An interaction method for jointly learning multi-end interactive interaction form data dashboard

By using IoT transmission technology and an interactive learning management system in collaborative learning, the problems of multi-perspective display and user interaction in collaborative learning are solved, improving learning efficiency and operational fluency.

CN114764630BActive Publication Date: 2025-12-05新奥新智科技有限公司
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Patent Information

Application Number
CN202110048557.2
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-01-14
Publication Date
2025-12-05
Estimated Expiration
2041-01-14

AI Technical Summary

Technical Problem

Existing collaborative learning methods cannot realize the demonstration of collaborative learning processes from multiple perspectives, and users cannot interact with each other, resulting in low efficiency.

Method used

By leveraging IoT transmission technology, an interface image association is established between local devices and remote hosts. An interactive learning management system is designed to support multi-user perspective interaction and center-perspective interaction, reducing the amount of remote data transmission and improving the smoothness and real-time performance of interface operation.

Benefits of technology

It enables the display of the collaborative learning process from multiple perspectives, improves the interactivity and learning efficiency among users, and enhances the learning effect through data comparison and analysis via the interactive learning management system.

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Abstract

The application discloses an interactive method for joint learning of multi-terminal interactive interactive form data board, belonging to the technical field of joint learning, comprising the following steps: S101: establishing a channel; S102: component system; S103: scene construction; S104: system evaluation; S105: learning summary. The interactive method for joint learning of multi-terminal interactive interactive form data board provided by the application displays the joint learning process from multiple perspectives, interacts from the perspectives of multiple users, and interacts between the user perspective and the central perspective, is transmitted through the Internet of Things, reduces the remote transmission data volume, thereby improving the operation fluency of interface interaction and the real-time performance of transmission, and users can compare the results to know better how to learn, improve learning efficiency, and mutually screen through the interactive learning management system, so that multiple people can interactively learn, increase interactivity, and analyze and summarize for different users.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of federated learning, and in particular to an interaction method for a federated learning multi-terminal interactive form data dashboard. BACKGROUND

[0002] Federated learning is a machine learning setting in which many clients collectively train a model under the coordination of a central server while keeping the training data decentralized and dispersed. The long-term goal of federated learning is to analyze and learn the data of multiple data owners without exposing the data. Federated learning allows multiple parties to jointly model without leaking or aggregating the original data of each party. In general, the data exchanged in federated learning is encrypted models or gradients, and others cannot reverse engineer the data of the participating parties from this information. In federated learning, the data of different participants is isolated from each other, but the useful information of the data is shared, such as model parameters and gradients. Existing federated learning cannot display the federated learning process from multiple perspectives, and users cannot interact with each other. Federated learning efficiency is poor. SUMMARY

[0003] The present application aims to provide a federated learning process display from multiple perspectives, multi-party user perspective interaction, and user perspective and central perspective interaction, transmission through the Internet of Things, reducing the amount of data transmitted remotely, thereby improving the smoothness of interface interaction and the real-time nature of propagation. Users can compare results to better learn and improve learning efficiency. Through the interactive learning management system, multiple people can interactively learn, increase interactivity, analyze and summarize different users, and an interaction method for a federated learning multi-terminal interactive form data dashboard to solve the problems raised in the background.

[0004] To achieve the above-mentioned purpose, the present application provides the following technical solutions:

[0005] An interaction method for a federated learning multi-terminal interactive form data dashboard, comprising the following steps:

[0006] S101: Establish a channel: establish an interface and channel for the association of interface images between a local device and a remote host, and provide multiple remote interface interaction scenarios;

[0007] S102: Component system: according to the requirements of federated learning management, the interactive learning management system is generally designed. The design of the management system needs to be connected with the big data information platform, the requesting user and the third-party user account;

[0008] S103: Scenario Construction: After a user logs into the interactive learning management system and sends a request, a collaborative learning request is initiated within the interactive learning management system. Based on the collaborative learning requirements, the interactive learning management system constructs a collaborative learning scenario.

[0009] S104: System Evaluation: The interactive learning management system stores the progress of users within the collaborative learning process, compares the learning progress between multiple users, and provides feedback on the learning process and level of each user.

