Coal mine amusement and teaching combat training method, device and equipment based on element universe and medium
Through the method of coal mine and entertainment and training methods based on the Yuan Cosmic technology, the virtual Yuan cosmic scene is generated, and the problems of the entertainment and training activities of coal mine enterprises are subject to factors such as venues and equipment. Guarantee of the effect of teaching and war.
Patent Information
- Application Number
- CN202411463357.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-10-18
- Publication Date
- 2025-01-28
AI Technical Summary
Coal mine enterprises are restricted by factors such as venues and equipment when carrying out entertainment and training activities, resulting in poor results in entertainment and training.
Adopting the method of coal mine and entertainment and training methods based on the Yuan cosmic technology, obtaining the information of coal mine entertainment and education training needs, and obtaining the information of coal mine scenes, and a virtual Yuan cosmic scene scene in the coal mine entertainment education and training platform to complete the entertainment and education training tasks.
The task of completing the combination of coal mine entertainment education online has been realized, the flexibility and scalability of entertainment and education training have been improved, and the effect of coal mine entertainment education and training are guaranteed.
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Figure CN119379467A_ABST
Abstract
Description
Technical Field
[0001] The present disclosure relates to the field of metaverse technology, and in particular to a coal mine entertainment, education, combat and training method, device, equipment and medium based on the metaverse. Background Art
[0002] In coal mining enterprises, it is usually necessary to carry out entertainment, education, combat and training activities (entertainment, education, combat and training) for employees on a regular basis to improve their professional skills and safety awareness.
[0003] In the related technologies, when carrying out entertainment, education, combat and training activities, they are limited by factors such as venues and equipment, resulting in poor results. Summary of the invention
[0004] The present disclosure aims to solve one of the technical problems in the related art at least to some extent.
[0005] To this end, the purpose of the present invention is to propose a coal mine entertainment, education, combat and training method, device, computer equipment and storage medium based on the metaverse, which can complete the coal mine entertainment, education, combat and training tasks online based on the metaverse technology, improve the flexibility and scalability of entertainment, education, combat and training, and ensure the effect of coal mine entertainment, education, combat and training.
[0006] To achieve the above-mentioned objectives, the first aspect of the present disclosure proposes a coal mine entertainment, education, combat and training method based on the metaverse, including: obtaining coal mine entertainment, education, combat and training demand information; obtaining coal mine scene information based on the coal mine entertainment, education, combat and training demand information; generating a virtual metaverse scene in a coal mine entertainment, education, combat and training platform based on the coal mine scene information; and completing coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
[0007] To achieve the above-mentioned purpose, the coal mine entertainment, education, combat and training device based on the metaverse proposed in the second aspect of the present disclosure includes: a first acquisition module, used to obtain coal mine entertainment, education, combat and training demand information; a second acquisition module, used to obtain coal mine scene information according to the coal mine entertainment, education, combat and training demand information; a generation module, used to generate a virtual metaverse scene in the coal mine entertainment, education, combat and training platform based on the coal mine scene information; a processing module, used to complete the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
[0008] The computer device proposed in the third aspect embodiment of the present disclosure includes: a memory, a processor, and a computer program stored in the memory and executable on the processor. When the processor executes the program, the coal mine entertainment, education, combat and training method based on the metaverse proposed in the first aspect embodiment of the present disclosure is implemented.
[0009] The fourth aspect embodiment of the present disclosure proposes a non-temporary computer-readable storage medium, on which a computer program is stored. When the program is executed by a processor, it implements the coal mine entertainment, education, combat and training method based on the metaverse as proposed in the first aspect embodiment of the present disclosure.
[0010] The fifth aspect embodiment of the present disclosure proposes a computer program product. When the instructions in the computer program product are executed by a processor, the coal mine entertainment, education, combat and training method based on the metaverse proposed in the first aspect embodiment of the present disclosure is executed.
[0011] The coal mine entertainment, education, combat and training method, device, computer equipment and storage medium based on the Metaverse provided by the present disclosure obtains the coal mine entertainment, education, combat and training demand information; obtains the coal mine scene information according to the coal mine entertainment, education, combat and training demand information; generates a virtual Metaverse scene in the coal mine entertainment, education, combat and training platform based on the coal mine scene information; and completes the coal mine entertainment, education, combat and training tasks based on the virtual Metaverse scene. As a result, the coal mine entertainment, education, combat and training tasks can be completed online based on the Metaverse technology, the flexibility and scalability of entertainment, education, combat and training can be improved, and the effect of coal mine entertainment, education, combat and training can be guaranteed.
