Key combination control method and device, rocker handle, storage medium and computer program product

By judging and processing the press stroke of the combined simulated buttons on the gamepad, the problem of limited functions of the traditional combination method is solved, and more complex operation control and higher operation performance are achieved.

CN119524385APending Publication Date: 2025-02-28SHENZHEN KING CHUANG TECH & ELECTRONICS
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Patent Information

Application Number
CN202411542786.X
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-10-31
Publication Date
2025-02-28

AI Technical Summary

Technical Problem

The traditional combination of existing gamepads is limited by the number of keys, which cannot meet complex operation requirements, resulting in limited function implementation.

Method used

By obtaining the key triggering command of the rocker handle, it is determined whether the multiple target triggering buttons in the trigger state form a combined analog button, and outputs the control command based on the press stroke.

Benefits of technology

The command correspondence function of the handle button has been added, which enhances the operating performance of the handle and meets the complex operation needs of users.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses a key combination control method and device, a rocker handle, a storage medium and a computer program product, and relates to the technical field of handle control. The key combination control method comprises the following steps: acquiring a key triggering instruction of a rocker handle, and determining a plurality of target triggering keys in a triggering state corresponding to the key triggering instruction and pressing strokes of the target triggering keys; judging whether the plurality of target trigger keys in the trigger state form a combined simulation key or not; and if yes, outputting a control instruction of a corresponding rocker handle according to the pressing stroke of each target trigger key in the combined simulation keys. When a user triggers a key, whether a combined key is triggered or not is judged, and a corresponding control instruction is executed according to a key pressing stroke in a triggered state. The instruction corresponding function of the handle key can be increased, the operation performance of the handle is further enhanced, and the use requirement of a user is met.
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Description

Technical Field

[0001] The present application relates to the field of handle control technology, and in particular to a key combination control method, device, joystick handle, storage medium and computer program product. Background Art

[0002] In the digital age, game controllers are becoming more and more popular. Game controllers are an input device for electronic game consoles. By manipulating their buttons and joysticks, etc., operations and controls of simulated characters can be achieved. However, for the sake of players' gaming experience and usage habits, the size and number of buttons of the controller are often limited. Due to the improvement of game graphics and physical effects, the controller needs to have more buttons to meet complex operating requirements. The design of multi-functional programmable controllers came into being, allowing users to set up programs to establish a correspondence between a certain button (or a group of buttons) on the controller and different functions, so as to complete different settings for the functions of each button on the controller. With the improvement of user personalized needs and the performance of hardware and software equipment, traditional combination buttons are limited by the combination of the number of buttons, and generally can only achieve a small number of combination control functions, making it difficult to meet game development and user experience.

[0003] The above contents are only used to assist in understanding the technical solution of the present application and do not constitute an admission that the above contents are prior art. Summary of the invention

[0004] The main purpose of the present application is to provide a key combination control method, device, joystick handle, storage medium and computer program product, aiming to solve the technical problem that the functions that can be achieved by traditional game handle combination methods in the prior art are limited.

[0005] To achieve the above purpose, the present application proposes a key combination control method, which includes:

[0006] Acquire a button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction;

[0007] Determining whether the target trigger keys in the trigger state constitute a combination simulation key;

[0008] If so, the corresponding control instruction of the joystick handle is output according to the pressing stroke of each target trigger button in the combined simulation button.

[0009] In one embodiment, before the step of outputting the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button, the step includes:

[0010] Constructing a plurality of trigger travel intervals for each of the target trigger buttons;

[0011] Associating each of the target trigger keys with all of its trigger stroke intervals to construct a corresponding pressing stroke group;

[0012] Generate control instructions for the joystick handle corresponding to different combinations of multiple pressing stroke groups.

[0013] In one embodiment, the step of outputting the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button includes:

[0014] Determining whether the pressing strokes of the target trigger keys in the combined simulation keys are all within the trigger stroke interval in the pressing stroke group;

[0015] If so, the control instruction of the rocker handle corresponding to the combination of the pressing stroke groups is output.

