Information interaction method based on intimacy relationship and related equipment thereof

By using the voice recognition module in the story machine to obtain and analyze user voice characteristics and establish an intimate relationship sound library, the problem that the content in the existing technology is not related to children is solved, and the parenting effect is improved, helping children learn and grow in intimate relationships is achieved. .

CN119207442APending Publication Date: 2024-12-27SHENZHEN XINDITAI ELECTRONIC CO LTD
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Patent Information

Application Number
CN202411318941.X
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-09-21
Publication Date
2024-12-27

AI Technical Summary

Technical Problem

The content played by the existing story machine has nothing to do with the child’s parents and relatives, resulting in poor parenting results and inability to help the child learn and grow in an intimate relationship.

Method used

The voice recognition module of the story machine obtains the sound signals of the live users, analyzes the sound signals to obtain specific sound characteristics, establishes an intimate relationship sound feature library, and uses these feature libraries to play corresponding parenting materials through the audio playback module to enhance children's sense of familiarity and a sense of happiness.

Benefits of technology

It makes the sound played by the story machine have an intimate relationship with the child, strengthens the child's sense of familiarity and happiness, improves the parenting effect, and helps the child learn and grow in close relationships.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention belongs to the technical field of terminal interaction, and provides an intimacy relationship-based information interaction method and related equipment thereof, and the method comprises the steps: obtaining a sound signal of a field user through controlling a voice recognition module of a story telling machine, analyzing the sound signal to obtain a specific sound feature of the field user, and transmitting the specific sound feature to the story telling machine; learning training is carried out according to the specific sound features to obtain an intimacy relationship sound feature library, the intimacy relationship sound feature library comprises sound features of different relatives, and the sound features of one of the different relatives are played through an audio playing module of the story telling machine. Therefore, the sound played by the story telling machine has an intimate relationship with the child, the familiarity and happiness of the child are enhanced, the child rearing effect is improved, and the child is helped to learn and grow in the intimate relationship.
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Description

Technical Field

[0001] The present application relates to the field of terminal information interaction technology, and in particular to an information interaction method based on intimacy and related equipment. Background Art

[0002] As a special intelligent terminal for parenting, the storytelling machine can help children develop language skills and imagination by letting them appreciate music, listen to stories, learn English, learn common sense, etc., so as to accompany children's growth and promote their development. The existing storytelling machine mainly includes a storytelling machine body, a movement and a button. Among them, the movement is arranged inside the storytelling machine body, and the button is arranged on the surface of the storytelling machine body. The movement includes a memory and a processor. The memory stores a large amount of parenting materials, including stories, music, animal calls, encyclopedias, etc. After receiving the key signal, the processor reads the corresponding material to control the playback. Although the existing storytelling machine can also play a certain role in parenting, the content played by the storytelling machine is fixed content pre-set by the storytelling machine manufacturer, and the sound played is also the original sound of various audios, such as the voice of a singer, and the barking of a puppy, so that the content played by the storytelling machine has nothing to do with the child's parents and relatives, which has a great sense of strangeness and discomfort for the child, and the parenting effect is not ideal, and it cannot help the child learn and grow in a close relationship.

[0003] To sum up, existing storytelling machines have technical problems such as the content and sound played back have nothing to do with the child's parents and relatives, which makes children feel extremely unfamiliar and uncomfortable, the parenting effect is often unsatisfactory, and they cannot help children learn and grow in a close relationship. Summary of the invention

[0004] In order to solve the above technical problems, the present invention provides the following solutions.

[0005] In one aspect, the present invention provides an information interaction method based on intimacy, which is applied to a story machine. The information interaction method based on intimacy includes the following steps:

[0006] S1, controlling the voice recognition module of the storytelling machine to obtain the voice signal of the on-site user;

[0007] S2, analyzing the sound signal to obtain specific sound characteristics of the on-site user;

[0008] S3, performing learning and training according to the specific voice features to obtain an intimate relationship voice feature library, wherein the intimate relationship voice feature library includes voice features of different relatives;

[0009] S4. Utilize the voice feature of a relative among the different relatives and play it through the audio playback module of the story machine.

