Chess game interaction method and system, AR display device and storage medium

By using AR display devices and wearable devices to realize synchronous control of chess boards and chess pieces in chess games, the problem of insufficient interaction convenience and authenticity of chess games in the prior art is solved, and the interactive experience of the game is improved.

CN119524390APending Publication Date: 2025-02-28ZHUHAI MOJIE TECH CO LTD
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Patent Information

Application Number
CN202311107783.9
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2023-08-30
Publication Date
2025-02-28

AI Technical Summary

Technical Problem

Existing chess games have poor control and interaction convenience on computers or mobile phones and are not realistic enough.

Method used

By displaying the chessboard using an AR display device and using a wearable device communicating with the AR display device to control the chessboard, synchronous movement of the chessboard is achieved.

Benefits of technology

It significantly improves the interactive convenience and authenticity of chess games, making the game experience closer to physical board games.

✦ Generated by Eureka AI based on patent content.

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Abstract

The embodiment of the invention provides a chess game interaction method, AR display equipment, a system and a storage medium, and belongs to the field of AR display. The method comprises the following steps: displaying a first chessboard; determining a selected first chess piece in response to a chess piece selection operation sent by the first wearable device; in response to a chess piece moving operation sent by the first wearable device, determining a first target position of the first chess piece in the first chessboard, and moving the first chess piece to the first target position; and sending the first chessboard synchronization information to the second AR display device, so that the second AR display device moves the first chess piece to a first target position in the second chessboard according to the first chessboard synchronization information. According to the method, the interaction convenience and authenticity of the chess game are improved.
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Description

Technical Field

[0001] The present invention relates to the field of AR display technology, and in particular to a chess game interaction method, an AR display device, a system and a storage medium. Background Art

[0002] Since its birth, chess games have been loved by people. They can not only let people experience the joy of the game, but also enhance people's brain power and improve the intelligence level of players. With the rapid development of computer technology, more and more people are playing chess games on computers or mobile phones. However, most chess games are currently controlled by mouse and keyboard, which has poor interactive convenience and is not realistic enough. Summary of the invention

[0003] The embodiments of the present invention provide a chess game interaction method, an AR display device, a system and a storage medium, aiming to improve the interaction convenience and authenticity of chess games.

[0004] In a first aspect, an embodiment of the present invention provides a chess game interaction method, which is applied to a first AR display device, wherein the first AR display device is communicatively connected with a first wearable device and a second AR display device respectively, and the method includes:

[0005] Displaying a first chessboard, wherein the second AR display device displays a second chessboard;

[0006] In response to the chess piece selection operation sent by the first wearable device, determine a first chess piece to be selected;

[0007] In response to the chess piece moving operation sent by the first wearable device, determine a first target position of the first chess piece in the first chessboard, and move the first chess piece to the first target position;

[0008] Sending first chessboard synchronization information to the second AR display device so that the second AR display device moves the first chess piece to the first target position in the second chessboard according to the first chessboard synchronization information, wherein the first chessboard synchronization information includes first identification information of the first chess piece and the first target position.

[0009] In a second aspect, an embodiment of the present invention further provides an AR display device, comprising an AR display device, a processor, a memory, a computer program stored in the memory and executable by the processor, and a data bus for realizing connection and communication between the AR display device, the processor and the memory, wherein when the computer program is executed by the processor, the chess game interaction method described in the first aspect is realized.

[0010] In a third aspect, an embodiment of the present invention further provides a chess game interaction system, comprising the AR display device as described in the second aspect and a wearable device communicatively connected to the AR display device.

[0011] In a fourth aspect, an embodiment of the present invention further provides a storage medium for computer-readable storage, wherein the storage medium stores one or more programs, and the one or more programs can be executed by one or more processors to implement the chess game interaction method as described in the first aspect.

[0012] An embodiment of the present invention provides a chess game interaction method, an AR display device, a system and a storage medium. The embodiment of the present invention uses an AR display device to display a chessboard, and uses a wearable device that is communicatively connected to the AR display device to realize the manipulation of chess pieces on the chessboard, which can greatly improve the interactive convenience and authenticity of chess games. BRIEF DESCRIPTION OF THE DRAWINGS

[0013] In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings required for use in the description of the embodiments will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present application. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.

