Vestibular rehabilitation training system
The vestibular rehabilitation training system addresses the limitations of existing systems by providing personalized and interactive training based on individual diagnosis, enhancing patient engagement and rehabilitation outcomes.
Patent Information
- Application Number
- PCT/KR2023/020866
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-18
- Publication Date
- 2025-06-26
AI Technical Summary
Existing vestibular rehabilitation training systems lack customization for individual patients, fail to adapt to improving vestibular function, and often result in reduced patient engagement due to lack of fun and interactive elements.
A vestibular rehabilitation training system that includes a user terminal and a training information providing server, allowing for personalized training plans based on individual diagnosis information, with interactive exercises and real-time feedback to enhance engagement and adapt to improving vestibular function.
The system provides tailored and engaging vestibular rehabilitation training, improving patient concentration and rehabilitation outcomes by adapting to individual progress and providing accurate, medical-professionally verified training information.
Smart Images

Figure KR2023020866_26062025_PF_FP_ABST
Abstract
Description
Vestibular Rehabilitation Training System
[0001] The present invention relates to a vestibular rehabilitation training system, and more particularly, to a vestibular rehabilitation training system that enables a patient to perform dynamic compensatory exercises a certain number of times per day.
[0002] Dizziness is a very common symptom, affecting one in ten people. It can be caused by inflammation or ischemia of the vestibular organ itself, tumors, or abnormalities in the central nervous system. The incidence of the disease is particularly high in the elderly, and secondary accidents such as falls due to dizziness can occur, necessitating constant vigilance. Medication and vestibular rehabilitation training are essential for alleviating dizziness symptoms. Most dizziness medications block signals transmitted from the peripheral vestibular organ to the brain, preventing the sensation of dizziness. Long-term use of these medications can chronically weaken vestibular function, and symptoms can recur when the medication is discontinued. Furthermore, long-term medication suppresses the central compensation that follows dizziness, making it difficult to fundamentally treat dizziness in the long term. For this reason, patients with dizziness should undergo vestibular rehabilitation training, which stimulates the vestibular organ and enhances central compensation, in addition to medication.
[0003] However, vestibular rehabilitation training has limitations, as it provides the same program regardless of the degree of vestibular dysfunction, making it impossible to provide personalized treatment. Furthermore, the continued delivery of the same program without considering vestibular function improvement through rehabilitation and natural recovery processes can reduce treatment effectiveness. Furthermore, recovery is determined by the patient's level of concentration in rehabilitation training, and conventional vestibular rehabilitation training can also lead to a lack of enjoyment, leading to decreased concentration.
[0004] [Prior Art Literature]
[0005] [Patent Document]
[0006] (Patent Document 1) Republic of Korea Registered Patent No. 10-1913934
[0007]
[0008] Accordingly, the purpose of the present invention is to provide a vestibular rehabilitation training system that provides vestibular rehabilitation training information tailored to the user while allowing the user to comfortably perform the training at home.
[0009] In order to achieve the above object, the present invention provides a vestibular rehabilitation training system, comprising: a user terminal including a user communication unit communicating with an external device, a display unit displaying vestibular rehabilitation training information for vestibular rehabilitation, and a user control unit transmitting training request information including user diagnosis information to receive the vestibular rehabilitation training information and controlling vestibular rehabilitation training information received in response to the requested training request information to be displayed on the display unit; and a training information providing server including a server communication unit communicating with the user communication unit and a server control unit storing the vestibular rehabilitation training information corresponding to each of the patient's diagnosis information, searching for corresponding vestibular rehabilitation training information among the stored vestibular rehabilitation training information based on the user's diagnosis information upon receiving the training request information, and controlling the server communication unit to transmit the searched corresponding vestibular rehabilitation training information to the user terminal. Since the system provides appropriate vestibular rehabilitation training information by receiving the user's diagnosis information, it is possible to provide vestibular rehabilitation training information at a level appropriate to the state of the user's vestibular function, and accordingly, the user can train with enjoyment and concentration, thereby enabling the user's rehabilitation to be properly carried out.