[0010] Further, step S4 includes the following steps:

[0011] S40, receiving a play instruction, and searching for parenting materials according to the play instruction;

[0012] S41. Using the voice characteristics of a certain relative among the different relatives, the searched parenting material is played through the audio playback module of the story machine.

[0013] Further, step S40 includes the following steps:

[0014] S400, receiving a play instruction, and searching for local parenting materials according to the play instruction;

[0015] S401. When no parenting material matching the play instruction is found locally, search for online parenting material opened by a parenting network platform server.

[0016] Further, step S4 includes the following steps:

[0017] S42, receiving a chat instruction, and searching for dialogue materials according to the chat instruction;

[0018] S43, using the voice feature of a relative among the different relatives, the searched dialogue material is played through the audio playback module of the story machine.

[0019] Further, step S4 includes the following steps:

[0020] S420, receiving a chat instruction, and performing a conversation mode according to the chat instruction;

[0021] S421. In the dialogue mode, proactively ask the user preset questions as dialogue material, or passively answer the search content of the user's needs as dialogue material.

[0022] Further, the following steps are included after step S420:

[0023] S422. In the dialogue mode, respond to a knowledge recording request; the knowledge recording request includes recording easily forgotten knowledge and / or easily mistaken knowledge and / or touching moments;

[0024] S423, storing the easily forgotten knowledge and / or the easily mistaken knowledge and / or touching moments recorded by the user;

[0025] S424: When keywords of the easily-forgettable knowledge and / or the easily-mistaken knowledge and / or the touching moment are searched in the dialogue mode, the easily-forgettable knowledge and / or the easily-mistaken knowledge and / or the touching moment corresponding to the searched keywords are used as dialogue materials.

[0026] Further, the following steps are included after step S4:

[0027] S5, controlling the camera module of the storytelling machine to obtain the user's family video and / or the child's personal video;

[0028] S6. Upload the family video and / or the child’s personal video to the cloud for storage.

[0029] In one aspect, the present invention provides an information interaction device based on intimacy, which is applied to a storytelling machine. The information interaction device based on intimacy includes:

[0030] A sound signal acquisition control module is used to control the voice recognition module of the storytelling machine to acquire the sound signal of the on-site user;

[0031] A sound feature analysis module, used to analyze the sound signal to obtain the specific sound features of the on-site user;

[0032] An intimate relationship voice learning module, used for learning and training according to the specific voice features to obtain an intimate relationship voice feature library, wherein the intimate relationship voice feature library includes voice features of different relatives;

[0033] The relative voice playing module is used to utilize the voice characteristics of a relative among the different relatives and play it through the audio playing module of the story machine.

[0034] On the one hand, the present invention provides a storytelling machine, comprising: a processor, a memory and a computer program; the memory is used to store the computer program; the processor is used to execute the computer program stored in the memory to implement any of the methods described above.

[0035] In one aspect, the present invention provides a readable storage medium storing a computer program, wherein the computer program is executed on a processor to implement any of the methods described above.

[0036] Compared with the prior art, the present invention has the following beneficial effects:

[0037] The information interaction method based on intimacy and related equipment proposed in the present invention obtain the voice signal of the on-site user by controlling the voice recognition module of the storytelling machine, analyze the voice signal to obtain the specific voice characteristics of the on-site user, and perform learning and training according to the specific voice characteristics to obtain an intimacy voice characteristic library, wherein the intimacy voice characteristic library includes the voice characteristics of different relatives, and the voice characteristics of a certain relative among the different relatives are used to play the voice through the audio playback module of the storytelling machine, so that the sound played by the storytelling machine has an intimate relationship with the child, thereby strengthening the child's sense of familiarity and happiness, improving the parenting effect, and helping the child to learn and grow in an intimate relationship. BRIEF DESCRIPTION OF THE DRAWINGS

[0038] In order to more clearly illustrate the scheme in the present application, a brief introduction is given below to the drawings required for use in the description of the embodiments of the present application. Obviously, the drawings described below are some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.

