Drum-shaped interactive sound equipment

By using passive radiators and acceleration sensors in drum-shaped interactive speakers to simulate the striking feel of traditional drums, the problem of lack of realism in traditional drums and lack of striking feel in electronic drums is solved, and high-fidelity drum sound control and an environmentally friendly playing experience are achieved.

CN223402567UActive Publication Date: 2025-09-30SHENZHEN DEKANGXING TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202422862974.2
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-11-23
Publication Date
2025-09-30
Estimated Expiration
2034-11-23

AI Technical Summary

Technical Problem

Traditional drums lack a sense of realism and immersion in striking. The sound is low when practiced by one person and can easily disturb others in residential buildings. Existing electronic drums lack a sense of striking and provide a poor user experience.

Method used

It adopts drum-shaped interactive audio, uses passive radiators instead of drum surfaces, and combines array-distributed accelerometers and speakers. By collecting user tapping information, it controls the speakers to play corresponding drum audio, simulating the beating feeling of traditional physical drums. The drum sound gain can also be adjusted to avoid ambient sound pollution.

Benefits of technology

It improves the realism and immersion of the strikes, saves users' physical energy, avoids environmental sound pollution, and provides a diverse experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model discloses drum-shaped interactive sound equipment, which comprises a drum body, a first loudspeaker, a second loudspeaker, an acceleration sensor, a power supply, a power amplifier and a master controller, and at least one drum surface of the drum body is a passive radiator. The acceleration sensors are connected with the passive radiator and are distributed in an array; the first loudspeaker, the second loudspeaker, the acceleration sensor, the power supply and the power amplifier are electrically connected with the main controller; the first loudspeaker is a full-frequency loudspeaker or a high-frequency loudspeaker, and the second loudspeaker is a low-frequency loudspeaker; the master controller controls the first loudspeaker and the second loudspeaker to play corresponding drum sound audios according to the passive radiator hit motion information collected by the acceleration sensor. The first loudspeaker and the second loudspeaker are both arranged in an inner cavity of the drum body, and the drum body is provided with sound emitting avoiding parts corresponding to the first loudspeaker and the second loudspeaker. The acceleration sensor, the power supply, the power amplifier and the main controller are all arranged in an inner cavity of the drum body.
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Description

Technical Field

[0001] The present application relates to the technical field of musical instrument devices, and specifically to drum-shaped interactive sound systems. Background Art

[0002] Traditional drums, such as leather drums, drum kits, and waist drums, are played by striking the drumhead. Drumming is typically performed in groups. When performed alone in open spaces, the sound is low, which can easily lead to a lack of ambiance. Practicing drums in residential buildings can also be excessively loud, potentially disturbing others.

[0003] In the prior art, there is a slap drum set disclosed in the patent document with patent application number 201420695282.7, please refer to Figure 1 By electronicizing the drum set and using a speaker 8 as a drum sound output device, the output sound volume can be controlled to solve the above problem. The slapping plate 3 is about the size of a palm and is installed on the side drum 2. During operation, when the drummer slaps the slapping plate 3, the vibration sensor 5 in the control device 4 will send the received information to the single-chip microcomputer 6. The single-chip microcomputer 6 then analyzes the received information and outputs the drum sound corresponding to the vibration frequency pre-introduced by the vibration sensor 5. Finally, the controller 7 prompts the speaker 8 to realize the drum sound.

[0004] It can be seen that this type of electronic drum does not produce drum sounds by hitting the drumhead, so it lacks the realism and immersion of hitting the drum, and the user experience is not good. Utility Model Content

[0005] The present invention mainly aims at the above problems and proposes a drum-shaped interactive sound system, aiming to solve the technical problems in the background technology.