[0010] S105: Learning Summary: Analyze and summarize the user's learning process after completion, provide feedback on the summary results to the user, and store the results of each learning process for easy comparison.

[0011] Furthermore, in S102, the interactive learning management system includes a login interface, an interactive system, a storage unit, a data statistics unit, an analysis unit, and an invitation interface. The login interface contains the interactive system, the interactive system contains the storage unit, the data statistics unit, and the analysis unit, and the interactive system also contains the invitation interface.

[0012] Furthermore, S102 includes the following steps:

[0013] S1021: Request that after a user logs in on the login page and enters the interactive system, the user invites a third-party user account to enter the interactive system for joint learning in an interactive form through the interactive system's invitation interface.

[0014] S1022: The data statistics unit collects statistics on user interaction data and learning process data, and transmits them to the storage unit for storage;

[0015] S1023: The interactive system sets up multiple rounds of training and learning data and steps, and requests users and third-party users to complete the training and learning steps.

[0016] S1024: When the requesting user and the third-party user are training, the requesting user and the third-party user can interact and communicate through the interactive system.

[0017] Furthermore, S103 includes the following steps:

[0018] S1031: When a user submits a joint learning request, a learning scenario is generated within the interactive learning management system.

[0019] S1032: The interactive learning management system sends learning invitations to third-party users, who can accept or decline the invitations according to their own needs.

[0020] S1033: When a third-party user accepts the invitation, the interactive learning management system records the information and sends a message back to the user who made the request.

[0021] S1034: Request to send user information about collaborative learning within the interactive learning management system that can be observed by the user.

[0022] Furthermore, S104 includes the following steps:

[0023] S1041: When the requesting user and a third-party user conduct training within the interactive learning management system, the interactive learning management system will save the training data.

[0024] S1042: Compare the data of the requesting user with that of multiple third-party users, and query the comparison results between the requesting user and the third-party users;

[0025] S1043: The interactive learning management system analyzes the training data of each individual user and provides feedback to each user;

[0026] S1044: The interactive learning management system allows users to set up pause requests within the system interface. During training, users and third-party users can send pause requests, which are then transmitted to other users through the interactive learning management system to pause the training.

[0027] Furthermore, in S105, the stored training data is analyzed and summarized, and a training report is generated based on the users who participated in the training, making it convenient for users to review and providing a detailed breakdown of the users' training errors.

[0028] Furthermore, in S101, the connection between the local device and the remote host is established through the Internet of Things (IoT), and information exchange is conducted through the IoT. The requesting user and third-party users can exchange information through various mobile terminals.

[0029] Furthermore, for users in S102, including user A, user B, and user C, when user A initiates a joint learning activity within the interactive learning management system, user A is the requesting user. The interactive learning management system reviews the joint learning content initiated by user A. If the content is deemed acceptable, an invitation is sent to user B and user C, and user B and user C receive the joint learning invitation.

[0030] Furthermore, when user A initiates joint learning, the interactive learning management system sends a joint learning invitation to user B. After user B accepts the invitation, the interactive learning management system feeds back user B's information to user A. The interactive learning management system stores data for user A and user B and begins training.

[0031] Furthermore, when user A initiates collaborative learning, the interactive learning management system sends collaborative learning invitations to users B and C. After users B and C accept the invitations, user A receives feedback from the interactive learning management system confirming that users B and C have joined the collaborative learning program.

[0032] Compared with the prior art, the beneficial effects of the present invention are:

[0033] 1. The interactive method for a multi-terminal interactive data dashboard for collaborative learning proposed in this invention involves the following steps: When user A initiates collaborative learning within the interactive learning management system, user A becomes the requesting user. The interactive learning management system reviews the collaborative learning content submitted by user A. If the content is deemed acceptable, invitations are sent to users B and C. Users B and C receive the collaborative learning invitations. When user A initiates collaborative learning, the interactive learning management system sends a collaborative learning invitation to user B. After user B receives the invitation, the interactive learning management system feeds back user B's information to user A. The interactive learning management system stores data from users A and B and begins training. In the collaborative learning scenario, the collaborative learning process is displayed from multiple perspectives. Interactions between multiple user perspectives and between user perspectives and the central perspective are transmitted via the Internet of Things, reducing the amount of data transmitted remotely and thus improving the smoothness of the interface interaction and the real-time nature of the dissemination.

