Interactive response mode of learning software based on character symbol hints

Through the logical rules implied by character symbols, users only need to trigger one input terminal to input characters or words, which solves the problem of cumbersome operation of the existing nine-square input method, and realizes fast and accurate input and improved learning efficiency.

CN120653126AInactive Publication Date: 2025-09-16牛苜沣
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Patent Information

Application Number
CN202510569586.1
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Priority Date
2025-04-22
Filing Date
2025-05-04
Publication Date
2025-09-16
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

The existing nine-square grid input method requires multiple key operations and is not suitable for speed-learning and cultural knowledge games. It cannot express multiple languages ​​and spelling methods, and the input speed is slow.

Method used

Through the logical rules implied by character symbols, users only need to trigger an input terminal to input a character or word. The software's preset visual materials will be displayed or hidden instantly during interactive response, combined with pronunciation, meaning or stroke hints to achieve fast and accurate input.

Benefits of technology

It realizes a fast and accurate input method, which is suitable for racing games, enriches the language input range, and improves learning efficiency and memory effects.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses an interactive response mode of learning software based on character symbol suggestions, and aims to provide a new learning mode for people, and the learning mode not only can be used for learning cultural knowledge while bodybuilding through an electronic boxing target, but also can be used for learning the cultural knowledge in a game playing mode through a gamepad or a keyboard or a virtual key.
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Description

Technical Field

[0001] The present invention relates to an interactive response mode of learning software based on character symbol hints, in particular to an auxiliary input mode of learning cultural knowledge software. Background Art

[0002] This application cites the priority of the invention patent of application No. 2024118434988, which discloses a boxing board that is conducive to learning cultural knowledge and software for the boxing board. The patent describes an "input method by direct expression through suggestion", which can be used not only for electronic boxing boards but also in touch screen environments or hardware input environments. The purpose of this application is to further refine the technical solution of the "input method by direct expression through suggestion" and to cite specific embodiments of its use in various scenarios.

[0003] The input effect of the present invention is most similar to that of the existing nine-square grid input method. The existing nine-square grid input method has the following disadvantages:

[0004] 1. The existing nine-square input method not only requires triggering multiple keys to input a character or word, but also requires searching for the correct input content in the text candidate area multiple times. If used for learning software, it will make the already brain-consuming learning process even more difficult and tedious.

[0005] 2. The character symbols marked on the surface of the existing Jiugongge input method can only input at most one language.

[0006] 3. The existing nine-square grid input method is not fast enough and is not suitable for use in speed-based learning and cultural knowledge games.

[0007] In addition, although the existing keyboard can also directly input characters with the same "meaning" as the character symbols marked on its keys, one key can only input one specific character, or it is necessary to switch between uppercase and lowercase, and it is not possible to display characters of different colors, musical notes, and fonts according to different input of learning content. Therefore, it cannot express the spelling method of learning content, and its "meaning" is too narrow.

[0008] This application also cites the priority of the utility model patent application number 2025207645947, which is a boxing target that can be used to learn cultural knowledge through blind hitting and software for the boxing target. The patent describes a boxing target with a specific structure and a "direction position mark" to achieve the goal of quickly finding the correct hitting point through the "direction position mark" without looking at the boxing target. This technical solution can be used not only for electronic boxing targets but also in touch screen environments or hardware input environments. The purpose of this application is to further refine the technical solution and cite specific embodiments of its use in various scenarios. Summary of the Invention

[0009] The purpose of the present invention is to provide people with a new interactive response method for learning software, which can not only allow people to learn cultural knowledge while exercising through an electronic boxing target, but also allow people to learn cultural knowledge by playing games through a game controller, keyboard or virtual keys.

[0010] The key technical features of the present invention are as described in claim 1, characterized in that the learning content included in the cultural knowledge learning program software (5) used for the present invention includes a "correct answer" composed of one or more language symbol type or phonetic unit type visual materials (520) preset by the software (5) [the preset can be a visual material (520) displayed first, or a visual material (520) in a hidden state; the language symbol type visual material (520) includes one or more language symbol type contents; the phonetic unit type visual material (520) includes letters, short vowels, consonants, long vowels, compound letters, letter combinations and other phonetic units that constitute words], and the program preset of the software (5) can achieve that when the user understands what the visual material (520) that constitutes the "correct answer" is, the user only needs to follow the "pronunciation hint or meaning hint or stroke hint" of each visual material (520). "The logical rule of "find the character symbol (130) associated with it in all the character symbol areas (13) to determine the corresponding input end (900). At this time, the user only needs to trigger one of the associated input ends (900) according to the composition order of the visual materials (520) that constitute the "correct answer". The visual material (520) associated with the input end (900) can be directly interactively responded in the display area immediately and intuitively [the interactive response can be to make the visual material (520) displayed first disappear or change, or to make the visual material (520) in a hidden state appear, or to make the visual material (520) with game elements express from existence to non-existence or from existence to change or from non-existence to existence], so that the operation of triggering the input end (900) and the effect of the interactive response of the corresponding visual material (520) one by one are accurately synchronized. [The visual material (520) can be text, picture, animation, game prop material, etc. All visual materials.]

