AI Digital Human-based Intelligent Wearable System and AI Digital Human Heated Gloves
By integrating AI digital human technology into smart heating gloves, including voice interaction, digital human model generation and holographic display, the problem of smart heating gloves lacking in-depth interaction and personalized services is solved, and a more advanced intelligent experience and emotional interaction is achieved.
Patent Information
- Application Number
- CN202411573952.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-06
- Publication Date
- 2025-07-01
- Estimated Expiration
- 2044-11-06
AI Technical Summary
The existing smart heating gloves lack deep interaction with users, cannot provide personalized services according to users' needs, lack visual and emotional interactive experiences, and cannot provide multi-sensory immersive experiences.
Design an intelligent wearable system based on AI digital people, including glove body, voice interaction module, digital human material storage module, AI digital human generation module and holographic image display module. Through the combination of these modules, voice interaction between users and AI digital people, generation of digital human models and holographic display are realized.
It improves users' intelligent experience of heating gloves, increases the dimension of emotional interaction, provides users with virtual characters to accompany or interact with each other, and realizes a multi-sensory immersive experience.
Smart Images

Figure CN119453601B_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical fields of artificial intelligence, digital humans, electrical digital data processing, heated gloves, etc., and particularly relates to an intelligent wearable system based on an AI digital human and an AI digital human heated glove. Background Art
[0002] During outdoor hiking activities, in order to cope with harsh cold weather, users usually use intelligent wearable devices such as heated clothes and heated gloves. In the prior art, intelligent heated gloves only provide basic temperature adjustment functions, lack in-depth interaction with users, and cannot provide personalized services according to users' needs. The functions of intelligent heated gloves are single, lacking visual and emotional interaction experiences, and unable to provide multi-sensory immersive experiences.
[0003] In summary, the existing intelligent heated gloves have technical problems such as lacking in-depth interaction with users, being unable to provide personalized services according to users' needs, lacking visual and emotional interaction experiences, and being unable to provide multi-sensory immersive experiences. Summary of the Invention
[0004] Aiming at the deficiencies of the above-mentioned prior art, the present invention provides an intelligent wearable system based on an AI digital human and an intelligent heated glove to enhance the user's experience of the intelligent level of the heated glove, increase the dimension of emotional interaction, and provide virtual character companionship or interaction experiences for users of intelligent gloves.
[0005] In a first aspect, the present invention provides an intelligent wearable system based on an AI digital human, including:
[0006] A glove main body, wherein a heating element is arranged inside the glove main body, and the heating element is electrically connected to a main control board;
[0007] A voice interaction module, arranged on the glove main body and connected to the main control board for communication, and used for processing user voice commands;
[0008] A digital human material storage module, storing digital human material information for generating a digital human;
[0009] An AI digital human generation module, connected to the main control board and the digital human material storage module for communication, and used for obtaining digital human material information corresponding to the character feature information specified by the user voice command from the digital human material storage module, and generating a digital human model according to the obtained digital human material information;
[0010] A holographic image display module, connected to the main control board for communication, and used for obtaining the digital human model, generating a 3D digital human image according to the obtained digital human model, and controlling the 3D digital human image to be holographically displayed in a transparent area outside the glove.
[0011] In a second aspect, the present invention provides an AI digital human heated glove, and the AI digital human heated glove uses the above-mentioned intelligent wearable system based on an AI digital human.
