Vehicle control method and system based on in-vehicle equipment position and corresponding vehicle
By using UWB technology to locate in-vehicle smart devices and controlling the vehicle based on the device location information, the problem of lack of standardization of user-brought devices is solved, and an immersive in-vehicle entertainment experience and enhanced human-vehicle interaction are achieved.
Patent Information
- Application Number
- CN202411088462.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-08-08
- Publication Date
- 2026-02-10
AI Technical Summary
The lack of standardization in existing user-brought devices limits the integration of vehicles and devices, making it impossible to achieve an immersive in-car entertainment experience.
UWB technology is used to locate in-vehicle smart devices, and vehicle control operations are performed based on device location information, such as the adaptation of ambient lighting, sound and display, to achieve real-time tracking of device location changes and information sharing.
It enhances the user's immersive experience and improves human-vehicle interaction. Through UWB positioning technology, it achieves high-precision and interference-resistant device positioning and supports immersive in-vehicle entertainment for multiple devices.
Smart Images

Figure CN121509934A_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of smart cockpits, and more specifically, to a vehicle control method and system based on the location of in-vehicle devices, and a corresponding vehicle. Background Technology
[0002] In recent years, with the development of vehicle intelligence, the interaction between people and vehicles has become richer, and the personalization and differentiation of vehicles have become increasingly important. In-vehicle entertainment equipment has gradually become an essential item for in-vehicle travel. For example, various in-vehicle entertainment activities can now be realized through user-brought (BYOD) devices, such as connecting smartphones or KTV microphones to the vehicle system to realize in-vehicle karaoke, or realizing in-vehicle games through touch screens or game controllers.
[0003] However, most of the user-bringed devices currently have proprietary protocols and lack standardization. Standardized integration of these devices into the vehicle generally includes the content displayed on the vehicle's infotainment screen and the audio output via the vehicle's sound system, but this integration is limited.
[0004] Therefore, in order to achieve a more immersive in-vehicle entertainment experience using these BYOD devices based on standardized technologies, it is desirable to provide a vehicle control solution based on the location of in-vehicle devices. Summary of the Invention
[0005] This summary is provided to introduce, in a simplified form, some concepts that will be further described in the following detailed description. This summary is not intended to identify key or essential features of the claimed subject matter, nor is it intended to help determine the scope of the claimed subject matter.
[0006] To address the above problems, according to a first aspect of the present invention, a vehicle control method for a vehicle based on the location of an in-vehicle device is provided. The method includes: determining device location information of the smart device inside the vehicle based on UWB positioning signals transmitted by a smart device having a UWB chip and received by a plurality of UWB anchor points of the vehicle; and performing corresponding vehicle control operations based on the determined device location information, the vehicle control operations including adapting the ambient lighting, sound, or display controls of the vehicle to the location changes of the smart device.
[0007] In the embodiments of the present invention, by performing UWB positioning on the intelligent devices in the vehicle and realizing various vehicle control operations based on the determined device location information (e.g., adapting ambient lighting, sound, display, etc. to the device location), users can obtain an immersive experience, thereby further enhancing the interactivity between the intelligent cockpit and the user.
[0008] According to one embodiment of the present invention, performing corresponding vehicle control operations based on the determined device location information further includes: illuminating the smart device with the ambient light of the vehicle based on the determined device location information, and moving in accordance with changes in the location of the smart device.
[0009] According to a further embodiment of the present invention, performing corresponding vehicle control operations based on the determined device location information further includes: adjusting the vehicle's sound control based on the determined device location information, so as to control the sound propagation direction and sensing location in accordance with the position changes of the smart device.
[0010] According to a further embodiment of the present invention, performing corresponding vehicle control operations based on the determined device location information further includes: when establishing a connection with the smart device to obtain shared information from the smart device, displaying information sharing operations from the device to the vehicle based on the device location information of the smart device, by changing the sound propagation direction, changing the ambient light mode, or 3D rendering on the display screen.