[0006] To achieve the above-mentioned objectives, the present invention provides a drum-shaped interactive audio system, comprising a drum body, a first speaker, a second speaker, an acceleration sensor, a power supply, a power amplifier, and a main controller, wherein at least one drum surface of the drum body is a passive radiator; the acceleration sensor is connected to the passive radiator and distributed in an array; the first speaker, the second speaker, the acceleration sensor, the power supply, and the power amplifier are all electrically connected to the main controller; the first speaker is a full-range speaker or a high-frequency speaker, and the second speaker is a low-frequency speaker; the main controller controls the first speaker and the second speaker to play corresponding drum audio according to the passive radiator's striking motion information collected by the acceleration sensor.

[0007] Furthermore, the first speaker and the second speaker are both built into the inner cavity of the drum body, and the drum body is provided with sound avoidance portions corresponding to the first speaker and the second speaker.

[0008] Furthermore, the acceleration sensor, power supply, power amplifier, and main controller are all built into the inner cavity of the drum body.

[0009] Furthermore, the passive radiator includes a counterweight located in the middle and a flexible edge arranged around the counterweight.

[0010] Furthermore, the main controller is provided with a wireless communication module, and the main controller controls the first speaker and the second speaker to play audio according to the audio signal received by the wireless communication module.

[0011] Furthermore, the power supply is a battery pack.

[0012] Furthermore, it comprises a drum stand for erecting the drum body.

[0013] Furthermore, the counterweight is any one of an iron block, a plastic sheet, and a steel sheet, and the elastic and flexible edge is made of rubber or silicone.

[0014] Furthermore, the main controller is provided with a wired audio input socket, a wired audio output socket, and a charging port; the drum body is provided with a avoidance port corresponding to the wired audio input socket, the wired audio output socket, and the charging port.

[0015] Furthermore, the drum body includes a support frame that encloses the first speaker, the second speaker, the acceleration sensor, the power supply, the power amplifier, and the main controller, and also includes an outer cover connecting bracket, an outer mesh cover, and a drum hoop; the outer cover connecting bracket is connected to the support frame through the drum hoop; the outer mesh cover covers and is connected to the outer cover connecting bracket.

[0016] Furthermore, the drum hoop is also used to connect a shoulder strap or a back strap; and the outer surface of the passive radiator is connected with a flexible layer.

[0017] Compared with the prior art, the drum-shaped interactive sound system provided by the present invention can replace the traditional drum surface with a passive radiator without requiring the user to change the habit of striking the drum position, and the drum sound gain is adjustable so that there is no need to strike the drum surface with great effort in a manner in which the loudness is proportional to the striking force. The acceleration sensors distributed in an array are used to collect the user's striking information and transmit the electrical signal to the main controller. The main controller controls the first speaker and the second speaker to play the corresponding drum audio according to the passive radiator's striking motion information collected by the acceleration sensor through the power amplifier. Therefore, the present drum-shaped interactive sound system simulates the traditional physical drum with high realism and adjustable drum sound, which saves physical energy for the user and can also avoid environmental sound pollution. BRIEF DESCRIPTION OF THE DRAWINGS

[0018] Figure 1 The present invention is a schematic diagram of the structure of a beating drum set in the prior art.

[0019] Figure 2 This is a schematic diagram of the drum-shaped interactive audio structure of this application.

[0020] Figure 3 This is a schematic diagram of the decomposition of the drum-shaped interactive audio structure of this application.

[0021] Figure 4 This is a schematic cross-sectional view of the passive radiator of the drum-shaped interactive acoustic structure of the present application.

[0022] The reference numerals shown in the figure are: 1. first speaker; 2. second speaker; 3. acceleration sensor; 4. power supply; 5. power amplifier; 6. main controller; 7. passive radiator; 710. counterweight; 720. elastic flexible edge; 8. drum stand; 9. avoidance opening; 10. support frame; 11. outer cover connecting bracket; 12. outer mesh cover; 13. drum hoop. DETAILED DESCRIPTION

[0023] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without making creative work are within the scope of protection of the present invention. It is understood that the drawings are only provided for reference and illustration purposes and are not used to limit the present invention. The connection relationship shown in the drawings is only for the convenience of clear description and does not limit the connection method.

