Wallpaper display method and related apparatus
By dynamically adjusting the wallpaper display effect on electronic devices by combining device status, user events, and time information, the problems of monotonous wallpaper styles and insufficient interactivity are solved. This enables visual prompts for flashlight status and convenient display of travel information, thereby improving the user experience.
Patent Information
- Application Number
- PCT/CN2025/094776
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2024-06-03
- Filing Date
- 2025-05-14
- Publication Date
- 2025-12-11
AI Technical Summary
Wallpapers on electronic devices are monotonous and lack interactivity. Users often fail to notice when a flashlight is on and when it consumes power, and viewing travel information is inconvenient.
By combining the status of electronic devices, user events, and time information, the display effect of the wallpaper is dynamically adjusted. Changes in objects in the wallpaper are used to indicate the status of the flashlight, and travel and shopping information are incorporated to enhance interactivity.
The wallpaper display and interactivity have been improved, allowing users to quickly see the flashlight status, easily view travel information, enhance the shopping experience, and reduce power consumption and obstruction of other icons.
Smart Images

Figure CN2025094776_11122025_PF_FP_ABST
Abstract
Description
Wallpaper display method and related device
[0001] The present application claims priority to the Chinese patent application No. 202410714531.0, filed on June 3, 2024, and entitled "A wallpaper display method and related device", the content of which is incorporated herein by reference in its entirety. TECHNICAL FIELD
[0002] The present application relates to the technical field of computer vision, and in particular to a wallpaper display method and related device. BACKGROUND
[0003] With the popularity of electronic devices and the continuous development of communication technology, people have higher requirements for the functions of electronic devices. The wallpaper of the electronic device has become a major factor for users to personalize their choices.
[0004] Currently, the style of displaying the wallpaper on the electronic device is single and lacks interactivity. SUMMARY
[0005] The present application provides a wallpaper display method and related device, which realizes the combination of one or more of the device state of the electronic device, the use state of the user, the time information, etc. and the dynamic effect of the wallpaper, thereby improving the display effect of the wallpaper and increasing the interactivity of the wallpaper.
[0006] In a first aspect, the present application provides a wallpaper display method applied to an electronic device, the method comprising: if the electronic device is closed flashlight function, displaying a first wallpaper in a first interface, the first wallpaper comprising a first object, the first object being in a first display effect; if the electronic device is opened flashlight function, switching the first object in the first wallpaper from the first display effect to a second display effect; wherein the first display effect is different from the second display effect, and the first interface comprises any one or more of a lock screen interface, an off-screen interface, and a desktop.
[0007] According to the wallpaper display method provided in the application, the flashlight on the electronic device is generally arranged at the back of the electronic device. When the user unintentionally turns on the flashlight function on the electronic device, the flashlight at the back of the electronic device will be turned on. At this time, if the user faces the display screen of the electronic device, the user cannot easily find whether the flashlight on the electronic device is turned on, which consumes power and also brings bad influence to other people. The switch control of the flashlight on the electronic device is displayed in a relatively hidden manner, which is generally in the corner of the display screen or in the control bar that needs to be adjusted by the screen top sliding operation. When the user unintentionally turns on the flashlight, the user cannot easily notice the switch control of the flashlight. Therefore, the electronic device can identify the turning on or turning off of the flashlight through the display effect of the first object in the wallpaper, so that the user can find the turning on or turning off state of the flashlight in time. In this way, the display effect of the wallpaper is improved, and the interactivity between the user and the wallpaper is enhanced.
[0008] In a possible implementation, the method further includes: if the first travel event of the user is detected, displaying a second wallpaper in the first interface, the second wallpaper including first content corresponding to the first travel event; and if the second travel event of the user is detected, displaying a third wallpaper in the first interface, the third wallpaper including second content corresponding to the second travel event; wherein the first travel event and the second travel event are different, and the first content and the second content are the same or different.
[0009] In this way, the electronic device can display the wallpaper including the content corresponding to the travel event for the user according to the travel event of the user, so as to integrate the travel event into the wallpaper and display, which can conveniently remind the user of the travel event at any time, and also will not block some icons or controls displayed on the upper layer of the wallpaper layer, and will not affect the user in operating the icons or controls displayed on the upper layer of the wallpaper layer.
[0010] In a possible implementation, the second wallpaper further includes travel information of the first travel event, and the travel information includes any one or more of a travel mode, a travel start time, a travel end time, a travel departure place, a travel destination, a carrier company, and a vehicle number.
[0011] In this way, the travel information is integrated into the wallpaper of the first interface, so that the user can conveniently view the travel information of the travel event, and the user does not need to frequently open the travel application to view the travel information of the travel event. Moreover, after the travel information is integrated into the wallpaper, some icons or controls displayed on the upper layer of the wallpaper layer will not be blocked, and the user will not be affected in operating the icons or controls displayed on the upper layer of the wallpaper layer.
[0012] In a possible implementation, the method further includes: if it is detected that the first item purchased by the user is in delivery, displaying a fourth wallpaper in the first interface, the fourth wallpaper including third content corresponding to the first item.
[0013] In this way, when the electronic device detects that the item purchased by the user is in delivery, the electronic device can trigger the display of specific content in the wallpaper, remind the user that the item purchased by the user is in delivery through the change of the content in the wallpaper, and improve the interactivity of the wallpaper.
[0014] In a possible implementation, the method further includes: if it is detected that the second item purchased by the user is in delivery, displaying a fifth wallpaper in the first interface, the fifth wallpaper including fourth content corresponding to the second item, the first item being of a type different from that of the second item, and the third content being the same as or different from the fourth content.
[0015] In this way, the electronic device can display, for the user, a wallpaper including content corresponding to an item purchased by the user according to the shopping information of the user on the network, thereby linking the shopping information of the user with the wallpaper and improving the interactivity of the wallpaper.
[0016] In a possible implementation, the first item includes takeout food; and the third content includes one or more takeout boxes.
[0017] In this way, the content displayed in the wallpaper can correspond to the type of the item in delivery, and the user can know what the item in delivery is by seeing the content displayed in the wallpaper, thereby enhancing the linking effect of the item purchased by the user with the wallpaper.
[0018] In a possible implementation, the one or more takeout boxes include a first takeout box; and the method further includes: receiving a first input of the user on the first takeout box while the fourth wallpaper is displayed in the first interface; and replacing the first takeout box with first food in the fourth wallpaper in response to the first input.
[0019] In this way, when the content related to the item in delivery is displayed in the wallpaper, the interactivity of the wallpaper with the user can be enhanced.
[0020] In a possible implementation, the fourth wallpaper further includes a first object; and the method further includes: receiving a second input of the user on the second object while the fourth wallpaper is displayed in the first interface, wherein the second object is in a first expression before the second input is received; and displaying the second object in a second expression in the fourth wallpaper in response to the second input, wherein the first expression is different from the second expression.
[0021] In this way, when displaying content related to the article being delivered in the wallpaper, the wallpaper can enhance the interaction effect with the user, reduce the user's anxiety when waiting for the article to be delivered, and increase the user's mood.
[0022] In a possible implementation, the method further includes: displaying a sixth wallpaper in the first interface if the first target time node is detected; and displaying a seventh wallpaper in the first interface if a second target time node is detected, the first target time node being different from the second target time node, and the sixth wallpaper being different from the seventh wallpaper.
[0023] In this way, the electronic device can display different wallpapers in the first interface as time changes, and at a special time node, the electronic device can increase the atmosphere of the special time node for the user through content corresponding to the time node in the wallpaper, thereby enhancing the display effect of the wallpaper.
[0024] In a possible implementation, the method further includes: displaying a first dynamic effect in the sixth wallpaper if a first behavior of the user is detected when the sixth wallpaper is displayed in the first interface.
[0025] In a possible implementation, the method further includes: displaying a second dynamic effect in the sixth wallpaper if a second behavior of the user is detected when the sixth wallpaper is displayed in the first interface, the second behavior being different from the first behavior, and the second dynamic effect being the same as or different from the first dynamic effect.
[0026] In this way, at a special time node, the electronic device can increase the atmosphere of the special time node for the user through content corresponding to the time node in the wallpaper, and also provide the user with an interactive experience on the wallpaper.
[0027] In a possible implementation, the method further includes: stopping displaying the first dynamic effect and displaying the second dynamic effect in the sixth wallpaper if the second behavior is detected during the process of displaying the first dynamic effect in the sixth wallpaper.
[0028] In this way, the wallpaper can respond to the user's behavior in a timely manner to display a dynamic effect corresponding to the user's behavior, thereby improving the user's interactive experience with the wallpaper.
[0029] In a possible implementation, the first behavior includes one or more of the following: blowing, sucking, a hand gesture in the air, operating a display screen of the electronic device, gazing at the display screen of the electronic device, shaking the electronic device, moving the position of the face, and blinking.
[0030] In a possible implementation, the second behavior includes one or more of the following: blowing, sucking, a hand gesture in the air, operating a display screen of the electronic device, gazing at the display screen of the electronic device, shaking the electronic device, moving the position of the face, and blinking.
[0031] In a second aspect, the present application provides an electronic device, comprising a display screen, one or more processors and one or more memories. The display screen, the one or more memories and the one or more processors are coupled, and the one or more memories are configured to store a computer program. When the one or more processors execute the computer program, the wallpaper display method in any possible implementation manner of any of the first aspect is executed.
