Method and system for full-process simulation of hitting close-range moving target

By establishing a missile-earth motion relationship model before missile firing and developing simulation programs, simulating the relative motion between the missile and the target, the problem of the existing technology being unable to verify the response capabilities of the seeker and the launcher when hitting a target with a close range and lateral movement is solved, and the full process simulation and functional verification of the missile system is achieved.

CN120065768APending Publication Date: 2025-05-30WUHAN GUIDE INFRARED CO LTD
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Patent Information

Application Number
CN202510042660.4
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-01-10
Publication Date
2025-05-30

AI Technical Summary

Technical Problem

Existing semi-physical simulation tests cannot verify the algorithm and servo performance of the missile when hitting targets with close range and lateral motion, and the launcher's rapid response ability, and do not include the process before the missile is fired.

Method used

By establishing a missile-earth motion relationship model before missile firing, a simulation program is developed to simulate the relative motion between the missile and the target, and activate the simulation program when the target reaches the preset firing position, so that the simulation model and the missile firing time can be synchronized.

Benefits of technology

It realizes the verification of the algorithm performance of the missile seeker to quickly identify, lock and track targets before firing, and trains the shooter to lock the target dynamically, enhancing the functional verification capabilities of the weapon system.

✦ Generated by Eureka AI based on patent content.

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Abstract

A full-process simulation method for striking a short-distance moving target comprises the following steps: establishing a missile-target motion relation model before missile firing according to missile parameters and target motion information; a simulation program is established according to the missile-target motion relation model, the simulation program is used for setting a simulation video and driving a rotary table outer frame to move, and the simulation video and driving the rotary table outer frame to move are used for simulating relative motion between a missile and a target before firing; when the target begins to move, the movement position of the target is calculated in real time, when simulation begins, the simulation program calculates the movement condition of the missile target in real time, when the target moves to the preset firing position, the simulation program immediately outputs a firing signal to the missile, and after the missile is fired, the simulation program begins to execute the process after firing at the same time; and the simulation model is synchronized with the firing time of the missile. According to the invention, the missile-target relative movement before missile firing is simulated, and the algorithm performance of rapid identification, locking and target tracking of the seeker before firing can be verified.
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Description

Technical Field

[0001] The present invention relates to the technical field of strike target simulation, and particularly to a method for full-process simulation of striking a short-range moving target. Background Art

[0002] Hardware-in-the-loop simulation is a complex simulation system that combines mathematical models, physical models, and entities. The current hardware-in-the-loop simulation test of missiles mainly simulates the movement of the missile body and the relative movement relationship between the missile and the target after firing, and is used to verify the control performance of the guidance system and the performance of the seeker after the missile is fired. When striking a lateral moving target, the time for the target to stay within the field of view of the seeker before the missile is fired is limited. The closer the missile is to the target, the shorter the time for the target to stay within the field of view of the seeker. This requires the seeker to quickly and accurately detect the target, and the launcher to quickly lock the target and fire the missile within a short time. In the current hardware-in-the-loop simulation test scheme, the process before the missile is fired is not included, and the algorithms and servo performance of the missile seeker and the quick reaction ability of the launcher cannot be verified when the missile strikes a short-range lateral moving target. Summary of the Invention

[0003] In view of the above problems, the present invention is proposed to provide a method and system for full-process simulation of striking a short-range moving target that overcomes or at least partially solves the above problems.

[0004] To solve the above technical problems, the embodiments of the present application disclose the following technical solutions:

[0005] In a first aspect, an embodiment of the present invention discloses a method for full-process simulation of striking a short-range moving target, including:

[0006] Based on missile parameters and target movement information, establish a missile-target movement relationship model before the missile is fired;

[0007] According to the missile-target movement relationship model, establish a simulation program, which is used to solve the missile-target movement in real time, control the playback of the simulation video, and drive the movement of the turntable outer frame; the simulation video and the movement of the turntable outer frame are used to simulate the relative movement between the missile and the target before firing;

[0008] When the simulation starts, the simulation program solves the movement of the missile and the target in real time. When the target moves to the preset firing position, the simulation program immediately outputs a firing signal to the missile. After the missile is fired, the simulation program starts to execute the process after firing, so that the simulation model is synchronized with the firing moment of the missile.