[0016] In one embodiment, after the step of determining whether the pressing strokes of the target trigger keys in the combination simulation key are all within the trigger stroke interval in the pressing stroke group, the method further includes:

[0017] If not, the control instruction of the joystick handle will not be output.

[0018] In one embodiment, after the step of determining whether the target trigger keys in the trigger state constitute a combination of simulation keys, the method further includes:

[0019] If not, the control instruction of the joystick handle will not be output.

[0020] In one embodiment, before the step of determining whether the plurality of target trigger keys in the trigger state constitute a combination simulation key, the step includes:

[0021] Obtaining a joystick trigger instruction of a joystick handle, and determining a joystick direction of the joystick handle corresponding to the joystick trigger instruction;

[0022] The step of determining whether the plurality of target trigger keys in the trigger state constitute a combination simulation key further includes:

[0023] Whether a combination simulation key is formed is determined according to the joystick direction and the target trigger keys in the trigger state.

[0024] In addition, to achieve the above purpose, the present application also proposes a key combination control device, the key combination control device comprising:

[0025] A trigger acquisition module, used to acquire a button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction;

[0026] A button determination module, used for determining whether a plurality of said target trigger buttons in a trigger state constitute a combination simulation button;

[0027] The command output module is used to output the corresponding control command of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button.

[0028] In addition, to achieve the above-mentioned purpose, the present application also proposes a joystick handle, which includes: a memory, a processor, and a computer program stored in the memory and executable on the processor, and the computer program is configured to implement the steps of the key combination control method described above.

[0029] In addition, to achieve the above-mentioned purpose, the present application also proposes a storage medium, which is a computer-readable storage medium, and a computer program is stored on the storage medium. When the computer program is executed by a processor, the steps of the key combination control method described above are implemented.

[0030] In addition, to achieve the above-mentioned purpose, the present application also proposes a computer program product, which includes a computer program, and when the computer program is executed by a processor, the steps of the key combination control method described above are implemented.

[0031] The present application provides a key combination control method, which first obtains the key trigger instruction of the joystick handle, determines the multiple target trigger keys in the trigger state and their pressing strokes corresponding to the key trigger instruction; determines whether the multiple target trigger keys in the trigger state constitute a combination simulation key; if so, outputs the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger key in the combination simulation key. When the user triggers the key, it is determined whether there is a combination key trigger, and the corresponding control instruction is executed according to the pressing stroke of the key in the trigger state. It can increase the command corresponding function of the handle button, further enhance the operating performance of the handle, and meet the user's use needs. BRIEF DESCRIPTION OF THE DRAWINGS

[0032] The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present application and, together with the description, serve to explain the principles of the present application.

[0033] In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, for ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative labor.

[0034] Figure 1 This is a flow chart of the first embodiment of the key combination control method of the present application;

[0035] Figure 2 A flowchart diagram of the second embodiment of the key combination control method of the present application is provided;

[0036] Figure 3 A flowchart diagram of the third embodiment of the key combination control method of the present application;

[0037] Figure 4 This is a schematic diagram of the module structure of the key combination control device according to an embodiment of the present application;

[0038] Figure 5 Schematic diagram of the joystick handle structure of the hardware operating environment involved in the key combination control method in the embodiment of the present application.

[0039] The purpose, features and advantages of this application will be further described in conjunction with the embodiments and with reference to the accompanying drawings. DETAILED DESCRIPTION

[0040] It should be understood that the specific embodiments described herein are only used to explain the technical solutions of the present application and are not used to limit the present application.

[0041] In order to better understand the technical solution of the present application, a detailed description will be given below in conjunction with the accompanying drawings and specific implementation methods.

[0042] The main solution of the embodiment of the present application is: obtain the key trigger instruction of the joystick handle, determine the multiple target trigger buttons in the trigger state and their pressing strokes corresponding to the key trigger instruction; determine whether the multiple target trigger buttons in the trigger state constitute a combination simulation key; if so, output the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combination simulation key.