[0010] Here, the user terminal further includes a camera for photographing the user, and the user control unit controls the camera to photograph the user when the received vestibular rehabilitation training information is displayed on the display unit, and transmits the photographed user image and user performance information for the vestibular rehabilitation training information to the training information providing server, so that the user's training status can be accurately identified, and thus training information suitable for the identified user's training status can be provided, which is preferable.
[0011] And, it is preferable to further include a medical server that is connected to the training information providing server and receives user performance information for the photographed user image and vestibular rehabilitation training information transmitted from the user terminal, so that a medical professional can understand the user's training information, which can help provide accurate training information to the user.
[0012] Here, an insurance processing server for medical insurance processing is further included, and the server control unit transmits user performance information for the vestibular rehabilitation training information to the insurance processing server, and controls the transmission of insurance benefit payment details received in response to the transmission of user performance information for the vestibular rehabilitation training information to the user terminal, so that medical insurance processing can be processed accurately and simply.
[0013] In addition, the vestibular rehabilitation training information is preferably provided with better vestibular rehabilitation training information and rehabilitation by including eye-fixation exercise that measures the number of eye movements by eye tracking, head exercise that turns the head in an accurate direction, spinal exercise that allows the user to experience virtual movement, and otolith postural replacement surgery that confirms whether the head has moved at an accurate angle, so that the user's rehabilitation can be improved.
[0014] Here, the user terminal further includes a 3-axis acceleration sensor that detects balance and acceleration, and the user control unit sets a safety radius area for the user's balance based on the balance and acceleration detected by the 3-axis acceleration sensor, and when the user leaves the safety radius area, notifies the user of the fact that he or she has left the safety radius area, and controls the user to transmit information that the user has left the safety radius area to a preset guardian terminal, so that the user can be notified of information that he or she has lost balance, and the guardian can be notified of information that the user has lost balance, i.e., the risk of falling, so that a quick response can be made to a safety accident of the user, which is preferable.
[0015] According to the present invention, since the user's diagnostic information is provided and appropriate vestibular rehabilitation training information is provided, vestibular rehabilitation training information at a level appropriate to the user's vestibular function status can be provided, and accordingly, the user can train with enjoyment and concentration, thereby having the effect of properly performing the user's rehabilitation.
[0016] In addition, since the user's training status can be accurately identified, training information tailored to the identified user's training status can be provided, and since the user's training information can be identified by a medical professional, it can be effective in helping to provide accurate training information to the user.
[0017] Additionally, it has the effect of improving the user's rehabilitation as it allows for accurate and easy processing of medical insurance claims and allows users to receive better vestibular rehabilitation training information and perform rehabilitation.
[0018] Additionally, it can notify the user of information about loss of balance and can notify the guardian of information about loss of balance, i.e. risk of falling, so it can be effective in quickly responding to safety accidents of the user.
[0019] Figure 1 is a control block diagram of a vestibular rehabilitation training system according to the present invention.
[0020] Figure 2 is a diagram of the overall menu structure for vestibular rehabilitation training.
[0021] Figure 3 is a diagram showing the flow of the vestibular rehabilitation training menu.
[0022] Figure 4 is a diagram showing a screen displayed to a doctor for the vestibular rehabilitation training menu.
[0023] Figure 5 is an example of a diagnosis and prescription for vestibular rehabilitation of a user.
[0024] Figure 6 is an example of vestibular function training for a user.
[0025] Figure 7 is an example diagram for checking the user's vestibular rehabilitation training history.
[0026] Figure 8 is an example of game-type eye movement for vestibular rehabilitation training.
[0027] Figure 9 is an example of game-type head movement and spine movement for vestibular rehabilitation training.
