A competitive atmosphere lamp and a competitive atmosphere combined lamp
By adopting an arc-shaped lampshade and USB socket design in the e-sports ambient light, combined with modular connectors, the multi-light linkage and free splicing of the e-sports ambient light are realized, which solves the problem of insufficient combination capabilities of existing e-sports ambient lights and improves the user experience and visual effect.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- HUIZHOU KING STAR TECH CO LTD
- Filing Date
- 2025-08-11
- Publication Date
- 2026-06-26
Smart Images

Figure CN224415081U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of e-sports accessories technology, and in particular to an e-sports ambient light and an e-sports ambient lighting combination fixture. Background Technology
[0002] Esports, or e-sports, is a type of competitive gaming competition conducted through electronic devices. It encompasses individual or team battles and is highly entertaining and competitive. With the rapid development of the esports industry, it has not only become a mainstream form of entertainment but has also spawned a huge market for peripheral products. Esports ambient lighting, as an important accessory for enhancing the gaming environment, is increasingly favored by players. These ambient lights typically create an immersive experience through colorful lighting effects, enhancing the game atmosphere and allowing players to better integrate into the game world, thus improving their gaming experience and competitive performance. However, most esports ambient lights currently on the market are designed for standalone use, lacking flexible combination capabilities. They are difficult to use in conjunction with other lights or freely combined, limiting the possibility for players to freely customize their setups according to space size, layout style, and individual needs. Utility Model Content
[0003] In view of this, this utility model proposes an e-sports ambient light and an e-sports ambient light combination fixture, aiming to solve the problem that existing e-sports ambient lights lack flexible combination capabilities.
[0004] In a first aspect, this utility model proposes an e-sports ambient light, including a housing and a light-emitting component. The light-emitting component is disposed inside the housing and includes a PCB light board, several curved lampshades, and several USB sockets. The PCB light board is provided with several LED beads, which are electrically connected to the PCB light board and correspond one-to-one with the curved lampshades. The curved lampshades are connected to the PCB light board and cover the corresponding LED beads. The side of the housing is provided with several openings, which correspond one-to-one with the USB sockets. The USB sockets are electrically connected to the PCB light board, and the socket holes of the USB sockets are positioned directly opposite the corresponding openings.
[0005] In one possible implementation, the curved lampshade is a frosted acrylic cover or a frosted polycarbonate cover.
[0006] In one possible implementation, the housing includes a bottom shell and a light-transmitting top shell. An annular groove is provided along the inner surface of the sidewall of the bottom shell, and the light-transmitting top shell is engaged with the annular groove and does not protrude from the bottom shell.
[0007] In one possible implementation, the outer surface of the bottom wall of the bottom shell is provided with a plurality of mounting positions recessed toward the light-transmitting top shell, the mounting positions being located below the opening and corresponding one-to-one with the opening.
[0008] In one possible implementation, two recessed holes recessed toward the light-transmitting top shell are also independently provided in the area of the assembly position.
[0009] In one possible implementation, the housing is a rhombic or hexagonal structure, with each side of the rhombic or hexagonal structure having an opening located at the lower center of the corresponding side.
[0010] In one possible implementation, the thickness of the housing is 13 mm to 17 mm.
[0011] Secondly, this utility model proposes an e-sports atmosphere combination light fixture, including a plurality of USB connectors and at least two e-sports atmosphere lights as described in the first aspect. The USB connectors include two USB plugs arranged side by side, and the two USB plugs face opposite directions. When one of the USB plugs of the USB connector is inserted into the USB socket of one e-sports atmosphere light, and at the same time, the other USB plug of the USB connector is inserted into the USB socket of another e-sports atmosphere light, the two e-sports atmosphere lights are electrically connected through the USB connectors.
[0012] In one possible implementation, the e-sports ambient lighting fixture also includes several connectors;
[0013] The outer surface of the bottom wall of the bottom shell is provided with a plurality of mounting positions recessed toward the light-transmitting top shell, the mounting positions being located below the opening and corresponding one-to-one with the opening;
[0014] When one mounting position of one e-sports ambient light is aligned with one mounting position of another e-sports ambient light and they are enclosed to form a mounting position, and the connector is snapped into the mounting position, the two e-sports ambient lights are connected by the connector.