[0009] Further, in S100, the missile parameters at least include the preset azimuth frame angle of the missile, the azimuth field of view angle of the missile seeker, the relative position between the missile and the target movement direction, and the perpendicular distance between the missile and the target movement direction; the target movement information at least includes the target movement direction and the movement speed.

[0010] Further, according to the missile parameters and the target movement information, a missile-target movement relationship model before missile firing is established. The specific method includes: assuming that the target movement direction is a positive lateral movement with a movement speed magnitude of 10 m / s, presetting the azimuth frame angle of the missile seeker to 10°, assuming that the azimuth field of view angle of the missile seeker is 9.2°, then the azimuth direction field of view range obtained by the missile seeker is 5.8° to 14.6°. The missile is placed perpendicular to the target movement direction. Assuming that the perpendicular distance between the missile and the target movement direction is 200 m, preset the missile body pitch frame of the turntable and the target azimuth frame to the target appearance position, and preset the azimuth and elevation frame angles of the seeker to the same position to make the seeker field of view coincide with the target simulator field of view.

[0011] Further, the simulation video is imported in real time according to the positions of the missile and the target. Preset the missile body pitch frame of the turntable and the target azimuth frame to the target appearance position, and preset the elevation and azimuth frame angles of the seeker to the same position to make the seeker field of view coincide with the target simulator field of view.

[0012] Further, when the target enters the seeker field of view, the simulation program controls the opening of the simulation video. The target moves from the edge of the seeker field of view to the center of the field of view. When the target reaches the position at the center of the seeker field of view, keep the target at the center of the simulation video. During the movement of the target, the seeker detects the target in real time, and the launcher operator operates the seeker to lock the target.

[0013] Further, when the target moves to the center of the seeker field of view, the simulation program starts to calculate the relative movement relationship between the target and the missile, and drives the outer frame of the turntable to rotate according to the relative relationship between the target and the missile. According to the relative relationship between the target and the missile and the rotation of the outer frame of the turntable, the simulation program drives the azimuth frame of the turntable to simulate the relative movement between the missile and the target.

[0014] Further, when the target moves to the preset firing position, a simulation program start signal is triggered. The simulation program immediately sends a firing signal to the on-board computer of the missile, and the missile is fired. The simulation program starts to calculate the movement conditions of the missile and the target after firing, and the simulation program is synchronized with the firing moment of the missile.

[0015] In a second aspect, an embodiment of the present invention discloses a system for simulating the entire process of striking a near-distance moving target, including: a missile-target movement relationship model establishment module, a simulation program establishment module, and a simulation model and missile firing synchronization module; where:

[0016] A missile-target motion relationship model establishment module, configured to establish a missile-target motion relationship model before missile firing according to missile parameters and target motion information;

[0017] A simulation program establishment module, configured to establish a simulation program according to the missile-target motion relationship model, where the simulation program is used to solve the missile-target motion in real time, control the playback of the simulation video, and drive the movement of the turntable outer frame;

[0018] A simulation model and missile firing synchronization module, configured to when the simulation starts, the simulation program solves the motion of the missile and target in real time. When the target moves to a preset firing position, the simulation program immediately outputs a firing signal to the missile. After the missile enters the firing state, at the same time, the simulation program starts to execute the process after firing, so that the simulation model is synchronized with the missile firing moment.

[0019] Further, in the missile-target motion relationship model establishment module, the missile parameters at least include the missile preset azimuth frame angle, the missile seeker azimuth field of view angle, the relative position between the missile and the target motion direction, and the perpendicular distance between the missile and the target motion direction; the target motion information at least includes the target motion direction and the motion speed; according to the missile parameters and the target motion information, a missile-target motion relationship model before missile firing is established. The specific method includes: obtaining that the target motion direction is a positive lateral motion with a motion speed magnitude of 10 m / s, presetting the azimuth frame angle of the missile seeker to 10°, assuming the missile seeker azimuth field of view angle is 9.2°, the field of view range obtained by the missile seeker is 5.8° to 14.6°, the missile is placed perpendicular to the target motion direction, assuming the perpendicular distance between the missile and the target motion direction is 200 m, presetting the missile body pitch frame and the target azimuth frame of the turntable to the target appearance position, and presetting the seeker azimuth and elevation frame angles to the same position to make the seeker field of view coincide with the target simulator field of view..

