An operating method of an electronic device and an electronic device
By displaying the incoming call interface on the second touchscreen of a dual-screen phone and guiding the user to answer the call using the first earpiece, or by illuminating the first touchscreen after detecting user operation and enabling touch functionality when flipped, the problem of cumbersome user operation is solved, the user experience is improved, and power consumption is reduced.
Patent Information
- Application Number
- CN201880063475.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Priority Date
- 2018-06-26
- Filing Date
- 2018-08-31
- Publication Date
- 2026-02-03
- Estimated Expiration
- 2038-08-31
AI Technical Summary
Operating a dual-screen phone is cumbersome and reduces the user's interactive experience with electronic devices.
The system displays the incoming call interface on the second touchscreen of the electronic device and guides the user to answer the call using the handset on the first side through prompts. Alternatively, it can light up the first touchscreen after detecting user operation, display the camera interface, enable the touch function when flipped, and disable unnecessary touch functions to save power.
It improves the ease of use and user experience of operating electronic devices, and reduces power consumption.
Smart Images

Figure CN111164539B_ABST
Abstract
Description
[0001] This application claims priority to International Patent Application No. PCT / CN2018 / 088677 entitled "A photographing method and electronic device" filed in China on May 28, 2018, the content of which is incorporated herein in its entirety. This application claims priority to International Patent Application No. PCT / CN2018 / 092873 entitled "A photographing method and electronic device" filed in China on June 26, 2018, the content of which is incorporated herein in its entirety. TECHNICAL FIELD
[0002] The present application relates to the technical field of terminal, and in particular, to an operation method of an electronic device and the electronic device. BACKGROUND
[0003] With the progress of science and technology, electronic devices have more and more functions. Taking a mobile phone as an example, the current mobile phone can be provided with double display screens. For example, a screen A is provided on the front surface of the mobile phone, and a screen B is provided on the back surface of the mobile phone. At present, when a user operates the double-screen mobile phone, if the user needs to operate the screen A, the user can manually turn on the screen A (for example, by clicking the home key). When the user needs to operate the screen B, the user needs to click a specific key on the screen A to turn on the screen B. As can be seen, when the user operates the double-screen mobile phone, the operation is relatively complicated, which reduces the interaction between the user and the electronic device. SUMMARY
[0004] The present application provides an operation method of an electronic device and the electronic device, which can help to improve the interaction between the user and the electronic device to some extent, thereby improving the user experience.
[0005] In a first aspect, an operation method of an electronic device is provided, and the method is applied to the electronic device. The electronic device includes a first touch screen and a second touch screen. The first touch screen and a receiver are located on a first surface of the electronic device, and the second touch screen is located on a second surface of the electronic device. The first surface and the second surface are different. The method includes: in response to receiving an incoming call, displaying a first interface on the second touch screen. The first interface displays a caller number and first and second controls. When the first control is triggered, the electronic device establishes a call with an electronic device corresponding to the caller number. When the second control is triggered, the electronic device rejects to establish a call with the electronic device corresponding to the caller number. The second touch screen displays a prompt information, and the prompt information is used to prompt the user to use the receiver on the first surface to answer the incoming call.
[0006] In the embodiments of the present application, the first surface of the electronic device is provided with an earpiece, and when the electronic device receives an incoming call, the second touch screen on the second surface displays an incoming call interface. The mobile phone can prompt the user to use the earpiece on the first surface to answer the incoming call. In this way, the user can be guided to operate the electronic device to some extent, and the user experience can be improved.
[0007] In a possible design, the electronic device detects a first operation of the user on the first control; and in response to the first operation, the second touch screen displays the prompt information.
[0008] In the embodiments of the present application, the first surface of the electronic device is provided with an earpiece, and when the electronic device receives an incoming call, the second touch screen on the second surface displays an incoming call interface. When the electronic device detects that the user triggers an answering control in the incoming call interface, the user is prompted to use the earpiece on the first surface to answer the incoming call. In this way, the user can be guided to operate the electronic device to some extent, and the user experience can be improved.
[0009] In a possible design, before detecting the first operation of the user on the first control, the first touch screen is in a black screen state; and the method further includes: in response to the first operation of the user on the first control, lighting up the first touch screen; or in response to the second touch screen displaying the prompt information, lighting up the first touch screen; and displaying a second interface on the first touch screen, and displaying the incoming call number and the call time in the second interface.
[0010] Through the above technical solutions, the user can be guided to operate the electronic device to some extent, and the user does not need to manually light up the first touch screen, which is convenient for the user and improves the user experience.
[0011] In a possible design, within a first preset time after the first touch screen displays the second interface, the touch function of the first touch screen is closed; and when it is detected that the electronic device is flipped and the first touch screen faces the user, the touch function of the first touch screen is started.
[0012] In the embodiments of the present application, after the electronic device lights up the first touch screen and displays the second interface on the first touch screen, the touch function of the first touch screen can be closed, so as to prevent the user from mistakenly touching the first touch screen in the process of flipping the electronic device. When the user flips the electronic device to make the first touch screen face the user, the touch function of the first touch screen is started. In this way, the user operation is facilitated, and the user experience is improved.
[0013] In a possible design, within a second preset time after the second touch screen displays the prompt information, the touch function of the second touch screen is closed.
[0014] In the embodiments of the present application, the touch screen function of the second touch screen is closed in a period of time after the second touch screen displays the prompt information, so as to prevent the user from touching the first touch screen by mistake in the process of turning over the electronic device. In this way, the user operation is facilitated, and the user experience is improved.
[0015] In a possible design, the second touch screen is turned off after the second touch screen displays the prompt information for a second preset time; or the second touch screen is turned off in response to the first touch screen being turned on; or the second touch screen is turned off in response to detecting that the electronic device is turned over and the first touch screen faces the user.
[0016] By using the above technical solutions, the power consumption of the electronic device can be reduced.
[0017] In a possible design, the first touch screen is in a black screen state, and the method further includes: in response to the second touch screen displaying the prompt information, turning on the first touch screen; and displaying the first interface on the first touch screen.
[0018] By using the above technical solutions, the user can be guided to operate the electronic device to a certain extent, and the user does not need to manually turn on the first touch screen, which facilitates the user operation and helps improve the user experience.
[0019] In a possible design, the electronic device turns off the first touch screen in response to a second operation of the user on a second control on the second touch screen.
[0020] By using the above technical solutions, the power consumption of the electronic device can be reduced.
[0021] In a second aspect, the embodiments of the present application provide an operation method of an electronic device, applied to the electronic device. The electronic device includes a first touch screen, a second touch screen, a first camera, and a second camera. The first touch screen and the first camera are located on a first face of the electronic device, the second camera and the second touch screen are located on a second face of the electronic device, and the first face and the second face are different. The method includes: the second touch screen displays a main interface, wherein the main interface includes a camera icon; detecting a first operation of the user on the camera icon; in response to the first operation, displaying a first interface on the second touch screen, the first interface including a first preview frame, and the first preview frame displaying an image collected by the second camera; detecting a second operation of the user on a first control in the first interface; in response to the second operation, starting the first camera; and the second touch screen displays a prompt information, the prompt information being used to prompt the user to operate on the first face.
[0022] The above technical solutions can guide users in operating electronic devices to a certain extent, which helps to improve the user experience.
[0023] In one possible design, the first touchscreen is in a black screen state before the second operation is detected; the method further includes: activating the first touchscreen in response to the second operation; or activating the first touchscreen in response to outputting the prompt information; a second interface is displayed on the first touchscreen, the second interface including a second preview frame, the second preview frame displaying an image captured by the first camera.
[0024] In the embodiments of this application, it is possible to guide users in operating electronic devices to a certain extent, and the user does not need to manually turn on the first touch screen, which is convenient for users and helps to improve the user experience.
[0025] In one possible design, the touch function of the first touchscreen is turned off for a first preset time after the first touchscreen displays the second interface; when the electronic device is detected to be flipped and the first touchscreen is facing the user, the touch function of the first touchscreen is activated.