[0028] Figure 10 is an example of a game-type posture exercise for vestibular rehabilitation training.
[0029] Hereinafter, a vestibular rehabilitation training system (1) according to a preferred embodiment of the present invention will be described in detail with reference to the attached drawings.
[0030]
[0031] FIG. 1 is a control block diagram of a vestibular rehabilitation training system (1) according to the present invention, FIG. 2 is a diagram showing the overall menu structure for vestibular rehabilitation training, FIG. 3 is a diagram showing the flow for the vestibular rehabilitation training menu, and FIG. 4 is a diagram showing a screen displayed to a doctor for the vestibular rehabilitation training menu.
[0032] Referring to FIGS. 1 to 4, the configuration of the vestibular rehabilitation training system (1) is described.
[0033] The vestibular rehabilitation training system (1) includes a user terminal (10), a training information provision server (20), a medical server (30), and an insurance processing server (40).
[0034]
[0035] *The user terminal (10) includes a user communication unit (11), a display unit (12), a speaker (13), a camera (14), a microphone (15), a 3-axis acceleration sensor (16), and a user control unit (17).
[0036] The user communication unit (11) communicates with an external device.
[0037] The display unit (12) displays vestibular rehabilitation training information for vestibular rehabilitation.
[0038] The speaker (13) outputs voice information on vestibular rehabilitation training for vestibular rehabilitation.
[0039] The camera (14) takes pictures of the user.
[0040] The microphone (15) can receive and collect surrounding sounds including the user's voice.
[0041] The 3-axis acceleration sensor (16) detects balance and acceleration. The balance and acceleration of the 3-axis acceleration sensor (16) can be used to detect the user's risk of falling.
[0042] The user control unit (17) transmits training request information including the user's diagnostic information to receive vestibular rehabilitation training information, and controls the display unit (12) to display the vestibular rehabilitation training information received in response to the requested training request information.
[0043] Information on vestibular rehabilitation training includes eye-fixation exercises that measure the number of eye movements using eye tracking, head exercises that involve turning the head in a precise direction, spinal exercises that allow the user to experience virtual movements, and otolith postural replacement exercises that ensure the head is moved at the correct angle.
[0044] The items checked include measuring the angle, direction, and speed of eye movement; when sitting (i.e., when there is no spinal movement), measuring the direction, angle, and speed of head movement; and when standing (i.e., when there is spinal movement), checking the integrated movement of the neck and spine. In the standing situation, eye movement and head / spine movement can be distinguished separately, but head and spine movement cannot be separated.
[0045] The user control unit (17) controls the camera (14) to photograph the user when the received vestibular rehabilitation training information is displayed on the display unit (12), and can control the photographed user image and user performance information for vestibular rehabilitation training information to be transmitted to the training information provision server (20).
[0046] The user control unit (17) sets a safety radius area for the user's balance based on the balance and acceleration detected from the 3-axis acceleration sensor (16), and when the user leaves the safety radius area, it notifies the user that he or she has left the safety radius area, and can control the system to transmit information that the user has left the safety radius area to a preset guardian terminal.
[0047] The training information provision server (20) includes a server communication unit (21) and a server control unit (22).
[0048] The server communication unit (21) communicates with the user communication unit.
[0049] The server control unit (22) stores vestibular rehabilitation training information corresponding to each patient's diagnosis information, and when training request information is received, it searches for the corresponding vestibular rehabilitation training information among the stored vestibular rehabilitation training information based on the user's diagnosis information, and controls the server communication unit (21) to transmit the searched corresponding vestibular rehabilitation training information to the user terminal (10).
[0050] The server control unit (22) transmits user performance information on vestibular rehabilitation training information to the insurance processing server (40), and can control the transmission of insurance benefit payment details received in response to the transmission of user performance information on vestibular rehabilitation training information to the user terminal (10).