[0024] It should be noted that when a component is considered to be "connected" to another component, it can be directly connected to the other component, or there may be an intermediate component at the same time. Unless otherwise defined, all technical and scientific terms used in this document have the same meaning as those generally understood by technicians in the technical field of the present invention. It should also be noted that, unless otherwise clearly specified and limited, the terms "installed", "connected", and "connected" should be understood in a broad sense. For example, it can be a fixed connection, a detachable connection, or an integral connection; it can be a mechanical connection, an electrical connection, or the internal communication of two components. For ordinary technicians in this field, the specific meanings of the above terms in the present invention can be understood according to specific circumstances. The terms used in this document in the specification of the present invention are only for the purpose of describing specific embodiments and are not intended to limit the present invention.

[0025] It should also be noted that in the description of this utility model, the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicating orientations or positional relationships, are based on the orientations or positional relationships shown in the accompanying drawings and are intended solely to facilitate the description of this utility model and simplify the description. They do not indicate or imply that the devices or components referred to must have a specific orientation, be constructed, or operate in a specific orientation. Therefore, they should not be construed as limitations on this utility model. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.

[0026] Please refer to Figure 2 - Figure 4 This embodiment provides a drum-shaped interactive sound, including a drum body, a first speaker 1, a second speaker 2, an acceleration sensor 3, a power supply 4, a power amplifier 5, and a main controller 6. At least one drum head of the drum body is a passive radiator 7; the acceleration sensor 3 is connected to the passive radiator 7 and distributed in an array; the first speaker 1, the second speaker 2, the acceleration sensor 3, the power supply 4, and the power amplifier 5 are all electrically connected to the main controller 6; the first speaker 1 is a full-range speaker or a high-frequency speaker, and the second speaker 2 is a low-frequency speaker; the main controller 6 controls the first speaker 1 and the second speaker 2 to play corresponding drum audio according to the striking motion information of the passive radiator 7 collected by the acceleration sensor 3.

[0027] The passive radiator 7 itself is basin-shaped or disc-shaped, and is shaped like a flat drum surface structure, so that it can replace the traditional drum surface without requiring the user to change the habit of striking the drum. Moreover, the drum sound gain is adjustable, so there is no need to strike the drum surface with great effort in a manner in which the loudness is proportional to the striking force. The acceleration sensors 3 distributed in an array are used to collect the user's striking information and transmit the electrical signal to the main controller 6. The main controller 6 controls the first speaker 1 and the second speaker 2 to play the corresponding drum audio according to the audio signal processed by the power amplifier 5 based on the motion information of the passive radiator 7 received by the acceleration sensor 3. Thus, the drum-shaped interactive audio simulates the traditional physical drum, has high realism, and the drum sound is adjustable, which saves physical energy for the user and can also avoid environmental sound pollution.

[0028] Importantly, the sound produced by the actual vibration of the passive radiator 7 when struck is far less than that of a flat drumhead, and far less than the sound produced by tapping a drum plate in the prior art, thus preventing the actual sound from interfering with the drum sound emitted by the speaker. The acceleration sensor 3 is also more accurate in picking up and collecting striking signals than conventional vibration sensors. When struck, the passive radiator 7 has an actual amplitude, simulating the movement of the drumhead. Simultaneously, the vibration of the passive radiator 7 provides force and vibration feedback to the hand, providing a highly realistic experience.

[0029] Preferably, the surface of the passive radiator 7 is covered with a soft material such as rubber or silicone, that is, a flexible layer (not shown), so that the actual vibration sound of the source radiator 7 when hit is further optimized and reduced.

[0030] The specific working principle is as follows: due to the structural characteristics of the passive radiator 7, the drum body will vibrate up and down under the influence of internal air pressure. By utilizing this characteristic, an acceleration sensor 3 is placed under the passive radiator 7 to detect the amplitude of its displacement. In this way, when the speaker switches to the slapping mode, the passive radiator 7 is slapped by hand to cause it to vibrate and produce displacement. The acceleration sensor 3 receives the displacement data and transmits it to the main controller 6. The processing module of the main controller 6 uses the corresponding algorithm to perform calculations, calls the corresponding drum audio from the storage module, and then controls the power amplifier 5 to output the corresponding audio signals to the first speaker 1 and the second speaker 2. In this way, the signal conversion when the user slaps is completed.