[0014] Figure 1 This is a schematic diagram of a scenario for implementing the chess game interaction method provided by an embodiment of the present invention;

[0015] Figure 2 It is a flowchart of a chess game interaction method provided by an embodiment of the present invention;

[0016] Figure 3 is a schematic diagram of a scene in which a smart ring controls a chess game in an embodiment of the present invention;

[0017] Figure 4 is a schematic block diagram of the structure of an AR display device provided by an embodiment of the present invention;

[0018] Figure 5 The present invention is a schematic structural diagram of a chess game interactive system provided by an embodiment of the present invention. DETAILED DESCRIPTION

[0019] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.

[0020] The flowcharts shown in the accompanying drawings are only examples and do not necessarily include all the contents and operations / steps, nor must they be executed in the order described. For example, some operations / steps may also be decomposed, combined or partially merged, so the actual execution order may change according to actual conditions.

[0021] It should be understood that the terms used in this specification of the present invention are only for the purpose of describing specific embodiments and are not intended to limit the present invention. As used in the specification of the present invention and the appended claims, unless the context clearly indicates otherwise, the singular forms "a", "an" and "the" are intended to include plural forms.

[0022] Since its birth, chess games have been loved by people. They can not only let people experience the joy of the game, but also enhance people's brain power and improve the intelligence level of players. With the rapid development of computer technology, more and more people are playing chess games on computers or mobile phones. However, most chess games are currently controlled by mouse and keyboard, which has poor interactive convenience and is not realistic enough.

[0023] To solve the above problems, the embodiments of the present invention provide a chess game interaction method, an AR display device, a system and a storage medium. The method uses an AR display device to display a chessboard, and uses a wearable device that is connected to the AR display device to control the chess pieces on the chessboard, which can greatly improve the interactive convenience and authenticity of chess games.

[0024] Some embodiments of the present invention are described in detail below in conjunction with the accompanying drawings. In the absence of conflict, the following embodiments and features in the embodiments can be combined with each other.

[0025] See also Figure 1 , Figure 1 It is a schematic diagram of a scenario for implementing the chess game interaction method provided by an embodiment of the present invention.

[0026] like Figure 1 As shown, a first augmented reality (AR) display device 11 is connected in communication with a first wearable device 12. The first AR display device 11 is used to display a first chessboard. The first game participant can control his own chess pieces on the first chessboard by manipulating the first wearable device 12. A second AR display device 13 is connected in communication with a second wearable device 14. The second AR display device 13 is used to display a second chessboard. The second game participant can control his own chess pieces on the second chessboard by manipulating the second wearable device 14. The first AR display device 11 is connected in communication with the second AR display device 13.

[0027] When executing the chess game interaction method provided by the embodiment of the present invention, the first AR display device 11 displays the first chess board, and the second AR display device 13 displays the second chess board; the first AR display device 11 responds to the chess piece selection operation sent by the first wearable device 12, and determines the selected first chess piece; responds to the chess piece movement operation sent by the first wearable device 12, determines the first target position of the first chess piece in the first chess board, and moves the first chess piece to the first target position; sends the first chess board synchronization information to the second AR display device, and the first chess board synchronization information includes the first identification information and the first target position of the first chess piece; the second AR display device 13 moves the first chess piece to the first target position in the second chess board according to the first chess board synchronization information.

[0028] Among them, the first AR display device 11 and the first wearable device 12 can establish a communication connection through Bluetooth or mobile wireless interconnection (wireless fidelity, wifi) and the like. The second AR display device 13 and the second wearable device 14 can establish a communication connection through Bluetooth or wifi and the like. The first AR display device 11 and the second AR display device 13 can establish a communication connection through Bluetooth, wifi or a mobile network and the like. The first AR display device 11 and the second AR display device 13 can be AR glasses or AR helmets, and the first wearable device 12 and the second wearable device 14 can be smart rings or smart bracelets, which are not specifically limited in the embodiments of the present invention.

[0029] The following will be combined Figure 1 The scene in the embodiment of the present invention provides a detailed introduction to the chess game interaction method. It should be noted that Figure 1 The scenarios are only used to explain the chess game interaction method provided in the embodiment of the present invention, but do not constitute a limitation on the application scenarios of the chess game interaction method provided in the embodiment of the present invention.

[0030] See also Figure 2 , Figure 2 1 is a flow chart of a chess game interaction method provided by an embodiment of the present invention. The chess game interaction method can be applied to a first AR display device, and the first AR display device is respectively connected to the first wearable device and the second AR display device for communication.

[0031] like Figure 2 As shown, the chess game interaction method includes steps S101 to S104.

[0032] Step S101, displaying a first chessboard.

