Method, device, equipment, storage medium and program product for interacting with virtual object

By introducing a first area, a second area, and a third area into the virtual object configuration interface, users can intuitively select and preview changes in the attributes of virtual objects, solving the problem of low configuration efficiency in existing technologies and achieving more efficient virtual object attribute configuration.

CN119633390BActive Publication Date: 2025-11-18BEIJING ZITIAO NETWORK TECH CO LTD
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202411719377.2
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2024-11-27
Publication Date
2025-11-18
Estimated Expiration
2044-11-27

AI Technical Summary

Technical Problem

In virtual scenarios, when users configure the properties of virtual objects, the existing interaction methods require users to be familiar with the relationships between various configuration operations, and the changes in property configuration are not intuitive enough, resulting in low configuration efficiency.

Method used

A configuration interface is provided, including a first area, a second area, and a third area. The first area has a preset position, the second area displays multiple candidate virtual capabilities, and the third area displays preview information. After the user selects a virtual capability, it is displayed in the first area and the attribute changes are previewed in real time in the third area. The changes are applied to the virtual object in response to the user's operation.

Benefits of technology

It improves the intuitiveness and efficiency of configuring virtual object attributes, reduces configuration complexity, and enables users to more intuitively observe and evaluate the impact of virtual capabilities.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN119633390B_ABST
    Figure CN119633390B_ABST
Patent Text Reader

Abstract

According to embodiments of the present disclosure, an interaction method, apparatus, device, storage medium and program product of a virtual object are provided. The method comprises: presenting a configuration interface associated with the virtual object, the configuration interface comprising a first area and a second area, the first area comprising at least one preset position, and the second area presenting a plurality of candidate virtual capabilities; in response to selection of a first virtual capability from the plurality of candidate virtual capabilities, presenting the selected first virtual capability in the at least one preset position; presenting preview information in a third area of the configuration interface, the preview information indicating a target change associated with a target attribute of the first virtual capability; and in response to receiving a first operation, triggering application of the target change to the virtual object. Thus, embodiments of the present disclosure can improve the interaction efficiency in a virtual scene.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The exemplary embodiments disclosed herein generally relate to the field of computers, and particularly to methods, apparatuses, devices, computer-readable storage media, and computer program products for interacting with virtual objects. Background Technology

[0002] With the development of computer technology, users can use computers to manipulate virtual objects in scenarios provided by computers (such as simulation environments, virtual environments, etc.) to achieve interaction with computers and other users, and obtain interactive experiences that cannot be achieved or are difficult to achieve in the physical environment. Summary of the Invention

[0003] In a first aspect of this disclosure, an interaction method for a virtual object is provided. The method includes: presenting a configuration interface associated with the virtual object, the configuration interface including a first region and a second region, the first region including at least one preset position, and the second region presenting a plurality of candidate virtual capabilities; in response to selecting a first virtual capability from the plurality of candidate virtual capabilities, presenting the selected first virtual capability in the at least one preset position; presenting preview information in a third region of the configuration interface, the preview information indicating a target change associated with a target attribute of the first virtual capability; and in response to receiving a first operation, triggering the application of the target change to the virtual object.

[0004] In a second aspect of this disclosure, an apparatus for interacting with a virtual object is provided. The apparatus includes: a first presentation module configured to present a configuration interface associated with the virtual object, the configuration interface including a first area and a second area, the first area including at least one preset position, and the second area presenting a plurality of candidate virtual capabilities; a second presentation module configured to, in response to the selection of a first virtual capability from the plurality of candidate virtual capabilities, present the selected first virtual capability in at least one preset position; a third presentation module configured to present preview information in a third area of ​​the configuration interface, the preview information indicating a target change associated with a target attribute of the first virtual capability; and a change application module configured to, in response to receiving a first operation, trigger the application of the target change to the virtual object.

[0005] In a third aspect of this disclosure, an electronic device is provided. The device includes at least one processing unit; and at least one memory coupled to the at least one processing unit and storing instructions for execution by the at least one processing unit. When executed by the at least one processing unit, the instructions cause the device to perform the method of the first aspect.

[0006] In a fourth aspect of this disclosure, a computer-readable storage medium is provided. The computer-readable storage medium stores a computer program that can be executed by a processor to implement the method of the first aspect.

[0007] In a fifth aspect of this disclosure, a computer program product is provided. The computer program product includes computer-executable instructions that, when executed by a processor, implement the method of the first aspect.

[0008] It should be understood that the content described in this content section is not intended to limit the key or essential features of the embodiments of this disclosure, nor is it intended to restrict the scope of this disclosure. Other features of this disclosure will become readily apparent from the following description. Attached Figure Description

[0009] The above and other features, advantages, and aspects of the embodiments of this disclosure will become more apparent from the accompanying drawings and the following detailed description. In the drawings, the same or similar reference numerals denote the same or similar elements, wherein:

[0010] Figure 1 A schematic diagram of an example environment in which embodiments of the present disclosure can be implemented is shown;

[0011] Figures 2A to 2D A schematic diagram of an interface according to some embodiments of the present disclosure is shown;

[0012] Figure 3 A flowchart illustrating the interaction process of virtual objects according to some embodiments of the present disclosure is shown;

[0013] Figure 4 A schematic structural block diagram of an apparatus for interacting with virtual objects according to certain embodiments of the present disclosure is shown;

[0014] Figure 5 A block diagram of an electronic device capable of implementing several embodiments of the present disclosure is shown. Detailed Implementation

[0015] Embodiments of this disclosure will now be described in more detail with reference to the accompanying drawings. While some embodiments of this disclosure are shown in the drawings, it should be understood that this disclosure can be implemented in various forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided to provide a more thorough and complete understanding of this disclosure. It should be understood that the accompanying drawings and embodiments of this disclosure are for illustrative purposes only and are not intended to limit the scope of protection of this disclosure.