[0015] In one possible implementation, the bottom surface of the connector is provided with four protrusions, two of which are arranged side by side at one end of the bottom surface, and the other two of which are arranged side by side at the other end of the bottom surface;
[0016] Two recessed holes that face the light-transmitting top shell are also independently provided in the area of the assembly position.
[0017] When two of the gaming ambient lights are connected by the connector, two of the protrusions engage with the two recesses of one gaming ambient light, and the other two protrusions engage with the two recesses of the other gaming ambient light.
[0018] Compared with the prior art, the beneficial effects of this utility model are as follows: A gaming ambient light and a gaming ambient light combination fixture, the gaming ambient light combination fixture including several USB connectors and at least two gaming ambient lights, each USB connector including two USB plugs arranged side-by-side, each gaming ambient light including a housing and a light-emitting component, the light-emitting component being disposed inside the housing, the light-emitting component including a PCB board, several curved lampshades, and several USB sockets, the PCB board having several LED beads, each LED bead electrically connected to the PCB board and corresponding to one of the curved lampshades, the curved lampshades being connected to the PCB board and covering the corresponding LED beads, the side of the housing having several openings, each opening corresponding to one of the USB sockets, the USB sockets being electrically connected to the PCB board, and the socket holes of the USB sockets being aligned with the corresponding openings. When one USB plug of the USB connector is inserted into the USB socket of one gaming ambient light, and simultaneously, another USB plug of the USB connector is inserted into the USB socket of another gaming ambient light, the two gaming ambient lights are electrically connected through the USB connector. As can be seen, each e-sports ambient light, as an independent module, uses a curved lampshade to effectively soften and evenly disperse the light emitted by the LED beads, reducing shadows and creating a more uniform and comfortable lighting experience. Simultaneously, the e-sports ambient light integrates multiple USB sockets and corresponding openings, allowing users to insert the USB connectors (each with two integrated USB plugs) into the USB sockets from different directions according to their needs, achieving electrical connections between different e-sports ambient lights and ensuring a high degree of uniformity in the physical and electrical interfaces of each light. This design not only allows users to freely combine multiple e-sports ambient lights but also flexibly adjust the connection direction, easily creating diverse shapes, enhancing the flexibility of use and the overall visual effect, and meeting the diverse needs of multi-light linkage and personalized gaming environments in different scenarios. Attached Figure Description
[0019] Figure 1 This is a structural schematic diagram of an e-sports ambient light provided in an embodiment of the present utility model;
[0020] Figure 2 This is a first structural disassembly diagram of the e-sports ambient light provided in an embodiment of the present utility model;
[0021] Figure 3 This is a second structural disassembly diagram of the e-sports ambient light provided in an embodiment of the present utility model;
[0022] Figure 4 This is a first structural schematic diagram of the e-sports atmosphere combination lighting fixture provided in the first embodiment of the present utility model;
[0023] Figure 5This is a second structural schematic diagram of the e-sports atmosphere combination lighting fixture provided in the first embodiment of this utility model;
[0024] Figure 6 This is a first structural disassembly diagram of the e-sports atmosphere combination lighting fixture provided in the first embodiment of this utility model;
[0025] Figure 7 This is a second structural disassembly diagram of the e-sports atmosphere combination lighting fixture provided in the first embodiment of this utility model;
[0026] Figure 8 This is a first structural schematic diagram of the e-sports atmosphere combination lighting fixture provided in the second embodiment of the present utility model;
[0027] Figure 9 This is a second structural schematic diagram of the e-sports atmosphere combination lighting fixture provided in the second embodiment of the present utility model;
[0028] Figure 10 This is a first structural schematic diagram of the e-sports atmosphere combination lighting fixture provided in the third embodiment of the present utility model;
[0029] Figure 11 This is a second structural schematic diagram of the e-sports atmosphere combination lamp provided in the third embodiment of the present utility model.
[0030] The annotations in the attached figures are explained as follows:
[0031] 10. Esports ambient light; 11. PCB light board; 111. LED beads; 12. Curved lampshade; 13. USB socket; 21. Bottom shell; 211. Annular groove; 212. Assembly position; 213. Handle position; 214. Recessed hole; 215. Adhesive; 22. Translucent top shell; 30. USB connector; 40. Connector; 41. Protrusion. Detailed Implementation
[0032] The solutions in the embodiments of this utility model will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only a part of the embodiments of this utility model, and not all of them. Based on the embodiments of this utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of this utility model.