[0012] Compared with the prior art, the beneficial effects of the present invention are as follows:
[0013] The present invention provides an intelligent wearable system based on an AI digital human and an AI digital human heated glove. By arranging a heating element inside the glove body, the heating element is electrically connected to the main control board, arranging a voice interaction module on the glove body to be connected and communicate with the main control board, the voice interaction module is used to process user voice commands, and then by arranging a digital human material storage module to store digital human material information for generating a digital human, arranging an AI digital human generation module to be connected and communicate with the main control board and the digital human material storage module, the AI digital human generation module is used to obtain digital human material information corresponding to the character feature information according to the character feature information specified by the user voice command from the digital human material storage module, generate a digital human model according to the obtained digital human material information, and then by arranging a holographic image display module to be connected and communicate with the main control board, the holographic image display module is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the 3D digital human image to be holographically displayed in the transparent area outside the glove, thereby enhancing the user's intelligent level experience of the heated glove, increasing the dimension of emotional interaction, and being able to provide virtual character companionship or interaction experience for users of the intelligent glove. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] The drawings described herein are used to provide a further understanding of the present invention and constitute a part of the present invention. The schematic embodiments of the present invention and their descriptions are used to explain the present invention and do not constitute an improper limitation to the present invention. Some specific embodiments of the present invention will be described in detail later with reference to the drawings in an exemplary rather than restrictive manner. The same reference numerals in the drawings label the same or similar components or parts. Those skilled in the art should understand that these drawings are not necessarily drawn to scale. In the drawings:
[0015] Figure 1 is a schematic architecture diagram of an intelligent wearable system based on an AI digital human according to an embodiment of the present invention;
[0016] Figure 2 is a schematic architecture diagram of an intelligent wearable system based on an AI digital human according to an embodiment of the present invention, showing that the digital human material storage module and the AI digital human generation module run on a cloud server.
[0017] Figure 3It is a schematic structural diagram showing a holographic film in the external transparent display area of the glove body in an embodiment of the present invention. Detailed implementation manners
[0018] To enable those skilled in the art to better understand the solution of the present invention, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only a part of the embodiments of the present invention, rather than all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.
[0019] Embodiment 1
[0020] Refer to Figures 1 - 3 , this embodiment provides an AI digital human-based intelligent wearable system, including:
[0021] A glove body, with a heating element arranged inside the glove body, and the heating element is electrically connected to the main control board;
[0022] A voice interaction module, arranged on the glove body, connected and communicating with the main control board, and used for processing user voice commands;
[0023] A digital human material storage module, storing digital human material information for generating digital humans;
[0024] An AI digital human generation module, connected and communicating with the main control board and the digital human material storage module, and used for obtaining digital human material information corresponding to the character feature information according to the character feature information specified by the user voice command from the digital human material storage module, and generating a digital human model according to the obtained digital human material information;
[0025] A holographic image display module, connected and communicating with the main control board, and used for obtaining the digital human model, generating a 3D digital human image according to the obtained digital human model, and controlling the 3D digital human image to be holographically displayed in the transparent area outside the glove.
[0026] It should be noted that in the prior art, intelligent heating gloves only provide basic temperature adjustment functions, lack in-depth interaction with users, and cannot provide personalized services according to user needs. In this embodiment, by integrating a voice interaction module, users can interact with the gloves through natural language, issue personalized commands, such as calling for a person they want to see. The gloves trigger corresponding operations according to user voice commands, greatly improving the intelligent level experience of users for heating gloves, increasing the dimension of emotional interaction, and being able to provide virtual character companionship or interaction experiences for users, and being applicable to more scenarios such as virtual social interaction and emotional companionship.
[0027] It should also be noted that in the prior art, the intelligent heating gloves have a single function, lack visual and emotional interaction experiences, and cannot provide a multi-sensory immersive experience. In this embodiment, by adding a holographic image display module to the gloves, a digital human can be generated according to the user's voice command, and a holographic projection can be performed through the transparent area to display a 3D character image. The holographic technology can create the effect of a real person through the 3D digital human image, enabling the user to enjoy a visual sense of reality in addition to physical contact, thereby enhancing the user's immersive experience. In addition, in this embodiment, the user's voice command is processed by AI technology, and the corresponding character feature information is obtained from the digital human material storage module to generate a virtual digital human. The user is allowed to call a specific character image (such as a relative, a friend, etc.) through voice, thereby generating a corresponding digital human model and displaying it holographically. This makes the intelligent gloves no longer just a temperature control tool, but also capable of generating virtual content through AI technology and having emotional interaction and companionship with the user, enriching the user's usage experience and meeting the needs of user groups who hope to obtain emotional comfort through virtual interaction.