[0016] It should be noted that the headings of any section / subsection provided herein are not limiting. Various embodiments are described throughout this document, and embodiments of any type may be included under any section / subsection. Furthermore, embodiments described in any section / subsection may be combined in any way with any other embodiments described in the same section / subsection and / or different sections / subsections.

[0017] In the description of embodiments of this disclosure, the term "comprising" and similar terms should be understood as open-ended inclusion, i.e., "including but not limited to". The term "based on" should be understood as "at least partially based on". The term "one embodiment" or "the embodiment" should be understood as "at least one embodiment". The term "some embodiments" should be understood as "at least some embodiments". Other explicit and implicit definitions may also be included below. The terms "first", "second", etc., may refer to different or the same objects. Other explicit and implicit definitions may also be included below.

[0018] The embodiments of this disclosure may involve user data, data acquisition, and / or use. All of these aspects comply with applicable laws, regulations, and relevant provisions. In the embodiments of this disclosure, all data collection, acquisition, processing, manipulation, forwarding, and use are conducted with the user's knowledge and confirmation. Accordingly, in implementing the embodiments of this disclosure, the type, scope of use, and usage scenarios of any data or information that may be involved should be communicated to the user and their authorization obtained in accordance with relevant laws and regulations through appropriate means. The specific methods of notification and / or authorization may vary depending on the actual situation and application scenario, and the scope of this disclosure is not limited in this respect.

[0019] In this specification and the embodiments, any processing of personal information will be carried out only under the premise of legality (such as obtaining the consent of the personal information subject, or being necessary for the performance of a contract), and will only be carried out within the scope stipulated or agreed upon. A user's refusal to process personal information other than that necessary for basic functions will not affect the user's use of basic functions.

[0020] As described above, users can interact with virtual objects in various ways within a virtual environment provided by a computer. For example, in some virtual scenarios, users can adjust or configure various attributes of virtual objects (e.g., skill configuration, ability combination) through configuration operations (e.g., configuring virtual objects in a configuration interface).

[0021] However, with the development of computers, there are more and more attributes that users can configure in virtual scenes. Such interaction methods require users to be proficient in or even master the relationships between various configuration operations. Furthermore, the presentation of changes in various attributes during the attribute configuration process is not intuitive enough, resulting in low efficiency for users to configure the attributes of virtual objects.

[0022] In view of this, embodiments of the present disclosure propose an interaction scheme for virtual objects. According to this scheme, a configuration interface associated with the virtual object can be presented. The configuration interface includes a first area and a second area. The first area includes at least one preset position, and the second area presents a plurality of candidate virtual capabilities. Further, in response to the selection of a first virtual capability among the plurality of candidate virtual capabilities, the selected first virtual capability can be presented in the at least one preset position. Further, preview information can be presented in a third area of ​​the configuration interface, the preview information indicating a target change associated with a target attribute of the first virtual capability. Even further, in response to receiving a first operation, the target change can be triggered to be applied to the virtual object.

[0023] Based on this approach, the embodiments of this disclosure can more intuitively present the changes in the virtual capabilities of virtual objects as configured by the user, and improve the efficiency of configuring the virtual capabilities of virtual objects.

[0024] Example Environment

[0025] Figure 1 A schematic diagram of an example environment 100 in which embodiments of the present disclosure can be implemented is shown. For example... Figure 1 As shown, example environment 100 may include electronic device 110.

[0026] In this example environment 100, an application 120 is installed on an electronic device 110. A user 140 can interact with the application 120 via the electronic device 110 and / or its attached devices. The application 120 can be an application that supports user interaction, such as a game application, or any other suitable application.

[0027] exist Figure 1 In environment 100, if application 120 is active, application 120 can provide a presentation interface 150 for user 140.

[0028] In some embodiments, electronic device 110 communicates with server 130 to provide services to application 120. Electronic device 110 can be any type of mobile terminal, fixed terminal, or portable terminal, including mobile phones, desktop computers, laptop computers, notebook computers, netbook computers, tablet computers, media computers, multimedia tablets, personal communication system (PCS) devices, personal navigation devices, personal digital assistants (PDAs), audio / video players, digital cameras / camcorders, positioning devices, television receivers, radio receivers, e-book devices, gaming devices, or any combination thereof, including accessories and peripherals of these devices or any combination thereof. In some embodiments, electronic device 110 can also support any type of user-facing interface (such as "wearable" circuitry).

[0029] Server 130 can be a standalone physical server, a server cluster or distributed system composed of multiple physical servers, or a cloud server providing basic cloud computing services such as cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, content delivery networks, and big data and artificial intelligence platforms. Server 130 may include, for example, computing systems / servers such as mainframes, edge computing nodes, computing devices in a cloud environment, etc. Server 130 can provide backend services for applications 120 that support content presentation in electronic devices 110.

[0030] A communication connection can be established between server 130 and electronic device 110. This communication connection can be established via wired or wireless means. The communication connection may include, but is not limited to, Bluetooth, mobile network, Universal Serial Bus, and Wi-Fi connections; the embodiments of this disclosure are not limited in this respect. In the embodiments of this disclosure, server 130 and electronic device 110 can achieve signaling interaction through the communication connection between them.

[0031] It should be understood that the structure and function of the various elements in environment 100 are described for illustrative purposes only and do not imply any limitation on the scope of this disclosure.

[0032] The following description will continue with reference to the accompanying drawings, which will provide some exemplary embodiments of this disclosure.

[0033] Example Interaction

[0034] The following will be referenced Figures 2A to 2D To describe an example interaction process according to an embodiment of this disclosure. Figure 2A An example configuration interface 200A according to some embodiments of the present disclosure is shown. The configuration interface 200A may be, for example, provided by [the present disclosure]. Figure 1The electronic device 110 shown is provided.