[0031] In some embodiments, the center of the passive radiator 7 can be used as a reference. The user hits the passive radiator 7 at different areas and with different strengths, corresponding to the different areas and strengths of the actual drum being struck. The processing module of the main controller 6 uses the corresponding algorithm to perform calculations and calls the storage module to ensure that the corresponding drum audio is consistent with the actual sound of the drum being struck.

[0032] The connection circuits between the main controller 6 and the corresponding modules and the program algorithms built into the main controller 6 belong to the fields of circuits and software solutions, and are not the focus of the present invention, and will not be elaborated here.

[0033] The power supply 4 can be a battery or a power adapter for connecting to an external AC power source.

[0034] Please refer to Figure 3 The first speaker 1 and the second speaker 2 are both built into the inner cavity of the drum body, and the drum body is provided with a sound avoidance portion 14 corresponding to the first speaker 1 and the second speaker 2.

[0035] In some embodiments, the first speaker 1 has three full-range speakers or tweeters, which are evenly distributed, and the sound output ends are perpendicular to the center line connecting the upper and lower drum heads.

[0036] The second speaker 2 is a large-sized low-frequency speaker. When the number of the passive radiator 7 is one, the sound output end of the second speaker 2 is set away from the passive radiator 7. In this case, the three full-range speakers or high-frequency speakers and the low-frequency speaker are preferably arranged in an upper and lower layout, which is more reasonably positioned and fully utilizes the space.

[0037] Please refer to Figure 3The acceleration sensor 3, power supply 4, power amplifier 5 and main controller 6 are all built into the inner cavity of the drum body.

[0038] Please refer to Figure 3 and Figure 4 The passive radiator 7 includes a counterweight 710 located in the middle and a flexible edge 720 arranged around the counterweight 710.

[0039] The elastic flexible edge 720 has relatively good ductility and deformation effect, providing elasticity for vibration deformation.

[0040] Preferably, the main controller 6 is provided with a wireless communication module (not shown), and the main controller 6 controls the first speaker 1 and the second speaker 2 to play audio according to the audio signal received by the wireless communication module.

[0041] In some embodiments, the wireless communication module is a Bluetooth module.

[0042] When the drum-shaped interactive audio device is not used as a drum instrument, the first speaker 1 and the second speaker 2 serve as sound output devices of the audio device. When the device is used as an audio device, the passive radiator 7 in turn serves as an auxiliary device for the first speaker 1 and the second speaker 2, and can enhance the bass effect when playing low-frequency audio.

[0043] This drum-shaped interactive speaker serves two purposes, bringing a diverse experience to users.

[0044] Please refer to Figure 3 , the power supply 4 is a battery pack.

[0045] Please refer to Figure 2 and Figure 3 , including a drum frame 8 for setting up the drum body.

[0046] In some examples, the counterweight 710 is any one of an iron block, a plastic sheet, and a steel sheet, and the flexible edge 720 is made of rubber or silicone.

[0047] Please refer to Figure 3 The main controller 6 is provided with a wired audio input socket (not shown), a wired audio output socket (not shown), and a charging port (not shown); the drum body is provided with a avoidance port 9 corresponding to the wired audio input socket, wired audio output socket, and charging port.

[0048] The charging port is used to power and charge the battery pack.

[0049] Please refer to Figure 3The drum body includes a support frame 10 that encloses the first speaker 1, the second speaker 2, the acceleration sensor 3, the power supply 4, the power amplifier 5, and the main controller 6, and also includes an outer cover connecting bracket 11, an outer mesh cover 12, and a drum hoop 13; the outer cover connecting bracket 11 is connected to the support frame 10 through the drum hoop 13; the outer mesh cover 12 covers and is connected to the outer cover connecting bracket 11.

[0050] The passive radiator 7 , i.e. the drum surface, can also be connected to the support frame 10 and the outer cover connecting bracket 11 through the drum hoop 13 .