[0039] Figure 1 It is a flowchart of the information interaction method based on intimacy;

[0040] Figure 2 It is a structural diagram of an information interaction device based on intimacy;

[0041] Figure 3 This is a schematic diagram of the story machine. DETAILED DESCRIPTION

[0042] Unless otherwise defined, all technical and scientific terms used herein have the same meaning as those commonly understood by technicians in the technical field of the present application; the terms used in the specification of the application herein are only for the purpose of describing specific embodiments and are not intended to limit the present application; the terms "including" and "having" and any variations thereof in the specification and claims of the present application and the above-mentioned drawings are intended to cover non-exclusive inclusions. The terms "first", "second", etc. in the specification and claims of the present application or the above-mentioned drawings are used to distinguish different objects, not to describe a specific order.

[0043] Reference to "embodiments" herein means that a particular feature, structure, or characteristic described in conjunction with the embodiments may be included in at least one embodiment of the present application. The appearance of the phrase in various locations in the specification does not necessarily refer to the same embodiment, nor is it an independent or alternative embodiment that is mutually exclusive with other embodiments. It is explicitly and implicitly understood by those skilled in the art that the embodiments described herein may be combined with other embodiments.

[0044] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiments of the present application will be clearly and completely described below in conjunction with the accompanying drawings.

[0045] Embodiment 1

[0046] See also Figure 1 This embodiment provides an information interaction method based on intimacy, which is applied to a story machine. The information interaction method based on intimacy includes the following steps:

[0047] S1, controlling the voice recognition module of the storytelling machine to obtain the voice signal of the on-site user;

[0048] S2, analyzing the sound signal to obtain specific sound characteristics of the on-site user;

[0049] S3, performing learning and training according to the specific voice features to obtain an intimate relationship voice feature library, wherein the intimate relationship voice feature library includes voice features of different relatives;

[0050] S4. Utilize the voice feature of a relative among the different relatives and play it through the audio playback module of the story machine.

[0051] It should be noted that the information interaction method based on intimacy provided in this embodiment can be run in a storytelling machine. The storytelling machine is a smart terminal for parenting. When running the information interaction method based on intimacy provided in this embodiment, steps S1, S2, S3, S4 and part or all of the other steps of the information interaction method based on intimacy involved below can be implemented by the storytelling machine execution subject. In this embodiment, the voice signal of the on-site user is obtained by controlling the voice recognition module of the storytelling machine, and the voice signal is parsed to obtain the specific voice characteristics of the on-site user. According to the specific voice characteristics, learning and training are performed to obtain an intimacy voice feature library, and the intimacy voice feature library includes the voice characteristics of different relatives. The voice characteristics of a certain relative among the different relatives are used to play through the audio playback module of the storytelling machine, so that the sound played by the storytelling machine has an intimate relationship with the child, strengthens the child's sense of familiarity and happiness, improves the parenting effect, and helps the child learn and grow in an intimate relationship.