[0035] In some embodiments, the electronic device 110 may present a configuration interface in response to the selection of a virtual item associated with the virtual object. The virtual item can be any prop in the virtual scene that can provide some benefit or effect to the virtual object. The user can perform configuration operations in the configuration interface to determine what benefit or effect the prop will provide to the virtual object.

[0036] like Figure 2A As shown, the electronic device 110 can display a configuration interface 200A associated with virtual objects. These virtual objects can be, for example, virtual characters in a virtual scene, such as characters controlled by a player. The virtual object can have corresponding equipment and abilities (including skills and attributes). Furthermore, some or all of the virtual object's abilities can be adjusted or configured using the configuration interface 200A.

[0037] refer to Figure 2A The configuration interface 200A can display props 210 and an area 220 for selecting virtual items. Here, virtual items can include items or props available for the player to select in the virtual scene. As an example, prop 210 (i.e., virtual item) could be a beverage in the virtual scene (e.g., "Beverage 1"), and virtual objects in the virtual scene can adjust their abilities by drinking beverages in a virtual scene such as a "beverage shop." These abilities can be active abilities (i.e., abilities used in response to a specific action) or passive abilities (i.e., abilities that take effect without a specific action).

[0038] In some embodiments, the electronic device 110 can determine which virtual item to select, i.e., "drink" in the current example, by receiving a selection operation made by the user in area 220. The virtual item may include at least one preset location, and the number of preset locations is determined based on the item attributes of the virtual item. For example, different items (i.e., virtual items) may have different item attributes, which may include the virtual resource consumption or effects of the virtual item (e.g., some items may have more preset locations or special effects). For example, in area 232, the electronic device 110 may present the virtual resource consumption of "drink 1", such as "free". And "drink 1" has three slots (i.e., preset locations: locations 240-1, 240-2, and 240-3).

[0039] Furthermore, the electronic device 110 can change the item attributes of virtual items based on preset conditions. Here, item attributes can include the item's properties, characteristics, parameters, etc., in the virtual scene. For example, if the electronic device 110 receives an upgrade operation from a user for a certain virtual item, the electronic device 110 can modify the item attributes of the virtual item, such as adding more preset locations or reducing its virtual resource consumption.

[0040] In some embodiments, the electronic device 110 may switch from one item to another in response to a switching operation of the user pin area 220. This item may, for example, have a higher virtual resource consumption but provide more slots.

[0041] In some embodiments, the configuration interface 200A includes a first region 230 and a second region 240. The first region 230 may include at least one preset position, such as positions 240-1, 240-2, and 240-3 shown in the configuration interface 200A. These preset positions may include available slots for the prop, and the electronic device 110 can add corresponding capabilities to the slots by receiving configuration operations from the user, thereby configuring the attributes of the virtual object.

[0042] In some embodiments, the electronic device 110 may present a set of candidate virtual abilities in a second region 240. These virtual abilities may include active skills, passive skills, and enhancement effects of a virtual character in a virtual scene. The embodiments of this disclosure will be described below using skills as examples of virtual abilities.

[0043] For example, multiple candidate virtual abilities can be presented in the second area 240. The second area 240 can be an area that presents all available abilities. For example, the electronic device 110 can present multiple "skills" (i.e., candidate virtual abilities) in the second area 240. These skills can be classified according to some preset rules. For example, skills 1 to 4 in the second area 240 are classified as attack skills, while skills 5 to 8 are classified as defense skills.

[0044] In some embodiments, the electronic device 110 may present suggested skills in a recommended area based on preset rules or preset conditions.

[0045] In addition, in some embodiments, the electronic device 110 may also present the capabilities of the current virtual object in region 250.

[0046] In some embodiments, the electronic device 110 may consume a target number of virtual resources in response to receiving the first operation, wherein the target number is determined based on virtual items. The virtual resources may include consumable resources in a virtual scene.

[0047] For example, electronic device 110 may, in response to receiving a trigger operation on control 234, apply the attribute adjustment effect of the prop to the virtual object and deduct a corresponding amount of virtual resources. The amount of virtual resources consumed for each virtual item or prop can be determined based on the virtual item. For example, each prop has its corresponding amount of virtual resources consumed. In other embodiments, electronic device 110 may also, in response to receiving a trigger operation on control 212, stop presenting the configuration interface 200A and abandon the attribute adjustment of the virtual object. If the attribute adjustment is abandoned, no virtual resources will be consumed, or only a portion of the virtual resources (less than the target amount) will be consumed.

[0048] refer to Figure 2B , Figure 2B Configuration interface 200B is shown, which presents an example of adjusting the properties of a virtual object.

[0049] In some embodiments, the electronic device 110 may present a first virtual ability at a first position in at least one preset location based on a first selection of a first virtual ability. For example, the electronic device 110 may present the selected first virtual ability at at least one preset location in response to the selection of a first virtual ability from a plurality of candidate virtual abilities. In some instances, the electronic device 110 may present the selected virtual ability (e.g., skill 1, skill 3, skill 7) at positions 242-1, 242-2, and 242-3 in the first region 230 in response to a selection operation for a plurality of virtual abilities (i.e., skills 1-8) in the second region 240.

[0050] In some embodiments, the types or number of virtual abilities that different virtual items can be configured with can be determined by the item attributes of the virtual items, which may specifically depend on certain conditions or rules preset by the developers.

[0051] Specifically, electronic device 110 can, in response to a virtual item's attribute satisfying preset conditions, present the first virtual ability in a second position at at least one preset location based on a second selection of the first virtual ability. For example, some virtual items only allow the configuration of one identical virtual ability; however, some virtual items allow the configuration of multiple identical virtual abilities if certain preset conditions are met. For example, some virtual items that satisfy preset conditions can allow a user to select two identical skills. For instance, electronic device 110 can, in response to the user's selection, simultaneously present skill 1 in positions 242-1 and 242-2 to indicate that skill 1's level can be increased by 2 levels. The preset conditions can be associated with item attributes; for example, if the amount of virtual resources consumed by an item exceeds a specific threshold, the virtual item is determined to satisfy the preset conditions.