[0026] In this embodiment, after the electronic device lights up the first touchscreen, the touch function of the first touchscreen can be turned off to prevent accidental touches by the user while flipping the electronic device. When the user flips the electronic device so that the first touchscreen faces the user, the touch function of the first touchscreen is activated. This method facilitates user operation and improves the user experience.
[0027] In one possible design, the touch function of the second touchscreen is turned off after a second preset time following the display of the prompt information on the second touchscreen.
[0028] In this embodiment, the second touchscreen's touchscreen function is disabled for a period of time after displaying the prompt information, to prevent the user from accidentally touching the first touchscreen while flipping the electronic device. This method facilitates user operation and improves the user experience.
[0029] In one possible design, the second touchscreen is turned off after a second preset time has elapsed since the prompt message was displayed; or the second touchscreen is turned off in response to the first touchscreen being turned on; or the second touchscreen is turned off in response to the detection that the electronic device has been flipped over and the first touchscreen is facing the user.
[0030] The above technical solutions help reduce the power consumption of electronic devices.
[0031] In one possible design, before the second touchscreen displays the prompt information, the method further includes: the second touchscreen displaying a prompt box, the prompt box including a first control and a second control; wherein, when the first control is triggered, it is determined that the image captured by the first camera is displayed on the first touch, and when the second control is triggered, it is determined that the image captured by the first camera is displayed on the second touchscreen; the second touchscreen displaying the prompt information includes: in response to a first operation by the user on the first control, the second touchscreen displays the prompt information.
[0032] In this embodiment, when a user launches a camera application on the second touchscreen of an electronic device, a preview frame is displayed on the second touchscreen. If the user triggers the camera switching control in the preview frame, the front-facing camera is activated, and a prompt box is displayed on the second touchscreen, including two controls. If the user selects one of the controls, the electronic device displays the image captured by the front-facing camera on the second touchscreen. If the user triggers the other control, the electronic device displays a prompt message, prompting the user to operate on the side of the first touchscreen. In this way, the user can be guided to operate the electronic device to a certain extent, which helps to improve the user experience.
[0033] Thirdly, embodiments of this application provide an electronic device. The electronic device includes a processor and a memory; wherein the memory is used to store one or more computer programs; when the one or more computer programs stored in the memory are executed by the processor, the electronic device is able to implement the first aspect of the embodiments of this application and any possible design of the first aspect; or, when the one or more computer programs stored in the memory are executed by the processor, the electronic device is able to implement the second aspect of the embodiments of this application and any possible design of the second aspect.
[0034] Fourthly, in an embodiment of this application, a chip is coupled to a memory in an electronic device to execute the technical solutions of the first aspect of the present application and any possible design of the first aspect; or, the chip is coupled to a memory in an electronic device to execute the technical solutions of the second aspect of the present application and any possible design of the second aspect; in the embodiments of this application, "coupling" means that two components are directly or indirectly combined with each other.
[0035] Fifthly, an embodiment of this application provides a computer storage medium, the computer-readable storage medium including a computer program that, when the computer program is run on an electronic device, causes the electronic device to execute the technical solutions of the first aspect of this application and any possible design of the first aspect; or, when the computer program is run on an electronic device, causes the electronic device to execute the technical solutions of the second aspect of this application and any possible design of the second aspect.
[0036] Sixthly, a computer program product according to an embodiment of this application, when running on an electronic device, causes the electronic device to execute the technical solution of the first aspect of the embodiment of this application and any possible design of the first aspect; or, when running on an electronic device, causes the electronic device to execute the technical solution of the second aspect of the embodiment of this application and any possible design of the second aspect. Attached Figure Description
[0037] Figure 1 This is a schematic diagram of the structure of a mobile phone according to an embodiment of the present invention;
[0038] Figure 2 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0039] Figure 3 This is a schematic diagram of the front and back of a mobile phone according to an embodiment of the present invention;
[0040] Figure 4 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0041] Figure 5 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0042] Figure 6 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0043] Figure 7 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0044] Figure 8 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0045] Figure 9 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0046] Figure 10 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention;
[0047] Figure 11 This is a schematic diagram of a user holding a mobile phone according to an embodiment of the present invention;
[0048] Figure 12 This is a flowchart illustrating an operation method of an electronic device according to an embodiment of the present invention;
[0049] Figure 13 This is a flowchart illustrating an operation method of another electronic device according to an embodiment of the present invention.
[0050] Figure 14 This is a schematic diagram of the structure of an electronic device provided in an embodiment of the present invention. Detailed Implementation
[0051] The technical solutions in the embodiments of this application will now be described with reference to the accompanying drawings.
[0052] The following describes an electronic device, a graphical user interface (GUI) for such an electronic device, and embodiments for using such an electronic device. In some embodiments of this application, the electronic device may be a portable electronic device including functions such as a personal digital assistant and / or a music player, such as a mobile phone, tablet computer, wearable device with wireless communication capabilities (such as a smartwatch), etc. Exemplary embodiments of the portable electronic device include, but are not limited to, devices equipped with... Alternatively, it could be a portable electronic device with another operating system. The aforementioned portable electronic device could also be other portable electronic devices, such as a laptop computer with a touch-sensitive surface (e.g., a touch panel). It should also be understood that in some other embodiments of this application, the aforementioned electronic device may not be a portable electronic device, but rather a desktop computer with a touch-sensitive surface (e.g., a touch panel).
[0053] Typically, electronic devices support a variety of applications. These may include one or more of the following: drawing applications, presentation applications, word processing applications, game applications, telephone applications, video player applications, music player applications, email applications, instant messaging applications, photo management applications, camera applications, browser applications, calendar applications, clock applications, payment applications, and health management applications.
[0054] The following section will use a mobile phone with a front-facing camera and a rear-facing camera as an example for a detailed introduction.
[0055] For example, such as Figure 1 The diagram illustrates a possible structure of a mobile phone with a front-facing camera and a rear-facing camera. It should be understood that the illustrated mobile phone 100 is merely an example of an electronic device, and the mobile phone 100 may have more or fewer components than shown, may combine two or more components, or may have different component configurations. The various components shown can be implemented in hardware, software, or a combination of hardware and software, including one or more signal processing and / or application-specific integrated circuits (ASICs).
[0056] In addition to a front-facing camera and a rear-facing camera, the mobile phone 100 may also include one or more processors 101, memory 102, radio frequency (RF) circuitry 103, audio circuitry 140, speaker 141, microphone 142, touchscreen 150, one or more sensors 106, wireless fidelity (Wi-Fi) device 107, peripheral interface 108, and power supply 109. These components can be connected via one or more communication buses or signal lines. Figure 1 (Not shown in the image) communicates. Those skilled in the art will understand that... Figure 1 The hardware structure shown does not constitute a limitation on the mobile phone 100. The mobile phone 100 may include more or fewer components than shown, or combine certain components, or have different component arrangements.
[0057] The following is a detailed introduction to the various components of the mobile phone 100:
[0058] The processor 101 is the control center of the mobile phone 100. It connects to various parts of the mobile phone 100 through various interfaces and lines. By running or executing applications (Apps) stored in the memory 102, and by calling data and instructions stored in the memory 102, it performs various functions of the mobile phone 100 and processes data. For example, the processor 101 can automatically control the opening and closing of the front camera and the rear camera.
[0059] In some embodiments, processor 101 may include one or more processing units. Processor 101 may also integrate an application processor and a modem processor. The application processor primarily handles the operating system, user interface, and applications, while the modem processor primarily handles wireless communication. It is understood that the modem processor may not be integrated into processor 101. For example, processor 101 may be a Kirin 970 chip manufactured by Huawei Technologies Co., Ltd. In other embodiments of this application, processor 101 may further include a fingerprint verification chip for verifying the collected fingerprint.