[0033] In this embodiment, when it is necessary to play chess, users who want to play chess can display a virtual chessboard through their respective AR display devices. For example, if two users need to play chess, the first AR display device displays the first chessboard, the second AR display device displays the second chessboard, and a communication connection is established between the first AR display device and the second AR display device. The first chessboard is the same as the second chessboard, and the first AR display device can display the first chessboard from the perspective of the first game participant, and the second AR display device can display the second chessboard from the perspective of the second game participant.

[0034] In some embodiments, the first AR display device displays the first chessboard, which may include: the first AR display device displays a chess game main interface, which includes multiple chess game options; the first AR display device responds to the user's selection operation of the chess game option in the chess game main interface, and displays the first chessboard corresponding to the selected chess game. Different types of chess games correspond to different chessboards. For example, if the user selects the Go option, the first AR display device displays the Go board. For another example, if the user selects the Chess option, the first AR display device displays the Chess board.

[0035] In some embodiments, the first AR display device and the second AR display device both display the chess pieces belonging to the first game participant in a first color and display the chess pieces belonging to the second game participant in a second color, and the first color is different from the second color. For example, the first color is white and the second color is black. By displaying chess pieces belonging to different users in different colors, it is convenient for users to read.

[0036] Step S102: responding to the chess piece selection operation sent by the first wearable device and determining a first chess piece to be selected.

[0037] In this embodiment, the chess piece selection operation sent by the first wearable device may consist of a cursor movement operation and a chess piece confirmation operation. The cursor movement operation may include a rotation operation, a movement operation or a trigger operation of a direction button in the first wearable device by the first game participant, and the chess piece confirmation operation may include a trigger operation of a confirmation button in the first wearable device by the first game participant.

[0038] In some embodiments, a pointer cursor controlled by a first wearable device is displayed on the first chessboard, and in response to a chess piece selection operation sent by the first wearable device, determining the selected first chess piece may include: responding to a cursor movement operation sent by the first wearable device, controlling the pointer cursor to move on the first chessboard; responding to a chess piece confirmation operation sent by the first wearable device, determining the selected first chess piece according to the position currently indicated by the pointer cursor. By displaying the pointer cursor controlled by the first wearable device, game participants can conveniently select chess pieces according to the pointer cursor and the wearable device, thereby improving the interactive convenience of chess games.

[0039] The cursor movement operation may be any one of a rotation operation, a movement operation, and a trigger operation of a direction button in the first wearable device by the first game participant. For example, the first AR display device responds to a single click operation of a user on a first direction button sent by the first wearable device, and controls the indicating cursor to move a preset distance in the first direction on the first chessboard; or the first AR display device responds to a long press operation of a user on the first direction button sent by the first wearable device, and controls the indicating cursor to move in the first direction at a preset speed in the first chessboard.

[0040] The first AR display device controls the indicating cursor to move a preset distance in the second direction in the first chessboard in response to a single click operation of the user on the second direction button sent by the first wearable device; or the first AR display device controls the indicating cursor to move in the second direction in the first chessboard at a preset speed in response to a long press operation of the user on the second direction button sent by the first wearable device. The first AR display device controls the indicating cursor to move a preset distance in the third direction in the first chessboard in response to a single click operation of the user on the third direction button sent by the first wearable device; or the first AR display device controls the indicating cursor to move in the third direction in the first chessboard at a preset speed in response to a long press operation of the user on the third direction button sent by the first wearable device.

[0041] The first AR display device responds to a single click operation of the user on the fourth direction button sent by the first wearable device, and controls the indicator cursor to move a preset distance in the fourth direction in the first chessboard; or the first AR display device responds to a long press operation of the user on the fourth direction button sent by the first wearable device, and controls the indicator cursor to move in the first chessboard along the fourth direction at a preset speed. Among them, the preset distance and the preset speed can be set based on actual conditions, and the embodiments of the present invention do not specifically limit this. The first direction, the second direction, the third direction and the fourth direction are different. For example, the first direction is above the indicator cursor, the second direction is below the indicator cursor, the third direction is to the left of the indicator cursor, and the third direction is to the right of the indicator cursor.