[0012] Additional aspects and advantages of the present disclosure will be given in part in the following description and in part will be obvious from the following description or learned through practice of the present disclosure. BRIEF DESCRIPTION OF THE DRAWINGS
[0013] The above and / or additional aspects and advantages of the present disclosure will become apparent and easily understood from the following description of the embodiments in conjunction with the accompanying drawings, in which:
[0014] Figure 1 It is a flow chart of a coal mine entertainment, education, combat and training method based on the metaverse proposed in one embodiment of the present disclosure;
[0015] Figure 2 It is a schematic diagram of the framework of the coal mine entertainment, education, combat and training platform proposed in the present disclosure;
[0016] Figure 3 It is a structural schematic diagram of a coal mine entertainment, education, combat and training device based on the metaverse proposed in one embodiment of the present disclosure;
[0017] Figure 4 A block diagram of an exemplary computer device suitable for implementing embodiments of the present disclosure is shown. DETAILED DESCRIPTION
[0018] Embodiments of the present disclosure are described in detail below, examples of which are shown in the accompanying drawings, wherein the same or similar reference numerals throughout represent the same or similar elements or elements having the same or similar functions. The embodiments described below with reference to the accompanying drawings are exemplary and are only used to explain the present disclosure, and are not to be construed as limitations of the present disclosure. On the contrary, the embodiments of the present disclosure include all changes, modifications, and equivalents that fall within the spirit and connotation of the appended claims.
[0019] Figure 1It is a flow chart of a coal mine entertainment, education, combat and training method based on the metaverse proposed in one embodiment of the present disclosure.
[0020] Among them, it should be noted that the executor of the coal mine entertainment, education, combat and training method based on the metaverse in this embodiment is a coal mine entertainment, education, combat and training device based on the metaverse, which can be implemented by software and / or hardware. The device can be configured in a computer device, and the computer device can include but is not limited to a terminal, a server, etc. For example, the terminal can be a mobile phone, a handheld computer, etc.
[0021] like Figure 1 As shown, the coal mine entertainment, education, combat and training method based on the metaverse includes:
[0022] S101: Obtaining information on coal mine entertainment, education, combat and training needs.
[0023] Among them, the coal mine entertainment, education, combat and training demand information can be used to indicate the user's demand information for entertainment, education, combat and training activities in the coal mine industry.
[0024] It is understandable that different users may have different demand information for coal mine entertainment, education, combat and training. In the embodiments of the present disclosure, when obtaining the demand information for coal mine entertainment, education, combat and training, the applicability of the coal mine entertainment, education, combat and training method proposed in the present disclosure to personalized scenarios can be guaranteed, while providing reliable data support for the subsequent acquisition of coal mine scene information.
[0025] S102: Acquire coal mine scene information according to the coal mine entertainment, education, combat and training demand information.
[0026] Among them, coal mine scene information refers to relevant information in the coal mine production operation scene.
[0027] It is understandable that there may be a variety of scenarios in the production process of coal mines, and the amount of relevant data is relatively large, while coal mine entertainment, education, combat and training activities may only require part of the scenario data. Therefore, in the disclosed embodiment, when obtaining coal mine scenario information based on the coal mine entertainment, education, combat and training demand information, it can effectively improve the pertinence of the information acquisition process, reduce redundant information, and ensure the practicality of the obtained coal mine scenario information for coal mine entertainment, education, combat and training.
[0028] S103: Based on the coal mine scene information, a virtual metaverse scene is generated in the coal mine entertainment, education, combat and training platform.
[0029] Among them, the coal mine entertainment, education, combat and training platform refers to a pre-built platform for realizing the coal mine entertainment, education, combat and training functions, which can be designed and constructed based on the metaverse function.
[0030] Among them, the virtual metaverse scene may refer to the metaverse scene produced in the coal mine entertainment, education, combat and training platform based on the coal mine scene information, which can be used for users to experience coal mine entertainment, education, combat and training activities.
