A digital graphic sound matching chess for improving memory

By designing a digital graphic sound pairing chess that combines vision, touch and hearing, the problem of single function of the existing chess pieces is solved, and memory training is achieved for elderly people with Alzheimer's disease, with the effect of alleviating the symptoms and assisting treatment.

CN112691361BActive Publication Date: 2025-04-08SANMING UNIV
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Patent Information

Application Number
CN202011552288.5
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2020-12-24
Publication Date
2025-04-08
Estimated Expiration
2040-12-24

AI Technical Summary

Technical Problem

The existing chess pieces have a single function and have failed to effectively train memory in elderly people with Alzheimer's disease, and have fewer auxiliary tools.

Method used

A digital graphic sound pairing chess was designed. Through the comprehensive training of vision, touch and auditory, the number, shape and color of the chess pieces are played using the broadcast components, combined with the design of conductive columns and indicator lights, providing a feedback mechanism to enhance the training effect.

Benefits of technology

This device can effectively improve the memory of the elderly, relieve the symptoms of Alzheimer's disease, slow down the progression of the disease, and has positive significance for assisted treatment.

✦ Generated by Eureka AI based on patent content.

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Abstract

A digital graphic sound matching chess, relates to the field of memory training tools. It is designed for elderly people with Alzheimer's disease, with a simple structure and various ways of playing. Focusing on the three aspects of vision, touch and hearing, it conducts various trainings such as graphic cognition, color cognition, digital cognition and sound cognition for elderly people with Alzheimer's disease, aiming to improve the memory of the elderly, which has positive significance for alleviating the disease and conducting auxiliary treatment. It is designed for elderly people with Alzheimer's disease, with a simple structure and various ways of playing. Focusing on the three aspects of vision, touch and hearing, it conducts various trainings such as graphic cognition, color cognition, digital cognition and sound cognition for elderly people with Alzheimer's disease, aiming to improve the memory of the elderly, which has positive significance for alleviating the disease and conducting auxiliary treatment.
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Description

Technical Field

[0001] The invention relates to the field of memory training tools, in particular to a digital graphic and sound matching chess for improving memory. Background Art

[0002] The chess pieces currently on the market have relatively simple functions, and rarely take into account the target group of elderly people with Alzheimer's disease. In addition, there are currently few auxiliary tools for elderly people with Alzheimer's disease.

[0003] In view of this, this application is hereby filed. Summary of the invention

[0004] The purpose of the present invention is to provide a digital graphic and sound matching chess, which is designed for elderly people suffering from Alzheimer's disease, has a simple structure and diverse gameplay. It focuses on the three aspects of vision, touch and hearing to conduct various trainings such as graphic cognition, color cognition, digital cognition and sound cognition for elderly people suffering from Alzheimer's disease, aiming to improve the memory of the elderly, which has positive significance for alleviating the disease and conducting auxiliary treatment.

[0005] The embodiment of the present invention is achieved as follows:

[0006] A digital graphic sound matching chess for improving memory comprises: a base and a plurality of chess pieces. The base has a placement slot for placing the chess pieces. The chess pieces are numbered in sequence, and a shape attribute and a color attribute are set for each chess piece. The base also has a broadcasting component, which is used to play at least one of the number, shape and color of the chess piece.

[0007] Furthermore, there are 9 chess pieces, which are divided into three groups. Among them, the main parts of the three chess pieces in the first group are triangular prism-shaped, the main parts of the three chess pieces in the second group are quadrangular prism-shaped, and the main parts of the three chess pieces in the third group are cylindrical. In each group, there is one chess piece in blue, one chess piece in red, and one chess piece in green.

[0008] Furthermore, the placement slots are divided into three rows, the edges of the placement slots in the first row are all red, the edges of the placement slots in the second row are all blue, and the edges of the placement slots in the third row are all green.

[0009] Furthermore, the base also has a recording component, which is electrically connected to the broadcasting component for playing the recording through the broadcasting component.

[0010] Furthermore, each chess piece has a conductive column at the bottom, and each placement slot has a blind hole at the bottom for matching with the conductive column. A first wire is embedded in one side of the hole wall of the blind hole, and a second wire is embedded in the other side of the hole wall of the blind hole. When the conductive column matches the blind hole, the conductive column conducts the first wire and the second wire. An indicator light is provided at the edge of each placement slot, and the two ends of the power supply circuit of the indicator light are electrically connected to the first wire and the second wire respectively.

