Mental / physical state notification system and mental / physical state notification program
The mental and physical state notification system and program facilitate understanding and interaction with others' states through sleep, improving relationships by offering personalized recommendations.
Patent Information
- Application Number
- PCT/JP2025/016754
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2024-05-22
- Filing Date
- 2025-05-07
- Publication Date
- 2025-11-27
AI Technical Summary
Existing systems fail to fully understand the mental and physical states of others through sleep, hindering smooth human relationships.
A mental and physical state notification system and program that allows users to set a group including themselves and others, acquire sleep states, estimate mental and physical states, and provide recommendations for both their own and others' states, facilitating interaction and improving relationships.
Enables users to understand and interact with others' mental and physical states through sleep, enhancing human relationships by providing tailored recommendations.
Smart Images

Figure JP2025016754_27112025_PF_FP_ABST
Abstract
Description
Mental and physical condition notification system and mental and physical condition notification program
[0001] This disclosure relates to a mental and physical state notification system and a mental and physical state notification program. This application claims priority to Japanese Patent Application No. 2024-083274 filed on May 22, 2024, and incorporates by reference all of the contents of said Japanese application.
[0002] U.S. Patent Application Publication No. 2009 / 0122994 describes a system and method for promoting a user's sleep stage. The system and method determine a current sleep stage of a user who is using a respiratory therapy system during a sleep session. The system and method predict an undesired sleep stage the user will encounter during the sleep session based at least in part on one or more user parameters, information from one or more previous sleep sessions, or a combination thereof, and the current sleep stage. The system and method adjust one or more control parameters of the respiratory therapy system, one or more devices in the user's environment, or a combination thereof, to promote the user's desired sleep stage.
[0003] Patent Literature 2 describes a self-therapy video generation system, which generates self-therapy videos corresponding to each event as digital material based on an event document that specifies events in the user's past life in sentences for each event, and an emotion type that indicates the type of emotion the user felt at the time each event occurred.
[0004] The self-therapy video is composed of landscape images formed based on emotional types and descriptive images that describe events in text. The landscape images are composed of images of the earth's surface, which are composed of topography, climate, vegetation, the presence and shape of water bodies, and images of weather that affects the earth's surface. Therapy units are defined based on each event.
[0005] U.S. Patent Application Publication No. 2009 / 0129994 describes a system and method for inducing sleep in a subject, which generates a sleep-inducing audio signal for the subject, thereby assisting and / or inducing sleep through the provision of subject-specific audio based on a psychological state previously experienced by the user. Sounds experienced by the subject when in a target psychological state are captured and used to generate an audio signal with improved sleep-inducing ability / quality.
[0006] JP 2024-512835 A JP 2023-171695 A JP 2023-530259 A
[0007] The aforementioned systems allow for self-therapy and sleep promotion. However, there is room for improvement in the utilization of acquired data. Systems that allow users to understand their own sleep state and mental and physical state are known. However, the current situation is that they are unable to fully understand the mental and physical state of others, such as family members. In order to facilitate smooth human relationships, it is necessary to be able to fully understand the mental and physical state of others through their sleep, as well as how to interact with them.
[0008] The present disclosure aims to provide a mental and physical state notification system and a mental and physical state notification program that can fully understand the mental and physical state of others through sleep and how to interact with others, and can smooth human relationships.
[0009] (1) The mental and physical state notification system according to the present disclosure is used by operating a user terminal used by a user. The user terminal has functions of setting a group including the user and other users, acquiring the user's sleep state, estimating the user's mental and physical state from the user's sleep state, and providing the user with recommendations for the user's mental and physical state and recommendations for the mental and physical states of other users.
[0010] In this mental and physical state notification system, the user terminal has a function to set a group including the user and other users. Therefore, it is possible to set a group including multiple users. The user terminal has a function to acquire the user's sleep state and a function to estimate the user's mental and physical state from the sleep state. Therefore, it is possible to understand the user's mental and physical state, which is the mental and physical state of the user based on sleep. The user terminal provides the user with recommendations for the user's mental and physical state and recommendations for the mental and physical states of other users belonging to the group. Since the user is provided with recommendations for the mental and physical states of other users belonging to the group, it is possible to fully utilize data such as mental and physical state. Since it is possible to obtain recommendations for not only one's own mental and physical state but also the mental and physical states of others, it is possible to understand the mental and physical state of others through sleep and to fully understand how to interact with others. Therefore, it is possible to smooth human relationships.
[0011] (2) In (1) above, the user terminal may have a function to calculate the user's need for laughter based on the user's mental and physical state. It is known that laughter has a relaxing effect, stimulates the parasympathetic nervous system, and allows for smoother sleep onset. When the user's need for laughter is calculated based on the mental and physical state as described above, the user can grasp their need for laughter. By receiving laughter content tailored to the user's mental and physical state, the user can enjoy moderate laughter before falling asleep and then smoothly fall asleep. This allows the user to sleep more comfortably. By providing laughter content tailored to the user's mental and physical state, the user can avoid laughter that stimulates the sympathetic nervous system before falling asleep. "Before falling asleep" may be immediately before falling asleep or before falling asleep during the day (e.g., before a nap), and the timing of "before falling asleep" can be changed as appropriate.
[0012] (3) In the above (1) or (2), the user terminal may have a function to predict the user's future physical condition from the user's sleep state. In this case, the user can understand their future physical condition according to their sleep state. By seeing their future appearance, the user can improve their sleep state as needed, thereby increasing their awareness of getting good quality sleep.
[0013] (4) A mental and physical state notification program according to the present disclosure is used by operating a user terminal used by a user. The mental and physical state notification program causes a computer to execute the steps of: setting a group including the user and other users; acquiring the user's sleep state; estimating the user's mental and physical state from the user's sleep state; and providing the user with recommendations for the user's mental and physical state and recommendations for the mental and physical states of other users.
[0014] In this mental and physical state notification program, a group including the user and other users is set, so that a group including multiple users can be set. The user's sleep state is acquired and the user's mental and physical state is estimated from the sleep state, so that the user's mental and physical state can be understood based on sleep. Recommendations for the user's mental and physical state and recommendations for the mental and physical states of other users belonging to the group are provided to the user. The user can obtain recommendations for the mental and physical states of other users belonging to the group, so that data such as mental and physical state can be fully utilized. In addition to recommendations for one's own mental and physical state, recommendations for the mental and physical states of others can be obtained. Like the mental and physical state notification system, this mental and physical state notification program can understand the mental and physical state of others through sleep and can fully understand how to interact with others. As a result, human relationships can be smoothed.
[0015] According to the present disclosure, it is possible to fully understand the mental and physical state of others through sleep and how to interact with others, and to smoothen human relationships.
[0016] FIG. 1 is a diagram schematically illustrating a system configuration in which a mental and physical state notification system and a mental and physical state notification program according to an embodiment are used. FIG. 2 is a block diagram illustrating an example of a functional configuration of a mental and physical state notification system and a mental and physical state notification program according to an embodiment. FIG. 3 is a diagram illustrating an example of a user information registration function. FIG. 4 is a diagram illustrating an example of a group setting function. FIG. 5 is a diagram illustrating an example of a viewing authority setting function. FIG. 6 is a diagram illustrating an example of a sleep state acquisition function. FIG. 7 is a diagram illustrating an example of a sleep state acquisition result. FIG. 8 is a diagram illustrating an example of a calculation result of a user's need for laughter. FIG. 9 is a diagram illustrating an example of a result of predicting a user's future physical condition. FIG. 10 is a diagram illustrating an example of a content provision function. FIG. 11 is a diagram illustrating an example of an estimation result of a user's mental and physical state. FIG. 12 is a diagram illustrating an example of a function of providing recommendations for a user's mental and physical state and recommendations for another user's mental and physical state. FIG. 13 is a flowchart illustrating an example of steps in a mental and physical state notification program according to an embodiment.
[0017] Hereinafter, embodiments of a mental and physical state notification system and a mental and physical state notification program according to the present disclosure will be described with reference to the drawings. In the description of the drawings, identical or corresponding elements are designated by the same reference numerals, and duplicate explanations will be omitted as appropriate. The drawings may be partially simplified or exaggerated for ease of understanding, and the dimensional ratios and the like are not limited to those shown in the drawings.
[0018] In this specification, "body and mind" refers to at least one of the mind and body. "Body and mind state" refers to the body and mind state of a user who sleeps on bedding. "Body and mind state" refers to at least one of, for example, mental state, psychological state, mood state, stress level, fatigue level, autonomic nervous state, and health state.
[0019] A "user" refers to a person who uses at least one of the mental and physical condition notification system and the mental and physical condition notification program. A "group" refers to a collection (gathering) of multiple users. A "group" is typically a family, a school class, a school club, a team, a workplace, a hospital, or a community. A "group" may also be a human resources and general affairs department that manages health management. A "community" refers to, for example, a local group such as a neighborhood association, and is a group made up of residents living in that area. Users (members) that make up a "group" include, for example, fathers, mothers, children, students, teachers, club members, club advisors, department members, department superiors, doctors, patients, or elderly people in the community.
[0020] 1 is a diagram schematically illustrating the configuration of a mental and physical state notification system 1 according to this embodiment. The mental and physical state notification system 1 is used by a user operating a user terminal T. For example, the mental and physical state notification system 1 includes a plurality of user terminals T each owned by a plurality of users who are members of a group G.
