Game controller with function key character flipping module

By designing a game controller with a function key character flip module, the ABYX key switches between Switch mode and Xbox mode, the problem of mismatch in the key layout of the gamepad on different game consoles is solved to ensure normal operation.

CN120242445APending Publication Date: 2025-07-04SHENZHEN JIERUIHONG ELECTRONICS CO LTD
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Patent Information

Application Number
CN202510556602.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-04-29
Publication Date
2025-07-04

AI Technical Summary

Technical Problem

The ABYX key layout of the existing gamepad cannot match the normal operation on different game consoles, resulting in the game being incorrectly operated.

Method used

A game controller with a function key character flip module is designed. Through the coordination of the connection bracket, function key module and locking component, the ABYX key switches between Switch mode and Xbox mode.

Benefits of technology

It effectively solves the problem that ABYX keys cannot match on different game consoles, ensuring the normal use of key operations.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses a game controller with a function key character flipping module, which comprises a game controller body, the game controller body comprises a controller surface shell, a controller bottom shell, a connecting support and a flipping support, the connecting support is positioned at the bottom of the controller surface shell, the controller bottom shell is positioned at the bottom of the connecting support, and the flipping support is positioned at the bottom of the controller bottom shell. The controller face shell is matched with the controller bottom shell, and the overturning support is matched with the connecting support. The function key module comprises a key module surface shell and a key module bottom shell, a PCB is arranged in the key module surface shell and the key module bottom shell, and the function key module can be switched to be used in two modes (a Switch mode and an Xbox mode) through cooperation of the connecting support, the function key module, the overturning support and the lock catch assembly. And the defect that the ABYX keys of the existing gamepad cannot be matched with the keys of different game host equipment for normal operation can be effectively overcome.
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Description

Technical Field

[0001] The present invention relates to the technical field of game controllers, and particularly to a game controller with a function key character flipping module. Background Art

[0002] A game controller is an input device used to interact with video games, which converts user operations into game commands through physical buttons, joysticks, touchpads or motion sensing technologies. Modern controllers usually have vibration feedback, wireless connection and customizable functions, such as the trigger keys of the Xbox controller or the adaptive triggers of the PS5 DualSense. Their designs take into account ergonomics and multi-platform compatibility (PC / console / mobile devices), and some high-end models support modular modification. The core components include a direction control module (d-pad / joystick), action buttons (ABYX / shoulder buttons) and function buttons (start / select), and future trends may develop towards VR gesture recognition and brain-computer interfaces.

[0003] Currently, the function operations of the ABYX button layouts on game pads in the market are fixed and cannot be changed. One is the button layout of the Switch controller, and the other is the button layout of the Xbox controller. However, current multi-functional game controllers can play different game devices, that is, they can play games on the Switch game console, and can also play games on devices such as Xbox, PC, or Android.

[0004] However, the ABYX button layouts of different game controllers are different, and the function operations of the ABYX buttons on different game consoles are not the same. When the Switch game controller plays games on a PC, the function of the ABYX button layout is opposite to that of the conventional PC controller's ABYX button layout. In this way, the ABYX buttons cannot be used normally in PC games, resulting in incorrect game operations. Summary of the Invention

[0005] The present invention provides a game controller with a function key character flipping module, which can effectively solve the problem that the ABYX buttons of existing game pads cannot match the normal operations of the buttons of different game console devices.

[0006] The present invention provides a game controller with a function key character flipping module, comprising:

[0007] A game controller body, including a controller face shell, a controller bottom shell, a connecting bracket and a flipping bracket. The connecting bracket is located at the bottom of the controller face shell, the controller bottom shell is located at the bottom of the connecting bracket, and the controller face shell is adapted to the controller bottom shell. The flipping bracket is adapted to the connecting bracket;

[0008] The function key module includes a key module front shell and a key module bottom shell. Inside the key module front shell and the key module bottom shell, there are a PCB board, a conductive rubber one, a function key one, a conductive rubber two, a function key two, a positioning pin, and a positioning slot one opened on the outside of the key module front shell and the key module bottom shell. Inside both the key module front shell and the key module bottom shell, there are connected card slots and support columns. Inside the key module front shell, there is an installation bracket. On the outside of the key module bottom shell, there are installation holes corresponding to the installation bracket. On the outside of the key module front shell, there is an upper rotating column. On the outside of the key module bottom shell, there is a lower rotating column;

[0009] The locking component includes a fixed lock, an iron shaft connected to the middle of the fixed lock, a spring two wrapped around the outside of the iron shaft, a lock key arranged in the middle of the fixed lock, and a screw connected to the bottom of the lock key.