[0032] In a third aspect, the present application provides a computer storage medium, comprising a computer program. When the computer program is run on a processor, the wallpaper display method in any possible implementation manner of any of the first aspect is executed.
[0033] In a fourth aspect, the present application provides a computer program product, comprising a computer program. When the computer program is run on a processor, the wallpaper display method in any possible implementation manner of any of the first aspect is executed.
[0034] In a fifth aspect, the present application provides a chip, comprising a processing circuit and an interface circuit. The interface circuit is configured to receive a code instruction and transmit the code instruction to the processing circuit. The processing circuit is configured to run the code instruction to execute the wallpaper display method in any possible implementation manner of any of the first aspect.
[0035] The advantages of the second aspect to the fifth aspect are the same as those of the first aspect and any possible implementation manner of the first aspect, which will not be repeated here. BRIEF DESCRIPTION OF DRAWINGS
[0036] FIG. 1 is a schematic diagram of a hardware structure of an electronic device according to an embodiment of the present application;
[0037] FIG. 2 is a software structure block diagram of an electronic device according to an embodiment of the present application;
[0038] FIGS. 3A-3B show a set of wallpaper display effect diagrams according to an embodiment of the present application;
[0039] FIGS. 4A-4E show a set of wallpaper display effect diagrams when there is a travel event according to an embodiment of the present application;
[0040] FIGS. 5A-5D show another set of wallpaper display effect diagrams when there is a travel event according to an embodiment of the present application;
[0041] FIGS. 6A-6D show a set of wallpaper display effect diagrams in a shopping scenario according to an embodiment of the present application;
[0042] FIGS. 7A-7C show a set of wallpaper display effect diagrams at off-work time according to an embodiment of the present application;
[0043] FIGS. 8A-8B are a set of schematic diagrams of display effects of the whole-time wallpaper according to an embodiment of the present application;
[0044] FIGS. 8C-8D are a set of schematic diagrams of display effects of the morning rush hour wallpaper according to an embodiment of the present application;
[0045] FIGS. 8E-8F are a set of schematic diagrams of display effects of the meal time wallpaper according to an embodiment of the present application;
[0046] FIGS. 8G-8H are a set of schematic diagrams of display effects of the whole-hour wallpaper according to an embodiment of the present application;
[0047] FIGS. 8I-8J are a set of schematic diagrams of display effects of the weekend wallpaper according to an embodiment of the present application. DETAILED DESCRIPTION
[0048] The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings. In the description of the embodiments of the present application, unless otherwise specified, " / " represents the meaning of or, for example, A / B can represent A or B; the "and / or" in the text only represents the association relationship of the associated objects, which means that there can be three relationships, for example, A and / or B, which means that there are three cases of A alone, A and B together, and B alone. In addition, in the description of the embodiments of the present application, "multiple" means two or more than two.
[0049] Hereinafter, the terms "first" and "second" are used only for descriptive purposes, and cannot be understood as implying or suggesting relative importance or implicitly indicating the number of indicated technical features. Therefore, the features defined with "first" and "second" can explicitly or implicitly include one or more features, and in the description of the embodiments of the present application, unless otherwise specified, the meaning of "multiple" is two or more than two.
[0050] The electronic device 100 provided by the embodiments of the present application will be described below with reference to the drawings.
[0051] FIG. 1 shows a schematic diagram of the hardware structure of the electronic device 100.
[0052] The embodiments will be specifically described below taking the electronic device 100 as an example. It should be understood that the electronic device 100 shown in FIG. 1 is only an example, and the electronic device 100 can have more or fewer components than those shown in FIG. 1, can combine two or more components, or can have a different component configuration. The various components shown in FIG. 1 can be implemented in hardware, software, or a combination of hardware and software including one or more signal processing and / or application specific integrated circuits.
[0053] The electronic device 100 can include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, a battery 142, an antenna 1, an antenna 2, a mobile communication module 150, a wireless communication module 160, an audio module 170, a speaker 170A, a receiver 170B, a microphone 170C, a headset interface 170D, a sensor module 180, a key 190, a motor 191, an indicator 192, a camera 193, a display screen 194, and a subscriber identification module (SIM) card interface 195, etc. The sensor module 180 can include a pressure sensor 180A, a gyroscope sensor 180B, a barometric pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity light sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, an ambient light sensor 180L, a bone conduction sensor 180M, etc.
[0054] It can be understood that the structure shown in the embodiments of the present application does not constitute a specific limitation on the electronic device 100. In other embodiments of the present application, the electronic device 100 can include more or fewer components than shown, or combine certain components, or split certain components, or different arrangement of components. The components shown can be implemented in hardware, software, or a combination of software and hardware.
[0055] The processor 110 can include one or more processing units, for example: the processor 110 can include an application processor (AP), a modem processor, a graphics processing unit (GPU), an image signal processor (ISP), a controller, a memory, a video codec, a digital signal processor (DSP), a baseband processor, and / or a neural-network processing unit (NPU), etc. Different processing units can be independent devices, or can be integrated in one or more processors.
[0056] The controller can be the nerve center and command center of the electronic device 100. The controller can generate operation control signals according to instruction operation codes and timing signals, and complete the control of fetching instructions and executing instructions.
[0057] The processor 110 can also include a memory for storing instructions and data. In some embodiments, the memory in the processor 110 is a cache memory. The cache memory can hold instructions or data that the processor 110 has recently used or is likely to use again. If the processor 110 needs to use the instructions or data again, it can be retrieved directly from the cache memory. This avoids repeated accesses to the main memory, reducing the latency of the processor 110 and thus improving the efficiency of the system.
[0058] The charging management module 140 is configured to receive charging input from a charger. The charger can be a wireless charger or a wired charger. In some embodiments of wired charging, the charging management module 140 can receive charging input from a wired charger through the USB interface 130. In some embodiments of wireless charging, the charging management module 140 can receive wireless charging input through a wireless charging coil of the electronic device 100. The charging management module 140 can charge the battery 142 while also providing power to the electronic device through the power management module 141.
[0059] The power management module 141 is configured to connect the battery 142, the charging management module 140, and the processor 110. The power management module 141 receives input from the battery 142 and / or the charging management module 140 to provide power to the processor 110, the internal memory 121, the external memory, the display 194, the camera 193, and the wireless communication module 160. The power management module 141 can also be configured to monitor parameters such as battery capacity, battery cycle count, battery health status (leakage, impedance), etc. In some other embodiments, the power management module 141 can also be disposed in the processor 110. In some other embodiments, the power management module 141 and the charging management module 140 can also be disposed in the same device.
[0060] The wireless communication function of the electronic device 100 can be implemented through the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor, and the baseband processor, etc.
[0061] The mobile communication module 150 can provide a solution for wireless communication including 2G / 3G / 4G / 5G, etc. applied to the electronic device 100.
[0062] The modem processor can include a modulator and a demodulator. The modulator is configured to modulate a low-frequency baseband signal to be transmitted into a medium-high frequency signal. The demodulator is configured to demodulate a received electromagnetic wave signal into a low-frequency baseband signal. The demodulator then transmits the demodulated low-frequency baseband signal to the baseband processor for processing. The low-frequency baseband signal processed by the baseband processor is transmitted to the application processor. The application processor outputs a sound signal through an audio device (not limited to a speaker 170A, a receiver 170B, etc.), or displays an image or a video through the display screen 194. In some embodiments, the modem processor can be a separate device. In other embodiments, the modem processor can be independent of the processor 110 and disposed in the same device as the mobile communication module 150 or other functional modules.
[0063] The wireless communication module 160 can provide a wireless communication solution including a wireless local area network (WLAN) (such as a wireless fidelity (Wi-Fi) network), Bluetooth (BT), a global navigation satellite system (GNSS), frequency modulation (FM), near field communication (NFC), infrared (IR) technology, and the like, which are applied to the electronic device 100.
[0064] The electronic device 100 implements a display function through a GPU, the display screen 194, and the application processor, etc. The GPU is a microprocessor for image processing, connected to the display screen 194 and the application processor. The GPU is configured to perform mathematical and geometric calculations for graphics rendering. The processor 110 can include one or more GPUs that execute program instructions to generate or change display information.
[0065] The display screen 194 includes a display panel. The display panel can adopt a liquid crystal display (LCD), an organic light-emitting diode (OLED), an active-matrix organic light emitting diode (AMOLED), a flex light-emitting diode (FLED), a Miniled, a MicroLed, a Micro-oLed, a quantum dot light emitting diodes (QLED), or the like. In some embodiments, the electronic device 100 can include one or N display screens 194, where N is a positive integer greater than 1.
[0066] The electronic device 100 can implement a photographing function through an ISP, the camera 193, a video codec, a GPU, the display screen 194, and an application processor, and the like.
[0067] The ISP is used to process data fed back by the camera 193. For example, when taking a photo, the shutter is opened, light is transmitted to the camera photosensitive element through the lens, the light signal is converted into an electrical signal, and the camera photosensitive element transmits the electrical signal to the ISP for processing to convert it into an image visible to the naked eye. The ISP can also algorithmically optimize the noise and brightness of the image.
[0068] The camera 193 is used to capture still images or videos. The electronic device 100 can include one or N cameras 193, where N is a positive integer greater than 1.
