A game device and a vehicle

By enabling detachable connection and mode switching between the game controller and the in-vehicle display, the problem of idle game controllers is solved, allowing for their reuse and improving the user's entertainment experience and driving safety.

CN120393392BActive Publication Date: 2025-10-17BYD CO LTD
View PDF 2 Cites 0 Cited by

Patent Information

Application Number
CN202510908014.1
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2025-07-02
Publication Date
2025-10-17
Estimated Expiration
2045-07-02

AI Technical Summary

Technical Problem

Existing game controllers are idle most of the time, becoming redundant equipment in vehicles and not being effectively utilized.

Method used

The game controller can be detachably connected to the vehicle display screen. It can be switched between vehicle control mode and game mode. The function of the controller is switched by sensing the connection status through the sensor module, so as to realize vehicle function operation or game operation.

Benefits of technology

It improves the utilization rate of game controllers, avoids them being idle or lost, enhances the user's entertainment experience and driving safety, and meets the driver's needs for blind operation and quick response.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN120393392B_ABST
    Figure CN120393392B_ABST
Patent Text Reader

Abstract

The embodiment of the application provides a game device and a vehicle, which comprise a game handle and a vehicle-mounted display screen; the game handle is detachably connected to the vehicle-mounted display screen and is switchable between a vehicle control mode and a game mode; in a state where the game handle is connected to the vehicle-mounted display screen, the game handle is switched to the vehicle control mode to realize vehicle function operation; and in a state where the game handle is disconnected from the vehicle-mounted display screen, the game handle is switched to the game mode to realize game operation. The game device of the embodiment of the application can realize reuse of the game handle, improve utilization of the game handle, and effectively avoid idling and redundancy of the game handle.
Need to check novelty before this filing date? Find Prior Art

Description

TECHNICAL FIELD

[0001] The present application belongs to the technical field of vehicles, and particularly relates to a game device and a vehicle. BACKGROUND

[0002] With the continuous development of vehicles, people have higher and higher requirements for the entertainment of vehicles. Therefore, vehicles are usually provided with game handles, and the entertainment needs of users can be met through the interaction of the game handles and vehicle-mounted display screens.

[0003] However, the use scene of the game handles is limited, and most of the time is in an idle state, which is easy to become a redundant device of the vehicle. SUMMARY

[0004] The present application aims to provide a game device and a vehicle to solve the problem that the existing game handles are in an idle state most of the time and become a redundant device of the vehicle.

[0005] In order to solve the above technical problems, the present application is implemented as follows:

[0006] In a first aspect, the present application discloses a game device, comprising: a game handle and a vehicle-mounted display screen.

[0007] The game handle is detachably connected to the vehicle-mounted display screen and is switchable between a vehicle control mode and a game mode. In a state where the game handle is connected to the vehicle-mounted display screen, the game handle is switched to the vehicle control mode to realize vehicle function operation. In a state where the game handle is disconnected from the vehicle-mounted display screen, the game handle is switched to the game mode to realize game operation.

[0008] Optionally, the game handle comprises an operating member and a control module, the control module is electrically connected to the operating member, and the control module is used for acquiring and controlling the operating member to switch between the vehicle control mode and the game mode based on the connection state of the game handle and the vehicle-mounted display screen. In the vehicle control mode, the operating member is used for realizing vehicle function operation. In the game mode, the operating member is used for realizing game operation.

[0009] Optionally, the game device further comprises an induction module, the induction module is arranged on at least one of the game handle and the vehicle-mounted display screen, and the induction module is used for inducting the connection state of the game handle and the vehicle-mounted display screen.

[0010] The control module is electrically connected with at least part of the sensing module, when the sensing module senses that the game handle is connected with the vehicle display screen, the control module controls the operation member to switch to the vehicle control mode, when the sensing module senses that the game handle is disconnected with the vehicle display screen, the control module controls the operation member to switch to the game mode.

[0011] Optionally, the sensing module comprises a magnetic element and a Hall sensor.

[0012] The magnetic element is arranged on the vehicle display screen.

[0013] The Hall sensor is arranged on the game handle and electrically connected with the control module, the Hall sensor corresponds to the position of the magnetic element to sense the magnetic field generated by the magnetic element, when the magnetic field sensed by the Hall sensor is greater than or equal to a preset value, the game handle is connected with the vehicle display screen, when the magnetic field sensed by the Hall sensor is less than the preset value, the game handle is disconnected with the vehicle display screen.

[0014] Optionally, the game handle comprises a first body and a holding part.

[0015] The holding part is movably connected with the first body, the holding part has a storage state and an unfolded state, in the storage state, the holding part is stored in the first body, in the unfolded state, at least part of the holding part extends relative to the first body.

[0016] In the state that the game handle is connected with the vehicle display screen, the holding part is in the storage state.

[0017] Optionally, the holding part is rotatably connected with the first body.

[0018] Optionally, the game handle further comprises a guide structure, the guide structure is arranged between the holding part and the first body, and the guide structure is used for guiding the rotation of the holding part.

[0019] Optionally, the guide structure comprises an arc-shaped guide slot and a guide piece.

[0020] The arc-shaped guide slot is arranged on one of the holding part and the first body.

[0021] The guide piece is arranged on the other one of the holding part and the first body, and the guide piece is slidably connected with the arc-shaped guide slot.

[0022] Optionally, a bottom wall of the arc-shaped guide groove is provided with a first limiting groove and a second limiting groove.

[0023] The first limiting groove and the second limiting groove are arranged along a circumferential direction of the arc-shaped guide groove, at least part of the guide member is embedded in the first limiting groove in the storage state, and at least part of the guide member is embedded in the second limiting groove in the unfolded state, so as to limit the guide member.

[0024] Optionally, the guide member is a wave bead screw.

[0025] Optionally, the vehicle-mounted display screen further comprises a second connecting structure.

[0026] The game handle further comprises a first connecting structure, which is telescopically connected to the first body, and in the state that the game handle is connected to the vehicle-mounted display screen, the first connecting structure is opposite to the second connecting structure and at least partially protrudes from the first body to be connected to the second connecting structure.

[0027] Optionally, the first connecting structure comprises a first elastic member and a first connecting member.

[0028] The first elastic member is fixedly connected to the first body.

[0029] At least part of the first connecting member is arranged between the holding portion and the first elastic member and connected to the holding portion and the first elastic member respectively, the holding portion is used to apply an action force to the first connecting member to protrude from the first body, and the first elastic member is used to apply an action force to the first connecting member to retract from the first body.

[0030] Optionally, the holding portion is provided with a sliding groove extending along a circumferential direction thereof, the sliding groove has a first groove position and a second groove position, the first groove position and the second groove position are distributed in a direction of extension of the sliding groove, and a groove depth of the sliding groove decreases from the first groove position to the second groove position.

[0031] The first connecting member is in sliding connection with the sliding groove, in the case that the holding portion is switched from the unfolded state to the storage state, the first connecting member slides to the second groove position, and the first connecting member protrudes from the first body; in the case that the holding portion is switched from the storage state to the unfolded state, the first connecting member slides to the first groove position, and the first connecting member retracts from the first body.

[0032] Optionally, the vehicle-mounted display screen further comprises a second body, and the second connecting structure is movably connected to the second body and switchable between a locking position and an unlocking position, at the locking position, at least part of the second connecting structure is connected with the first connecting member, and at the unlocking position, at least part of the second connecting structure is disconnected with the first connecting member.

[0033] Optionally, the first connecting structure comprises a driving member, a second connecting member and a second elastic member.

[0034] The driving member is movably connected to the second body.