[0051] The medical server (30) is connected to the training information provision server (20) and receives user performance information regarding captured user images and vestibular rehabilitation training information transmitted from the user terminal (10). The medical server (30) includes a medical communication unit (31), a medical display unit (32), a medical input unit (33), and a medical control unit (34).
[0052] The medical communication unit (31) can communicate with the user communication unit (11), the server communication unit (12), and the insurance processing server (40).
[0053] The medical display unit (32) can display user performance information for the captured user image and vestibular rehabilitation training information transmitted from the user terminal (10).
[0054] The medical input section (33) allows doctors to input opinions or prescriptions for users.
[0055] When the medical control unit (34) receives the user performance information for the photographed user image and vestibular rehabilitation training information transmitted from the user terminal (10), it can control the medical display unit (32) to display the received user image and user performance information for the vestibular rehabilitation training information.
[0056] The insurance processing server (40) is configured for processing medical insurance claims. The insurance processing server (40) receives user performance information on vestibular rehabilitation training information from the server control unit (22), processes medical insurance claims, pays the corresponding insurance benefits to the user and medical institution, and transmits the corresponding insurance benefit payment details to the server control unit (22). The server control unit (22) then transmits the insurance benefit payment details to the user terminal (10).
[0057]
[0058] Figure 2 is a diagram of the overall menu structure for vestibular rehabilitation training.
[0059] The notification pop-up is a pop-up that checks whether you have registered for self-diagnosis every week and notifies you to get diagnosed at least once a week.
[0060] Introduction to vestibular rehabilitation training and introduction to benign paroxysmal positional vertigo (BPPV) replacement surgery includes types of training, methods, recommended number of sessions and duration, as well as training duration according to type of vertigo and training transitions during the duration.
[0061] The latest test / diagnosis results are provided in the form of a history of mild dizziness, severe dizziness, and benign paroxysmal positional vertigo.
[0062] This week's workout prescription includes the number of sessions / duration for each training session per day.
[0063] Prescription history includes weekly exercise prescription history.
[0064]
[0065] *Today's personalized training is automatically determined based on diagnosis / prescription.
[0066] Type 1 selection includes selecting eye movements, head movements, spinal movements, and postural exercises.
[0067] Type 2 selection involves choosing between game type and leisure type.
[0068] Difficulty check / modification includes training period, number of training sessions, eye / head angle, and training speed.
[0069] The pre-test questionnaire may include questions such as whether you feel you are improving with training compared to before or how dizzy you currently feel.
[0070] Training history includes the training date and time, training performed, and training progress time.
[0071] Here, deletion deletes unnecessary training history such as other people's tests.
[0072] The training progress graph is a graphical representation of daily training time, number of training sessions, success rate, etc.
[0073] The status improvement graph may include the degree of dizziness during the daily self-diagnosis test, the degree of dizziness before training, and the degree of dizziness after training.
[0074] Here, member information modifications may include the management hospital, patient number, and password.
[0075] The menu and flow were designed to facilitate a seamless process, including patient registration, training according to prescriptions, post-training results review, training history upload, and self-improvement using graphs. Patients with BPPV and vestibular dysfunction require different functions and training, making it necessary to separate the diagnostic and training processes.
[0076]
[0077] Figure 3 is a diagram showing the flow of the vestibular rehabilitation training menu.
[0078] Self-diagnosis tests produce scores for each test item.
[0079] Custom prescription verification allows for the creation of a custom prescription based on the diagnosis results.
[0080] The status improvement graph allows comments to be recorded for each status / training progress.
[0081] By minimizing the processes patients encounter, we can increase the ease of treatment. Usability can be enhanced by designing and providing regulations at the points where they are needed (self-diagnosis testing, personalized prescription confirmation, and status improvement graphs).
[0082]
[0083] Figure 4 is a diagram showing a screen displayed to a doctor for the vestibular rehabilitation training menu.
[0084] The full training history provides a table listing the training performed by all patients over the past week.