[0010] In the game controller with a function key character flipping module according to an embodiment of the present invention, a locking hole is opened at the bottom of the controller bottom shell, and the locking hole communicates with the controller bottom shell.

[0011] In the game controller with a function key character flipping module according to an embodiment of the present invention, the connection bracket and the controller front shell are of an integral structure, and a connection groove, a rotation groove, and a limit groove are opened in the middle of the connection bracket.

[0012] In the game controller with a function key character flipping module according to an embodiment of the present invention, the key module front shell and the key module bottom shell are connected and fixed through the installation bracket, the installation hole, and an external bolt, and on the outside of both the key module front shell and the key module bottom shell, there are key holes adapted to the function key one and the function key two.

[0013] In the game controller with a function key character flipping module according to an embodiment of the present invention, rectangular grooves adapted to the installation bracket are opened on the outside of the PCB board, the conductive rubber one, and the conductive rubber two.

[0014] In the game controller with a function key character flipping module according to an embodiment of the present invention, the positioning pin includes a convex block, a limit plate connected to one side of the convex block, a spring one connected to one side of the limit plate, and a moving groove and a compression groove opened inside the lower rotating column and the upper rotating column.

[0015] In the game controller with a function key character flipping module according to an embodiment of the present invention, connection grooves, rotation grooves, and limit grooves corresponding to the connection bracket are opened on the outside of the flipping bracket, and a positioning groove two corresponding to the positioning groove one is opened on the outside of the flipping bracket. On the outside of the flipping bracket, there are integrally connected a fixed ear, an auxiliary block, a support block, and a connection column, and a reinforcing rib and a limit rib are connected to the outside of the connection column.

[0016] In a game controller with a function key character flip module according to an embodiment of the present invention, the number of the limiting ribs is two groups and they are symmetrically distributed, a threaded hole is formed at the bottom of the connecting column, and a through hole is formed in the middle of the auxiliary block.

[0017] In a game controller with a function key character flip module according to one embodiment of the present invention, the number of the fixed locks is two groups and they are symmetrically distributed, the bottoms of the two groups of fixed locks are connected to extrusion plates, the middle part of one group of extrusion plates is integrally connected with a protrusion, and the iron shaft is adapted to the fixed locks and the through holes.

[0018] In a game controller with a function key character flip module in one embodiment of the present invention, one end of the second spring is connected to the support block, and the other end of the second spring is connected to the fixed lock, two groups of cam blocks are connected to the outside of the lock key, and one group of the cam blocks has a groove at the end thereof that matches the protruding blocks, the upper end of the lock key is connected to a limiting column that contacts the limiting ribs, and the bottom of the lock key is provided with an adapter hole that matches the screw and a force column that matches the lock hole.

[0019] The technical solution provided by the embodiments of the present application may include the following beneficial effects: the present application designs a game controller with a function key character flip module, which can switch the function key module between two modes (Switch mode and Xbox mode) through the cooperation of a connecting tray, a function key module, a flip tray and a locking assembly, and can effectively solve the problem that the ABYX buttons of the existing game controller cannot match the normal operation of buttons on different game console devices.

[0020] It should be understood that the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the present application. BRIEF DESCRIPTION OF THE DRAWINGS

[0021] In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the accompanying drawings required for use in the description of the embodiments will be briefly introduced below. Obviously, the accompanying drawings described below are some embodiments of the present invention. For ordinary technicians in this field, other accompanying drawings can be obtained based on these accompanying drawings without paying any creative work.

