Game table
The multifunctional gaming table addresses the monotony of traditional gaming tables by offering interchangeable aiming devices and customizable designs, enhancing user interaction and skill development with a variety of gameplay options, making it suitable for solo or group play.
Patent Information
- Application Number
- PCT/DE2024/000047
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2023-06-15
- Filing Date
- 2024-06-14
- Publication Date
- 2024-12-19
AI Technical Summary
Traditional gaming tables become monotonous during extended use as they lack versatility, limiting gameplay options and engaging challenges for users.
A multifunctional gaming table with a horizontally oriented game board, interchangeable vertically oriented aiming devices, and customizable dimensions and designs, allowing for various games and activities such as table tennis, cornhole, and throwing games, enhancing user interaction and skill development.
The gaming table provides a versatile and engaging experience by enabling multiple game options, improving reaction time, eye-hand coordination, and dexterity, suitable for solo or group play, with interchangeable aiming devices and customizable features.
Smart Images

Figure DE2024000047_19122024_PF_FP_ABST
Abstract
Description
[0001] gaming table
[0002] The invention relates to a gaming table comprising at least one game board oriented horizontally during game operation, a substructure supporting the game board during game operation and a targeting device oriented vertically during game operation.
[0003] Such tables are generally familiar. For example, a portable table tennis table often allows one half of the table to be set up vertically, allowing the user to play against themselves.
[0004] The disadvantage is that it becomes monotonous if you play for a long time.
[0005] It is therefore an object of the invention to create a gaming table which can be used in a variety of ways.
[0006] The solution to this problem is provided by the subject matter of the independent claim.
[0007] According to the invention, the game table has at least one game board that is horizontally oriented during game operation.
[0008] The playing surface can be between 100 cm and 200 cm long, preferably 120 cm. The width can be between 40 cm and 100 cm, preferably 60 cm.
[0009] Depending on the target audience, the dimensions of the game board can be chosen arbitrarily. For example, there can be mini, midi, or maxi versions, i.e., for children, teenagers, or adults. The game board can preferably be printed. The print can be artistic, for example, to visually enhance the game table. Alternatively, the game board can be printed with advertising, game rules, and / or game markings. An unprinted, preferably white, game board, on the other hand, can be painted and / or sprayed by a user, for example.
[0010] The playing surface is preferably rectangular. The corners can also be rounded. The playing surface can, for example, be oval.
[0011] For example, the playing surface can have a thickness between 0.5 cm and 2 cm, preferably 1 cm.
[0012] The playing surface may preferably comprise or consist of a wood material, e.g. a composite material and / or a pressed material, a plastic material and / or a metal material.
[0013] Preferably, a coating, e.g. water-, UV- and / or scratch-resistant, can be provided, e.g. made of (melamine) resin.
[0014] The game table has a substructure that supports the game board during play.
[0015] The substructure can, for example, have a height between 50 cm and 100 cm, e.g. 75 cm.
[0016] The shape of the substructure is essentially arbitrary. For example, the feet can be straight or curved. In addition to a rectangular arrangement, X-shaped, W-shaped, U-shaped, or V-shaped arrangements are conceivable. A flat substructure is also conceivable. The substructure should preferably be printed. The print can be artistic, for example, to visually enhance the game table. Alternatively, the substructure can be printed with advertising, game rules, and / or game markings. An unprinted, preferably white, substructure, on the other hand, can be painted and / or sprayed by a user, for example.
[0017] The substructure may preferably comprise or consist of a wood material, e.g. a composite material and / or a pressed material, a plastic material and / or a metal material.
[0018] Preferably, a coating, e.g. water-, UV- and / or scratch-resistant, can be provided, e.g. made of (melamine) resin.
[0019] Finally, the game table has at least two interchangeable aiming devices that are vertically oriented during game operation.
[0020] Additional aiming devices can be purchased later, for example, to face new gaming challenges.
[0021] At least one target, and preferably all targets, can be printed. The print can be artistic, for example, to visually enhance the game table. Alternatively, the target can be printed with advertising, game rules, and / or game markings. An unprinted, preferably white, target, on the other hand, can be painted and / or sprayed by a user, for example.
[0022] During play, the aiming device is preferably oriented at right angles to the game board and / or positioned above the game board. The game board can consist of a single, continuous plate. Alternatively, the game board can also have two separate segments. The segments can be arranged on different sides of the aiming device.
[0023] Preferably, the aiming device is positioned centrally with respect to the game board. If the game board consists of two separate segments, the game board can be positioned between the two segments, for example.
[0024] The aiming devices preferably differ from each other.
[0025] Depending on the desired game, the aiming devices can be interchanged. If one game becomes too boring, a different game can be played on the same table and / or a different game option can be selected. Various precision sports are conceivable.
[0026] The gaming table is therefore multifunctional and versatile.
[0027] The possibilities are virtually unlimited. Three, four, five, six, seven, eight, nine, ten, or more different targeting devices can be provided to allow for a wide variety of games.