[0020] In a third aspect, an embodiment of the present invention discloses an electronic device, including:

[0021] One or more processors;

[0022] A memory, configured to store one or more programs;

[0023] When the one or more programs are executed by the one or more processors, the one or more processors implement the method for full-process simulation.

[0024] The beneficial effects of the above technical solutions provided by the embodiments of the present invention at least include:

[0025] The present invention discloses a method for full-process simulation of hitting a short-range moving target, including: establishing a missile-target motion relationship model before missile firing according to missile parameters and target motion information; establishing a simulation program based on the missile-target motion relationship model, where the simulation program is used to set a simulation video and drive the outer frame of a turntable, and the simulation video and driving the outer frame of the turntable are used to simulate the relative motion between the missile and the target before firing; when the target starts to move, the real-time motion position of the target is obtained, and when the target moves to a position within a preset range, the missile is fired to generate a firing signal, and the simulation program is activated through the firing signal to synchronize the simulation model with the firing moment of the missile. The present invention simulates the relative motion between the missile and the target before firing, and this process can verify the algorithm performance of the seeker for quickly identifying, locking, and tracking the target before firing, and can train the shooter to dynamically lock the target.

[0026] The following further describes the technical solutions of the present invention in detail through the accompanying drawings and embodiments. Description of the Drawings

[0027] The accompanying drawings are used to provide a further understanding of the present invention, and constitute a part of the specification. They are used together with the embodiments of the present invention to explain the present invention, and do not constitute a limitation to the present invention. In the accompanying drawings:

[0028] Figure 1 It is a flowchart of a method for full-process simulation of hitting a short-range moving target in Embodiment 1 of the present invention;

[0029] Figure 2 It is a schematic diagram of the motion relationship between a missile and a target in Embodiment 1 of the present invention;

[0030] Figure 3 It is a system structure diagram of a full-process simulation of hitting a short-range moving target in Embodiment 2 of the present invention;

[0031] Figure 4 It is a schematic diagram of the structure of an electronic device in Embodiment 3 of the present invention. Detailed Embodiments

[0032] The following will describe the exemplary embodiments of the present disclosure in more detail with reference to the accompanying drawings. Although the exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure can be implemented in various forms and should not be limited by the embodiments set forth herein. On the contrary, these embodiments are provided so that the present disclosure can be more thoroughly understood and the scope of the present disclosure can be fully conveyed to those skilled in the art.

[0033] To solve the problems existing in the prior art, the embodiments of the present invention provide a method and a system for full-process simulation of hitting a short-range moving target.

[0034] Embodiment 1

[0035] The present invention discloses a method for full - process simulation of hitting a near - distance moving target, as Figure 1 follows:

[0036] S100. Establish a missile - target motion relationship model before missile firing according to missile parameters and target motion information;

[0037] When establishing the missile - target motion relationship model before missile firing, the initial parameters and motion information of the missile and the target need to be considered. This model can be used to predict the flight path of the missile, calculate key parameters such as the interception time and position, etc. Among them, the missile parameters at least include the missile preset azimuth frame angle, the missile seeker azimuth field - of - view angle, the relative position between the missile and the target motion direction, and the perpendicular distance between the missile and the target motion direction; the target motion information at least includes the target motion direction and the motion speed.