[0052] In step S1, the story machine controls its voice recognition module to obtain the voice signal of the on-site user, thereby realizing the voice sampling of humans on the scene. Among them, the on-site users can include human users of different ages and genders such as the elderly, adults, children, infants, men, and women. In some embodiments, step S1 includes the following steps: S10, after receiving the power-on signal, control the voice recognition module of the story machine to turn on the voice recognition mode; S11, after the voice recognition mode is turned on, control the audio playback module of the story machine to play the voice input prompt to prompt the on-site user to send a sound signal; S12, control the voice recognition module of the story machine to obtain the sound signal emitted by the on-site user according to the voice input prompt. In this embodiment, the voice recognition mode is turned on by controlling the voice recognition module of the story machine. After the voice recognition mode is turned on, the audio playback module of the story machine is controlled to play the voice input prompt to prompt the on-site user to send a sound signal, and the voice recognition module of the story machine is controlled to obtain the sound signal emitted by the on-site user according to the voice input prompt, thereby guiding the user to operate step by step, facilitating the user to quickly master the use of the story machine and increase the frequency of use of the story machine. In a further embodiment, the voice input prompt includes a semantic input prompt and a language category prompt, and step S11 includes the following steps: S110, after the voice recognition mode is turned on, the audio playback module of the story machine is controlled to play the language category prompt to prompt the on-site user to select the language category; S111, after the on-site user selects the language category, the audio playback module of the story machine is controlled to play the semantic input prompt to prompt the on-site user to send a semantic sound signal. In this embodiment, after the voice recognition mode is turned on, the audio playback module of the story machine is controlled to play the language category prompt to prompt the on-site user to select the language category, and after the on-site user selects the language category, the audio playback module of the story machine is controlled to play the semantic input prompt to prompt the on-site user to send a semantic sound signal, thereby meeting the use needs of users with different language abilities and language habits. For example, the user can choose Mandarin, dialects, English and other language categories according to their habits. After the user selects the language category, the on-site user is prompted to send a semantic sound signal, which can provide semantic keywords to the story machine, allowing the story machine to quickly determine the user's use needs. For example, the user is prompted to say the semantic sound signal "listen to nursery rhymes".

[0053] In step S2, the storytelling machine analyzes the sound signal to obtain the specific sound characteristics of the on-site user. In some embodiments, step S2 includes the following steps: S20, obtaining multiple sound feature values ​​of different users to train the storytelling machine to obtain recognition memory of different specific sound features; S21, analyzing the sound signal according to the recognition memory to obtain the specific sound characteristics of the on-site user. In this embodiment, the storytelling machine is trained by obtaining multiple sound feature values ​​of different users to obtain recognition memory of different specific sound features, and then the sound signal is analyzed according to the recognition memory to obtain the specific sound characteristics of the on-site user, so that the storytelling machine can obtain the learning ability of user sound recognition, and achieve the effect of being able to recognize specific sound characteristics under a large amount of sound feature value training. It should be pointed out that the specific means of training the storytelling machine by obtaining multiple sound feature values ​​of different users in this embodiment can be implemented by using a machine learning algorithm in the prior art, such as a supervised learning algorithm or an unsupervised learning algorithm, which will not be repeated in this embodiment. In a further embodiment, step S20 includes the following steps: S200, obtaining the volume characteristic values ​​of different users to train the storytelling machine to obtain recognition memory of different volume; S201, obtaining the timbre characteristic values ​​of different users to train the storytelling machine to obtain recognition memory of different timbre; S202, obtaining the sound frequency characteristic values ​​of different users to train the storytelling machine to obtain recognition memory of different sound frequencies; S203, obtaining recognition memory of different specific sound features based on the recognition memory of different volume, recognition memory of different timbre and recognition memory of different sound frequency. In this embodiment, the storytelling machine is trained by obtaining the characteristic values ​​of the volume characteristic values, timbre characteristic values, sound frequency characteristic values ​​and other characteristic values ​​of different users to obtain recognition memory of different volume, different timbre and different sound frequency, thereby obtaining recognition memory of different specific sound features. In a further embodiment, step S203 includes the following steps: S2030, obtaining recognition memory of sound features of different age distributions based on recognition memory of different sound volumes, recognition memory of different timbres and recognition memory of different sound frequencies; S2031, obtaining recognition memory of sound features of different emotional distributions based on recognition memory of different sound volumes, recognition memory of different timbres and recognition memory of different sound frequencies; S2032, obtaining recognition memory of different specific sound features based on recognition memory of sound features of different age distributions and recognition memory of sound features of different emotional distributions.In this embodiment, recognition memory of sound features of different age distributions is obtained based on recognition memory of different sound volumes, different timbres and different sound frequencies; recognition memory of sound features of different emotion distributions is obtained based on recognition memory of different sound volumes, different timbres and different sound frequencies; and recognition memory of different specific sound features is obtained based on recognition memory of sound features of different age distributions and recognition memory of sound features of different emotion distributions, thereby achieving accurate recognition of different needs of users of different age groups and users in different emotional states.