[0060] The memory 102 is used to store applications and data. The memory 102 mainly includes a program storage area and a data storage area. The program storage area can store the operating system and applications required for at least one function (such as sound playback, image playback, etc.); the data storage area can store data created when using the mobile phone 100 (such as audio data, phonebook, etc.). For example, the data storage area can also store photos taken by the user, or images synthesized from photos taken by the user. It should be understood that photos taken by the user using the mobile phone 100, or images synthesized from photos taken by the user using the mobile phone 100, can also be stored in the cloud. When the mobile phone 100 receives an operation from the user to view photos, it retrieves the corresponding photos from the cloud and displays them on the mobile phone 100. Furthermore, the memory 102 can include high-speed random access memory, and can also include non-volatile memory, such as disk storage devices, flash memory devices, or other non-volatile solid-state storage devices. The memory 102 can also store various operating systems, such as those developed by Apple Inc. Operating system, developed by Google Operating systems, etc.
[0061] The RF circuit 103 can be used to receive and transmit wireless signals during information transmission or calls. Specifically, the RF circuit 103 can receive downlink data from the base station and then process it for the processor 101. Additionally, the RF circuit 103 can also transmit uplink data to the base station. Typically, the RF circuit 103 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low-noise amplifier, and a duplexer. Furthermore, the RF circuit 103 can also communicate with other devices wirelessly. This wireless communication can use any communication standard or protocol, including but not limited to Global System for Mobile Communications (GSMO), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WDMA), Long Term Evolution (LTE), email, and Short Message Service (SMS).
[0062] Audio circuit 140, speaker 141, and microphone 142 provide an audio interface between the user and mobile phone 100. Audio circuit 140 converts received audio data into electrical signals and transmits them to speaker 141, where speaker 141 converts them into sound signals for output. On the other hand, microphone 142 converts collected sound signals into electrical signals, which are received by audio circuit 140, converted into audio data, and then output to RF circuit 103 for transmission to, for example, a mobile phone, or to memory 102 for further processing.
[0063] Touchscreen 150 may include a touch-sensitive surface 151 and a display 152. The touch-sensitive surface 151 (e.g., a touch panel) can collect touch events from the user of the mobile phone 100 on or near the touch-sensitive surface 151 (e.g., user actions using a finger, stylus, or any suitable object on or near the touch-sensitive surface 151) and send the collected touch information to other devices such as processor 101. Touch events near the touch-sensitive surface 151 can be termed hover touch. Hover touch refers to a situation where the user does not need to directly touch the touchpad to select, move, or drag a target (e.g., an app icon), but only needs to be near the electronic device to perform the desired function. In hover touch applications, the terms "touch" or "contact" do not imply direct contact with the touchscreen 150, but rather contact near or close to it. The touch-sensitive surface 151 capable of hover touch can be implemented using capacitive, infrared, or ultrasonic sensors.
[0064] The touch-sensitive surface 151 may include two parts: a touch detection device and a touch controller. The touch detection device detects the user's touch position and the signal generated by the touch operation, transmitting the signal to the touch controller. The touch controller receives touch information from the touch detection device, converts it into touch point coordinates, and then sends it to the processor 101. The touch controller can also receive and execute instructions sent by the processor 101. Furthermore, the touch-sensitive surface 151 can be implemented using various types of touch sensors, such as resistive, capacitive, infrared, and surface acoustic wave sensors.
[0065] The display (also called a screen) 152 can be used to display information input by the user or information provided to the user, as well as various graphical user interfaces (GUIs). For example, the display 152 can display photos or videos. As another example, the display 152 can display... Figure 2 The graphical user interface shown. Among them, as... Figure 2 The graphical user interface shown includes a status bar 201, a hideable navigation bar 202, a time and weather widget 203, and application icons, such as a camera icon 204. The status bar 201 includes the carrier name (e.g., China Mobile), mobile network (e.g., 4G), time, and remaining battery power. The navigation bar 202 includes a back button icon, a home button icon, and a forward button icon. Furthermore, it is understood that in some embodiments, the status bar 201 may also include a Bluetooth icon, a Wi-Fi icon, an external device icon, etc. It is also understood that in other embodiments, Figure 2The graphical user interface shown may also include a Dock, which may include frequently used application icons. When the processor 101 detects a touch event by the user's finger (or stylus, etc.) on an application icon, it responds to the touch event by opening the user interface of the application corresponding to that application icon and displaying the user interface of that application on the display 152.
[0066] It should be understood that, typically, the display 152 may include two parts: a display controller and a display device. The display controller receives signals or data sent by the processor 101 to drive the display of a corresponding interface on the display device. For example, embodiments of this application may use an LCD (liquid crystal display) or an organic light-emitting diode (OLED) to configure the display device. For instance, an active matrix organic light-emitting diode (AMOLED) may be used to configure the display device.
[0067] It should be understood that the touch-sensitive surface 151 can cover the display 152. When the touch-sensitive surface 151 detects a touch event on or near it, it transmits the information to the processor 101 to determine the type of touch event. Subsequently, the processor 101 can provide corresponding visual output on the display 152 based on the type of touch event. Although in Figure 1In this embodiment, the touch-sensitive surface 151 and the display 152 are two independent components for realizing the input and output functions of the mobile phone 100. However, in some embodiments, the touch-sensitive surface 151 and the display 152 can be integrated to realize the input and output functions of the mobile phone 100. It is understood that the touch screen 150 is made of multiple layers of materials. In this embodiment, only the touch-sensitive surface (layer) and the display (layer) are shown. Other layers are not described in detail in this embodiment. In addition, in some other embodiments of this application, the touch-sensitive surface 151 can cover the display 152, and the size of the touch-sensitive surface 151 is larger than the size of the display 152, so that the display 152 completely covers the touch-sensitive surface 151. Alternatively, the touch-sensitive surface 151 can be configured as a full panel on the front of the mobile phone 100, that is, all touches made by the user on the front of the mobile phone 100 can be sensed by the mobile phone, thus realizing a full touch experience on the front of the mobile phone. In some other embodiments, the touch-sensitive surface 151 is configured as a full-screen panel on the front of the phone 100, and the display 152 can also be configured as a full-screen panel on the front of the phone 100, thus achieving a borderless structure on the front of the phone. In other embodiments of this application, the touchscreen 150 may also include a series of pressure sensor arrays, enabling the phone to sense the pressure applied to the touchscreen 150 by a touch event.
[0068] One or more sensors 106, such as light sensors, motion sensors, and other sensors. Specifically, the light sensor may include an ambient light sensor and a proximity sensor. The ambient light sensor can adjust the brightness of the touchscreen 150's display according to the ambient light level, and the proximity sensor can turn off the display when the phone 100 is moved to the ear. As a type of motion sensor, an accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes). When stationary, it can detect the magnitude and direction of gravity, and can be used for applications that recognize the phone's posture (such as landscape / portrait switching, related games, magnetometer posture calibration), vibration recognition functions (such as pedometers, taps), etc. Other sensors, such as a gyroscope, can be used to detect the angle of rotation of the phone 100 around a fixed point or axis.
[0069] In some embodiments of this application, sensor 106 may further include a fingerprint sensor. For example, the fingerprint sensor may be configured on the back of the mobile phone 100 (e.g., below the rear camera) or on the front of the mobile phone 100 (e.g., below the touchscreen 150). Alternatively, fingerprint recognition functionality can be implemented by configuring the fingerprint sensor within the touchscreen 150, meaning the fingerprint sensor can be integrated with the touchscreen 150 to achieve fingerprint recognition functionality for the mobile phone 100. In this case, the fingerprint sensor may be configured within the touchscreen 150, may be part of the touchscreen 150, or may be configured within the touchscreen 150 in other ways. Furthermore, the fingerprint sensor may also be implemented as a full-screen fingerprint sensor; therefore, the touchscreen 150 can be considered as a panel capable of fingerprint collection from any location. In some embodiments, the fingerprint sensor may process the collected fingerprint (e.g., verify the collected fingerprint) and send the fingerprint processing result (e.g., whether the fingerprint verification is successful) to the processor 101, which then performs corresponding processing based on the fingerprint processing result. In other embodiments, the fingerprint sensor can also send the collected fingerprint to the processor 101 so that the processor 101 can process the fingerprint (e.g., fingerprint verification). The fingerprint sensor in this application embodiment can employ any type of sensing technology, including but not limited to optical, capacitive, piezoelectric, or ultrasonic sensing technologies. Furthermore, regarding the specific technical solution for integrating a fingerprint sensor in a touchscreen in this application embodiment, please refer to the US Patent and Trademark Office publication US 2015 / 0036065 A1, entitled "Fingerprint Sensor in an Electronic Device," all of which are incorporated herein by reference in various embodiments. In addition, the mobile phone 200 may also be equipped with other sensors such as a gyroscope, barometer, hygrometer, thermometer, and infrared sensor, which will not be elaborated here.