[0022] Figure 1 It is a structural schematic diagram of a game controller with a function key character flip module provided by an embodiment of the present application;

[0023] Figure 2 yes Figure 1 Another perspective diagram of the game controller;

[0024] Figure 3Yes Figure 1 Schematic diagram of the partial disassembled structure of the game controller in

[0025] Figure 4 Yes Figure 1 Schematic diagram of the partial disassembled structure of the game controller in

[0026] Figure 5 Yes Figure 1 Schematic diagram of the combined structure of the controller face shell, connecting bracket and flipping bracket in

[0027] Figure 6 Yes Figure 5 Another perspective view and enlarged schematic diagram at A in

[0028] Figure 7 Yes Figure 1 Schematic diagram of the disassembled structure of the function key module and the flipping bracket in

[0029] Figure 8 Yes Figure 1 Schematic diagram of the partial disassembled structure of the function key module in

[0030] Figure 9 Yes Figure 8 Another perspective view of

[0031] Figure 10 Yes Figure 1 Schematic diagram of the combined structure of the flipping bracket and the latch assembly in

[0032] Figure 11 Yes Figure 1 Schematic diagram of the disassembled structure of the flipping bracket and the latch assembly in Detailed implementation manner

[0033] Next, the technical solutions in the embodiments of the present invention will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, rather than all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.

[0034] In the description of the present application, it should be understood that the orientation or positional relationships indicated by the terms "center", "longitudinal", "transverse", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", etc. are based on the orientation or positional relationships shown in the drawings. These are only for the convenience of describing the present application and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation. Therefore, it should not be construed as a limitation to the present application. In addition, the terms "first" and "second" are only used for descriptive purposes and cannot be understood as indicating or implying relative importance or implicitly specifying the quantity of the indicated technical features. Thus, the features defined with "first" and "second" may explicitly or implicitly include one or more of the said features. In the description of the present application, "a plurality" means two or more, unless otherwise specifically defined.

[0035] The following will describe in detail some embodiments of the present application with reference to the drawings. Without conflict, the following embodiments and the features in the embodiments can be combined with each other.

[0036] As Figures 1 to 11 shown, the present application provides a game controller with a function key character flipping module, including: a game controller body 100, which includes a controller front shell 10, a controller bottom shell 20, a connecting bracket 30, a function key module 40, a flipping bracket 50, and a locking component 60. The connecting bracket 30 is located at the bottom of the controller front shell 10, the controller bottom shell 20 is located at the bottom of the connecting bracket 30, and the controller front shell 10 is adapted to the controller bottom shell 20. The flipping bracket 50 is adapted to the connecting bracket 30. The function key module 40 includes a key module front shell 41 and a key module bottom shell 42. Inside the key module front shell 41 and the key module bottom shell 42, there are a PCB board 43, a conductive rubber one 45, a function key one 46, a conductive rubber two 47, a function key two 48, a positioning pin 49, and a positioning slot one 410 opened on the outside of the key module front shell 41 and the key module bottom shell 42. Inside the key module front shell 41 and the key module bottom shell 42, there are both connected a card slot 412 and a support column 413. Inside the key module front shell 41, there is an installation bracket 414. On the outside of the key module bottom shell 42, there is an installation hole 422 corresponding to the installation bracket 414. On the outside of the key module front shell 41, there is an upper rotating column 411. On the outside of the key module bottom shell 42, there is a lower rotating column 421. The locking component 60 includes a fixed lock 61, an iron shaft 62 connected to the middle of the fixed lock 61, a spring two 63 wrapped around the outside of the iron shaft 62, a lock key 64 arranged in the middle of the fixed lock 61, and a screw 65 connected to the bottom of the lock key 64.