[0035] The second elastic member is fixedly connected to the second body.

[0036] The second connecting member is arranged between the driving member and the second elastic member and connected with the driving member and the second elastic member respectively, the driving member is configured to apply an acting force to the second connecting member to move from the locking position to the unlocking position, and the second elastic member is configured to apply an acting force to the second connecting member to move from the unlocking position to the locking position.

[0037] Optionally, the first connecting member is provided with one of a connecting hole or a connecting column.

[0038] The second connecting member is provided with the other one of the connecting hole or the connecting column, and in a state where the second connecting member is in the locking position, the connecting column is arranged in the connecting hole.

[0039] Optionally, the vehicle-mounted display screen is further provided with a second wireless charging module.

[0040] The game handle is further provided with a first wireless charging module, in a state where the game handle is connected with the vehicle-mounted display screen, the first wireless charging module corresponds to the position of the second wireless charging module and is electrically connected with the second wireless charging module.

[0041] Optionally, the game device is applied to a vehicle, and the vehicle is provided with a second wireless communication module.

[0042] The game handle is further provided with a first wireless communication module, and the first wireless communication module is adapted to be electrically connected with the second wireless communication module.

[0043] Optionally, the game handle is provided with at least two, and at least two game handles are symmetrically arranged on the circumferential side of the vehicle-mounted display screen.

[0044] Optionally, the game handle further comprises a first body and a circuit board arranged in the first body.

[0045] The operation member and the control module are arranged on the first body and are electrically connected with the circuit board.

[0046] Optionally, the operation member comprises a button and / or a rocker.

[0047] In a second aspect, the application further discloses a vehicle comprising the game device.

[0048] In the embodiment of the application, the game handle is detachably connected to the vehicle display screen, and in the state that the game handle is connected to the vehicle display screen, the game handle is switched to the vehicle control mode, and in the state that the game handle is disconnected from the vehicle display screen, the game handle is switched to the game mode. In this way, when the game handle is detached from the vehicle display screen, the game handle can realize game operation in the vehicle cabin, which is beneficial to improving the entertainment experience of the user. More importantly, when the game handle is connected to the vehicle display screen, the game handle can realize the physical button function in the vehicle cabin, i.e., vehicle function operation. In this way, not only the reuse of the game handle can be realized, the utilization rate of the game handle is improved, and the idle or loss of the game handle is avoided, but also the blind operation and rapid response of the driver during driving are facilitated, so that the distraction of attention is avoided, and the safety of driving is improved. In summary, the game device of the embodiment of the application can realize the reuse of the game handle, improve the utilization rate of the game handle, and effectively avoid the idling and redundancy of the game handle.

[0049] Additional aspects and advantages of the application will be set forth in part in the description which follows, and in part will become apparent to those skilled in the art upon examination of the following and / or can be learned by practice of the application. BRIEF DESCRIPTION OF DRAWINGS

[0050] The above and / or additional aspects and advantages of the application will become apparent and be readily understood by considering the following detailed description, from which the above-mentioned aspects and advantages of the application will become apparent, and in part will become apparent to those skilled in the art upon examination of the following drawings and / or the detailed description thereof.

[0051] Figure 1 is one of the structural schematic diagrams of the game device provided by the embodiment of the application;

[0052] Figure 2 is one of the structural schematic diagrams of the game device provided by the embodiment of the application;

[0053] Figure 3 is one of the structural schematic diagrams of the game device provided by the embodiment of the application;

[0054] Figure 4 is Figure 1 is the A-A sectional view in FIG. 4;

[0055] Figure 5 is Figure 2 is the B-B sectional view in FIG. 4;

[0056] Figure 6 is a structural schematic diagram of another game device provided by an embodiment of the present application;

[0057] Figure 7 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0058] Figure 8 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0059] Figure 9 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0060] Figure 10 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0061] Figure 11 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0062] Figure 12 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0063] Figure 13 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0064] Figure 14 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0065] Figure 15 is a structural schematic diagram of a game handle provided by an embodiment of the present application;

[0066] Figure 16 is a structural schematic diagram of a vehicle-mounted display screen provided by an embodiment of the present application.

[0067] Label: 1. game handle, 11. first body, 111. middle frame, 112. upper cover, 113. lower cover, 114. first mounting cavity, 115. storage cavity, 12. grip part, 121. sliding groove, 1211. first slot, 1212. second slot, 13. guide structure, 131. arc-shaped guide groove, 1311. first limiting groove, 1312. second limiting groove, 132. guide piece, 14. first connecting structure, 141. first elastic piece, 142. first connecting piece, 1421. connecting hole, 15. first wireless charging module, 16. key, 17. rocker, 18. circuit board, 19. battery, 2. vehicle-mounted display screen, 21. second body, 211. second mounting cavity, 22. second connecting structure, 221. driving piece, 222. second connecting piece, 2221. connecting column, 2222. first side plate, 2223. second side plate, 223. second elastic piece, 23. second wireless charging module, 3. induction module, 31. magnetic element, 32. Hall sensor. DETAILED DESCRIPTION

[0068] Embodiments of the present application will be described in detail below with reference to examples shown in the drawings, wherein the same or similar reference numerals represent the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by reference to the drawings are exemplary and are only used to explain the present application and cannot be understood as a limitation of the present application. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative labor fall within the scope of protection of the present application.

[0069] The terms "first", "second" in the description and claims of the present application can explicitly or implicitly include one or more of the features. In the description of the present application, unless otherwise specified, the meaning of "a plurality of" is two or more. In addition, "and / or" in the specification and claims indicates at least one of the connected objects, and the character " / ", generally indicates that the front and rear associated objects are in a "or" relationship.

[0070] In the description of the present application, it should be understood that the terms "center", "longitudinal", "transverse", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", "axial", "radial", "circumferential" and the like indicate the orientation or positional relationship based on the orientation or positional relationship shown in the drawings, and are only for the convenience of describing the present application and simplifying the description, and therefore cannot be understood as indicating or implying that the devices or elements referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore cannot be understood as a limitation of the present application.

[0071] In the description of the present application, it should be noted that unless specifically defined and limited otherwise, the terms "mounting", "connecting", "connecting" should be broadly understood, for example, it can be fixedly connected, or it can be detachably connected, or integrally connected; it can be mechanically connected, or it can be electrically connected; it can be directly connected, or it can be indirectly connected through an intermediate medium, or it can be connected inside two elements. For those skilled in the art, the specific meaning of the above terms in the present application can be understood according to the specific circumstances.

[0072] The embodiment of the present application provides a game device, which will be described in detail below with reference to the accompanying drawings.

[0073] Referring to Figures 1 to 3 , a structural schematic diagram of a game device provided by the embodiment of the present application is shown, referring to Figure 4 , a A-A sectional view in Figure 1 is shown, referring to Figure 5 , a B-B sectional view in Figure 2 is shown, referring to Figure 6 , a structural schematic diagram of another game device provided by the embodiment of the present application is shown, referring to Figures 7 to 10 , a structural schematic diagram of a game handle provided by the embodiment of the present application is shown, referring to Figures 11 to 12 , a structural schematic diagram of the holding part of the game handle provided by the embodiment of the present application in a storage state is shown, referring to Figures 13 to 14 , a structural schematic diagram of the holding part of the game handle provided by the embodiment of the present application in an unfolded state is shown, referring to Figure 15 , a structural schematic diagram of the holding part of the game handle provided by the embodiment of the present application is shown, referring to Figure 16 , a structural schematic diagram of a vehicle-mounted display screen provided by the embodiment of the present application is shown.