[0028] In some preferred embodiments, the main control board is connected and communicates with the cloud server, and the cloud server runs the digital human material storage module and the AI digital human generation module. It should be noted that the glove itself is a wearable device. Limited by volume, power consumption, and heat dissipation, it is difficult to be equipped with a powerful enough processor and storage resources to support complex AI model calculations and big data processing. AI digital human generation involves the operations of deep learning models and the generation of 3D models, and these operations require high-performance computing resources, which the glove body itself cannot undertake such a high-load task. In this embodiment, by placing the AI digital human generation module and the digital human material storage module in the cloud, powerful computing resources can be utilized to quickly generate a digital human model and return it to the glove device for display, thereby achieving the efficient operation of complex AI tasks without being restricted by the limitations of local hardware performance and providing a better user experience.
[0029] In some preferred embodiments, the digital human material information includes human appearance feature information, human voice feature information, human body posture information, and human expression information; the human appearance feature information is used to generate the appearance features of the digital human, the human voice feature information is used to generate the voice features of the digital human, the human body posture information is used to generate the bone and muscle structure information of the digital human, and the human expression information is used to generate the expression features of the digital human. Further, the human appearance feature information includes human facial geometric features, human skin texture and skin color, human hair and eyebrow features, human eye color and shape, and human tooth shape and arrangement. Further, the human voice feature information includes human voice frequency, human voice timbre, human speech rate and rhythm, and human language style. Further, the human body posture information includes human bone structure, human muscle model, human body proportion, and human static and dynamic postures. Further, the human expression information includes human facial expression library, human micro-expression, human expression dynamic information, and human emotion expression mode.
[0030] It should be noted that the information on the physical appearance characteristics of a person is used to generate the physical appearance of a digital human, mainly including details such as the facial geometric structure, skin color, hair color, eye shape and color of the person. This information helps to construct the appearance of the digital human, making it highly visually similar to the target person. The information on the voice characteristics of a person is used to generate the voice of the digital human, including timbre, intonation, speech rate, accent, etc., and is used to create a voice model with the voice characteristics of the target person. By setting the voice characteristics information, the digital human can imitate the voice of the target person and conduct natural and authentic language communication with the user. This not only enhances the interactivity but also more effectively meets the emotional needs of the user. The information on the physical gesture of a person is used to generate the bone and muscle structure of the digital human and build the action foundation of the digital human. It includes body proportions, limb lengths, joint ranges of motion, etc., providing dynamic characteristics for the digital human model. The information on the facial expression of a person is used to generate the facial expression characteristics of the digital human, including basic emotional expressions (such as smiling, anger, surprise, etc.) and subtle facial muscle changes, enabling the digital human to have the ability to express emotions. It can be understood that in this embodiment, integrating the physical appearance characteristics, voice characteristics, physical gestures, and facial expression information into the digital human material information can restore the target person in multiple aspects and in detail, making the generated digital human model close to a real person in terms of visual, auditory, and dynamic performance, increasing the application breadth of the system and the immersive experience of the user. The combination of multi-dimensional feature information ensures the naturalness and realism of the digital human model, enabling the user to obtain a highly restored experience both visually and auditorily. Information such as physical appearance, voice, gesture, and facial expression cooperate with each other, enabling the digital human to exhibit rich actions and expressions, supporting the user to interact with it through voice and obtaining a sense of authenticity similar to human-to-human communication. Through these feature information, the generated digital human is applicable to various scenarios such as emotional companionship, virtual social interaction, and entertainment, expanding the application fields of the intelligent wearable system and enhancing the versatility and practicality of the product.