[0052] In this way, embodiments of the present disclosure can provide a variety of optional virtual items and enrich optional configuration options, thereby further increasing the options for configuring virtual objects.

[0053] In some embodiments, the maximum number of first virtual abilities in the first region 230 is determined based on the item attributes of the virtual item. For example, a certain type of virtual item may allow multiple skills 1 to be configured simultaneously in the first region 230 (i.e., the maximum number of the same virtual ability is higher).

[0054] In some embodiments, the electronic device 110 may display preview information in a third area 250 of the configuration interface 200B. For example, the electronic device 110 may display the current capabilities of the virtual character in area 250, and the preview information may include the name, level, icon, or description of the capability. These virtual capabilities displayed in the third area 250 can intuitively present the capabilities of the current virtual object, making it easier for users to make selections for virtual capabilities, improving the intuitiveness of the user's configuration operation, and reducing the complexity of configuring character attributes.

[0055] In some embodiments, a set of candidate virtual capabilities presented in the second region 240 is determined based on reference information associated with a virtual object, the reference information indicating at least one reference virtual capability that the virtual object has been configured with.

[0056] For example, electronic device 110 can present recommended virtual capabilities in region 240-1. This set of candidate virtual capabilities is determined based on reference information associated with virtual objects; for example, the recommended virtual capabilities may correspond to virtual capabilities already possessed by the current virtual object, where the virtual capabilities already possessed by the virtual object are the aforementioned reference information. Specifically, Figure 2B The virtual object shown is equipped with a level 2 "Skill 1". Therefore, the electronic device 110 can recommend virtual ability "Skill 1" to the user based on the skills attached to the equipment. Alternatively, in other examples, this recommendation process can be based on preset rules or conditions. For instance, the electronic device 110 can automatically recommend virtual abilities suitable for the upcoming virtual scenario, or recommend corresponding virtual abilities based on the user's operating style.

[0057] In other examples, electronic device 110 can rank recommended virtual abilities based on the skill levels already possessed by the virtual object. For instance, if the virtual object's equipment includes a level 2 skill 1, then in area 240-1, electronic device 110 will prioritize skill 1 to suggest the user choose it. Furthermore, the ranking of recommended skills can also be determined based on the benefits of skill upgrades. For example, if upgrading skill 1 from level 2 to level 3 would significantly improve the virtual character, then electronic device 110 can prioritize skill 1 in a higher position in area 240-1. As another example, if the upgraded skill 1 synergizes better with other virtual abilities of the virtual character, then electronic device 110 can also rank skill 1 in a higher recommended position.

[0058] Through the recommendation process described in the disclosed embodiments, the embodiments of this disclosure can improve the efficiency of information acquisition for users when configuring capabilities and reduce the learning cost of configuring capabilities, making the process of configuring virtual capabilities more efficient.

[0059] In some embodiments, the preview information indicates a target change associated with the target attribute of the first virtual ability. For example, as shown in the third region 250, the virtual object originally had a level 2 skill 1, a level 1 skill 3, and a level 1 skill 7. In response to a user's selection, the electronic device 110 presents the virtual abilities "Skill 1", "Skill 3", and "Skill 7" selected by the user to be added in locations 242-1, 242-2, and 242-3.

[0060] Therefore, the virtual abilities "Skill 1", "Skill 3", and "Skill 7" of the virtual object each increase by 1 level. Furthermore, the electronic device 110 also displays in area 250 the target changes associated with the added virtual ability (i.e., the skill level) of the target attribute (i.e., the indicator bars 250-1, 250-2, and 250-3). Here, the increase in skill level can be indicated by the lengthening of indicator bars 250-1, 250-2, and 250-3. These changes are merely illustrative examples; the changes in the virtual abilities presented in the third area 250 can also be presented, for example, through text, icons, etc.

[0061] In some embodiments, the electronic device 110 can determine a virtual skill matching at least one virtual ability selected via the configuration interface 200B. The electronic device 110 can then associate the virtual skill with a virtual object. Here, the virtual skill may include preset skills of the virtual object, such as combos, preset moves, etc. Here, the electronic device 110 can determine a virtual skill based on skill 1 presented in area 242-1, skill 3 presented in area 242-2, and skill 7 presented in area 242-3. This virtual skill may be, for example, preset skill 9. This preset skill 9 (not shown, and different from skills 1 to 8) may not be presented in area 240; the user can only obtain preset skill 9 by combining it with other skills.

[0062] In some examples, skill 1 presented in area 242-1, skill 3 presented in area 242-2, and skill 7 presented in area 242-3 can also be skill fragments. When the number of added skill fragments reaches a preset number (e.g., two or three), the preset skills corresponding to these skill fragments can be activated. For example, when skills 1 and 3 are selected as skill fragments, the corresponding preset skill 9 can be activated and take effect. In other scenarios, in response to the selection of two skills 1 and one skill 3 (i.e., the selection of skill fragments), preset skill 10 (not shown) can be activated.

[0063] In some embodiments, virtual skills include preset virtual skills or a combination of skills created based on at least one virtual ability.

[0064] In some examples, virtual skills may include pre-configured preset skills, such as preset skills pre-configured by developers.

[0065] In other examples, the virtual abilities (e.g., skills) of the added virtual objects can generate new virtual abilities based on preset combinations. For example, skill 1 presented in area 242-1, skill 3 presented in area 242-2, and skill 7 presented in area 242-3 can be combined to create a new skill, such as preset skill 9 (not shown in the figure). The effect corresponding to preset skill 9 generated by the combination can include skill level upgrades, such as upgrading skill 1, skill 3, and skill 7 by 2 levels respectively.

