Gamepad

By adding a button dial component and a light-transmitting hole to the game controller, the problem of fixed button layout is solved, enabling flexible switching of button types and adapting to the needs of different game consoles, thus improving the versatility of the game controller.

CN114832369BActive Publication Date: 2026-05-01SHENZHEN JIERUIHONG ELECTRONICS CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
SHENZHEN JIERUIHONG ELECTRONICS CO LTD
Filing Date
2022-06-15
Publication Date
2026-05-01

AI Technical Summary

Technical Problem

The fixed button layout of existing game controllers cannot adapt to the needs of different game consoles, resulting in waste and limited usage scenarios.

Method used

A game controller was designed with an added button dial assembly. The dial has multiple light-transmitting holes, and the button type can be switched by rotating the dial. LED beads transmit light to display the corresponding button patterns, adapting to the button layout of different game consoles.

Benefits of technology

It enables flexible switching of game controller button types to adapt to the needs of different game consoles, improving the versatility of the game controller and the diversity of usage scenarios.

✦ Generated by Eureka AI based on patent content.

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    Figure CN114832369B_ABST
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Abstract

This invention relates to the field of game controller technology, and provides a game controller comprising a PCB circuit board, a light-transmitting colloid, a button dial assembly, and light-transmitting buttons. The PCB circuit board has button positions and LED beads disposed at the button positions; the light-transmitting colloid is placed on the button positions; the button dial assembly includes a support fixed to the PCB circuit board and a dial rotatably connected to the support, the dial being placed on the light-transmitting colloid; the light-transmitting buttons are placed above the dial and remain relatively stationary; wherein the dial has a plurality of first light-transmitting holes and second light-transmitting holes adjacent to each of the first light-transmitting holes, the first and second light-transmitting holes switching to correspond with the button positions on the PCB circuit board as the dial rotates around the axis of the support. The game controller provided by this invention can be adapted to different types of game consoles.
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Description

Technical Field

[0001] This invention relates to the field of game controller technology, and in particular to a game controller. Background Technology

[0002] The ABXY button layout and functions of game controllers on the market are fixed and cannot be changed. For example, the button layout of the Nintendo Switch controller differs from that of the Microsoft Xbox controller, mainly in the ABXY buttons. Furthermore, the functions and operation methods of the ABXY buttons also differ between different game consoles. This necessitates a one-to-one correspondence between controllers for different game consoles, which is somewhat wasteful. Therefore, there is an urgent need to develop a game controller that is compatible with different game consoles. Summary of the Invention

[0003] The purpose of this invention is to provide a game controller that addresses the limitation of existing game controllers in terms of usage scenarios.

[0004] To achieve the above objectives, the technical solution adopted by the present invention is as follows:

[0005] This application provides a game controller, including:

[0006] A PCB circuit board, wherein the PCB circuit board is provided with button positions and LED beads located at the button positions;

[0007] A light-transmitting colloid is placed on the button position;

[0008] A button dial assembly, comprising a support fixed to the PCB circuit board and a dial rotatably connected to the support, the dial being placed on the light-transmitting colloid;

[0009] A light-transmitting button is positioned above the dial and remains relatively stationary with respect to the dial.

[0010] The dial has several first light-transmitting holes and second light-transmitting holes adjacent to each of the first light-transmitting holes. When the dial rotates around the axis of the support member, the first light-transmitting holes and the second light-transmitting holes switch to correspond to the button positions on the PCB circuit board.

[0011] The beneficial effects of this invention: The game controller provided by this invention adds a button dial assembly. Specifically, the dial in the button dial assembly has a first light-transmitting hole and a second light-transmitting hole, and the first and second light-transmitting holes can rotate around the support member with the dial, so that the first and second light-transmitting holes correspond to the button positions according to the rotation sequence of the dial. The first or second light-transmitting hole corresponding to the LED light bead maps the corresponding button pattern onto the corresponding light-transmitting button, so as to achieve the switching of button types on the light-transmitting button, and ultimately adapt to different types of game consoles.

[0012] In one embodiment, the dial includes an annular disc body and a lever arm disposed on the annular disc body, wherein the annular disc body has a first light-transmitting hole and a second light-transmitting hole.

[0013] In one embodiment, the actuating arm includes an arm body connected to the annular disc and an actuating block disposed on the arm body, and the game controller includes a housing with a groove for the actuating block to slide on.

[0014] In one embodiment, the support includes a support body fixed to the PCB circuit board and support arms disposed on opposite sides of the support body, and the annular disk rotates about an axis around the support body and the support arms.

[0015] In one embodiment, the support body has at least two positioning holes, and the PCB circuit board has positioning posts that are adapted to the positioning holes.