[0031] In some preferred embodiments, when the AI digital human generation module obtains the digital human material information corresponding to the person feature information specified by the user voice command from the digital human material storage module, it includes: The AI digital human generation module obtains the user voice command and performs keyword analysis on the user voice command to obtain the person appellation information specified by the user voice command, and performs person identity mapping according to the person appellation information to obtain the person identity specified by the user voice, and retrieves and obtains the digital human material information corresponding to the person identity from the digital human material storage module according to the person identity.
[0032] It should be noted that the user's voice input usually has the characteristics of natural language, rather than directly using a standardized command format. For example, the user may mention the target person in different ways, such as "Grandma, I miss you" or "Can you let me see Dad". These statements contain rich natural language expressions. Through keyword analysis, the key appellation words in this natural language, such as "Grandma" and "Dad", can be identified, so as to extract the person appellation information. Through keyword analysis, the voice input can be processed more intelligently, no longer requiring the user to use a fixed command format, greatly improving the naturalness of voice interaction and ensuring the accuracy of instruction understanding. Users may use different ways to address a certain person in daily voice interaction. For example, the user may call "Dad" "Father", "Dad" or "Little Dad". Through the identity mapping of the person appellation information, these diverse appellations can be uniformly mapped to a specific person identity. This mechanism can flexibly handle the diverse expressions of users in language, ensuring that the system can accurately match the digital human that the user hopes to generate. Identity mapping supports the management of multiple persons. The user may mention different family members or friends, and the system can map to different person material libraries according to the keywords, so as to generate the corresponding digital human model. It should be noted that keyword analysis and person identity mapping can quickly narrow down the range to be retrieved. For example, when the system extracts the appellation "Grandma", only the material information related to "Grandma" needs to be retrieved, instead of traversing the entire digital human material library, thus greatly improving the retrieval efficiency. Especially when the amount of data in the material library is large, it can significantly speed up the system response speed. By analyzing the person appellation in the voice instruction, the system can immediately locate the personalized material library related to this appellation. Each user may store the material information of multiple relatives or friends. The system quickly extracts the corresponding person feature information from different material libraries through person identity mapping and generates a digital human model.
[0033] In some preferred embodiments, when the AI digital human generation module generates a digital human model according to the obtained digital human material information, it includes: the AI digital human generation module analyzes the obtained digital human material information to obtain the material analysis information of the target person, and inputs the material analysis information of the target person into the digital human generation model, and the digital human generation model generates a digital human model according to the material analysis information of the target person.
[0034] It should be noted that the digital human material information contains a large amount of data such as images, sounds, and postures. Through parsing, these multi-dimensional material information can be converted into standardized and computable feature data (material parsing information) to ensure the consistency of the system when processing different types of materials. During the parsing process, the AI digital human generation module extracts key attributes according to the feature information of the target person, such as facial contours, voice features, and expression details, and refines these attribute data so that the generation model can receive and understand these data, thereby more accurately restoring the features of the target person. In addition, in this embodiment, the digital human generation process is divided into two parts: material parsing and model generation, making the system more modular and facilitating future upgrades and maintenance. For example, the material parsing module can be optimized and updated at any time without affecting the structure of the generation model. It can be understood that in the AI digital human generation module, the core of the digital human generation model is to generate a highly realistic 3D digital human model based on the material parsing information of the target person. To achieve this goal, an algorithm model combining deep learning and computer graphics can be adopted, such as generative adversarial network (GAN), 3D reconstruction model, neural rendering model, etc.