[0011] Claim 2 is an example of the preferred logical rules and scope of "pronunciation hints or meaning hints or stroke hints"; Claim 3 is to enable users to obtain a better learning experience by adding sound materials with visual material (520) content; Claim 4 is a specific scope and further limitation of the touch screen environment or hardware input environment used in the touch screen environment or hardware input device environment with multiple input terminals (900) that the interactive response method described in Claim 1 can be used; Claim 5 is a summary of the scope that character symbols (130) can include; and Claim 6 is a technical solution that adds "directional position marks".

[0012] Beneficial effects

[0013] 1. The present invention can input a visual material (520) of a character, word, phrase, phonetic unit, or language symbol by simply triggering an input terminal (900). If used in learning software, it will make the learning process easier and faster. In particular, the visual material (520) of the "correct answer" of a word composed of multiple phonetic units is more conducive to the memorization of the word.

[0014] 2. The present invention can enable the software (5) to express the input of most or even all language characters in the world by simply marking a small number of phonetic alphabet characters (130) in all character symbol areas (13), thereby greatly enriching the content of learning cultural knowledge. (This effect can be clearly seen from the specific embodiment 4).

[0015] 3. The present invention, through claims 1 and 2, creates an input method based on the logical rule of "pronunciation hint or meaning hint or stroke hint". This input method is obviously a fast, accurate, convenient and smooth input method, so it is particularly suitable for the application of racing-type learning cultural knowledge game software (5). If it is used in the electronic boxing target described in claim 4, it can enable users to obtain a faster boxing input experience, thereby obtaining a hearty boxing fitness effect while learning cultural knowledge. It is a key technical feature for learning cultural knowledge through fast-paced boxing fitness. If it is used in the input environment (9000) with virtual buttons or physical buttons as input terminals (900) as described in claim 4, it can enable users to obtain a hearty racing experience, creating a simpler, more direct and efficient way to learn cultural knowledge through racing games.

[0016] 4. In combination with the technical features of claim 3, users can obtain visual memory and auditory memory of learned cultural knowledge at the same time as physical contact occurs. This memory method can enable the brain, eyes, and ears of the human body to prepare for memory in advance before receiving visual and auditory content, so that all attention is in the best state for memory at the moment of physical contact. Therefore, it is more conducive to improving memory efficiency by quickly displaying learning content.

[0017] 5. In combination with the technical solution described in claim 6, the user does not need to change the visual range back and forth multiple times to see the specific position of the input end (900) of the input environment (9000), and can also find the sense of direction according to the direction indication brought by each "direction position mark" on the visual material (520), thereby accurately triggering the input end (900) that needs to be triggered, so that the "learning cultural knowledge program software (5)" completes the expression process of the learning content of all the visual materials (520) that constitute the correct answer. The user can deepen the memory of the learning content brought by the learning content through this process, and because there is no need to change the visual range back and forth multiple times to see the input end (900) of the input environment (9000), the user's attention is more focused on the learning content of all the visual materials (520) that constitute the correct answer, so it is more conducive to the learning experience and memory effect of learning cultural knowledge in a fast input manner through the input end (900). BRIEF DESCRIPTION OF THE DRAWINGS

[0018] Figure 1 a is the input environment (9000) including nine input terminals (900) described in the first, third and fourth embodiments.

[0019] Figure 1 b is after triggering one of the nine input terminals (900) of the punch target as described in the first embodiment, Figure 1 The visual materials (520) expressed by the "learning cultural knowledge program software (5)" shown in c are all provided with a "direction position mark" that can indicate the direction of the input end (900) being triggered in the input environment (9000), such as Figure 1 There are nine types of "direction position marks" shown in b, which can be used to indicate Figure 1 The positions of the nine input terminals (900) shown in a in the input environment (9000), wherein the middle mark (95) is marked with a hollow circle;

[0020] and Figure 1 c is a drawing of the first embodiment, the main content of which is the display interface of the computer (4) running the software (5);

[0021] Attachment Figure 2a is a diagram of a specific embodiment II, the main content of which is an example diagram of the input terminal (900) of the virtual key of the display interface of the computer (4) running the software (5) according to claim 4 of the present invention;

[0022] Figure 2 b is a display interface of a computer (4) running software (5) in specific embodiment 2;

[0023] Figure 2 c is a drawing of the fourth embodiment, mainly for illustrating the scope of the “pronunciation hint” described in claim 1; Specific embodiment 1

[0024] like Figure 1 a. Figure 1 c:

[0025] in Figure 1 A shows an input environment (9000) having a plurality of input terminals (900), characterized in that the input environment (9000) can be a touch screen environment or a hardware input environment (9000) having a plurality of input terminals (900), wherein the touch screen input environment (9000) having a plurality of input terminals (900) refers to a program software (5) running on a computer (4) having a touch screen function, and in this case, the input terminals (900) refer to virtual keys displayed on the surface of the program software (5);

[0026] The hardware input environment (9000) having a plurality of input terminals (900) may also refer to a key-type input device with physical keys that can input instructions to a program software (5) running on a computer (4), and in this case, the input terminals (900) refer to physical keys on the key-type input device;

[0027] The hardware input environment (9000) having a plurality of input terminals (900) refers to an electronic boxing dartboard capable of inputting instructions to a program software (5) running on a computer (4), wherein the input terminals (900) refer to striking points on the surface of the electronic boxing dartboard for inputting instructions to the computer (4).