[0043] Since the size and number of buttons of the handle in the prior art are often limited, the traditional combination keys are limited by the combination method of the number of keys, and generally can only realize a small number of combination control functions. It cannot meet the requirements of complex operation due to the improvement of game graphics and physical effects, and the handle needs to be equipped with more buttons.

[0044] This application provides a solution, by judging whether there is a combination key trigger when the user triggers a key, and executing the corresponding control instruction according to the key pressing stroke in the trigger state. It can increase the command corresponding function of the handle button and further enhance the operating performance of the handle to meet the user's use needs.

[0045] It should be noted that the execution subject of this embodiment can be a computing service device with data processing, network communication and program running functions, such as a tablet computer, a personal computer, a mobile phone, etc., or a key combination control device capable of realizing the above functions, etc. The following takes the joystick handle as an example to illustrate this embodiment and the following embodiments.

[0046] Based on this, the embodiment of the present application provides a key combination control method, referring to Figure 1 , Figure 1 This is a flow chart of the first embodiment of the key combination control method of the present application.

[0047] In this embodiment, the key combination control method includes steps S10 to S30:

[0048] Step S10: Acquire the button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction.

[0049] It should be noted that the joystick handle may include components such as buttons and joysticks, and the button trigger instruction may be an operation instruction generated by the user by pressing a button or toggling a joystick when operating the handle, and the triggering program of the button trigger instruction may be pre-set in the memory of the joystick handle, and the button trigger instruction is generated by setting the pressing stroke of a certain button to exceed a preset trigger stroke interval. The button trigger instruction may be transmitted by wired or wireless communication to realize the operation control of the simulated character, etc.

[0050] It should be understood that, since different components correspond to different key triggering instructions, the key currently triggered by the user can be determined to be the target triggering key by detecting the key triggering instruction, and different key triggering instructions can be set for the same key under different pressing strokes. For a joystick handle with combination control, there are multiple target triggering keys when performing a combination key triggering.

[0051] Step S20: Determine whether the plurality of target trigger keys in the trigger state constitute a combination simulation key.

[0052] It should be noted that the combination simulation key can be a virtual key created by associating two or more keys in a pre-programmed manner. When it is detected that multiple associated keys constituting the combination simulation key are triggered, the control instruction of the joystick handle corresponding to the combination simulation key is output.

[0053] Furthermore, if the multiple target trigger buttons do not constitute a combination simulation button, it means that an accidental triggering situation may have occurred, and at this time, the control instruction of the joystick handle is not output.

[0054] Step S30: If yes, then output the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button.

[0055] It should be noted that when it is detected that multiple associated buttons constituting the combination simulation button are triggered, it is also necessary to determine the pressing stroke of the target trigger button. For example, the A button and the B button on the handle are associated to construct the combination simulation button, and the pressing stroke of the A button is divided into four stroke intervals from A1 to A4. Similarly, the B button can also be divided into four stroke intervals from B1 to B4 according to the pressing stroke. Up to 16 different control instructions can be pre-set to correspond to the pressing stroke conditions of each of the target trigger buttons in the combination button.

[0056] Furthermore, the number of travel intervals and the corresponding relationship between the control instructions can be set according to actual conditions, and the user can also customize and modify the settings according to actual usage requirements, which is not specifically limited in this embodiment.

[0057] In this embodiment, by acquiring the button trigger instruction of the joystick handle, multiple target trigger buttons in the trigger state and their pressing strokes corresponding to the button trigger instruction are determined; it is determined whether the multiple target trigger buttons in the trigger state constitute a combination simulation button; if so, the corresponding control instruction of the joystick handle is output according to the pressing stroke of each target trigger button in the combination simulation button. When the user triggers the button, it is determined whether there is a combination button trigger, and the corresponding control instruction is executed according to the pressing stroke of the button in the trigger state. The command corresponding function of the handle button can be increased, and the operating performance of the handle can be further enhanced to meet the user's use needs.