[0085] Patient registration includes entering patient number and personal information such as age / gender used for exercise customization.
[0086] The patient-specific message box includes a link to the OOO ID.
[0087]
[0088] Figure 5 is an example of a diagnosis and prescription for vestibular rehabilitation of a user.
[0089] (1) Mark the most recent diagnosis received at a hospital or at home as ‘My Diagnosis’.
[0090] (2) When clicking on the item listing the diagnosis history received by date and hospital, detailed diagnosis information is displayed in a pop-up as shown in (1).
[0091] (3) This is the screen that appears when you click ‘View Prescription’.
[0092] (4) Displays currently valid exercise prescription data linked to the currently received diagnosis.
[0093] - Doctor's prescription: Enter directly at the hospital
[0094] - Self-diagnosis prescription: Enter according to regulations
[0095] The contents consist of the period during which the prescription is valid, the recommended number of times the prescription should be performed per week, and the exercise content.
[0096] (5) Go to the corresponding customized training screen.
[0097] (6) When you click on the list of prescriptions received by date, detailed prescription information is displayed in a pop-up window as shown in (4).
[0098] (7) Screen that moves when the self-diagnosis button is pressed.
[0099] (8) Among the 25 items in the DHI questionnaire, 1) is marked so that you can enter yes / sometimes / no in the checkbox.
[0100] You can enter all yes / no checks for the relevant items in the diagnostic table (response to item 1, response to item 2).
[0101] (9) When submitting the diagnosis results, the scores are calculated as Yes = 4 points, Sometimes = 2 points, No = 0 points, and the scores for physical aspects (questions 1, 4, 8, 11, 13, 17 and 25); functional aspects (questions 3, 5, 6, 7, 12, 14, 16, 19 and 24), and emotional aspects (questions 2, 9, 10, 15, 18, 20, 21, 22 and 23) are added up, and the four total scores are provided as the diagnosis results.
[0102]
[0103] Figure 6 is an example of vestibular function training for a user.
[0104] (1) A series of training sets to be performed per day during customized training (e.g.,
[0105] (See, follow, 1X exercise) are presented.
[0106] (2) When selecting direct training, select the desired training type (category) in order.
[0107] (3) Screen displayed when the Proceed button is clicked.
[0108] (4) List the exercises included in the prescription, and (1) allow for individual modifications when difficulty can be adjusted during training. (2) Allow for modification of the number of repetitions for the entire training set (currently fixed at 5).
[0109] (5) Collect the level of dizziness felt before training. (DHI questionnaire items 5, 8, and 23 were collected before each training session.)
[0110] (6) Since dizziness is more likely to occur immediately after training, the effects of training are asked immediately before another training session to collect the effects of the previous training session.
[0111] (7) Start training (go to cardboard).
[0112]
[0113] Figure 7 is an example diagram for checking the user's vestibular rehabilitation training history.
[0114] (1) Training details are presented by date and performance time.
[0115] (2) When you click on the training details text, the details of the corresponding training are presented (training date and time, training duration, training content / number of repetitions).
[0116] (3) Screen that appears when you click ‘Training Progress’ on the first screen.
[0117] (4) Graphically display changes in duration and success rate (by training type) over time. The numbers appearing on the graph are taken from the "Summary" table.
[0118] (5) Provide a brief explanation of the content of the graph that can be easily derived, based on agreement (rule setting required).
[0119] (6) Screen that appears when you click the ‘Symptom Improvement’ button on the first screen.
[0120] (7) Bar chart comparing the weekly average of the four dizziness scores (physical, functional, emotional, and total) entered at each training session with the first week.
[0121] (8) A line graph showing the change in the four dizziness scores by week (or day). For patients with benign paroxysmal positional vertigo, the frequency with which they checked “I have dizziness” is recorded in a graph by week.
[0122] (9) Provide a brief explanation of the content of the graph that can be easily derived, based on agreement (rule setting required).