[0028] An interactive response method for learning software based on character symbol suggestion, the interactive response method can be used in an input environment (900) having nine input terminals (900) for inputting instructions to program software (5) running on a computer (4) for inputting instructions to learning cultural knowledge program software (5) running on the computer (4).

[0029] The nine input terminals (900) are arranged in such a way that eight input terminals (900) are distributed around a central input terminal (950) located at the center point, showing a centripetal trend. The nine input terminals (900) are respectively composed of an upper left input terminal (910), an upper input terminal (920), an upper right input terminal (930), a left input terminal (940), a central input terminal (950), a right input terminal (960), a lower left input terminal (970), a lower input terminal (980), and a lower right input terminal (990).

[0030] It is characterized in that there is a corresponding character symbol area (13) on the surface of the input terminal (900). One or more character symbols (130) are marked in the character symbol area (13). The content of the character symbol (130) is "associated" with the content of the visual material (520) directly interactively responded to after the user triggers the input terminal (900) and inputs an instruction to the learning cultural knowledge program software (5). It is characterized in that the "association" is an "association of pronunciation hint or meaning hint", such as Figure 1 As shown in c, the learning content included in the learning cultural knowledge program software (5) includes a "correct answer" composed of 4 visual materials (520) preset and hidden by the software (5), including pictures of visual materials (520) of "He", "llo" (two English phonetic units), a picture of a visual material (520) of a comma character ",", and a picture of a visual material (520) composed of two Chinese characters "peace". And the program preset of the software (5) can achieve that when the user sees through the problem prompt content (531): Please translate "你好,peace" in Chinese-English bidirectionally, and understands that the visual materials (520) forming the "correct answer" are "Hello, peace", the user only needs to find the associated character symbol (130) related to it in all character symbol areas (13) according to the "pronunciation hint or meaning hint" logic rule of each visual material (520) forming "Hello, peace", so as to determine the corresponding input terminal (900). At this time, when the user triggers each associated input terminal (900) in the composition order of the visual materials (520) forming the "correct answer", the visual material (520) associated with the input terminal (900) can directly interactively respond immediately and intuitively in the display area, making the operation of the trigger strike point (9) precisely synchronized with the effect of the corresponding visual material (520) interactively responding one by one;

[0031] Specifically as follows:

[0032] When the user wants to express Figure 1 As shown in c, for the visual material (520) of "He", according to the pronunciation of its first letter "H", thus finding Figure 1When the positive left input terminal (940) with the character symbol (130) "H" shown in a is triggered, when the positive left input terminal (940) is triggered Figure 1 The visual material (520) marked with "He" shown in c and preset as a hidden state will be directly displayed, and a sound of the natural spelling of "He" in the word "Hello" will be played at the same time;

[0033] When users want to express Figure 1 The visual material (520) marked with "llo" shown in c is found according to the pronunciation of its first letter "l". Figure 1 When the central input terminal (950) with the character symbol (130) "L" shown in a is triggered, the central input terminal (950) is triggered. Figure 1 The visual material (520) marked with "llo" which is preset to be hidden as shown in c will be directly displayed, and a sound of the natural spelling of "llo" in the word "Hello" will be played at the same time;

[0034] When users want to express Figure 1 The visual material (520) marked with "," comma shown in c is found according to its "meaning" Figure 1 When the upper left input terminal (910) with the character symbol (130) "Fu" [the "Fu" represents all character symbols including spaces] shown in a is triggered, the upper left input terminal (910) is triggered. Figure 1 The visual material (520) marked with a comma "," which is preset to be hidden as shown in c will be directly displayed;

[0035] When users want to express Figure 1 The visual material (520) marked with the word "peace" shown in c is found according to the hint of the initial "pronunciation" of its pinyin "heping". Figure 1 When the positive left input terminal (940) with the character symbol (130) "H" shown in a is triggered, when the positive left input terminal (940) is triggered Figure 1 The visual material (520) marked with the word "peace" shown in c and preset as a hidden state will be directly displayed, and a sound related to the word "peace" will be played at the same time;

[0036] like Figure 1 a and Figure 1 b and Figure 1 c:

[0037] If the visual materials (520) constituting the correct answer are all displayed first and then presented from existence to non-existence or from existence to a change, and then combined with the "direction position mark" as described in claim 6, the user's triggering speed can be increased to achieve a faster movement rhythm, specifically as described in claim 6:

[0038] The invention is characterized in that a "directional position mark" is provided on or near the surface of the visual material (520) to indicate the directional position of the triggered input end (900) in its input environment (9000). When the user sees the multiple "directional position marks" on or near the surface of all the visual materials (520) constituting the "correct answer" learning content, each time an associated input end (900) is triggered in the composition order of the multiple "directional position marks", the visual material (520) or "directional position mark" associated with the input end (900) can be directly expressed in the display area in an immediate and intuitive manner in the form of "expression from existence to non-existence and / or expression from existence to change", so that the operation of triggering the input end (900) is precisely synchronized with the effect of expressing the corresponding visual material (520) or "directional position mark" one by one.