[0031] That is to say, in the disclosed embodiment, after obtaining the coal mine scene information according to the coal mine entertainment, education, combat and training demand information, a virtual metaverse scene can be generated in the coal mine entertainment, education, combat and training platform based on the coal mine scene information, thereby providing a reliable virtual scene for completing the coal mine entertainment, education, combat and training tasks.
[0032] S104: Complete coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
[0033] Among them, coal mine entertainment, education, combat and training tasks refer to entertainment, education, combat and training related tasks in the coal mining industry.
[0034] In this embodiment, by obtaining the coal mine entertainment, education, combat and training demand information; according to the coal mine entertainment, education, combat and training demand information, obtaining the coal mine scene information; based on the coal mine scene information, generating a virtual metaverse scene in the coal mine entertainment, education, combat and training platform; completing the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene. Thus, the coal mine entertainment, education, combat and training tasks can be completed online based on the metaverse technology, improving the flexibility and scalability of entertainment, education, combat and training, and ensuring the effect of coal mine entertainment, education, combat and training.
[0035] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes an identity authentication system;
[0036] Among them, the identity authentication system is used to authenticate the user and create a virtual human image corresponding to the user. The virtual human image is used to complete the coal mine entertainment, education, combat and training tasks in the virtual metaverse scene.
[0037] That is to say, in the embodiment of the present disclosure, an identity authentication system can be configured in the coal mine entertainment, education, combat and training platform to realize authentication and login for different users, so as to realize separate management of different user information in the coal mine entertainment, education, combat and training platform, thereby improving the security of user information.
[0038] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes a currency management system;
[0039] Among them, the currency management system is used to manage the digital currency of the coal mine entertainment, education, combat and training platform.
[0040] That is to say, in the embodiments of the present disclosure, a currency management system can be configured in the coal mine entertainment, education, combat and training platform to facilitate the management of digital currency. For example, in the embodiments of the present disclosure, digital currency can be configured in the coal mine entertainment, education, combat and training platform to complete the sale of virtual items (such as training materials) in the virtual metaverse scene, or rewards for completing tasks, etc. Digital currency is managed based on the currency management system.
[0041] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes a social system;
[0042] Among them, the social system is used to realize the social functions of different users in the coal mine entertainment, education, combat and training platform.
[0043] That is to say, the coal mine entertainment, education, combat and training platform in the disclosed embodiment can realize communication between different users in the virtual metaverse scene based on the social system, including but not limited to text, pictures, videos and other forms.
[0044] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes a training system;
[0045] Among them, the training system is used to realize the training function in the coal mine entertainment, education, combat and training platform.
[0046] That is to say, in the disclosed embodiment, a training system can be configured on the coal mine entertainment, education, combat and training platform to realize the training functions, for example, it can include training video display, training material reading, training test questions and the like.
[0047] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes a lecture system;
[0048] Among them, the lecture system is used to implement lecture activities in the virtual metaverse scene.
[0049] That is, in the embodiments of the present disclosure, a lecture system can be configured in the coal mine entertainment, education, combat and training platform to implement online lecture activities. For example, lecture activities can be implemented based on a one-to-many broadcast function.
[0050] Optionally, in some embodiments, the coal mine entertainment, education, combat and training platform includes a database management system;
[0051] Among them, the database management system is used to store and manage coal mine entertainment, education, combat and training related data.
[0052] That is to say, in the embodiment of the present disclosure, a database management system can be configured in the coal mine entertainment, education, combat and training platform to realize the storage and management of coal mine entertainment, education, combat and training related data, so as to build a complete coal mine entertainment, education, combat and training knowledge base system.
[0053] Based on the above embodiments, the present disclosure provides a coal mine entertainment, education, combat and training method based on the metaverse, constructs a coal mine metaverse world, realizes the social attributes and teaching attributes of the system, and brings together closed and independent coal mine knowledge training into a shared, open and diverse coal mine entertainment, education, combat and training world. At the same time, through the economic system (based on the above-mentioned currency management system), it obtains benefits for users and encourages users to share knowledge content, so that the teaching system and knowledge base of the coal mine entertainment, education, combat and training platform of the metaverse are continuously supplemented and improved, promoting the deep integration of the metaverse and coal mine teaching.