[0011] Furthermore, the cavity of the blind hole is cylindrical, and the conductive column is also cylindrical. The aperture of the blind hole is equal to the outer diameter of the conductive column.

[0012] Furthermore, the main body of the chess piece includes a first column, a second column and a third column which are coaxially connected in sequence. The second column is cylindrical, and the outer wall of the second column is fixedly connected to a base block, and the base block is connected to a first extension rib and a second extension rib. The first extension rib and the second extension rib are both arc-shaped, and the first extension rib and the second extension rib are fixedly connected to both sides of the base block. The first extension rib and the second extension rib are both made of rigid materials, and the base block is made of elastic material.

[0013] In a natural state, the cylindrical surfaces corresponding to the first extension rib and the second extension rib are coaxially arranged with the second cylinder, and the radius of the arc corresponding to the first extension rib is greater than the radius of the arc corresponding to the second extension rib.

[0014] The outer wall of the second column is also provided with a push switch, the end of the second extension rib is attached to the pressing part of the push switch, and the end of the first extension rib is attached to the side of the second extension rib away from the pressing part. A prompt circuit is provided inside the main body of the chess piece, and a prompt light of the prompt circuit is located at the top of the chess piece, and the prompt light is controlled by the push switch.

[0015] Furthermore, the prompt circuit also has a prompt sound unit for playing the shape, color and number of the chess piece when the circuit is connected.

[0016] Furthermore, the chess piece also has a rubber sleeve, which is sleeved on the second cylinder and connected between the first cylinder and the third cylinder. The shape of the rubber sleeve is the same as that of the first cylinder and the third cylinder, and the outer diameter of the rubber sleeve is the same as that of the first cylinder and the third cylinder.

[0017] The beneficial effects of the embodiments of the present invention are:

[0018] The digital graphic and sound matching chess provided in the embodiment of the present invention is designed for elderly people suffering from Alzheimer's disease and is used to train their memory, thereby alleviating symptoms, slowing down the progression of symptoms, or achieving the purpose of auxiliary treatment.

[0019] During use, the broadcast component plays the number, shape and color of a chess piece. Through this information, the patient can find the corresponding chess piece and take it out from the base, so as to train the judgment, recognition and memory abilities. For patients with mild symptoms, the broadcast component can be used to play any two of the characteristics of the number, shape and color of a chess piece, and the patient can find the corresponding chess piece and take it out from the base, which can train the patient's judgment and recognition abilities to a higher degree. Alternatively, the broadcast component can be used to play any one of the characteristics of the number, shape and color of a chess piece, and the patient can find all the chess pieces with the corresponding characteristics.

[0020] In addition, patients can try to arrange the chess pieces according to the numbers on the flags to further enrich the usage methods.

[0021] Digital graphics and sound matching chess is carried out around vision, touch, and hearing, integrating elements such as graphics cognition, color cognition, digital cognition, sound cognition, judgment recognition, and feature extraction, which can comprehensively train the patient's central nervous system. It has positive significance for alleviating symptoms and assisting treatment.

[0022] In general, the digital graphic and sound matching chess provided in the embodiment of the present invention is designed for the elderly suffering from Alzheimer's disease. It has a simple structure and diverse gameplay. It focuses on the three aspects of vision, touch and hearing to conduct various trainings such as graphic cognition, color cognition, number cognition and sound cognition for the elderly suffering from Alzheimer's disease, aiming to improve the memory of the elderly, which is of positive significance for alleviating the disease and conducting auxiliary treatment. BRIEF DESCRIPTION OF THE DRAWINGS

[0023] In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings required for use in the embodiments are briefly introduced below. It should be understood that the following drawings only show certain embodiments of the present invention and therefore should not be regarded as limiting the scope. For ordinary technicians in this field, other related drawings can be obtained based on these drawings without creative work.