[0039] The above-mentioned “direction position marks” have the following features: Figure 1 The nine types shown in b, among which Figure 1 The nine input terminals (900) shown in a are Figure 1 The nine "direction position marks" shown in b are Figure 1 The specific relationships of the display interface of the "learning cultural knowledge program software (5)" running on the computer (4) shown in c have the following nine groups of relationships:

[0040] 1. By triggering Figure 1 a Upper left input terminal (910) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b. The upper left mark (91) shown in FIG. 2. By triggering Figure 1 a) The input terminal (920) just above the Figure 1 Each visual material (520) of c is marked with Figure 1 b is just above the mark (92); 3. By triggering Figure 1 a The upper right input terminal (930) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b. The upper right mark (93); 4. By triggering Figure 1 a The left input terminal (940) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b is marked on the left (94); 5. By triggering Figure 1 a The central input terminal (950) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b) is marked in the middle (95); 6. By triggering Figure 1 a The right input terminal (960) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b is marked on the right (96); VII. By triggering Figure 1 a The lower left input terminal (970) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b. The lower left mark (97); VIII. By triggering Figure 1 a) The input terminal (980) just below makes Figure 1 Each visual material (520) of c is marked with Figure 1 b is just below the mark (98); IX. by triggering Figure 1 a The lower right input terminal (990) makes Figure 1 Each visual material (520) of c is marked with Figure 1 b shows the lower right mark (99). (The above content Figure 1 cBecause it is a static diagram, when reading the above nine sets of relationship contents and comparing them with the attached diagram, Figure 1 The character symbol content and "direction position mark" of the visual material (520) shown in c should be ignored, and the description of each group of relationships should be based on the description of the above nine groups of relationships. Figure 1 The visual materials (520) described by c are matched with the description of the group Figure 1 b) The "direction position mark".

[0041] The final effect of the technical solution of claim 6:

[0042] When users see Figure 1 When the multiple “directional position marks” on all the visual materials (520) constituting the “correct answer” learning content shown in c are triggered in the composition order of the multiple “directional position marks”, each time an input end (900) associated with the input end (900) is triggered, the visual material (520) associated with the input end (900) can be directly expressed in the display area in an instant and intuitive manner in the expression mode of “expression from existence to non-existence and / or expression from existence to change”, so that the operation of triggering the hitting point (9) and the effect of expressing the corresponding visual material (520) one by one are precisely synchronized, so that the user does not need to change the visual range back and forth many times to see the result. Figure 1 The specific position of the input end (900) of the input environment (9000) shown in a can also be determined by Figure 1The direction indication brought by each "direction position mark" on the visual material (520) shown in c is coordinated with Figure 1 The input end (900) shown in a shows a centripetal trend arrangement to find the sense of direction and accurately trigger the required triggering Figure 1 The input terminal (900) shown in a enables the "learning cultural knowledge program software (5)" to complete the process of expressing the learning content of all the visual materials (520) that constitute the correct answer. The user can deepen the memory of the learning content brought by the process, and because there is no need to change the visual range back and forth many times Figure 1 The input end (900) of the input environment (9000) shown in a thus allows the user to focus more on Figure 1 The learning content of all the visual materials (520) constituting the correct answer shown in c is therefore more conducive to the learning experience and memory effect of learning cultural knowledge in a fast input manner through the input end (900). Specific embodiment 2

[0043] like Figure 2 As shown in a:

[0044] in Figure 2 A shows an input environment (9000) having five input terminals (900), characterized in that the input environment (9000) is a touch screen environment or a hardware input environment (9000) having five input terminals (900), wherein the touch screen input environment (9000) having five input terminals (900) refers to a program software (5) running on a computer (4) having a touch screen function, and the input terminals (900) refer to virtual keys displayed on the surface of the program software (5);