[0069] The external memory interface 120 can be used to connect an external memory card, such as a Micro SD card, to expand the storage capacity of the electronic device 100. The internal memory 121 can be used to store computer executable program code, including instructions. The processor 110 executes various functional applications and data processing of the electronic device 100 by running the instructions stored in the internal memory 121. The internal memory 121 can include a program storage area and a data storage area. The program storage area can store an operating system, at least one application program required by a function (such as a wallpaper display function, etc.), and the like. The data storage area can store data created during use of the electronic device 100 (such as display data of a wallpaper, etc.), and the like. In addition, the internal memory 121 can include a high-speed random access memory, and can also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, a universal flash storage (UFS), and the like.
[0070] The electronic device 100 can implement audio functions through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the earphone interface 170D, and the application processor, etc. For example, music playing, recording, etc. The audio module 170 is used to convert digital audio information into analog audio signals for output, and also used to convert analog audio input into digital audio signals. The speaker 170A, also called "loudspeaker", is used to convert audio electrical signals into sound signals. The receiver 170B, also called "earpiece", is used to convert audio electrical signals into sound signals. When the electronic device 100 is on the phone or voice message, the receiver 170B can be used to listen to the voice by holding it close to the ear. The microphone 170C, also called "microphone", "sound transducer", is used to convert sound signals into electrical signals. The earphone interface 170D is used to connect wired earphones. The pressure sensor 180A is used to sense pressure signals, and can convert the pressure signals into electrical signals.
[0071] The gyroscope sensor 180B can be used to determine the motion posture of the electronic device 100. In some embodiments, the angular velocity of the electronic device 100 around three axes (i.e., x, y and z axes) can be determined by the gyroscope sensor 180B. The gyroscope sensor 180B can be used for anti-shake shooting. For example, when pressing the shutter, the gyroscope sensor 180B detects the angle of the electronic device 100 shaking, calculates the distance that the lens module needs to compensate according to the angle, and makes the lens offset the shaking of the electronic device 100 by reverse movement to achieve anti-shake. The gyroscope sensor 180B can also be used for navigation and motion sensing game scenarios.
[0072] The air pressure sensor 180C is configured to measure air pressure. The magnetic sensor 180D includes a Hall sensor. The acceleration sensor 180E can detect the magnitude of acceleration of the electronic device 100 in various directions (typically, three axes). The magnitude and direction of gravity can be detected when the electronic device 100 is stationary. It can also be used to identify the electronic device posture, applied to screen rotation, pedometer, etc. The distance sensor 180F is configured to measure distance. The electronic device 100 can measure distance by infrared or laser. The proximity light sensor 180G can include, for example, a light emitting diode (LED) and a light detector, such as a photodiode. The ambient light sensor 180L is configured to sense ambient light brightness. The fingerprint sensor 180H is configured to acquire a fingerprint. The temperature sensor 180J is configured to detect temperature. The touch sensor 180K, also referred to as a "touch panel", can be disposed on the display screen 194. The touch sensor 180K and the display screen 194 can form a touch screen, also referred to as a "touch screen". The touch sensor 180K is configured to detect a touch operation applied thereto or in the vicinity thereof. The touch sensor 180K can transmit the detected touch operation to the application processor to determine the touch event type. Visual output related to the touch operation can be provided through the display screen 194. In other embodiments, the touch sensor 180K can also be disposed on the surface of the electronic device 100, which is different from the position of the display screen 194. The bone conduction sensor 180M can acquire a vibration signal. The keys 190 include a power key, a volume key, etc. The keys 190 can be mechanical keys. The motor 191 can generate a vibration prompt. The indicator 192 can be an indicator light, which can be used to indicate the charging state, the power change, and can also be used to indicate messages, missed calls, notifications, etc. The SIM card interface 195 is configured to connect a SIM card.
[0073] Optionally, the electronic device 100 can further include a sensor hub (not shown in FIG. 1), wherein the sensor hub can be configured to read the sensing data of one or more sensors, and process and analyze the sensing data of the sensors, so as to realize some functions with low power consumption. For example, the sensor hub can realize gesture recognition (e.g., flipping the electronic device 100, knocking the electronic device 100, shaking the electronic device 100, picking up the electronic device 100), device state recognition (e.g., the display screen of the electronic device 100 is facing up or down, the electronic device 100 is placed in a pocket, the electronic device 100 is in a walking state, etc.), user state recognition (whether the user is looking at the screen, the area on the screen where the user is looking, the user's walking state, the user's walking state, etc.), etc. by acquiring the sensing data of one or more sensors.
[0074] In an embodiment of the present application, the device type of the electronic device 100 can be any one of a mobile phone, a tablet computer, a handheld computer, a desktop computer, a laptop computer, an ultra-mobile personal computer (UMPC), a netbook, a cellular phone, a personal digital assistant (PDA), a smart TV, a smart speaker, a wearable device such as a smart bracelet or a smart watch, an augmented reality (AR), a virtual reality (VR), a mixed reality (MR), a vehicle-mounted device, or a smart city device.
[0075] The software system of the electronic device 100 can adopt a layered architecture, an event-driven architecture, a micro-kernel architecture, a micro-service architecture, or a cloud architecture. In an embodiment of the present application, the software structure of the electronic device 100 is exemplarily described by taking an Android system with a layered architecture as an example.
[0076] FIG. 2 is a software structure block diagram of the electronic device 100 according to an embodiment of the present application.
[0077] The layered architecture divides the software into several layers, each of which has a clear role and division of labor. The layers communicate with each other through software interfaces. In some embodiments, the Android system is divided into four layers, from top to bottom, an application layer, an application framework layer, an Android runtime and system library, and a kernel layer.
[0078] The application layer can include a series of application packages.
[0079] As shown in FIG. 2, the application packages can include camera, gallery, calendar, call, map, navigation, WLAN, Bluetooth, music, short message, theme, and the like. Among them, the theme can include wallpaper, ringtone, and the like. The wallpaper can include screen-off wallpaper, lock screen wallpaper, desktop wallpaper, and the like.
[0080] The application framework layer provides application programming interfaces (APIs) and programming frameworks for the applications of the application layer. The application framework layer includes some pre-defined functions.
[0081] As shown in FIG. 2, the application framework layer can include a window manager, a content provider, a view system, a phone manager, a resource manager, a notification manager, and the like.
[0082] The window manager is used to manage windows programs. The window manager can acquire the display screen size, determine whether there is a status bar, lock the screen, and capture the screen, etc.
[0083] The content provider is used to store and acquire data, and make the data accessible to the application program. The data can include video, image, audio, dialed and received phone, browsing history and bookmark, phone book, etc.
[0084] The view system includes visual controls, such as a control for displaying text, a control for displaying pictures, etc. The view system can be used to build an application program. A display interface can be composed of one or more views. For example, a display interface including a short message notification icon can include a view for displaying text and a view for displaying pictures.
[0085] The phone manager is used to provide the communication function of the electronic device 100. For example, the management of the call state (including connection, hang-up, etc.).
[0086] The resource manager provides various resources for the application program, such as localized strings, icons, pictures, layout files, video files, etc.
[0087] The notification manager makes the application program display notification information in the status bar, which can be used to convey a type of message, which can automatically disappear after a short stay without user interaction. For example, the notification manager is used to inform the completion of the download, message reminder, etc. The notification manager can also be a notification in the form of a chart or a scroll bar text appearing in the top status bar of the system, such as a notification of an application program running in the background, and can also be a notification in the form of a dialogue window appearing on the screen. For example, prompting text information in the status bar, issuing a prompt sound, the electronic device vibrating, the indicator light flashing, etc.
[0088] The Android runtime includes the core library and the virtual machine. The Android runtime is responsible for the scheduling and management of the Android system.
[0089] The core library contains two parts: one part is the function function called by the java language, and the other part is the core library of Android.
[0090] The application program layer and the application program framework layer run in the virtual machine. The virtual machine executes the java file of the application program layer and the application program framework layer into a binary file. The virtual machine is used to perform the management of the object life cycle, the management of the stack, the management of the thread, the management of the security and the exception, and the garbage collection, etc.
[0091] The system library can include a plurality of functional modules. For example, a surface manager, media libraries, a three-dimensional graphics processing library (e.g., OpenGL ES), a 2D graphics engine (e.g., SGL), etc.
[0092] The surface manager is used to manage a display subsystem and provides fusion of 2D and 3D layers for a plurality of applications.
[0093] The media libraries support playback and recording of a plurality of commonly used audio, video formats, and still image files. The media libraries can support a plurality of audio and video encoding formats, such as MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, etc.
[0094] The three-dimensional graphics processing library is used to implement three-dimensional graphics drawing, image rendering, composition, and layer processing, etc.
[0095] The 2D graphics engine is a drawing engine for 2D drawing.
[0096] The kernel layer is a layer between hardware and software. The kernel layer at least includes display drivers, camera drivers, audio drivers, and sensor drivers.
[0097] In the embodiments of the present application, a wallpaper display method is provided. The electronic device 100 can adjust the display effect of the content in the wallpaper according to one or more of the device state (e.g., flashlight function on or off, call on or off, cellular network download on or off, etc.) of the electronic device 100, the user event (e.g., travel event, shopping event, etc.), the time information (e.g., year, month, day, hour, week, season, festival, etc.), the weather information, etc. In this way, one or more of the device state of the electronic device 100, the use state of the user, the time information, etc. can be combined with the dynamic effect of the wallpaper, so as to improve the display effect of the wallpaper and increase the interactivity of the wallpaper.