[0058] Based on the first embodiment of the present application, in the second embodiment of the present application, the same or similar contents as those in the above-mentioned embodiment 1 can be referred to the above introduction, and will not be repeated in the following. Figure 2 , Figure 2 The flowchart of the second embodiment of the key combination control method of the present application is provided. Before step S30, the key combination control method includes:

[0059] Step S201: constructing a plurality of trigger travel intervals for each of the target trigger buttons.

[0060] It should be noted that the trigger travel interval can be set according to the hardware structure of the joystick handle and actual needs, the length of each trigger travel interval can be set independently, and each trigger travel interval can be set continuously or at intervals. The function control instructions corresponding to the set trigger travel interval can be defined by oneself.

[0061] Step S202: Associating each of the target trigger buttons with all of its trigger stroke intervals to construct a corresponding pressing stroke group.

[0062] Step S203: generating control instructions of the joystick handle corresponding to different combinations of a plurality of the pressing stroke groups.

[0063] It should be noted that the number and length of the trigger travel intervals of each button on the joystick handle may be different, and each button is associated with all its trigger travel intervals to construct the press travel group. When obtaining the button trigger instruction of the joystick handle, the target trigger button is first determined, and then the press travel group can be determined according to the press travel. The press travel group may include control instructions corresponding to all the trigger travel intervals of a certain button.

[0064] Further, the step S30 may include:

[0065] Step S204: determining whether the pressing strokes of the target trigger keys in the combination simulation key set are all within the trigger stroke interval in the pressing stroke group.

[0066] Step S205: If yes, output the control instruction of the joystick handle corresponding to the combination of the pressing stroke groups.

[0067] It should be noted that, when the pressing stroke of each of the target trigger buttons is within the trigger stroke interval of its corresponding pressing stroke group, it means that the pre-set combination simulation button is triggered, and the control instruction of the joystick handle corresponding to the combination of the pressing stroke group is output; when the pressing stroke of any target trigger button is not within the trigger stroke interval of its corresponding pressing stroke group, it means that the pre-set combination simulation button is not triggered, and the control instruction of the joystick handle is not output.

[0068] In this embodiment, multiple trigger stroke intervals of each of the target trigger buttons are constructed; each of the target trigger buttons is associated with all of its trigger stroke intervals to construct a corresponding pressing stroke group; and control instructions of the joystick handle corresponding to different combinations of the multiple pressing stroke groups are generated. It is determined whether the pressing strokes of each of the target trigger buttons in the combination simulation button are all within the trigger stroke interval in the pressing stroke group; if so, the control instructions of the joystick handle corresponding to the combination of the pressing stroke groups are output; if not, the control instructions of the joystick handle are not output. By generating a pressing stroke group by associating the target trigger button with the trigger stroke interval, when the user triggers the button, it is determined whether there is a combination button trigger and the corresponding control instruction is executed. The command corresponding function of the handle button can be increased, and the operating performance of the handle can be further enhanced to meet the user's usage needs.

[0069] Based on the first embodiment and / or the second embodiment of the present application, in the third embodiment of the present application, the same or similar contents as those of the above-mentioned first and second embodiments can refer to the above introduction, and will not be repeated later. Figure 3 , Figure 3 A flow chart of the third embodiment of the key combination control method of the present application is provided.

[0070] Before step S20, the key combination control method may further include:

[0071] Step S301: Acquire a joystick trigger instruction of a joystick handle, and determine a joystick direction of the joystick handle corresponding to the joystick trigger instruction.

[0072] It should be noted that when the user pulls the analog joystick on the joystick handle, a joystick trigger command is generated, and the joystick direction at this time can be obtained through piezoelectric detection and other methods.

[0073] At this time, the step S20 further includes:

[0074] Step S302: determining whether a combination simulation key is formed according to the joystick direction and the target trigger keys in the trigger state.

[0075] It should be noted that in addition to using the buttons of the handle to construct the combination simulation button, the joystick and buttons can also be combined to construct the combination simulation button to increase the number of combinations, further increase the preset functions of the joystick handle, and improve the customization level of the handle.

[0076] It should be understood that it is also possible to construct a combined simulation key by pre-building a joystick stroke group with each joystick direction and associating it with the above-mentioned pressing stroke group to avoid false triggering.