[0074] As shown in Figures 1 to 5 , Figure 7 and Figure 16 , the present application provides a game device, comprising: a game handle 1 and a vehicle-mounted display screen 2; the game handle 1 is detachably connected to the vehicle-mounted display screen 2 and can be switched between a vehicle control mode and a game mode, in a state that the game handle 1 is connected with the vehicle-mounted display screen 2, the game handle 1 is switched to the vehicle control mode to realize vehicle function operation, in a state that the game handle 1 is disconnected with the vehicle-mounted display screen 2, the game handle 1 is switched to the game mode to realize game operation.

[0075] In the embodiment of the present application, the game handle 1 is detachably connected to the vehicle-mounted display screen 2, and the game handle 1 is switched to the vehicle control mode in the state of being connected to the vehicle-mounted display screen 2, and the game handle 1 is switched to the game mode in the state of being disconnected from the vehicle-mounted display screen 2. In this way, when the game handle 1 is detached from the vehicle-mounted display screen 2, the game handle 1 can realize game operation in the vehicle cabin, which is beneficial to improve the entertainment experience of the user. More importantly, when the game handle 1 is connected to the vehicle-mounted display screen 2, the game handle 1 can realize the function of the physical button 16 in the vehicle cabin, that is, the vehicle function operation. In this way, not only the reuse of the game handle 1 can be realized, the utilization rate of the game handle 1 is improved, and the idle or loss of the game handle 1 is avoided, but also the blind operation and rapid reaction of the driver during driving are facilitated, so that the distraction of attention can be avoided, and the safety of driving is improved. In summary, the game device of the embodiment of the present application can realize the reuse of the game handle 1, improve the utilization rate of the game handle 1, and effectively avoid the idle and redundancy of the game handle 1.

[0076] In some optional embodiments of the present application, the game handle 1 comprises an operating member and a control module, the control module is electrically connected with the operating member, and the control module is used to acquire the connection state of the game handle 1 and the vehicle-mounted display screen 2 and control the operating member to switch between the vehicle control mode and the game mode based on the connection state. In the vehicle control mode, the operating member is used to realize vehicle function operation, and in the game mode, the operating member is used to realize game operation.

[0077] In the embodiment of the present application, the game handle 1 comprises an operating member and a control module, the control module can acquire the connection state of the game handle 1 and the vehicle-mounted display screen 2 and control the operating member to switch between the vehicle control mode and the game mode based on the connection state, that is, the operating member of the game handle 1 can play different roles in different connection states of the game handle 1 and the vehicle-mounted display screen 2. In this way, when the operating member of the game handle 1 is switched to the vehicle control mode, the operating member of the game handle 1 can realize game function, which is beneficial to improve the entertainment experience of the user. When the operating member of the game handle 1 is switched to the vehicle control mode, the operating member of the game handle 1 can realize the adjustment of the vehicle function, which is beneficial to the blind operation and rapid reaction of the driver during driving, so that the distraction of attention can be avoided, and the safety of driving is improved.

[0078] It should be noted that the vehicle-mounted display screen 2 of the embodiment of the present application refers to the display screen located in the vehicle center console area, so that the driver can perform blind operation when the operating member of the game handle 1 is switched to the vehicle control mode.

[0079] The number of game handles 1 is not limited in the embodiments of the present application, and can be adjusted by those skilled in the art according to actual needs. In order to facilitate the driver to operate, the game handle 1 can be arranged on the side of the vehicle display screen 2. Further, the vehicle display screen 2 comprises a top wall, a bottom wall and two side walls, the top wall and the bottom wall are arranged opposite in the height direction of the vehicle, and the two side walls are arranged opposite in the width direction of the vehicle and between the top wall and the bottom wall, wherein the game handle 1 can be arranged on at least one of the top wall, the bottom wall and the side wall. In one of the embodiments, the game handle 1 is arranged on the bottom wall. In another embodiment, the game handle 1 is arranged on the side wall.

[0080] The number of game handles 1 is not limited in the embodiments of the present application, and can be adjusted by those skilled in the art according to actual needs. In one of the embodiments, one game handle 1 is arranged, and the game handle 1 can be arranged at the central position of the top wall, the side wall or one of the side walls. In another of the embodiments, at least two game handles 1 are arranged, and the at least two game handles 1 are symmetrically arranged on the side of the vehicle display screen 2, so that the driver and the co-driver can operate respectively, and the overall appearance of the game handle 1 and the vehicle display screen 2 can be improved. Taking two game handles 1 as an example, as shown in FIG. 2, the two game handles 1 can be symmetrically arranged on the bottom wall or the top wall of the vehicle display screen 2, as shown in FIG. 3, the two game handles 1 can be symmetrically arranged on the two side walls of the vehicle display screen 2. Figure 1 Figure 6

[0081] In some optional embodiments of the present application, as shown in FIG. 4, the game handle 1 further comprises a first body 11 and a circuit board 18 arranged in the first body 11; and an operating member and a control module are arranged in the first body 11 and electrically connected with the circuit board 18. It can be understood that the circuit board 18 is a core component for signal transmission and processing, and can provide reliable power supply and signal transmission channel for the operating member and the control module. Figures 7 to 10

[0082] In the embodiments of the present application, since the circuit board 18 is arranged, the reliable electrical connection between the operating member and the control module can be realized through the electrical connection between the circuit board 18 and the operating member and the electrical connection between the circuit board 18 and the control module, so that the response speed and the operation accuracy of the game handle 1 can be improved, and the user experience can be improved.

[0083] ​​​It should be noted that the circuit board 18 can be a printed circuit board, or a flexible circuit board, or a combination of a printed circuit board and a flexible circuit board. The control module can be a control IC (Integrated Circuit), which can be fixed on the circuit board 18 by surface mounting or welding. In addition, the gamepad 1 further comprises a battery 19, which is electrically connected with the circuit board 18 to supply power to the electric components (such as the control module).

[0084] In specific applications, as shown in Figure 10 The first body 11 comprises a middle frame 111, an upper cover 112 and a lower cover 113, wherein the upper cover 112 and the lower cover 113 are respectively arranged on the opposite sides of the middle frame 111, and the upper cover 112, the lower cover 113 and the middle frame 111 at least enclose a first mounting cavity 114. The circuit board 18 can be fixed in the first mounting cavity 114 by clamping or locking, etc., to protect the circuit board 18. The operation member is arranged on at least one of the upper cover 112, the lower cover 113 and the middle frame 111, so as to be operated by the user. In one embodiment, the operation member is provided with a plurality of operation members, part of which is arranged on the upper cover 112, and part of which is arranged on the middle frame 111.

[0085] In some optional embodiments of the present application, as shown in Figure 7 and Figure 9 The operation member comprises a button 16 and / or a rocker 17. The button 16 refers to a structure that can be operated by pressing, and the rocker 17 refers to a structure that can be operated by shaking. In this way, in the game mode, different game operations can be realized by pressing the button 16 or shaking the rocker 17. In the vehicle control mode, different vehicle functions can be adjusted by pressing the button 16 or shaking the rocker 17.

[0086] In specific applications, the operation member of the left-hand part of the gamepad 1 comprises a left-hand rocker and a left-hand button, and the left-hand button comprises a first surface button arranged on the surface (i.e. the upper cover 112) of the first body 11 and a first side button arranged on the side (i.e. the middle frame 111) of the first body 11. The operation member of the right-hand part of the gamepad 1 comprises a right-hand rocker and a right-hand button, and the right-hand button comprises a second surface button arranged on the surface (i.e. the upper cover 112) of the first body 11 and a second side button arranged on the side (i.e. the middle frame 111) of the first body 11.