[0098] In the embodiments of the present application, the wallpaper can be any one or more of a desktop wallpaper, a lock screen wallpaper, an off-screen wallpaper, etc. The electronic device 100 can display the lock screen wallpaper on the lock screen interface, display the desktop wallpaper on the desktop, and display the off-screen wallpaper on the display screen in the off-screen interface. In the embodiments of the present application, the desktop wallpaper is taken as an example to describe the wallpaper display method provided in the embodiments of the present application.
[0099] The wallpaper display method provided in the embodiments of the present application is described below in combination with application scenarios.
[0100] In some application scenarios, the electronic device 100 can display a wallpaper in a first interface, where the wallpaper of the first interface includes a first object in a first display effect. The electronic device 100 can receive and respond to a user operation of turning on a flashlight, turn on the flashlight, and display the first object in a second display effect in the wallpaper. Wherein the second display effect is different from the first display effect. For example, after turning on the flashlight, the electronic device 100 can receive and respond to a user operation of turning off the flashlight function, turn off the flashlight function, and display the first object in the first display effect in the wallpaper. In this way, the display effect of the wallpaper can be improved, and the interactivity between the user and the wallpaper can be enhanced.
[0101] In the embodiments of the present application, the first interface can be any one or more of the desktop, the lock screen interface, the screen-off interface, etc.
[0102] In the embodiments of the present application, the wallpaper with the first object can be referred to as the first wallpaper.
[0103] Since the flashlight on the electronic device 100 is generally arranged behind the electronic device 100, when the user inadvertently turns on the flashlight function on the electronic device 100, the flashlight behind the electronic device 100 will be turned on. At this time, if the user faces the display screen of the electronic device 100, the user will have difficulty in discovering whether the flashlight on the electronic device 100 is turned on, which will not only consume power but also bring bad influence to others. The on-off control of the flashlight on the electronic device 100 is displayed relatively hidden, which is generally in the corner of the display screen or in the control bar that needs to be adjusted by the screen top down operation. When the user inadvertently turns on the flashlight, the user will have difficulty in noticing the on-off control of the flashlight. Therefore, the electronic device 100 can identify the turning on or turning off of the flashlight through the display effect of the first object in the wallpaper, so that the user can discover the turning on or turning off state of the flashlight in time.
[0104] FIGS. 3A-3B show a set of wallpaper display effect schematic diagrams provided in the embodiments of the present application.
[0105] For example, as shown in FIG. 3A, the electronic device 100 can display a lock screen interface 310. Wherein the lock screen interface 310 can include an on-off control 311 of the flashlight function and a wallpaper 312. Optionally, the lock screen interface 310 can also include a camera control 314. Wherein the wallpaper 312 can include an object 313. For example, the object 313 can be a lamp, a lantern, a candle, or the like. In FIG. 3A, the object 313 is in an extinguished display effect, and the flashlight function of the electronic device 100 is in an off state, so the on-off control 311 is also in an off state.
[0106] The electronic device 100 can receive a user input (e.g., a single tap) on the switch control 311, and in response to the input, the electronic device 100 can turn on the flashlight function. After the flashlight function is turned on, the flashlight behind the electronic device 100 is turned on, and the switch control 311 is switched from the off state to the on state.
[0107] For example, as shown in FIG. 3B, after the flashlight function is turned on, the electronic device 100 can adjust the display effect of the object 313 on the wallpaper 312 from off to on. After the flashlight function is turned on, the electronic device 100 can receive a user input on the switch control 311. In response to the input, the electronic device 100 can turn off the flashlight function. After the flashlight function is turned off, as shown in FIG. 3A, the flashlight behind the electronic device 100 is turned off, the switch control 311 is switched from the on state to the off state, and the display effect of the object 313 on the wallpaper 312 is adjusted from off to on.
[0108] In some application scenarios, the electronic device 100 can detect a travel event of the user. For example, the travel event can include an airplane travel event, a train travel event, a subway travel event, a bus travel event, a ship travel event, etc. If the electronic device 100 detects a first travel event of the user, the electronic device 100 can display first content corresponding to the first travel event in the wallpaper of the first interface. If the electronic device 100 detects a second travel event of the user, the electronic device 100 can display second content corresponding to the second travel event in the wallpaper. The first travel event and the second travel event are different, and the first content and the second content are different. In this way, the electronic device 100 can display the wallpaper including the content corresponding to the travel event for the user according to the travel event of the user, so as to integrate the travel event into the wallpaper and display the travel event, which can remind the user of the travel event at all times, and also does not block some icons or controls displayed on the upper layer of the wallpaper, and does not affect the user's operation of the icons or controls displayed on the upper layer of the wallpaper.
[0109] In the embodiments of the present application, the wallpaper displaying the first content corresponding to the first travel event can be referred to as a second wallpaper, and the wallpaper displaying the second content corresponding to the first travel event can be referred to as a third wallpaper.
[0110] In a possible implementation, the first content can be the same as the second content when the first travel event and the second travel event are different. In this way, when the electronic device 100 detects the travel event of the user, the specific content is triggered to be displayed in the wallpaper, and the user is reminded of the travel event through the change of the content in the wallpaper.
[0111] In the embodiments of the present application, the first interface can be any one or more of a desktop, a lock screen interface, an off-screen interface, and the like. The electronic device 100 can display a lock screen wallpaper on the lock screen interface, a desktop wallpaper on the desktop, and an off-screen wallpaper on the off-screen interface.
[0112] In a possible implementation, the electronic device 100 can obtain the position information of the electronic device 100 through a positioning function. The electronic device 100 can determine the travel event of the user based on the position information of the electronic device 100. For example, if the position information of the electronic device 100 indicates that the geographic position of the electronic device 100 is less than a distance threshold 1 (for example, 5 m) from a train station, the electronic device 100 can determine that the travel event of the user is a train travel event. If the position information of the electronic device 100 indicates that the geographic position of the electronic device 100 is less than a distance threshold 2 (for example, 10 m) from an airport, the electronic device 100 can determine that the travel event of the user is an airplane travel event. If the position information of the electronic device 100 indicates that the geographic position of the electronic device 100 is less than a certain distance threshold 3 (for example, 2 m) from a subway station, the electronic device 100 can determine that the travel event of the user is a subway travel event.
[0113] In a possible implementation, the electronic device 100 can detect the travel event of the user through an inertial measurement unit (IMU). The electronic device 100 can detect the motion speed of the electronic device 100 through the IMU, and then determine the travel event of the user based on the motion speed of the electronic device 100. For example, if the motion speed of the electronic device 100 reaches between a speed threshold 1 (for example, 30 km / h) and a speed threshold 2 (for example, 50 km / h), the electronic device 100 can determine that the travel event of the user is a bus travel event. If the motion speed of the electronic device 100 reaches between a speed threshold 3 (for example, 60 km / h) and a speed threshold 4 (for example, 120 km / h), the electronic device 100 can determine that the travel event of the user is a subway travel event. If the motion speed of the electronic device 100 reaches between a speed threshold 5 (for example, 150 km / h) and a speed threshold 6 (350 km / h), the electronic device 100 can determine that the travel event of the user is a train travel event. If the motion speed of the electronic device 100 reaches between a speed threshold 7 (for example, 500 km / h) and a speed threshold 8 (1000 km / h), the electronic device 100 can determine that the travel event of the user is an airplane travel event, and so on.
[0114] In a possible implementation, the user can purchase a travel ticket for a trip through a travel application on the electronic device 100 before the trip. Therefore, the electronic device 100 can obtain the trip information of the user through the travel application. The electronic device 100 can determine the trip event of the user based on the trip information. The trip information can include one or more of the trip mode, the trip start time, the trip end time, the trip departure location, and the trip destination. For example, the electronic device 100 can determine that there is a trip event half an hour before the trip start time and half an hour after the trip end time, and the electronic device 100 can determine the trip event based on the trip mode. For example, the trip mode is a train, and the trip event is a train trip event; the trip mode is an airplane, and the trip event is an airplane trip event; the trip mode is a ship, and the trip event is a ship trip event. Optionally, the electronic device 100 can also query the trip information of the user from a server.
[0115] FIGS. 4A-4E show a set of display effect schematic diagrams of the wallpaper when there is a trip event, according to an embodiment of the present application.
[0116] For example, as shown in FIG. 4A, the electronic device 100 can display a lock screen interface 410. The lock screen interface 410 can include a wallpaper 411, and the wallpaper 411 can include an object 412. For example, the object 412 can be a person.
[0117] As shown in FIG. 4B, if the electronic device 100 detects that the trip event of the user is an airplane trip event, the electronic device 100 can display a wallpaper 421 in the lock screen interface 410. The wallpaper 421 can include an object 422 and an airplane 423. The object 422 can be a person. Optionally, the wallpaper 421 can also include a suitcase 424. For example, in the wallpaper 421, the object 422 can stand under the airplane 423 with the suitcase 424.
[0118] As shown in FIG. 4C, if the electronic device 100 detects that the trip event of the user is a train trip event, the electronic device 100 can display a wallpaper 431 in the lock screen interface 410. The wallpaper 431 can include an object 432 and a train 433. The object 432 can be a person. Optionally, the wallpaper 431 can also include a suitcase 434. For example, in the wallpaper 431, the object 432 can stand beside the train 433 with the suitcase 434.