[0034] 2. The interactive method for a multi-terminal interactive data dashboard for collaborative learning proposed in this invention involves the following steps: When user A initiates collaborative learning within the interactive learning management system, user A is the requesting user. The interactive learning management system reviews the collaborative learning content submitted by user A. If the content is deemed acceptable, invitations are sent to users B and C. Users B and C receive the collaborative learning invitations. When user A initiates collaborative learning, the interactive learning management system sends collaborative learning invitations to users B and C. After users B and C receive these invitations, user A receives feedback from the interactive learning management system confirming that users B and C have joined the collaborative learning process. The training process can be displayed from different perspectives. Users can see the accuracy trend and model accuracy of their own training process, while the management system can see the participation status of all users and the current training steps. Users can compare results to better understand how to learn and improve learning efficiency. Through mutual filtering by the interactive learning management system, multiple users can engage in interactive learning, increasing interactivity. Analysis and summarization can be performed for different users. Attached Figure Description

[0035] Figure 1 This is a schematic diagram of the overall connection of the present invention;

[0036] Figure 2 This is a flowchart illustrating the overall steps of the present invention;

[0037] Figure 3 This is a flowchart illustrating the overall method of the present invention;

[0038] Figure 4 This is a diagram of the connection modules of the interactive learning management system of the present invention;

[0039] Figure 5 This is a flowchart of the component system of the present invention;

[0040] Figure 6 This is a flowchart illustrating the scenario construction process of the present invention;

[0041] Figure 7 This is a flowchart of the system evaluation process of the present invention;

[0042] Figure 8 This is an algorithm diagram of Embodiment 1 of the present invention;

[0043] Figure 9 This is an algorithm diagram for Embodiment 2 of the present invention. Detailed Implementation

[0044] The technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.

[0045] Example 1:

[0046] Please see Figures 1-3 An interactive method for joint learning of multi-terminal interactive data dashboards includes the following steps:

[0047] S101: Establish Channel: Establish an interface and channel for the association of interface images between the local device and the remote host, providing interactive scenarios for multiple remote interfaces;

[0048] S102: Component System: Based on the requirements of collaborative learning management, a general design of the interactive learning management system is carried out. The design of the management system needs to interface with the big data information platform, requesting users, and third-party user accounts.

[0049] S103: Scenario Construction: After a user logs into the interactive learning management system and sends a request, a collaborative learning request is initiated within the interactive learning management system. Based on the collaborative learning requirements, the interactive learning management system constructs a collaborative learning scenario.

[0050] S104: System Evaluation: The interactive learning management system stores the progress of users within the collaborative learning process, compares the learning progress between multiple users, and provides feedback on the learning process and level of each user.

[0051] S105: Learning Summary: Analyze and summarize the user's learning process after completion, provide feedback on the summary results to the user, and store the results of each learning process for easy comparison.

[0052] In S102, the interactive learning management system includes a login interface, an interactive system, a storage unit, a data statistics unit, an analysis unit, and an invitation interface. The login interface contains the interactive system, which contains the storage unit, the data statistics unit, and the analysis unit. The interactive system also contains an invitation interface.

[0053] Please see Figures 4-5 S102 includes the following steps:

[0054] S1021: Request that after a user logs in on the login page and enters the interactive system, the user invites a third-party user account to enter the interactive system for joint learning in an interactive form through the interactive system's invitation interface.

[0055] S1022: The data statistics unit collects statistics on user interaction data and learning process data, and transmits them to the storage unit for storage;

[0056] S1023: The interactive system sets up multiple rounds of training and learning data and steps, and requests users and third-party users to complete the training and learning steps.

[0057] S1024: When the requesting user and the third-party user are training, the requesting user and the third-party user can interact and communicate through the interactive system.