[0087] In the game mode, the left joystick and the right joystick are used to realize direction and perspective control. Four first surface buttons are arranged in a cross shape, and the user can realize up, down, left and right direction control by operating the first surface buttons with the left thumb. Four second surface buttons are arranged in a cross shape, and the user can realize running, jumping, attacking and defending and the like by operating the second surface buttons with the right thumb. Two first side buttons are arranged at intervals in the left-right direction, and two second side buttons are arranged at intervals in the left-right direction. The user can realize game shooting, attack continuous firing and the like by operating the first side buttons with the left index finger or operating the second side buttons with the right index finger. In the vehicle control mode, the joystick 17 and / or the button 16 can be self-defined, that is, the mapping relationship between the joystick 17 and / or the button 16 and the vehicle function is freely designed, wherein the vehicle function includes but is not limited to the functions integrated or arranged in the vehicle display screen 2, the cabin and the vehicle body and the like. The joystick 17 and / or the button 16 can also be designed to have a macro definition, such as a macro operation of one-key calling a certain number and one-key playing a certain music, which is not limited herein, and can be adjusted according to actual needs by those skilled in the art.

[0088] In some optional embodiments of the present application, as shown in Figure 7 and Figure 16 The game device further comprises a sensing module 3 arranged on at least one of the game handle 1 and the vehicle display screen 2, the sensing module 3 being used to sense the connection state of the game handle 1 and the vehicle display screen 2; and the control module is electrically connected to at least part of the sensing module 3, the control module controlling the operating member to switch to the vehicle control mode when the sensing module 3 senses that the game handle 1 and the vehicle display screen 2 are in a connected state, and the control module controlling the operating member to switch to the game mode when the sensing module 3 senses that the game handle 1 and the vehicle display screen 2 are in a disconnected state.

[0089] In the embodiments of the present application, since the sensing module 3 is arranged and at least part of the sensing module 3 is electrically connected to the control module, the control module can timely control the operating member to switch between the game mode and the vehicle control mode according to the sensing result of the sensing module 3. When the sensing module 3 senses that the game handle 1 and the vehicle display screen 2 are in a connected state, it usually means that the vehicle is in a relatively stable use scenario (such as vehicle driving), and the operating member is switched to the vehicle control mode by the control module, which can meet the user's demand for blind operation to adjust the vehicle function. When the sensing module 3 senses that the game handle 1 and the vehicle display screen 2 are in a disconnected state, it usually means that the game handle 1 will be used as an independent game device, and the operating member is switched to the game mode by the control module, which can meet the user's entertainment demand.

[0090] In some optional embodiments of the present application, the sensing module 3 comprises a magnetic element 31 and a Hall sensor 32; the magnetic element 31 is arranged on the vehicle-mounted display screen 2; the Hall sensor 32 is arranged on the gamepad 1 and is electrically connected with the control module; the Hall sensor 32 corresponds to the position of the magnetic element 31 to sense the magnetic field generated by the magnetic element 31; when the magnetic field intensity sensed by the Hall sensor 32 is greater than or equal to a preset value, the gamepad 1 and the vehicle-mounted display screen 2 are in a connected state; when the magnetic field intensity sensed by the Hall sensor 32 is less than the preset value, the gamepad 1 and the vehicle-mounted display screen 2 are in a disconnected state. The magnetic element 31 can be a magnet.

[0091] In the embodiments of the present application, since the vehicle-mounted display screen 2 is provided with the magnetic element 31 and the gamepad 1 is provided with the Hall sensor 32, when the gamepad 1 is connected to or detached from the vehicle-mounted display screen 2, that is, when the distance between the two changes, the Hall sensor 32 can rapidly and accurately sense the change of the magnetic field intensity. Generally, as the distance between the gamepad 1 and the vehicle-mounted display screen 2 continuously decreases, the distance between the Hall sensor 32 and the magnetic element 31 continuously decreases, and the magnetic field intensity sensed by the Hall sensor 32 continuously increases. That is, when the magnetic field intensity sensed by the Hall sensor 32 is greater than or equal to the preset value, it means that the gamepad 1 and the vehicle-mounted display screen 2 are in a connected state, at this time, the operating member of the gamepad 1 is used to realize the vehicle function operation, so that the user can adjust the function of the vehicle by blind operation. When the magnetic field intensity sensed by the Hall sensor 32 is less than the preset value, it means that the gamepad 1 and the vehicle-mounted display screen 2 are in a disconnected state, at this time, the operating member of the gamepad 1 is used to realize the game operation to meet the entertainment needs of the user.

[0092] It should be noted that the specific value of the preset value of the magnetic field intensity in the embodiments of the present application is not limited, and those skilled in the art can adjust it according to actual needs. In addition, the setting positions of the magnetic element 31 and the Hall sensor 32 are not limited in the embodiments of the present application. In one embodiment, when the gamepad 1 is arranged on the side wall of the vehicle-mounted display screen 2, the magnetic element 31 is arranged on the side wall of the vehicle-mounted display screen 2, and the Hall sensor 32 is arranged on the middle frame 111 of the gamepad 1 and corresponds to the position of the magnetic element 31. In another embodiment, when the gamepad 1 is arranged on the bottom wall of the vehicle-mounted display screen 2, the magnetic element 31 is arranged on the bottom wall of the vehicle-mounted display screen 2, and the Hall sensor 32 is arranged on the middle frame 111 of the gamepad 1 and corresponds to the position of the magnetic element 31.

[0093] In some optional embodiments of the present application, as Figure 7 and Figure 9As shown, the game handle 1 comprises: a first body 11 and a holding part 12; the holding part 12 is movably connected to the first body 11, and the holding part 12 has a storage state and an unfolded state; in the storage state, the holding part 12 is stored in the first body 11; in the unfolded state, at least part of the holding part 12 protrudes relative to the first body 11; wherein, in the state that the game handle 1 is connected with the vehicle-mounted display screen 2, the holding part 12 is in the storage state.

[0094] In the embodiment of the present application, the holding part 12 is movably connected to the first body 11, so that the storage and unfolding of the holding part 12 can be realized, thereby adapting to different use scenarios. When the game handle 1 is connected with the vehicle-mounted display screen 2 to realize vehicle control, the holding part 12 is in the storage state, which not only can improve the overall aesthetics of the game handle 1 and the vehicle-mounted display screen 2, so that the game handle 1 and the in-vehicle environment have better fusion effect, but also can avoid the interference of the holding part 12 to the user's blind operation, thereby improving the timeliness and smoothness of the user's blind operation. When the game handle 1 is disconnected with the vehicle-mounted display screen 2, that is, the game handle 1 is used as an independent game device, the holding part 12 can be unfolded to protrude relative to the first body 11, so that a more comfortable holding feeling can be provided for the user, which is conducive to improving the user's entertainment experience.

[0095] In specific applications, as shown in the accompanying drawings, Figure 10 As shown, at least part of the middle frame 111 is recessed towards the center of the first body 11, so that the inner wall of the middle frame 111 and the upper cover 112 and the lower cover 113 form a first mounting cavity 114, and the outer wall of at least part of the middle frame 111 and the upper cover 112 and the lower cover 113 form a storage cavity 115. The first mounting cavity 114 is used to mount the circuit board 18, the control module and other components, and the storage cavity 115 is used to store the holding part 12. Specifically, in the storage state, the holding part 12 is stored in the storage cavity 115 to avoid interfering with the user's blind operation; in the unfolded state, at least part of the holding part 12 protrudes relative to the storage cavity 115 for the user to hold. In addition, the number of holding parts 12 is not limited in the embodiment of the present application, and considering the simultaneous operation of the left and right hands, the holding part 12 is usually provided with two, and the two holding parts 12 are symmetrically arranged on the first body 11.