[0119] As shown in FIG. 4D, if the electronic device 100 detects that the trip event of the user is a subway trip event, the electronic device 100 can display a wallpaper 441 in the lock screen interface 410. The wallpaper 441 can include an object 442 and a subway 443. The object 442 can be a person. For example, in the wallpaper 441, the object 442 can stand in the subway 443.
[0120] As shown in FIG. 4E, if the electronic device 100 detects that the travel event of the user is a ship travel event, the electronic device 100 can display a wallpaper 451 in the lock screen interface 410. The wallpaper 451 can include an object 452 and a ship 453. The object 452 can be a person. Optionally, the wallpaper 451 can also include a river 454. For example, in the wallpaper 451, the object 452 can stand on the ship 453, and the ship 453 can travel on the river 454.
[0121] In some embodiments, if the electronic device 100 determines the travel event of the user through the obtained travel information, the electronic device 100 can also display the travel information of the travel event in the wallpaper of the first interface when displaying the content corresponding to the travel event in the wallpaper of the first interface. The travel information can include one or more of the travel mode, the start time of the travel, the end time of the travel, the departure location of the travel, the destination of the travel, the carrier (for example, an airline, etc.), the vehicle number (for example, a flight number, a train number, a ship number, etc.), and the like. In this way, by integrating the travel information into the wallpaper of the first interface, the user can conveniently view the travel information of the travel event without frequently opening the travel application to view the travel information of the travel event. Moreover, after integrating the travel information into the wallpaper, the icons or controls displayed on the layer above the wallpaper are not blocked, and the user can operate the icons or controls displayed on the layer above the wallpaper without any influence.
[0122] FIGS. 5A-5D show another set of display effect diagrams of the wallpaper when there is a travel event according to the embodiments of the present application.
[0123] As shown in FIG. 5A, the electronic device 100 can obtain the travel information 1. In the travel information 1, the travel mode can be airplane, the name of the airline company can be "T Airline", the flight number can be "CX1711", the travel departure location (i.e., the departure location of the airplane) can be "A Airport", the travel start time (i.e., the takeoff time of the airplane) can be "2023-12-5 12:00", the boarding gate can be "41", the travel destination (i.e., the destination airport) can be "B Airport", and the travel end time (i.e., the arrival time of the airplane) can be "2023-12-5 14:00". Therefore, the electronic device 100 can determine that the travel event of the user is an airplane travel event according to the travel mode, the travel start time, and the travel end time in the travel information 1 within a period of a hours (e.g., 4 hours) before the travel start time to b hours (e.g., 1 hour) after the travel end time. Further, the electronic device 100 can display the wallpaper 511 in the lock screen interface 510 within the period of a hours before the travel start time to b hours after the travel end time, for example, from "2023-12-5 8:00" to "2023-12-5 15:00". The wallpaper 511 can include an object 512 and an airplane 513. The object 512 can be a person. Optionally, the wallpaper 511 can further include a suitcase 514. For example, in the wallpaper 511, the object 512 can stand under the airplane 513 with the suitcase 514. The name of the airline company (e.g., T Airline) and the flight number (e.g., CX1711) can be displayed on the airplane 513. The departure location marker 515 and the destination marker 516 can be displayed under the airplane 513 in the wallpaper 511. The departure location marker 515 can be surrounded by the takeoff time (e.g., "12-5 12:00"), the departure airport (e.g., A Airport), and the boarding gate (e.g., "41"). The destination marker 516 can be surrounded by the arrival time (e.g., "12-5 14:00") and the destination airport (e.g., B Airport).
[0124] As shown in FIG. 5B, the electronic device 100 can obtain the travel information 2. In the travel information 2, the travel mode can be train, the train number can be “G1122”, the travel departure station can be “A1 station”, the travel destination can be “B1 station”, the travel start time can be “9:10”, and the travel end time can be “15:30”. Therefore, the electronic device 100 can determine that the travel event of the user is a train travel event according to the travel mode, the travel start time, and the travel end time in the travel information 2, within c hours (for example, 1 hour) before the travel start time and d hours (for example, 0.5 hours) after the travel end time. Further, the electronic device 100 can display the wallpaper 521 in the lock screen interface 510 within c hours before the travel start time and d hours after the travel end time. For example, from “2023-12-5 8:00” to “2023-12-5 16:00”, the electronic device 100 can display the wallpaper 521 in the lock screen interface 510. In the wallpaper 521, the object 522 and the train 523 can be included. The object 522 can be a person. Optionally, the luggage 524 can also be included in the wallpaper 521. For example, in the wallpaper 521, the object 522 can stand next to the train 523 with the luggage 524. The train head 523 can display the train number (for example, “G1122”). The side of the train 523 displays the travel departure station (for example, “A1 station”), the travel destination (for example, “B1 station”), the travel start time (for example, “12-5 9:00”), and the travel end time (for example, “12-5 15:30”).
[0125] As shown in FIG. 5C, after the electronic device 100 opens the subway entrance gate through the two-dimensional code or NFC function of the travel application, the electronic device 100 can obtain the entrance station from the travel application and determine that the travel event is a subway travel event. Therefore, the electronic device 100 can display the lock screen wallpaper 531 on the lock screen interface 510 after determining that the travel event is a subway travel event. In the wallpaper 531, the object 532 and the subway 533 can be included, and the object 532 can be standing in the subway 533. After the electronic device 100 enters the subway, the electronic device 100 will move with the movement of the subway, and the electronic device 100 can determine the next station of the subway in combination with the location of the electronic device 100 and the subway line map. The name 534 of the next station (for example, “M3 station”) can be displayed on the subway 533 in the wallpaper 531. When the electronic device 100 detects that the subway exit gate is opened, the electronic device 100 can determine that the subway travel event has ended, and therefore the electronic device 100 can not display the wallpaper 531 on the lock screen interface 510.
[0126] As shown in FIG. 5D, the electronic device 100 can obtain the travel information 3. In the travel information 3, the travel mode can be a ship, the ship number can be "G1122", the travel departure location can be "D1 dock", the travel destination can be "D2 dock", the travel start time (i.e., the departure time) can be "12:00 on December 9", and the travel arrival time can be "10:20 on December 5". Therefore, the electronic device 100 can determine, according to the travel mode, the travel start time, and the travel end time in the travel information 3, that the travel event of the user is a train travel event within e hours (e.g., 1 hour) before the travel start time and f hours (e.g., 0.5 hour) after the travel end time. Further, the electronic device 100 can display the wallpaper 541 in the lock screen interface 510 within e hours before the travel start time and f hours after the travel end time. For example, the electronic device 100 can display the wallpaper 541 in the lock screen interface 510 from "8:00 on December 5, 2023" to "10:50 on December 5, 2023". In the wallpaper 541, the object 542, the ship 543, and the river 544 can be included. The object 542 can be a person. For example, in the wallpaper 451, the object 452 can stand on the ship 453, and the ship 453 can travel on the river 454. The ship number (e.g., "BC111") can be displayed on the ship body of the ship 453. The travel departure location (e.g., "D1 dock"), the travel destination (e.g., "D2 dock"), the departure time (e.g., "9:00 on December 5"), and the arrival time (e.g., "10:20 on December 5") can be displayed around the river 544.
[0127] In some application scenarios, after the user authorizes the electronic device 100 to obtain the user's use information in the shopping application, the electronic device 100 can obtain, through the shopping application, shopping information of the user using the shopping application to purchase goods on the network. The shopping information can include the item name, the item type, the delivery status, the purchase time, and the like. When the electronic device 100 determines, from the obtained shopping information, that the item purchased by the user is being delivered, the electronic device 100 can display, in the wallpaper of the first interface, content corresponding to the item purchased by the user. In this way, when the electronic device 100 detects that the purchased item of the user is being delivered, the electronic device 100 can trigger the display of specific content in the wallpaper, remind the user that the purchased item is being delivered through the change of the content in the wallpaper, and improve the interactivity of the wallpaper.
[0128] In a possible implementation, when a first item purchased by the user is in delivery, the electronic device 100 can display third content corresponding to the first item in the wallpaper of the first interface, and when a second item purchased by the user is in delivery, the electronic device 100 can display fourth content corresponding to the second item in the wallpaper of the first interface. Wherein, the type of the first item is different from the type of the second item, the third content is different from the fourth content. In this way, the electronic device 100 can display the wallpaper including the content corresponding to the purchased item for the user according to the user's shopping information on the network, thereby linking the user's shopping information with the wallpaper, and improving the interactivity of the wallpaper.
[0129] In the embodiments of the present application, the wallpaper displaying the third content corresponding to the first item can be referred to as a fourth wallpaper, and the wallpaper displaying the fourth content corresponding to the second item can be referred to as a fifth wallpaper.
[0130] In a possible implementation, the type of the first item is different from the type of the second item, and the third content can be the same as the fourth content. In this way, when the electronic device 100 detects that the item purchased by the user is in delivery, the specific content is triggered to be displayed in the wallpaper, and the user is reminded that the purchased item is in delivery through the change of the content in the wallpaper.
[0131] FIGS. 6A-6D show a set of display effect schematic diagrams of wallpapers in a shopping scenario provided in the embodiments of the present application.
[0132] For example, as shown in FIG. 6A, the electronic device 100 can display a lock screen interface 610. Wherein, the lock screen interface 610 can include a wallpaper 611. The wallpaper 611 can include an object 612. For example, the object 612 can be a person.