[0037] After adopting the above technical solution, since the connecting bracket 30 is located at the bottom of the controller face shell 10, the function key module 40 can be installed and placed. During the installation of the function key module 40, the four groups of function keys two 48 are stuck in the card slots 412 inside the bottom shell 42 of the key module. Then, the conductive rubber two 47 is stuck at the upper end of the function key two 48. Next, the support posts 413 inside the bottom shell 42 of the key module support the bottom of the conductive rubber two 47. At the same time, the PCB board 43 is stuck at the upper end of the conductive rubber two 47, and the position is corresponding through the rectangular slot 44. Then, the function key one 46 is inserted into the key hole inside the face shell 41 of the key module, and the conductive rubber one 45 corresponds to the function key one 46. Then, the positioning slot one 410 at the bottom of the face shell 41 of the key module is inserted into the bottom shell 42 of the key module, and the positioning slot one 410 corresponds to the mounting hole 422, and is fixed with bolts. At the same time, the positioning pin 49 is inserted into the middle of the lower rotating column 421 and the upper rotating column 411, and then the assembly of the function key module 40 is completed. Then, the function key one 46 and the function key two 48 are fixed;

[0038] Among them, the function key one 46 and the function key two 48 respectively correspond to the ABYX keys in the (Switch mode and Xbox mode), so as to ensure that the function key module 40 can operate in two modes;

[0039] In the Xbox layout: A key, B key, Y key, X key. Release the function key module 40 through the locking component 60, and then flip and switch the function key module 40 to the Switch layout: B key, A key, X key, Y key, and then the handle mode changes to the Switch mode;

[0040] In the Switch layout: B key, A key, X key, Y key. Release the function key module 40 through the locking component 60, and then flip and switch the function key module 40 to the Xbox layout: A key, B key, Y key, X key, and then change to the XBOX mode.

[0041] The game handle has a Switch layout on one side of the ABYX key module and an Xbox layout on the other side. Assemble the function key module 40 into the shell to realize the switching of the two groups of key layouts by flipping. When switching, trigger the mode detection switch to complete the recognition of the key layout switching mode; realize the matching of the corresponding functions of the ABYX keys when playing different games on different game console devices.

[0042] It should be noted that during the flipping process of the function key module 40, the locking key 64 can be rotated to squeeze the bottom of the two groups of fixed locking latches 61, causing the fixed locking latches 61 to rotate at an angle along the iron shaft 62. At the same time, the second spring 63 expands, and the end of the fixed locking latch 61 is inserted into the inside of the locking key 64 and the first positioning groove 410, thereby positioning the function key module 40 to prevent the function key module 40 from shaking during use. At the same time, when the function key module 40 needs to be rotated, reverse the above steps, and the end of the fixed locking latch 61 can be disengaged from the outside of the first positioning groove 410. By rotating the function key module 40, the combination of the upper rotating column 411 and the lower rotating column 421 rotates along the inside of the connecting groove 51. At the same time, the convex block 491 and the limiting groove 53 are compressed, causing the convex block 491 to be compressed along the inside of the moving groove 494, driving the limiting plate 492 to move along the inside of the compression groove 495, and the first spring 493 to be compressed. When the convex block 491 completely enters the inside of the moving groove 494, the function key module 40 can be driven to rotate, and the convex block 491 is rotated along the inside of the rotating groove 52. When the function key module 40 rotates 90 degrees, at this time, the convex block 491 is aligned with another first spring 493. Under the elastic potential energy of the first spring 493, the convex block 491 is inserted into the corresponding limiting groove 53 inside, thereby positioning the function key module 40 again. Finally, rotate the locking key 64 to squeeze the bottom of the two groups of fixed locking latches 61, causing the fixed locking latches 61 to rotate at an angle along the iron shaft 62. At the same time, the second spring 63 expands, and the end of the fixed locking latch 61 is inserted into the inside of the locking key 64 and the first positioning groove 410, thereby positioning the function key module 40 to ensure the stability of the function key module 40 during use.

[0043] In an alternative embodiment, a locking hole 21 is provided at the bottom of the controller bottom case 20, and the locking hole 21 communicates with the controller bottom case 20, so as to facilitate the user to contact the force-applying column 645 and perform counterclockwise and clockwise rotation operations on the locking key 64, thereby driving the fixed locking latch 61 to rotate back and forth.

[0044] In an alternative embodiment, the connecting bracket 30 and the controller front case 10 are of an integral structure, and a connecting groove 51, a rotating groove 52, and a limiting groove 53 are provided in the middle of the connecting bracket 30, so as to facilitate the rotation and compression rotation positioning operation of the positioning pin 49 of the function key module 40.