[0077] It should be noted that the above examples are only used to understand the present application and do not constitute a limitation on the key combination control method of the present application. More simple transformations based on this technical concept are all within the protection scope of the present application.

[0078] This application also provides a key combination control device, please refer to Figure 4 , the key combination control device comprises:

[0079] The trigger acquisition module 10 is used to acquire the button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction;

[0080] A button determination module 20, used to determine whether a plurality of said target trigger buttons in a trigger state constitute a combination simulation button;

[0081] The instruction output module 30 is used to output the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button.

[0082] Optionally, the instruction output module 30 is also used to construct multiple trigger travel intervals for each of the target trigger buttons; associate each of the target trigger buttons with all of its trigger travel intervals to construct a corresponding pressing travel group; and generate control instructions for the joystick handle corresponding to different combinations of multiple pressing travel groups.

[0083] Optionally, the instruction output module 30 is also used to determine whether the pressing stroke of each target trigger button in the combined simulation button is within the trigger stroke interval in the pressing stroke group; if so, output the control instruction of the joystick handle corresponding to the combination of the pressing stroke group.

[0084] Optionally, the instruction output module 30 is further used to not output the control instruction of the joystick handle when the pressing stroke of the target trigger key in the combined simulation key is not all within the trigger stroke interval in the pressing stroke group.

[0085] Optionally, the instruction output module 30 is further configured to not output the control instruction of the joystick handle when it is determined that the multiple target trigger buttons in the trigger state do not constitute a combination simulation button.

[0086] Optionally, the button determination module 20 is further configured to obtain a joystick trigger instruction of a joystick handle, determine a joystick direction of the joystick handle corresponding to the joystick trigger instruction, and determine whether a combination simulation button is formed according to the joystick direction and the target trigger buttons in the trigger state.

[0087] The key combination control device provided by the present application adopts the key combination control method in the above embodiment, which can solve the technical problem that the functions that can be realized by the traditional combination method of the game controller are limited. Compared with the prior art, the beneficial effects of the key combination control device provided by the present application are the same as the beneficial effects of the key combination control method provided by the above embodiment, and the other technical features in the key combination control device are the same as the features disclosed in the above embodiment method, which will not be repeated here.

[0088] The present application provides a joystick handle, which includes: at least one processor; and a memory communicatively connected to the at least one processor; wherein the memory stores instructions executable by the at least one processor, and the instructions are executed by the at least one processor so that the at least one processor can execute the key combination control method in the above-mentioned embodiment one.

[0089] Reference below Figure 5 , which shows a schematic structural diagram of a joystick handle suitable for implementing an embodiment of the present application. Figure 5 The joystick handle shown is merely an example and should not bring any limitation to the functions and scope of use of the embodiments of the present application.

[0090] like Figure 5 As shown, the joystick handle may include a processing device 1001 (e.g., a central processing unit, a graphics processor, etc.), which can perform various appropriate actions and processes according to a program stored in a read-only memory (ROM: Read Only Memory) 1002 or a program loaded from a storage device 1003 to a random access memory (RAM: Random Access Memory) 1004. In RAM1004, various programs and data required for joystick handle operation are also stored. The processing device 1001, ROM1002, and RAM1004 are connected to each other through a bus 1005. An input / output (I / O) interface 1006 is also connected to the bus. Generally, the following systems can be connected to the I / O interface 1006: an input device 1007 including, for example, a touch screen, a touchpad, a keyboard, a mouse, an image sensor, a microphone, an accelerometer, a gyroscope, etc.; an output device 1008 including, for example, a liquid crystal display (LCD: Liquid Crystal Display), a speaker, a vibrator, etc.; a storage device 1003 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 1009. The communication device 1009 can allow the joystick handle to communicate wirelessly or wired with other devices to exchange data. Although the figure shows a joystick handle with various systems, it should be understood that it is not required to implement or have all the systems shown. More or fewer systems can be implemented or provided alternatively.