[0096] In some optional embodiments of the present application, the holding part 12 is rotatably connected to the first body 11. Specifically, the upper cover 112 and / or the lower cover 113 is provided with a mounting column near one side of the storage cavity 115, and the holding part 12 is provided with a mounting hole at the corresponding position of the mounting column, so that the holding part 12 can be rotatably connected to the first body 11 through the cooperation of the mounting hole and the mounting column. In this way, by rotatably connecting the holding part 12 to the first body 11, not only can the holding part 12 be conveniently switched between the storage state and the unfolded state, but also can be adjusted between different unfolded angles to adapt to the needs of different users.

[0097] In some optional embodiments of the present application, as shown in Figures 11 to 14 The game handle 1 further comprises a guide structure 13 arranged between the holding portion 12 and the first body 11, the guide structure 13 being configured to guide the rotation of the holding portion 12. In this way, by arranging the guide structure 13, on the one hand, the rotation track of the holding portion 12 relative to the first body 11 can be guided, so that the holding portion 12 rotates according to a preset path and direction, thereby improving the motion accuracy of the holding portion 12. On the other hand, the holding portion 12 can be prevented from shaking or deviating during rotation, so that the holding portion 12 can smoothly switch between the storage state and the unfolded state, thereby improving the motion stability of the holding portion 12 and facilitating the improvement of the user's experience.

[0098] In some optional embodiments of the present application, the guide structure 13 comprises an arc-shaped guide slot 131 and a guide piece 132. The arc-shaped guide slot 131 is arranged on one of the holding portion 12 and the first body 11. The guide piece 132 is arranged on the other one of the holding portion 12 and the first body 11, and the guide piece 132 is in sliding connection with the arc-shaped guide slot 131. Specifically, the arc-shaped guide slot 131 or the guide piece 132 is arranged on the lower cover 113 of the first body 11.

[0099] In the embodiments of the present application, since the arc-shaped guide slot 131 is arranged, a clear arc-shaped path can be set for the rotation of the holding portion 12. Since the guide piece 132 is arranged, the holding portion 12 can be accurately and smoothly rotated along the arc-shaped path through the sliding connection between the guide piece 132 and the arc-shaped guide slot 131, thereby facilitating the improvement of the user's experience.

[0100] It should be noted that the present drawings only show the case that the arc-shaped guide slot 131 is arranged on the holding portion 12 and the guide piece 132 is arranged on the first body 11, while in actual applications, the arc-shaped guide slot 131 can be arranged on the first body 11 (e.g., the lower cover 113 of the first body 11) and the guide piece 132 can be arranged on the holding portion 12, which is not limited herein and can be adjusted according to actual needs by those skilled in the art. It can be understood that for the case that the arc-shaped guide slot 131 is arranged on the holding portion 12 and the guide piece 132 is arranged on the first body 11, the position of the guide piece 132 remains unchanged during the rotation of the holding portion 12, and the switching between the storage state and the unfolded state can be realized through the change of the cooperation position between the arc-shaped guide slot 131 and the guide piece 132.

[0101] In some optional embodiments of the present application, the groove bottom wall of the arc-shaped guide groove 131 is provided with a first limiting groove 1311 and a second limiting groove 1312; the first limiting groove 1311 and the second limiting groove 1312 are arranged at intervals along the circumference of the arc-shaped guide groove 131, and in the storage state, at least part of the guide piece 132 is embedded in the first limiting groove 1311, and in the unfolded state, at least part of the guide piece 132 is embedded in the second limiting groove 1312, so as to limit the guide piece 132.

[0102] In the embodiments of the present application, since the first limiting groove 1311 is arranged, when the holding part 12 is switched from the unfolded state to the storage state, when the holding part 12 rotates to the position corresponding to the first limiting groove 1311 and the guide piece 132, at least part of the guide piece 132 will be automatically embedded in the first limiting groove 1311, so as to limit the guide piece 132 and keep the holding part 12 in the storage state. Since the second limiting groove 1312 is arranged, when the holding part 12 is switched from the storage state to the unfolded state, when the holding part 12 rotates to the position corresponding to the second limiting groove 1312 and the guide piece 132, at least part of the guide piece 132 will be automatically embedded in the second limiting groove 1312, so as to limit the guide piece 132 and keep the holding part 12 in the unfolded state. That is, the state of the holding part 12 will not change randomly, so as to enhance the operation stability and reliability of the holding part 12.

[0103] In some optional embodiments of the present application, the guide piece 132 is a wave bead screw. In this way, through the cooperation of the wave bead screw and the arc-shaped guide groove 131, on the one hand, the rotation smoothness of the holding part 12 can be further improved, and on the other hand, a certain resistance can be provided for the rotation of the holding part 12, so as to enhance the operation feeling. The wave bead screw is a product in the prior art, and generally includes a threaded shell, a spring and a steel ball arranged in the threaded shell and connected with each other, the threaded shell is provided with an opening at one end, at least part of the steel ball is embedded in the opening, and under the elastic action of the spring, the steel ball can protrude or retract relative to the opening. The threaded shell can be fixed to the lower cover 113 by thread cooperation.

[0104] During the rotation of the holding part 12, when other positions of the arc-shaped guide groove 131 (i.e. positions other than the first limiting groove 1311 and the second limiting groove 1312) are matched with the wave bead screw, the steel ball of the wave bead screw is retracted relative to the opening, and the spring is compressed; when the first limiting groove 1311 or the second limiting groove 1312 of the arc-shaped guide groove 131 is matched with the wave bead screw, the spring is stretched and pushes the steel ball to extend relative to the opening, so that at least part of the steel ball is embedded in the first limiting groove 1311 or the second limiting groove 1312, thereby limiting the wave bead screw. In addition, during the rotation of the holding part 12, when the steel ball approaches the limiting groove (i.e. the first limiting groove 1311 or the second limiting groove 1312), the user can feel a certain change in resistance; when the steel ball is embedded in the limiting groove, an obvious "click" sound and tactile feedback will be generated. This clear operation feedback enables the user to clearly perceive whether the holding part 12 has completed the state switching, which can improve the accuracy and convenience of operation, and also brings a better operation experience to the user.

[0105] In some optional embodiments of the present application, as shown in Figure 4 The vehicle-mounted display screen 2 further comprises a second connecting structure 22, and the gamepad 1 further comprises a first connecting structure 14, which is telescopically connected to the first body 11. In the state that the gamepad 1 is connected to the vehicle-mounted display screen 2, the first connecting structure 14 is opposite to the second connecting structure 22 and at least partially extends out of the first body 11 to be connected to the second connecting structure 22.

[0106] In the embodiments of the present application, since the vehicle-mounted display screen 2 is provided with the second connecting structure 22 and the gamepad 1 is provided with the first connecting structure 14, the gamepad 1 can be reliably connected to the vehicle-mounted display screen 2 through the connection between the first connecting structure 14 and the second connecting structure 22. In addition, since the first connecting structure 14 is telescopically connected to the first body 11, in the case that the gamepad 1 is connected to the vehicle-mounted display screen 2, the first connecting structure 14 can extend out of the first body 11, thereby realizing the connection between the first connecting structure 14 and the second connecting structure 22. In the case that the gamepad 1 is detached from the vehicle-mounted display screen 2 (i.e. the gamepad 1 is used as a stand-alone game device), the first connecting structure 14 can be retracted relative to the first body 11, thereby avoiding the protrusion of the first connecting structure 14 out of the first body 11, which is conducive to improving the aesthetic appearance of the gamepad 1.