[0021] The plurality of user terminals T are capable of communicating with each other via a network N. The network N is, for example, a communication network such as the Internet or an intranet. By connecting the plurality of user terminals T with each other via the network N, a single mental and physical state notification system 1 is logically configured.
[0022] For example, the plurality of user terminals T may include a first user terminal T1 used by a first user and a second user terminal T2 used by a second user. The plurality of user terminals T may also include a third user terminal T3 used by a third user. As an example, the first user is a father, the second user is a mother, and the third user is a child of the father and mother.
[0023] However, the first user may be a club advisor, and the second and third users may be club members. The first user may be a superior, and the second and third users may be subordinates of the superior. In this way, there is no particular limitation on who the first, second, and third users are. The number of users making up group G does not have to be three, and may be two or four or more.
[0024] In the mental and physical state notification system 1 and mental and physical state notification program according to this embodiment, recommendations for the mental and physical state of another user belonging to a group G are provided to the user terminal T of one user. Therefore, for example, it is possible to understand how to treat family members, advisors, club members, superiors, or subordinates. For example, an advisor can create a practice menu according to the mental and physical state of club members. For example, it is possible to understand the mood of superiors or subordinates, and how to treat superiors or subordinates. As a result, human relationships within the group G can be smoothed.
[0025] 2 is a block diagram showing the functional configuration of an example mental and physical state notification system 1 and a mental and physical state notification program 10. The mental and physical state notification system 1 and the mental and physical state notification program 10 notify a user of their mental and physical state. For example, the mental and physical state notification system 1 includes a user terminal T and the mental and physical state notification program 10.
[0026] The user terminal T includes, for example, a computer. The mental and physical state notification program 10 is, for example, an application (hereinafter also referred to as an "app") that is installed in the user terminal T and can be operated by the user. The type of the app is not particularly limited, and may include, for example, a download app downloaded from a server, an SNS (social network service) app, or a communication app.
[0027] The user terminal T is, for example, a device capable of executing the functions of the mental and physical state notification system 1 and the mental and physical state notification program 10. The user terminal T is, for example, a mobile terminal. The mobile terminal refers to a portable terminal such as a mobile phone including a smartphone, a tablet, a camera, or a laptop computer. The user terminal T may be a terminal other than a mobile terminal, for example, a personal computer.
[0028] The user terminal T includes a processor (e.g., a CPU) that executes an operating system and software (applications), a main memory unit configured with ROM and RAM, an auxiliary memory unit configured with flash memory or the like, a communication control unit configured with a wireless communication module or the like, an input device such as buttons, and an output device such as a display. However, the configuration of the user terminal T is not limited to the above and can be changed as appropriate. Hereinafter, the main memory unit and the auxiliary memory unit may be collectively referred to as a memory unit.
[0029] The mental and physical state notification program 10 is executed as an application on the user terminal T. The mental and physical state notification program 10 is, for example, an application executed on the user terminal T. However, at least some of the functions of the mental and physical state notification program 10 may be executed by a server external to the user terminal T. The mental and physical state notification program 10 may also be downloaded from the server. Below, an example will be described in which the mental and physical state notification program 10 is an application downloaded to the user terminal T and the functions of the mental and physical state notification program 10 are executed on the user terminal T.
[0030] Each function of the mental and physical state notification system 1 is realized by loading a mental and physical state notification program 10 into a processor or main memory and executing the mental and physical state notification program 10. The processor operates the communication control unit, input device, or output device described above in accordance with the mental and physical state notification program 10, and reads and writes data from and to the memory. Data used for processing by the user terminal T is stored in the memory.
[0031] The mental and physical state notification system 1 may be a distributed processing system composed of multiple computers, or may be a client-server system or a cloud system. The mental and physical state notification program 10 includes, for example, a main module, a data acquisition module, a determination module, and an output module. The functional elements of the mental and physical state notification program 10 function when the data acquisition module, the determination module, and the output module are executed. The mental and physical state notification program 10 may be provided by being permanently recorded on a tangible storage medium such as a CD-ROM, a DVD-ROM, or a semiconductor memory. The mental and physical state notification program 10 may be provided via a communication network as a data signal superimposed on a carrier wave.
[0032] For example, the physical and mental state notification program 10 includes, as functional components, a group setting unit 11, a viewing authority setting unit 12, a sleep state acquisition unit 13, a personal data acquisition unit 14, a laughter measurement unit 15, a sharing unit 16, a collaboration unit 17, an environmental data acquisition unit 18, a feedback unit 19, a physical and mental state estimation unit 20, a required laughter calculation unit 21, a future prediction unit 22, a content providing unit 23, a recommendation providing unit 24, a display control unit 25, and a memory unit 26.
[0033] The display control unit 25 displays an operation screen for operating the functions of the mental and physical state notification program 10 on the display of the user terminal T. The display control unit 25 displays various screens of the mental and physical state notification program 10 on the display of the user terminal T, for example, in accordance with commands from functions other than the display control unit 25 of the mental and physical state notification program 10. For example, the display control unit 25 is a function that manages screen display on the display of the user terminal T. The memory unit 26 is a function that stores data input and output to the user terminal T by the mental and physical state notification program 10.
[0034] 3 , the display control unit 25 displays, for example, a user information registration screen 31 on the display T11 of the user terminal T. The user information registration screen 31 includes, for example, a name input unit 31b, an email address display unit 31c, a password change unit 31d, an email address change unit 31f, a date of birth display unit 31g, a gender display unit 31h, a company code display unit 31j, a target sleep time setting unit 31k, and a user bedding registration unit 31p. However, the user information registration screen 31 does not necessarily have to include any of the name input unit 31b, the email address display unit 31c, the password change unit 31d, the email address change unit 31f, the date of birth display unit 31g, the gender display unit 31h, the company code display unit 31j, the target sleep time setting unit 31k, and the user bedding registration unit 31p.
[0035] The user's name is input and set in the name input section 31b. The email address display section 31c displays the user's email address. For example, the password change section 31d is a link for changing the user's password, and clicking this link displays a password change screen on the display T11 of the user terminal T.
[0036] For example, the email address change section 31f is a link for changing the user's email address, and clicking this link displays an email address change screen on the display T11. The birth date display section 31g displays the user's date of birth, the gender display section 31h displays the user's gender, and the company code display section 31j displays the identification code of the company to which the user belongs.
[0037] The target sleep time setting section 31k is, for example, a pull-down menu for setting the user's target sleep time. The user bedding registration section 31p is, for example, a pull-down menu for setting the type of bedding used by the user. The user information set on the user information registration screen 31 is stored, for example, in the storage section 26. This allows the user to operate various functions of the mental and physical state notifying program 10 using the user terminal T.
[0038] The group setting unit 11 has a function of setting a group G including a user and other users. The group setting unit 11 sets a group G including, for example, a first user and a second user. The group setting unit 11 causes the display control unit 25 to display a group setting screen 32 for setting the group G, as shown in FIG. 4 , for example.
[0039] For example, the group setting unit 11 displays a group setting screen 32 on the display T11 of the user terminal T. The group setting screen 32 includes, for example, an ID input section 32b and an ID display section 32c. For example, the ID input section 32b includes a text box 32d for inputting the ID of a person (another user) to be added, and a registration button 32f.
[0040] In this case, a new user is added to group G by entering the ID of the person to be added in text box 32d and pressing registration button 32f. For example, a user can belong to multiple groups G. For example, information on the group G to which the user belongs and the multiple users who belong to group G is stored in storage unit 26. For example, a list of IDs of users who belong to group G is displayed in ID display unit 32c.
[0041] In the above, an example has been described in which the group setting screen 32 has the ID input section 32b. However, the group setting screen 32 may also have a group name input section in which the name of the group G can be input. In this case, the user can give the group G an easy-to-understand name. Examples of names input into the group name input section include "AA Family (AA is the user's last name)," "AA Family Relatives," "BB School CC Club D Grade (BB is the school name, CC is the club name, and D is the grade)," or "EE Company FF Club (EE is the company name, and FF is the department name)."
[0042] The group setting screen 32 may have a category input section in which a group category can be input. In this case, the user can associate a group G with an attribute of the group G. As a specific example, the user can associate both a group called "Class 3-1" and a group called "Tennis Club" with the category (attribute) "School."
[0043] The viewing authority setting unit 12 has a function for setting viewing authority for user information. For example, the viewing authority setting unit 12 sets viewing authority for each user in group G. For example, as shown in Fig. 5(a), the viewing authority setting unit 12 causes the display control unit 25 to display a viewing authority setting screen 33A for setting viewing authority for each user.
[0044] For example, the viewing authority setting unit 12 displays a viewing authority setting screen 33A on the display T11 of the user terminal T. The viewing authority setting screen 33A has, for example, a table 33b showing the relationship between users of group G and their viewing authorities. In table 33b, for example, viewing authorities for each of a plurality of information items are set for each of a plurality of users.
[0045] For example, in table 33b, viewing permissions for information X, information Y, and information Z are set for each of a first user A, a second user B, and a third user C. As an example, information X indicates the user's sleep state (e.g., how many hours they have slept), information Y indicates the user's physical and mental state (e.g., whether they are in a good or bad mood), and information Z indicates which group the user belongs to (e.g., whether they belong to a company group).