[0066] In some embodiments, the combined effect may also include generating synergy or combo effects between skills. For example, the effect of preset skill 9 may include the synergy effect between skill 1 and skill 3, which can provide additional benefits to virtual objects. In some examples, the above combined effect may also be triggered by skill fragments, and the triggering condition may include the number or type of selected skill fragments meeting preset conditions.

[0067] The virtual skill determination process described above provides users with a wealth of virtual ability configuration options, increasing the interactivity of the virtual ability configuration process.

[0068] Furthermore, in some embodiments, the electronic device 110 can also respond to a user's cancellation operation on certain virtual abilities by displaying the corresponding changes in the preview information of the third area 250. For example, if a user selects "Skill 1" and then clicks area 242-1 to deselect "Skill 1," the decrease in the skill level of "Skill 1" will also be displayed in the preview information of the third area 250. Specifically, this decrease in skill level may be manifested as a shortening of the length of the indicator bar 250-1.

[0069] By presenting the changes in the virtual capabilities of virtual objects in real time in the third region 250, embodiments of this disclosure provide an intuitive and easy-to-understand capability configuration interface and capability change preview interface, enabling users to intuitively observe the impact of their selected virtual capabilities on virtual objects, and facilitating users to evaluate their selected attribute configurations.

[0070] In some embodiments, in response to receiving a first operation, electronic device 110 may trigger the application of a target change to a virtual object. For example, if electronic device 110 receives a user's trigger operation on control 234, electronic device 110 may apply the aforementioned change in virtual ability (e.g., an increase in skill level) to a virtual object or virtual character.

[0071] In some embodiments, the electronic device 110 may present a configuration interface before the virtual object is added to a virtual event in the virtual scene.

[0072] In some embodiments, the configuration of virtual capabilities described above can be performed before the virtual event begins. For example, the electronic device 110 can present a configuration interface to the user before the virtual object joins the virtual event, so that the user can configure the virtual capabilities of the virtual object before joining the virtual event.

[0073] Furthermore, during a virtual event, the electronic device 110 can apply target changes to virtual objects. In some embodiments, changes to virtual abilities can take effect after a virtual character triggers a target event and remain in effect until the target event ends. For example, an increase in a virtual object's skill level can remain in effect after the virtual object enters a virtual scene or begins a task in a certain virtual scene, until it leaves the virtual scene or the task ends.

[0074] In some embodiments, electronic device 110 may present control 252 in a third region 250. Electronic device 110 may present a viewing interface associated with the virtual object in response to receiving a second operation. For example, in response to a user triggering operation on control 252, electronic device 110 may present a details interface (i.e., a viewing interface) of the virtual capability.

[0075] like Figure 2C The above, Figure 2C An interface 200C for viewing the virtual abilities of a virtual object is shown. The electronic device 110 can display details of the abilities associated with the virtual abilities of the virtual object in the interface 200C. For example, the electronic device 110 can display information such as the currently active skills of the virtual object, the level of each skill, and the skill category in the interface 200C.

[0076] In some embodiments, configuration information is presented in the viewing interface 200C, indicating the correlation between the attribute changes of multiple virtual items associated with the virtual object and the first virtual ability. Here, virtual items may include weapons, armor, and other items equipped by the virtual character in the virtual scene that can provide various abilities to the virtual character. For example, the electronic device 110 may present at least one piece of equipment of the virtual object in area 260 of the viewing interface 200C, such as weapon 260-1 and helmet 260-2 equipped by the virtual object.

[0077] Furthermore, the electronic device 110 can also display attribute changes and configuration information of the virtual abilities corresponding to weapons 260-1 and 260-2 in areas 262 and 264, respectively. This configuration information also indicates the correlation between the attribute changes of multiple virtual items and the second virtual ability. Specifically, area 262 displays that weapon 260-1 grants the virtual object a level 1 skill 3 (i.e., the first virtual ability) and a level 1 skill 4 (i.e., the second virtual ability). Helmet 260-2 also possesses a level 1 skill 1. These changes in virtual abilities are also correspondingly displayed in the left-hand indicator bar.

[0078] In some embodiments, the electronic device 110 may display a first virtual item in a first style in response to a first virtual item among a plurality of virtual items being related to an attribute change; or display a second virtual item in a second style in response to a second virtual item among a plurality of virtual items being unrelated to an attribute change.

[0079] For example, if weapon 260-1 is associated with attribute changes of skills 3 and 4, then electronic device 110 can display weapon 260-1 and the two numbers "1" in area 262 in red. If helmet 260-2 is associated with the level change of skill 1 presented in area 264, then electronic device 110 can display helmet 260-2 and the number "1" in area 264 in gray. In addition to color changes, electronic device 110 can also present the relationship between different virtual items and related virtual abilities in different styles through different display brightness, hue, icon size, etc.

[0080] In this way, the embodiments of this disclosure can provide a concise and clear virtual ability viewing interface that can clearly and efficiently present the current abilities of the virtual character and the impact of virtual items on the current abilities, further improving the efficiency of users obtaining information about abilities.

[0081] Figure 2D An interactive interface 200D is shown. The electronic device 110 can present preview information of virtual abilities in area 275 of the interactive interface 200D, as shown in the figure. This preview information can also include target changes in the virtual abilities of the virtual object. That is, the preview information presented in area 275 also shows changes in the virtual abilities of the virtual object (i.e., an increase in skill level).

[0082] In some embodiments, in addition to switching from control 252 in configuration interface 200B to viewing interface 200C, electronic product 110 may also switch from other interfaces to viewing interface 200C in response to user operation. For example, electronic device 110 may switch the interface to viewing interface 200C in response to a user's trigger operation on control 280 in interactive interface 200D.