[0107] It should be noted that the number of the first connecting structure 14 and the second connecting structure 22 is not limited in the embodiments of the present application, and can be adjusted according to actual needs by those skilled in the art. It can be understood that the number of the first connecting structure 14 and the second connecting structure 22 should be consistent, and the positions should be relative. In addition, the gamepad 1 and the vehicle-mounted display screen 2 can also be connected in other detachable manners, for example, a sliding rail fixing manner. Specifically, the gamepad 1 is provided with a first sliding rail, the vehicle-mounted display screen 2 is provided with a second sliding rail, the second sliding rail is slidably connected with the first sliding rail, the first sliding rail is provided with one of a clamping groove and a clamping tooth, and the second sliding rail is provided with the other one of the clamping groove and the clamping tooth. Through the cooperation of the clamping groove and the clamping tooth, the gamepad 1 and the vehicle-mounted display screen 2 can be connected or disconnected.

[0108] In some optional embodiments of the present application, as shown in Figure 12 and Figure 14 the first connecting structure 14 comprises a first elastic member 141 and a first connecting member 142; the first elastic member 141 is fixedly connected to the first body 11; at least part of the first connecting member 142 is arranged between the holding portion 12 and the first elastic member 141 and connected with the holding portion 12 and the first elastic member 141 respectively; the holding portion 12 is used to apply an action force to the first connecting member 142 to stretch out relative to the first body 11, and the first elastic member 141 is used to apply an action force to the first connecting member 142 to retract relative to the first body 11. The first elastic member 141 can be a spring.

[0109] In the embodiments of the present application, the first connecting member 142 is connected with the holding portion 12 and the first elastic member 141 respectively, wherein the holding portion 12 can apply an action force to the first connecting member 142 to stretch out relative to the first body 11, and the first elastic member 141 can apply an action force to the first connecting member 142 to retract relative to the first body 11, so that the first connecting member 142 can be switched between the two states of stretching out and retracting to adapt to different connection states of the gamepad 1 and the vehicle-mounted display screen 2.

[0110] It should be noted that when two holding portions 12 are provided, the number of first connecting structures 14 can be two, and one first connecting structure 14 corresponds to the position of one holding portion 12, so that the holding portion 12 exerts a force on the first connecting structure 14. The first connecting member 142 includes a first connecting portion and a second connecting portion connected to each other, and the opposite sides of the first connecting portion are connected to the first elastic member 141 and the holding portion 12, respectively. By exerting a force on the first connecting portion through the first elastic member 141 or the holding portion 12, the first connecting portion can be moved and drive the second connecting portion to extend or retract relative to the first body 11. Further, the first connecting portion is provided with a guide column at one end close to the first elastic member 141, and at least part of the first elastic member 141 is sleeved on the guide column to guide the movement of the first elastic member 141. In addition, the middle frame 111 of the first body 11 is provided with a guide hole, and at least part of the second connecting portion penetrates the guide hole, so that the movement of the second connecting portion can be guided.

[0111] In some optional embodiments of the present application, as shown in Figure 15 The holding portion 12 is provided with a sliding groove 121 extending along the circumference thereof, the sliding groove 121 has a first groove position 1211 and a second groove position 1212, the first groove position 1211 and the second groove position 1212 are spaced apart in the extension direction of the sliding groove 121, and the groove depth of the sliding groove 121 decreases from the first groove position 1211 to the second groove position 1212; the first connecting member 142 is in sliding connection with the sliding groove 121, in the case that the holding portion 12 is switched from the unfolded state to the storage state, the first connecting member 142 slides to the second groove position 1212, and the first connecting member 142 extends relative to the first body 11; in the case that the holding portion 12 is switched from the storage state to the unfolded state, the first connecting member 142 slides to the first groove position 1211, and the first connecting member 142 retracts relative to the first body 11.

[0112] In the embodiments of the present application, by special design of the sliding groove 121 (i.e. the groove depth of the sliding groove 121 decreases from the first groove position 1211 to the second groove position 1212), the state switching (unfolding and storage) of the holding portion 12 is linked with the extension and retraction action of the first connecting member 142. By rotating the holding portion 12, the first connecting member 142 will automatically slide to the corresponding groove position along the sliding groove 121 while the state of the holding portion 12 changes, so as to realize extension and retraction. That is, one action can realize the state switching of the holding portion 12 and the first connecting member 142 at the same time, so as to simplify the operation process, improve the operation efficiency, and be beneficial to further improving the user experience.

[0113] The telescoping process of the first connecting member 142 is specifically as follows: the holding portion 12 is rotated to switch the holding portion 12 from the unfolded state to the storage state, and the holding portion 12 drives the first connecting member 142 to slide from the first slot position 1211 to the second slot position 1212, so that the first connecting member 142 extends relative to the first body 11, and in this process, the first elastic member 141 is compressed. The holding portion 12 is rotated in the opposite direction to switch the holding portion 12 from the storage state to the unfolded state, the first elastic member 141 is stretched and drives the first connecting member 142 to slide from the second slot position 1212 to the first slot position 1211, so that the first connecting member 142 is retracted relative to the first body 11.

[0114] In some optional embodiments of the present application, as shown in Figure 4 and Figure 5 The vehicle-mounted display screen 2 further includes a second body 21, and a second connecting structure 22 movably connected to the second body 21 and switchable between a locked position and an unlocked position. In the locked position, at least part of the second connecting structure 22 is connected to the first connecting member 142. In the unlocked position, at least part of the second connecting structure 22 is disconnected from the first connecting member 142. Specifically, the second body 21 is provided with a second mounting cavity 211, and at least part of the second connecting structure 22 is arranged in the second mounting cavity 211, so that the overall simplicity and aesthetics of the vehicle-mounted display screen 2 can be improved.

[0115] In the embodiments of the present application, since the second connecting structure 22 is switchable between the locked position and the unlocked position, when it is needed to connect the gamepad 1 to the vehicle-mounted display screen 2, the second connecting structure 22 is only needed to be switched to the locked position to be connected to the first connecting member 142. When it is needed to disconnect the gamepad 1 from the vehicle-mounted display screen 2, the second connecting structure 22 is only needed to be switched to the unlocked position to be disconnected from the first connecting member 142, so that the convenience and efficiency of connecting or disconnecting the gamepad 1 from the vehicle-mounted display screen 2 can be improved.

[0116] In some optional embodiments of the present application, the second connecting structure 22 includes a driving member 221, a second connecting member 222, and a second elastic member 223. The driving member 221 is movably connected to the second body 21. The second elastic member 223 is fixedly connected to the second body 21. The second connecting member 222 is arranged between and connected to the driving member 221 and the second elastic member 223. The driving member 221 is configured to apply a force to the second connecting member 222 to move from the locked position to the unlocked position. The second elastic member 223 is configured to apply a force to the second connecting member 222 to move from the unlocked position to the locked position. The second elastic member 223 can be a spring.

[0117] In the embodiments of the present application, the second connecting member 222 is connected with the driving member 221 and the second elastic member 223 respectively, wherein the driving member 221 can exert a force on the second connecting member 222 to move from the locking position to the unlocking position, and the second elastic member 223 can exert a force on the second connecting member 222 to move from the unlocking position to the locking position, so that the second connecting member 222 can be switched between the locking position and the unlocking position, so as to quickly realize the connection or disconnection between the second connecting member 222 and the first connecting member 142.