[0028] To use the table as a table tennis table, the target device can be designed as a table tennis net, for example. The table tennis net can be 15 cm high and 75 cm long, for example.
[0029] Furthermore, the game table can be used without a targeting device, for example as a table for playing cornhole, beer pong and / or other throwing games.
[0030] The game equipment can be at least one ball, such as a ping-pong ball. Other game equipment, such as filled bags, rings, and / or dice, is also conceivable. The game table can be used to increase reaction speed, improve hand-eye coordination, and / or train whole-body movement sequences.
[0031] The rapid, constant movements can also improve dexterity.
[0032] The versatile game table can be used alone, in pairs or in groups.
[0033] Further developments of the invention can also be found in the dependent claims, the description and the accompanying drawings.
[0034] According to one embodiment, at least one target device is designed as a target plate.
[0035] Preferably, different target plates are provided which can be exchanged for one another.
[0036] The target plate is preferably rectangular. The corners can also be rounded. For example, the target plate can be semicircular.
[0037] For example, the target plate may have a thickness between 0.5 cm and 2 cm, preferably 1 cm.
[0038] The target plate can preferably comprise or consist of a wood material, e.g., a composite material and / or a molded material, a plastic material and / or a metal material. A coating, e.g., water-, UV-, and / or scratch-resistant, e.g., made of (melamine) resin, can preferably be provided.
[0039] For example, the target plate can be made of the same material as the playing surface and / or the substructure.
[0040] For example, at least one playing surface can be cut out of an originally solid substructure, saving material.
[0041] The target plate can be, for example, between 40 cm and 100 cm high, preferably between 55 cm and 60 cm. The width can be, for example, between 40 cm and 100 cm, preferably 60 cm.
[0042] The target plate can also be designed as a table tennis net replacement. Such a plate can be 15 cm high, for example. The width can be between 40 cm and 100 cm, preferably 75 cm.
[0043] Alternatively or additionally, the target plate can have one or more markings. If the mark is hit, a signal, such as a visual and / or acoustic signal, can be emitted. This lets the user know that the mark has been hit.
[0044] Depending on the target group, the dimensions of the target plate can be chosen arbitrarily. For example, there can be mini, midi, or maxi versions, i.e., for children, teenagers, or adults.
[0045] According to a further embodiment, the target plate is pivotable relative to the playing plate. For example, the target plate can be connected to the playing plate via a joint.
[0046] Preferably, the target plate is weighted. This allows the target plate to align itself into a vertical position.
[0047] According to a further embodiment, the target plate has at least one recess.
[0048] Preferably, at least or exactly one, two, three, four, five, six, seven, eight, nine, ten or more recesses are provided.
[0049] The recess can preferably be formed entirely within the target plate. The recess can, for example, be formed as an opening and / or hole in the target plate.
[0050] Preferably, the recess can be circular, semicircular, oval, star-shaped, and / or rectangular. The shape of the recess is, in principle, arbitrary.
[0051] For a circular recess, the diameter can be between 8 cm and 20 cm, e.g. 10 cm or 12 cm.
[0052] Without a cutout, the target device can be used, for example, for practicing table tennis. This allows one user to play alone against a vertical wall. It is also possible for two users to play against the vertical wall simultaneously from different sides.
[0053] With a recess, however, the object of the game can be to play a ball through the recess. For example, the recess can be shaped like a circle or star, e.g., with a diameter of 30 cm. Players positioned on opposite sides of the target device can then pass the ball to each other by playing through the circle or star. The more often the players successfully pass the ball to each other, the better the score. This type of precision sport is similar to a game of darts. A precision sport involving two players, on the other hand, is very rare, if it exists at all.
[0054] Alternatively, several, e.g. three, openings can be provided.
[0055] The recess can, for example, be milled into the aiming device.
[0056] According to a further embodiment, the target plate has at least two recesses of different sizes.
[0057] The recesses can have the same shape or different shapes.
[0058] The edges of the recesses can, for example, be colored differently. Alternatively or additionally, a lighting device can be provided. For example, the edges of the recesses and / or the border of the game board can be equipped with LEDs. This allows for playing in the dark, for example.
[0059] The number of different-sized recesses is fundamentally arbitrary. Preferably, at least two, three, four, five, six, seven, eight, nine, ten, or more different-sized recesses can be provided. Recesses of equal size are also conceivable.
[0060] According to a further embodiment, a catch device is provided in the area of the recess. Without a catch device, for example, two players can pass the ball to each other through the recess.
[0061] With the catch device, a player can attempt to play the ball into the slot. The ball is then caught in the catch device.
[0062] The collecting device is preferably arranged behind the recess.
[0063] For example, a common collecting device can be provided for all recesses. Alternatively, each recess can be assigned an individual collecting device.
[0064] For example, the catching device can be pivotally attached to the aiming device. This allows the catching device to be pivoted into the catching position as needed.
[0065] According to a further embodiment, the collecting device comprises a net, a basket and / or a grid.
[0066] A ball can be caught in the catching device and easily removed again.