[0045] An interactive response method for learning software based on character symbol suggestion, which can be used in an input environment for inputting instructions to a learning culture knowledge program software (5) running on a touch screen computer (4) through an input end (900) including multiple virtual keys, characterized in that the surface of the input end (900) of the virtual key has a corresponding character symbol area (13), and the character symbol area (13) is marked with a character symbol (130), and the content of the character symbol (130) is "associated" with the content of the visual material (520) that is directly interactively responded to after the user triggers the input end (900) of the virtual key to input the instruction to the learning culture knowledge program software (5), and characterized in that: the "association" is an association of "stroke suggestion", such as Figure 2As shown in a, the learning culture knowledge program software (5) includes learning content that includes a "correct answer" composed of two language symbol visual materials (520) preset and pre-displayed by the software (5). Specifically, it is a picture of two Chinese visual materials (520) of "peace". And the program of the software (5) is preset to be able to do the following: when the user sees the question prompt content (531): Please translate "peace" into Chinese, and understands that the visual materials (520) that make up the "correct answer" are "peace", the user only needs to find the relevant character symbols (130) in all character symbol areas (13) according to the logical rules of the "stroke hints" of each visual material (520) that makes up "peace" to determine the corresponding input end (900) described above. At this time, the user only needs to trigger one of its associated input ends (900) in the order of the visual materials (520) that make up the "correct answer". The visual material (520) associated with the input end (900) of the virtual button described above can immediately and intuitively interactively respond in the display area, making the operation of triggering the input end (900) of the virtual button described above accurately synchronized with the interactive response of each of its corresponding visual materials (520).

[0046] In addition, the above visual material (520) is designed as a charm-like game prop, and this charm-like game prop has game element special effects of flying towards the approaching zombies (555) in the distance and bombing them.

[0047] When the user wants to express the visual material (520) of the character "peace" shown in a and finds according to its "stroke hint" [the first stroke of the character "peace" is "丿"] Figure 2 the input end (z) of the virtual button described above with the character symbol (130) "丿" shown in a, when triggering the input end (900) of the virtual button described above Figure 2 the charm-like game prop of the visual material (520) marked with the character "peace" shown in a and preset to the pre-display state in a will directly fly towards the zombie (555), then perform an explosion special effect and disappear, and at the same time play a sound about the character "peace";

[0048] When the user wants to express Figure 2 the visual material (520) marked with the character "peace" shown in a, and finds according to its "stroke hint" [the first stroke of the character "peace" is "一"] Figure 2 the input end (900) of the virtual button described above with the character symbol (130) "一" shown in a, when triggering the input end (900) of the virtual button described above Figure 2 the charm-like game prop of the visual material (520) marked with the character "peace" shown in a and preset to the pre-display state in a will directly fly towards the zombie (555), then perform an explosion special effect and disappear, and at the same time play a sound about the character "peace"; Specific embodiment three

[0049] like Figure 1 a and Figure 2 As shown in b:

[0050] in Figure 1 A shows an input environment (9000) having a plurality of input terminals (900), characterized in that the input environment (9000) can be a touch screen environment or a hardware input environment (9000) having a plurality of input terminals (900), wherein the touch screen input environment (9000) having a plurality of input terminals (900) refers to a program software (5) running on a computer (4) having a touch screen function, and in this case, the input terminals (900) refer to virtual keys displayed on the surface of the program software (5);

[0051] The hardware input environment (9000) having a plurality of input terminals (900) may also refer to a key-type input device with physical keys that can input instructions to a program software (5) running on a computer (4), and in this case, the input terminals (900) refer to physical keys on the key-type input device;

[0052] The hardware input environment (9000) having a plurality of input terminals (900) refers to an electronic boxing dartboard capable of inputting instructions to a program software (5) running on a computer (4), wherein the input terminals (900) refer to striking points on the surface of the electronic boxing dartboard for inputting instructions to the computer (4).

[0053] An interactive response method for learning software based on character symbol hints, the interactive response method can be used in an input environment (9000) including nine input terminals (900) for inputting instructions to program software (5) running on a computer (4), and an input environment for inputting instructions to learning cultural knowledge program software (5) running on a computer (4), characterized in that a corresponding character symbol area (13) is provided on the surface of the input terminal (900), the character symbol area (13) is marked with one or more character symbols (130), and the content of the character symbol (130) is "associated" with the content of the visual material (520) that is directly interactively responded to after the user triggers the input terminal (900) and inputs the instruction to the learning cultural knowledge program software (5), and characterized in that: the "association" is an association of "pronunciation hints or meaning hints", such as Figure 2As shown in b, the learning cultural knowledge program software (5) includes learning content that includes a "correct answer" composed of multiple language symbol visual materials (520) preset and hidden by the software (5). Among them, there are five visual material (520) pictures of the five English characters "H, e, l, l, o, ,, and, peace", a visual material (520) picture of a comma character ",", and a visual material (520) picture of the two Chinese characters "and, peace". Among them, the two visual materials (520) of "H, e" use red fonts to reflect that it is a phonetic unit of natural spelling. The three visual materials (520) of "l, l, o," use blue fonts to reflect that it is a phonetic unit of natural spelling. And the program of the software (5) is preset to be able to do that when the user passes the question prompt content (531) shown: Please use Chinese-English bidirectional translation for "Hello, peace", and understand that the visual material (520) that makes up the "correct answer" is "Hello, peace", the user only needs to find the character symbol (130) associated with it in all character symbol areas (13) according to the logical rules of the "pronunciation hint or meaning hint" of each visual material (520) that makes up "Hello, peace" to determine the corresponding input end (900). At this time, the user only needs to trigger an associated input end (900) in the composition order of the visual materials (520) that make up the "correct answer". The visual material (520) associated with that input end (900) can immediately and intuitively perform an interactive response directly in the display area, making the effect of the operation of triggering the input end (900) and the individual interactive responses of its corresponding visual material (520) accurately synchronized.