[0045] It should be noted that since the connecting bracket 30 and the controller front case 10 are of an integral structure, during the connection process of the flipping bracket 50 and the connecting bracket 30, the connecting bracket 30 and the flipping bracket 50 can be connected by a snap and a slot to ensure that an inner cavity is formed between the two, facilitating the placement and flipping of the function key module 40.

[0046] In an alternative embodiment, the button module front shell 41 and the button module bottom shell 42 are connected and fixed by an installation bracket 414, installation holes 422 and external bolts, facilitating the installation between the button module front shell 41 and the button module bottom shell 42. The function button one 46 and the function button two 48 can be firmly fixed between the button module front shell 41 and the button module bottom shell 42. Button holes adapted to the function button one 46 and the function button two 48 are provided on the outer sides of the button module front shell 41 and the button module bottom shell 42, enabling the positioning of the function button one 46 and the function button two 48 and facilitating their subsequent pressing operations.

[0047] In an alternative embodiment, rectangular grooves 44 adapted to the installation bracket 414 are provided on the outer sides of the PCB board 43, the conductive adhesive one 45 and the conductive adhesive two 47. During the connection of the installation bracket 414 and the installation holes 422, the rectangular grooves 44 on the outer sides of the PCB board 43, the conductive adhesive one 45 and the conductive adhesive two 47 can be engaged and positioned, preventing them from shaking during use and achieving a limiting effect.

[0048] In an alternative embodiment, the positioning pin 49 includes a convex block 491, a limiting plate 492 connected to one side of the convex block 491, a spring one 493 connected to one side of the limiting plate 492, and moving grooves 494 and compression grooves 495 provided inside the lower rotating column 421 and the upper rotating column 411, enabling the rotational positioning of the function key module 40.

[0049] Exemplarily, during the rotation of the function key module 40, the positioning pin 49 can be decompressed along the inside of the limiting groove 53, then rotated 90 degrees along the inside of the rotating groove 52. Finally, after the rotation is completed, it is positioned in the symmetric limiting groove 53, preliminarily positioning the function key module 40 after rotation and avoiding the subsequent inability to engage the locking component 60 with the positioning groove one 410 on the outer side of the function key module 40, improving convenience. During the compression of the positioning pin 49, first, the convex block 491 is compressed with the limiting groove 53, causing the convex block 491 to be compressed along the inside of the moving groove 494, and simultaneously driving the limiting plate 492 to move along the inside of the compression groove 495. At this time, the spring one 493 is compressed. When the convex block 491 completely enters the inside of the moving groove 494, the function key module 40 can be driven to rotate. Under the elastic potential energy of the spring one 493, the convex block 491 can be rotated when it abuts against the inner wall of the rotating groove 52. When the function key module 40 rotates 90 degrees, at this time, the convex block 491 is aligned with another spring one 493. Under the elastic potential energy of the spring one 493, the convex block 491 is inserted into the corresponding limiting groove 53, thereby repositioning the function key module 40.

[0050] In an alternative embodiment, connection grooves 51, rotation grooves 52, and limit grooves 53 corresponding to the connection support 30 are formed on the outer side of the flipping support 50. Moreover, a positioning groove two 54 corresponding to the positioning groove one 410 is formed on the outer side of the flipping support 50. Fixing lugs 55, auxiliary blocks 56, support blocks 58, and connection columns 59 are integrally connected to the outer side of the flipping support 50. Reinforcing ribs 510 and limit ribs 511 are connected to the outer side of the connection column 59. The number of limit ribs 511 is two groups and they are symmetrically distributed. A threaded hole is formed at the bottom of the connection column 59, and a through hole 57 is formed in the middle of the auxiliary block 56, thereby facilitating the installation between the flipping support 50 and the connection support 30. The fixing lug 55 can be fixedly installed with the bottom of the connection support 30 through bolts.