[0024] Figure 1 A schematic diagram of the overall structure of the digital graphic and sound matching chess provided by an embodiment of the present invention;

[0025] Figure 2 for Figure 1 A schematic diagram of the structure of the chess pieces in the digital graphics and sound matching game;

[0026] Figure 3 for Figure 1 A schematic diagram of the coordination between the chess pieces and the placement slots in the digital graphics and sound matching chess;

[0027] Figure 4It is a cross-sectional schematic diagram of a chess piece whose main part is cylindrical;

[0028] Figure 5 It is a cross-sectional schematic diagram of a chess piece whose main part is in the shape of a quadrangular prism;

[0029] Figure 6 It is a schematic cross-sectional view of a chess piece whose main part is in the shape of a triangular prism.

[0030] Icon: digital graphic sound matching chess 1000; base 100; placement slot 110; blind hole 120; first wire 130; second wire 140; indicator light 150; chess piece 200; conductive column 210; first column 220; second column 230; third column 240; base block 241; first extension rib 242; second extension rib 243; push switch 250; warning light 260; rubber sleeve 270. DETAILED DESCRIPTION

[0031] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, not all of the embodiments. Generally, the components of the embodiments of the present invention described and shown in the drawings here can be arranged and designed in various different configurations.

[0032] Therefore, the following detailed description of the embodiments of the present invention provided in the accompanying drawings is not intended to limit the scope of the invention claimed for protection, but merely represents selected embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.

[0033] It should be noted that similar reference numerals and letters denote similar items in the following drawings, and therefore, once an item is defined in one drawing, further definition and explanation thereof is not required in subsequent drawings.

[0034] In the description of the present invention, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inside", "outside", etc. indicate positions or positional relationships based on the positions or positional relationships shown in the accompanying drawings, or the positions or positional relationships in which the product of the invention is usually placed when in use. They are only for the convenience of describing the present invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific position, be constructed and operated in a specific position, and therefore cannot be understood as limiting the present invention. In addition, the terms "first", "second", "third", etc. are only used to distinguish the description, and cannot be understood as indicating or implying relative importance.

[0035] In addition, the terms "parallel", "vertical", etc. do not mean that the components must be absolutely parallel or vertical, but can be slightly tilted. For example, "parallel" only means that its direction is more parallel than "vertical", and does not mean that the structure must be completely parallel, but can be slightly tilted.

[0036] In addition, the terms "horizontal", "vertical", "overhanging" and the like do not mean that the components are required to be absolutely horizontal or overhanging, but can be slightly tilted. For example, "horizontal" only means that its direction is more horizontal than "vertical", and does not mean that the structure must be completely horizontal, but can be slightly tilted.

[0037] The terms "roughly" and "basically" are intended to explain that the relevant content does not require absolute accuracy, but can have certain deviations. For example, "roughly equal to" does not only mean absolute equality. Since it is difficult to achieve absolute "equality" in actual production and operation, there are generally certain deviations. Therefore, in addition to absolute equality, "roughly equal to" also includes the above-mentioned situation with certain deviations. Taking this as an example, in other cases, unless otherwise specified, the terms "roughly" and "basically" have similar meanings to the above.

[0038] In the description of the present invention, it is also necessary to explain that, unless otherwise clearly specified and limited, the terms "set", "install", "connect", and "connect" should be understood in a broad sense, for example, it can be a fixed connection, a detachable connection, or an integral connection; it can be a direct connection, or an indirect connection through an intermediate medium, or it can be the internal communication of two elements. For ordinary technicians in this field, the specific meanings of the above terms in the present invention can be understood according to specific circumstances.

[0039] Example

[0040] Please refer to Figure 1~2 The present embodiment provides a digital graphic sound matching chess 1000 for improving memory. The digital graphic sound matching chess 1000 includes: a base 100 and a plurality of chess pieces 200.

[0041] The base 100 has a placement groove 110 for placing the chess piece 200 .

[0042] The chess pieces 200 are numbered in sequence, and a shape attribute and a color attribute are set for each chess piece 200 .

[0043] The base 100 also has a broadcasting component (not shown in the figure), which is used to broadcast the number, shape and color of the chess piece 200.

[0044] The Digital Graphic and Sound Matching Chess 1000 is designed for elderly people with Alzheimer's disease to train their memory, thereby alleviating symptoms, slowing down the progression of the disease, or achieving the purpose of auxiliary treatment.