[0070] Wi-Fi device 107 provides network access to mobile phone 100 in accordance with Wi-Fi related standard protocols. Mobile phone 100 can access a Wi-Fi access point through Wi-Fi device 107, thereby enabling users to send and receive emails, browse web pages, and access streaming media, providing users with wireless broadband internet access. In some other embodiments, the Wi-Fi device 207 can also function as a Wi-Fi wireless access point, providing Wi-Fi network access to other electronic devices.
[0071] Peripheral interface 108 provides various interfaces for external input / output devices (such as keyboards, mice, external displays, external storage, user identification module cards, etc.). For example, it can connect to a mouse via a universal serial bus interface, or connect to a SIM card provided by a mobile operator via metal contacts on a user identification module card slot. Peripheral interface 108 can be used to couple the aforementioned external input / output peripheral devices to processor 101 and memory 103.
[0072] The mobile phone 100 may also include a power supply device 109 (such as a battery and a power management chip) that supplies power to various components. The battery can be logically connected to the processor 101 through the power management chip, thereby enabling the power supply device 109 to manage functions such as charging, discharging, and power consumption.
[0073] although Figure 1 As not shown, the mobile phone 100 may also include a Bluetooth device, a positioning device, a flash, a micro-projection device, a near field communication (NFC) device, etc., which will not be described in detail here. Among them, the front-facing camera can be used to capture facial feature information, and the processor 101 can perform facial recognition on the facial feature information and then perform subsequent processing.
[0074] The following embodiments can all be implemented in electronic devices (such as mobile phones 100, tablet computers, etc.) with the above-described hardware structure.
[0075] The operation method of the electronic device provided in this application embodiment can be applied to electronic devices with dual displays. The dual-screen electronic device can be implemented in various ways. For example, for an electronic device with a foldable flexible display, when the flexible display of the electronic device is folded into a front and back screen state, the electronic device can serve as the dual-screen electronic device of this application embodiment. Another example is an electronic device with a splicable display, that is, an electronic device with two screens that are spliced together (e.g., a foldable phone composed of two spliced screens). Such an electronic device can serve as the dual-screen electronic device of this application embodiment. Yet another example is an electronic device with a display fixedly mounted on the front and a display fixedly mounted on the back, such as a dual-screen phone. Any of the above-mentioned dual-screen electronic devices provided in this application embodiment can also be applied to other types of electronic devices with dual displays, or multi-display electronic devices.
[0076] The following explanation uses an example of an electronic device with a display screen fixedly installed on the front and another display screen fixedly installed on the back.
[0077] Please see Figure 3 The diagram shown is a structural schematic of a dual-screen mobile phone provided in an embodiment of this application. Figure 3(a) shows a schematic diagram of the front of the mobile phone 100, which includes a front-facing camera 310, an earpiece 311, a home button 312 (used to return to the main screen) and a screen A. Figure 3 (b) shows a schematic diagram of the back of the mobile phone 100, which includes a rear camera 313 and a screen B. In the following text, it is assumed that both screen A and screen B are touchscreens, and that the size of screen B is smaller than the size of screen A.
[0078] Depend on Figure 3 It is understood that some components of the mobile phone 100 are located on the side where screen A is located. When the functions of these components are used, it is more convenient for the user to operate on the side where screen A is located. Similarly, other components of the mobile phone 100 are located on the side where screen B is located. When the functions of these components are used, it is more convenient for the user to operate on the side where screen B is located. Therefore, in some embodiments of this application, when screen B of the mobile phone 100 is in a lit state (e.g., the user is operating on screen B), and screen A of the mobile phone 100 is in a black state, if the mobile phone 100 detects an operation to activate a component located on the side where screen A is located, it can prompt the user to flip the phone and operate on the side where screen A is located.
[0079] Which components can only be used on screen A can be determined by the mobile phone manufacturer. For example... Figure 3 As shown, the earpiece 311, front-facing camera 310, and other components are located on the side of screen A, while the rear-facing camera 313 is located on the side of screen B. It should be understood that... Figure 3 This is just an example; in practical applications, the side of the phone screen A can be set to a higher resolution than... Figure 3 The number of components shown can be increased or decreased, and the side of the phone screen B can also be configured with more or fewer components than shown. Figure 3 The embodiments of this application do not limit the number of more or fewer devices shown.
[0080] For example, please see Figure 4 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention.
[0081] like Figure 4 As shown in (a), screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. Screen B displays the main interface 401, which includes icons for multiple applications. After mobile phone 100 detects that the user clicks the camera application icon on the main interface 401, it opens the rear camera. The rear camera captures the user's face, so screen B displays the camera preview interface 402, which shows the user's face. Please refer to [link to relevant documentation]. Figure 4As shown in (b) of the diagram.
[0082] In this scenario, the user takes a selfie using the rear camera of phone 100. Since screen B is relatively small, the user might prefer to display the selfie image on the larger screen, screen A. One possible solution is for the user to manually switch between the rear and front cameras. For example, the user could tap the camera switching control 403 in the preview interface 402 displayed on screen B to switch from the rear to the front camera.
[0083] In some embodiments of this application, when the mobile phone 100 detects that the user clicks on the camera switching control 403 in the preview interface 402, the mobile phone 100 can prompt the user to flip the mobile phone 100 so that the front-facing camera is on the side (i.e., the side with the front-facing camera). Figure 3 Operate as shown on the front side.
[0084] For example, mobile phone 100 can prompt the user to flip the phone 100 to the side where the front-facing camera is located in various ways. For example, please see... Figure 4 As shown in (c), mobile phone 100 can display a prompt message 404 on screen B, which prompts "Please flip to the front to operate". Of course, mobile phone 100 can also prompt the user in other ways. For example, mobile phone 100 can play a voice message through its speaker to prompt the user to flip to the side where screen A is located. Alternatively, mobile phone 100 can vibrate to prompt the user to flip to the side where screen A is located. It should be noted that if mobile phone 100 receives an incoming call and plays the ringtone, mobile phone 100 can display a prompt message on screen B, or it can pause the ringtone and play a voice prompt instead.
[0085] In this embodiment, when the mobile phone 100 detects that the user clicks the camera switching control 403 in the preview interface 402, it can immediately activate the front-facing camera, or it can activate the front-facing camera after a period of time. For example, the mobile phone 100 can activate the front-facing camera only after detecting that it has been rotated and the rotation angle is not less than a preset angle. It is understood that the preset angle can be set according to requirements; for example, the preset angle can be 5 degrees, 10 degrees, or 180 degrees. When the preset angle is 180 degrees, the mobile phone 100 activates the front-facing camera after detecting that the camera has been rotated from facing the user from the back to facing the user. Figure 5 As shown in the diagram, the mobile phone 100 (A) can rotate clockwise around side 1, or it can rotate as shown in the diagram. Figure 5 As shown in Figure B, mobile phone 100 rotates counterclockwise around side 2 as an axis, and can also be... Figure 5 The mobile phone 100 shown in C rotates clockwise around side 3 as an axis.
[0086] In some embodiments, to save power consumption, after the phone 100 turns on the front camera, it can also turn off the rear camera. For example, the phone 100 turns off the rear camera after detecting that the rotation angle is not less than a preset angle.