[0123]
[0124] Figure 8 is an example of game-type eye movement for vestibular rehabilitation training.
[0125] (1) Before starting training, the time required for training is first presented (maximum time in the case of game type).
[0126] (2) Explain the purpose and content of the training.
[0127] (3) A central point that can be used as a cursor, used when moving the head to point to an object or fixed component on the background.
[0128] (4) Start Button: This method starts when you wear VR and gaze at it for more than 3 seconds. Currently, pressing the Start button requires a 10-second wait, and some parts require touch input even after VR has started, requiring modifications.
[0129] (5) Time remaining until end: Provides the (maximum) time remaining until end by calculating backwards.
[0130] (6) Instructions: Provide floating instructions for the current task to be performed.
[0131] (7) If dizziness is severe, an option to stop training midway is provided, and when stopping midway, the training time and score up to that point are recorded as training records.
[0132] (8) Provides the option to pause and then resume training. (optional) If the device does not transmit vibrations within the normal range for 30 consecutive seconds, the training is considered incomplete and ends.
[0133] (9) At the end of training, a message acknowledging your efforts is provided along with the game progress time. No points are awarded for eye movement.
[0134] (10) Next Training Button: Allows you to perform chained training without removing the VR Cardboard. Excludes the 10-second wait function.
[0135]
[0136] Figure 9 is an example of game-type head movement and spine movement in vestibular rehabilitation training.
[0137] (1) Before starting training, the time required for training is first presented (maximum time in the case of game type).
[0138] (2) Explain the purpose and content of the training.
[0139] (3) A central point that can be used as a cursor, used when moving the head to point to an object or fixed component on the background.
[0140] (4) Start Button: This method starts when you wear VR and gaze at it for more than 3 seconds. Currently, pressing the Start button requires a 10-second wait, and some parts require touch input even after VR has started, requiring modifications.
[0141] (5) Time remaining until end: Provides the (maximum) time remaining until end by calculating backwards.
[0142] (6) Scoreboard: Provides the total score of the missions completed so far.
[0143] (7) Instructions: Provides floating instructions for the current task. Upon mission success / failure, the player immediately moves on to the next mission.
[0144] (8) Option to pause and then resume training.
[0145] (9) If dizziness is severe, an option to stop training midway is provided, and when stopping midway, the training time and score up to that point are recorded as training records.
[0146] (10) Event Message: Provides event effects such as Success! Failure! when success / failure is confirmed for in-game missions.
[0147] (11) At the end of training, a message acknowledging your efforts is provided along with the game time and final score (if you play well, a time shorter than the maximum game time is recorded).
[0148] (12) Next training button: Allows you to perform chained training without taking off the VR cardboard.
[0149]
[0150] Figure 10 is an example of a game-type posture exercise for vestibular rehabilitation training.
[0151] (1) Before starting training, the time required for training is first presented (maximum time in the case of game type).
[0152] (2) The number of repetitions to be made within the training is provided in advance.
[0153] (3) Explain the purpose and content of the training.
[0154] (4) A central point that can be used as a cursor, used to confirm that the head has been turned.
[0155] (5) Start button: Start by wearing VR and looking at it for more than 3 seconds.
[0156] (6) Provides the number of times the current posture has been repeated.
[0157] (7) Instructions: Guide the user to turn their head in a specific direction according to the goal of the exercise, and confirm by pressing a button when the user turns their head.
[0158] (8) The location where you can see that your head has been turned to the right (or left) by moving the cursor.
[0159] (9) If dizziness is severe, an option to stop training midway is provided, and when stopping midway, the training time and score up to that point are recorded as training records.
[0160] (10) Option to pause and resume training
[0161] (11) Provide remaining time to maintain the current posture.
[0162] (12) Presentations of each movement, including Brandtdarov, Simon, and Epley.
[0163] (13) Event Message: If you successfully maintain the posture for 1 minute, a success message will be displayed.