[0083] Based on this approach, embodiments of this disclosure enable users to easily and quickly configure the attributes of virtual objects and to present the changes in the attributes of virtual objects in an intuitive manner during the configuration process.

[0084] Therefore, the embodiments of this disclosure can improve the interaction efficiency of users configuring the attributes of virtual objects, thereby improving the interaction efficiency in virtual scenes.

[0085] Example process

[0086] Figure 3 A flowchart illustrating an example process 300 of interaction between virtual objects according to some embodiments of the present disclosure is shown. Process 300 can be implemented at electronic device 110. Reference is made below. Figure 1 Describe the process 300.

[0087] In frame 310, electronic device 110 presents a configuration interface associated with a virtual object. The configuration interface includes a first area and a second area. The first area includes at least one preset position, and the second area presents multiple candidate virtual capabilities.

[0088] In box 320, electronic device 110, in response to the selection of a first virtual capability among a plurality of candidate virtual capabilities, presents the selected first virtual capability in at least one preset location.

[0089] In box 330, electronic device 110 presents preview information in the third area of ​​the configuration interface, the preview information indicating target changes associated with the target attributes of the first virtual capability.

[0090] In box 340, electronic device 110, in response to receiving the first operation, triggers the application of the target change to the virtual object.

[0091] In some embodiments, process 300 further includes: presenting a set of candidate virtual capabilities in a second region, the set of candidate virtual capabilities being determined based on reference information associated with a virtual object, the reference information indicating at least one reference virtual capability that the virtual object has been configured with.

[0092] In some embodiments, presenting a configuration interface associated with a virtual object includes: presenting a configuration interface in response to the selection of a virtual item associated with the virtual object, wherein the number of at least one preset position is determined based on the item attributes of the virtual item.

[0093] In some embodiments, process 300 further includes: in response to receiving a first operation, consuming a target amount of virtual resources, the target amount being determined based on virtual items.

[0094] In some embodiments, in response to the selection of a first virtual ability from a plurality of candidate virtual abilities, presenting the selected first virtual ability in at least one preset location includes: presenting the first virtual ability in a first location in at least one preset location based on a first selection of the first virtual ability; and presenting the first virtual ability in a second location in at least one preset location based on a second selection of the first virtual ability in response to an item attribute of a virtual item satisfying a preset condition, wherein the upper limit of the number of first virtual abilities in the first region is determined based on the item attribute of the virtual item.

[0095] In some embodiments, process 300 further includes: in response to receiving a second operation, presenting a viewing interface associated with the virtual object; and presenting configuration information in the viewing interface, the configuration information indicating the correlation between attribute changes of a plurality of virtual props associated with the virtual object and a first virtual ability.

[0096] In some embodiments, the configuration information also indicates the correlation between the attribute changes of multiple virtual items and second virtual abilities.

[0097] In some embodiments, displaying configuration information in the viewing interface includes: displaying the first virtual item in a first style in response to a first virtual item among multiple virtual items having an attribute change; or displaying the second virtual item in a second style in response to a second virtual item among multiple virtual items having an attribute change.

[0098] In some embodiments, presenting a configuration interface associated with a virtual object includes: presenting the configuration interface before a virtual event is added to the virtual scene; and triggering the application of a target change to the virtual object includes: applying the target change to the virtual object during a virtual event.

[0099] In some embodiments, triggering the application of target changes to virtual objects further includes: determining a virtual skill that matches at least one virtual ability based on at least one virtual ability selected via a configuration interface; and associating the virtual skill with the virtual object.

[0100] In some embodiments, virtual skills include preset virtual skills or a combination of skills created based on at least one virtual ability.

[0101] Example devices and equipment

[0102] Embodiments of this disclosure also provide corresponding apparatus for implementing the above methods or processes. Figure 4 A schematic structural block diagram of a device 400 for interacting with virtual objects according to certain embodiments of the present disclosure is shown. The device 400 may be implemented as or included in the electronic device 110 discussed above. The various modules / components in the device 400 may be implemented by hardware, software, firmware, or any combination thereof.

[0103] like Figure 4 As shown, the device 400 includes a first presentation module 410 configured to present a configuration interface associated with a virtual object, the configuration interface including a first area and a second area, the first area including at least one preset position, and the second area presenting multiple candidate virtual capabilities; a second presentation module 420 configured to present the selected first virtual capability in at least one preset position in response to the selection of a first virtual capability among multiple candidate virtual capabilities; a third presentation module 430 configured to present preview information in a third area of ​​the configuration interface, the preview information indicating a target change associated with a target attribute of the first virtual capability; and a change application module 440 configured to trigger the application of the target change to the virtual object in response to receiving a first operation.

[0104] In some embodiments, the apparatus 400 further includes a virtual capability presentation module configured to present a set of candidate virtual capabilities in a second region, the set of candidate virtual capabilities being determined based on reference information associated with a virtual object, the reference information indicating at least one reference virtual capability that the virtual object has been configured with.

[0105] In some embodiments, the device 400 further includes an interface presentation module configured to present a configuration interface in response to the selection of a virtual item associated with a virtual object, wherein the number of at least one preset position is determined based on the item attributes of the virtual item.

[0106] In some embodiments, the device 400 further includes a consumption module configured to consume a target amount of virtual resources in response to receiving a first operation, the target amount being determined based on virtual items.

[0107] In some embodiments, the virtual ability presentation module is further configured to: present the first virtual ability in a first position at at least one preset location based on a first selection of the first virtual ability; and present the first virtual ability in a second position at at least one preset location based on a second selection of the first virtual ability in response to the item attributes of the virtual item satisfying preset conditions, wherein the upper limit of the number of first virtual abilities in the first region is determined based on the item attributes of the virtual item.