[0054] In addition, the above visual material (520) is designed as a charm-like game prop, and this charm-like game prop has game element special effects of flying towards distant approaching zombies (555) and bombing them.

[0055] Therefore, when the user wants to express Figure 2 When the visual material (520) marked with "H" shown in b finds the input end (900) directly to the left of the character symbol (130) "h" shown in Figure 1 a according to its "meaning", when triggering this input end (900) Figure 2 The charm-like game prop of the visual material (520) marked with "H" preset in the hidden state in b will flash a golden light and then directly display the red font of "H", and at the same time play a natural spelling sound of "H" in the word "Hello";

[0056] When the user wants to express Figure 2 The visual material (520) marked with "e" shown in b, and find it according to its "meaning" Figure 1When the upper right input terminal (900) with the character symbol (130) "e" shown in a is triggered, the input terminal (900) is triggered. Figure 2 The spell game props shown in b, which are preset to be hidden and are marked with the visual material (520) marked with “e”, will flash a golden light and then directly display the red font of “e”, and at the same time play a sound about the natural spelling of “e” in the word “Hello”;

[0057] When users want to express Figure 2 The visual material (520) marked with "l" shown in b is found according to its "meaning" Figure 1 When the input terminal (900) with the character symbol (130) "l" shown in a is triggered, Figure 2 The spell-like game props shown in b, which are preset to be hidden and marked with the visual material (520) marked with “l”, will flash a golden light and then directly display the blue font of “l”, and at the same time play a sound about the natural spelling of “l” in the word “Hello”;

[0058] When users want to express Figure 2 The visual material (520) marked with "l" shown in b is found according to its "meaning" Figure 1 When the input terminal (900) with the character symbol (130) "l" shown in a is triggered, Figure 2 The spell-like game props shown in b, which are preset to be hidden and marked with the visual material (520) marked with “l”, will flash a golden light and then directly display the blue font of “l”, and at the same time play a sound about the natural spelling of “l” in the word “Hello”;

[0059] When users want to express Figure 2 The visual material (520) marked with "o" shown in b is found according to its "meaning" Figure 1 When the input terminal (900) with the character symbol (130) "o" shown in a is triggered, the input terminal (900) is triggered. Figure 2 The spell-like game props shown in b, which are preset to be hidden and are marked with the visual material (520) marked with “o”, will flash a golden light and then directly display the blue font of “o”, and at the same time play a sound about the natural spelling of “l” in the word “Hello”;

[0060] When users want to express Figure 2 The visual material (520) marked with a comma "," shown in b, is found according to its "meaning" Figure 1When the user presses the upper - left physical button (921) with the character symbol (130) "Fu" (this "Fu" character represents all character symbols including spaces), when triggering this physical button (921) Figure 2 In b, the charm - type game prop with the visual material (520) marked with a comma "," which is preset to be in a hidden state will flash a golden light and then directly display the symbol ","

[0061] When the user wants to express Figure 2 In b, for the visual material (520) marked with the character "and", according to the hint of the beginning "pronunciation" of its pinyin "he", the user can find Figure 1 When the user presses the input terminal (900) directly to the left of the character symbol (130) "h" shown in a, when triggering this input terminal (900) Figure 2 In b, the charm - type game prop with the visual material (520) marked with the character "and" which is preset to be in a hidden state will flash a golden light and then directly display the character "and", and at the same time play a sound related to the character "and";

[0062] When the user wants to express Figure 2 In b, for the visual material (520) marked with the character "ping", according to the hint of the beginning "pronunciation" of its pinyin "ping", the user can find Figure 1 When the user presses the lower - left input terminal (900) of the character symbol (130) "p" shown in a, when triggering this input terminal (900) Figure 2 In b, the charm - type game prop with the visual material (520) marked with the character "ping" which is preset to be in a hidden state will flash a golden light and then directly display the character "ping"; and at the same time play a sound related to the character "ping";

[0063] Finally, when each charm - type game prop of the visual materials (520) of "Hello, Peace" has completed displaying the content, they will fly towards the zombie (555) together to complete the explosion special effect. Specific Embodiment Four

[0065] As Figure 1 Shown in a and 2c:

[0066] This specific embodiment is used to explain the broad scope of the language - type visual materials (520) associated by the "pronunciation hint" logic. As Figure 1 Shown in a, for example, in the middle input terminal (950) marked with the character symbol (130) "JKL", for the character symbol (130) marked with "K", according to the beginning pronunciation of "K", it can associate with the content of all visual materials (520) with the beginning pronunciation of "k", including Figure 2In the interface of the cultural knowledge learning program software (5) run by the computer (4) shown in c, there are: visual materials (520) of Japanese character symbols pronounced as "ka", visual materials (520) of Korean character symbols pronounced as "ki", visual materials (520) of Thai character symbols pronounced as "ko", and visual materials (520) of Russian character symbols pronounced as "ka".