[0046] Table 33b has a first radio button 33c that allows viewing of the information and a second radio button 33d that prohibits viewing of the information. In table 33b, either the first radio button 33c or the second radio button 33d can be selected. As an example, first user A can view the user's sleep state, mental and physical state, and which group the user belongs to. Second user B can view the user's sleep state and which group the user belongs to, but cannot view the mental and physical state. Third user C can view the group the user belongs to, but cannot view the sleep state or mental and physical state. In this way, by having the viewing authority setting unit 12 display the viewing authority setting screen 33A including table 33b, viewing authority can be set for each user belonging to group G and for each piece of information.
[0047] The viewing authority setting unit 12 may display a viewing authority setting screen 33B for setting viewing authority for each group G on the display T11 of the user terminal T, as shown in Fig. 5(b), for example. The viewing authority setting screen 33B has, for example, a table 33f showing the relationship between the viewing authority of the disclosure source group and the viewing authority of the disclosure destination group. In table 33f, for example, the viewing authority of each disclosure destination group for each piece of information of the disclosure source group is set.
[0048] For example, in table 33f, viewing permissions for the first group G1, the second group G2, and the third group G3 are set for the information of each of the first group G1, the second group G2, and the third group G3. Table 33f has a first radio button 33g that allows viewing of the information and a second radio button 33h that prohibits viewing of the information. In table 33f, either the first radio button 33g or the second radio button 33h can be selected.
[0049] For example, the information of the first group G1 can be viewed (shared) by the second group G2, but cannot be viewed (not shared) by the third group G3. The information of the second group G2 cannot be viewed by the first group G1 and the third group G3. The information of the third group G3 can be viewed by the first group G1 and the second group G2.
[0050] For example, even if the third group G3 cannot access the information of the first group G1, if the second group G2 can access the information of the first group G1 and the third group G3 can access the information of the second group G2, the third group G3 may be able to access the information of the first group G1. To avoid this, for example, when the second group G2 grants viewing authority to the third group G3, an alert (an alert indicating that another group (the first group G1) has prohibited the third group G3 from viewing) may be displayed, or the granting of viewing authority to the third group G3 may be prohibited. In this case, unintended sharing of information can be prevented. The viewing authority setting unit 12 is a function that sets the above viewing authority. However, the viewing authority setting unit 12 may be omitted.
[0051] The sleep state acquisition unit 13 is a function for acquiring the sleep state of the user. For example, the sleep state acquisition unit 13 acquires the sleep state of the user from a sensor provided in the bedding. The sensor is capable of communicating with the user terminal T. The communication between the user terminal T and the sensor is realized by a communication means such as BlueTooth (registered trademark).
[0052] The above-mentioned sensor acquires, for example, at least one of breathing information, body movement information, and heart rate information of the user while sleeping. "Acquire" refers to taking a measurement to obtain a measurement value, or receiving data and storing it in the memory unit 26. Breathing information is information indicating the user's breathing. Body movement information is information indicating the user's body movement. Heart rate information is information indicating the user's heart rate.
[0053] For example, the sensor may be a sensor sheet attached to bedding. In this case, the sensor may have, for example, a sheet-like fabric on which thread-like sensors are embroidered. The thread-like sensors may be, for example, piezoelectric sensors. In this case, the piezoelectric sensors of the sensor sheet generate electrical signals corresponding to the applied load of the user's body. The sensor sheet acquires the electrical signals as the aforementioned respiratory information, body movement information, and heart rate information.
[0054] For example, the sensor outputs respiratory information, body movement information, and heart rate information as electrical signals generated by the thread-like sensor to the user terminal T (or network N). For example, the sleep state acquisition unit 13 acquires respiratory information, body movement information, and heart rate information of the user while sleeping. The sleep state acquisition unit 13 acquires the user's sleep state from the acquired respiratory information, body movement information, and heart rate information.
[0055] The sleep state includes, for example, at least one of sleep stage, sleep time, sleep onset latency (time to fall asleep), number of awakenings, sleep efficiency, autonomic nervous system state, and health risk due to abnormal breathing. The sleep stage is an index indicating the depth of the user's sleep. Sleep stages are classified into, for example, wakefulness, REM sleep, and non-REM sleep. The sleep state acquisition unit 13 acquires the user's sleep stage from, for example, the acquired breathing information, body movement information, and heart rate information.
[0056] For example, the sleep state acquisition unit 13 acquires the user's bedtime and wake-up time. The bedtime is the time when the user goes to bed. The wake-up time is the time when the user wakes up the next morning, etc. The sleep state acquisition unit 13 acquires the bedtime and wake-up time from, for example, body movement information acquired by the above-mentioned sensor and movement of the bedding.
[0057] For example, the sleep state acquisition unit 13 acquires the user's sleep onset time and awakening time from the acquired bedtime, wakeup time, and sleep stage. For example, the sleep state acquisition unit 13 acquires the time at which the user's sleep stage changed from the awakening stage to REM sleep or non-REM sleep between the bedtime and wakeup time as the sleep onset time. For example, the sleep state acquisition unit 13 acquires the time at which the user's sleep stage last changed to the awakening stage between the bedtime and wakeup time as the awakening time.
[0058] The sleep state acquisition unit 13 acquires the sleep duration from the acquired sleep onset time and wake-up time, for example. The sleep state acquisition unit 13 acquires the time from the sleep onset time to the wake-up time as the sleep duration. The sleep state acquisition unit 13 acquires the sleep onset latency from the acquired bedtime and sleep onset time, for example. The sleep state acquisition unit 13 acquires the time from the bedtime to the sleep onset time as the sleep onset latency, for example.
[0059] The sleep state acquisition unit 13 may acquire the number of times of awakening from the acquired sleep onset time, awakening time, and sleep stage. For example, the sleep state acquisition unit 13 acquires the number of times that the sleep stage changed from REM sleep or non-REM sleep to awakening between the sleep onset time and the awakening time as the number of times of awakening from the sleep onset time.
[0060] The sleep state acquisition unit 13 acquires the duration of the mid-sleep awakening from the acquired sleep onset time, awakening time, and sleep stage. The duration of the mid-sleep awakening is, for example, the time from the time the user awakens to the time the user's sleep next enters REM sleep or non-REM sleep.
[0061] The sleep state acquisition unit 13 acquires the sleep efficiency from the acquired bedtime, sleep onset time, wakeup time, and duration of awakening during sleep. For example, the sleep state acquisition unit 13 acquires the sleep efficiency by dividing the time from the sleep onset time to the wakeup time by the time from the bedtime to the sleep onset time.
[0062] The sleep state acquisition unit 13 may calculate a sleep score according to the sleep state (or sleep efficiency). The sleep score is an index for evaluating the quality of the user's sleep. For example, the sleep state acquisition unit 13 may normalize each of the sleep time, sleep onset latency, number of awakenings, and sleep efficiency, and calculate the sleep score as the sum of the normalized values of the sleep time, sleep onset latency, number of awakenings, and sleep efficiency.
[0063] 6, the sleep state acquisition unit 13 causes the display control unit 25 to display an alarm setting screen 34. The sleep state acquisition unit 13 displays the alarm setting screen 34 on the display T11 of the user terminal T. The alarm setting screen 34 is, for example, a screen for selecting the type of content to be provided to the user when the user falls asleep and when the user wakes up.
[0064] The alarm setting screen 34 includes, for example, a target bedtime display section 34b that displays a target bedtime, a target sleep time display section 34c that displays a target sleep time, and a playback time display section 34d that displays a playback time when content is played. For example, the alarm setting screen 34 includes an alarm setting section 34f and a celebrity voice setting section 34g.
[0065] "Content" is, for example, content that encourages the user to improve their lifestyle. Content includes video content, image content, and text content. Audio content includes music content and voice content. "Content" includes, for example, a video encouraging the user to exercise to improve their sleep. For example, by receiving a video encouraging exercise as content, the user can obtain information that will help them sleep better. "Celebrity voice" is the voice of a famous person. The celebrity voice setting unit 34g allows the user to select the person who will speak as the type of audio content. The person in question is, for example, a celebrity or an athlete.
[0066] For example, the alarm setting screen 34 may include a menu bar 34h. The menu bar 34h may include an alarm selection section 34j, a sleep record selection section 34k, and a content selection section 34p. The alarm setting screen 34 may also include an alarm instruction section 34q, an audio recording instruction section 34r, a collaboration instruction section 34s, and a sleep sharing instruction section 34t.
[0067] The alarm instruction section 34q is a section for instructing whether or not to play content when the user wakes up. For example, pressing the alarm instruction section 34q can enable or disable the content playback function. The audio recording instruction section 34r is a section for instructing whether or not to record sounds made by or around the user while the user is sleeping. For example, pressing the audio recording instruction section 34r can enable or disable the sound recording function.
[0068] The link instruction section 34s is a section for instructing whether or not to link the mental and physical state notification program 10 with the above-mentioned sensor. Pressing the link instruction section 34s enables or disables the link function between the mental and physical state notification program 10 and the sensor. The sleep sharing instruction section 34t is a section for instructing whether or not to output the user's sleep state to other users.
[0069] The above describes an example of the alarm setting screen 34. However, the content of the alarm setting screen 34 is not limited to the above example and can be changed as appropriate. For example, the alarm setting screen 34 does not need to include at least one of the alarm instruction section 34q, the audio recording instruction section 34r, the collaboration instruction section 34s, and the sleep sharing instruction section 34t.