[0108] In some embodiments, the device 400 further includes a configuration information presentation module configured to: in response to receiving a second operation, present a viewing interface associated with a virtual object; and present configuration information in the viewing interface, the configuration information indicating the correlation between attribute changes of multiple virtual props associated with the virtual object and a first virtual ability.

[0109] In some embodiments, the configuration information also indicates the correlation between the attribute changes of multiple virtual items and second virtual abilities.

[0110] In some embodiments, the device 400 further includes a display module configured to: display a first virtual prop in a first style in response to a first virtual prop among a plurality of virtual props being related to attribute changes; or display a second virtual prop in a second style in response to a second virtual prop among a plurality of virtual props being unrelated to attribute changes.

[0111] In some embodiments, the device 400 further includes a configuration interface presentation module configured to present a configuration interface before a virtual object is added to a virtual event in a virtual scene; and the change application module 440 is further configured to apply a target change to the virtual object during the virtual event.

[0112] In some embodiments, the apparatus 400 further includes a determining module configured to: determine a virtual skill matching at least one virtual ability based on at least one virtual ability selected via a configuration interface; and associate the virtual skill with a virtual object.

[0113] In some embodiments, virtual skills include preset virtual skills or a combination of skills created based on at least one virtual ability.

[0114] The units included in device 400 can be implemented in various ways, including software, hardware, firmware, or any combination thereof. In some embodiments, one or more units may be implemented using software and / or firmware, such as machine-executable instructions stored on a storage medium. In addition to or as an alternative to machine-executable instructions, some or all of the units in device 400 may be implemented at least partially by one or more hardware logic components. By way of example and not limitation, exemplary types of hardware logic components that may be used include field-programmable gate arrays (FPGAs), application-specific integrated circuits (ASICs), application-specific standard products (ASSPs), systems-on-chips (SoCs), complex programmable logic devices (CPLDs), and so on.

[0115] Figure 5 A block diagram of an electronic device 500 in which one or more embodiments of the present disclosure may be implemented is shown. It should be understood that... Figure 5 The electronic device 500 shown is merely exemplary and should not be construed as limiting the functionality and scope of the embodiments described herein. Figure 5 The electronic device 500 shown can be used to achieve Figure 1 Electronic devices 110 or Figure 4 Device 400.

[0116] like Figure 5 As shown, electronic device 500 is in the form of a general-purpose electronic device. Components of electronic device 500 may include, but are not limited to, one or more processors or processing units 510, memory 520, storage device 530, one or more communication units 540, one or more input devices 550, and one or more output devices 560. Processing unit 510 may be a physical or virtual processor and is capable of performing various processes according to programs stored in memory 520. In a multiprocessor system, multiple processing units execute computer-executable instructions in parallel to improve the parallel processing capability of electronic device 500.

[0117] Electronic device 500 typically includes multiple computer storage media. Such media can be any available media accessible to electronic device 500, including but not limited to volatile and non-volatile media, removable and non-removable media. Memory 520 can be volatile memory (e.g., registers, cache, random access memory (RAM)), non-volatile memory (e.g., read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory), or some combination thereof. Storage device 530 can be removable or non-removable media and can include machine-readable media, such as flash drives, disks, or any other media capable of storing information and / or data and accessible within electronic device 500.

[0118] Electronic device 500 may further include additional removable / non-removable, volatile / non-volatile storage media. Although not explicitly stated... Figure 5 As shown, disk drives for reading from or writing to removable, non-volatile disks (e.g., "floppy disks") and optical disk drives for reading from or writing to removable, non-volatile optical disks can be provided. In these cases, each drive can be connected to a bus (not shown) via one or more data media interfaces. Memory 520 may include computer program product 525 having one or more program modules configured to perform various methods or actions of various embodiments of this disclosure.

[0119] Communication unit 540 enables communication with other electronic devices via a communication medium. Additionally, the functionality of components of electronic device 500 can be implemented using a single computing cluster or multiple computing machines capable of communicating via communication connections. Therefore, electronic device 500 can operate in a networked environment using logical connections to one or more other servers, network personal computers (PCs), or another network node.

[0120] Input device 550 can be one or more input devices, such as a mouse, keyboard, trackball, etc. Output device 560 can be one or more output devices, such as a monitor, speaker, printer, etc. Electronic device 500 can also communicate with one or more external devices (not shown) via communication unit 540 as needed. These external devices include storage devices, display devices, etc., and can communicate with one or more devices that enable user interaction with electronic device 500, or with any device that enables electronic device 500 to communicate with one or more other electronic devices (e.g., network card, modem, etc.). Such communication can be performed via input / output (I / O) interface (not shown).

[0121] According to an exemplary implementation of this disclosure, a computer-readable storage medium is provided that stores computer-executable instructions thereon, wherein the computer-executable instructions are executed by a processor to implement the methods described above. According to an exemplary implementation of this disclosure, a computer program product is also provided, which is tangibly stored on a non-transitory computer-readable medium and includes computer-executable instructions, which are executed by a processor to implement the methods described above.

[0122] Various aspects of this disclosure are described herein with reference to flowchart illustrations and / or block diagrams of methods, apparatuses, devices, and computer program products implemented according to this disclosure. It should be understood that each block of the flowchart illustrations and / or block diagrams, and combinations of blocks in the flowchart illustrations and / or block diagrams, can be implemented by computer-readable program instructions.

[0123] These computer-readable program instructions can be provided to a processing unit of a general-purpose computer, a special-purpose computer, or other programmable data processing apparatus to produce a machine such that, when executed by the processing unit of the computer or other programmable data processing apparatus, they create means for implementing the functions / actions specified in one or more blocks of the flowchart and / or block diagram. These computer-readable program instructions can also be stored in a computer-readable storage medium that causes a computer, programmable data processing apparatus, and / or other device to operate in a particular manner. Thus, the computer-readable medium storing the instructions comprises an article of manufacture that includes instructions for implementing aspects of the functions / actions specified in one or more blocks of the flowchart and / or block diagram.