[0033] It should be noted that if the embodiments of this utility model involve directional indicators (such as up, down, left, right, front, back, etc.), the directional indicators are only used to explain the relative positional relationship and movement of the components in a certain specific posture (as shown in the figure). If the specific posture changes, the directional indicators will also change accordingly.
[0034] Furthermore, if the embodiments of this utility model involve descriptions such as "first" or "second," these descriptions are for descriptive purposes only and should not be construed as indicating or implying their relative importance or implicitly specifying the number of technical features indicated. Therefore, a feature defined with "first" or "second" may explicitly or implicitly include at least one of those features. Additionally, the technical solutions of the various embodiments can be combined with each other, but this must be based on the ability of those skilled in the art to implement them. When the combination of technical solutions is contradictory or impossible to implement, it should be considered that such a combination of technical solutions does not exist and is not within the scope of protection claimed by this utility model.
[0035] Please refer to Figure 1-3 As shown, this utility model proposes an e-sports ambient light 10, including a housing and a light-emitting component. The light-emitting component is disposed inside the housing. The light-emitting component includes a PCB light board 11, several arc-shaped lampshades 12, and several USB sockets 13. Several LED beads 111 are provided on the PCB light board 11. The LED beads 111 are electrically connected to the PCB light board 11 and correspond one-to-one with the arc-shaped lampshades 12. The arc-shaped lampshades 12 are connected to the PCB light board 11 and cover the corresponding LED beads 111. Several openings are provided on the side of the housing. The openings correspond one-to-one with the USB sockets 13. The USB sockets 13 are electrically connected to the PCB light board 11, and the sockets of the USB sockets 13 are positioned directly opposite the corresponding openings.
[0036] Specifically, the housing serves as the external framework of the e-sports atmosphere light 10, providing protection and support. The light-emitting component is arranged inside the housing and is the core light-emitting part of the e-sports atmosphere light 10. The PCB light board 11 serves as the carrier of electronic components, carrying and electrically connecting a number of LED lamp beads 111 and a USB socket 13. The LED lamp beads 111 are responsible for emitting light. The arc-shaped lamp covers 12 correspond to the LED lamp beads 111 one by one, so as to ensure that each LED lamp bead 111 is covered by a corresponding arc-shaped lamp cover 12, realizing the soft diffusion of light and reducing the generation of shadows. The USB socket 13 is electrically connected to the PCB light board 11, and can realize the input and output of power and signals, so as to supply power to the LED lamp beads 111 and realize its control function. Through the design of the USB socket 13, the e-sports atmosphere light 10 can not only work independently (just connect the USB socket 13 to be used normally), but also realize the electrical connection with other e-sports atmosphere lights 10 through the USB interface, supporting linkage control and combined use. In addition, the USB socket 13 corresponds to the openings provided on the side of the housing one by one, and the opening positions are aligned with the jacks of the USB socket 13, which can facilitate the quick insertion of the external USB connector 30 and ensure the stability of the connection. By reasonably arranging the PCB light board 11, the LED lamp beads 111, the arc-shaped lamp covers 12, the USB socket 13 and the openings on the side of the housing, the e-sports atmosphere light 10 realizes the organic combination of light effect optimization and modular connection, not only improving the optical performance of the e-sports atmosphere light 10, but also enhancing its combination and expansion ability, meeting the requirements of multi-light linkage and flexible layout in the e-sports environment.
[0037] Compared with the prior art, the e-sports atmosphere light 10 proposed in this embodiment, as an independent module, adopts the arc-shaped lamp cover 12 to effectively soften and evenly disperse the light emitted by the LED lamp beads 111, reduce the generation of shadows, and create a more uniform and comfortable light effect experience. At the same time, the e-sports atmosphere light 10 integrates multiple USB sockets 13 and corresponding openings, supporting users to insert the USB connector 30 with two USB plugs from different directions through the openings into the USB sockets 13 according to actual needs, realizing the electrical connection between different e-sports atmosphere lights 10 and ensuring the high unity of the physical and electrical interfaces of each e-sports atmosphere light 10. This design not only facilitates users to freely splice multiple e-sports atmosphere lights 10, but also can flexibly adjust the connection direction, easily combine various shapes, improve the flexibility of use and the overall visual effect, and meet the diverse needs of multi-light linkage and personalized game environments in different scenarios.