[0067] A return device may also be provided to return the ball from the catching device to the player. The return device may, for example, comprise a pipe, a gutter, and / or a wire track.
[0068] According to a further embodiment, the collecting device can be attached to the target plate without tools, preferably by sliding it in. This allows it to be quickly mounted or removed as needed. For example, the collecting device can be inserted behind the recess.
[0069] According to a further embodiment, the playing surface, the substructure and / or the aiming device are designed to be mounted without tools, preferably pluggable.
[0070] Preferably, the different target devices can be plugged onto the game board and / or the substructure.
[0071] Preferably, the targeting device is inserted into the substructure, e.g., through at least one recess and / or hub. This means that it is, for example, firmly connected to the substructure and / or is recessed into the substructure.
[0072] The plug connection allows the position of the aiming device to be determined, for example in the center of the game board.
[0073] For example, a locking mechanism can be provided to prevent the components from becoming unintentionally loose.
[0074] Friction-enhancing materials may also be provided, for example between the playing surface and the substructure and / or on the underside of the substructure, to prevent slipping and / or increase stability.
[0075] The friction-enhancing materials can be, for example, knobs, felt strips, anti-slip strips, anti-slip films and / or rubber films.
[0076] According to a further embodiment, the game board and / or the target device comprises a counting device. For example, numbered sliders, such as those found in a foosball table or foosball box, can be provided. Alternatively, balls, cylinders, or cuboids are conceivable. Here, the position of a ball can be changed when a point is scored to indicate the current score. For example, the balls can be arranged in a lateral groove in the game board.
[0077] All aspects, embodiments and features of the invention described here can, preferably also detached from the concrete embodiment, in their
[0078] context in which they are mentioned. Preferably, all subject-matter of the dependent claims can be combined with each other and with the subject-matter of the independent claim.
[0079] The invention is described below by way of example with reference to the drawings.
[0080] Fig. 1 is a perspective view of an embodiment of a gaming table according to the invention,
[0081] Fig. 2 is a perspective view of another embodiment of a gaming table according to the invention,
[0082] Fig. 3 is a perspective view of another embodiment of a gaming table according to the invention,
[0083] Fig. 4 is a perspective view of another embodiment of a gaming table according to the invention, and
[0084] Fig. 5 is a perspective view of another embodiment of a
[0085] Inventive gaming table. First of all, it should be noted that the illustrated embodiments are purely exemplary in nature. Thus, individual features may not only be
[0086] combination, but also in isolation or in other technically sensible
[0087] Combinations can be realized. For example, the features of one embodiment can be combined arbitrarily with features of another embodiment. Preferably, the shape and / or number of recesses can vary.
[0088] Furthermore, collecting devices can be provided.
[0089] If a figure contains a reference symbol that is not explained in the immediately corresponding description, reference is made to the corresponding preceding or following explanations in the figure description. Thus, the same reference symbols are used for identical or comparable components in the figures and are not explained again.
[0090] Fig. 1 shows a gaming table comprising a game board 10 which is horizontally oriented during game operation, a substructure 12 supporting the game board 10 and a vertically oriented target device 14 designed as a target board.
[0091] The game table shown can be used like a classic table tennis table.
[0092] The aiming device 14 can be replaced by another aiming device.
[0093] For example, as shown in Fig. 2, the aiming device 14 may have three recesses 16.
[0094] Optionally, collecting devices, such as nets, can be provided behind the recesses 16. The shape of the target devices 14 is basically arbitrary. For example, they can be semicircular, as shown in Figs. 3 and 4.
[0095] Likewise, the size is arbitrary. For example, the target device 14, as shown in Fig. 4, can be the same size as one half of the game board 10.
[0096] As shown in Fig. 5, the target device 14 can also be omitted. This allows, for example, beer pong to be played on the game table. Because the target devices 14 can be interchanged, the game table is versatile.
Claims
Claims 1. A gaming table comprising at least one game board (10) oriented horizontally during game operation, a substructure (12) supporting the game board (10) during game operation, and at least two interchangeable aiming devices (14) oriented vertically during game operation.
2. Gaming table according to claim 1, characterized in that at least one target device is designed as a target plate (14).
3. Game table according to claim 2, characterized in that the target plate (14) is pivotable relative to the game plate (10).
4. Game table according to claim 2 or 3, characterized in that the target plate (14) has at least one recess (16).
5. Game table according to one of claims 2 to 3, characterized in that the target plate (14) has at least two recesses (16) of different sizes.
6. Gaming table according to claim 4 or 5, characterized in that a collecting device is provided in the region of the recess (16).
7. Game table according to claim 6, characterized in that the collecting device comprises a net, a basket and / or a grid.
8. Game table according to claim 6 or 7, characterized in that the collecting device can be fastened to the target plate (14) without tools, preferably inserted.
9. Game table according to one of the preceding claims, characterized in that the game board (10), the substructure (12) and / or the aiming device (14) are designed to be mounted without tools, preferably pluggable.
10. Game table according to one of the preceding claims, characterized in that the game board (10) and / or the target device (14) has a counting device.