[0051] It should be noted that when the flipping support 50 provides a supporting effect, the two fixing latches 61 can be respectively clamped in the middle of the auxiliary block 56. The auxiliary block 56 provides an auxiliary effect to prevent the fixing latches 61 from shifting in position during the forward and backward rotation process. At the same time, the support block 58 facilitates the insertion of the second spring 63 to provide a limiting effect. With the combined action of the reinforcing rib 510 and the limit rib 511, it is convenient to limit the stroke during the rotation of the limit post 643.

[0052] In an alternative embodiment, the number of fixing latches 61 is two groups and they are symmetrically distributed. Pressing plates 611 are connected to the bottoms of the two fixing latches 61. A protruding block 612 is integrally connected to the middle of one of the pressing plates 611. The iron shaft 62 is adapted to both the fixing latch 61 and the through hole 57. With the arrangement of the two fixing latches 61, it is convenient to freely position and release the positioning of both sides of the function key module 40.

[0053] In an alternative embodiment, one end of the second spring 63 is connected to the support block 58, and the other end of the second spring 63 is connected to the fixing latch 61. The second spring 63 can be supported and placed, and the second spring 63 can be extended and reset during the adjustment of the fixing latch 61. Two cam blocks 641 are connected to the outer side of the lock key 64. A groove 642 adapted to the protruding block 612 is formed at the end of one of the cam blocks 641. A limit post 643 that abuts against the limit rib 511 is connected to the upper end of the lock key 64. An adaptation hole 644 adapted to the screw 65 and a force application post 645 adapted to the lock hole 21 are formed at the bottom of the lock key 64.

[0054] It should be noted that during the operation of the locking key 64, the locking key 64 can be rotated by holding the force - applying column 645. Under the connection action of the matching hole 644 and the screw 65 between the locking key 64 and the connecting column 59, the locking key 64 drives the two cam blocks 641 to squeeze the two pressing plates 611. One of the cam blocks 641 is positioned with the protruding block 612. At the same time, under the supporting action of the iron shaft 62 and the second spring 63, the end of the fixed lock 61 is clamped into the middle of the second positioning groove 54 and the first positioning groove 410, so as to lock the function - key module 40 and prevent the fixed lock 61 from moving reversely under the elastic potential energy of the second spring 63.

[0055] In the description of the present application, it should be noted that unless otherwise clearly specified and defined, the terms "installation", "connection" and "coupling" should be understood in a broad sense. For example, it can be a fixed connection, a detachable connection, or an integral connection. It can be a mechanical connection or an electrical connection. It can be directly connected or indirectly connected through an intermediate medium, and it can be the internal communication of two components or the interaction relationship between two components. For those of ordinary skill in the art, the specific meanings of the above terms in the present application can be understood according to specific situations.

[0056] In the present application, unless otherwise clearly specified and defined, the first feature being "above" or "below" the second feature may include the direct contact between the first and second features, or may include the situation where the first and second features are not in direct contact but in contact through other features between them. Moreover, the first feature being "above", "over" and "on top of" the second feature includes that the first feature is directly above and obliquely above the second feature, or simply means that the horizontal height of the first feature is higher than that of the second feature. The first feature being "below", "beneath" and "under" the second feature includes that the first feature is directly below and obliquely below the second feature, or simply means that the horizontal height of the first feature is lower than that of the second feature.

[0057] The above disclosure provides many different embodiments or examples for implementing different structures of the present application. To simplify the disclosure of the present application, the components and settings of specific examples are described above. Of course, they are only examples and are not intended to limit the present application. In addition, the present application may repeat reference numerals and / or reference letters in different examples. This repetition is for the purpose of simplification and clarity, and does not itself indicate the relationship between the various embodiments and / or settings discussed. In addition, the present application provides examples of various specific processes and materials, but those of ordinary skill in the art can be aware of the application of other processes and / or the use of other materials.

[0058] In the description of this specification, the descriptions referring to terms such as "one embodiment", "some embodiments", "illustrative embodiments", "examples", "specific examples", or "some examples", etc. mean that the specific features, structures, materials, or characteristics described in connection with the embodiments or examples are included in at least one embodiment or example of the present application. In this specification, the schematic representations of the above terms do not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials, or characteristics described may be combined in a suitable manner in any one or more embodiments or examples.