[0058] Please see Figure 6 S103 includes the following steps:

[0059] S1031: When a user submits a joint learning request, a learning scenario is generated within the interactive learning management system.

[0060] S1032: The interactive learning management system sends learning invitations to third-party users, who can accept or decline the invitations according to their own needs.

[0061] S1033: When a third-party user accepts the invitation, the interactive learning management system records the information and sends a message back to the user who made the request.

[0062] S1034: Request to send user information about collaborative learning within the interactive learning management system that can be observed by the user.

[0063] Please see Figure 7 S104 includes the following steps:

[0064] S1041: When the requesting user and a third-party user conduct training within the interactive learning management system, the interactive learning management system will save the training data.

[0065] S1042: Compare the data of the requesting user with that of multiple third-party users, and query the comparison results between the requesting user and the third-party users;

[0066] S1043: The interactive learning management system analyzes the training data of each individual user and provides feedback to each user;

[0067] S1044: The interactive learning management system allows users to set up pause requests within the system interface. During training, users and third-party users can send pause requests, which are then transmitted to other users through the interactive learning management system to pause the training.

[0068] Please see Figure 8 The system analyzes and summarizes the stored training data, generates training reports based on the participating users, and provides detailed breakdowns of user training errors. The connection between local devices and remote hosts is established via the Internet of Things (IoT), facilitating information exchange. Requesting users and third-party users can interact through various mobile terminals. Users include A, B, and C. When A initiates a collaborative learning request within the interactive learning management system, A becomes the requesting user. The system reviews the collaborative learning content submitted by A. If the content is deemed acceptable, invitations are sent to B and C. When A initiates a collaborative learning request, the system sends an invitation to B. After receiving the invitation, B's information is relayed back to A. The system stores data from both A and B and begins training. In this collaborative learning scenario, the process is displayed from multiple perspectives, including interaction between multiple user viewpoints and between user and central viewpoints. This data transmission via IoT reduces the amount of data transmitted remotely, thereby improving the smoothness of the interface and the real-time nature of the communication.

[0069] Example 2:

[0070] Please see Figure 9 A data dashboard for multi-terminal interactive formats in collaborative learning scenarios includes the following steps:

[0071] S101: Establish Channel: Establish an interface and channel for the association of interface images between the local device and the remote host, providing interactive scenarios for multiple remote interfaces;

[0072] S102: Component System: Based on the requirements of collaborative learning management, a general design of the interactive learning management system is carried out. The design of the management system needs to interface with the big data information platform, requesting users, and third-party user accounts.

[0073] S103: Scenario Construction: After a user logs into the interactive learning management system and sends a request, a collaborative learning request is initiated within the interactive learning management system. Based on the collaborative learning requirements, the interactive learning management system constructs a collaborative learning scenario.

[0074] S104: System Evaluation: The interactive learning management system stores the progress of users within the collaborative learning process, compares the learning progress between multiple users, and provides feedback on the learning process and level of each user.

[0075] S105: Learning Summary: Analyze and summarize the user's learning process after completion, provide feedback on the summary results to the user, and store the results of each learning process for easy comparison.

[0076] For S102, the interactive learning management system includes a login interface, an interactive system, a storage unit, a data statistics unit, an analysis unit, and an invitation interface. The login interface contains the interactive system, which contains the storage unit, the data statistics unit, and the analysis unit. The interactive system also contains an invitation interface.

[0077] S102 includes the following steps:

[0078] S1021: Request that after a user logs in on the login page and enters the interactive system, the user invites a third-party user account to enter the interactive system for joint learning in an interactive form through the interactive system's invitation interface.

[0079] S1022: The data statistics unit collects statistics on user interaction data and learning process data, and transmits them to the storage unit for storage;

[0080] S1023: The interactive system sets up multiple rounds of training and learning data and steps, and requests users and third-party users to complete the training and learning steps.

[0081] S1024: When the requesting user and the third-party user are training, the requesting user and the third-party user can interact and communicate through the interactive system.

[0082] S103 includes the following steps:

[0083] S1031: When a user submits a joint learning request, a learning scenario is generated within the interactive learning management system.