[0042] In some embodiments, the first wearable device includes a smart ring, and in response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move in the first chessboard may include: responding to the user's rotation operation on the smart ring sent by the first wearable device, obtaining the rotation direction and rotation distance corresponding to the rotation operation; determining the moving direction and moving distance of the indicating cursor according to the rotation direction and rotation distance corresponding to the rotation operation; and controlling the indicating cursor to move in the first chessboard according to the moving direction and moving distance of the indicating cursor. Among them, a first mapping relationship table between the rotation direction and the moving direction of the indicating cursor and a second mapping relationship table between the rotation distance and the moving distance of the indicating cursor may be established in advance, so that the moving direction and moving distance of the indicating cursor may be determined by the rotation direction and rotation distance corresponding to the rotation operation and the first mapping relationship table and the second mapping relationship table.

[0043] For example, Figure 3 As shown, the smart ring 21 is worn on the index finger of the first game participant. When the first game participant operates the smart ring 21 on the index finger to rotate to the left, and the rotation distance is L1, based on the rotation direction is the left and the rotation distance is L1, querying the first mapping relationship table and the second mapping relationship table can determine that the moving direction of the indicator cursor is to the left of the indicator cursor, and the moving distance is L2, then the first AR display device can control the indicator cursor to move to the left, and the moving distance is L2. When the first game participant operates the smart ring 21 on the index finger to rotate to the right, and the rotation distance is L3, based on the rotation direction is the right and the rotation distance is L3, querying the first mapping relationship table and the second mapping relationship table can determine that the moving direction of the indicator cursor is to the right of the indicator cursor, and the moving distance is L4, then the first AR display device can control the indicator cursor to move to the right, and the moving distance is L4.

[0044] In some embodiments, in response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move in the first chessboard may include: responding to the user's movement operation on the smart ring sent by the first wearable device, obtaining the moving direction and moving distance corresponding to the moving operation; determining the moving direction and moving distance of the indicating cursor according to the moving direction and moving distance corresponding to the moving operation; and controlling the indicating cursor to move in the first chessboard according to the moving direction and moving distance of the indicating cursor. Among them, a third mapping relationship table between the moving direction of the smart ring and the moving direction of the indicating cursor and a fourth mapping relationship table between the moving distance of the smart ring and the moving distance of the indicating cursor may be pre-established, so that the moving direction and moving distance of the indicating cursor may be determined by the moving direction and moving distance corresponding to the moving operation of the smart ring and the third mapping relationship table and the fourth mapping relationship table.

[0045] For example, Figure 3As shown, the first game participant controls the index finger to move upward so that the smart ring 21 moves upward, and the moving distance is L5. Based on the moving direction of the smart ring 21 being upward and the moving distance being L5, the third mapping relationship table and the fourth mapping relationship table can be queried to determine that the moving direction of the indicating cursor is above the indicating cursor, and the moving distance is L6. Then, the first AR display device can control the indicating cursor to move upward, and the moving distance is L6. Similarly, the first game participant controls the index finger to move downward so that the smart ring 21 moves downward, and the first AR display device can control the indicating cursor to move downward by a corresponding distance. The first game participant controls the index finger to move left so that the smart ring 21 moves left, and the first AR display device can control the indicating cursor to move left by a corresponding distance. The first game participant controls the index finger to move right so that the smart ring 21 moves right, and the first AR display device can control the indicating cursor to move right by a corresponding distance.

[0046] In some embodiments, in response to the chess piece confirmation operation sent by the first wearable device, determining the selected first chess piece according to the position currently indicated by the indicating cursor may include: in response to the chess piece confirmation operation sent by the first wearable device, determining the chess piece at the position currently indicated by the indicating cursor as the selected first chess piece. For example, the chess piece currently indicated by the indicating cursor is chess piece P 11 After the first game participant clicks the direction button in the first wearable device, the indicator cursor in the first AR display device moves to the chess piece P 12 The first game participant then clicks the confirmation button in the first wearable device, and the first AR display device indicates the chess piece P currently indicated by the cursor. 12 Determined to be the first piece selected.

[0047] In some embodiments, the first chessboard includes a first chess box, the first chess box is used to store the remaining chess pieces belonging to the first game participant, and in response to the chess piece confirmation operation sent by the first wearable device, determining the selected first chess piece according to the position currently indicated by the indicating cursor may include: in response to the chess piece confirmation operation sent by the first wearable device, determining any chess piece in the first chess box at the position currently indicated by the indicating cursor as the selected first chess piece. The first chessboard may also include a second chess box, the second chess box is used to store the remaining chess pieces belonging to the second game participant. For example, the chess piece currently indicated by the indicating cursor is chess piece P 11 After the first game participant clicks the direction button in the first wearable device for multiple times, the indicator cursor in the first AR display device moves to the position of the first chess box to indicate the first chess box. Then, after the first game participant clicks the confirmation button in the first wearable device, any chess piece in the first chess box at the position currently indicated by the indicator cursor is determined as the selected first chess piece.