[0016] In one embodiment, the key dial assembly further includes a limiting structure for limiting the annular dial body to the current mode, the limiting structure including a recess on the annular dial body and a protrusion on the support arm or the support body.

[0017] Alternatively, the limiting structure may include a protrusion on the annular disc and a recess on the support arm or the support body.

[0018] In one embodiment, the PCB circuit board is provided with a switch, the LED bead is a multi-color LED bead, the switch is electrically connected to the multi-color LED bead, and the switch is turned on or off as the dial rotates, so as to realize the switching of the multi-color LED bead between different colors.

[0019] In one embodiment, the number of button positions is four, and each button position is arranged in a cross shape. The number of the first light-transmitting holes and the number of the second light-transmitting holes are both four.

[0020] In one embodiment, the game controller further includes a light guide sheet located between the light-transmitting colloid and the dial.

[0021] In one embodiment, the light guide sheet is in the shape of a cross and corresponds to each of the button positions. Attached Figure Description

[0022] To more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present invention. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0023] Figure 1 An exploded view of a game controller provided in an embodiment of the present invention;

[0024] Figure 2 This is a schematic diagram of the PCB circuit board of the game controller provided in an embodiment of the present invention;

[0025] Figure 3 A schematic diagram of the dial structure of the button dial assembly of the game controller provided in an embodiment of the present invention;

[0026] Figure 4 A schematic diagram of the dial of the button dial assembly of the game controller provided in an embodiment of the present invention from another angle;

[0027] Figure 5 This is a schematic diagram of the support structure for the button dial assembly of a game controller provided in an embodiment of the present invention.

[0028] The following are the labeling elements in the figure:

[0029] 10. PCB circuit board; 10a. Button position; 10b. LED beads; 10c. Positioning post;

[0030] 20. Translucent colloid;

[0031] 30. Button dial assembly; 31. Support component; 32. Dial; 32a. First light-transmitting hole; 32b. Second light-transmitting hole; 321. Annular disc body; 322. Toggle arm; 3221. Arm body; 3222. Toggle block; 311. Support body; 312. Support arm; 31a. Positioning hole;

[0032] 40. Light-transmitting buttons;

[0033] 51. Convex part; 52. Concave part;

[0034] 60. Light guide sheet. Detailed Implementation

[0035] Embodiments of the present invention are described in detail below, examples of which are illustrated in the accompanying drawings, wherein the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout. The embodiments described below with reference to the accompanying drawings are exemplary and intended to explain the present invention, and should not be construed as limiting the present invention.

[0036] In the description of this invention, it should be understood that the terms "length", "width", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on this invention.

[0037] Furthermore, the terms "first" and "second" are used for descriptive purposes only and should not be construed as indicating or implying relative importance or implicitly specifying the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of this invention, "a plurality of" means two or more, unless otherwise explicitly specified.

[0038] In this invention, unless otherwise explicitly specified and limited, the terms "installation," "connection," "linking," and "fixing," etc., should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral part; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; they can refer to the internal communication of two components or the interaction between two components. Those skilled in the art can understand the specific meaning of the above terms in this invention according to the specific circumstances.

[0039] Please refer to Figures 1 to 3 This application provides a game controller, including a PCB circuit board 10, a light-transmitting colloid 20, a button dial assembly 30, and light-transmitting buttons 40.

[0040] Specifically, the PCB circuit board 10 is provided with a button position 10a and an LED lamp bead 10b located at the button position 10a; a light-transmitting colloid 20 is placed on the button position 10a; the button dial assembly 30 includes a support member 31 fixed on the PCB circuit board 10 and a dial 32 rotatably connected to the support member 31, the dial 32 is placed on the light-transmitting colloid 20; the light-transmitting button 40 is placed above the dial 32 and remains relatively stationary with respect to the dial 32;

[0041] The dial 32 has several first light-transmitting holes 32a and second light-transmitting holes 32b adjacent to each of the first light-transmitting holes 32a. The first light-transmitting holes 32a and the second light-transmitting holes 32b switch to correspond with the button positions 10a on the PCB circuit board 10 when the dial 32 rotates around the axis of the support member 31.

[0042] Understandably, the light beam from the LED bead 10b can be projected onto the light-transmitting button 40 through the first light-transmitting hole 32a or the second light-transmitting hole 32b on the dial 32, so as to display the outline of the first light-transmitting hole 32a or the second light-transmitting hole 32b on the light-transmitting button 40. For example, when the first light-transmitting hole 32a is "X" shaped, then the letter X will be displayed on the light-transmitting button 40. Similarly, according to the button layout required by the current host, the dial 32 can be turned so that the light beam passes through the first light-transmitting hole 32a or the second light-transmitting hole 32b and projects the corresponding pattern onto the light-transmitting button 40.