[0054] In step S3, the storytelling machine is trained and studied according to the specific sound features to obtain a close relationship sound feature library, and the close relationship sound feature library includes the sound features of different relatives. In some embodiments, step S3 includes the following steps: S30, obtaining the volume feature values ​​of different users to train the storytelling machine to obtain recognition memory of different volumes; S31, obtaining the timbre feature values ​​of different users to train the storytelling machine to obtain recognition memory of different timbres; S32, obtaining the sound frequency feature values ​​of different users to train the storytelling machine to obtain recognition memory of different sound frequencies; S34, obtaining the close relationship sound feature library based on the recognition memory of different volumes, the recognition memory of different timbres, and the recognition memory of different sound frequencies. In this embodiment, the storytelling machine is trained by obtaining the volume feature values, timbre feature values, sound frequency feature values ​​and other feature values ​​of different users to obtain recognition memory of different volumes, different timbres and different sound frequencies, thereby obtaining a close relationship sound feature library. It should be pointed out that the intimate relationship voice feature library includes but is not limited to the voice features of the child’s father, the voice features of the child’s mother, the voice features of the child’s grandfather, the voice features of the child’s grandmother, the voice features of the child’s brothers and sisters, and the voice features of the child’s grandparents.

[0055] In step S4, the story machine uses the voice characteristics of one of the different relatives to play the sound through the audio playback module of the story machine, so that the sound played by the story machine has a close relationship with the child, strengthens the child's sense of familiarity and happiness, improves the parenting effect, and helps the child learn and grow in a close relationship. In a further embodiment, step S4 includes the following steps: S40, receiving a playback instruction, and searching for parenting materials according to the playback instruction; S41, using the voice characteristics of one of the different relatives to play the searched parenting materials through the audio playback module of the story machine. In this embodiment, by receiving a playback instruction, searching for parenting materials according to the playback instruction, and using the voice characteristics of one of the different relatives to play the searched parenting materials through the audio playback module of the story machine, it is helpful for children to accept parenting information in a familiar and happy close relationship and improve parenting effects. In a further embodiment, step S40 includes the following steps: S400, receiving a playback instruction, and searching for local parenting materials according to the playback instruction; S401, when no parenting materials matching the playback instruction are found locally, searching for online parenting materials opened by the parenting network platform server. In this embodiment, by receiving a playback instruction, searching for local parenting materials according to the playback instruction, and when no parenting materials matching the playback instruction are found locally, searching for online parenting materials opened by the parenting network platform server, local materials are played first, and online materials are played second, so as to achieve a balance between efficiency and material richness, and improve the performance of the story machine.