[0048] The game participants and their chess pieces may be numbered to identify the game participants and their chess pieces. For example, if there are N game participants, the game participants may be numbered P1, P2, ..., P N , the identification information of the chess pieces of the game participants can be P ij , i represents the game participant to which it belongs, and j represents the jth chess piece of the game participant. For example, the chess piece currently indicated by the indicator cursor is chess piece P11 (the first chess piece of the first game participant). After the first game participant clicks the first direction button in the first wearable device, the indicator cursor in the first AR display device moves to chess piece P 12 The first game participant then clicks the confirmation button in the first wearable device, and the first AR display device indicates the chess piece P currently indicated by the cursor. 12 Determine the first chess piece to be moved.

[0049] Step S103: respond to the chess piece moving operation sent by the first wearable device, determine a first target position of the first chess piece in the first chessboard, and move the first chess piece to the first target position.

[0050] In this embodiment, each position on the chessboard can be numbered to identify each position on the chessboard. For example, the position on the chessboard can be represented as Lmn, where m represents the mth row of the chessboard and n represents the nth column of the chessboard. The chess piece moving operation sent by the first wearable device can consist of a cursor moving operation and a chess position confirmation operation, or can also consist of a chess position adjustment operation and a chess position confirmation operation, which is not specifically limited in this embodiment of the present invention. Among them, the chess position adjustment operation can be any one of the rotation operation, movement operation and triggering operation of the direction button in the first wearable device by the first game participant, and the chess position confirmation operation can be the triggering operation of the confirmation button in the first wearable device by the first game participant.

[0051] In some embodiments, in response to a chess piece moving operation sent by a first wearable device, determining a first target position of a first chess piece in a first chessboard, and moving the first chess piece to the first target position may include: responding to a cursor moving operation sent by the first wearable device, controlling an indicating cursor to move in the first chessboard; responding to a chess position confirmation operation sent by the first wearable device, determining the current position of the indicating cursor as the first target position, and moving the first chess piece to the first target position.

[0052] For example, the first chess piece selected is chess piece P 12 Queen, Pawn P 12 The position in the first chessboard is L 23After the first game participant clicks the right direction button in the first wearable device twice, the indicator cursor in the first AR display device moves to the position L in the first chessboard 25 , and then after the first game participant clicks the confirmation button in the first wearable device, the first AR display device will indicate the current position of the cursor L 25 Determine the first target position and move the chess piece P 12 Move to position L in the first chessboard 25 Place.

[0053] In some embodiments, responding to a chess piece moving operation sent by the first wearable device, determining a first target position of the first chess piece in the first chessboard, and moving the first chess piece to the first target position may include: responding to a chess position adjustment operation sent by the first wearable device, adjusting the position of the first chess piece in the first chessboard; responding to a chess position confirmation operation sent by the first wearable device, determining the current position of the first chess piece as the first target position. The chess position adjustment operation may be a rotation operation, a movement operation, or a triggering operation of a direction button in the first wearable device by the first game participant.

[0054] For example, the first chess piece selected is chess piece P 12 Queen, Pawn P 12 The position in the first chessboard is L 23 After the first game participant clicks the down direction button in the first wearable device three times, the chess piece P12 moves from position L in the first chessboard 23 (row 2, column 3) Move to position L in the first chessboard 53 (5th row, 3rd column), and then after the first game participant clicks the confirmation button in the first wearable device, the first AR display device moves the chess piece P12 to the position L on the first chessboard. 53 Determined as the first target position, and the chess piece P 12 Moved to the first target position.

[0055] Step S104: Send the first chessboard synchronization information to the second AR display device, so that the second AR display device moves the first chess piece to the first target position in the second chessboard according to the first chessboard synchronization information.

[0056] In this embodiment, the first AR display device moves the first chess piece to the first target position and sends the first chessboard synchronization information to the second AR display device, so that the second AR display device can synchronously move the first chess piece to the first target position in the second chessboard according to the first chessboard synchronization information to ensure that the chessboards of all game participants are synchronized. The first chessboard synchronization information includes the first identification information and the first target position of the first chess piece. For example, the first identification information and the first target position included in the first chessboard synchronization information are P respectively. 12 and L 53 .