[0011] According to a further embodiment of the present invention, the method further includes: adapting the ambient lighting, sound, or display control of the vehicle according to the volume, tone, or rhythm of the voice input from the smart device.
[0012] According to a further embodiment of the present invention, performing corresponding vehicle control operations based on the determined device location information further includes: when playing an in-vehicle game, changing the in-game environment based on the determined device location information so that the in-game environment adapts to the positional changes of the smart device.
[0013] According to a further embodiment of the present invention, the smart device is a KTV microphone, a smart phone, a smartwatch, a tablet, a game controller, or XR glasses.
[0014] According to a second aspect of the present invention, a vehicle control system for a vehicle based on the location of an in-vehicle device is provided, the system comprising: a UWB unit having a plurality of UWB anchor points, the UWB unit being configured to: receive UWB positioning signals from a smart device having a UWB chip via the plurality of UWB anchor points; and determine device location information of the smart device within the vehicle based on the UWB positioning signals; and a control unit being configured to perform corresponding vehicle control operations based on the determined device location information, the vehicle control operations including adapting ambient lighting, sound, or display controls of the vehicle to changes in the location of the smart device.
[0015] According to one embodiment of the present invention, the control unit is further configured to: illuminate the smart device with the ambient light of the vehicle based on the determined device location information, and move in accordance with the position change of the smart device.
[0016] According to a further embodiment of the present invention, the control unit is further configured to: adjust the sound control of the vehicle based on the determined device location information, so as to control the direction of sound propagation and the sensing location in accordance with the position change of the smart device.
[0017] According to a further embodiment of the present invention, the control unit is further configured to: when establishing a connection with the smart device to obtain shared information from the smart device, display the information sharing operation from the device to the vehicle based on the device location information of the smart device, by changing the direction of sound propagation, changing the ambient light mode, or by 3D rendering on the display screen.
[0018] According to a further embodiment of the present invention, the control unit is further configured to adapt the ambient lighting, sound, or display control of the vehicle according to the volume, tone, or rhythm of the voice input from the smart device.
[0019] According to a further embodiment of the present invention, the control unit is further configured to: when playing an in-vehicle game, change the in-game environment based on the determined device location information, so that the in-game environment adapts to the positional changes of the smart device.
[0020] According to a further embodiment of the present invention, the smart device is a KTV microphone, a smart phone, a smartwatch, a tablet, a game controller, or XR glasses.
[0021] According to a third aspect of the present invention, a vehicle is provided that includes a vehicle control system as described in any of the preceding aspects.
[0022] These and other features and advantages will become apparent from the following detailed description and with reference to the accompanying drawings. It should be understood that the foregoing general description and the following detailed description are illustrative only and do not limit the scope of the claims. Attached Figure Description
[0023] To gain a more detailed understanding of the manner in which the features of the present invention are described above, reference can be made to various embodiments to provide a more specific description of the above-briefly summarized aspects, some of which are illustrated in the accompanying drawings. However, it should be noted that the drawings illustrate only certain typical aspects of the invention and should not be considered as limiting its scope, as this description may allow for other equivalent and effective aspects.
[0024] Figure 1A schematic architecture diagram of a vehicle control system based on the location of in-vehicle devices according to an embodiment of the present invention is shown.
[0025] Figure 2 A schematic diagram of a UWB-based device positioning algorithm according to an embodiment of the present disclosure is shown.
[0026] Figure 3 A schematic diagram of a vehicle control scenario based on the location of in-vehicle devices according to an embodiment of the present disclosure is shown.
[0027] Figure 4 A schematic flowchart of a vehicle control method based on the location of in-vehicle devices according to an embodiment of the present disclosure is shown.
[0028] Figure 5 An exemplary vehicle supporting vehicle control functions based on the location of in-vehicle devices is shown according to an embodiment of the present invention. Detailed Implementation
[0029] The present invention will now be described in detail with reference to the accompanying drawings, and its features will become further apparent from the following detailed description. Throughout this specification, the term "vehicle" refers to any type of motor vehicle, including but not limited to cars, vans, trucks, buses, etc. The term "A or B" as used in this specification means "A and B" and "A or B," and does not imply that A and B are exclusive, unless otherwise stated.