[0038] In this embodiment, as Figure 2 , according to the missile parameters and target motion information, establish a missile - target motion relationship model. The specific method includes: assuming that the target motion direction is a positive - lateral motion with a motion speed magnitude of 10 m / s, preset the azimuth frame angle of the missile seeker to 10°, assume that the missile seeker azimuth field - of - view angle is 9.2°, then the azimuth direction field - of - view range obtained by the missile seeker is 5.8° - 14.6°. The missile is placed perpendicular to the target motion direction. Assume that the perpendicular distance between the missile and the target motion direction is 200 m. Preset the missile body pitch frame of the turntable and the target azimuth frame to the target appearance position, and preset the seeker azimuth and elevation frame angles to the same position to make the seeker field of view coincide with the target simulator field of view. By establishing the missile - target motion relationship model, the change of the relative position between the missile and the target over time can be predicted, and the interception possibility of the missile can be judged.

[0039] S200. Establish a simulation program according to the missile - target motion relationship model. The simulation program is used to solve the missile - target motion in real - time, control the playback of the simulation video, and drive the outer frame of the turntable; the simulation video and driving the outer frame of the turntable are used to simulate the relative motion between the missile and the target before firing;

[0040] In this embodiment, the simulation video is imported in real - time according to the positions of the missile and the target. Preset the missile turntable pitch frame and the target direction frame to the target appearance position, and preset the seeker elevation and azimuth frame angles to the same position to make the seeker field of view coincide with the target simulator field of view.

[0041] Through this simulation program, the relative motion relationship between the missile and the target can be dynamically simulated and presented through the motion of the video and the outer frame of the turntable, providing data support and intuitive demonstration for the action control and testing before missile launch.

[0042] S300. When the simulation starts, the simulation program calculates the motion of the missile and the target in real time. When the target moves to the preset firing position, the simulation program immediately outputs a firing signal to the missile. After the missile is fired, the simulation program starts to execute the post-firing process, synchronizing the simulation model with the firing moment of the missile.

[0043] In this embodiment, as Figure 2 , when the target enters the seeker's field of view ( Figure 2 at 52.1 m in Figure 2 ), the simulation program controls the activation of the simulated video. The target moves from the edge of the seeker's field of view to the center. When the target reaches the center position of the seeker's field of view ( Figure 2 at 35.3 m in ), the target is maintained at the center of the simulated video. During the movement of the target, the seeker detects the target in real time, and the launcher operator operates the seeker to lock the target. When the target moves to the center of the seeker's field of view, the simulation program starts to calculate the relative motion relationship between the target and the missile, and drives the outer frame of the turntable to rotate according to the relative relationship between the target and the missile. According to the relative relationship between the target and the missile and the rotation of the outer frame of the turntable, the simulation program drives the azimuth frame of the turntable to simulate the relative motion between the missile and the target. When the target moves to the preset firing position, a simulation program start signal is triggered, and the simulation program immediately sends a firing signal to the on-board computer of the missile. The missile is fired, and the simulation program starts to calculate the motion of the missile and the target after firing, synchronizing the simulation program with the firing moment of the missile. Through the collaborative work of the above-mentioned target position detection, firing signal triggering, simulation program activation and synchronization modules, the simulation between the missile and the target is realized.

[0044] This embodiment discloses a method for full-process simulation of hitting a short-range moving target, including: establishing a missile-target motion relationship model before missile firing according to missile parameters and target motion information; establishing a simulation program according to the missile-target motion relationship model, where the simulation program is used to set the simulated video and drive the movement of the outer frame of the turntable, and the simulated video and the movement of the outer frame of the turntable are used to simulate the relative motion between the missile and the target before firing; when the target starts to move, the target motion position is obtained in real time, and when the target moves to a position within a preset range, the missile is fired to generate a firing signal, and the simulation program is activated through the firing signal to synchronize the simulation model with the firing moment of the missile. The present invention simulates the relative motion between the missile and the target before firing, and can verify the algorithm performance of the seeker for quickly identifying, locking and tracking the target before firing; the present invention includes full-process hardware-in-the-loop simulation tests before and after firing, and can verify the functions of the weapon system to a certain extent.