[0038] In some embodiments of the present application, the arc-shaped lamp cover 12 is a frosted acrylic cover or a frosted polycarbonate cover.
[0039] Specifically, acrylic (PMMA) and polycarbonate (PC) are two commonly used lampshade materials. Acrylic has high transparency, making it suitable for applications requiring high optical performance; polycarbonate, on the other hand, offers excellent impact resistance and durability. Frosting these materials effectively softens and evenly diffuses the light emitted by the LED beads 111, reducing glare and shadows, and improving the uniformity and comfort of the light. In practical applications, users can flexibly choose the material of the curved lampshade 12 according to their specific needs to achieve the best balance between aesthetics and functionality.
[0040] In some embodiments of this application, the housing includes a bottom shell 21 and a light-transmitting top shell 22. An annular groove 211 is provided along the inner surface of the side wall of the bottom shell 21. The light-transmitting top shell 22 is engaged with the annular groove 211 and does not protrude from the bottom shell 21.
[0041] Specifically, the bottom shell 21 serves as the basic supporting component of the gaming ambient light 10, supporting the internal light-emitting components. The translucent top shell 22, located above the bottom shell 21, is translucent, allowing light from the LEDs to pass through, thus protecting the internal components and diffusing the light. The translucent top shell 22 snaps into the annular groove 211 of the bottom shell 21 using a snap-fit mechanism, ensuring a secure connection and improving the overall structural stability and sealing. This snap-fit structure also facilitates assembly and disassembly, making future maintenance and replacement convenient. Alternatively, the translucent top shell 22 can be made of frosted acrylic or frosted polycarbonate, with its dimensions controlled within the range of the bottom shell 21, its surface flush with or slightly below the upper edge of the bottom shell 21. This size design ensures the clean and aesthetically pleasing overall appearance of the gaming ambient light 10, effectively avoiding the risk of collision or damage caused by the protruding translucent top shell 22, thus improving the durability and safety of the gaming ambient light 10.
[0042] In some embodiments of this application, the outer surface of the bottom wall of the bottom shell 21 is provided with a plurality of mounting positions 212 recessed toward the light-transmitting top shell 22, the mounting positions 212 being located below the opening and corresponding one-to-one with the opening.
[0043] Specifically, the outer surface of the bottom wall of the base shell 21 is provided with multiple recessed mounting positions 212, which facilitates the precise positioning and secure fixing of the connector 40. The connector 40 can adopt various connection methods such as snap-fit, screw, and adhesive to flexibly adapt to the assembly requirements of different mounting positions 212. The mounting positions 212 are located directly below the opening, forming a one-to-one spatial correspondence with the opening, which facilitates accurate positioning during assembly and improves assembly efficiency. Through the cooperation between the connector 40 and the mounting positions 212, a reliable mechanical connection can be achieved between the two e-sports ambient lights 10, meeting the needs of modular combination and expanded use. It should be noted that two arc-shaped handle positions 213 are also symmetrically provided on both sides of the mounting positions 212, so that users can more easily grasp and operate the connector 40 when assembling or disassembling it, improving the convenience and safety of operation, avoiding damage to the connector 40 or assembly difficulties due to improper force, and improving the overall user experience.
[0044] In some embodiments of this application, two recessed holes 214 recessed toward the light-transmitting top shell 22 are also independently provided in the area of the assembly position 212.
[0045] Specifically, by adding a recessed hole 214, the matching accuracy between the mounting position 212 and the protrusion 41 of the connector 40 can be significantly improved, enhancing the overall mechanical connection strength and vibration resistance, ensuring that the gaming ambient light 10 maintains good structural stability during long-term use. In use, the user simply aligns the protrusion 41 of the connector 40 with the recessed hole 214 of the mounting position 212 and inserts it into the recessed hole 214, then inserts the connector 40 into the mounting position 212 to complete the connection between the connector 40 and the mounting position 212. For disassembly, the user simply applies reverse force to pull the connector 40 out of the mounting position 212, simultaneously causing the protrusion 41 to disengage from the recessed hole 214, thus separating the connector 40 from the mounting position 212. Therefore, the design of the recessed hole 214 eliminates the need for additional tools or screws during the connection and assembly process between different gaming ambient lights 10, facilitating quick installation and disassembly, and significantly improving assembly efficiency and user experience. It should be noted that, in order to further improve the installation stability and anti-slip performance of the e-sports ambient light 10, a circular or rectangular self-adhesive sticker 215 can be added to the outer surface of the bottom wall of the bottom shell 21, so that the bottom wall of the bottom shell 21 can be firmly attached to the installation surface during installation, preventing the e-sports ambient light 10 from shifting or sliding, and further improving the installation stability.