[0035] In some further preferred embodiments, in the parsing stage, the AI digital human generation module extracts personalized demand feature information (such as hair color, voice pitch, etc.) according to the user's needs, and provides personalized data input for the digital human generation model. For example, for a specific expression or action desired by the user, the AI digital human generation module can obtain relevant materials during parsing, so as to generate a digital human model with these specific personalities. Further, in the parsing stage, the AI digital human generation module extracts emotional expression feature information from the obtained digital human material information, and provides emotional expression data input for the digital human generation model, thereby helping the digital human generation model generate a digital human model with more natural expression changes. Especially in emotional simulation, by inputting detailed expression and posture data, the digital human can show complex emotions such as happiness, sadness, and surprise, increasing the realism when interacting with the user. Further, the AI digital human generation module also analyzes the emotional state feature of the obtained user voice command to obtain the emotional state of the user when speaking; in the parsing stage, the AI digital human generation module extracts emotional expression feature information from the obtained digital human material information according to the emotional state of the user when speaking, and provides emotional expression data input for the digital human generation model, thereby helping the digital human generation model generate a digital human model with more natural expression changes that conform to the user's current emotional state. For example, the digital human can show complex emotions such as happiness, sadness, and surprise according to the user's current emotional state, increasing the realism when interacting with the user.
[0036] In some further preferred embodiments, in the parsing stage, the AI digital human generation module extracts and compresses key features from the obtained digital human material information, provides simplified compressed data input for the digital human generation model, reduces the computational burden on the digital human generation model, and speeds up the generation speed of the digital human model.
[0037] In some further preferred embodiments, when the holographic image display module obtains the digital human model, the main control board obtains the digital human model from the AI digital human generation module by communicating with the cloud server, and the holographic image display module obtains the digital human model through the main control board. It should be noted that generating a digital human model involves complex calculations, and high-intensity operations on the glove body will cause excessive load on the local device and increased power consumption. By transferring the generation calculation to the cloud, the AI digital human generation module can quickly generate a digital human model with the help of the high-performance computing resources of the cloud, not only making full use of the computing resources of the cloud, but also reducing the burden on the glove body, ensuring the lightweight and low power consumption of the device, thereby improving the comfort of user wearing and the battery life of the device.
[0038] In some further preferred embodiments, when the holographic image display module generates a 3D digital human image based on the obtained digital human model and controls the holographic display of the 3D digital human image in the transparent area outside the glove, the following steps are included: The holographic image display module performs real-time rendering on the digital human model through a lightweight 3D rendering engine (such as Unity or Unreal Engine), converts the rendered digital human model into a stereoscopic image suitable for holographic projection, and projects the stereoscopic image onto the holographic film in the transparent area. It should be noted that the lightweight 3D rendering engine (such as Unity or Unreal Engine) has excellent performance in mobile devices or wearable devices, can perform real-time rendering efficiently, so that the digital human model is not affected by latency during dynamic generation and display. Through real-time rendering, the system can immediately generate a digital human image that conforms to the latest state according to the user's interaction requirements or action changes. The lightweight rendering engine can handle rich materials, lighting, and texture details, making the digital human image more realistic. Real-time rendering can optimize the details of the image to ensure that delicate facial expressions, postures, and textures are retained during holographic projection, enhancing the overall visual experience. In addition, holographic image display requires a multi-angle stereoscopic visual effect. The lightweight 3D rendering engine can quickly generate multi-view stereoscopic images during real-time rendering, perform multi-angle hierarchical processing on the 3D information, and ensure that the image has a sense of space during holographic display. Converting the rendered digital human image into a stereoscopic image suitable for holographic projection can enhance the depth effect of the image, enabling users to view the holographic image of the digital human from different angles and experience the three-dimensional sense of stereoscopy. In addition, the holographic film has high transparency and reflectivity, and can clearly display the projected stereoscopic image. After generating the 3D digital human image, the lightweight 3D rendering engine can ensure the projection position, brightness, and transparency of the image on the holographic film through an adaptation algorithm, so that the image can be integrated with the background environment and avoid unclear or ghosting phenomena.