[0070] For example, when the sleep start button 34v is pressed on the alarm setting screen 34, the user falls asleep and the sleep state acquisition unit 13 starts acquiring the user's sleep state. When the user wakes up, the sleep state acquisition unit 13 stops acquiring the user's sleep state and causes the display control unit 25 to display a sleep state output screen 35, as shown in FIG. 7 .
[0071] For example, the sleep state acquisition unit 13 displays a sleep state output screen 35 on the display T11 of the user terminal T. The sleep state output screen 35 displays the sleep state for each day. The sleep state output screen 35 includes, for example, the menu bar 34h, the behavior record display section 35b, the radar chart display section 35c, the sleep graph display section 35d, and the voice record display section 35f.
[0072] The behavior record display unit 35b displays the behavior record entered by the user. The behavior record display unit 35b includes, for example, at least one of an icon indicating that the user has consumed caffeine, an icon indicating that the user has drunk alcohol, an icon indicating that the user has exercised, and an icon indicating that the user has taken a nap. However, the content of the behavior record display unit 35b can be changed as appropriate.
[0073] The radar chart display unit 35c displays the acquired sleep time, sleep onset latency (time to fall asleep), number of awakenings, and sleep efficiency. The radar chart display unit 35c displays, for example, a polygonal (e.g., rectangular) radar chart. The sleep state acquisition unit 13 causes the radar chart display unit 35c to display the acquired sleep time, sleep onset latency, number of awakenings, and sleep efficiency as a radar chart.
[0074] The sleep graph display unit 35d displays a sleep graph. The sleep graph is a graph showing changes in sleep stages over time. The horizontal axis of the sleep graph indicates, for example, time. The vertical axis of the sleep graph indicates, for example, sleep stages. For example, the sleep graph display unit 35d displays the user's sleep stages in two stages: sleep and wakefulness.
[0075] The voice record display unit 35f is, for example, a button for instructing the display of a voice record. Pressing the voice record display unit 35f displays a voice record showing sounds such as snoring. For example, the sleep state acquisition unit 13 may acquire snoring sounds and calculate the severity of the snoring from the sound quality, volume, and duration of the acquired snoring sounds. An example of the function of the sleep state acquisition unit 13 has been described above. The sleep state and various data acquired by the sleep state acquisition unit 13 are stored in the memory unit 26.
[0076] The personal data acquisition unit 14 has a function of acquiring personal data of the user. For example, the personal data acquisition unit 14 acquires information of the user other than the sleep state as personal data. For example, the personal data acquisition unit 14 acquires PHR (Personal Health Record) data of the user.
[0077] The PHR data includes at least one of age, sex, height, weight, BMI, pulse rate, blood pressure, body temperature, menstrual cycle data, subjective assessment data, dietary data, and vital sign data. The PHR data may also include activity level and medication record data. For example, the personal data acquisition unit 14 causes the display control unit 25 to display an input screen for PHR data. For example, the personal data acquisition unit 14 acquires information entered into the input screen displayed on the display T11 as the user's personal data.
[0078] The laughter measurement unit 15 is a function for measuring the laughter of the user. For example, the laughter measurement unit 15 measures the time the user laughs by performing frequency analysis of the vibrations and sounds applied to the user terminal T. The laughter measurement unit 15 may also measure the number of times the user laughs. The time or number of times measured by the laughter measurement unit 15 is stored in the memory unit 26. Note that the laughter measurement unit 15 may be omitted.
[0079] The sharing unit 16 has a function of sharing the user's data obtained by the mental and physical state notification program 10 with other users. For example, when the sleep sharing instruction unit 34t is pressed on the alarm setting screen 34 shown in FIG. 6, the sharing unit 16 shares the user's sleep state with other users belonging to group G. When the sleep sharing instruction unit 34t is pressed, the sharing unit 16 may enable the other users belonging to group G to view a sleep state output screen 35 (see FIG. 7). The sharing unit 16 allows the user to share their own information with other users. Note that the sharing unit 16 may be omitted.
[0080] The linking unit 17 is a function for linking with an external site. The linking unit 17, for example, acquires external site information of the user from the external site. The external site information acquired by the linking unit 17 is stored in the storage unit 26. As an example, the external site may be a health management site (health management app) for women. In this case, the external site information may be, for example, at least one of the user's menstrual cycle, expected date of menstruation, periods when the user is most likely to conceive, and periods when the user is least likely to conceive. The external site information may also be weather information including barometric pressure information.
[0081] The mental and physical state notification system 1 and the mental and physical state notification program 10 according to this embodiment can determine the user's mental and physical state with higher accuracy by using information from an external site. The accuracy of determining the user's mental and physical state can be improved by taking into account the user's menstrual cycle and changes in physical condition based on atmospheric pressure information.
[0082] The environmental data acquisition unit 18 has a function of acquiring information (environmental data) about the environment surrounding the user. The environmental data acquisition unit 18 acquires, for example, at least one of the temperature and humidity, brightness, and volume of the bedroom where the user sleeps. The environmental data acquisition unit 18 may acquire at least one of the temperature and humidity, brightness, and volume using a sensor mounted on the user terminal T.
[0083] The environmental data acquired by the environmental data acquisition unit 18 is stored in the storage unit 26. By acquiring the environmental data by the environmental data acquisition unit 18, the mental and physical state notification system 1 and the mental and physical state notification program 10 can provide the user with recommendations (described in detail later) based on the environmental data (e.g., temperature and humidity). However, the environmental data acquisition unit 18 may be omitted.
[0084] The feedback unit 19 has a function of providing feedback to the content output by the mental and physical state notification program 10. The "output content" is, for example, the mental and physical state estimated by the mental and physical state estimation unit 20 described below, the need for laughter calculated by the required laughter calculation unit 21, the user's future appearance predicted by the future prediction unit 22, content provided by the content providing unit 23, or recommendations provided by the recommendation providing unit 24.
[0085] The feedback unit 19, for example, causes the display control unit 25 to display an input screen for inputting the user's level of satisfaction with the output content, and stores the level of satisfaction inputted into the input screen displayed on the display T11 in the memory unit 26. For example, each of the mental and physical state estimation unit 20, the required laughter calculation unit 21, the future prediction unit 22, the content providing unit 23, and the recommendation providing unit 24 outputs information taking into account the level of satisfaction stored in the memory unit 26.
[0086] The feedback unit 19 may store subjective information, which is information indicating the user's subjective evaluation, in the storage unit 26. The subjective information includes, for example, a subjective evaluation of sleep. In contrast, the objective information is content output by the mental and physical state notification program 10. The "subjective evaluation of sleep" may be the result of whether the user felt that they slept well. The feedback unit 19 may display an input screen on the display T11 of the user terminal T and store the evaluation entered on the input screen in the storage unit 26 as subjective information.
[0087] For example, the feedback unit 19 provides feedback on the output content (objective information) using subjective information. By providing feedback on the output content by the feedback unit 19, it is possible to continuously improve the accuracy of the output content. However, the feedback unit 19 may be omitted.
[0088] The mental and physical state estimation unit 20 has a function of estimating the mental and physical state of the user from the user's sleeping state. For example, the mental and physical state estimation unit 20 estimates the user's mental and physical state from the sleeping state acquired by the sleeping state acquisition unit 13. The mental and physical state estimation unit 20 may digitize the estimated mental and physical state of the user. In this case, the mental and physical state estimation unit 20 may display the digitized mental and physical state of the user as a score on the display T11 of the user terminal T.
[0089] As an example, the mental and physical state estimation unit 20 acquires the state of the user's autonomic nerves. The mental and physical state estimation unit 20 analyzes, for example, heart rate information acquired by the above-mentioned sensor to acquire the user's heart rate variability (HRV). For example, the mental and physical state estimation unit 20 acquires periodic components contained in the heart rate variability from the user's heart rate variability. The mental and physical state estimation unit 20 performs frequency analysis on the periodic components of the heart rate variability to acquire the power spectrum of each frequency.
[0090] The power spectrum of the autonomic nerves obtained as a result of the above frequency analysis is divided into an LF (low frequency) component, which is the integral value of the power spectrum in a low frequency band (for example, 0.04 Hz to 0.15 Hz), and an HF (high frequency) component, which is the integral value of the power spectrum in a high frequency band (for example, 0.15 Hz to 0.4 Hz). The LF component reflects sympathetic and parasympathetic nerve activity, and the HF component reflects parasympathetic nerve activity.
[0091] The mental and physical state estimation unit 20 acquires a sympathetic nerve index and a parasympathetic nerve index. The sympathetic nerve index is an index indicating the dominance of the sympathetic nerve. For example, the sympathetic nerve index is a value obtained by dividing the value of the LF component by the value of the HF component. The parasympathetic nerve index is an index indicating the dominance of the parasympathetic nerve. For example, the parasympathetic nerve index is a value obtained by dividing the value of the HF component by the sum of the LF component and the HF component.
[0092] The mental and physical state estimation unit 20 acquires, for example, the activity level at the time of awakening from the acquired sympathetic nervous index. The activity level indicates the degree of dominance of the sympathetic nervous system over the parasympathetic nervous system. The mental and physical state estimation unit 20 acquires the relaxation level at the time of falling asleep from the acquired parasympathetic nervous index. The relaxation level indicates the degree of dominance of the parasympathetic nervous system over the sympathetic nervous system. The mental and physical state estimation unit 20 acquires the acquired relaxation level at the time of falling asleep and the activity level at the time of awakening as the state of the autonomic nervous system.