[0043] For example, such as Figure 3 As shown, the first light-transmitting hole 32a is one of four letter-shaped light-transmitting holes “X”, “Y”, “A”, and “B” on the dial 32. Similarly, the second light-transmitting hole 32b is one of four letter-shaped light-transmitting holes “X”, “Y”, “A”, and “B” on the dial 32. Furthermore, a second light-transmitting hole 32b for “Y” is located adjacent to the first light-transmitting hole 32a; a second light-transmitting hole 32b for “X” is located adjacent to the first light-transmitting hole 32a; a second light-transmitting hole 32b for “B” is located adjacent to the first light-transmitting hole 32a; and a second light-transmitting hole 32b for “B” is located adjacent to the first light-transmitting hole 32a. A second light-transmitting hole 32b, designated "A", is arranged adjacent to a light-transmitting hole 32a. Thus, when the dial 32 rotates around the axis relative to the support member 31, the original first light-transmitting hole 32a, designated "X", is replaced by the second light-transmitting hole 32b, and so on. The second light-transmitting hole 32b of "X" replaces the first light-transmitting hole 32a of "Y"; the second light-transmitting hole 32b of "B" replaces the first light-transmitting hole 32a of "A"; and the second light-transmitting hole 32b of "A" replaces the first light-transmitting hole 32a of "B". In summary, the original positions of the "X", "Y", "A", and "B" buttons 10a can be switched.

[0044] The game controller provided by this invention adds a button dial assembly 30. Specifically, the dial 32 in the button dial assembly 30 has a first light-transmitting hole 32a and a second light-transmitting hole 32b. The first light-transmitting hole 32a and the second light-transmitting hole 32b can rotate around the support member 31 with the dial 32, so that the first light-transmitting hole 32a and the second light-transmitting hole 32b correspond to the button position 10a according to the rotation sequence of the dial 32. The LED bead 10b transmits light through the corresponding first light-transmitting hole 32a or the second light-transmitting hole 32b, mapping the corresponding button pattern onto the corresponding light-transmitting button 40, so as to achieve the switching of the button type on the light-transmitting button 40, and finally adapt to different types of game consoles.

[0045] Please refer to Figure 1 , Figure 3 and Figure 4 In one embodiment, the dial 32 includes an annular disc 321 and a toggle arm 322 disposed on the annular disc 321. The annular disc 321 has a first light-transmitting hole 32a and a second light-transmitting hole 32b. It can be understood that the annular disc 321 is designed so that each of the first light-transmitting holes 32a and the second light-transmitting holes 32b corresponds to the corresponding button position 10a after rotating a certain angle. The toggle arm 322 is used by the user to toggle the dial for switching purposes.

[0046] Specifically, the actuating arm 322 includes an arm body 3221 connected to the annular disc 321 and an actuating block 3222 disposed on the arm body 3221. The game controller includes a housing with a groove for the actuating block 3222 to slide on. Understandably, the groove can limit the movement of the actuating block 3222, that is, the actuating block 3222 only slides within the predetermined path of the groove, and during the sliding process, it drives the arm body 3221 to slide, ultimately causing the annular disc 321 to rotate around the central axis of the support member 31.

[0047] Please refer to Figure 1 and Figure 5 In one embodiment, the support member 31 includes a support body 311 fixed on the PCB circuit board 10 and support arms 312 disposed on opposite sides of the support body 311. The annular disk 321 rotates around the support body 311 and the support arms 312.

[0048] Preferably, the two support arms 312 and the support body 311 form a cross shape, and the annular disk 321 is placed on the two support arms 312 and the support body 311, and can slide relative to the support member 31. This type of support member 31 can not only support the annular disk 321, but also has a smaller contact area with the annular disk 321, so as to ensure the smoothness of the rotation of the annular disk 321.

[0049] For details, please refer to Figure 1 and Figure 5 In one embodiment, the support body 311 has at least two positioning holes 31a, and the PCB circuit board 10 has positioning posts 10c that are adapted to the positioning holes 31a. It can be understood that having two positioning holes 31a can effectively limit the support body 311. Preferably, one positioning hole 31a is located in the middle of the support body 311, and the other positioning hole 31a is located at one end of the support body 311.

[0050] Please refer to Figure 4 and Figure 5 In one embodiment, the key dial assembly 30 further includes a limiting structure for limiting the annular dial 321 in the current mode. Understandably, the limiting structure is used to limit the relative position of the dial 32 and the support member 31, so that the dial 32 is stably in the current limited position, preventing the dial 32 from being accidentally activated and rotating.

[0051] For example, the limiting structure includes a recess 52 on the annular disc 321 and a protrusion 51 on the support arm 312 or the support body 311. Here, the recess 52 can be a concave structure such as a groove, and the protrusion 51 can be a convex structure such as a protrusion. The limiting purpose is achieved by the protrusion 51 and the recess 52 being adapted to each other.