[0133] As shown in FIG. 6B, when the electronic device 100 detects through the shopping application that the take-out food purchased by the user is in delivery, the electronic device 100 can display a wallpaper 621 on the lock screen interface 610. Wherein, the wallpaper 621 can include an object 622, a plurality of lunch boxes (for example, lunch box 623, lunch box 624, etc.). The object 622 can be a person.
[0134] As shown in FIG. 6C, after the electronic device 100 receives the input (for example, single click) of the user on the lunch box 623 in the wallpaper 621, the electronic device 100 can display the lunch box 623 in the wallpaper 621 with food 633. The electronic device 100 can receive the input (for example, click) of the user on the lunch box 624 in the wallpaper 621, and in response to the input, the electronic device 100 can display the lunch box 624 in the wallpaper 621 with food 634. Wherein, the food 633 can be different from the food 634, for example, the food 633 can be chicken legs, and the food 634 can be hamburgers.
[0135] As shown in FIG. 6D, after the electronic device 100 receives the user input (e.g., a single tap) on the object 622 in the wallpaper, the electronic device 100 can switch the object 622 from a first expression to a second expression in the wallpaper 621, where the first expression is different from the second expression. For example, the first expression can be a normal expression, and the second expression can be drooling.
[0136] In the embodiments of the present application, the lunch box on which the user has input such as a single tap can be referred to as a first lunch box, and the user input on the lunch box in the wallpaper can be referred to as a first input. The object 622 in the wallpaper can be referred to as a second object.
[0137] In some application scenarios, the content displayed by the electronic device 100 in the wallpaper of the first interface can change over time. The change in time can include one or more of a change from Monday to Sunday, a change in holidays, a change in seasons, a change in hours, and the like. The electronic device 100 can display a wallpaper including content corresponding to a target time node in the first interface at the target time node. The first interface can include any one of a screen-off interface, a lock screen, a desktop, and the like. In this way, the electronic device 100 can display different wallpapers in the first interface as time changes, and at a special time node, the user can be provided with an atmosphere of the special time node through the content in the wallpaper corresponding to the time node, thereby enhancing the display effect of the wallpaper.
[0138] In a possible implementation, the electronic device 100 can display an initial wallpaper in the first interface at a non-target time node. The electronic device 100 can display a target wallpaper A in the first interface when a first target time node is detected. The electronic device 100 can display a target wallpaper B in the first interface when a second target time node is detected. The initial wallpaper is different from the target wallpaper A, and the initial wallpaper is different from the target wallpaper B. If the first target time node is different from the second target time node, the target wallpaper A is different from the target wallpaper B. In this way, different wallpapers can be presented at different special time nodes, thereby enhancing the display effect of the wallpaper.
[0139] In the embodiments of the present application, the target wallpaper A can be referred to as a sixth wallpaper, and the target wallpaper B can be referred to as a seventh wallpaper.
[0140] Optionally, if the first target time node is different from the second target time node, the target wallpaper A is the same as the target wallpaper B. In this way, a special wallpaper can be displayed at a special time node, thereby providing the user with an atmosphere of the special time node and enhancing the display effect of the wallpaper.
[0141] In a possible implementation, after displaying the wallpaper corresponding to the target time node (e.g., the first target time node, the second target time node, or the like) in the first interface, the electronic device 100 can detect the user's behavior in response to detecting the target time node (e.g., the first target time node, the second target time node, or the like). If the first behavior of the user is detected, the electronic device 100 can display the first dynamic effect in the wallpaper of the first interface. If the second behavior of the user is detected, the electronic device 100 can display the second dynamic effect in the wallpaper of the first interface. The first behavior is different from the second behavior, and the first dynamic effect is different from the second dynamic effect.
[0142] For example, if the electronic device 100 detects that the user clicks the first area (e.g., the upper half area of the display screen) of the display screen, the electronic device 100 can display the first dynamic effect in the first target wallpaper. If the electronic device 100 detects that the user clicks the second area (e.g., the lower half area of the display screen) of the display screen, the electronic device 100 can display the second dynamic effect in the first target wallpaper. The first area is different from the second area, and the first dynamic effect is different from the second dynamic effect.
[0143] For another example, if the electronic device 100 detects that the user's gaze is on the first area (e.g., the upper half area of the display screen) of the display screen, the electronic device 100 can display the first dynamic effect in the target wallpaper. If the electronic device 100 detects that the user's gaze is on the second area (e.g., the lower half area of the display screen) of the display screen, the electronic device 100 can display the second dynamic effect in the first target wallpaper. The first area is different from the second area, and the first dynamic effect is different from the second dynamic effect.
[0144] FIGS. 7A-7C show a set of display effect schematic diagrams of the after-work time wallpaper provided in the embodiments of the present application.
[0145] For example, as shown in FIG. 7A, the electronic device 100 can display the wallpaper 711 and the time information 714 in the lock screen interface 710 at the after-work time on Friday (e.g., "Friday 18:00 to Friday 19:00"). The wallpaper 711 can include the object 712 and the firecracker 713. The time information 714 can be "Friday, December 8, 18:08". The electronic device 100 has a front camera 701.
[0146] The after-work time on Friday can be preset. Alternatively, the electronic device 100 can determine the after-work time on Friday according to the use data of the user on the electronic device 100.
[0147] As shown in FIG. 7B, after the electronic device 100 detects that the user's gaze is on the upper half area of the display screen through the front camera 701, the electronic device 100 can display the firework dynamic effect 715 in the wallpaper 711. Alternatively, after the electronic device 100 receives the input (e.g., single click) of the user on the upper half area of the display screen, the electronic device 100 can display the firework dynamic effect 715 in the wallpaper 711.
[0148] As shown in FIG. 7C, after detecting, by the front-facing camera 701, that the user's line of sight is staring at the lower half of the display screen, the electronic device 100 can display, in the wallpaper 711, a special effect 716 that the firecracker 713 is ignited and explodes. Alternatively, after receiving an input (e.g., a single tap) of the user to the lower half of the display screen, the electronic device 100 can display, in the wallpaper 711, the special effect 716 that the firecracker 713 is ignited and explodes.
[0149] FIGS. 8A-8B show a set of display effect diagrams of a whole-time wallpaper provided in embodiments of the present application.
[0150] As another example, as shown in FIG. 8A, the electronic device 100 can display, on the lock screen interface 810, a wallpaper 811 and time information 812 at a whole time (e.g., 10:00). The wallpaper 811 can include an object 813 with a first dress. The object 813 can be a person, for example, the object 813 wears a solid color clothes. The time information 812 can be "Tuesday, December 5, 10:00".
[0151] As shown in FIG. 8B, after detecting, by the front-facing camera 701, that the user's line of sight is staring at the display screen, the electronic device 100 can switch the dress of the object 813 in the wallpaper 811 from the first dress to a second dress, for example, change the clothes worn by the object 813 in the wallpaper 811 from the solid color clothes to the clothes with a spot pattern. Alternatively, after receiving an input (e.g., a single tap) of the user to the display screen, the electronic device 100 can switch the dress of the object 813 in the wallpaper 811 from the first dress to the second dress.
[0152] FIGS. 8C-8D show a set of display effect diagrams of a wallpaper at a morning rush hour provided in embodiments of the present application.
[0153] As another example, as shown in FIG. 8C, the electronic device 100 can display, on the lock screen interface 810, a wallpaper 821 and time information 822 at a morning rush hour (e.g., 7:00-8:00 am every day). The wallpaper 821 can include an object 823, a boat 824, and a conical hat 825. The object 823 can be a person. For example, the object 823 wears the conical hat 825 and stands on the boat 824. The time information 822 can be "Tuesday, December 5, 07:40".
[0154] As shown in FIG. 8D, after detecting, by the front camera 701, that the user's line of sight is staring at the display screen, the electronic device 100 can display, in the wallpaper 821, a dynamic effect in which the object 823 adjusts the posture of the hat 825. Alternatively, after receiving an input (e.g., a single tap) from the user on the display screen, the electronic device 100 displays, in the wallpaper 821, the dynamic effect in which the object 823 adjusts the posture of the hat 825.
[0155] FIGS. 8E-8F show a set of display effect schematic diagrams of the meal time wallpaper provided in the embodiments of the present application.
[0156] As shown in FIG. 8E, the electronic device 100 can display, on the lock screen interface 810, a wallpaper 831 and time information 832 at meal time (e.g., 12:00-13:00 at noon every day). The wallpaper 831 can include an object 833 and a tree 834. The tree 834 has one or more fruits 835, and the object 823 can be a person. For example, the object 833 can stretch out to pick the fruits 835 on the tree 834. The time information 832 can be "Tuesday, December 5, 12:30".
[0157] As shown in FIG. 8F, after detecting, by the front camera 701, that the user's line of sight is staring at the display screen, the electronic device 100 can display, in the wallpaper 831, a dynamic effect in which the hand of the object 833 is withdrawn from the position of the fruits 835 on the tree 834. Alternatively, after receiving an input (e.g., a single tap) from the user on the display screen, the electronic device 100 displays, in the wallpaper 831, the dynamic effect in which the hand of the object 833 is withdrawn from the position of the fruits 835 on the tree 834. When the electronic device 100 detects that the user's line of sight is not staring at the display screen or does not receive an input from the user on the display screen, the electronic device 100 can display, in the wallpaper 831, a dynamic effect in which the object 833 stretches out to pick the fruits 835 on the tree 834.