[0030] In the description of embodiments of this disclosure, "a plurality of" means two or more, unless otherwise expressly specified. The reference to "embodiment" herein means that a particular feature, structure, or characteristic described in connection with an embodiment may be included in at least one embodiment of this disclosure. The appearance of this phrase in various places in the specification does not necessarily refer to the same embodiment, nor is it a mutually exclusive, independent, or alternative embodiment. It will be explicitly and implicitly understood by those skilled in the art that the embodiments described herein can be combined with other embodiments.
[0031] Currently, there are various types of user-owned devices (BYOD), most of which have proprietary protocols and lack standardization. This can lead to limited integration into vehicles, for example, they can only connect to the vehicle's infotainment system to enable audio output, central control screen display, etc.
[0032] In response, this application utilizes standardized technologies (e.g., Ultra Wideband (UWB)) to perform UWB positioning on in-vehicle smart devices (e.g., KTV microphones, smartphones, etc.) and implements various vehicle control operations based on the determined device location information (e.g., adapting ambient lighting, sound, displays, etc. to the device location), which can provide users with an immersive experience and further enhance human-vehicle interaction.
[0033] Figure 1 A schematic architecture diagram of a vehicle control system 100 based on the location of in-vehicle devices according to an embodiment of the present invention is shown. Figure 1 As shown, system 100 may include at least a UWB unit 102 with multiple UWB anchor points and a control unit 104.
[0034] UWB unit 102 can receive UWB signals from smart devices with UWB chips via multiple UWB anchor points, and determine the device location information of the smart device inside the vehicle based on the received UWB positioning signals.
[0035] Smart devices may include, but are not limited to, KTV microphones, smartphones, mobile phones, smartwatches, smart bracelets, tablets, game controllers or XR glasses, or any other devices that can be used for in-vehicle entertainment.
[0036] Using UWB technology to locate the position of devices inside the vehicle offers higher positioning accuracy (usually within centimeters) and more stable performance compared to Bluetooth or GPS positioning. It also boasts strong anti-interference capabilities, low power consumption, and high security.
[0037] In some implementations, there may be any suitable number of UWB anchors (e.g., 4), and these UWB anchors may be arranged in any suitable location within the vehicle.
[0038] In some implementations, determining the device location information of a smart device inside a vehicle can be achieved, for example, using a Time of Flight (TOF) algorithm, a Time Difference of Arrival (TDOA) algorithm, or an Angle of Arrival (AOA) algorithm, as described below. Figure 2 Further description.
[0039] Figure 2 A schematic diagram 200 illustrates a UWB-based TOF device positioning algorithm according to an embodiment of the present invention. Figure 2 As shown, the vehicle has four UWB anchor points, through which the UWB unit receives UWB positioning signals from the smart device. UWB is based on the IEEE 802.15.4z standard and employs a time-of-flight (TOF) ranging technology. TOF ranging measures distance using the propagation time of radio frequency signals between devices. Compared to other technologies that rely on measuring signal strength to assess distance, UWB offers a higher degree of accuracy and security. Figure 2 As shown, TOF ranging uses a specific field in the UWB message as a timestamp to calculate the distance, where the time of flight is calculated using the following formula:
[0040] TOF = ((T3-T0)-(T2-T1)) / 2 = (Round Trip Time - Response Time) / 2
[0041] Therefore, the time-of-flight distance between the smart device and each UWB anchor point of the vehicle can be calculated as TOF x the speed of light, i.e., TOF x 3 x 10 8 Therefore, the spatial location of a smart device inside a vehicle can be determined by the intersection of three spherical surfaces. Here, UWB uses very short pulses (on the order of nanoseconds) of low-energy signals and a wide bandwidth (e.g., greater than 500MHz). Compared to narrowband signals, the large channel bandwidth and short pulses make UWB technology highly robust in multipath environments with sources of reflection or refraction interference. Furthermore, due to the wide operating frequency range of UWB, channels far from interference from Bluetooth or Wi-Fi systems can be selected, thus achieving high-precision and interference-resistant positioning.