[0093] For example, the mental and physical state estimation unit 20 determines whether or not there is an abnormal breathing state and whether or not there is a health risk due to the abnormal breathing state. The health risk is, for example, the risk of heart failure associated with sleep apnea syndrome (SAS). The abnormal breathing state is a breathing state during sleep that may pose a health risk to the user. The abnormal breathing state includes, for example, an apnea state and a hypopnea state. The apnea state is, for example, a state in which the user's breathing stops for 10 seconds or more. The hypopnea state is a state in which the amplitude of the user's breathing airflow decreases by 30% or more and the arterial blood oxygen saturation (SpO2) decreases by 3% or more for 10 seconds or more.
[0094] As described above, the mental and physical state estimator 20 detects the user's abnormal breathing state. The mental and physical state estimator 20 detects the abnormal breathing state, for example, from breathing information acquired by the above-described sensor. As an example, the mental and physical state estimator 20 detects the abnormal breathing state from the user's respiratory rate.
[0095] The mental and physical state estimating unit 20 may acquire the number of times abnormal breathing conditions are detected for each unit time period from the time of falling asleep to the time of waking up. A unit time period is a time period having a predetermined time width. The time width of a unit time period is, for example, one hour. The mental and physical state estimating unit 20 may, for example, acquire an average number of times abnormal breathing conditions are detected from the acquired number of times abnormal breathing conditions are detected. The average number of times abnormal breathing conditions are detected is the total number of times abnormal breathing conditions are detected from the time of falling asleep to the time of waking up, divided by the time from the time of falling asleep to the time of waking up. When the time width of a unit time period is one hour, the average number of times abnormal breathing conditions are detected corresponds to the so-called Apnea Hypopnea Index (AHI).
[0096] The mental and physical state estimator 20 may acquire a maximum number of detections from the acquired number of times abnormal breathing states have been detected. The maximum number of detections is, for example, the maximum value among the multiple numbers of times abnormal breathing states have been detected for each unit time period. For example, the mental and physical state estimator 20 acquires the number of times abnormal breathing states have been detected for each unit time period.
[0097] The mental and physical state estimator 20 acquires the number of detections of abnormal breathing states in a unit time period with the highest number of detections as the maximum number of detections. The mental and physical state estimator 20 determines that there is a health risk, for example, when the average number of detections is equal to or greater than a first number threshold and the maximum number of detections is equal to or greater than a second number threshold. The first number threshold is a predetermined maximum allowable value for the average number of detections, and the second number threshold is a predetermined maximum allowable value for the maximum number of detections.
[0098] The mind-body state estimation unit 20 may estimate the mental state of the user from the acquired state of the autonomic nerves. The mind-body state estimation unit 20 may classify the mental state of the user into, for example, a high performance state, a relaxed state, a stressed state, or a depressed state based on the state of the autonomic nerves.
[0099] For example, a high performance state is a state in which the sympathetic nervous index is equal to or greater than a predetermined first index threshold and the parasympathetic nervous index is equal to or greater than a predetermined second index threshold. A relaxed state is, for example, a state in which the sympathetic nervous index is less than the first index threshold and the parasympathetic nervous index is equal to or greater than a second index threshold. A stressed state is, for example, a state in which the sympathetic nervous index is equal to or greater than the first index threshold and the parasympathetic nervous index is less than the second index threshold. A depressed state is, for example, a state in which the sympathetic nervous index is less than the first index threshold and the parasympathetic nervous index is less than the second index threshold.
[0100] For example, the mental and physical state estimation unit 20 may estimate the user's exercise performance from past sleep information stored in the memory unit 26, the state of the autonomic nerves, and the body temperature, blood pressure, and heart rate acquired by the sensors described above. The past sleep information is information including the user's past sleep state. The exercise performance is an index indicating the user's physical condition.
[0101] The mental and physical state estimation unit 20 may estimate thinking ability from past sleep information, the state of the autonomic nervous system, and respiratory information. For example, the mental and physical state estimation unit 20 may estimate concentration and drowsiness from the state of the autonomic nervous system. The mental and physical state estimation unit 20 may estimate reaction speed from the state of the autonomic nervous system and body movement information. The mental and physical state estimation unit 20 may quantify each of the user's exercise performance, thinking ability, concentration, and reaction speed.
[0102] For example, the mental and physical state estimation unit 20 generates prediction information, which is information indicating the predicted state of the user while awake, from at least one of the past sleep information and the state of the autonomic nerves. The prediction information is information indicating the mental and physical state. The prediction information includes, for example, mental information, which is information indicating the mental state of the user, physical information, which is information indicating the physical state of the user, and brain information, which is information indicating the state of the user's brain.
[0103] The mental and physical state estimating unit 20 may, for example, determine whether the sleep efficiency is equal to or greater than a predetermined value from past sleep information. The mental and physical state estimating unit 20 may, for example, determine whether the user's concentration is equal to or greater than a predetermined value from information indicating concentration. The mental and physical state estimating unit 20 may generate prediction information from the sleep efficiency determination result and the concentration determination result.
[0104] The mental and physical state estimation unit 20 generates mental information from, for example, the state of the autonomic nerves. The mental information includes, for example, information related to the user's mood fluctuations. As an example, the mental information includes information indicating whether the user is prone to feeling depressed. For example, if the mental and physical state estimation unit 20 classifies the user's mental state as a stressed state or a depressed state, the mental and physical state estimation unit 20 may generate, as mental information, information indicating that the user is prone to feeling depressed.
[0105] The mental and physical state estimating unit 20 generates physical condition information from, for example, past sleep information. The physical condition information includes, for example, information indicating whether the user's physical condition is good or bad while awake. For example, if the mental and physical state estimating unit 20 determines that the sleep efficiency is not equal to or greater than a predetermined value, it may generate, as physical condition information, information indicating that the user's physical condition is tending to deteriorate. The physical condition information may include skin information indicating the condition of the user's skin. The skin information includes, for example, information indicating a prediction of whether the user's skin quality is good or bad. "Whether the skin quality is good or bad" refers, for example, to whether the moisture content of the skin is above a certain value.
[0106] For example, the mental and physical state estimation unit 20 generates brain information from past sleep information and the state of the autonomic nerves. The brain information is information indicating the quality of the user's brain function. The brain information includes, for example, information indicating the quality of the user's concentration, memory, and thinking ability. For example, when the user's mental state is classified as a high performance state, the mental and physical state estimation unit 20 may generate, as brain information, information indicating that the user's concentration is predicted to be high. For example, when the sleep efficiency is not equal to or greater than a predetermined value, the mental and physical state estimation unit 20 may generate, as brain information, information indicating that the user's thinking ability is predicted to be low.
[0107] For example, the mental and physical state estimator 20 acquires the state of the autonomic nervous system, the presence or absence of an abnormal respiratory state, health risks, mental state, information indicating athletic performance, information indicating thinking ability, information indicating concentration, information indicating drowsiness, information indicating reaction speed, and prediction information (mental information, physical condition information, and brain information). In this embodiment, the mental and physical state of the user is at least one of the state of the autonomic nervous system, the presence or absence of an abnormal respiratory state, health risks, mental state, information indicating athletic performance, information indicating thinking ability, information indicating concentration, information indicating drowsiness, information indicating reaction speed, and prediction information.
[0108] At least one of the following may be estimated as the user's physical and mental state: the state of the autonomic nervous system, the presence or absence of abnormal respiratory conditions, health risks, mental state, information indicating athletic performance, information indicating thinking ability, information indicating concentration, information indicating drowsiness, information indicating reaction speed, and predicted information.
[0109] The mental and physical state estimation unit 20 may estimate one or two of the mental information, physical condition information, and brain information as the mental and physical state of the user. For example, the mental and physical state estimation unit 20 may estimate at least one of the mental state, psychological state, mood state, stress level, fatigue level, autonomic nervous state, and health state of the user as the mental and physical state from any of the above information.
[0110] The necessary laughter calculation unit 21 is a function that calculates the user's need for laughter from the user's mental and physical state estimated by the mental and physical state estimation unit 20. "Necessary laughter" indicates the amount of laughter required. The "necessary amount of laughter" indicates the duration and number of times the user needs to laugh to maintain their mental and physical health.
[0111] "Laughter" refers to laughing. "Laughing" refers to the emotions of joy, happiness, humor, or embarrassment that cause a change in facial expression. It is known that laughing activates the parasympathetic nervous system, making it easier for the mind and body to transition to a relaxed state. As a result, it helps you fall asleep more easily and improves your health. Moderate laughter every day is necessary for a good night's sleep.
[0112] The amount of laughter required varies depending on the user's physical and mental state. When the user's physical and mental state is good, he or she can sleep comfortably and maintain good health without laughing much. When the user's physical and mental state is not good, he or she needs to laugh moderately to relieve depressed feelings, and moderate laughter can improve the user's physical and mental state. The required laughter calculation unit 21 calculates the amount of laughter required for the user according to the user's physical and mental state.
[0113] The required amount of laughter is, for example, the amount of laughter required per unit time (one day, for example). The required amount of laughter may also be the number of laughs required per unit time. The required laughter calculation unit 21 calculates the required amount of laughter to be smaller when the mental and physical state estimated by the mental and physical state estimation unit 20 is good than when it is not good.