[0045] During use, the broadcast component plays the number, shape and color of a chess piece 200. Through this information, the patient is asked to find the corresponding chess piece 200 and take it out from the base 100, so as to train the judgment ability, recognition ability and memory ability. For patients with mild symptoms, the broadcast component can be used to play any two features of the number, shape and color of a chess piece 200, so that the patient can find the corresponding chess piece 200 and take it out from the base 100, so as to train the patient's judgment and recognition ability to a higher degree. Alternatively, the broadcast component can be used to play any one feature of the number, shape and color of a chess piece 200, so that the patient can find all the chess pieces 200 with the corresponding features.

[0046] In addition, the patient can also try to arrange the chess pieces 200 according to the numbers on the flags, thereby further enriching the usage methods.

[0047] Digital Graphics and Sound Matching Chess 1000 is based on vision, touch and hearing, and integrates elements such as graphic cognition, color cognition, digital cognition, sound cognition, judgment recognition, feature extraction, etc. It can comprehensively train the patient's central nervous system, which has positive significance for alleviating symptoms and assisting treatment.

[0048] In general, the Digital Graphics and Sounds Matching Chess 1000 is designed for elderly people with Alzheimer's disease. It has a simple structure and rich and diverse uses. It focuses on vision, touch, and hearing to provide elderly people with Alzheimer's disease with a variety of training in graphic cognition, color cognition, number cognition, and sound cognition. It aims to improve the memory of the elderly and has positive significance for alleviating the disease and conducting auxiliary treatment.

[0049] In this embodiment, there are 9 chess pieces 200, which are divided into three groups, each group having 3 chess pieces 200. Among them, the main parts of the three chess pieces 200 in the first group are triangular prism-shaped, the main parts of the three chess pieces 200 in the second group are quadrangular prism-shaped, and the main parts of the three chess pieces 200 in the third group are cylindrical. In each group, one chess piece 200 is blue, one chess piece 200 is red, and one chess piece 200 is green.

[0050] The placement slots 110 are divided into three rows, the edges of the placement slots 110 in the first row are all red, the edges of the placement slots 110 in the second row are all blue, and the edges of the placement slots 110 in the third row are all green. The placement slots 110 are divided into zones by color. During use, the patient can also try to put the chess piece 200 into the placement slot 110 of the corresponding color to further enrich the training mode.

[0051] The base 100 also has a recording component, which is electrically connected to the broadcasting component to play the recording through the broadcasting component. The recording component can be used to record sounds, especially to record the names and words of family members that are most familiar to the elderly with Alzheimer's disease, so as to help them with sound cognition training. Or, the desired chess piece 200 taking rules can be recorded, so that the patient can operate according to the instructions.

[0052] Furthermore, please combine Figure 3 In order to improve the feedback during use and further stimulate the patient's senses, each chess piece 200 has a conductive column 210 at the bottom, and each placement slot 110 has a blind hole 120 at the bottom for matching with the conductive column 210. A first wire 130 is embedded in one side of the hole wall of the blind hole 120, and a second wire 140 is embedded in the other side of the hole wall of the blind hole 120. When the conductive column 210 is matched with the blind hole 120, the conductive column 210 conducts the first wire 130 and the second wire.

[0053] An indicator light 150 is provided at the edge of each placement slot 110, and the two ends of the power supply circuit of the indicator light 150 are respectively electrically connected to the first wire 130 and the second wire 140. When the chess piece 200 is placed in the placement slot 110 and the conductive column 210 is fitted into the blind hole 120, the first wire 130 and the second wire 140 are connected, the circuit forms a complete loop, and the indicator light 150 lights up. When the chess piece 200 is taken out, the circuit between the first wire 130 and the second wire 140 is disconnected, and the indicator light 150 goes out.

[0054] Through this design, when the patient takes and places the chess piece 200, he can directly know whether the chess piece 200 is taken out and whether the chess piece 200 is successfully put back. This is more direct and timely in terms of sensory perception, which makes it easier for his nerve center to respond in a timely manner, and helps to further improve the training effect.