[0054] To achieve the above purpose, the system is characterized by: identity authentication system, economic system (i.e. the above currency management system), social system, training system, lecture system, knowledge base system (i.e. the above database management system).
[0055] Furthermore, the system generates a virtual metaverse scene, covering each system sub-scene of the coal mine. At the same time, the system creates a virtual human image and corresponding identity for all users. Each user can be both a learner and a creator. When a user obtains a corresponding identity, identity authentication is required. After passing the real-name authentication, the user can create, share, view, and learn various training materials in the system. Real-name authentication includes two steps: document comparison and face recognition. The authentication is successful after passing the authentication test. Users use virtual reality devices to enter the metaverse world, and through technical means such as state synchronization, multiple users can roam and interact in the same virtual world.
[0056] Furthermore, the system builds an economic system based on the currency management system. The system uses a unique virtual currency, which users can obtain through various methods such as task modules, resource material sharing modules, and exchange modules. All transactions, settlements, and other activities conducted in the system can only use the designated virtual currency.
[0057] The task module includes daily tasks, weekly tasks, one-time tasks, achievement tasks, etc. Users can obtain corresponding virtual currency rewards by completing various tasks.
[0058] The resource material sharing module allows users to upload various types of resources corresponding to different categories, such as text materials, audio and video materials, virtual human images, etc., and can set free sharing or paid sharing mode when uploading. If it is set to free sharing, any user who has passed the identity authentication can view and download; if it is set to paid sharing, other users need to pay the corresponding virtual currency to view and download.
[0059] The exchange module allows users to obtain a corresponding amount of virtual currency through the legal currency recharge and exchange function to carry out transactions, settlements and other activities in the virtual world.
[0060] Furthermore, users can learn coal industry-related knowledge through the system's built-in training content, or they can purchase other user materials for learning.
[0061] The system's built-in training content is divided into theoretical knowledge learning and simulated practical exercises. Knowledge learning covers basic knowledge of coal mines, coal mine safety regulations, job standard requirements, equipment manuals, etc.; simulated practical exercises include disassembly, assembly, and practical operation of large-scale main equipment in coal mines. Users use virtual reality equipment such as VR glasses and handles to receive data returned by the cloud server to enter the corresponding digital twin scene (such as excavation working face, comprehensive mining working face, etc.). Through highly immersive somatosensory interaction methods, they can master the relevant knowledge of the equipment, enhance their own safety awareness, and improve specific professional skills.
[0062] At the same time, users can also learn relevant knowledge by purchasing materials shared by other users, and continuously improve the knowledge system of the metaverse world through the knowledge sharing system to build a larger knowledge base and ecological environment.
[0063] For the simulation practice module, the system also provides a DIY design function. Users can build specific coal mine twin scenarios and equipment environments based on the system's original coal mine resources or resources uploaded by users themselves. Through the blueprint indexing function, training content and operation logic can be conveniently constructed to make the training content and methods flexible and diverse, meeting the training improvement needs of a wider range of users.
[0064] Furthermore, the system increases the stickiness between users through the social system module. Users can add other users as friends through this module and conduct one-on-one text chats, voice chats, and many-to-many group chats, etc., combining learning with social interaction, accelerating the speed of knowledge dissemination and improving the efficiency of knowledge learning and understanding.
[0065] Furthermore, users who have passed identity authentication can learn knowledge through the lecture system. During real-name authentication, industry experts will be given exclusive badges. Users who have obtained expert badges can give lectures in the Metaverse world, and other users who have passed identity authentication can choose to attend the lectures. Through the Metaverse world, the opening of lectures will not be affected by many factors in the physical world, and communication and learning can be carried out through the Metaverse world at any time and any place.
[0066] Through the organic combination of the above-mentioned system modules, a shared, open and diversified coal mine entertainment, education, combat and training platform based on the metaverse is constructed to achieve interconnection and diversified sharing, continuously enrich and improve the training system and knowledge base, and realize the deep integration of coal mine industry education and training, knowledge sharing, simulation and actual combat training, thereby enhancing the safety awareness, skill level and professional quality of practitioners.