[0067] like Figure 1 All the character symbols (130) in the character symbol area (13) shown in a, with this "pronunciation suggestion" logic, can be realized by a small number of character symbols (130) marked through all input terminals (900) to associate the visual materials (520) of the character symbols of most or even all languages ​​in the world.

[0068] Finally, emphasize: Although the application does not include the logic and code of the learning software (5), it has clearly described the interactive response mode of the learning software (5), including the association mode of the character symbols (130) and the visual materials (520), the user's operation process, and the key technical features such as the interactive effect to be finally achieved. Based on these descriptions, those skilled in the art can understand that the core of the invention lies in realizing specific interactive functions through the association logic of the "pronunciation hints and / or meaning hints and / or stroke hints" of the character symbols (130), and can use various appropriate software programming methods to realize these functions based on their own knowledge and experience, without the need for the inventor to disclose the specific software code and logic in detail.

[0069] Furthermore, the focus of the invention is on the logic of the association of the "pronunciation hints and / or meaning hints and / or stroke hints" of the character symbol (130) and the resulting rapid input and benefits in learning cultural knowledge. The software code and algorithm are merely means to implement the invention, not the core innovation. Therefore, as long as the specification enables a person skilled in the art to understand how to implement the core technical solution of the invention, the disclosure requirement is satisfied.

Claims

1. An interactive response method for learning software based on character symbol suggestion, the interactive response method can be used in an input environment (9000) including multiple input terminals (900), wherein a corresponding character symbol area (13) is provided on or near the surface of the input terminal (900), and the character symbol area (13) is marked with one or more character symbols (130), and the content of the character symbol (130) is "associated" with the content of the visual material (520) directly interactively responded to after the user triggers the input terminal (900) and inputs an instruction to the learning cultural knowledge program software (5), and is characterized by: The "association" is an association of "pronunciation hints and / or meaning hints and / or stroke hints", and the learning content included in the cultural knowledge learning program software (5) includes a "correct answer" composed of one or more visual materials (520) of language symbols or phonetic units preset by the software (5), and the program preset of the software (5) can achieve that when the user understands what the visual materials (520) that constitute the "correct answer" are, the user only needs to follow the logic of the "pronunciation hints and / or meaning hints and / or stroke hints" of each visual material (520). The user can find the character symbol (130) associated with it in all the character symbol areas (13) according to the editing rules, thereby determining the corresponding input end (900). At this time, the user only needs to trigger one of the associated input ends (900) according to the composition order of the visual materials (520) that constitute the "correct answer". The visual material (520) associated with the input end (900) can be directly interactively responded in the display area immediately and intuitively, so that the operation of triggering the input end (900) and the effect of the interactive response of the corresponding visual material (520) one by one are accurately synchronized.

2. According to claim 1, "the content of the character symbol (130) marked in the character symbol area (13) is "associated" with the content of the visual material (520) directly interactively responded to after the user triggers the corresponding input terminal (900) and inputs the instruction to the learning cultural knowledge program software (5)," characterized by: The "association" is an association of "pronunciation hints and / or meaning hints and / or stroke hints", characterized in that: the "pronunciation" hint means that the character symbols (130) marked in all character symbol areas (13) include multiple phonetic characters, wherein each phonetic character is "associated" with a language symbol class or phonetic unit class visual material (520) related to its pronunciation, and the pronunciation of each phonetic character is the same or similar to the beginning pronunciation of the pronunciation of the language symbol class or phonetic unit class visual material (520); the "meaning hint" means that all character symbol areas The contents of the character symbols (130) marked in (13) are all "associated" with visual materials (520) related to their meanings, including various writing methods or various fonts or with various annotations or various appearances; the "stroke hint" means that the contents of the character symbols (130) marked in all the character symbol areas (13) include all or more of the eight stroke symbols (132) of "dot, horizontal, vertical, left-falling stroke, right-falling stroke, lifting stroke, turning stroke, and hook", wherein each stroke symbol (132) is associated with visual materials (520) of Chinese characters whose initial strokes are the same or similar to those of the stroke symbol (132).

3. According to claim 1, at this time, the user only needs to trigger an input terminal (900) associated with the visual material (520) in the composition order of the "correct answer", and the visual material (520) associated with the input terminal (900) can be directly interactively responded to in an instant and intuitive manner in the display area, so that the operation of triggering the input terminal (900) and the effect of the interactive response of the corresponding visual material (520) are precisely synchronized, characterized in that: When the user triggers an associated input end (900) according to the composition order of the visual materials (520) that constitute the "correct answer", the visual material (520) associated with the input end (900) and the sound material related to the content of the visual material (900) can also be directly interactively responded to in an immediate and intuitive manner in the display area, so that the operation of the triggering input end (900) and the corresponding visual material (520) and the sound material related to the content of the visual material (900) can also be accurately synchronized with the effects of the interactive responses one by one.