[0055] In this embodiment, the cavity of the blind hole 120 is cylindrical, and the conductive pillar 210 is also cylindrical. The hole diameter of the blind hole 120 is equal to the outer diameter of the conductive pillar 210. When the conductive pillar 210 is fitted into the blind hole 120, the ends of the first wire 130 and the second wire 140 are both in contact with the side wall of the conductive pillar 210.

[0056] Furthermore, please combine Figures 4 to 6The main body of the chess piece 200 includes a first column 220, a second column 230 and a third column 240 which are coaxially connected in sequence.

[0057] The second column 230 is cylindrical, and the outer wall of the second column 230 is fixedly connected to the base block 241, and the base block 241 is connected to the first extension rib 242 and the second extension rib 243. The first extension rib 242 and the second extension rib 243 are both arc-shaped, and the first extension rib 242 and the second extension rib 243 are fixedly connected to both sides of the base block 241. The first extension rib 242 and the second extension rib 243 are both made of rigid materials, and the base block 241 is made of elastic material.

[0058] In a natural state, the cylindrical surfaces corresponding to the first extension rib 242 and the second extension rib 243 are coaxially arranged with the second cylinder 230 , and the radius of the arc corresponding to the first extension rib 242 is greater than the radius of the arc corresponding to the second extension rib 243 .

[0059] The outer wall of the second column 230 is also provided with a push switch 250, the end of the second extension rib 243 is attached to the pressing portion of the push switch 250, and the end of the first extension rib 242 is attached to the side of the second extension rib 243 away from the pressing portion. A prompt circuit (not shown in the figure) is provided inside the main body of the chess piece 200, and a prompt light 260 of the prompt circuit is located at the top of the chess piece 200, and the prompt light 260 is controlled by the push switch 250.

[0060] In this embodiment, the prompt light 260 is a digital light, which can also be used to number the chess pieces 200.

[0061] The chess piece 200 also has a rubber sleeve 270, which is sleeved on the second cylinder 230 and connected between the first cylinder 220 and the third cylinder 240. The shape of the rubber sleeve 270 is the same as that of the first cylinder 220 and the third cylinder 240, and the outer diameter of the rubber sleeve 270 is the same as that of the first cylinder 220 and the third cylinder 240. That is, if the main body of the chess piece 200 is a triangular prism, then the first cylinder 220, the third cylinder 240 and the rubber sleeve 270 are all triangular prisms. If the main body of the chess piece 200 is a quadrangular prism, then the first cylinder 220, the third cylinder 240 and the rubber sleeve 270 are all quadrangular prisms. If the main body of the chess piece 200 is a cylindrical shape, then the first cylinder 220, the third cylinder 240 and the rubber sleeve 270 are all cylindrical.

[0062] With such a design, taking the cylindrical type as an example, during use, when the patient grasps the rubber sleeve 270 to take the chess piece 200, no matter from which direction the patient grasps, that is, no matter from which direction the fingers grasp (such as A1 and A2, or B1 and B2 in the figure), the patient can apply force to the first extension rib 242 and the second extension rib 243 by pressing the rubber sleeve 270.

[0063] When grasping from A1 and A2, the first extension rib 242 and the second extension rib 243 are subjected to pressure, and the connection parts of the first extension rib 242 and the second extension rib 243 with the base block 241 are elastically deformed, and the first extension rib 242 and the second extension rib 243 are close to each other. Due to the structural characteristics of the first extension rib 242 and the second extension rib 243, the second extension rib 243 will directly press the push switch 250, and the first extension rib 242 will indirectly press the push switch 250 by pressing the second extension rib 243, thereby triggering the push switch 250 and the prompt light 260 is on.

[0064] When grabbing from B1 and B2, the intersection of the first extension rib 242 and the second extension rib 243 is subjected to pressure, and the connection parts of the first extension rib 242 and the second extension rib 243 with the base block 241 are elastically deformed, and the intersection of the first extension rib 242 and the second extension rib 243 is directly pushed toward the push switch 250, thereby triggering the push switch 250 and the prompt light 260 lights up.

[0065] After the prompt light 260 is on, the patient can also receive feedback, indicating that the chess piece 200 is picked up. Through this design, the feedback in the process of taking the chess piece 200 is further improved, which helps to further improve the training effect.