[0051] The sound outlet avoidance portion 14 is also provided on the support frame 10 and the outer cover connecting bracket 11, corresponding to the through hole of the sound outlet end of the first speaker 1;

[0052] The support frame 10 can be a shell structure that can be separated from top to bottom, and the outer cover connecting bracket 11 can be a shell structure that can be separated from left to right. The outer mesh cover 12 has a fine mesh through hole, so there is no need to set a through hole corresponding to the sound output end of the first speaker 1, which improves the appearance.

[0053] The drum hoop 13 is preferably provided with a decorative nail cap, and the outer mesh cover 12 is selected to be bright red, so that the whole speaker has the appearance of a Chinese red drum and is highly aesthetic.

[0054] In the description and claims of this application, the words "include / comprise" and the words "have / include" and their variations are used to specify the existence of stated features, values, steps or components, but do not exclude the existence or addition of one or more other features, values, steps, components or their combinations.

[0055] Some features of the present invention are described in separate embodiments for clarity of explanation, however, these features may also be described in combination in a single embodiment. Conversely, some features of the present invention are described in a single embodiment for brevity, however, these features may also be described in different embodiments individually or in any suitable combination.

[0056] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent replacements and improvements made within the spirit and principles of the present invention should be included in the scope of protection of the present invention.

Claims

1. Drum-shaped interactive sound, characterized by: The drum drum comprises a drum body, a first speaker, a second speaker, an acceleration sensor, a power supply, a power amplifier, and a main controller. At least one drumhead of the drum body is a passive radiator. The acceleration sensor is connected to the passive radiators and distributed in an array. The first speaker, the second speaker, the acceleration sensor, the power supply, and the power amplifier are all electrically connected to the main controller. The first speaker is a full-range speaker or a high-frequency speaker, and the second speaker is a low-frequency speaker. The main controller controls the first speaker and the second speaker to play corresponding drum audio according to the striking motion information of the passive radiator collected by the acceleration sensor.

2. The drum-shaped interactive sound according to claim 1, characterized in that The first speaker and the second speaker are both built into the inner cavity of the drum body, and the drum body is provided with sound avoidance portions corresponding to the first speaker and the second speaker.

3. The drum-shaped interactive sound according to claim 1, characterized in that The acceleration sensor, power supply, power amplifier and main controller are all built into the inner cavity of the drum body.

4. The drum-shaped interactive sound according to claim 1, characterized in that The passive radiator includes a counterweight located in the middle and an elastic and flexible edge arranged around the counterweight.

5. The drum-shaped interactive sound according to claim 1, characterized in that: The main controller is provided with a wireless communication module, and the main controller controls the first speaker and the second speaker to play audio according to the audio signal received by the wireless communication module.

6. The drum-shaped interactive sound system according to claim 1, characterized in that: The power supply is a battery pack.

7. The drum-shaped interactive sound system according to claim 4, characterized in that: The counterweight is any one of an iron block, a plastic sheet, and a steel sheet, and the elastic and flexible edge is made of rubber or silicone.

8. The drum-shaped interactive sound system according to claim 1, characterized in that: The main controller is provided with a wired audio input socket, a wired audio output socket, and a charging port; the drum body is provided with a avoidance port corresponding to the wired audio input socket, the wired audio output socket, and the charging port.

9. The drum-shaped interactive sound system according to claim 1, characterized in that: The drum body includes a support frame that encloses the first speaker, the second speaker, the acceleration sensor, the power supply, the power amplifier, and the main controller, and also includes an outer cover connecting bracket, an outer mesh cover, and a drum hoop; the outer cover connecting bracket is connected to the support frame through the drum hoop; the outer mesh cover covers and is connected to the outer cover connecting bracket.

10. The drum-shaped interactive sound according to claim 9, characterized in that: The invention comprises a drum frame for setting up the drum body; the drum hoop is also used for connecting a shoulder strap or a back strap; and the outer surface of the passive radiator is connected with a flexible layer.

Citation Information

Patent Citations

  • Flap type drum set

    CN204189434U