[0056] In some embodiments, step S4 includes the following steps: S42, receiving a chat instruction, searching for dialogue materials according to the chat instruction; S43, using the voice characteristics of a relative among the different relatives, playing the searched dialogue materials through the audio playback module of the story machine. In this embodiment, by receiving a chat instruction, searching for dialogue materials according to the chat instruction, using the voice characteristics of a relative among the different relatives, playing the searched dialogue materials through the audio playback module of the story machine, so that the story machine can participate in chat parenting as a member of the family, and enhance the fun of parenting. In a further embodiment, step S4 includes the following steps: S420, receiving a chat instruction, and performing a dialogue mode according to the chat instruction; S421, actively asking the user preset questions in the dialogue mode as dialogue materials, or passively answering the search content of the user's needs as dialogue materials. In this embodiment, the story machine can actively ask questions or passively answer, enriching the chat method and enhancing the fun of parenting. In a further embodiment, step S420 includes the following steps: S422, in dialogue mode, responding to a knowledge recording request; the knowledge recording request includes recording forgettable knowledge and / or recording mistake-prone knowledge and / or touching moments; S423, storing the forgettable knowledge and / or the mistake-prone knowledge and / or touching moments recorded by the user; S424, when keywords of the forgettable knowledge and / or the mistake-prone knowledge and / or touching moments are searched in dialogue mode, the forgettable knowledge and / or the mistake-prone knowledge and / or touching moments corresponding to the searched keywords are used as dialogue materials. In this embodiment, by responding to the knowledge record request, the forgettable knowledge and / or the easily mistaken knowledge and / or the touching moment recorded by the user is stored, and when the keywords of the forgettable knowledge and / or the easily mistaken knowledge and / or the touching moment are searched in the dialogue mode, the forgettable knowledge and / or the easily mistaken knowledge and / or the touching moment corresponding to the searched keywords are used as dialogue materials, so as to assist the family members to form a set of positive spirits, provide the family members with rich and positive spiritual food, and let the family members have a positive and optimistic attitude towards life, and then have a positive life journey. It should be pointed out that the touching moment can be a text with a limited content length, for example, today is the girl's birthday, and her father, mother, grandmother and uncle celebrate the girl's birthday together.

[0057] In some embodiments, the following steps are included after step S4: S5, controlling the camera module of the storytelling machine to obtain the user's family video and / or the child's personal video; S6, uploading the family video and / or the child's personal video to the cloud for storage. In this embodiment, by controlling the camera module of the storytelling machine to obtain the user's family video and / or the child's personal video, uploading the family video and / or the child's personal video to the cloud for storage, it is possible to preserve precious family stories for the user and to commemorate the child when he or she grows up.

[0058] Embodiment 2

[0059] See also Figure 2 , this embodiment provides an information interaction device based on intimacy, including: a sound signal acquisition control module, used to control the voice recognition module of the story machine to acquire the sound signal of the on-site user; a sound feature analysis module, used to analyze the sound signal to obtain the specific sound feature of the on-site user; an intimacy sound learning module, used to perform learning and training according to the specific sound feature to obtain an intimacy sound feature library, the intimacy sound feature library includes the sound features of different relatives; a relative sound playback module, used to use the sound feature of a relative among the different relatives to play through the audio playback module of the story machine. In this embodiment, the voice signal of the on-site user is acquired by controlling the voice recognition module of the story machine, the sound signal is analyzed to obtain the specific sound feature of the on-site user, and the intimacy sound feature library is obtained according to the specific sound feature. The intimacy sound feature library includes the sound features of different relatives, and the sound features of a relative among the different relatives are used to play through the audio playback module of the story machine, so that the sound played by the story machine has an intimacy with the child, strengthens the child's sense of familiarity and happiness, improves the parenting effect, and helps the child learn and grow in an intimate relationship.