[0114] The required laughter calculation unit 21 may display a comedy achievement level screen 36 on the display T11 as shown in Fig. 8 based on the required amount of laughter and the amount of laughter (duration or number of times) measured by the laughter measurement unit 15. The comedy achievement level screen 36 has, for example, an achievement level display unit 36b and a comment display unit 36c.
[0115] The achievement level display section 36b displays the ratio of the measured amount of laughter to the required amount of laughter (achievement level) and a data bar (percentage bar) indicating the achievement level. The comment display section 36c displays comments according to the achievement level. For example, when the achievement level is below a certain value, the comment display section 36c may display a link 36d to a screen that provides information about comedy content.
[0116] The future prediction unit 22 is a function for predicting the future physical state of the user from the user's sleeping state acquired by the sleep state acquisition unit 13. The future prediction unit 22 may predict the future physical state of the user from the user's mental and physical state estimated by the mental and physical state estimation unit 20. The "physical state" indicates the physical state of the user, for example, the appearance of the user's body. The "physical state" is, for example, the state of the user's face or the state of the user's skin. The "future" indicates a time that comes after the present, for example, after a period of time has passed from the present when the user's physical state may change (for example, one year, three years, five years, or ten years from now).
[0117] For example, as shown in Fig. 9 , the future prediction unit 22 may display the future physical condition of the user on the display T11 of the user terminal T. In the example of Fig. 9 , the future facial condition of the user is displayed on the display T11. For example, the future prediction unit 22 predicts the user's future face from the sleeping state and displays the predicted future face F1 on the display T11. The future prediction unit 22 displays, for example, the user's face F1 X years later (X is a natural number) on the display T11. The value of X may be variable by operating the user terminal T.
[0118] For example, the future prediction unit 22 processes an image of the user's face F2 captured by the user terminal T to generate the user's future face F1. As an example, if the user is under a certain age (e.g., under 13 years old), the future prediction unit 22 processes the image of the face F2 into an adult face F1. For example, if the user is over a certain age (e.g., 13 years old or older), the future prediction unit 22 adds wrinkles, blemishes, and sagging skin to the image of the face F2 to generate the future face F1.
[0119] For example, when the sleep state is poor, the future prediction unit 22 makes the displayed face F1 of the user look older compared to when the sleep state is good. "Making the face look older" means increasing wrinkles, making blemishes more noticeable, causing sagging, increasing gray hair, or reducing the amount of hair. The future prediction unit 22 displays, for example, the user's future face F1 and the user's current face F2 on the display T11. In this case, the user can understand how the future face F1 will change relative to the current face F2.
[0120] For example, the future prediction unit 22 may display a future face F1 of the user when the sleeping state is not good and a future face F3 of the user when the sleeping state is good on the display T11. The example in (b) of Fig. 9 shows a face F1 of the user X years from now when the sleeping time (e.g., average sleeping time) is less than 7 hours, and a face F3 of the user X years from now when the sleeping time (e.g., average sleeping time) is 7 hours or more.
[0121] 9(b), when the sleep time is equal to or greater than a certain value, the future prediction unit 22 displays a younger face F3 of the user compared to when the sleep time is less than the certain value. "Making the face younger" means reducing wrinkles, age spots, and sagging skin, reducing gray hair, or increasing hair volume. By displaying on the display T11 both the future face F1 when the sleep state is poor and the future face F3 when the sleep state is good, the future prediction unit 22 can encourage the user to get a good night's sleep.
[0122] The user terminal T may be configured to allow input of a sleep state (e.g., sleep duration), and the future prediction unit 22 may display a future face corresponding to the input sleep state on the display T11. In this case, the user can understand the relationship between the sleep state and their future face. The above describes an example in which the future prediction unit 22 displays the user's future face F1 on the display T11. However, the future prediction unit 22 may also display the user's future skin condition on the display T11.
[0123] The content providing unit 23 provides the user with content for improving the user's life, for example. For example, the storage unit 26 stores content for improving the user's life in advance. The content includes video content, image content, audio content, and text content. The audio content includes music content and voice content. The audio content may be the voice of a celebrity as described above.
[0124] The content includes audio content as well as videos encouraging users to exercise to improve their sleep. The exercises include, for example, yoga or stretching. By receiving the videos encouraging exercise as content, users can obtain information that will help them improve their sleep.
[0125] In this embodiment, the content includes comedy content. "Comedy content" is content intended to induce laughter. "Comedy content" includes, for example, stand-up comedy videos, funny videos, comedy show videos, and comedy anime videos.
[0126] The content providing unit 23 provides content. "Providing content" means, for example, sending a link to the content to the user terminal T, and the user operating the user terminal T to make the content playable. For example, the content providing unit 23 provides audio content according to the sleep state acquired by the sleep state acquisition unit 13. "Providing audio content" includes, for example, playing the audio content on the user terminal T. The content providing unit 23 may provide audio content according to the sleep state at least when the user falls asleep or when the user wakes up.
[0127] The content providing unit 23 may adjust the volume of the audio content depending on the sleeping state, for example. If the audio content is a person's voice, the content providing unit 23 may change the content of the person's voice depending on the sleeping state. The "content of the person's voice" is, for example, at least one of the person's lines and tone of voice.
[0128] For example, the content provider 23 provides information encouraging behavioral change according to the user's sleep state. "Behavioral change" refers to a user changing their own behavior. The information encouraging behavioral change includes, for example, information encouraging the user to go to a place where sleep consultations are available (for example, a sleep consultation center) and consult with a sleep specialist. Sleep consultation centers include, for example, hospitals or clinics with knowledge about sleep, and counseling rooms other than hospitals. The sleep specialist may be, for example, a doctor specializing in sleep, or a person other than a doctor. The information encouraging behavioral change includes, for example, information indicating the geographical location of a preset sleep consultation center.
[0129] "Providing information" means, for example, displaying information on the display T11 of the user terminal T so that the user can view the information. The content providing unit 23, for example, acquires the sleep score calculated by the sleep state acquiring unit 13. For example, if the acquired sleep score is equal to or lower than a predetermined value, the content providing unit 23 provides the user with content that encourages behavioral change, including content that encourages the user to consult a sleep specialist.
[0130] For example, if the severity of snoring calculated by the sleep state acquisition unit 13 is equal to or greater than a predetermined value, the content providing unit 23 may provide the user with information indicating awake behaviors that are effective in reducing snoring. The information may include, for example, information encouraging dietary restrictions and exercise that are effective in reducing obesity, which may be a cause of snoring. In this case, the user can enjoy information about their own snoring condition and about improvement measures when their snoring condition is not satisfactory.
[0131] For example, when the sleep score is equal to or greater than a predetermined value, the content providing unit 23 sets the volume of the audio content to a predetermined first volume. When the audio content is a person's voice, the content providing unit 23 plays, for example, a voice with gentle content as the audio content. The voice with gentle content is, for example, a voice with gentle lines and a gentle tone of voice.
[0132] When the sleep score is not equal to or greater than a predetermined value, the content providing unit 23 may set the volume of the audio content to a second volume that is higher than the first volume. When the audio content is a person's voice, the content providing unit 23 may play, for example, a voice that gently warns the user as the audio content.
[0133] The voice with gentle warning content is, for example, a voice that gently warns the user to get a good night's sleep. The person uttering the voice may be selected in advance by the user, for example, by operating the user terminal T. The above-mentioned gentle voice and the voice with gentle warning content are, for example, set in advance by the user.
[0134] The content providing unit 23 may provide content that has been selected in advance by the user. For example, the content providing unit 23 may play audio content when the user falls asleep by accepting an operation of the user terminal T by the user before the user falls asleep. For example, the content providing unit 23 may play audio content at a playback time (for example, when the user wakes up) that has been set in advance by the user.
[0135] As described above, the content may include comedy content. For example, the storage unit 26 stores a plurality of comedy content items. As shown in Fig. 10, the content providing unit 23 may display, for example, a content providing screen 37 displaying the comedy content items on the display T11 of the user terminal T. For example, the content providing unit 23 displays the content providing screen 37 when the link 36d (see Fig. 8) on the comedy achievement level screen 36 described above is pressed.
[0136] The content providing screen 37 has links 37b to comedy content items extracted by the content providing unit 23 from the storage unit 26. The content providing unit 23 may display a list of multiple links 37b. In this case, the user can select a comedy content item of their choice from the displayed list of multiple comedy content items.
[0137] For example, a plurality of comedy contents are ranked. The plurality of comedy contents include, for example, a first-rank comedy content and a second-rank comedy content. As an example, the first-rank comedy content is content that is more likely to induce laughter than the second-rank comedy content.
[0138] For example, the comedy content of the first rank is content that induces stronger laughter than the comedy content of the second rank (for example, a video of a stand-up comedy act with a fast tempo), whereas the comedy content of the second rank is content that induces gentler laughter than the comedy content of the first rank (for example, a video of a comedy show with a slower pace).
[0139] The content providing unit 23 may change the content of comedy content to be provided depending on the mental and physical state of the user estimated by the mental and physical state estimating unit 20. For example, the content providing unit 23 may increase the number of comedy content items of the first rank to be provided to a user who is feeling depressed. The content providing unit 23 may increase the number of comedy content items of the second rank to be provided to a user who is feeling stable. In this case, comedy content can be provided according to the mental and physical state of the user.
[0140] The recommendation providing unit 24 is a function that provides the user with recommendations for the user's own physical and mental state and recommendations for the physical and mental states of other users belonging to group G. A "recommendation" refers to information recommended to the user, such as information indicating the user's physical and mental state and actions recommended for that physical and mental state. The recommendation may also be improvement information that will improve the user's life.