[0046] In some embodiments of this application, the housing is a rhombic structure or a regular hexagonal structure, and each side of the rhombic structure or the regular hexagonal structure is provided with an opening, and the opening is located in the lower center region of the corresponding side.
[0047] Specifically, the housing has a rhomboid or regular hexagonal geometric structure. Both structures have a regular and uniform distribution of edges and faces, facilitating precise splicing and meeting specific visual effect requirements. Each side of the housing has an opening and a USB socket 13 (i.e., the rhomboid housing has four openings and four corresponding USB sockets 13; the regular hexagonal housing has six openings and six corresponding USB sockets 13), allowing multiple housings to be interconnected along the sides, supporting multi-directional expansion and combination. Furthermore, each opening is located in the center area of the lower edge of the corresponding side, ensuring more even force distribution when the USB connector 30 is inserted into the USB socket 13, further improving connection stability.
[0048] In some embodiments of this application, the thickness of the housing is 13 mm to 17 mm.
[0049] Specifically, the housing thickness of most gaming ambient lights on the market is typically over 20mm, with some even reaching 25mm, to ensure structural stability. In contrast, the housing thickness of 13mm to 17mm is significantly thinner, especially the 15mm thickness, fully demonstrating the lightweight and refined characteristics of the gaming ambient light. The thinner housing not only helps save installation space and adapt to the limited space of gaming environments, but also aligns better with modern aesthetics, thus significantly enhancing the visual appeal of the gaming ambient light.
[0050] The following are embodiments of the e-sports atmosphere combination lighting fixture provided by this utility model. The embodiments of the e-sports atmosphere combination lighting fixture belong to the same concept as the aforementioned embodiment of the e-sports atmosphere light 10. For details not fully described in the embodiments of the e-sports atmosphere combination lighting fixture, please refer to the aforementioned embodiment of the e-sports atmosphere light 10.
[0051] Please refer to Figure 4-7 As shown, this utility model proposes an e-sports atmosphere combination light fixture, including a plurality of USB connectors 30 and at least two e-sports atmosphere lights 10 as described above. Each USB connector 30 includes two USB plugs arranged side by side, with the two USB plugs facing opposite directions. When one of the USB plugs of the USB connector 30 is inserted into the USB socket 13 of one e-sports atmosphere light 10, and at the same time, the other USB plug of the USB connector 30 is inserted into the USB socket 13 of the other e-sports atmosphere light 10, the two e-sports atmosphere lights 10 are electrically connected through the USB connectors 30.
[0052] Specifically, the USB connector 30 can be a simple structure consisting of two prong-type USB plugs, or it can be composed of two complete USB plugs with additional components such as metal casings. To minimize the thickness of the gaming ambient light 10's housing, the USB connector 30 preferably uses a simple structure consisting of two prong-type USB plugs, with an overall shape resembling a rectangular circuit board, to meet the requirements of compact installation. Two USB plugs facing opposite directions are arranged on the USB connector 30. This design not only saves space but also facilitates connection of gaming ambient lights 10 in different orientations. The USB connector 30 supports bidirectional transmission of power and signals, providing a stable power supply to the gaming ambient light 10 while simultaneously transmitting lighting control signals, such as simultaneously controlling the switching, color changes, and brightness adjustments of multiple gaming ambient lights 10. This ensures synchronous response and coordinated operation among the gaming ambient lights 10, meeting complex lighting effect requirements and improving the overall user experience.
[0053] Compared with existing technologies, the e-sports ambient lighting combination proposed in this embodiment combines multiple e-sports ambient lights 10. Each e-sports ambient light 10 is an independent module, integrating multiple USB sockets 13 and corresponding openings. Users can insert USB connectors 30 (integrating two USB plugs) into the USB sockets 13 from different directions according to their actual needs, achieving electrical connection between different e-sports ambient lights 10 and ensuring a high degree of uniformity in the physical and electrical interfaces of each e-sports ambient light 10. This design not only allows users to freely assemble multiple e-sports ambient lights 10, but also allows for flexible adjustment of the connection direction, easily creating diverse shapes, improving the flexibility of use and the overall visual effect, and meeting the diverse needs of multi-light linkage and personalized gaming environments in different scenarios.