[0057] In some embodiments, the first AR display device obtains second chessboard synchronization information sent by the second AR display device, the second chessboard synchronization information including second identification information and a second target position; and moves the second chess piece corresponding to the second identification information to the second target position in the first chessboard. For example, the second AR display device responds to the chess piece selection operation sent by the second wearable device to determine the selected second chess piece; responds to the chess piece movement operation sent by the second wearable device to determine the second target position of the second chess piece in the second chessboard, and moves the second chess piece to the second target position; and sends the second chessboard synchronization information to the first AR display device. In this embodiment, by obtaining the second chessboard synchronization information sent by the second AR display device, the first AR display device can synchronously move the second chess piece to the second target position in the first chessboard according to the second chessboard synchronization information to ensure that the chessboards of all game participants are synchronized.

[0058] In some embodiments, all game participants can make voice calls through their respective AR display devices. For example, the first AR display device establishes a voice call with the second AR display device. For another example, the first AR display device obtains the voice information sent by the second AR display device; the first AR display device broadcasts the voice information or converts the voice information into text information for display. Among them, the first AR display device converting the voice information into text information for display may include the first AR display device converting the voice information into text information and displaying the text information above the first chessboard.

[0059] The chess game interaction method provided in the above embodiment uses an AR display device to display a chessboard, and uses a wearable device that is communicatively connected to the AR display device to realize the manipulation of chess pieces on the chessboard, which can greatly improve the interactive convenience and authenticity of the chess game.

[0060] See also Figure 4 , Figure 4 It is a schematic block diagram of the structure of an AR display device provided by an embodiment of the present invention.

[0061] like Figure 4As shown, the AR display device 100 includes an AR display apparatus 101, a processor 102 and a memory 103, and the processor 102 and the memory 103 are connected via a bus 104, such as an I2C (Inter-integrated Circuit) bus.

[0062] Specifically, the processor 102 is used to provide computing and control capabilities to support the operation of the entire AR display device. The processor 102 can be a central processing unit (CPU), and the processor 102 can also be other general-purpose processors, digital signal processors (DSP), application-specific integrated circuits (ASIC), field-programmable gate arrays (FPGA) or other programmable logic devices, discrete gates or transistor logic devices, discrete hardware components, etc. Among them, the general-purpose processor can be a microprocessor or the processor can also be any conventional processor, etc.

[0063] Specifically, the memory 103 may be a Flash chip, a read-only memory (ROM) disk, an optical disk, a USB flash drive, or a mobile hard disk.

[0064] Those skilled in the art will understand that Figure 4 The structure shown in the figure is merely a block diagram of a partial structure related to the embodiment of the present invention, and does not constitute a limitation on the AR display device to which the embodiment of the present invention is applied. The specific AR display device may include more or fewer components than those shown in the figure, or combine certain components, or have a different arrangement of components.

[0065] The processor 102 is used to run the computer program stored in the memory 103, and implement any one of the chess game interaction methods provided by the embodiments of the present invention when executing the computer program.

[0066] In one embodiment, the processor 102 is used to run a computer program stored in the memory, and implement the following steps when executing the computer program:

[0067] Displaying a first chessboard, wherein the second AR display device displays a second chessboard;

[0068] In response to the chess piece selection operation sent by the first wearable device, determine a first chess piece to be selected;

[0069] In response to the chess piece moving operation sent by the first wearable device, determine a first target position of the first chess piece in the first chessboard, and move the first chess piece to the first target position;

[0070] Sending first chessboard synchronization information to the second AR display device so that the second AR display device moves the first chess piece to the first target position in the second chessboard according to the first chessboard synchronization information, wherein the first chessboard synchronization information includes first identification information of the first chess piece and the first target position.

[0071] In one embodiment, a pointer controlled by the first wearable device is displayed on the first chessboard, and when the processor 102 responds to the chess piece selection operation sent by the first wearable device and determines the selected first chess piece, it is configured to implement:

[0072] In response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move on the first chessboard;

[0073] In response to the chess piece confirmation operation sent by the first wearable device, a selected first chess piece is determined according to a position currently indicated by the indicating cursor.

[0074] In some embodiments, the first chessboard includes a first chess box, and the processor 102, when implementing the chess piece confirmation operation in response to the first wearable device and determining the selected first chess piece according to the position currently indicated by the indicating cursor, is used to implement:

[0075] In response to the chess piece confirmation operation sent by the first wearable device, determine the chess piece at the position currently indicated by the indicating cursor as the first selected chess piece;

[0076] Or in response to the chess piece confirmation operation sent by the first wearable device, any chess piece in the first chess box at the position currently indicated by the indicating cursor is determined as the selected first chess piece.