[0052] Of course, when the dial 32 is turned a second time by the actuating arm 322, both the protrusion 51 and the concave part 52 have arc-shaped transition parts in order to smoothly release the limit.

[0053] Alternatively, for example, the positions of the protrusion 51 and the recess 52 can be interchanged, that is, the limiting structure includes the protrusion 51 provided on the annular disc 321 and the recess 52 provided on the support arm 312 or the support body 311.

[0054] In one embodiment, a switch is provided on the PCB circuit board 10, and the LED bead 10b is a multi-color LED bead 10b. The switch is electrically connected to the multi-color LED bead 10b, and the switch is turned on or off as the dial 32 rotates, so as to switch the multi-color LED bead 10b between different colors. It can be understood that there is a linkage relationship between the switch and the dial 32. For example, the toggle arm 322 can trigger the switching on during operation.

[0055] To clearly indicate button switching, the color of the corresponding button is changed after each switch to serve as a prompt.

[0056] For example, the multi-color LED bead 10b can emit red or green light individually. That is, in the first mode, the multi-color LED bead 10b emits red light, making the buttons on the game controller red, while in the second mode, the multi-color LED bead 10b emits green light, making the buttons on the game controller green.

[0057] Specifically, such as Figure 1 and Figure 3 As shown, in one embodiment, there are four button positions 10a, arranged in a cross shape. There are also four first light-transmitting holes 32a and four second light-transmitting holes 32b. Understandably, in the initial state, the four first light-transmitting holes 32a correspond to each button position 10a. After a switch, the four second light-transmitting holes 32b correspond to each button position 10a.

[0058] like Figure 1 As shown, in one embodiment, the game controller further includes a light guide sheet 60, which is located between the light-transmitting colloid 20 and the dial 32. Understandably, the light guide sheet 60 is used to guide the light of the LED beads 10b, preventing the light beam from being scattered.

[0059] Specifically, the light guide 60 is in the shape of a cross and corresponds to each button position 10a.

[0060] The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions, and improvements made within the spirit and principles of the present invention should be included within the protection scope of the present invention.

Claims

1. A game controller, characterized in that, include: A PCB circuit board, wherein the PCB circuit board is provided with button positions and LED beads located at the button positions; A light-transmitting colloid is placed on the button position; A button dial assembly, comprising a support fixed to the PCB circuit board and a dial rotatably connected to the support, the dial being placed on the light-transmitting colloid; A light-transmitting button is positioned above the dial and remains relatively stationary with respect to the dial. The dial has several first light-transmitting holes and second light-transmitting holes adjacent to each of the first light-transmitting holes. When the dial rotates around the axis of the support member, the first light-transmitting holes and the second light-transmitting holes switch to correspond to the button positions on the PCB circuit board.

2. The game controller according to claim 1, characterized in that: The dial includes an annular disc body and a lever arm disposed on the annular disc body. The annular disc body is provided with a first light-transmitting hole and a second light-transmitting hole.

3. The game controller according to claim 2, characterized in that: The actuating arm includes an arm body connected to the annular disc and an actuating block disposed on the arm body. The game controller includes a housing with a groove on the housing for the actuating block to slide.

4. The game controller according to claim 2, characterized in that: The support includes a support body fixed to the PCB circuit board and support arms located on opposite sides of the support body. The annular disk rotates around the support body and the support arms.

5. The game controller according to claim 4, characterized in that: The supporting body has at least two positioning holes, and the PCB circuit board has positioning posts that are adapted to the positioning holes.

6. The game controller according to claim 4, characterized in that: The key dial assembly further includes a limiting structure for limiting the annular dial body to the current mode. The limiting structure includes a recess on the annular dial body and a protrusion on the support arm or the support body. Alternatively, the limiting structure may include a protrusion on the annular disc and a recess on the support arm or the support body.

7. The game controller according to claim 1, characterized in that: The PCB circuit board is equipped with a switch, the LED beads are multi-color LED beads, the switch is electrically connected to the multi-color LED beads, and the switch is turned on or off as the dial is rotated, so as to realize the switching of the multi-color LED beads between different colors.

8. The game controller according to any one of claims 1 to 7, characterized in that: The number of buttons is four, and each button is arranged in a cross shape. The number of the first light-transmitting holes and the number of the second light-transmitting holes are both four.

9. The game controller according to claim 8, characterized in that: The game controller also includes a light guide sheet, which is located between the light-transmitting colloid and the dial.

10. The game controller according to claim 9, characterized in that: The light guide sheet is in the shape of a cross and corresponds to each of the button positions.

Citation Information

Patent Citations

  • Gamepad

    CN217567399U

  • Gamepad and equipment

    CN220213869U