[0141] The recommendation providing unit 24 may include advice regarding the user's sleep. The advice may include, for example, at least one of information regarding how well the user falls asleep and information regarding whether the user is able to sleep continuously. The advice may include, for example, advice for improving the user's sleep. The advice for improving sleep may include, for example, behaviors during wakefulness that are effective in reducing the number of times the user wakes up during the night.
[0142] The recommendation providing unit 24 provides, for example, the mental and physical states of other users belonging to group G and recommendations on how to interact with those other users in accordance with their mental and physical states. As shown in Fig. 11 , the recommendation providing unit 24 displays, for example, the mental and physical states of second user B on a display T11 of a first user terminal T1 owned by first user A. Fig. 11 shows an example in which the mental and physical states of not only second user B but also third user C are displayed.
[0143] The recommendation providing unit 24 may display the way to treat the second user B on the display T11 of the user terminal T owned by the first user A. In this case, the first user A can understand how to treat the second user B. The same applies to how to treat the third user C. In this case, the mental and physical states and ways of treating the second user B and the third user C can be understood, which can improve human relationships among the multiple users belonging to the group G.
[0144] 12 shows an example in which recommendations for a first user A are displayed on the display T11 along with how to treat a second user B and how to treat a third user C. As shown in Fig. 12, the recommendation providing unit 24 may display the user's mental and physical state and recommended actions according to the user's mental and physical state on the display T11. In this case, for example, the first user A can understand how to treat the second user B, etc., as well as how to behave according to his or her own mental and physical state.
[0145] As described above, the recommendation providing unit 24 generates recommendations for the user from the mental and physical state estimated by the mental and physical state estimating unit 20, and displays the generated recommendations on the display T11 of the user terminal T. Note that the recommendations are not limited to content related to the user's sleep.
[0146] The recommendation providing unit 24 provides, for example, information that encourages behavioral changes according to the user's physical and mental state. The recommendation providing unit 24 may generate recommendations, which are information for improving the user's lifestyle, based on the physical and mental state estimated by the physical and mental state estimation unit 20. For example, the recommendations include at least one of information indicating the type of clothing recommended for the user, information indicating the type of soap, cosmetics, and food, and information indicating a recommended behavior. The information indicating the type of clothing includes, for example, at least one of information on the color of the clothing, information on the type of fabric of the clothing, and information on the number of pieces of clothing to be worn.
[0147] For example, the recommendation providing unit 24 may generate, as a recommendation, information indicating the type of cosmetic product from the skin information estimated by the mental and physical state estimating unit 20. For example, when the mental and physical state estimating unit 20 estimates that the skin is dry, the recommendation providing unit 24 generates information indicating the type of cosmetic product that enhances the moisturizing power of the skin.
[0148] For example, when the mental and physical state estimation unit 20 estimates that the mental and physical state of the user is depressed, the recommendation providing unit 24 generates, as a recommendation, information indicating the type of clothing (e.g., color) recommended to the user. As an example, when the mental and physical state estimation unit 20 classifies the user's mental state as slightly depressed, the recommendation providing unit 24 may generate a recommendation to recommend warm-colored (e.g., red) clothing.
[0149] For example, when the mental and physical state estimation unit 20 estimates that the user's skin quality has deteriorated, the recommendation providing unit 24 may generate, as a recommendation, at least one of information indicating the types of soap, cosmetics, and foods recommended for the user and information indicating that the user should avoid sunlight during the day. For example, when the mental and physical state estimation unit 20 estimates that the user's thinking ability has declined, the recommendation providing unit 24 generates, as a recommendation, information indicating that it is recommended not to make an important decision.
[0150] The recommendation providing unit 24 may, for example, display the color of clothing recommended to the user, the recommendation to avoid sunlight during the day, or the recommendation not to make an important decision on the display T11 of the user terminal T. The recommendation providing unit 24 may, for example, display at least one of soap, cosmetics, and food recommended to the user on the display T11 of the user terminal T. The recommendation providing unit 24 may, for example, display the URL of a website on which information about the products recommended to the user is posted.
[0151] For example, the storage unit 26 stores a history of recommendations provided to the user by the recommendation providing unit 24. The recommendation providing unit 24 may change the nature of future recommendations to be provided to the user, taking into account the recommendation history stored in the storage unit 26 and the subjective information stored by the feedback unit 19. In this case, it is possible to provide recommendations that are more suitable for the user.
[0152] An example of the operation of the mental and physical state notification system 1 and the mental and physical state notification program 10 according to this embodiment will be described with reference to the flowchart in Fig. 13. Fig. 13 is a flowchart showing an example of steps executed by the mental and physical state notification system 1 and the mental and physical state notification program 10 according to this embodiment. The mental and physical state notification program 10 causes a computer to execute each step described below.
[0153] A plurality of users have downloaded the mental and physical state notification program 10 in advance to their own user terminals T. For example, the above-mentioned sensors are attached to bedding before the mental and physical state notification system 1 and the mental and physical state notification program 10 are operated. The storage unit 26 stores a plurality of contents in advance.
[0154] A plurality of users install the mental and physical state notifying program 10 on the user terminal T. The group setting unit 11 sets a group G including the user and other users (a group setting step). For example, a user displays a group setting screen 32 (see FIG. 4 ) on the display T11 of the user terminal T, and inputs and registers the ID of another user in the ID input unit 32b of the group setting screen 32. By registering the IDs of the plurality of users, a group G consisting of the plurality of users is set.
[0155] For example, before each of the users belonging to the group G falls asleep, the users operate the user terminal T, causing the content provider 23 to play content. For example, the users play comedy content. After the users fall asleep, the sleep state acquisition unit 13 analyzes the users' sleep.
[0156] The sleep state acquisition unit 13 acquires the sleep state of the user from the breathing information, body movement information, and heart rate information (step S1 of acquiring the sleep state). For example, the sleep state acquisition unit 13 acquires the sleep stage, sleep time, sleep onset latency, number of awakenings, sleep efficiency, autonomic nervous state, and health risk due to abnormal breathing as the sleep state.
[0157] The personal data acquisition unit 14 acquires personal data of the user (step S2). For example, the personal data acquisition unit 14 acquires age, sex, height, weight, BMI, pulse rate, blood pressure, body temperature, menstrual cycle data, subjective assessment data, dietary data, and vital data. For example, the environmental data acquisition unit 18 acquires environmental data, which is information about the environment surrounding the user (step S3). For example, the environmental data acquisition unit 18 acquires the temperature and humidity, brightness, and volume of the bedroom where the user sleeps. The environmental data acquisition unit 18 may acquire at least one of the temperature and humidity, brightness, and volume using a sensor mounted on the user terminal T. The order of steps S1, S2, and S3 can be changed. Steps S2 and S3 may be omitted.
[0158] The mental and physical state estimating unit 20 estimates the mental and physical state of the user from the user's sleep state (step S4 of estimating mental and physical state). For example, the mental and physical state estimating unit 20 acquires the level of relaxation at the time of falling asleep and the level of activity at the time of awakening as the state of the autonomic nerves. The mental and physical state estimating unit 20 may also acquire the average number of detections and the maximum number of detections as the health risk due to the abnormal respiratory state.
[0159] The laughter requirement calculation unit 21 calculates the user's need for laughter based on the user's mental and physical state (step S5: calculating the need for laughter). The laughter requirement calculation unit 21 calculates the amount of laughter and the number of times the user needs to laugh according to the user's mental and physical state. For example, the laughter requirement calculation unit 21 calculates the amount of laughter required to be small when the user's mental and physical state is good, and calculates the amount of laughter required to be large when the user's mental and physical state is not good.
[0160] The content providing unit 23 provides the content to the user, and the recommendation providing unit 24 provides the recommendation to the user (step S6). For example, the content providing unit 23 extracts content according to the mental and physical state of the user estimated by the mental and physical state estimating unit 20, and displays information about the extracted content on the display T11.
[0161] The recommendation providing unit 24 provides the user with recommendations for the user's mental and physical state and recommendations for the mental and physical states of other users (providing step). For example, as shown in Fig. 12, the recommendation providing unit 24 displays the user's mental and physical state, recommended actions according to the user's mental and physical state, and how to interact with other users on the display T11 of the user terminal T.
[0162] The user provides feedback on the content output by the mental and physical state notification program 10 using the feedback unit 19 (step S7). For example, the feedback unit 19 displays an input screen on the display T11 of the user terminal T, into which the user can input their level of satisfaction with the use of the mental and physical state notification program 10.
[0163] The user inputs the degree of satisfaction on the input screen displayed on the display T11, and the input degree of satisfaction is stored in the memory unit 26. For example, the mental and physical state estimation unit 20, the required laughter calculation unit 21, the future prediction unit 22, the content providing unit 23, and the recommendation providing unit 24 will each output information in the future taking into account the degree of satisfaction stored in the memory unit 26. Through the above steps, a series of operations of the mental and physical state notification system 1 and the mental and physical state notification program 10 is completed.
[0164] The following describes the effects obtained from the mental and physical state notification system 1 and mental and physical state notification program 10 according to this embodiment. In the mental and physical state notification system 1 and the mental and physical state notification program 10, the user terminal T has a function for setting a group G including a user and other users. Therefore, it is possible to set a group G including multiple users.