[0045] Embodiment 2

[0046] Based on the same inventive concept, this embodiment of the disclosure also provides a system for full-process simulation of hitting a short-range moving target, as Figure 3, including: a missile-target motion relationship model establishment module, a simulation program establishment module, and a simulation model and missile firing synchronization module; among them:

[0047] The missile-target motion relationship model establishment module is used to establish a missile-target motion relationship model before missile firing according to missile parameters and target motion information;

[0048] The simulation program establishment module is used to establish a simulation program according to the missile-target motion relationship model. The simulation program is used to solve the missile-target motion in real time, control the playback of the simulation video, and drive the movement of the turntable outer frame; the simulation video and the drive of the turntable outer frame are used to simulate the relative motion between the missile and the target before firing;

[0049] The simulation model and missile firing synchronization module is used to, when the target starts to move, obtain the target motion position in real time. When the target moves to a position within a preset range, generate a firing signal for missile firing, and activate the simulation program through the firing signal to synchronize the simulation model with the missile firing moment.

[0050] In the missile-target motion relationship model establishment module of some preferred embodiments, the missile parameters at least include the missile preset azimuth frame angle, the missile seeker azimuth field of view angle, the relative position between the missile and the target motion direction, and the perpendicular distance between the missile and the target motion direction; the target motion information at least includes the target motion direction and the motion speed; according to the missile parameters and the target motion information, a missile-target motion relationship model before missile firing is established. The specific method includes: assuming that the target motion direction is a positive lateral motion, the motion speed magnitude is 10 m / s, preset the azimuth frame angle of the missile seeker to 10°, assuming that the missile seeker azimuth field of view angle is 9.2°, then the field of view range obtained by the missile seeker is 5.8° - 14.6°, the missile is placed perpendicular to the target motion direction, assuming that the perpendicular distance between the missile and the target motion direction is 200 m, preset the missile body pitch frame and the target azimuth frame of the turntable to the target appearance position, and preset the seeker azimuth and elevation frame angles to the same position to make the seeker field of view coincide with the target simulator field of view.

[0051] The specific working methods of the remaining simulation program establishment module and the simulation model and missile firing synchronization module in this embodiment have been described in detail in Embodiment 1, and will not be elaborated here in this embodiment.

[0052] Embodiment 3

[0053] Based on the same inventive concept, an embodiment of the present disclosure also provides an electronic device. Fig. 4 is a schematic structural diagram of an electronic device according to an embodiment of the present disclosure. As Figure 4As shown in the figure, an embodiment of the present disclosure provides an electronic device, including: one or more processors 101, a memory 102, and one or more I / O interfaces 103. One or more programs are stored on the memory 102. When the one or more programs are executed by the one or more processors, the one or more processors implement any of the optimization methods in the above embodiments; one or more I / O interfaces 103 are connected between the processor and the memory and are configured to implement information interaction between the processor and the memory.

[0054] Among them, the processor 101 is a device with data processing capabilities, including but not limited to a central processing unit (CPU), etc.; the memory 102 is a device with data storage capabilities, including but not limited to a random access memory (RAM, more specifically such as SDRAM, DDR, etc.), a read-only memory (ROM), an electrically erasable programmable read-only memory (EEPROM), a flash memory (FLASH); the I / O interface (read / write interface) 103 is connected between the processor 101 and the memory 102 and can implement information interaction between the processor 101 and the memory 102, including but not limited to a data bus (Bus), etc.

[0055] In some embodiments, the processor 101, the memory 102, and the I / O interface 103 are interconnected through a bus 104 and are further connected to other components of the computing device.

[0056] In some embodiments, the one or more processors 101 include a field programmable gate array.

[0057] According to an embodiment of the present disclosure, there is also provided a computer-readable medium. A computer program is stored on the computer-readable medium. When the program is executed by a processor, the steps in any of the optimization methods in the above embodiments are implemented.

[0058] It should be understood that the specific order or hierarchy of steps in the disclosed process is an example of an exemplary method. Based on design preferences, it should be understood that the specific order or hierarchy of steps in the process can be rearranged without departing from the protection scope of the present disclosure. The appended method claims present the elements of various steps in an exemplary order and are not intended to be limited to the specific order or hierarchy described.