[0039] In some further preferred embodiments, the transparent area outside the glove is a transparent display area provided on the surface of the glove body, and the transparent display area is located on the back of the hand part of the glove body, so as to facilitate the user to view the holographic image through the transparent display area on the back of the hand without taking off the glove. Further, the transparent display area is located in the middle area of the back of the hand part, and the shape of the transparent display area is rectangular or oval, which is suitable for displaying the 3D digital human image. Further, the holographic film is adhered or embedded inside the transparent display area to prevent the holographic film from being affected by the external environment (such as wear or dirt) and affecting the display effect.
[0040] In some further preferred embodiments, the holographic image display module is built-in with a micro projection device (such as a micro LED or a laser projector), and the micro projection device projects the stereoscopic image onto the holographic film in the transparent area for display. It should be noted that the micro projection device (such as a micro LED or a laser projection device) has good projection accuracy and resolution, and can present the stereoscopic image delicately on the holographic film. In addition, the micro projection device can perform precise beam projection on the holographic film to ensure that the stereoscopic image maintains the original image clarity and color accuracy when presented on the film. In the micro projection device, laser or micro LED projection can display the image in layers through multi-level light focusing technology, giving the image a sense of spatial depth, and the image seen by the user from different perspectives has a 3D effect, enhancing the immersion. It should be noted that the micro projection device is small in size and low in power consumption, and is suitable for use in the limited space of the glove body. The compactness of the micro projection device makes it easy to be embedded inside the glove without affecting the wearing comfort and flexibility of the glove, meeting the design requirements of portable devices. The micro projection device has a high energy efficiency ratio and can significantly reduce battery consumption. In addition, the micro projection device can be equipped with an adaptive adjustment function for brightness and contrast, automatically optimizing the image display according to the change of ambient light to ensure that the user can clearly view the image in strong light or low light environments.
[0041] In some further preferred embodiments, after the 3D digital human image is holographically displayed in the transparent area outside the glove, the voice interaction module enters the chat mode. In the chat mode, the voice interaction module obtains the user's chat topic and transmits it to the main control board, and the main control board controls the 3D digital human image to converse with the user according to the chat topic. It should be noted that after entering the chat mode, the voice interaction module can identify the user's current needs or points of interest based on the chat topic and transmit them to the main control board, enabling the conversation content of the 3D digital human image to focus on the topics that the user is concerned about, avoiding vague and general responses, and making the interaction more targeted. Through the topic recognition mechanism, it can ensure the coherence of the conversation in the chat mode, prevent the 3D digital human image from suddenly jumping to other topics, and maintain the naturalness and smoothness of the conversation. In addition, in the chat mode, the voice interaction module is responsible for collecting the user's chat topic, while the main control board controls the conversation generation and feedback of the 3D digital human image according to the received topic. Thus, through module division of labor, various tasks can be efficiently managed and resource consumption can be reduced.
[0042] Embodiment 2
[0043] See Figures 1 - 3, this embodiment provides an AI digital human heated glove. The AI digital human heated glove uses the intelligent wearable system based on the AI digital human described in any of the above embodiments. By setting a heating element inside the glove body, the heating element is electrically connected to the main control board. A voice interaction module is set on the glove body and connected to the main control board for communication. The voice interaction module is used to process user voice commands. Then, by setting a digital human material storage module to store digital human material information for generating digital humans, an AI digital human generation module is set and connected to the main control board and the digital human material storage module for communication. The AI digital human generation module is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice command, generate a digital human model according to the obtained digital human material information, and then by setting a holographic image display module and connecting it to the main control board for communication. The holographic image display module is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the 3D digital human image to be holographically displayed in the transparent area outside the glove, thereby improving the user's intelligent level experience of the heated glove, increasing the dimension of emotional interaction, and being able to provide virtual character companionship or interactive experience for users of intelligent gloves.
[0044] It should be noted that the above embodiments are only preferred specific embodiments of the present invention, and the protection scope of the present invention is not limited thereto. Any changes or substitutions that can be easily thought of by those skilled in the art within the technical scope disclosed by the present invention should be covered by the protection scope of the present invention. The protection scope of the present invention should be subject to the protection scope of the claims.