[0124] Computer-readable program instructions can be loaded onto a computer, other programmable data processing apparatus, or other device to cause a series of operational steps to be performed on the computer, other programmable data processing apparatus, or other device to produce a computer-implemented process, thereby causing the instructions that execute on the computer, other programmable data processing apparatus, or other device to perform the functions / actions specified in one or more boxes of a flowchart and / or block diagram.

[0125] The flowcharts and block diagrams in the accompanying drawings illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to various embodiments of this disclosure. In this regard, each block in a flowchart or block diagram may represent a module, segment, or portion of an instruction, which contains one or more executable instructions for implementing the specified logical function. In some alternative implementations, the functions indicated in the blocks may occur in a different order than those indicated in the drawings. For example, two consecutive blocks may actually be executed substantially in parallel, and they may sometimes be executed in reverse order, depending on the functions involved. It should also be noted that each block in the block diagrams and / or flowcharts, and combinations of blocks in the block diagrams and / or flowcharts, may be implemented using a dedicated hardware-based system that performs the specified function or action, or using a combination of dedicated hardware and computer instructions.

[0126] Various implementations of this disclosure have been described above. These descriptions are exemplary and not exhaustive, nor are they limited to the disclosed implementations. Many modifications and variations will be apparent to those skilled in the art without departing from the scope and spirit of the described implementations. The terminology used herein is chosen to best explain the principles, practical applications, or improvements to technology in the market, or to enable others skilled in the art to understand the various implementations disclosed herein.

Claims

1. A method for interacting with a virtual object, comprising: In response to the selection of a virtual item associated with a virtual object, a configuration interface associated with the virtual object is presented. The configuration interface includes a first area and a second area. The first area includes at least one preset position, and the second area presents multiple candidate virtual abilities. The number of the at least one preset position is determined based on the item attributes of the virtual item, and the maximum number of the same virtual ability that can be added to the at least one preset position is determined based on the item attributes. In response to the selection of a first virtual capability from the plurality of candidate virtual capabilities, the selected first virtual capability is presented in at least one preset location; Preview information is presented in the third area of ​​the configuration interface, and the preview information indicates the target changes associated with the target attributes of the first virtual capability; as well as In response to receiving the first operation, the target change is triggered to be applied to the virtual object.

2. The method according to claim 1, further comprising: The second region presents a set of candidate virtual capabilities, which are determined based on reference information associated with the virtual object, the reference information indicating at least one reference virtual capability that the virtual object has been configured with.

3. The method according to claim 1, further comprising: In response to receiving the first operation, a target number of virtual resources are consumed, the target number being determined based on the virtual items.

4. The method of claim 1, wherein presenting the selected first virtual capability at the at least one preset location in response to the selection of a first virtual capability from the plurality of candidate virtual capabilities comprises: Based on the first selection of the first virtual capability, the first virtual capability is presented in a first position of the at least one preset position; In response to the virtual item's attribute satisfying a preset condition, the first virtual ability is presented in a second position at the at least one preset position based on a second selection of the first virtual ability.

5. The method according to claim 1, further comprising: In response to receiving the second operation, a viewing interface associated with the virtual object is presented; as well as The viewing interface presents configuration information that indicates the correlation between the attribute changes of multiple virtual items associated with the virtual object and the first virtual ability.

6. The method of claim 5, wherein the configuration information further indicates the correlation between the attribute changes of the plurality of virtual items and the second virtual ability.

7. The method according to claim 5, wherein presenting configuration information in the viewing interface includes: In response to the first virtual item among the plurality of virtual items being related to the attribute change, the first virtual item is displayed in a first style; or In response to the fact that the second virtual item among the plurality of virtual items is independent of the attribute change, the second virtual item is displayed in a second style.

8. The method of claim 1, wherein presenting the configuration interface associated with the virtual object comprises: The configuration interface is presented before the virtual object is added to the virtual scene in a virtual event; and Triggering the application of the target change to the virtual object includes: applying the target change to the virtual object during the virtual event.

9. The method of claim 1, wherein triggering the application of the target change to the virtual object further comprises: Based on at least one virtual ability selected via the configuration interface, determine virtual skills that match the at least one virtual ability; as well as The virtual skill is associated with the virtual object.

10. The method of claim 9, wherein the virtual skill includes a preset virtual skill or a combination of skills created based on the at least one virtual ability.

11. An apparatus for interacting with virtual objects, comprising: A first presentation module is configured to, in response to the selection of a virtual item associated with a virtual object, present a configuration interface associated with the virtual object. The configuration interface includes a first area and a second area. The first area includes at least one preset position, and the second area presents multiple candidate virtual abilities. The number of the at least one preset position is determined based on the item attributes of the virtual item, and the maximum number of the same virtual ability that can be added to the at least one preset position is determined based on the item attributes. The second presentation module is configured to present the selected first virtual capability in at least one preset location in response to the selection of a first virtual capability among the plurality of candidate virtual capabilities. The third presentation module is configured to present preview information in a third area of ​​the configuration interface, the preview information indicating target changes associated with the target attributes of the first virtual capability; as well as The change application module is configured to trigger the application of the target change to the virtual object in response to receiving a first operation.

12. An electronic device, comprising: At least one processing unit; as well as At least one memory, coupled to the at least one processing unit and storing instructions for execution by the at least one processing unit, the instructions causing the electronic device to perform the method according to any one of claims 1 to 10 when executed by the at least one processing unit.

13. A computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, implements the method according to any one of claims 1 to 10.

14. A computer program product tangibly stored in a computer storage medium and comprising computer-executable instructions that, when executed by a device, cause the device to perform the method according to any one of claims 1 to 10.