[0067] In order to more clearly illustrate the technical solution of the embodiment of the present invention, the following is a brief introduction to the drawings required for describing the embodiment. Figure 2 As shown, Figure 2It is a framework diagram of the coal mine entertainment, education, combat and training platform proposed in the present invention. Obviously, the drawings described below are only some embodiments of the present invention. For ordinary technicians in this field, other drawings can be obtained based on these drawings without creative work.
[0068] Compared with traditional coal mine training methods, the coal mine entertainment, education, combat and training platform proposed in this disclosure has at least the following advantages:
[0069] 1. The traditional coal mine training model is to conduct independent training activities in each coal enterprise and coal mine training room. Affected by multiple factors such as geographical location, venue, time, etc., each training unit operates independently and cannot establish real-time and convenient sharing and communication. Through this platform, the Metaverse technology is used to aggregate closed and independent coal mine training into a shared, open and diversified coal mine entertainment, education, combat and training world, achieving interconnection, multi-dimensional sharing, and accelerating knowledge sharing and innovation.
[0070] 2. Traditional coal mine training is built independently by each unit, and its knowledge system and materials are also different. Affected by factors such as personnel and funds, it is difficult to cover all aspects, and the degree of refinement and comprehensiveness is not enough. By building an economic system and system, this platform enables each user to be both a trainee and a trainer, and can upload teaching materials independently to provide help to other users. Other users provide corresponding rewards to the uploader through purchases and other means. The incentive and reward system can continuously supplement and improve the teaching system and knowledge base of the Metaverse's coal mine entertainment, education, combat and training platform, promote the deep integration of the Metaverse and coal mine training, and thus build a more diverse ecological environment.
[0071] 3. The traditional coal mine training model is single and rigid, and the content is not flexible. The platform provides a self-editing function. Users can build coal mine training scenarios, training content and processes, assessment content and methods, upload the edited scenarios and training scripts to the system, and other users can download the corresponding modules for targeted learning and improvement. This method is combined with the economic system to stimulate user creativity, so as to ensure that the training content and training methods in the system are flexible, more distinctive and customized, so that the system functions and usage methods can better meet the needs of various users.
[0072] Figure 3 It is a structural schematic diagram of a coal mine entertainment, education, combat and training device based on the metaverse proposed in one embodiment of the present disclosure.
[0073] like Figure 3 As shown, the coal mine entertainment, education, combat and training device 30 based on the metaverse includes:
[0074] The first acquisition module 301 is used to obtain the coal mine entertainment, education, combat and training demand information;
[0075] The second acquisition module 302 is used to acquire coal mine scene information according to the coal mine entertainment, education, combat and training demand information;
[0076] A generation module 303 is used to generate a virtual metaverse scene in the coal mine entertainment, education, combat and training platform based on the coal mine scene information;
[0077] Processing module 304 is used to complete the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
[0078] It should be noted that the aforementioned explanation of the coal mine entertainment, education, combat and training method based on the metaverse is also applicable to the coal mine entertainment, education, combat and training device based on the metaverse in this embodiment, and will not be repeated here.
[0079] In this embodiment, by obtaining the coal mine entertainment, education, combat and training demand information; according to the coal mine entertainment, education, combat and training demand information, obtaining the coal mine scene information; based on the coal mine scene information, generating a virtual metaverse scene in the coal mine entertainment, education, combat and training platform; completing the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene. Thus, the coal mine entertainment, education, combat and training tasks can be completed online based on the metaverse technology, improving the flexibility and scalability of entertainment, education, combat and training, and ensuring the effect of coal mine entertainment, education, combat and training.
[0080] Figure 4 A block diagram of an exemplary computer device suitable for implementing embodiments of the present disclosure is shown. Figure 4 The computer device 12 shown is only an example and should not bring any limitation to the functions and scope of use of the embodiments of the present disclosure.
[0081] like Figure 4 As shown, the computer device 12 is in the form of a general-purpose computing device. The components of the computer device 12 may include, but are not limited to: one or more processors or processing units 16, a system memory 28, and a bus 18 that connects various system components (including the system memory 28 and the processing unit 16).
[0082] The bus 18 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, a graphics acceleration port, a processor or a local bus using any of a variety of bus structures. For example, these architectures include but are not limited to Industry Standard Architecture (ISA) bus, Micro Channel Architecture (MAC) bus, Enhanced ISA bus, Video Electronics Standards Association (VESA) local bus and Peripheral Component Interconnection (PCI) bus.