[0158] FIGS. 8G-8H show a set of display effect schematic diagrams of the whole hour wallpaper provided in the embodiments of the present application.
[0159] As shown in FIG. 8G, the electronic device 100 can display, on the lock screen interface 810, a wallpaper 841 and time information 842 at the whole hour time (e.g., 10:00) during the day. The wallpaper 841 can include an object 843 and a bird 844. The bird 844 can be beside the object 843. The object 843 can be a person. The time information 842 can be "Tuesday, December 5, 10:46".
[0160] As shown in FIG. 8H, after detecting that the user's gaze is on the display screen through the front camera 701, the electronic device 100 can display a dynamic effect in which the bird 844 flies away from the side of the object 843 in the wallpaper 841. Alternatively, after receiving a user input (e.g., a tap) on the display screen, the electronic device 100 displays a dynamic effect in which the bird 844 flies away from the side of the object 843 in the wallpaper 841. In this case, when the electronic device 100 detects that the user's gaze is not on the display screen through the front camera 701 or does not detect a user input on the display screen, the electronic device 100 can display a dynamic effect in which the bird 844 flies back to the side of the object 843 in the wallpaper 841.
[0161] FIGS. 8I-8J show a set of display effect schematic diagrams of the wallpaper on a weekend according to an embodiment of the present application.
[0162] As shown in FIG. 8I, the electronic device 100 can display the wallpaper 851 and the time information 852 on the lock screen interface 810 at a random time on a weekend (e.g., 10:20-11:00 on Saturday). The wallpaper 851 can include an object 853 and a tree 854. The tree 854 has one or more flowers 855. The object 853 can be a person. The time information 852 can be "December 9, Saturday 10:46".
[0163] As shown in FIG. 8J, after detecting that the user's gaze is on the display screen through the front camera 701, the electronic device 100 can display a dynamic effect in which the flowers 855 fall from the tree 854 to the hand of the object 853 in the wallpaper 851. Alternatively, after receiving a user input (e.g., a tap) on the display screen, the electronic device 100 displays a dynamic effect in which the flowers 855 fall from the tree 854 to the hand of the object 853 in the wallpaper 851. In this case, when the electronic device 100 detects that the user's gaze is not on the display screen through the front camera 701 or does not detect a user input on the display screen, the electronic device 100 can display a dynamic effect in which the flowers 855 disappear from the hand of the object 853 in the wallpaper 851.
[0164] In some embodiments, after displaying the wallpaper in the first interface, the electronic device 100 can detect a user behavior. If the user behavior A is detected, the electronic device 100 can display a dynamic effect C in the wallpaper of the first interface. If the user behavior B is detected, the electronic device 100 can display a dynamic effect D in the wallpaper of the first interface. In this case, the behavior A is different from the behavior B, and the dynamic effect C is different from the dynamic effect D. In this case, the user behavior B can include any one or more of blowing, sucking, a gesture in the air, operating the display screen (e.g., tapping, double tapping, long pressing, etc.), gazing at a certain area on the display screen, shaking the electronic device 100, moving the position of the face, blinking, etc.
[0165] Example 1: The electronic device 100 can display a wallpaper in a first interface, wherein the wallpaper in the first interface includes first content. The electronic device 100 can detect a user's gaze through a front camera. When the electronic device 100 detects that the user's gaze is fixed on the display screen, the electronic device 100 can switch the first content in the wallpaper of the first interface to second content or display a target dynamic effect in the wallpaper of the first interface.
[0166] For example, the wallpaper of the first interface includes a person. If the electronic device 100 detects that the user's gaze is continuously fixed on the display screen, the electronic device 100 can display a dynamic effect in which the person runs faster and faster in the wallpaper of the first interface. If the electronic device 100 detects that the user's gaze is away from the display screen, the electronic device 100 can display a dynamic effect in which the person runs slower and slower until stops in the wallpaper of the first interface.
[0167] Example 2: The electronic device 100 can display a wallpaper in a first interface. The electronic device 100 can detect an area on which the user's gaze is fixed on the display screen through a front camera. The area of the display screen can include more or less areas such as an upper area, a middle area, a lower area, etc. If the electronic device 100 detects that the user's gaze is fixed on a first area of the display screen, the electronic device 100 can display a dynamic effect C1 in the wallpaper of the first interface. If the electronic device 100 detects that the user's gaze is fixed on a second area of the display screen, the electronic device 100 can display a dynamic effect D1 in the wallpaper of the first interface.
[0168] For example, if the electronic device 100 detects that the user's gaze is fixed on the upper half area of the display screen, the electronic device 100 can display a dynamic effect such as fireworks and / or rainbows and / or rain in the wallpaper of the first interface. If the electronic device 100 detects that the user's gaze is fixed on the lower half area of the display screen, the electronic device 100 can display a dynamic effect such as seeds germinating in the soil in the wallpaper of the first interface.
[0169] For another example, the wallpaper of the first interface can include a plurality of lights including a light E1, a light E2, etc. The plurality of lights are in an off state. If the electronic device 100 detects that the user's gaze is fixed on the position of the light E1, the electronic device 100 can display a dynamic effect in which the light E1 is turned on in the wallpaper of the first interface. If the electronic device 100 detects that the user's gaze is fixed on the position of the light E2, the electronic device 100 can display a dynamic effect in which the light E2 is turned on and the light E1 is turned off in the wallpaper of the first interface.
[0170] For example, the wallpaper of the first interface can include a plurality of holes, including a light hole F1, a hole F2, and the like. If the electronic device 100 detects that the user's gaze is directed to the position of the hole F1, the electronic device 100 can display an animation in which a gopher emerges from the hole F1 in the wallpaper of the first interface. If the electronic device detects that the user's gaze is directed to the position of the hole F2, the electronic device 100 can display an animation in which a gopher emerges from the hole F1 and enters the hole F2 in the wallpaper of the first interface.
[0171] Example 3: The electronic device 100 can display a wallpaper in the first interface. The electronic device 100 can detect a position of a user's face movement. If the electronic device 100 detects that the user's face moves in a first direction, the electronic device 100 can display an animation C2 in the wallpaper of the first interface. And / or, if the electronic device 100 detects that the user's face moves in a second direction, the electronic device 100 can display an animation D2 in the wallpaper of the first interface. Wherein the animation C2 and the animation D2 are the same or different.
[0172] For example, the wallpaper of the first interface includes a dog. If the electronic device 100 detects that the user's face moves to the left, the electronic device 100 can display an animation in which the dog runs to the left in the wallpaper of the first interface. If the electronic device 100 detects that the user's face moves to the right, the electronic device 100 can display an animation in which the dog runs to the right in the wallpaper of the first interface. If the electronic device 100 detects that the user's face moves upward, the electronic device 100 can display an animation in which the dog jumps up in the wallpaper of the first interface. If the electronic device 100 detects that the user's face moves downward, the electronic device 100 can display an animation in which the dog crouches down in the wallpaper of the first interface.
[0173] Example 4: The electronic device 100 can display a wallpaper in the first interface. If the electronic device 100 detects that the number of user's faces through the camera is a first number, the electronic device 100 can display an animation C3 in the wallpaper of the first interface. If the electronic device 100 detects that the number of user's faces through the camera is a second number, the electronic device 100 can display an animation D3 in the wallpaper of the first interface. Wherein the animation C3 and the animation D3 can be the same or different.
[0174] For example, if the electronic device 100 detects 1 user's face, the electronic device 100 can display an animation in which a small animal appears in the wallpaper of the first interface. If the electronic device 100 detects a plurality of user's faces, the electronic device 100 can display an animation in which a small animal hides shyly in the wallpaper of the first interface.
[0175] Example 5: The electronic device 100 can display a wallpaper in the first interface. The electronic device 100 can detect an expression or emotion of the user through the camera. If the electronic device 100 detects a first expression and / or a first emotion of the user through the camera, the electronic device 100 can display a dynamic effect C4 in the wallpaper of the first interface. And / or, if the electronic device 100 detects a second expression and / or a second emotion of the user through the camera, the electronic device 100 can display a dynamic effect D4 in the wallpaper of the first interface. Wherein, the dynamic effect C4 is the same as or different from the dynamic effect D4.
[0176] For example, the wallpaper of the first interface includes a character object. If the electronic device 100 detects a double eye blinking action of the user, the electronic device 100 can display a dynamic effect of the double eye blinking of the character object in the wallpaper of the first interface. If the electronic device 100 detects a single eye blinking action of the user, the electronic device 100 can display a dynamic effect of the single eye blinking of the character object in the wallpaper of the first interface.
[0177] Example 6: The electronic device 100 can display a wallpaper in the first interface. If the electronic device 100 detects a blowing action of the user through the microphone and / or the camera, the electronic device 100 can display a dynamic effect C5 in the wallpaper of the first interface. And / or, if the electronic device 100 detects a sucking action of the user through the microphone and / or the camera, the electronic device 100 can display a dynamic effect D5 in the wallpaper of the first interface. Wherein, the dynamic effect C5 is the same as or different from the dynamic effect D5.
[0178] For example, the wallpaper of the first interface includes a character object. If the electronic device 100 detects a blowing action of the user, the electronic device 100 can display a dynamic effect of the hair of the character object blowing in the wallpaper of the first interface. If the electronic device 100 detects a sucking action of the user, the electronic device 100 can display a dynamic effect of the character object raking the hair in the wallpaper of the first interface.