[0091] In particular, according to the embodiments disclosed in the present application, the process described above with reference to the flowchart can be implemented as a computer software program. For example, the embodiments disclosed in the present application include a computer program product, which includes a computer program carried on a computer-readable medium, and the computer program includes a program code for executing the method shown in the flowchart. In such an embodiment, the computer program can be downloaded and installed from a network through a communication device, or installed from a storage device 1003, or installed from a ROM 1002. When the computer program is executed by the processing device 1001, the above-mentioned functions defined in the method of the embodiment disclosed in the present application are executed.

[0092] The joystick handle provided by the present application adopts the key combination control method in the above embodiment, which can solve the technical problem that the functions that can be realized by the traditional combination method of the game controller are limited. Compared with the prior art, the beneficial effects of the joystick handle provided by the present application are the same as the beneficial effects of the key combination control method provided by the above embodiment, and the other technical features in the joystick handle are the same as the features disclosed in the method of the previous embodiment, which will not be repeated here.

[0093] It should be understood that the various parts disclosed in this application can be implemented by hardware, software, firmware or a combination thereof. In the description of the above embodiments, specific features, structures, materials or characteristics can be combined in any one or more embodiments or examples in a suitable manner.

[0094] The above is only a specific implementation of the present application, but the protection scope of the present application is not limited thereto. Any person skilled in the art who is familiar with the present technical field can easily think of changes or substitutions within the technical scope disclosed in the present application, which should be included in the protection scope of the present application. Therefore, the protection scope of the present application should be based on the protection scope of the claims.

[0095] The present application provides a computer-readable storage medium having computer-readable program instructions (ie, computer programs) stored thereon, and the computer-readable program instructions are used to execute the key combination control method in the above-mentioned embodiment.

[0096] The computer-readable storage medium provided in the present application may be, for example, a USB flash drive, but is not limited to electrical, magnetic, optical, electromagnetic, infrared, or semiconductor systems, systems or devices, or any combination of the above. More specific examples of computer-readable storage media may include, but are not limited to: an electrical connection with one or more wires, a portable computer disk, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disk read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the above. In this embodiment, the computer-readable storage medium may be any tangible medium containing or storing a program that can be used by or in combination with an instruction execution system, system or device. The program code contained on the computer-readable storage medium may be transmitted using any appropriate medium, including but not limited to: wires, optical cables, RF (Radio Frequency), etc., or any suitable combination of the above.

[0097] The computer-readable storage medium may be included in the joystick handle; or may exist independently without being assembled into the joystick handle.

[0098] Computer program code for performing the operations of the present application may be written in one or more programming languages ​​or a combination thereof, including object-oriented programming languages ​​such as Java, Smalltalk, C++, and conventional procedural programming languages ​​such as "C" or similar programming languages. The program code may be executed entirely on the user's computer, partially on the user's computer, as a separate software package, partially on the user's computer and partially on a remote computer, or entirely on a remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or may be connected to an external computer (e.g., via the Internet using an Internet service provider).

[0099] The flow chart and block diagram in the accompanying drawings illustrate the possible architecture, function and operation of the system, method and computer program product according to various embodiments of the present application. In this regard, each square box in the flow chart or block diagram can represent a module, a program segment or a part of a code, and the module, the program segment or a part of the code contains one or more executable instructions for realizing the specified logical function. It should also be noted that in some alternative implementations, the functions marked in the square box can also occur in a sequence different from that marked in the accompanying drawings. For example, two square boxes represented in succession can actually be executed substantially in parallel, and they can sometimes be executed in the opposite order, depending on the functions involved. It should also be noted that each square box in the block diagram and / or flow chart, and the combination of the square boxes in the block diagram and / or flow chart can be implemented with a dedicated hardware-based system that performs a specified function or operation, or can be implemented with a combination of dedicated hardware and computer instructions.

[0100] The modules involved in the embodiments described in this application may be implemented by software or hardware, wherein the name of the module does not constitute a limitation on the unit itself in some cases.