[0077] In some embodiments, when the processor 102 responds to the chess piece moving operation sent by the first wearable device, determines the first target position of the first chess piece in the first chessboard, and moves the first chess piece to the first target position, it is configured to implement:

[0078] In response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move on the first chessboard;

[0079] In response to the chess position confirmation operation sent by the first wearable device, the current position of the indicating cursor is determined as the first target position, and the first chess piece is moved to the first target position.

[0080] In some embodiments, when the processor 102 responds to the chess piece moving operation sent by the first wearable device, determines the first target position of the first chess piece in the first chessboard, and moves the first chess piece to the first target position, it is configured to implement:

[0081] In response to the chess position adjustment operation sent by the first wearable device, adjusting the position of the first chess piece on the first chessboard;

[0082] In response to the chess position confirmation operation sent by the first wearable device, the current position of the first chess piece is determined as the first target position.

[0083] In some embodiments, the processor 102 is further configured to implement the following steps:

[0084] Acquire the voice information sent by the second AR display device;

[0085] The voice information is broadcasted or converted into text information for display.

[0086] In some embodiments, the processor 102 is further configured to implement the following steps:

[0087] Acquire second chessboard synchronization information sent by the second AR display device, where the second chessboard synchronization information includes second identification information and a second target position;

[0088] Move the second chess piece corresponding to the second identification information to the second target position in the first chessboard.

[0089] It should be noted that those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working process of the AR display device described above can refer to the corresponding process in the aforementioned chess game interaction method embodiment, and will not be repeated here.

[0090] See also Figure 5 , Figure 5 It is a schematic block diagram of the structure of a chess game interactive system provided by an embodiment of the present invention.

[0091] like Figure 5As shown, the chess game interactive system 10 includes an AR display device 100 and a wearable device 200, and the AR display device 100 is communicatively connected to the wearable device 200. By using the AR display device to display a chessboard, and using the wearable device communicatively connected to the AR display device to control the chess pieces on the chessboard, the interactive convenience and authenticity of the chess game can be greatly improved.

[0092] It should be noted that those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working process of the chess game interaction system described above can refer to the corresponding process in the aforementioned chess game interaction method embodiment, and will not be repeated here.

[0093] An embodiment of the present invention further provides a storage medium for computer-readable storage, wherein the storage medium stores one or more programs, and the one or more programs can be executed by one or more processors to implement any chess game interaction method provided in the description of the embodiment of the present invention.

[0094] The storage medium may be an internal storage unit of the AR display device described in the foregoing embodiment, such as a hard disk or memory of the AR display device. The storage medium may also be an external storage device of the AR display device, such as a plug-in hard disk, a smart memory card (Smart Media Card, SMC), a secure digital (Secure Digital, SD) card, a flash card (Flash Card), etc., equipped on the AR display device.

[0095] It will be appreciated by those skilled in the art that all or some of the steps, systems, and functional modules / units in the methods disclosed above may be implemented as software, firmware, hardware, and appropriate combinations thereof. In a hardware embodiment, the division between the functional modules / units mentioned in the above description does not necessarily correspond to the division of physical components; for example, a physical component may have multiple functions, or a function or step may be performed by several physical components in cooperation. Some or all physical components may be implemented as software executed by a processor, such as a central processing unit, a digital signal processor, or a microprocessor, or implemented as hardware, or implemented as an integrated circuit, such as an application-specific integrated circuit. Such software may be distributed on a computer-readable medium, which may include a computer storage medium (or non-transitory medium) and a communication medium (or temporary medium). As known to those skilled in the art, the term computer storage medium includes volatile and non-volatile, removable and non-removable media implemented in any method or technology for storing information (such as computer-readable instructions, data structures, program modules, or other data). Computer storage media include, but are not limited to, RAM, ROM, EEPROM, flash memory or other memory technology, CD-ROM, digital versatile disks (DVD) or other optical disk storage, magnetic cassettes, magnetic tapes, magnetic disk storage or other magnetic storage devices, or any other medium that can be used to store the desired information and can be accessed by a computer. In addition, it is well known to those of ordinary skill in the art that communication media typically contain computer-readable instructions, data structures, program modules, or other data in a modulated data signal such as a carrier wave or other transport mechanism, and may include any information delivery media.