[0083] The computer device 12 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by the computer device 12, including volatile and non-volatile media, removable and non-removable media.
[0084] The memory 28 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 30 and / or cache memory 32. The computer device 12 may further include other removable / non-removable, volatile / non-volatile computer system storage media. By way of example only, the storage system 34 may be used to read and write non-removable, non-volatile magnetic media ( Figure 4 Not shown, often called a "hard drive").
[0085] although Figure 4 Not shown, a disk drive for reading and writing a removable non-volatile disk (e.g., a "floppy disk"), and an optical disk drive for reading and writing a removable non-volatile optical disk (e.g., a compact disc read only memory (Compact Disc Read Only Memory; hereinafter referred to as: CD-ROM), a digital versatile disc read only memory (Digital Video Disc Read Only Memory; hereinafter referred to as: DVD-ROM) or other optical media) may be provided. In these cases, each drive may be connected to the bus 18 via one or more data medium interfaces. The memory 28 may include at least one program product having a set (e.g., at least one) of program modules that are configured to perform the functions of the various embodiments of the present disclosure.
[0086] A program / utility 40 having a set (at least one) of program modules 42 may be stored, for example, in the memory 28, such program modules 42 including but not limited to an operating system, one or more application programs, other program modules, and program data, each of which or some combination may include an implementation of a network environment. The program modules 42 generally perform the functions and / or methods of the embodiments described in the present disclosure.
[0087] The computer device 12 may also communicate with one or more external devices 14 (e.g., keyboard, pointing device, display 24, etc.), one or more devices that enable a human body to interact with the computer device 12, and / or any device that enables the computer device 12 to communicate with one or more other computing devices (e.g., network card, modem, etc.). Such communication may be performed via an input / output (I / O) interface 22. In addition, the computer device 12 may also communicate with one or more networks (e.g., a local area network (LAN), a wide area network (WAN), and / or a public network, such as the Internet) via a network adapter 20. As shown, the network adapter 20 communicates with other modules of the computer device 12 via a bus 18. It should be understood that, although not shown in the figure, other hardware and / or software modules may be used in conjunction with the computer device 12, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, and data backup storage systems.
[0088] The processing unit 16 executes various functional applications and data processing by running programs stored in the system memory 28, such as implementing the coal mine entertainment, education, combat and training method based on the metaverse mentioned in the above embodiments.
[0089] In order to implement the above embodiments, the present disclosure also proposes a non-temporary computer-readable storage medium, on which a computer program is stored. When the program is executed by a processor, it implements the coal mine entertainment, education, combat and training method based on the metaverse proposed in the aforementioned embodiments of the present disclosure.
[0090] In order to implement the above embodiments, the present disclosure also proposes a computer program product. When the instruction processor in the computer program product is executed, the coal mine entertainment, education, combat and training method based on the metaverse proposed in the aforementioned embodiments of the present disclosure is executed.
[0091] Those skilled in the art will readily appreciate other embodiments of the present disclosure after considering the specification and practicing the invention disclosed herein. The present disclosure is intended to cover any variations, uses, or adaptations of the present disclosure that follow the general principles of the present disclosure and include common knowledge or customary techniques in the art that are not disclosed in the present disclosure. The description and examples are to be considered exemplary only, and the true scope and spirit of the present disclosure are indicated by the following claims.
[0092] It should be understood that the present disclosure is not limited to the exact structures that have been described above and shown in the drawings, and that various modifications and changes may be made without departing from the scope thereof. The scope of the present disclosure is limited only by the appended claims.
[0093] It should be noted that, in the description of the present disclosure, the terms "first", "second", etc. are only used for descriptive purposes and cannot be understood as indicating or implying relative importance. In addition, in the description of the present disclosure, unless otherwise specified, the meaning of "plurality" is two or more.
[0094] Any process or method description in a flowchart or otherwise described herein may be understood to represent a module, segment or portion of code that includes one or more executable instructions for implementing the steps of a specific logical function or process, and the scope of the preferred embodiments of the present disclosure includes alternative implementations in which functions may not be performed in the order shown or discussed, including performing functions in a substantially simultaneous manner or in the reverse order depending on the functions involved, which should be understood by those skilled in the art to which the embodiments of the present disclosure belong.