[0054] In some embodiments of this application, the e-sports atmosphere combination lighting fixture further includes a plurality of connectors 40;
[0055] The outer surface of the bottom wall of the bottom shell 21 is provided with a plurality of mounting positions 212 that are recessed toward the light-transmitting top shell 22. The mounting positions 212 are located below the opening and correspond one-to-one with the opening.
[0056] When one mounting position 212 of one e-sports ambient light 10 is aligned with one mounting position 212 of another e-sports ambient light 10 and enclosed to form a mounting position, and the connector 40 is snapped into the mounting position, the two e-sports ambient lights 10 are connected through the connector 40.
[0057] Specifically, the connector 40, as a mechanical connection component, is responsible for achieving a stable connection between different gaming ambient lights 10. When the corresponding mounting positions 212 of two gaming ambient lights 10 are accurately aligned and enclosed, a complete mounting position is formed, providing reliable space and structural support for the insertion and fixation of the connector 40. Through the cooperation of the connector 40 and the mounting position, different gaming ambient lights 10 can quickly and firmly complete the mechanical connection, and can be easily and flexibly combined and disassembled.
[0058] In some embodiments of this application, the bottom surface of the connector 40 is provided with four protrusions 41, wherein two of the protrusions 41 are arranged side by side at one end of the bottom surface, and the other two protrusions 41 are arranged side by side at the other end of the bottom surface;
[0059] Two recessed holes 214 recessed towards the light-transmitting top shell 22 are also independently provided in the area of the assembly position 212;
[0060] When two gaming ambient lights 10 are connected by the connector 40, two of the protrusions 41 are engaged in the two recesses 214 of one gaming ambient light 10, and the other two protrusions 41 are engaged in the two recesses 214 of the other gaming ambient light 10.
[0061] Specifically, the four protrusions 41 on the bottom surface of the connector 40 and the four recesses 214 of the mounting position (including two recesses 214 in one gaming ambient light 10 mounting position 212 area and two recesses 214 in another gaming ambient light 10 mounting position 212 area) form a precise convex-concave fit relationship. This convex-concave fit relationship achieves a stable connection between the connector 40 and the two gaming ambient lights 10 through multi-point snap-fit, while supporting quick assembly and disassembly, simplifying the installation operation and significantly improving installation efficiency.
[0062] Specifically, please refer to Figure 8-9 This illustration shows the structure of a second embodiment of the e-sports ambient lighting combination fixture provided by this utility model. This second embodiment employs six identical hexagonal e-sports ambient lights 10. Each e-sports ambient light 10 has an opening and a USB socket 13 in the corresponding area of each of the six sides of the hexagon (i.e., the six side faces). By aligning the sides of the different e-sports ambient lights 10 together and splicing them using USB connectors 30 and connectors 40, the six e-sports ambient lights 10 are combined into a ring structure. The central area of this ring structure can also be used to arrange more lighting modules or hide wiring, improving overall aesthetics and functional expandability, while also facilitating heat dissipation and maintenance.
[0063] Specifically, please refer to Figure 10-11This illustration shows the structure of a third embodiment of the e-sports ambient lighting combination provided by this utility model. This third embodiment uses six identical triangular e-sports ambient lights 10. The three vertices of each triangle are chamfered, forming a closed shape composed of three long sides and three short sides of equal length connected alternately. The areas corresponding to the three long sides of this closed shape (i.e., the sides of the e-sports ambient lights 10 corresponding to the three long sides) are provided with openings and USB sockets 13, while the areas corresponding to the three short sides (i.e., the sides of the e-sports ambient lights 10 corresponding to the three short sides) are not provided with related structures. By aligning the sides of the different e-sports ambient lights 10 with openings and USB sockets 13, and splicing them together using USB connectors 30 and connectors 40, the six e-sports ambient lights 10 are combined into a ring structure. The central area of this ring structure can not only be used to install auxiliary lighting or audio equipment, but also allows for the concealed arrangement of cables, enhancing the overall system's neatness and expandability.