[0096] It should be understood that the term "and / or" used in the present specification and the appended claims refers to any combination of one or more of the associated listed items and all possible combinations, including these combinations. It should be noted that, in this article, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or system including a series of elements includes not only those elements, but also includes other elements not explicitly listed, or also includes elements inherent to such process, method, article or system. In the absence of further restrictions, an element defined by the sentence "including a..." does not exclude the presence of other identical elements in the process, method, article or system including the element.

[0097] The serial numbers of the embodiments of the present invention are only for description and do not represent the advantages and disadvantages of the embodiments. The above description is only a specific embodiment of the present invention, but the protection scope of the present invention is not limited thereto. Any technician familiar with the technical field can easily think of various equivalent modifications or replacements within the technical scope disclosed by the present invention, and these modifications or replacements should be included in the protection scope of the present invention. Therefore, the protection scope of the present invention shall be based on the protection scope of the claims.

Claims

1. A chess game interaction method, characterized in that: Applied to a first AR display device, the first AR display device is communicatively connected with a first wearable device and a second AR display device respectively, the method includes: Displaying a first chessboard, wherein the second AR display device displays a second chessboard; In response to the chess piece selection operation sent by the first wearable device, determine a first chess piece to be selected; In response to the chess piece moving operation sent by the first wearable device, determine a first target position of the first chess piece on the first chessboard , and moving the first chess piece to the first target position; Sending first chessboard synchronization information to the second AR display device so that the second AR display device moves the first chess piece to the first target position in the second chessboard according to the first chessboard synchronization information, wherein the first chessboard synchronization information includes first identification information of the first chess piece and the first target position.

2. The chess game interaction method according to claim 1, characterized in that: The first chessboard displays an indicating cursor controlled by the first wearable device, and the step of responding to the chess piece selection operation sent by the first wearable device to determine the selected first chess piece includes: In response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move on the first chessboard; In response to the chess piece confirmation operation sent by the first wearable device, a selected first chess piece is determined according to a position currently indicated by the indicating cursor.

3. The chess game interaction method according to claim 2, characterized in that: The first chess board includes a first chess box, and the step of responding to the chess piece confirmation operation sent by the first wearable device and determining the selected first chess piece according to the position currently indicated by the indicating cursor includes: In response to the chess piece confirmation operation sent by the first wearable device, determine the chess piece at the position currently indicated by the indicating cursor as the first selected chess piece; Or in response to the chess piece confirmation operation sent by the first wearable device, any chess piece in the first chess box at the position currently indicated by the indicating cursor is determined as the selected first chess piece.

4. The chess game interaction method according to claim 2, characterized in that: The step of responding to the chess piece moving operation sent by the first wearable device, determining a first target position of the first chess piece in the first chessboard, and moving the first chess piece to the first target position includes: In response to the cursor movement operation sent by the first wearable device, controlling the indicating cursor to move on the first chessboard; In response to the chess position confirmation operation sent by the first wearable device, the current position of the indicating cursor is determined as the first target position, and the first chess piece is moved to the first target position.

5. The chess game interaction method according to claim 1, characterized in that: The step of responding to the chess piece moving operation sent by the first wearable device, determining a first target position of the first chess piece in the first chessboard, and moving the first chess piece to the first target position includes: In response to the chess position adjustment operation sent by the first wearable device, adjusting the position of the first chess piece on the first chessboard; In response to the chess position confirmation operation sent by the first wearable device, the current position of the first chess piece is determined as the first target position.

6. The chess game interaction method according to any one of claims 1 to 5, characterized in that: The method further comprises: Acquire the voice information sent by the second AR display device; The voice information is broadcasted or converted into text information for display.

7. The chess game interaction method according to any one of claims 1 to 5, characterized in that: The method further comprises: Acquire second chessboard synchronization information sent by the second AR display device, where the second chessboard synchronization information includes second identification information and a second target position; Move the second chess piece corresponding to the second identification information to the second target position in the first chessboard.

8. An AR display device, characterized in that: The AR display device includes an AR display device, a processor, a memory, a computer program stored in the memory and executable by the processor, and a data bus for realizing connection and communication between the AR display device, the processor and the memory, wherein when the computer program is executed by the processor, the chess game interaction method as described in any one of claims 1 to 7 is realized.

9. A chess game interactive system, characterized in that: It comprises the AR display device as claimed in claim 8 and a wearable device communicatively connected to the AR display device.

10. A storage medium for computer-readable storage, characterized in that: The storage medium stores one or more programs, and the one or more programs can be executed by one or more processors to implement the method for chess game interaction according to any one of claims 1 to 7.