4. The interactive response method according to claim 1 can be used in an input environment (9000) having multiple input terminals (900), characterized in that The input environment (9000) includes a touch screen environment or a hardware input environment (9000) having a plurality of input terminals (900), wherein the touch screen input environment (9000) having a plurality of input terminals (900) refers to a program software (5) running on a computer (4) having a touch screen function, and the input terminals (900) refer to virtual keys displayed on the surface of the program software (5); wherein the hardware input environment (9000) having a plurality of input terminals (900) refers to a key-type input device with physical keys that can input instructions to the program software (5) running on the computer (4), and the input terminals (900) refer to physical keys on the key-type input device; wherein the hardware input environment (9000) having a plurality of input terminals (900) refers to an electronic boxing target that can input instructions to the program software (5) running on the computer (4), and the input terminals (900) refer to striking points on the surface of the electronic boxing target for inputting instructions to the computer (4).

5. According to claim 2, the "pronunciation" implies that the character symbols (130) marked in all character symbol areas (13) include multiple phonetic characters, characterized in that The phonetic characters include some or all letters in the Latin alphabet, or some or all letters in the Greek alphabet, or some or all letters in the Arabic alphabet, or some or all characters in the Hangul alphabet, or some or all characters in the International Phonetic Alphabet, or some or all letters in the Cyrillic alphabet, or some or all letters in the Devanagari alphabet, or some or all letters in the Thai alphabet, or some or all letters in the Khmer alphabet, or some or all letters in the Georgian alphabet, or some or all letters in the Armenian alphabet, or some or all letters in the Hebrew alphabet, or some or all letters in the Ethiopian alphabet, or some or all letters in the Burmese alphabet, or some or all characters in the New Lisu script of the Lisu ethnic group in China, or some Chinese characters are used as phonetic characters.

6. The visual material (520) according to claim 1, characterized in that The surface of the visual material (520) or its vicinity has a "directional position mark" that can indicate the directional position of the triggered input end (900) on the input environment (9000) in which it is located. When the user sees the multiple "directional position marks" on the surface of or near all the visual materials (520) that constitute the "correct answer" learning content, each time an associated input end (900) is triggered in the composition order of the multiple "directional position marks", the visual material (520) or "directional position mark" associated with the input end (900) can be directly expressed in the display area in an immediate and intuitive manner in the form of "expression from existence to non-existence and / or expression from existence to change", so that the operation of triggering the input end (900) is accurately synchronized with the effect of expressing the corresponding visual material (520) or "directional position mark" one by one.

7. According to claim 1, the interactive response method can be used in an input environment (9000) including multiple input terminals (900), wherein a corresponding character symbol area (13) is provided on or near the surface of the input terminal (900), and the character symbol area (13) is marked with one or more character symbols (130), and the content of the character symbol (130) is "associated" with the content of the visual material (520) that is directly interactively responded to after the user triggers the input terminal (900) and inputs the instruction to the learning cultural knowledge program software (5), and is characterized in that: The multiple input terminals (900) are nine input terminals (900), and the arrangement of the nine input terminals (900) is such that eight input terminals (900) are distributed around a central square input terminal (950) at the center point, showing a centripetal arrangement trend. The nine input terminals (900) are respectively composed of an upper left input terminal (910), a directly above input terminal (920), an upper right input terminal (930), a directly left input terminal (940), a central square input terminal (950), a directly right input terminal (960), a lower left input terminal (970), a directly below input terminal (980), and a lower right input terminal (990). The character symbol (130) is specifically that the upper left input terminal (910) is not only marked with the numbers 1 and 0 but also includes the character "符" used to represent all punctuation marks and spaces; the directly above input terminal (920) is marked with the three phonetic letters a, b, and c and the number 2; the upper right input terminal (930) is marked with the three phonetic letters d, e, and f and the number 3; the directly left input terminal (940) is marked with the three phonetic letters g, h, and i and the number 4; the central square input terminal (950) is marked with the three phonetic letters j, k, and l and the number 5; the directly right input terminal (960) is marked with the three phonetic letters m, n, and o and the number 6; the lower left input terminal (970) is marked with the four phonetic letters p, q, r, and s and the number 7; the directly below input terminal (980) is marked with the three phonetic letters t, u, and v and the number 8; the lower right input terminal (990) is marked with the four phonetic letters w, x, y, and z and the number 9.

8. According to claim 6, the surface of the visual material (520) or its vicinity has a "direction position mark" that can indicate the direction position of the triggered input end (900) in the input environment (9000) in which it is located, characterized in that The "direction position marks" are divided into nine types, namely: an upper left mark (91) for indicating triggering the upper left input terminal (910), a directly above mark (92) for indicating triggering the directly above input terminal (920), an upper right mark (93) for indicating triggering the upper right input terminal (930), a directly left mark (94) for indicating triggering the directly left input terminal (940), a central square mark (95) for indicating triggering the central square input terminal (950), a directly right mark (96) for indicating triggering the directly right input terminal (960), a lower left mark (97) for indicating triggering the lower left input terminal (970), a directly below mark (98) for indicating triggering the directly below input terminal (980), and a lower right mark (99) for indicating triggering the lower right input terminal (990).

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