[0059] In the foregoing detailed description, various features are combined in a single embodiment to simplify the present disclosure. This method of disclosure should not be interpreted as reflecting an intention that the embodiments of the claimed subject matter require more features than are expressly recited in each claim. On the contrary, as reflected in the appended claims, the invention lies in less than all of the features of a single disclosed embodiment. Accordingly, the appended claims are hereby expressly incorporated into the detailed description, with each claim standing on its own as a separate preferred embodiment of the invention.

[0060] Those skilled in the art should also understand that the various illustrative logical blocks, modules, circuits, and algorithmic steps described in connection with the embodiments herein can be implemented as electronic hardware, computer software, or combinations thereof. To clearly illustrate the interchangeability of hardware and software, the various illustrative components, blocks, modules, circuits, and steps have been generally described in terms of their functionality. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the overall system. Skilled artisans may implement the described functionality in a variable manner for each particular application, but such implementation decisions should not be interpreted as departing from the scope of the present disclosure.

[0061] The steps of a method or algorithm described in connection with the embodiments herein may be embodied directly in hardware, in a software module executed by a processor, or in a combination thereof. The software module may be located in RAM memory, flash memory, ROM memory, EPROM memory, EEPROM memory, registers, a hard disk, a removable disk, a CD-ROM, or any other form of storage medium well known in the art. An exemplary storage medium is coupled to the processor such that the processor can read information from, and write information to, the storage medium. Of course, the storage medium may also be integral to the processor. The processor and the storage medium may be located in an ASIC. The ASIC may be located in a user terminal. Of course, the processor and the storage medium may also exist as discrete components in a user terminal.

[0062] For a software implementation, the techniques described in this application can be implemented using modules (e.g., procedures, functions, etc.) that perform the functions described in this application. These software codes can be stored in a memory unit and executed by a processor. The memory unit may be implemented within the processor or outside the processor, and in the latter case, it is coupled to the processor in a communicative manner via various means, which are well known in the art.

[0063] The foregoing description includes examples of one or more embodiments. Of course, it is not possible to describe all possible combinations of components or methods for the purpose of describing the above embodiments, but those of ordinary skill in the art should recognize that the various embodiments can be further combined and arranged. Accordingly, the embodiments described herein are intended to cover all such changes, modifications, and variations that fall within the scope of the appended claims. In addition, with respect to the term "comprising" as used in the specification or claims, this term is inclusive in a manner similar to the term "including," as that term is interpreted when used as a transitional word in a claim. Further, any use of the term "or" in the specification or claims is to be meant "non-exclusive or."

Claims

1. A method for full-process simulation of attacking close-range moving targets, characterized in that: include: According to the missile parameters and target motion information, a missile-target motion relationship model is established before the missile is fired; A simulation program is established according to the missile-target motion relationship model, wherein the simulation program is used to calculate the missile-target motion in real time, control the playback of the simulated video, and drive the outer frame of the turntable to move; the simulated video and the motion of the outer frame of the turntable are used to simulate the relative motion between the missile and the target before firing; When the simulation starts, the simulation program calculates the movement of the missile and the target in real time. When the target moves to the preset firing position, the simulation program immediately outputs a firing signal to the missile. After the missile enters the firing state, the simulation program starts to execute the post-firing process at the same time, so that the simulation model is synchronized with the firing moment of the missile.

2. A method for full-process simulation of striking close-range moving targets as claimed in claim 1, characterized in that: The missile parameters at least include the missile preset azimuth frame angle, the missile seeker azimuth field angle, the relative position of the missile and the target movement direction, and the vertical distance between the missile and the target movement direction; the target movement information at least includes the target movement direction and movement speed.

3. A method for full-process simulation of striking close-range moving targets as claimed in claim 2, characterized in that: According to the missile parameters and target motion information, a missile-target motion relationship model is established before the missile is fired. The specific method includes: assuming that the target motion direction is positive lateral motion, the motion speed is 10m / s, the azimuth frame angle of the missile seeker is preset to 10°, assuming that the azimuth field of view angle of the missile seeker is 9.2°, then the azimuth field of view range obtained by the missile seeker is 5.8°~14.6°, the missile is placed perpendicular to the target motion direction, assuming that the vertical distance between the missile and the target motion direction is 200m, the turntable's missile body pitch frame and the target azimuth frame are preset to the target appearance position, the seeker azimuth and height frame angles are preset to the same position, so that the seeker field of view coincides with the target simulator field of view.