[0087] Since screen A of mobile phone 100 is still black, in some embodiments of this application, while displaying the prompt message 404 on screen B, mobile phone 100 can also turn on screen A before or after. Specifically, this can be done in one of the following ways:
[0088] Method 1: Mobile phone 100 can detect when the user clicks the camera switching control 403 in the preview interface 402 and lights up screen A at the same time, that is, mobile phone 100 lights up screen A before displaying the prompt information 404.
[0089] Method 2: While displaying a notification message on screen B, phone 100 simultaneously illuminates screen A. That is... Figure 4 As shown in (c) in the figure.
[0090] Method 3: After displaying a prompt message on screen B, phone 100 illuminates screen A after a certain period of time. This period of time can be preset at the factory, such as 3 seconds. Alternatively, it can be user-defined. Furthermore, it can be the average time required for the user to flip phone 100 from the back to the front, determined by the phone 100 through self-learning.
[0091] Method 4: After the phone detects that it has been flipped and the rotation angle is not less than the preset angle, it turns on screen A.
[0092] In some embodiments of this application, the mobile phone 100 turns on screen A, and the content displayed on screen A may be the same as or different from the content displayed on screen B.
[0093] As an example, phone 100 turns on screen A, and screen A displays a preview interface of the camera application. If phone 100 turns on screen A using either method one or method two described above, and the preview interface of the camera application is displayed on screen A, since the user has not yet flipped the phone, the scene in front of the user, captured by the front-facing camera, will be displayed in the preview interface of screen A. Please continue to the next section. Figure 4 In step (c), the phone 100 lights up screen A, displaying a preview interface 605 of the camera application. This preview interface 605 displays an image captured by the front-facing camera. When the user flips the phone 100, the front-facing camera captures the user's face, meaning screen A of the phone 100 displays the user's face. Please refer to [link to previous section]. Figure 4 As shown in (d) in the figure.
[0094] If mobile phone 100 turns on screen A using either method one or method two described above, and displays a preview interface for the camera application on screen A, to prevent the user from accidentally touching controls on screen A while flipping the phone, mobile phone 100 can disable the touch function of screen A for a preset period after screen A is turned on. That is, screen A will not respond when the user touches it. Similarly, mobile phone 100 can also disable the touch function of screen B within the same preset period to prevent the user from accidentally touching screen B while flipping the phone.
[0095] In some embodiments of this application, in order to save power consumption, when the mobile phone 100 turns on screen A, screen B can be turned off; or, after the mobile phone 100 displays the prompt message 404 on screen B for a period of time (e.g., 3 seconds), screen B is automatically turned off.
[0096] As another example, when phone 100 turns on screen A, screen A does not display the camera app preview interface, but instead displays other interfaces. For instance, after phone 100 turns on screen A, screen A displays the main interface.
[0097] For example, if phone 100 turns on screen A using either method one or method two described above, screen A can display the main interface. When phone 100 detects that it has rotated and screen A is facing the user, it displays a preview of the camera application on screen A. That is, before the user flips the phone, screen A is simply turned on, but the preview of the camera application is not displayed; instead, the main interface is shown. When the user flips the phone so that screen A faces the user, phone 100 opens the camera application and displays a preview of the camera application on screen A.
[0098] Optionally, the mobile phone 100 can detect its own rotation through an accelerometer, speed sensor, gyroscope, etc., which will not be elaborated in the embodiments of this application.
[0099] For example, please see Figure 6 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention.
[0100] Please see Figure 6 As shown, screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. Figure 6 (a)-(b) in Figure 4 Similarly, I won't elaborate further. In Figure 6 In (b), when the mobile phone 100 detects that the user has triggered the camera switching control 603 in the preview interface 602, the mobile phone 100 pops up a prompt box 602, which displays a prompt message, a front screen control 604, and a rear screen control 605. The prompt message indicates "Switching the front camera, should the image be displayed on the front screen or the rear screen?" Please refer to [link to relevant documentation]. Figure 6As shown in (c). If the mobile phone 100 detects that the user has triggered the operation of the front screen control 604, the mobile phone 100 shall follow... Figure 6 The execution of (d)-(e) in the middle, and Figure 4 Similarly, without going into details. If the mobile phone 100 detects that the user has triggered the operation of the rear screen control 605, the mobile phone 100 will display the image on screen B, that is, the image (image of plants) captured by the front camera located opposite the user, while screen A remains in a black screen state.
[0101] exist Figure 6 In the scenario shown, when the user operates in the preview interface displayed on screen B, if the user switches from the rear camera to the front camera, the image captured by the front camera can be displayed on screen A or screen B, depending on the user's choice, which helps to improve the user experience.
[0102] For example, please see Figure 7 This is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention.
[0103] like Figure 7 As shown in (a), screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. When mobile phone 100 receives an incoming call, the incoming call interface 701 is displayed on screen B. The incoming call interface 701 includes the caller ID 702, a reject control 703, and an answer control 704.
[0104] Since the earpiece is on the side where screen A is located, if the user wants to answer a call, they need to flip the phone and operate on the side where screen A is located (i.e., answer the call). Therefore, in some embodiments of this application, there are multiple ways in which the phone 100 prompts the user to flip the phone and operate on the side where screen A is located (to answer the call). Two examples are listed below.
[0105] Example 1: Screen A of phone 100 is black, while screen B is on. When phone 100 receives an incoming call, screen B displays the incoming call interface 701. At this time, a pop-up message can appear on screen B, prompting the user to flip the phone to the front for operation.
[0106] For example, mobile phone 100 can display the incoming call interface 701 on screen B and immediately pop up a pop-up box on screen B, or it can pop up a pop-up box after a period of time (such as 3 seconds) after the incoming call interface 701 is displayed on screen B.
[0107] The second example: Screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. When mobile phone 100 receives an incoming call, the incoming call interface 701 is displayed on screen B. When mobile phone 100 detects that the user has triggered the answer control 704, mobile phone 100 pops up a prompt box 705 on screen B, displaying the text message: "Please flip the phone to the front for operation" (the text message in the figure is only an example; the text message could also be "Earpiece is on the front, please operate from the front," etc., which is not limited in this application embodiment). Please refer to [link to relevant documentation]. Figure 7 (b) In this case, when mobile phone 100 detects that the user has triggered the rejection control 705, a prompt box may not pop up.
[0108] The two examples above differ in that in the second example, the phone 100 only displays the prompt box on screen B when it detects that the user has triggered the answer control 704. In the first example, the phone 100 automatically displays the prompt box after showing the incoming call interface 701 on screen B, without requiring any user interaction.
[0109] exist Figure 7 In this example, the prompt box 705 is displayed in the center of screen B. In practical applications, the prompt box 705 can also be displayed in the notification bar of screen B, or in other locations; this embodiment is not limited to these locations. The prompt box 705 can automatically disappear after a certain period of time (e.g., 3 seconds); alternatively, the mobile phone 100 can hide the prompt box if it detects that the user has entered a preset operation. For example, the mobile phone 100 can hide the prompt box if it detects that the user has selected the prompt box 705 and swiped it left or right.
[0110] In the first example above, after receiving an incoming call, phone 100 displays the incoming call interface 702 on screen B. At this point, the user may not want to answer the call. One possible implementation is that phone 100 detects the user selecting the prompt box 705 and swiping left or right to hide the prompt box. Then, phone 100 detects the user triggering the rejection control 703 and hangs up the call.
[0111] Since screen A of mobile phone 100 is still in a black screen state, in some embodiments of this application, mobile phone 100 can also turn on screen A before or after the pop-up notification box 705 appears on screen B. Of course, if mobile phone 100 detects the rejection control 705 on user screen B, it can choose not to turn on screen A. Specifically, mobile phone 100 can turn on screen A in one of the following ways:
[0112] Method 1: Mobile phone 100 can turn on screen A at the same time as pop-up prompt box 705.