[0059] Although the embodiments of the present application have been shown and described, those of ordinary skill in the art can understand that various changes, modifications, substitutions, and variations can be made to these embodiments without departing from the principles and spirit of the present application, and the scope of the present application is defined by the claims and their equivalents.

Claims

1. A game controller with a function key character flipping module, characterized in that, include: The game controller body comprises a controller face shell, a controller bottom shell, a connection tray and a flip tray, wherein the connection tray is located at the bottom of the controller face shell, the controller bottom shell is located at the bottom of the connection tray, and the controller face shell and the controller bottom shell are matched with each other, and the flip tray and the connection tray are matched with each other; A function key module, comprising a key module face shell and a key module bottom shell, wherein the key module face shell and the key module bottom shell are provided with a PCB board, conductive glue 1, function key 1, conductive glue 2, function key 2, positioning pins, and positioning groove 1 opened on the outside of the key module face shell and the key module bottom shell, wherein the key module face shell and the key module bottom shell are both connected with a card slot and a support column, wherein a mounting frame is provided inside the key module face shell, and a mounting hole corresponding to the mounting frame is opened on the outside of the key module bottom shell, an upper rotating column is provided on the outside of the key module face shell, and a lower rotating column is provided on the outside of the key module bottom shell; The lock assembly includes a fixed lock, an iron shaft connected to the middle of the fixed lock, a spring wrapped around the outside of the iron shaft, a lock key arranged in the middle of the fixed lock, and a screw connected to the bottom of the lock key.

2. The game controller with a function key character flipping module according to claim 1, characterized in that, A locking hole is provided at the bottom of the controller bottom shell, and the locking hole is communicated with the controller bottom shell.

3. The game controller with a function key character flipping module according to claim 1, wherein, The connection bracket and the controller cover are an integrated structure, and a connection groove, a rotation groove and a limit groove are provided in the middle of the connection bracket.

4. The game controller with a function key character flipping module according to claim 1, characterized in that, The button module face shell and the button module bottom shell are connected and fixed by a mounting frame, mounting holes and external bolts, and button holes matching between function button one and function button two are provided on the outer sides of the button module face shell and the button module bottom shell.

5. The game controller with a function key character flipping module according to claim 1, characterized in that, The outer sides of the PCB board, the first conductive adhesive and the second conductive adhesive are all provided with rectangular grooves adapted to the mounting frame.

6. The game controller with a function key character flipping module according to claim 1, wherein The positioning pin includes a protrusion, a limiting plate connected to one side of the protrusion, a spring connected to one side of the limiting plate, and a moving groove and a compression groove opened inside the lower rotating column and the upper rotating column.

7. The game controller with a function key character flipping module according to claim 1, characterized in that, The outer side of the flip support is provided with a connecting groove, a rotating groove and a limiting groove corresponding to the connecting support, and the outer side of the flip support is provided with a positioning groove 2 corresponding to the positioning groove 1. The outer side of the flip support is integrally connected with a fixing ear, an auxiliary block, a supporting block and a connecting column, and the outer side of the connecting column is connected with a reinforcing rib and a limiting rib.

8. The game controller with a function key character flipping module according to claim 7, wherein, The number of the limiting ribs is two groups and they are symmetrically distributed. The bottom of the connecting column is provided with a threaded hole, and the middle of the auxiliary block is provided with a through hole.

9. The game controller with a function key character flipping module according to claim 8, characterized in that, There are two groups of fixed lock buckles and they are symmetrically distributed. The bottoms of the two groups of fixed lock buckles are connected with extrusion plates. The middle part of one group of extrusion plates is integrally connected with a protrusion block. The iron shaft is adapted to the fixed lock buckles and the through holes.

10. The game controller with a function key character flipping module according to claim 9, characterized in that, One end of the second spring is connected to the support block, and the other end of the second spring is connected to the fixed lock. Two groups of cam blocks are connected to the outer side of the lock key, and the end of one group of the cam blocks is provided with a groove that matches the protruding blocks. The upper end of the lock key is connected to a limit column that contacts the limit ribs, and the bottom of the lock key is provided with an adapter hole and a force column that match the screw.