[0095] It should be understood that the various parts of the present disclosure can be implemented in hardware, software, firmware or a combination thereof. In the above-mentioned embodiments, multiple steps or methods can be implemented in software or firmware stored in a memory and executed by a suitable instruction execution system. For example, if implemented in hardware, as in another embodiment, it can be implemented by any one of the following technologies known in the art or their combination: a discrete logic circuit having a logic gate circuit for implementing a logic function for a data signal, a dedicated integrated circuit having a suitable combination of logic gate circuits, a programmable gate array (PGA), a field programmable gate array (FPGA), etc.
[0096] A person skilled in the art may understand that all or part of the steps in the method for implementing the above-mentioned embodiment may be completed by instructing related hardware through a program, and the program may be stored in a computer-readable storage medium, which, when executed, includes one or a combination of the steps of the method embodiment.
[0097] In addition, each functional unit in each embodiment of the present disclosure may be integrated into a processing module, or each unit may exist physically separately, or two or more units may be integrated into one module. The above-mentioned integrated module may be implemented in the form of hardware or in the form of a software functional module. If the integrated module is implemented in the form of a software functional module and sold or used as an independent product, it may also be stored in a computer-readable storage medium. The above-mentioned storage medium may be a read-only memory, a disk or an optical disk, etc.
[0098] In the description of this specification, the description with reference to the terms "one embodiment", "some embodiments", "example", "specific example", or "some examples" means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the present disclosure. In this specification, the schematic representation of the above terms does not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described may be combined in any one or more embodiments or examples in a suitable manner.
[0099] Although the embodiments of the present disclosure have been shown and described above, it is to be understood that the above embodiments are exemplary and are not to be construed as limitations of the present disclosure. A person skilled in the art may change, modify, replace and vary the above embodiments within the scope of the present disclosure.
Claims
1. A coal mine entertainment, education, combat and training method based on the metaverse, characterized in that: include: Obtain information on coal mine entertainment, education, combat and training needs; According to the coal mine entertainment, education, combat and training demand information, obtain coal mine scene information; Based on the coal mine scene information, a virtual metaverse scene is generated in the coal mine entertainment, education, combat and training platform; Complete the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
2. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes an identity authentication system; Among them, the identity authentication system is used to authenticate the user and create a virtual human image corresponding to the user, and the virtual human image is used to complete the coal mine entertainment, education, combat and training tasks in the virtual metaverse scene.
3. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes a currency management system; Among them, the currency management system is used to manage the digital currency of the coal mine entertainment, education, combat and training platform.
4. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes a social system; Among them, the social system is used to realize the social functions of different users in the coal mine entertainment, education, combat and training platform.
5. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes a training system; Among them, the training system is used to realize the training function in the coal mine entertainment, education, combat and training platform.
6. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes a lecture system; Among them, the lecture system is used to implement lecture activities in the virtual metaverse scene.
7. The method according to claim 1, characterized in that The coal mine entertainment, education, combat and training platform includes a database management system; Among them, the database management system is used to store and manage coal mine entertainment, education, combat and training related data.
8. A coal mine entertainment, education, combat and training device based on the metaverse, characterized in that: include: The first acquisition module is used to obtain the coal mine entertainment, education, combat and training demand information; The second acquisition module is used to acquire coal mine scene information according to the coal mine entertainment, education, combat and training demand information; A generation module, used to generate a virtual metaverse scene in the coal mine entertainment, education, combat and training platform based on the coal mine scene information; A processing module is used to complete the coal mine entertainment, education, combat and training tasks based on the virtual metaverse scene.
9. A computer device, characterized in that: include: at least one processor; as well as a memory communicatively connected to the at least one processor; wherein, The memory stores instructions that can be executed by the at least one processor, and the instructions are executed by the at least one processor to enable the at least one processor to perform the method according to any one of claims 1 to 7.
10. A non-transitory computer-readable storage medium storing computer instructions, characterized in that: in, The computer instructions are used to cause the computer to execute the method according to any one of claims 1 to 7.
11. A computer program product, characterized in that The invention comprises a computer program which, when executed by a processor, implements the steps of the method according to any one of claims 1 to 7.