Claims
1. An intelligent wearable system based on AI digital human, characterized in that: include: A glove body, wherein a heating element is disposed inside the glove body, and the heating element is electrically connected to the main control board; A voice interaction module is provided on the glove body, connected to and communicated with the main control board, and is used to process user voice commands; A digital human material storage module stores digital human material information used to generate digital humans; An AI digital human generation module is connected and communicated with the main control board and the digital human material storage module, and is used to obtain digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice command, and generate a digital human model according to the obtained digital human material information; A holographic image display module is connected to the main control board for communication, and is used to obtain the digital human model, generate a 3D digital human image according to the obtained digital human model, and control the holographic display of the 3D digital human image in the transparent area outside the glove; When the AI digital human generation module generates a digital human model according to the acquired digital human material information, the method includes: the AI digital human generation module analyzes the acquired digital human material information to obtain material analysis information of a target person, inputs the material analysis information of the target person into the digital human generation model, and the digital human generation model generates a digital human model according to the material analysis information of the target person; During the parsing stage, the AI digital human generation module extracts personalized demand feature information according to user needs, and provides personalized data input for the digital human generation model; the AI digital human generation module extracts emotional expression features from the acquired digital human material information, and provides emotional expression data input for the digital human generation model; the AI digital human generation module also performs emotional state feature analysis on the acquired user voice commands to obtain the emotional state of the user at the time of speech, extracts emotional expression features from the acquired digital human material information according to the emotional state of the user at the time of speech, and provides emotional expression data input for the digital human generation model.
2. The intelligent wearable system based on AI digital human as claimed in claim 1, characterized in that: The main control board is connected to and communicates with a cloud server, and the cloud server runs the digital human material storage module and the AI digital human generation module.
3. The intelligent wearable system based on AI digital human as claimed in claim 1, characterized in that: The digital human material information includes character appearance feature information, character voice feature information, character body posture information and character expression information; the character appearance feature information is used to generate the appearance features of the digital human, the character voice feature information is used to generate the voice features of the digital human, the character body posture information is used to generate the bone and muscle structure information of the digital human, and the character expression information is used to generate the expression features of the digital human.
4. The AI digital human-based smart wearable system as claimed in claim 3, characterized in that: The character appearance feature information includes the character's facial geometric features, the character's skin texture and skin color, the character's hair and eyebrow features, the character's eye color and shape, and the character's teeth shape and arrangement.
5. The intelligent wearable system based on AI digital human as claimed in claim 3, characterized in that: The character voice feature information includes the character's voice frequency, the character's timbre, the character's speaking speed and rhythm, and the character's language style.
6. The AI digital human-based smart wearable system as claimed in claim 3, characterized in that: The character's limb posture information includes the character's skeletal structure, the character's muscle model, the character's body proportions, and the character's static and dynamic postures.
7. The AI digital human-based smart wearable system as claimed in claim 3, characterized in that: The character expression information includes a character facial expression library, character micro-expressions, character expression dynamic information, and character emotion expression patterns.
8. The intelligent wearable system based on AI digital human as claimed in any one of claims 1 to 7, characterized in that: When the AI digital human generation module obtains the digital human material information corresponding to the character feature information from the digital human material storage module according to the character feature information specified by the user voice instruction, it includes: the AI digital human generation module obtains the user voice instruction and performs keyword analysis on the user voice instruction to obtain the character title information specified by the user voice instruction, and performs character identity mapping according to the character title information to obtain the character identity specified by the user voice, and retrieves the digital human material information corresponding to the character identity from the digital human material storage module according to the character identity.
9. An AI digital human heating glove, characterized in that: The AI digital human heating gloves use the AI digital human-based intelligent wearable system as described in any one of claims 1 to 8.
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