[0113] If Method 1 is applied to the first example above, after phone 100 lights up screen A, screen A displays the incoming call interface. The user can choose whether to answer the call using the answer and reject controls included in the incoming call interface. If Method 1 is applied to the second example above, after phone 100 lights up screen A, screen A displays the call interface (the user has already clicked the answer control on screen B). The call interface includes the call duration and the caller ID. Please refer to [link to relevant documentation]. Figure 7 As shown in (b), screen A is lit up, and call interface 706 is displayed on screen A. Call interface 706 includes the caller ID and call duration.
[0114] Method Two: When mobile phone 100 detects that the user has tapped the answer control 704 on screen B, screen A will light up. Method One can be applied to both the first and second examples described above. Taking the second example, after mobile phone 100 displays a prompt box 705 on screen B, it detects that the user has selected the prompt box 705 and swiped it left or right to hide it. Then, mobile phone 100 detects that the user has triggered the answer control 704 and lights up screen A. When mobile phone 100 detects that the user has tapped the reject control 703 on screen B, screen A may not light up.
[0115] For method two, after the phone turns on screen A, the call interface is displayed on screen A (the user has already clicked the answer control on screen B).
[0116] In both methods one and two described above, after the phone 100 lights up screen A, the touch function of screen A can be turned off for a period of time. When the phone 100 detects that the phone 100 has been rotated and the rotation angle is not less than a preset angle, the touch function of screen A is activated to prevent the user from accidentally touching the buttons on screen A while flipping the phone.
[0117] Method 3: Phone 100 can temporarily not turn on screen A. When phone 100 detects that it has been flipped and the rotation angle is not less than the preset angle, it will turn on screen A.
[0118] If Method 3 is applied to the first example above, after phone 100 lights up screen A, the incoming call interface is displayed on screen A. The user can choose whether to answer the call using the answer and reject controls included in the incoming call interface. If Method 3 is applied to the second example above, after phone 100 lights up screen A, the call interface is displayed on screen A (the user has already clicked the answer control on screen B). The call interface includes the call duration and the caller ID.
[0119] In practical applications, phone 100 can also light up screen A at other times. For example, if screen A is black and screen B is on, and phone 100 receives an incoming call, it will immediately light up screen A. Screen A will display the incoming call interface. Screen B will display a prompt message to remind the user to answer the call using the earpiece on the front.
[0120] In other embodiments of this application, screen A, when lit, can display the same content as screen B. Taking the first example above, when screen A is lit and displays the incoming call interface, screen B also displays the incoming call interface. Taking the second example above, when screen A is lit and displays the call interface, screen B also displays the call interface. If screen A is lit and displays the incoming call interface, and screen B also displays the incoming call interface, and the mobile phone 100 detects that the user clicks the reject control in the incoming call interface on screen B, it turns off screen A. If screen A is lit and displays the call interface, and screen B also displays the call interface, and the mobile phone 100 detects that the user clicks the hang-up control in the call interface on screen B, it turns off screen A.
[0121] In other embodiments of this application, to save power, when the mobile phone 100 turns on screen A, screen B can be turned off; or, the mobile phone 100 displays a prompt box 705 on screen B for a period of time (e.g., 3 seconds) and then automatically turns off screen B. Please refer to [link to relevant documentation]. Figure 7 (c) in the middle.
[0122] In other embodiments of this application, the mobile phone 100 may not need to illuminate screen A. For example, after the mobile phone 100 detects that the user clicks the answer control 704 on screen B, a prompt message is displayed on screen B, prompting the user to operate from the front. The user only needs to answer the call using the front earpiece, and screen A of the mobile phone 100 can remain black. If the user wants to hang up the call, they can click the power button. Alternatively, after the mobile phone 100 detects that the user clicks the answer control 704 on screen B, a prompt message is displayed on screen B, prompting the user to answer the call using the front earpiece. Screen A remains black, while screen B can display the call interface (including the caller ID, call duration, and hang-up control). If the user wants to hang up the call, they can click the hang-up control on screen B.
[0123] For example, please see Figure 8 The diagram shown is a schematic diagram of a graphical user interface on a mobile phone display screen according to an embodiment of the present invention.
[0124] like Figure 8As shown in (a), screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. When mobile phone 100 receives an incoming call, the incoming call interface 801 is displayed on screen B. Mobile phone 100 can automatically pop up a prompt box 802, which displays a prompt message to remind the user to operate on the front screen. At the same time as mobile phone 100 pops up the prompt box 802, mobile phone 100 can automatically light up screen A and display the incoming call interface 801 on screen A. To prevent the user from accidentally touching the controls on screen A while flipping the phone, mobile phone 100 can activate the touch function of screen A. When mobile phone 100 detects that it has been flipped and screen A is facing the user, it activates the touch function of screen A.
[0125] exist Figure 8 In the example, after screen A is turned on, screen B can remain on temporarily. If the user clicks the rejection control 803 on screen B, phone 100 will turn off screen A.
[0126] As described above, the earpiece is located on the side where screen A is located. When screen B is on and screen A is off, if the user needs to use the earpiece while operating on screen B, the phone 100 can display a prompt message on screen B to remind the user to flip the phone 100 to the side where screen A is located to use the earpiece.
[0127] exist Figure 8 The example shown uses the case of a mobile phone receiving an incoming call. In practical applications, there are other scenarios as well.
[0128] For example, screen A of phone 100 is in a black state, while screen B is in a bright state. When the user is operating screen B of phone 100, and phone 100 receives a WeChat video call or WeChat voice call, phone 100 can use... Figure 7 or Figure 8 The method shown prompts the user to flip the phone onto the side of screen A to operate.
[0129] For example, screen A of phone 100 is in a black state, while screen B is in a bright state. Screen B displays the WeChat chat interface. When phone 100 receives a WeChat voice message, it can use... Figure 7 or Figure 8 The method shown prompts the user to flip the phone onto the side of screen A to operate (listen to voice messages through the earpiece on the side of screen A).
[0130] For example, screen A of phone 100 is in a black state, while screen B is in a bright state. Because screen B is smaller, when a video playback interface or game interface is displayed on screen B, phone 100 can output a prompt message to instruct the user to flip the phone to the side where screen A is located (to display the video playback interface or game interface on screen A). In this way, users can watch videos or play games on a larger display, which helps improve the user experience.
[0131] In this embodiment, the screen A of the mobile phone 100 specifically features an earprint detection function. When screen A detects the user's earprint, it indicates that the user's ear is close to screen A, and screen A is turned off. If screen A does not detect the user's earprint, it indicates that the user's ear is far from screen A, and screen A is turned on. Optionally, the earprint detection function of screen A can be always on, or it can be activated only after the mobile phone 100 detects that the user has triggered the answer control on the incoming call interface.
[0132] As described above, the earpiece is located on the side where screen A is located. When screen A of phone 100 is black and screen B is on, if phone 100 detects that the user needs to use the earpiece while operating on screen B, it can prompt the user to flip the phone to the side where screen A is located. This method facilitates user operation and, to some extent, improves the interaction between the user and the phone.
[0133] As described above, for dual-screen phones, one screen can be set as a full-screen display, meaning that the earpiece, camera, and other components are not located on that side. The earpiece, camera, and other components are located on the other side of the phone, where the screen is located. Figure 2 For example, screen A can be set as a full-screen display, while the earpiece and camera can be located on the side where screen B is located. When a user needs to access the earpiece or camera while operating on the full-screen display (screen A), the user is prompted to flip the phone to the side where screen B is located to operate.
[0134] In other embodiments of this application, screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. If mobile phone 100 detects that the user flips the phone and screen A is facing the user, mobile phone 100 turns on screen A and turns off screen B.
[0135] For example, please see Figure 9 This is a schematic diagram of a graphical user interface for a mobile phone provided in an embodiment of this application.
[0136] like Figure 9As shown in (a), screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. Screen B of mobile phone 100 displays the main interface 901. While operating screen B of mobile phone 100, if the user wants to operate screen A, the user can flip mobile phone 100. Please refer to... Figure 8 As shown in (b) of the figure, the user can rotate the phone 100 along axis 1 in the figure. When the phone 100 detects the user's operation of rotating the phone 100, the screen A of the phone 100 lights up and displays the main interface, while the screen B turns off.