[0179] Example 7: The electronic device 100 can display a wallpaper in the first interface. If the electronic device 100 detects a first air gesture action of the user through the camera, the electronic device 100 can display a dynamic effect C6 in the wallpaper of the first interface. And / or, if the electronic device 100 detects a second air gesture action of the user through the camera, the electronic device 100 can display a dynamic effect D6 in the wallpaper of the first interface. Wherein, the dynamic effect C6 is the same as or different from the dynamic effect C6.
[0180] For example, the wallpaper of the first interface includes a cat. If the electronic device 100 detects a hand stretching action of the user, the electronic device 100 can display a dynamic effect of a cat teasing rod teasing a cat in the wallpaper of the first interface. If the electronic device 100 detects a palm flat motion of the user, the electronic device 100 can display a dynamic effect of a cat being stroked by a hand in the wallpaper of the first interface.
[0181] In a possible implementation, after displaying the wallpaper in the first interface, the electronic device 100 can detect the user's behavior. If the electronic device 100 detects the user's behavior A, the electronic device 100 can display the dynamic effect C in the wallpaper. Wherein, if the electronic device 100 detects the user's behavior B in the process of displaying the dynamic effect C, the electronic device 100 can interrupt the display of the dynamic effect C, and display the dynamic effect D.
[0182] In some embodiments, after displaying the wallpaper in the first interface, the electronic device 100 can detect the motion state of the electronic device 100 through an inertial measurement unit (IMU). If it is detected that the electronic device 100 is in a first motion state, the electronic device 100 can display a dynamic effect G in the wallpaper of the first interface. And / or, if it is detected that the electronic device 100 is in a second motion state, the electronic device 100 can display a specified dynamic effect H in the wallpaper of the first interface. Wherein, the dynamic effect G is the same as or different from the dynamic effect H.
[0183] For example, the wallpaper of the first interface includes a cabinet, and one or more objects are arranged in the cabinet. If the electronic device 100 detects that the electronic device 100 is tilted to the left through the IMU, the electronic device 100 can display a dynamic effect of the one or more objects falling out of the cabinet in the wallpaper of the first interface.
[0184] In a possible implementation, if the electronic device 100 detects that the electronic device 100 is in a first motion state, the electronic device 100 can display a dynamic effect G in the wallpaper. Wherein, if the electronic device 100 detects that the electronic device 100 is in a second motion state in the process of displaying the dynamic effect G, the electronic device 100 can interrupt the display of the dynamic effect G, and display a dynamic effect H.
[0185] In some embodiments, after displaying the wallpaper 1 in the first interface, the electronic device 100 can detect the motion state of the electronic device 100 through an inertial measurement unit (IMU). If it is detected that the electronic device 100 is in a target motion state (for example, left and right or up and down shaking), the electronic device 100 can display the wallpaper 2 in the first interface. Wherein, the wallpaper 1 and the wallpaper 2 are different. In this way, the user can shake the electronic device 100, so as to make the electronic device 100 switch the wallpaper displayed in the first interface.
[0186] In some embodiments, when the wallpaper of the first interface is switched or there is a display effect in the wallpaper of the first interface, the electronic device 100 can output a vibration prompt and / or a sound prompt. Wherein, the electronic device 100 can also output a first vibration prompt and / or a first sound prompt when displaying the dynamic effect I in the wallpaper of the first interface. And / or, the electronic device 100 can also output a second vibration prompt and / or a second sound prompt when displaying the dynamic effect J in the wallpaper of the first interface. Wherein, the first vibration prompt and the second vibration prompt can be the same or different. The first sound prompt and the second sound prompt can be the same or different.
[0187] For example, the wallpaper of the first interface includes a cat. If the electronic device 100 detects that the user's finger slides in the position of the cat in the wallpaper of the first interface, the electronic device 100 can display a dynamic effect of stroking the cat with a hand in the wallpaper of the first interface, and output a vibration prompt and a cat meowing sound prompt.
[0188] The embodiments of the present application also provide a computer readable storage medium, which stores a computer program. The computer program is executed by a processor to implement the steps in the above-mentioned various method embodiments.
[0189] The embodiments of the present application also provide a computer program product, which includes a computer program. When the computer program is run on a processor, the steps in the above-mentioned various method embodiments can be implemented.
[0190] The embodiments of the present application also provide a chip system, which includes a processing circuit and an interface circuit. The interface circuit is used to receive code instructions and transmit them to the processing circuit. The processing circuit is used to run the code instructions so that the chip system implements the steps of any method embodiment of the present application. Wherein, the chip system can be a single chip or a chip module composed of multiple chips.
[0191] The above-described and above-embodied embodiments are only used to illustrate the technical solutions of the present application, but not to limit them; although the present application has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that they can still modify the technical solutions recorded in the foregoing embodiments, or make equivalent replacements to some technical features; and these modifications or replacements do not make the essence of the corresponding technical solutions deviate from the scope of the technical solutions of the embodiments of the present application.
Claims
1. A method of displaying wallpaper, characterized by, The method is applied to an electronic device, and the method comprises: If the electronic device turns off a flashlight function, a first wallpaper is displayed in a first interface, the first wallpaper comprising a first object in a first display effect; If the electronic device turns on the flashlight function, the first object in the first wallpaper is switched from the first display effect to a second display effect; wherein the first display effect is different from the second display effect, and the first interface comprises any one or more of a lock screen interface, a screen-off interface, and a desktop.
2. The method of claim 1, wherein, The method further comprises: If a first travel event of a user is detected, a second wallpaper is displayed in the first interface, the second wallpaper comprising first content corresponding to the first travel event; If a second travel event of the user is detected, a third wallpaper is displayed in the first interface, the third wallpaper comprising second content corresponding to the second travel event; wherein the first travel event is different from the second travel event, and the first content is the same as or different from the second content.
3. The method of claim 2, wherein, The second wallpaper further comprises travel information of the first travel event, and the travel information comprises any one or more of a travel mode, a travel start time, a travel end time, a travel departure location, a travel destination, a transport company, and a vehicle number.
4. The method according to any one of claims 1-3, characterized in that, The method further comprises: If a first item purchased by the user is detected to be in delivery, a fourth wallpaper is displayed in the first interface, the fourth wallpaper comprising third content corresponding to the first item.
5. The method of claim 4, wherein, The method further comprises: If a second item purchased by the user is detected to be in delivery, a fifth wallpaper is displayed in the first interface, the fifth wallpaper comprising fourth content corresponding to the second item, the first item being different in type from the second item, and the third content being the same as or different from the fourth content.
6. The method according to claim 4 or 5, characterized in that, The first item comprises takeout food; and the third content comprises one or more takeout boxes.
7. The method of claim 6, wherein, The one or more takeout boxes comprise a first takeout box; and the method further comprises: While the fourth wallpaper is displayed in the first interface, a first input of the user to the first takeout box is received; In response to the first input, the first takeout box is replaced by first food in the fourth wallpaper.
8. The method according to any one of claims 4-7, characterized in that, The fourth wallpaper further comprises a second object; and the method further comprises: While the fourth wallpaper is displayed in the first interface, a second input of the user to the second object is received, wherein, before the second input is received, the first object is in a first expression; In response to the second input, the second object in a second expression is displayed in the fourth wallpaper, wherein the first expression is different from the second expression.
9. The method according to any one of claims 1-8, characterized in that, The method further comprises: If a first target time node is detected, a sixth wallpaper is displayed in the first interface; If a second target time node is detected, a seventh wallpaper is displayed in the first interface, the first target time node being different from the second target time node, and the sixth wallpaper being different from the seventh wallpaper.
10. The method of claim 9, wherein, The method further comprises: While the sixth wallpaper is displayed in the first interface, if a first behavior of the user is detected, a first dynamic effect is displayed in the sixth wallpaper.
11. The method of claim 10, wherein, The method further comprises: When the sixth wallpaper is displayed in the first interface, if a second behavior of the user is detected, a second dynamic effect is displayed in the sixth wallpaper, the second behavior is different from the first behavior, and the second dynamic effect is the same as or different from the first dynamic effect.
12. The method of claim 11, wherein, The method further includes: During the process of displaying the first dynamic effect in the sixth wallpaper, if the second behavior is detected, the display of the first dynamic effect in the sixth wallpaper is stopped, and the second dynamic effect is displayed.
13. The method of claim 9 or 10, wherein, The first behavior includes one or more of the following: blowing, sucking, a hand gesture in the air, operating the display screen of the electronic device, gazing at the display screen of the electronic device, shaking the electronic device, moving the position of the face, and blinking.
14. An electronic device, comprising: Comprise: a display screen, one or more processors, and one or more memories; The display screen and the one or more memories are coupled to the one or more processors; The one or more memories are configured to store a computer program, and when the computer program runs on the one or more processors, the method according to any one of claims 1-13 is executed.
15. A computer-readable storage medium, characterized in that, Comprise a computer program, and when the computer program runs on a processor, the method according to any one of claims 1-13 is executed.
16. A computer program product, characterised in that, Comprise a computer program, and when the computer program runs on a processor, the method according to any one of claims 1-13 is executed.
17. A chip, characterized by Comprise: a processing circuit and an interface circuit, the interface circuit is configured to receive code instructions and transmit to the processing circuit, and the processing circuit is configured to run the code instructions to execute the method according to any one of claims 1-13.
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