4. A method for full-process simulation of striking close-range moving targets as claimed in claim 1, characterized in that: The simulation video is imported in real time according to the missile and target positions, the missile body pitch frame and the target azimuth frame of the turntable are preset to the target appearance position, and the height and azimuth frame angles of the seeker are preset to the same position, so that the seeker field of view coincides with the target simulator field of view.

5. A method for full-process simulation of striking close-range moving targets as claimed in claim 1, characterized in that: When the target enters the seeker's field of view, the simulation program controls the simulation video to start, and the target moves from the edge of the seeker's field of view to the center of the field of view. When the target reaches the center of the seeker's field of view, the target is kept in the center of the simulation video. During the target movement, the seeker detects the target in real time, and the launcher operates the seeker to lock the target.

6. A method for full-process simulation of striking close-range moving targets as claimed in claim 5, characterized in that: When the target moves to the center of the seeker's field of view, the simulation program begins to solve the relative motion relationship between the target and the missile, and drives the turntable frame to rotate according to the relative relationship between the target and the missile. According to the relative relationship between the target and the missile, the simulation program drives the turntable frame to simulate the relative motion between the missile and the target.

7. A method for full-process simulation of striking close-range moving targets as claimed in claim 5, characterized in that: When the target moves to the preset firing position, the simulation program start signal is triggered. The simulation program immediately sends a firing signal to the onboard computer. The missile is fired, and the simulation program begins to calculate the movement of the missile and the target after firing. The simulation program is synchronized with the firing moment of the missile.

8. A system for full-process simulation of attacking close-range moving targets, characterized in that: include: The missile-target motion relationship model establishment module, the simulation program establishment module, the simulation model and missile firing synchronization module; wherein: The missile-target motion relationship model establishment module is used to establish the missile-target motion relationship model before the missile is fired according to the missile parameters and target motion information; A simulation program establishment module is used to establish a simulation program according to the missile-target motion relationship model, wherein the simulation program is used to solve the missile-target motion in real time, control the simulated video playback and drive the turntable outer frame motion; the simulated video and the drive turntable outer frame motion are used to simulate the relative motion between the missile and the target before firing; The simulation model and missile firing synchronization module is used when the simulation starts. The simulation program calculates the movement of the missile target in real time. When the target moves to the preset firing position, the simulation program immediately outputs a firing signal to the missile. After the missile enters the firing state, the simulation program starts to execute the post-firing process at the same time, so that the simulation model is synchronized with the firing moment of the missile.

9. A system for full-process simulation of striking close-range moving targets as claimed in claim 8, characterized in that: A missile-target motion relationship model establishment module, wherein the missile parameters at least include the missile preset azimuth frame angle, the missile seeker azimuth field angle, the relative position of the missile and the target motion direction, and the vertical distance between the missile and the target motion direction; the target motion information at least includes the target motion direction and motion speed; According to the missile parameters and target motion information, a missile-target motion relationship model is established before the missile is fired. The specific method includes: assuming that the target motion direction is positive lateral motion, the motion speed is 10m / s, the azimuth frame angle of the missile seeker is preset to 10°, assuming that the azimuth field of view angle of the missile seeker is 9.2°, then the azimuth field of view range obtained by the missile seeker is 5.8°~14.6°, the missile is placed perpendicular to the target motion direction, assuming that the vertical distance between the missile and the target motion direction is 200m, the turntable's missile body pitch frame and the target azimuth frame are preset to the target appearance position, the seeker azimuth and height frame angles are preset to the same position, so that the seeker field of view coincides with the target simulator field of view.

10. An electronic device comprising: one or more processors; A memory for storing one or more programs; When the one or more programs are executed by the one or more processors, the one or more processors implement the full-process simulation method of any one of claims 1-7.