[0137] exist Figure 9 In the diagram, the user rotates the phone 100 along axis 1. However, in actual operation, the user can also rotate the phone along other axes. For example, the user can rotate the phone along... Figure 9 Flipping the phone 100 using axis 2 or axis 3 (shown by the dotted line in the figure) as shown in (b) will turn on screen A and turn off screen B.
[0138] exist Figure 9 In the image, the user flips the phone in the direction indicated by the arrow. However, in actual operation, the direction in which the user flips the phone is not restricted.
[0139] Depend on Figure 9 As can be seen, screen B and screen A are different sizes. When the main interface includes many application icons, screen B is turned off, and the main interface is displayed on screen A. The types and number of applications displayed on screen A can be different from those displayed on screen B.
[0140] In other embodiments of this application, screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. Although screen A is in a black screen state, the functional module for detecting gesture operations on screen A is active. Therefore, screen A can still detect user gesture operations on screen A. The gesture operation can be a single click, double click, or circle, etc. Taking a double click as an example, when screen A detects a double click by the user, screen A is turned on. When screen A is turned on, screen B can be turned off.
[0141] For example, please see Figure 10 This is a schematic diagram of a graphical user interface for a mobile phone provided in an embodiment of this application.
[0142] like Figure 10 As shown in (a), screen A of mobile phone 100 is in a black screen state, while screen B is in a bright screen state. When screen A detects a double-tap operation by the user, screen A lights up and screen B turns off simultaneously. Please refer to [link to relevant documentation]. Figure 10 As shown in (b) of the diagram.
[0143] It should be understood that when both screens of the phone are black, the gesture detection modules on both screens can still be active. Users can double-tap a screen to activate it. This method facilitates user operation and improves the user experience.
[0144] In other embodiments of this application, both screen A and screen B of the mobile phone 100 are in a black screen state. Screen A can detect the size and shape of the contact area between the user's finger and screen A, and screen B can also detect the size and shape of the contact area between the user's finger and screen B. The mobile phone 100 determines whether to light up screen A or screen B based on the size and shape of the contact area between the user's finger and screens A and B.
[0145] As an example, both screens A and B of mobile phone 100 are in a black state. Screen A can detect the size and shape of the contact area between the user's finger and screen A. Similarly, screen B can also detect the size and shape of the contact area between the user's finger and screen B. For example, if screen A detects a large number of touched areas on screen A, and the touched areas are elliptical in shape, while screen B detects a smaller number of touched areas on screen B, and the touched areas are elliptical in shape, mobile phone 100 can turn on screen A. Alternatively, if screen A detects that the total contact area between the user's finger and screen A is less than a first preset area, and the contact area is elliptical in shape, while screen B detects that the total contact area between the user's finger and screen B is greater than a second preset area, and the contact area is elliptical in shape, mobile phone 100 can turn on screen A.
[0146] Furthermore, screen A can also collect the user's fingerprint, and screen B can also collect the user's fingerprint.
[0147] It should be noted that users can register their fingerprints beforehand. For example, a user can register their fingerprints using... Figure 11 When the phone is held as shown, screen A captures the user's thumb fingerprint. Screen B captures one or more of the user's index finger fingerprint, middle finger fingerprint, ring finger fingerprint, and palm print. The phone 100 stores the fingerprints captured by screens A and B for later use. The phone 100 can store fingerprints in a corresponding manner. For example, the fingerprint corresponding to screen A might be a thumb fingerprint, while the fingerprints corresponding to screen B could include one or more of the index finger fingerprint, middle finger fingerprint, ring finger fingerprint, and palm print.
[0148] Optionally, the phone 100 may prompt the user to register their fingerprint upon initial use (activation). Alternatively, the user can register their fingerprint during use of the phone 100 as needed. For example, the phone 100 may have a switch to activate the fingerprint registration function; when the user clicks this switch, their fingerprint will be registered. The fingerprints stored in the phone 100 can be updated.
[0149] Continue with Figure 11 For example, suppose both screen A and screen B are in a black state. One possible implementation is that when phone 100 determines that the fingerprint collected by screen A is a thumbprint, phone 100 lights up screen A. At this time, screen B does not need to detect the fingerprint, thus saving power.
[0150] There are several ways for a mobile phone to determine that the fingerprint captured by screen A is a thumbprint. For example, after screen A captures a fingerprint, it can send the captured fingerprint to the processor. The processor then compares the captured fingerprint with the stored fingerprint corresponding to screen A (thumbprint). If they match, the processor determines that the fingerprint captured by screen A is a thumbprint. Of course, screen A can also manually compare the captured fingerprint with the stored fingerprint. Screen B works similarly, so I won't elaborate further.
[0151] The second possible implementation is that when the phone 100 determines that the fingerprint collected by the screen B includes the index finger fingerprint, middle finger fingerprint, ring finger fingerprint, and palm print, the phone 100 lights up the screen A. At this time, the screen A does not need to detect the fingerprint, thus saving power consumption.
[0152] The third possible implementation is that when the mobile phone 100 determines that the fingerprint of the user's finger collected by screen A is a thumb fingerprint, and the fingerprints collected by screen B include index finger fingerprint, middle finger fingerprint, ring finger fingerprint, and palm print, the mobile phone 100 lights up screen A.
[0153] Continue with Figure 10 For example, suppose screen A is on while screen B is off. In this case, phone 100 can also use one of the three implementation methods mentioned above to turn on screen A.
[0154] For example, taking screen A as an example, screen A can include at least two layers, one being a display layer and the other a touch layer. When screen A is in a black screen state, the display layer of screen A is in a turned-off state, and the touch layer is in a working state. This touch layer can be used to detect the size and shape of the contact surface between the user's finger and screen A, and can also be used to collect fingerprints. Of course, the fingerprint collection function of screen A can also be performed by other layers (this layer is in a working state to collect fingerprints when screen A is in a black screen state), and this application embodiment does not limit this.
[0155] For example, please see Figure 11 The diagram shown is a schematic representation of a graphical user interface for a mobile phone according to an embodiment of this application.
[0156] like Figure 11 As shown, when the screen A of the mobile phone 100 is in a black screen state, when the user holds the mobile phone 100, the screen A detects that the user's finger has a small contact area with the screen A and the shape of the contact surface is elliptical. The fingerprint collected by the screen A is a thumb fingerprint. The mobile phone 100 determines that the screen A is facing the user and lights up the screen A. Figure 11 In the example shown, the screen B of mobile phone 100 can be either in a black screen state or in a bright screen state.
[0157] In other embodiments of this application, both screens A and B of the mobile phone 100 are in a black screen state. When the mobile phone 100 detects that the user has pressed the power button, it can determine which screen to turn on using the method described above. Taking the use of the touch layer in screen A or screen B for fingerprint detection as an example, in this method, the mobile phone 100 can first turn off the fingerprint detection function module in the touch layer of screen A and screen B. When the mobile phone 100 detects that the user has pressed the power button, it then turns on the fingerprint detection function module in the touch layer of screen A and screen B.
[0158] In other embodiments of this application, both screen A and screen B of the mobile phone 100 are in a black screen state. The mobile phone 100 determines which screen needs to be lit up (but temporarily does not light up screen A) in the above manner. When the mobile phone 100 detects that the user has pressed the power button, screen A is then lit up.
[0159] The various embodiments of this application can be combined arbitrarily to achieve different technical effects.
[0160] In the embodiments provided above, the method provided by this application is described from the perspective of the mobile phone 100 as the executing entity. To implement the functions of the methods provided in the embodiments of this application, the terminal device may include hardware structures and / or software modules, implementing the above functions in the form of hardware structures, software modules, or a combination of hardware structures and software modules. Whether a particular function is executed in the form of hardware structures, software modules, or a combination of hardware structures and software modules depends on the specific application and design constraints of the technical solution.