[0164] (14) At the end of training, a message is provided acknowledging your efforts along with the game time and final score (if you play well, a time shorter than the maximum game time is recorded).
[0165] (15) Next Training Button: Allows you to perform chained training without taking off the VR Cardboard.
[0166] By using the above vestibular rehabilitation training system (1), the user's diagnostic information is provided and appropriate vestibular rehabilitation training information is provided, so that vestibular rehabilitation training information at a level appropriate to the user's vestibular function status can be provided, and accordingly, the user can train with enjoyment and concentration, so that the user's rehabilitation can be properly achieved.
[0167] Furthermore, by accurately assessing a user's training status, training information tailored to the user's training status can be provided. Furthermore, by allowing medical professionals to access the user's training information, this can help provide accurate training information to the user. Furthermore, medical insurance claims can be processed accurately and conveniently, and users can receive better vestibular rehabilitation training information and receive rehabilitation training, thereby improving their resilience.
[0168] Additionally, it can notify the user of information about loss of balance and can notify the guardian of information about loss of balance, i.e. risk of falling, so that a quick response can be made to the user's safety accident.
[0169] The present invention relates to a vestibular rehabilitation training system, and can be used to improve and treat dizziness and related diseases, and thus can be widely used in the medical industry and personalized healthcare fields.
Claims
1. In the vestibular rehabilitation training system, A user terminal including a user communication unit for communicating with an external device, a display unit for displaying vestibular rehabilitation training information for vestibular rehabilitation, and a user control unit for transmitting training request information including user diagnostic information to receive the vestibular rehabilitation training information, and controlling vestibular rehabilitation training information received in response to the requested training request information to be displayed on the display unit; and A vestibular rehabilitation training system, comprising: a training information providing server including a server communication unit communicating with the user communication unit and a server control unit storing the vestibular rehabilitation training information corresponding to each of the patient's diagnostic information, and controlling the server communication unit to search for corresponding vestibular rehabilitation training information among the stored vestibular rehabilitation training information based on the user's diagnostic information when receiving the training request information, and to transmit the searched corresponding vestibular rehabilitation training information to the user terminal.
2. In paragraph 1, The above user terminal further includes a camera for photographing the user, The above user control unit, A vestibular rehabilitation training system characterized in that when the received vestibular rehabilitation training information is displayed on the display unit, the camera is controlled to photograph the user, and the photographed user image and user performance information for the vestibular rehabilitation training information are controlled to be transmitted to the training information providing server.
3. In paragraph 2, A vestibular rehabilitation training system characterized by further including a medical server that is connected to the training information providing server and receives user performance information for the photographed user image and the vestibular rehabilitation training information transmitted from the user terminal.
4. In paragraph 3, It further includes an insurance processing server for medical insurance processing. The above server control unit, A vestibular rehabilitation training system characterized in that it transmits user performance information for the vestibular rehabilitation training information to the insurance processing server, and controls the transmission of insurance benefit payment details received in response to the transmission of user performance information for the vestibular rehabilitation training information to the user terminal.
5. In paragraph 1, The above vestibular rehabilitation training information is: A vestibular rehabilitation training system characterized by including an eye-fixation exercise that measures the number of eye movements by eye tracking, a head exercise that turns the head in a precise direction, a spinal exercise that allows the user to experience virtual movements, and a otolith postural replacement technique that confirms whether the head has moved at a precise angle.
6. In paragraph 1, The above user terminal further includes a three-axis acceleration sensor for detecting balance and acceleration, A vestibular rehabilitation training system characterized in that the user control unit sets a safe radius area for the user's balance based on the balance and acceleration detected from the three-axis acceleration sensor, and, when the user leaves the safe radius area, notifies the user that he or she has left the safe radius area, and controls the system to transmit information that the user has left the safe radius area to a preset guardian terminal.
Citation Information
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