[0084] S1032: The interactive learning management system sends learning invitations to third-party users, who can accept or decline the invitations according to their own needs.

[0085] S1033: When a third-party user accepts the invitation, the interactive learning management system records the information and sends a message back to the user who made the request.

[0086] S1034: Request to send user information about collaborative learning within the interactive learning management system that can be observed by the user.

[0087] S104 includes the following steps:

[0088] S1041: When the requesting user and a third-party user conduct training within the interactive learning management system, the interactive learning management system will save the training data.

[0089] S1042: Compare the data of the requesting user with that of multiple third-party users, and query the comparison results between the requesting user and the third-party users;

[0090] S1043: The interactive learning management system analyzes the training data of each individual user and provides feedback to each user;

[0091] S1044: The interactive learning management system allows users to set up pause requests within the system interface. During training, users and third-party users can send pause requests, which are then transmitted to other users through the interactive learning management system to pause the training.

[0092] The system analyzes and summarizes stored training data, generating training reports for participating users for easy review. It also provides detailed breakdowns of training errors. The connection between local devices and remote hosts is established via the Internet of Things (IoT), facilitating information exchange. Requesting users and third-party users can interact through various mobile terminals. Users include A, B, and C. When user A initiates a collaborative learning request within the interactive learning management system, A is the requesting user. The system reviews the collaborative learning content submitted by user A. If the content is deemed acceptable, invitations are sent to users B and C, who then receive the collaborative learning invitations. When User A initiates a joint learning session, the interactive learning management system sends joint learning invitations to Users B and C. After Users B and C accept the invitations, User A receives feedback from the interactive learning management system confirming that Users B and C have joined the joint learning session. The training process can be viewed from different perspectives. Users can see the trend of their own accuracy and the model's accuracy during the training process, while the management system can see the participation status of all users and the current training steps. Users can compare their results to better understand how to learn and improve learning efficiency. Through mutual selection via the interactive learning management system, multiple users can participate in interactive learning, increasing interactivity. Analysis and summarization can be performed for different users.

[0093] In summary, the data dashboard proposed in this invention for multi-terminal interactive learning scenarios allows for collaborative learning. When user A initiates collaborative learning within the interactive learning management system, user A becomes the requesting user. The system reviews the collaborative learning content submitted by user A. If the content is deemed acceptable, invitations are sent to users B and C. Both users receive the collaborative learning invitations. When user A initiates collaborative learning, the system sends a collaborative learning invitation to user B. After receiving the invitation, user B's information is fed back to user A. The system stores data from users A and B and begins training. In the collaborative learning scenario, the collaborative learning process is displayed from multiple perspectives, enabling interaction between multiple user perspectives and between user perspectives and the central perspective. This is transmitted via the Internet of Things (IoT), reducing the amount of data transmitted remotely and thus improving the smoothness of the interface interaction and the real-time nature of the transmission. When user A initiates collaborative learning... When a collaborative learning initiative is initiated within the management system, User A is the requesting user. The interactive learning management system reviews the collaborative learning content submitted by User A. If the content is deemed acceptable, an invitation is sent to Users B and C. Users B and C receive the collaborative learning invitation. When User A initiates a collaborative learning initiative, the interactive learning management system sends collaborative learning invitations to Users B and C. After Users B and C receive these invitations, User A receives feedback from the interactive learning management system confirming that Users B and C have joined the collaborative learning process. The training process can be viewed from different perspectives. Users can see the trend of their own accuracy and the model's accuracy during the training process. The management system can see the participation status of all users and the current training steps. Users can compare their results to better understand how to learn and improve learning efficiency. Through mutual filtering within the interactive learning management system, multiple users can engage in interactive learning, increasing interactivity. Analysis and summarization can be performed for different users.

[0094] The above description is only a preferred embodiment of the present invention, but the scope of protection of the present invention is not limited thereto. Any equivalent substitutions or modifications made by those skilled in the art within the scope of the technology disclosed in the present invention, based on the technical solution and inventive concept of the present invention, should be covered within the scope of protection of the present invention.

