in the first item information display panel.
13. The method according to claim 1, wherein: The first item information display panel also includes: object identifiers of target second controlled virtual objects corresponding to multiple information display controls; wherein, when the object identifier in the first item information display panel is triggered, the item information of the target item of the target second controlled virtual object corresponding to the triggered object identifier is displayed in the first item information display panel.
14. An interactive control device in a game, providing a graphical user interface through a first terminal device, the first terminal device is used to control a first controlled virtual object, the device comprising: A control providing module, which at least partially presents a target game scene in the graphical user interface and provides an information exchange panel; The target game scene is used to provide a virtual game environment to the first terminal device and multiple second terminal devices, the second terminal device is used to control a second controlled virtual object in the target game scene, and the information exchange panel is used to: display information sent by the second terminal device, and send information to at least some of the second terminal devices; A message sending module, configured to respond to a sending operation of a target message in the information exchange panel and send a viewing request of a target item to a second terminal device corresponding to a target second controlled virtual object; the target message includes at least one object identifier of a target second controlled virtual object and an item identifier of a target item of the target second controlled virtual object; An information display module is used to respond to the request success information received for the viewing request, provide a first item information display panel in the graphical user interface to display the item information of the target item; or provide an information display control, and provide the first item information display panel in the graphical user interface after the information display control is triggered to display the item information of the target item.
15. An electronic device comprising a processor and a memory, wherein the memory stores machine executable instructions that can be executed by the processor, and the processor executes the machine executable instructions to implement the interactive control method in the game described in any one of claims 1 to 13.
16. A computer-readable storage medium, wherein the computer-readable storage medium stores computer-executable instructions, and when the computer-executable instructions are called and executed by a processor, the computer-executable instructions prompt the processor to implement the interactive control method in the game described in any one of claims 1 to 13.