[0101] The readable storage medium provided by the present application is a computer-readable storage medium, which stores computer-readable program instructions (i.e., computer programs) for executing the above-mentioned key combination control method, and can solve the technical problem that the functions that can be realized by the traditional combination method of the game controller are limited. Compared with the prior art, the beneficial effects of the computer-readable storage medium provided by the present application are the same as the beneficial effects of the key combination control method provided by the above-mentioned embodiment, and will not be repeated here.

[0102] The present application also provides a computer program product, including a computer program, which implements the steps of the key combination control method as described above when executed by a processor.

[0103] The computer program product provided by the present application can solve the technical problem that the functions that can be realized by the traditional combination method of the game controller are limited. Compared with the prior art, the beneficial effects of the computer program product provided by the present application are the same as the beneficial effects of the key combination control method provided by the above embodiment, which will not be repeated here.

[0104] The above descriptions are only some embodiments of the present application, and are not intended to limit the patent scope of the present application. All equivalent structural changes made using the contents of the present application specification and drawings under the technical concept of the present application, or direct / indirect applications in other related technical fields are included in the patent protection scope of the present application.

Claims

1. A key combination control method, characterized in that: The key combination control method is applied to a joystick handle, and the key combination control method includes: Acquire a button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction; Determining whether the target trigger keys in the trigger state constitute a combination simulation key; If so, the corresponding control instruction of the joystick handle is output according to the pressing stroke of each target trigger button in the combined simulation button.

2. The key combination control method according to claim 1, characterized in that: Before the step of outputting the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button, the method includes: Constructing a plurality of trigger travel intervals for each of the target trigger buttons; Associating each of the target trigger keys with all of its trigger stroke intervals to construct a corresponding pressing stroke group; Generate control instructions for the joystick handle corresponding to different combinations of multiple pressing stroke groups.

3. The key combination control method according to claim 2, characterized in that: The step of outputting the corresponding control instruction of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button comprises: Determining whether the pressing strokes of the target trigger keys in the combined simulation keys are all within the trigger stroke interval in the pressing stroke group; If so, the control instruction of the rocker handle corresponding to the combination of the pressing stroke groups is output.

4. The key combination control method according to claim 3, characterized in that: After the step of determining whether the pressing strokes of the target trigger keys in the combined simulation keys are all within the trigger stroke interval in the pressing stroke group, the method further includes: If not, the control instruction of the joystick handle will not be output.

5. The key combination control method according to claim 1, characterized in that: After the step of determining whether the target trigger keys in the trigger state constitute a combination of simulation keys, the method further includes: If not, the control instruction of the joystick handle will not be output.

6. The key combination control method according to claim 5, characterized in that: Before the step of determining whether the plurality of target trigger keys in the trigger state constitute a combination simulation key, the method includes: Obtaining a joystick trigger instruction of a joystick handle, and determining a joystick direction of the joystick handle corresponding to the joystick trigger instruction; The step of determining whether the plurality of target trigger keys in the trigger state constitute a combination simulation key further includes: Whether a combination simulation key is formed is determined according to the joystick direction and the target trigger keys in the trigger state.

7. A key combination control device, characterized in that: The device comprises: A trigger acquisition module, used to acquire a button trigger instruction of the joystick handle, and determine a plurality of target trigger buttons in a trigger state and their pressing strokes corresponding to the button trigger instruction; A button determination module, used for determining whether a plurality of said target trigger buttons in a trigger state constitute a combination simulation button; The command output module is used to output the corresponding control command of the joystick handle according to the pressing stroke of each target trigger button in the combined simulation button.

8. A rocker handle, characterized in that: The joystick handle includes: a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the computer program is configured to implement the steps of the key combination control method according to any one of claims 1 to 6.

9. A storage medium, characterized in that: The storage medium is a computer-readable storage medium, and a computer program is stored on the storage medium. When the computer program is executed by a processor, the steps of the key combination control method according to any one of claims 1 to 6 are implemented.

10. A computer program product, characterized in that The computer program product comprises a computer program, and when the computer program is executed by a processor, the steps of the key combination control method according to any one of claims 1 to 6 are implemented.