[0118] It should be noted that when the first connecting structure 14 is provided with two, the number of the second connecting structure 22 can be two, and one second connecting structure 22 corresponds to the position of one first connecting structure 14, so as to be connected with each other. In addition, the second connecting members 222 of the two second connecting structures 22 can be provided as one whole, so that the synchronous locking or unlocking of the two second connecting structures 22 can be realized. When the two second connecting structures 22 are provided as one whole, only one driving member 221 can be provided to drive the movement of the second connecting member 222. The specific expansion and contraction process of the second connecting member 222 is as follows: the driving member 221 is pressed to drive the second connecting member 222 to move from the locking position to the unlocking position to be disconnected with the first connecting member 142, and in this process, the second elastic member 223 is compressed; the driving member 221 is released, the second elastic member 223 is stretched and drives the second connecting member 222 to move from the unlocking position to the locking position to be connected with the first connecting member 142.

[0119] In some optional embodiments of the present application, as shown in Figure 5 and Figure 12 , the first connecting member 142 is provided with one of the connecting hole 1421 or the connecting column 2221; the second connecting member 222 is provided with the other one of the connecting hole 1421 or the connecting column 2221, and in the state that the second connecting member 222 is in the locking position, the connecting column 2221 is arranged in the connecting hole 1421. In this way, through the cooperation of the connecting column 2221 and the connecting hole 1421, the connection or disconnection between the first connecting member 142 and the second connecting member 222 can be realized. Moreover, the structure of the connecting hole 1421 and the connecting column 2221 is simple, which is conducive to further simplifying the structure of the first connecting structure 14 and the second connecting structure 22.

[0120] It should be noted that the drawings of the present application only show the case that the connecting hole 1421 is arranged on the first connecting piece 142 and the connecting column 2221 is arranged on the second connecting piece 222, but in actual application, the skilled in the art can also arrange the connecting hole 1421 on the second connecting piece 222 and the connecting column 2221 on the first connecting piece 142, which is not limited here, and the skilled in the art can adjust according to actual needs. In an embodiment, taking the case that the connecting column 2221 is arranged on the second connecting piece 222 as an example, the second connecting piece 222 further comprises a frame body, the frame body comprises a first side plate 2222 and a second side plate 2223 arranged oppositely, the driving piece 221 is arranged on the side of the first side plate 2222 away from the second side plate 2223, the second elastic piece 223 is arranged on the side of the second side plate 2223 away from the first side plate 2222, and the connecting column 2221 is arranged on the side of the second side plate 2223 away from the second elastic piece 223. Wherein, the driving piece 221 can be a protrusion protruding from the surface of the second body 21, so as to be operated by the user.

[0121] In some optional embodiments of the present application, as shown in Figure 7 and Figure 16 The vehicle-mounted display screen 2 is also provided with a second wireless charging module 23, and the gamepad 1 is also provided with a first wireless charging module 15. In the state that the gamepad 1 is connected with the vehicle-mounted display screen 2, the first wireless charging module 15 corresponds to the position of the second wireless charging module 23 and is electrically connected with the second wireless charging module 23. Wherein, the first wireless charging module 15 is electrically connected with the battery 19, so as to store electric energy. In this way, on the one hand, the charging of the gamepad 1 can be realized, avoiding the inconvenience caused by forgetting to charge the gamepad 1, and being conducive to further improving the user's use experience. On the other hand, the wireless charging method does not need to be plugged in and out, which can not only further improve the convenience of connecting or disconnecting the gamepad 1 and the vehicle-mounted display screen 2, but also can improve the simplicity and aesthetics of the gamepad 1 and the vehicle-mounted display screen 2.

[0122] It should be noted that the gamepad 1 and the vehicle-mounted display screen 2 can also be charged in a plug-in manner. Specifically, the vehicle-mounted display screen 2 can also be provided with a second charging interface, and the gamepad 1 can also be provided with a first charging interface. In the state that the gamepad 1 is connected with the vehicle-mounted display screen 2, the first charging interface corresponds to the position of the second charging interface and is electrically connected with the second charging interface. Wherein, the first charging interface is electrically connected with the battery 19. In addition, the control module can also be electrically connected with the first wireless charging module 15 to manage the charging process.

[0123] In some optional embodiments of the present application, the game device is applied to a vehicle, and the vehicle is provided with a second wireless communication module; the game handle 1 is also provided with a first wireless communication module, which is adapted to be electrically connected with the second wireless communication module. Wherein, the first communication module can be integrated on the circuit board 18, and the second wireless communication module can be arranged on the domain control host in the cabin. In addition, the first wireless communication module and the second wireless communication module can be Bluetooth. In this way, on the one hand, the data interaction between the game handle 1 and the vehicle can be realized. On the other hand, the wireless communication mode does not need to be plugged in and out, which can not only further improve the convenience of connecting or disconnecting the game handle 1 and the vehicle display screen 2, but also improve the simplicity and aesthetic degree of the game handle 1 and the vehicle display screen 2.

[0124] It should be noted that the game handle 1 and the vehicle display screen 2 can also adopt a plug-in mode for data interaction. Specifically, the vehicle display screen 2 can also be provided with a second communication interface, and the game handle 1 can also be provided with a first communication interface. In the state that the game handle 1 is connected with the vehicle display screen 2, the first communication interface corresponds to the position of the second communication interface and is electrically connected with the second communication interface. Wherein, the first communication interface and the second communication interface can be USB interface and the like.

[0125] In some optional embodiments of the present application, when a plurality of display screens are arranged in the vehicle, in order to realize the interaction between the game handle 1 and the display screen (such as the rear cabin display screen) other than the vehicle display screen 2, the game handle 1 can also be provided with a near field communication module, the near field communication module writes the starting instruction of a certain application program, and the rear cabin display screen can be provided with an identification module. When the game handle 1 is close to or contacts with the rear cabin display screen in a short distance, the identification module can identify the near field communication module, so as to start the corresponding application program, so as to meet the entertainment needs of the passengers in the rear row.

[0126] In summary, the game device provided by the embodiments of the present application has at least the following advantages:

[0127] In the embodiment of the present application, the game handle is detachably connected to the vehicle-mounted display screen, and the game handle is switched to the vehicle control mode in the state of being connected to the vehicle-mounted display screen, and the game handle is switched to the game mode in the state of being disconnected from the vehicle-mounted display screen. In this way, when the game handle is detached from the vehicle-mounted display screen, the game handle can realize the game operation in the vehicle cabin, which is beneficial to improve the entertainment experience of the user. More importantly, when the game handle is connected to the vehicle-mounted display screen, the game handle can realize the physical button function in the vehicle cabin, that is, the vehicle function operation, so that not only the reuse of the game handle can be realized, the utilization rate of the game handle can be improved, and the idle or loss of the game handle can be avoided, but also the blind operation and rapid response of the driver during driving can be facilitated, so that the distraction of attention can be avoided, and the safety of driving can be improved. In summary, the game device of the embodiment of the present application can realize the reuse of the game handle, improve the utilization rate of the game handle, and effectively avoid the idling and redundancy of the game handle.

[0128] The embodiment of the present application also provides a vehicle comprising the game device of any one of the above embodiments. In this way, through the reuse of the game handle, not only the game handle can be avoided to become the redundant equipment of the vehicle, which is beneficial to improve the simplicity of the vehicle interior, but also the blind operation of the driver during driving can be facilitated, which is beneficial to improve the safety of driving.

[0129] It should be noted that in the embodiment of the present application, the structure of the game device is the same as that of the game device in any one of the above embodiments, and the beneficial effects are similar, which will not be repeated here.