[0060] Embodiment 3

[0061] See also Figure 3, this embodiment also provides a storytelling machine, including a memory 81, a processor 82, and a network interface 83 that are interconnected through a system bus. It should be noted that the figure only shows a photon irradiator 8 with components 81-83, but it should be understood that it is not required to implement all the components shown, and more or fewer components can be implemented instead. Among them, those skilled in the art can understand that the photon irradiator here is a device that can automatically perform numerical calculations and / or information processing according to pre-set or stored instructions, and its hardware includes but is not limited to microprocessors, application-specific integrated circuits (ASICs), field-programmable gate arrays (FPGAs), digital processors (DSPs), embedded devices, etc. The memory 81 includes at least one type of readable storage medium, and the readable storage medium includes flash memory, hard disk, multimedia card, card-type memory (for example, SD or DX memory, etc.), random access memory (RAM), static random access memory (SRAM), read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), programmable read-only memory (PROM), magnetic memory, disk, optical disk, etc. In some embodiments, the memory 81 can be an internal storage unit of the photon irradiator 8, such as a hard disk or memory of the photon irradiator 8. In other embodiments, the memory 81 can also be an external storage device of the photon irradiator 8, such as a plug-in hard disk equipped on the photon irradiator 8, a smart memory card (Smart Media Card, SMC), a secure digital (Secure Digital, SD) card, a flash card (Flash Card), etc. Of course, the memory 81 can also include both the internal storage unit of the photon irradiator 8 and its external storage device. In this embodiment, the memory 81 is generally used to store the operating system and various application software installed in the photon irradiator 8, such as computer-readable instructions of the information interaction method based on intimacy, etc. In addition, the memory 81 can also be used to temporarily store various types of data that have been output or are about to be output. The processor 82 can be a central processing unit (CPU), a controller, a microcontroller, a microprocessor, or other data processing chips in some embodiments. The processor 82 is generally used to control the overall operation of the photon irradiator 8. In this embodiment, the processor 82 is used to run computer-readable instructions or process data stored in the memory 81, such as computer-readable instructions for running an information interaction method based on intimacy.The network interface 83 may include a wireless network interface or a wired network interface, and the network interface 83 is generally used to establish a communication connection between the photon irradiator 8 and other electronic devices. In this embodiment, the storytelling machine obtains the voice signal of the on-site user by controlling the voice recognition module of the storytelling machine, analyzes the voice signal to obtain the specific voice characteristics of the on-site user, and performs learning and training according to the specific voice characteristics to obtain an intimate relationship voice characteristic library, wherein the intimate relationship voice characteristic library includes the voice characteristics of different relatives, and uses the voice characteristics of a certain relative among the different relatives to play through the audio playback module of the storytelling machine, so that the sound played by the storytelling machine has an intimate relationship with the child, strengthens the child's sense of familiarity and happiness, improves the parenting effect, and helps the child learn and grow in an intimate relationship. Furthermore, this embodiment also provides a computer-readable storage medium, which stores computer-readable instructions, and the computer-readable instructions can be executed by at least one processor, so that at least one processor executes the steps of the information interaction method based on intimacy as described above. In this embodiment, when the computer-readable instructions stored in the readable storage medium are executed by at least one processor, the voice signal of the on-site user is obtained by controlling the voice recognition module of the storytelling machine, the voice signal is analyzed to obtain the specific voice characteristics of the on-site user, and learning and training are performed according to the specific voice characteristics to obtain an intimate relationship voice characteristic library, wherein the intimate relationship voice characteristic library includes voice characteristics of different relatives, and the voice characteristics of a certain relative among the different relatives are used to play the voice through the audio playback module of the storytelling machine, so that the sound played by the storytelling machine has an intimate relationship with the child, thereby strengthening the child's sense of familiarity and happiness, improving the parenting effect, and helping the child to learn and grow in an intimate relationship.

[0062] Through the description of the above implementation methods, those skilled in the art can clearly understand that the above-mentioned embodiment methods can be implemented by means of software plus the necessary general hardware platform, and of course by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of the present application, or the part that contributes to the prior art, can be embodied in the form of a software product. The computer software product is stored in a storage medium (such as ROM / RAM, disk, CD), and includes a number of instructions for a terminal device (which can be a mobile phone, computer, server, air conditioner, or network device, etc.) to execute the methods described in the various embodiments of the present application. It should be pointed out that the related equipment of the information interaction method based on intimacy includes but is not limited to an information interaction device based on intimacy, a story machine, and a readable storage medium.

[0063] Obviously, the embodiments described above are only some embodiments of the present application, rather than all embodiments. The preferred embodiments of the present application are given in the accompanying drawings, but they do not limit the patent scope of the present application. The present application can be implemented in many different forms. On the contrary, the purpose of providing these embodiments is to make the understanding of the disclosure of the present application more thorough and comprehensive. Although the present application is described in detail with reference to the aforementioned embodiments, for those skilled in the art, it is still possible to modify the technical solutions recorded in the aforementioned specific implementation methods, or to perform equivalent replacement of some of the technical features therein. Any equivalent structure made using the contents of the specification and drawings of this application, directly or indirectly used in other related technical fields, is similarly within the scope of patent protection of this application.