[0165] The user terminal T has a sleep state acquisition unit 13 that acquires the user's sleep state and a mental and physical state estimation unit 20 that estimates the user's mental and physical state from the sleep state. Thus, the user's mental and physical state, which is the mental and physical state of the user based on sleep, can be understood. The user terminal T provides the user with recommendations for the user's own mental and physical state and recommendations for the mental and physical states of other users who belong to the group. Since the user is provided with recommendations for the mental and physical states of other users who belong to the group, data such as mental and physical state can be fully utilized. Since the user can obtain recommendations for not only his or her own mental and physical state but also the mental and physical states of others, he or she can understand the mental and physical state of others through sleep and can fully understand how to interact with others. Therefore, human relationships can be smoothed.
[0166] In this embodiment, the user terminal T includes a laughter need calculation unit 21 that calculates the user's need for laughter based on the user's mental and physical state. It is known that laughter has a relaxing effect, stimulates the parasympathetic nervous system, and allows for smoother sleep onset. Calculating the user's need for laughter based on the mental and physical state as described above allows the user to understand their own need for laughter. By receiving laughter content tailored to the user's mental and physical state, the user can enjoy moderate laughter before falling asleep and then smoothly fall asleep. This allows the user to sleep more comfortably. By providing laughter content tailored to the user's mental and physical state, the user can avoid laughter that stimulates the sympathetic nervous system before falling asleep. In this embodiment, "before falling asleep" may be immediately before falling asleep or before falling asleep during the day (e.g., before a nap). The timing of "before falling asleep" can be changed as appropriate.
[0167] In this embodiment, as shown in Fig. 9, the user terminal T has a future prediction unit 22 that predicts the user's future physical condition from the user's sleeping state. In this case, the user can understand their future physical condition according to their sleeping state. By seeing their future appearance, the user can improve their sleeping state as needed, thereby increasing their awareness of getting good quality sleep.
[0168] In this embodiment, the estimated physical and mental state of the user is shared with other users belonging to group G. Group G may be a family. For example, if the physical and mental state estimation unit 20 estimates that a user's physical and mental state is poor, the user's poor physical state can be shared within group G. For example, if the user is an elderly person living alone, the user's family can sense any changes in the user. The moods of the family members can also be understood. Group G may be an organization such as a company department. In this case, by the physical and mental state estimation unit 20 estimating whether the physical and mental state of a user (for example, each employee of a company) is good or bad, it is possible to understand, for example, the mood of each employee and to recommend that users whose physical and mental state is poor reduce overtime work.
[0169] Embodiments of the mental and physical state notification system and mental and physical state notification program according to the present disclosure have been described. However, the mental and physical state notification system and mental and physical state notification program according to the present disclosure are not limited to the contents of the above-described embodiments, and may be modified within the scope of the gist described in the claims. In other words, the configurations and functions of each part of the mental and physical state notification system and mental and physical state notification program can be modified as appropriate within the scope of the above gist.
[0170] For example, various types of content can be used as the content provided by the content providing unit 23 and the recommendations provided by the recommendation providing unit 24. For example, if the mental and physical state estimating unit 20 estimates that the user's mental and physical state is one in which the user tends to feel depressed, the content providing unit 23 may provide at least one of information indicating content that improves the user's mood (for example, movies, music, games, or books) and information related to travel (for example, travel destinations, accommodations, and tourist spots) as content.
[0171] The mental and physical state notification system 1 and mental and physical state notification program 10 described above have a feedback unit 19. The feedback unit 19 may provide feedback on content provided to the user by the content providing unit 23. For example, the feedback unit 19 may display a screen for inputting satisfaction and comments about the provided content on the display T11 of the user terminal T, and store the input satisfaction and comments in the storage unit 26. The content providing unit 23 may extract content taking into account the input satisfaction and comments. In this case, it becomes possible to provide content tailored to the user's preferences.
[0172] In the above-described embodiment, the description has been given of a mental and physical state notification program 10 and a mental and physical state notification system 1 having, as components, a group setting unit 11, a viewing authority setting unit 12, a sleep state acquisition unit 13, a personal data acquisition unit 14, a laughter measurement unit 15, a sharing unit 16, a linking unit 17, an environmental data acquisition unit 18, a feedback unit 19, a mental and physical state estimation unit 20, a required laughter calculation unit 21, a future prediction unit 22, a content providing unit 23, a recommendation providing unit 24, a display control unit 25, and a memory unit 26. However, the mental and physical state notification program or the mental and physical state notification system may have only any of the above components.
[0173] In the above-described embodiment, the mental and physical state notification system 1 and the mental and physical state notification program 10 have been described, which have a function in which the user terminal T sets a group G and a function in which the user terminal T provides a user with recommendations for the mental and physical state of another user. However, the mental and physical state notification system and the mental and physical state notification program may not have these functions.
[0174] For example, the mental and physical state notification system according to the present disclosure may be a mental and physical state notification system used by a user through operation of a user terminal used by the user, the user terminal having a function of acquiring the sleeping state of the user, a function of estimating the mental and physical state of the user from the sleeping state of the user, and a function of calculating the need for laughter of the user from the mental and physical state of the user.
[0175] A mental and physical state notification program according to the present disclosure may be a mental and physical state notification program used by a user through operation of a user terminal used by the user, the mental and physical state notification program causing a computer to execute the steps of: acquiring the sleeping state of the user; estimating the mental and physical state of the user from the sleeping state of the user; and calculating the need for laughter of the user from the mental and physical state of the user.
[0176] The mental and physical state notification system and program calculate the user's need for laughter based on their mental and physical state, allowing the user to understand their need for laughter. By receiving laughter content that matches their mental and physical state, the user can enjoy a moderate amount of laughter before falling asleep, and then fall asleep smoothly. This allows the user to enjoy a more comfortable sleep.
[0177] For example, the mental and physical state notification system according to the present disclosure may be a mental and physical state notification system used by a user through operation of a user terminal used by the user, wherein the user terminal has a function of acquiring the sleeping state of the user, and a function of predicting the future physical condition of the user from the sleeping state of the user.
[0178] A mental and physical state notification program according to the present disclosure may be a mental and physical state notification program used by a user through operation of a user terminal used by the user, the mental and physical state notification program causing a computer to execute the steps of: acquiring the sleep state of the user; and predicting a future physical condition of the user from the sleep state of the user.
[0179] The mental and physical state notification system and program allow users to understand their future physical state according to their sleep state. By seeing their future appearance, users can improve their sleep state as needed, which can increase their awareness of getting good quality sleep.
[0180] 1...Mental and physical state notification system, 10...Mental and physical state notification program, 11...Group setting unit, 12...Viewing authority setting unit, 13...Sleep state acquisition unit, 14...Personal data acquisition unit, 15...Laughter measurement unit, 16...Sharing unit, 17...Collaboration unit, 18...Environmental data acquisition unit, 19...Feedback unit, 20...Mental and physical state estimation unit, 21...Required laughter calculation unit, 22...Future prediction unit, 23...Content provision unit, 24...Recommendation provision unit, 25...Display control unit, 26...Memory unit, 31...User information registration screen, 31b...Name input unit , 31c...Email address display section, 31d...Password change section, 31f...Email address change section, 31g...Date of birth display section, 31h...Gender display section, 31j...Company code display section, 31k...Target sleep time setting section, 31p...User bedding registration section, 32...Group setting screen, 32b...ID input section, 32c...ID display section, 32d...Text box, 32f...Registration button, 33A, 33B...Viewing authority setting screen, 33c...First radio button, 33d...Second radio button, 34...Alarm setting Screen, 34b...target bedtime display section, 34c...target sleep time display section, 34d...playback time display section, 34f...alarm setting section, 34g...talent voice setting section, 34h...menu bar, 34j...alarm selection section, 34k...sleep record selection section, 34p...content selection section, 34q...alarm instruction section, 34r...voice recording instruction section, 34s...collaboration instruction section, 34t...sleep sharing instruction section, 34v...sleep start button, 35...sleep state output screen, 35b...behavior record display section, 35c...radar chart display section, 35d...sleep graph display section, 35f...audio recording display section, 36...comedy achievement level screen, 36b...achievement level display section, 36c...comment display section, 36d...link, 37...content provision screen, 37b...link, A...first user (user), B...second user (user), C...third user (user), F1, F2, F3...face, G...group, N...network, T...user terminal, T1...first user terminal, T2...second user terminal, T3...third user terminal, T11...display.
Claims
A mental and physical state notification system used by a user through operation of a user terminal, The user terminal includes: a function of setting a group including the user and a user other than the user; A function of acquiring the sleep state of the user; A function of estimating the mental and physical state of the user from the sleep state of the user; a function of providing the user with recommendations for the user's physical and mental state and recommendations for the other user's physical and mental state; having Mental and physical state notification system. The user terminal has a function of calculating the user's need for laughter based on the user's mental and physical state. The mental and physical state notification system according to claim 1 . The user terminal has a function of predicting the future physical condition of the user based on the sleeping state of the user. The mental and physical state notification system according to claim 1 or 2. A mental and physical state notification program used by a user through operation of a user terminal, setting a group including the user and another user; acquiring a sleep state of the user; a step of estimating the mental and physical state of the user from the sleep state of the user; providing the user with a recommendation for the user's physical and mental state and a recommendation for the other user's physical and mental state; to the computer, Mental and physical condition notification program.
Citation Information
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