Claims

1. An interactive method for a multi-terminal interactive data dashboard for collaborative learning, characterized in that, Includes the following steps: S101: Establish Channel: Establish an interface and channel for the association of interface images between the local device and the remote host, providing interactive scenarios for multiple remote interfaces; S102: Component System: Design an interactive learning management system according to the requirements of collaborative learning management. The design of the management system needs to interface with the big data information platform, requesting users, and third-party user accounts. S103: Scenario Construction: After a user logs into the interactive learning management system and sends a request, a collaborative learning request is initiated within the interactive learning management system. Based on the collaborative learning requirements, the interactive learning management system constructs a collaborative learning scenario. S104: System Evaluation: The interactive learning management system stores the progress of users within the collaborative learning process, compares the learning progress between multiple users, and provides feedback on the learning process and level of each user. S105: Learning Summary: Analyze and summarize the user's learning process after completion, provide feedback on the summary results to the user, and store the results of each learning process for easy comparison.

2. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: In S102, the interactive learning management system includes a login interface, an interactive system, a storage unit, a data statistics unit, an analysis unit, and an invitation interface. The login interface contains the interactive system, which contains the storage unit, the data statistics unit, and the analysis unit. The interactive system also contains an invitation interface.

3. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: S102 includes the following steps: S1021: Request that after a user logs in on the login page and enters the interactive system, the user invites a third-party user account to enter the interactive system for joint learning in an interactive form through the interactive system's invitation interface. S1022: The data statistics unit collects statistics on user interaction data and learning process data, and transmits them to the storage unit for storage; S1023: The interactive system sets up multiple rounds of training and learning data and steps, and requests users and third-party users to complete the training and learning steps. S1024: When the requesting user and the third-party user are training, the requesting user and the third-party user can interact and communicate through the interactive system.

4. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: S103 includes the following steps: S1031: When a user submits a joint learning request, a learning scenario is generated within the interactive learning management system. S1032: The interactive learning management system sends learning invitations to third-party users, who can accept or decline the invitations according to their own needs. S1033: When a third-party user accepts the invitation, the interactive learning management system records the information and sends a message back to the user who made the request. S1034: Request to send user information about collaborative learning within the interactive learning management system that can be observed by the user.

5. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: S104 includes the following steps: S1041: When the requesting user and a third-party user conduct training within the interactive learning management system, the interactive learning management system will save the training data. S1042: Compare the data of the requesting user with that of multiple third-party users, and query the comparison results between the requesting user and the third-party users; S1043: The interactive learning management system analyzes the training data of each individual user and provides feedback to each user; S1044: The interactive learning management system allows users to set up pause requests within the system interface. During training, users and third-party users can send pause requests, which are then transmitted to other users through the interactive learning management system to pause the training.

6. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: S105 analyzes and summarizes the stored training data, generates training reports based on the users who participated in the training, and provides detailed breakdowns of the users' training errors for easy review.

7. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: In S101, the connection between the local device and the remote host is established through the Internet of Things (IoT). Information exchange is conducted through the IoT, and the requesting user and third-party users can exchange information through various mobile terminals.

8. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 1, characterized in that: For users in S102, including user A, user B, and user C, when user A initiates a collaborative learning activity within the interactive learning management system, user A is the requesting user. The interactive learning management system reviews the collaborative learning content initiated by user A. If the content is deemed acceptable, an invitation is sent to user B and user C, and user B and user C receive the collaborative learning invitation.

9. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 8, characterized in that: When user A initiates a joint learning session, the interactive learning management system sends a joint learning invitation to user B. After user B accepts the invitation, the interactive learning management system feeds back user B's information to user A. The interactive learning management system then stores data for both user A and user B and begins training.

10. The interactive method for a multi-terminal interactive data dashboard for collaborative learning according to claim 8, characterized in that: When User A initiates a collaborative learning session, the interactive learning management system sends collaborative learning invitations to User B and User C. After User B and User C accept the invitations, User A receives feedback from the interactive learning management system confirming that User B and User C have joined the collaborative learning session.

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