[0161] In conjunction with the above embodiments and accompanying drawings, this application provides an operation method for an electronic device, which can be used in a device having... Figure 1 or Figure 3This is implemented in an electronic device with the hardware structure shown. Specifically, the electronic device includes a first touchscreen and a second touchscreen. The first touchscreen and the earpiece are located on a first surface of the electronic device, and the second touchscreen is located on a second surface of the electronic device. The first surface and the second surface are different. Figure 12 As shown, the operation of the electronic device provided in this application embodiment includes the following steps:
[0162] Step 1201: In response to receiving an incoming call, a first interface is displayed on the second touchscreen. The first interface displays the incoming call number and a first control and a second control. When the first control is triggered, the electronic device establishes a call with the electronic device corresponding to the incoming call number. When the second control is triggered, the electronic device refuses to establish a call with the electronic device corresponding to the incoming call number.
[0163] Step 1202: The second touchscreen displays a prompt message, which prompts the user to answer the call using the handset on the first surface.
[0164] For example, taking a mobile phone as an example, the earpiece is located on the front of the phone, and there is a screen on the front as well. Another screen is located on the back of the phone. When the user is operating the back screen, if the phone receives an incoming call, it can prompt the user to operate on the front screen, which helps improve the user experience.
[0165] In conjunction with the above embodiments and accompanying drawings, this application provides an operation method for an electronic device, which can be used in a device having... Figure 1 or Figure 3 This is implemented in an electronic device with the hardware structure shown. Specifically, the electronic device includes a first touchscreen, a second touchscreen, a first camera, and a second camera, wherein the first touchscreen and the first camera are located on a first surface of the electronic device, and the second camera and the second touchscreen are located on a second surface of the electronic device, and the first surface and the second surface are different. Figure 13 As shown, the operation of the electronic device provided in this application embodiment includes the following steps:
[0166] Step 1301: The second touchscreen displays the main interface, wherein the main interface includes a camera icon;
[0167] Step 1302: Detect the user's first action on the camera icon;
[0168] Step 1303: In response to the first operation, a first interface is displayed on the second touchscreen. The first interface includes a first preview frame, in which an image captured by the second camera is displayed.
[0169] Step 1304: Detect the user's second operation on the first control in the first interface;
[0170] Step 1305: In response to the second operation, activate the first camera;
[0171] Step 1306: The second touchscreen displays a prompt message, which prompts the user to operate on the first surface.
[0172] For example, taking a mobile phone as an example, the earpiece is located on the front of the phone, and there is a screen on the front as well. Another screen is located on the back of the phone. When the user is operating the back screen, if the phone receives an incoming call, it can prompt the user to operate on the front screen, which helps improve the user experience.
[0173] Based on the same concept Figure 14 The image shows an electronic device 1400 provided in this application. For example... Figure 14 As shown, the electronic device 1400 may include one or more processors 1401, a memory 1402, and one or more computer programs 1403. These components can be connected via one or more communication buses. The one or more computer programs 1403 are stored in the memory 1402 and configured to be executed by the one or more processors 1401. The one or more computer programs 1403 include instructions that can cause the electronic device to perform actions such as... Figure 12 or Figure 13 And the steps in the corresponding embodiments.
[0174] This application embodiment also provides a computer storage medium, which may include a memory that stores a program. When the program is executed, it causes an electronic device to perform the aforementioned actions. Figure 12 or Figure 13 All steps described in the method embodiments shown.
[0175] This application also provides a computer program product that, when run on an electronic device, causes the electronic device to perform the aforementioned operations. Figure 12 or Figure 13 All steps described in the method embodiments shown.
[0176] Through the above description of the embodiments, those skilled in the art will clearly understand that the embodiments of this application can be implemented in hardware, firmware, or a combination thereof. When implemented in software, the above functions can be stored in a computer-readable medium or transmitted as one or more instructions or code on a computer-readable medium. Computer-readable media include computer storage media and communication media, wherein communication media include any medium that facilitates the transfer of a computer program from one place to another. Storage media can be any available medium accessible to a computer. For example, but not limited to, computer-readable media can include RAM, ROM, electrically erasable programmable read-only memory (EEPROM), compact disc read-only memory (CD-ROM) or other optical disc storage, magnetic disk storage media, or other magnetic storage devices, or any other medium capable of carrying or storing desired program code in the form of instructions or data structures and accessible to a computer. Furthermore, any connection can suitably be a computer-readable medium. For example, if the software is transmitted from a website, server, or other remote source using coaxial cable, fiber optic cable, twisted pair, digital subscriber line (DSL), or wireless technologies such as infrared, radio, and microwave, then coaxial cable, fiber optic cable, twisted pair, DSL, or wireless technologies such as infrared, radio, and microwave are included in the definition of the medium. As used in embodiments of this application, disks and discs include compact discs (CDs), laser discs, optical discs, digital video discs (DVDs), floppy disks, and Blu-ray discs, wherein disks typically magnetically copy data, while discs optically copy data using lasers. The combinations above should also be included within the scope of protection for computer-readable media.
[0177] In summary, the above descriptions are merely embodiments of this application and are not intended to limit the scope of protection of this application. Any modifications, equivalent substitutions, improvements, etc., made based on the disclosure of this application should be included within the scope of protection of this application.
Claims
1. An operating method for an electronic device, applied to the electronic device, said electronic device comprising a first touchscreen, a second touchscreen, a first camera, and a second camera, wherein, The first touchscreen and the first camera are located on a first surface of the electronic device, and the second camera and the second touchscreen are located on a second surface of the electronic device. The first surface and the second surface are different. The method includes: The second touchscreen displays a main interface, which includes a camera icon; Detect the user's first action on the camera icon; In response to the first operation, a first interface is displayed on the second touchscreen. The first interface includes a first preview frame, in which an image captured by the second camera is displayed. Detect the user's second operation on the first control in the first interface; In response to the second operation, the first camera is activated; The second touchscreen displays a prompt box, which includes a first control and a second control; wherein, when the first control is triggered, it is determined that the image captured by the first camera is displayed on the first touchscreen, and when the second control is triggered, it is determined that the image captured by the first camera is displayed on the second touchscreen; In response to a user's first operation on the first control, the second touchscreen displays a prompt message to prompt the user to operate on the first surface.
2. The method as described in claim 1, characterized in that, Before the second operation is detected, the first touchscreen is in a black screen state; the method further includes: In response to the second operation, the first touchscreen is turned on; or in response to the output of the prompt message, the first touchscreen is turned on. The first touchscreen displays a second interface, which includes a second preview frame displaying an image captured by the first camera.
3. The method as described in claim 2, characterized in that, The method further includes: Within a first preset time after the first touchscreen displays the second interface, the touch function of the first touchscreen is turned off; When it is detected that the electronic device has been flipped and the first touchscreen is facing the user, the touch function of the first touchscreen is activated.
4. The method according to any one of claims 1-3, characterized in that, The method further includes: Within a second preset time period after the prompt message is displayed on the second touchscreen, the touch function of the second touchscreen is turned off.
5. The method as described in any one of claims 1-3, characterized in that, The method further includes: After a second preset time has elapsed since the second touchscreen displayed the prompt information, the second touchscreen is turned off; or In response to the first touchscreen being turned on, the second touchscreen is turned off; or In response to detecting that the electronic device has been flipped and the first touchscreen is facing the user, the second touchscreen is turned off.
6. An electronic device, characterized in that, Including processor and memory; The memory is used to store one or more computer programs; When one or more computer programs stored in the memory are executed by the processor, the electronic device is able to perform the method as described in any one of claims 1 to 5.
7. A chip, characterized in that, The chip is coupled to a memory in an electronic device to perform the method as described in any one of claims 1 to 5.
8. A computer-readable storage medium, characterized in that, The computer-readable storage medium includes a computer program that, when run on an electronic device, causes the electronic device to perform the method as described in any one of claims 1 to 5.
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