Node synchronous playing method and system for distributed player
By performing structured encoding and clustering analysis on the node cluster, the master node with the best performance is elected, and the target frame of the slave node is adjusted using network delay, which solves the problem of synchronous playback of nodes in large-scale lighting systems, and improves the visual coherence and expressiveness of the light show.
Patent Information
- Application Number
- CN202510817846.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-06-18
- Publication Date
- 2025-08-08
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
In large-scale lighting systems, how to ensure accurate synchronization of video program playback of multiple nodes, especially when facing problems such as network delay, equipment clock out of synchronization and node communication disconnection, the existing technology cannot effectively solve it, resulting in a decrease in the overall display effect of the light show and affecting the audience's experience.
By performing structured encoding and node state clustering analysis on the status information of each node in the node cluster, the node with the best performance is elected as the master node, and the video basic information is obtained through the master node, and the playback frame information is calculated, and the target frame of the slave node is adjusted using network delay to achieve frame-level synchronization.
Even in the case of local network jitter or short-term communication interruption, it can ensure that the nodes operate based on unified logic, improve the visual consistency and expressiveness in scenes such as light shows, and achieve accurate picture synchronization between large-scale node clusters.