[0064] The e-sports atmosphere combination lighting fixture provided in this embodiment adopts a modular design, supports flexible splicing of various shapes, meets the personalized customization needs of e-sports environment, greatly improves the practicality of e-sports atmosphere combination lighting fixture, and has strong feasibility.
[0065] It should be noted that the technical solutions of the various embodiments of this utility model can be combined with each other, but this must be based on the ability of those skilled in the art to implement them. When the combination of technical solutions is contradictory or cannot be implemented, it should be considered that such combination of technical solutions does not exist and is not within the scope of protection claimed by this utility model.
[0066] The above description is only a part or preferred embodiment of this utility model. Neither the text nor the drawings should limit the scope of protection of this utility model. All equivalent structural transformations made using the content of this utility model specification and drawings under the overall concept of this utility model, or direct / indirect applications in other related technical fields, are included within the scope of protection of this utility model.
Claims
1. A gaming ambient light, comprising a housing and a light-emitting component, wherein the light-emitting component is disposed inside the housing, characterized in that, The light-emitting component includes a PCB light board, several curved lampshades, and several USB sockets. The PCB light board is provided with several LED beads, which are electrically connected to the PCB light board and correspond one-to-one with the curved lampshades. The curved lampshades are connected to the PCB light board and cover the corresponding LED beads. The side of the housing is provided with several openings, which correspond one-to-one with the USB sockets. The USB sockets are electrically connected to the PCB light board, and the socket holes of the USB sockets are positioned directly opposite the corresponding openings.
2. The e-sports ambient light according to claim 1, characterized in that, The curved lampshade is a frosted acrylic cover or a frosted polycarbonate cover.
3. The e-sports ambient light according to claim 1, characterized in that, The housing includes a bottom shell and a light-transmitting top shell. An annular groove is provided along the inner surface of the side wall of the bottom shell. The light-transmitting top shell is engaged with the annular groove and does not protrude from the bottom shell.
4. The e-sports ambient light according to claim 3, characterized in that, The outer surface of the bottom wall of the bottom shell is provided with a plurality of mounting positions recessed toward the light-transmitting top shell. The mounting positions are located below the opening and correspond one-to-one with the opening.
5. The e-sports ambient light according to claim 4, characterized in that, Two recessed holes that face the light-transmitting top shell are also independently provided in the area of the assembly position.
6. The e-sports ambient light according to claim 1, characterized in that, The shell is a rhombic or regular hexagonal structure, and each side of the rhombic or regular hexagonal structure is provided with an opening, and the opening is located in the lower center area of the corresponding side.
7. The e-sports ambient light according to claim 1, characterized in that, The thickness of the shell is 13mm to 17mm.
8. A combination lighting fixture for e-sports atmosphere, characterized in that, The device includes several USB connectors and at least two gaming ambient lights as described in any one of claims 1-7. Each USB connector includes two USB plugs arranged side by side, with the two USB plugs facing opposite directions. When one of the USB plugs is inserted into the USB socket of one gaming ambient light, and at the same time, the other USB plug is inserted into the USB socket of another gaming ambient light, the two gaming ambient lights are electrically connected through the USB connectors.
9. A gaming atmosphere combination lighting fixture according to claim 8, characterized in that, The housing includes a bottom shell and a light-transmitting top shell, and the e-sports ambient lighting fixture also includes several connectors; The outer surface of the bottom wall of the bottom shell is provided with a plurality of mounting positions recessed toward the light-transmitting top shell, the mounting positions being located below the opening and corresponding one-to-one with the opening; When one mounting position of one e-sports ambient light is aligned with one mounting position of another e-sports ambient light and they are enclosed to form a mounting position, and the connector is snapped into the mounting position, the two e-sports ambient lights are connected by the connector.
10. A gaming atmosphere combination lighting fixture according to claim 9, characterized in that, The bottom surface of the connector is provided with four protrusions, two of which are arranged side by side at one end of the bottom surface, and the other two are arranged side by side at the other end of the bottom surface; Two recessed holes that face the light-transmitting top shell are also independently provided in the area of the assembly position; When two of the gaming ambient lights are connected by the connector, two of the protrusions engage with the two recesses of one gaming ambient light, and the other two protrusions engage with the two recesses of the other gaming ambient light.
Citation Information
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