Claims

1. An information interaction method based on intimacy, applied to a story machine, characterized in that: The information interaction method based on intimacy includes the following steps: S1, controlling the voice recognition module of the storytelling machine to obtain the voice signal of the on-site user; S2, analyzing the sound signal to obtain specific sound characteristics of the on-site user; S3, performing learning and training according to the specific voice features to obtain an intimate relationship voice feature library, wherein the intimate relationship voice feature library includes voice features of different relatives; S4. Utilize the voice feature of a relative among the different relatives and play it through the audio playback module of the story machine.

2. The information interaction method based on intimacy according to claim 1 is characterized in that: Step S4 includes the following steps: S40, receiving a play instruction, and searching for parenting materials according to the play instruction; S41. Using the voice characteristics of a certain relative among the different relatives, the searched parenting material is played through the audio playback module of the story machine.

3. The information interaction method based on intimacy according to claim 2 is characterized in that: Step S40 includes the following steps: S400, receiving a play instruction, and searching for local parenting materials according to the play instruction; S401. When no parenting material matching the play instruction is found locally, search for online parenting material opened by a parenting network platform server.

4. The information interaction method based on intimacy according to claim 2 is characterized in that: Step S4 includes the following steps: S42, receiving a chat instruction, and searching for dialogue materials according to the chat instruction; S43, using the voice feature of a relative among the different relatives, the searched dialogue material is played through the audio playback module of the story machine.

5. The information interaction method based on intimacy according to claim 4 is characterized in that: Step S42 includes the following steps: S420, receiving a chat instruction, and performing a conversation mode according to the chat instruction; S421. In the dialogue mode, proactively ask the user preset questions as dialogue material, or passively answer the search content of the user's needs as dialogue material.

6. The information interaction method based on intimacy according to claim 5 is characterized in that: Step S420 includes the following steps: S422. In the dialogue mode, respond to a knowledge recording request; the knowledge recording request includes recording easily forgotten knowledge and / or easily mistaken knowledge and / or touching moments; S423, storing the easily forgotten knowledge and / or the easily mistaken knowledge and / or touching moments recorded by the user; S424: When keywords of the easily-forgettable knowledge and / or the easily-mistaken knowledge and / or the touching moment are searched in the dialogue mode, the easily-forgettable knowledge and / or the easily-mistaken knowledge and / or the touching moment corresponding to the searched keywords are used as dialogue materials.

7. The information interaction method based on intimacy according to any one of claims 1 to 6, characterized in that: Step S4 includes the following steps: S5, controlling the camera module of the storytelling machine to obtain the user's family video and / or the child's personal video; S6. Upload the family video and / or the child’s personal video to the cloud for storage.

8. An information interaction device based on intimacy, applied to a story machine, characterized in that: The information interaction device based on intimacy includes: A sound signal acquisition control module is used to control the voice recognition module of the storytelling machine to acquire the sound signal of the on-site user; A sound feature analysis module, used to analyze the sound signal to obtain the specific sound features of the on-site user; An intimate relationship voice learning module, used for learning and training according to the specific voice features to obtain an intimate relationship voice feature library, wherein the intimate relationship voice feature library includes voice features of different relatives; The relative voice playing module is used to utilize the voice characteristics of a relative among the different relatives and play it through the audio playing module of the story machine.

9. A storytelling machine, characterized in that: include: A processor, a memory and a computer program; the memory is used to store the computer program; The processor is used to execute a computer program stored in the memory to implement the method according to any one of claims 1 to 7.

10. A readable storage medium storing a computer program, characterized in that: The computer program runs on a processor to implement the method according to any one of claims 1 to 7.

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