[0066] Furthermore, the prompt circuit also has a prompt sound unit (not shown in the figure), which is used to play the shape, color and number of the chess piece 200 when the circuit is connected. This further improves the feedback, allowing the patient to know what characteristics the chess piece 200 he picked up has and whether it is the same as the result of his judgment. Combining "judgment-feedback-rejudgment" is more suitable for more comprehensive training for patients, which has a significant effect on further optimizing the training effect.

[0067] In summary, Digital Graphics and Sound Matching Chess 1000 is designed for the elderly with Alzheimer's disease. It has a simple structure and diverse gameplay. It focuses on vision, touch, and hearing to provide the elderly with Alzheimer's disease with a variety of training in graphic cognition, color cognition, number cognition, and sound cognition. It aims to improve the memory of the elderly and has positive significance for alleviating the disease and conducting auxiliary treatment.

[0068] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. For those skilled in the art, the present invention may have various modifications and variations. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present invention shall be included in the protection scope of the present invention.

Claims

1. A digital graphic and sound matching chess for improving memory, characterized in that: include: A base and a plurality of chess pieces; the base has a placement groove for placing the chess pieces; The chess pieces are numbered in sequence, and shape attributes and color attributes are set for each of the chess pieces; the base also has a broadcasting component, which is used to play at least one of the number, shape and color of the chess piece; The main body of the chess piece includes a first column, a second column and a third column which are coaxially connected in sequence; the second column is cylindrical, the outer wall of the second column is fixedly connected to a base block, and the base block is connected to a first extension rib and a second extension rib; the first extension rib and the second extension rib are both arc-shaped, and the first extension rib and the second extension rib are fixedly connected to two sides of the base block; the first extension rib and the second extension rib are both made of rigid material, and the base block is made of elastic material; In a natural state, the cylindrical surfaces corresponding to the first extension rib and the second extension rib are coaxially arranged with the second cylinder, and the radius of the arc corresponding to the first extension rib is greater than the radius of the arc corresponding to the second extension rib; The outer wall of the second column is also provided with a push switch, the end of the second extension rib is attached to the pressing portion of the push switch, and the end of the first extension rib is attached to the side of the second extension rib away from the pressing portion; a prompt circuit is provided inside the main body of the chess piece, and a prompt light of the prompt circuit is located at the top of the chess piece, and the prompt light is controlled by the push switch; The chess piece also has a rubber sleeve, which is arranged on the second cylinder and connected between the first cylinder and the third cylinder; the shape of the rubber sleeve is the same as that of the first cylinder and the third cylinder, and the outer diameter of the rubber sleeve is the same as that of the first cylinder and the third cylinder; The base also has a recording component, the recording component is electrically connected to the broadcasting component for playing the recording through the broadcasting component; The prompt circuit also has a prompt sound unit, which is used to play the shape, color and number of the chess piece when the circuit is connected.

2. The digital graphics and sound matching chess according to claim 1, characterized in that: There are 9 chess pieces, which are divided into three groups; among them, the main parts of the three chess pieces in the first group are triangular prism-shaped, the main parts of the three chess pieces in the second group are quadrangular prism-shaped, and the main parts of the three chess pieces in the third group are cylindrical; in each group, one chess piece is blue in color, one chess piece is red in color, and one chess piece is green in color.

3. The digital graphics and sound matching chess according to claim 2, characterized in that: The placement slots are divided into three rows, the edges of the placement slots in the first row are all red, the edges of the placement slots in the second row are all blue, and the edges of the placement slots in the third row are all green.

4. The digital graphics and sound matching chess according to claim 1, characterized in that: Each chess piece has a conductive column at the bottom, and each placement slot has a blind hole at the bottom for cooperating with the conductive column; a first wire is embedded on one side of the hole wall of the blind hole, and a second wire is embedded on the other side of the hole wall of the blind hole. When the conductive column is matched with the blind hole, the conductive column connects the first wire and the second wire; an indicator light is provided at the edge of each placement slot, and the two ends of the power supply circuit of the indicator light are electrically connected to the first wire and the second wire respectively.

5. The digital graphics and sound matching chess according to claim 4, characterized in that: The cavity of the blind hole is cylindrical, and the conductive column is also cylindrical; the aperture of the blind hole is equal to the outer diameter of the conductive column.

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