[0130] In the description of the present specification, the description of the terms "one embodiment", "some embodiments", "exemplary embodiment", "example", "specific example", or "some examples" means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the present application. In the present specification, the exemplary description of the above terms does not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described can be combined in any one or more embodiments or examples in a suitable manner.

[0131] Although the embodiments of the present application have been shown and described, those skilled in the art can understand that various changes, modifications, replacements and variations can be made to the embodiments without departing from the principles and spirit of the present application, and the scope of the present application is defined by the claims and their equivalents.

Claims

1. A game device, characterized in that: include: Game controllers and in-car displays; The game controller is detachably connected to the vehicle-mounted display screen and can be switched between a vehicle control mode and a game mode. When the game controller is connected to the vehicle-mounted display screen, the game controller switches to the vehicle control mode to implement vehicle function operations. When the game controller is disconnected from the vehicle-mounted display screen, the game controller switches to the game mode to implement game operations. The game controller includes an operating element and a control module. In the vehicle control mode, the operating element is based on macro definition or custom setting to realize vehicle function operation; The game controller includes: a first body and a grip portion; The grip portion is movably connected to the first body, and the grip portion has a retracted state and an unfolded state; The vehicle-mounted display screen further includes: a second connecting structure; The game controller further includes: a first connecting structure, the first connecting structure is retractably connected to the first body, and the first connecting structure is used to connect to the second connecting structure; the first connecting structure includes: a first elastic member and a first connecting member; The grip portion is provided with a slide groove extending along its circumference, the slide groove having a first groove position and a second groove position, the first groove position and the second groove position being spaced apart in the extending direction of the slide groove, and the groove depth of the slide groove decreases from the first groove position to the second groove position; The first connecting member is slidably connected to the sliding groove. When the gripping portion switches from the expanded state to the stored state, the first connecting member slides to the second slot, and the first connecting member extends relative to the first body; when the gripping portion switches from the stored state to the expanded state, the first connecting member slides to the first slot, and the first connecting member retracts relative to the first body.

2. The game device according to claim 1, wherein The control module is electrically connected to the operating member, and the control module is used to obtain and control the operating member to switch between the vehicle control mode and the game mode based on the connection status of the game controller and the vehicle-mounted display screen. In the game mode, the operating member is used to implement game operations.

3. The game device according to claim 2, wherein: The gaming device further includes: a sensing module, the sensing module being disposed on at least one of the gaming controller and the vehicle-mounted display screen, the sensing module being configured to sense a connection status between the gaming controller and the vehicle-mounted display screen; The control module is electrically connected to at least part of the sensing module. When the sensing module senses that the game controller and the vehicle display are in a connected state, the control module controls the operating element to switch to the vehicle control mode. When the sensing module senses that the game controller and the vehicle display are in a disconnected state, the control module controls the operating element to switch to the game mode.

4. The game device according to claim 3, wherein: The sensing module includes: a magnetic element and a Hall sensor; The magnetic element is arranged on the vehicle-mounted display screen; The Hall sensor is arranged on the game controller and electrically connected to the control module. The Hall sensor corresponds to the position of the magnetic element to sense the magnetic field generated by the magnetic element. When the magnetic field strength sensed by the Hall sensor is greater than or equal to a preset value, the game controller and the vehicle display are in a connected state. When the magnetic field strength sensed by the Hall sensor is less than the preset value, the game controller and the vehicle display are in a disconnected state.

5. The game device according to any one of claims 1 to 4, characterized in that: In the retracted state, the gripping portion is retracted within the first body, and in the expanded state, at least a portion of the gripping portion extends relative to the first body; Wherein, when the game controller is connected to the vehicle-mounted display screen, the gripping portion is in the storage state.

6. The game device according to claim 5, wherein: The gripping portion is rotatably connected to the first body.

7. The game device according to claim 6, wherein: The game controller further includes a guide structure, which is disposed between the gripping portion and the first body, and is used to guide the rotation of the gripping portion.

8. The game device according to claim 7, wherein: The guide structure includes: an arc-shaped guide groove and a guide member; The arc-shaped guide groove is provided on one of the grip portion and the first body; The guide member is provided on the other of the holding portion and the first body, and the guide member is slidably connected to the arc-shaped guide groove.

9. The game device according to claim 8, wherein: The bottom wall of the arc-shaped guide groove is provided with a first limiting groove and a second limiting groove; The first limiting groove and the second limiting groove are arranged at intervals along the circumference of the arc-shaped guide groove. In the stored state, at least a portion of the guide member is embedded in the first limiting groove. In the expanded state, at least a portion of the guide member is embedded in the second limiting groove to limit the guide member.

10. The game device according to claim 8, wherein The guide member is a ball screw.

11. The game device according to claim 5, characterized in that When the game controller is connected to the vehicle-mounted display screen, the first connecting structure is opposite to the second connecting structure and at least partially extends relative to the first body to be connected to the second connecting structure.

12. The game device according to claim 11, wherein The first elastic member is fixedly connected to the first body; At least a portion of the first connecting member is arranged between the holding portion and the first elastic member and is connected to the holding portion and the first elastic member respectively. The holding portion is used to apply a force to the first connecting member to extend relative to the first body, and the first elastic member is used to apply a force to the first connecting member to retract relative to the first body.

13. The game device according to claim 12, wherein: The vehicle-mounted display screen also includes: a second body, the second connecting structure is movably connected to the second body and can be switched between a locked position and an unlocked position, in which at least a portion of the second connecting structure is connected to the first connecting member, and in the unlocked position, at least a portion of the second connecting structure is disconnected from the first connecting member.

14. The game device according to claim 13, wherein: The first connecting structure includes: a driving member, a second connecting member and a second elastic member; The driving member is movably connected to the second body; The second elastic member is fixedly connected to the second body; The second connecting member is arranged between the driving member and the second elastic member and is connected to the driving member and the second elastic member respectively. The driving member is used to apply a force to the second connecting member to move from the locked position to the unlocked position, and the second elastic member is used to apply a force to the second connecting member to move from the unlocked position to the locked position.

15. The game device according to claim 14, wherein: The first connecting member is provided with one of a connecting hole or a connecting column; The second connecting member is provided with either the connecting hole or the connecting column. When the second connecting member is in a locked position, the connecting column is passed through the connecting hole.

16. The game device according to any one of claims 1 to 4, characterized in that: The vehicle-mounted display screen is also provided with a second wireless charging module; The game controller is also provided with a first wireless charging module. When the game controller is connected to the vehicle-mounted display screen, the first wireless charging module corresponds to the position of the second wireless charging module and is electrically connected to the second wireless charging module.

17. The game device according to any one of claims 1 to 4, characterized in that: The gaming device is applied to a vehicle, and the vehicle is provided with a second wireless communication module; The game controller is further provided with a first wireless communication module, and the first wireless communication module is suitable for being electrically connected to the second wireless communication module.

18. The game device according to any one of claims 1 to 4, characterized in that: At least two game controllers are provided, and at least two of the game controllers are symmetrically arranged on the periphery of the vehicle-mounted display screen.

19. The game device according to any one of claims 2 to 4, characterized in that: The game controller further includes: a first body and a circuit board disposed in the first body; The operating member and the control module are disposed on the first body and are electrically connected to the circuit board.

20. The game device according to claim 19, wherein The operating element includes: a button and / or a rocker.

21. A vehicle, characterized in that: A gaming device comprising any one of claims 1-20.

Citation Information

Patent Citations

  • Vehicle control method and device, computer equipment and storage medium

    CN118416467A

  • Electronic moving apparatus capable taking out game handle by rotation

    CN1978020A