[0042] Of course, in some implementations, other positioning algorithms (e.g., Time Difference of Arrival (TDOA) or Time Angle of Arrival (AOA) algorithms) can also be used to determine the spatial location of the smart device inside the vehicle. For example, when using the TDOA algorithm to locate the smart device, the multi-point distance difference spatial positioning principle of TDOA can be used. The set of points with equal distance differences to two points forms a hyperboloid, and the smart device can be located by the intersection of multiple hyperboloids.
[0043] return Figure 1 The control unit 104 can perform corresponding vehicle control operations based on the determined device location information, wherein the vehicle control operations may include adapting the vehicle's ambient lighting, sound, or display controls to the location changes of the smart device.
[0044] In one embodiment, the control unit 104 can illuminate the smart device with the ambient lighting of the vehicle based on the determined device location information, and move or change the lighting mode (e.g., color, brightness, etc.) of the ambient lighting as the smart device's location changes, as further referenced below. Figure 3 As described.
[0045] In one implementation, the control unit 104 can adjust the vehicle's sound control based on the determined device location information, thereby controlling the direction of sound propagation and the perceived location in accordance with changes in the location of the smart device.
[0046] For example, when a smart device (e.g., a KTV microphone) moves from the left driver's seat to the right passenger seat, the volume of the left speaker can be turned off or gradually decreased while the volume of the right speaker can be turned on or gradually increased, allowing the user to perceive the transition of sound from left to right.
[0047] In one embodiment, the control unit 104 may, when establishing a connection with a smart device (e.g., a mobile phone or tablet) to obtain shared information from the smart device, display the information sharing operation from the smart device to the vehicle based on the smart device's device location information, by changing the direction of sound propagation, changing the ambient lighting mode, or by 3D rendering on the display screen.
[0048] Specifically, when performing information sharing operations, the transition from the smart device to the sharing location (e.g., the vehicle screen) / the entire cabin can be shown through sound, light, or display control (e.g., making the user feel the transition of sound from the device location to the vehicle location), thereby giving the user an immersive experience.
[0049] Furthermore, the control unit 104 can adapt the vehicle's ambient lighting, sound, or display control according to the volume, tone, or rhythm of the voice input from the smart device.
[0050] In another embodiment, when playing, for example, in-car games, the control unit 104 can change the in-game environment based on the determined device location information, so that the in-game environment adapts to the changes in the smart device's location. For example, when playing racing games, the position of the corresponding race car in the game can be changed based on the position information of the game controller inside the car, such as to change lanes.
[0051] Those skilled in the art will understand that the systems of the present invention can be implemented in hardware or software, and the systems can be combined or merged in any suitable manner.
[0052] Figure 3 A schematic diagram of a vehicle control scenario 300 based on the location of in-vehicle devices according to an embodiment of the present disclosure is shown.
[0053] like Figure 3 As shown, the user is having karaoke in the car. The karaoke microphone they are carrying has UWB functionality, which allows for precise positioning within the car.
[0054] System 100 can receive UWB signals from the KTV microphone via multiple UWB anchor points, determine the microphone's location within the vehicle based on the received UWB positioning signals, and then perform corresponding vehicle control operations based on the microphone's location information. As shown in scenario 300, the ambient lighting in the vehicle can illuminate the microphone based on its location information, and the lighting position can change according to the microphone's position. For example, when the microphone is transferred from the driver's seat to the passenger seat, the lighting position can be changed from the driver's seat to the passenger seat. As another example, when the microphone is detected to be swinging left or right, the ambient lighting mode (e.g., color change, brightness change, etc.) can be adjusted accordingly. Furthermore, sound transitions can also be implemented based on the microphone's position (e.g., by changing the activated speaker array).
[0055] Of course, it's understandable that any other suitable vehicle control functions can be implemented based on the device's position within the vehicle, thereby providing users with an immersive experience.
[0056] Figure 4 A schematic flowchart of a vehicle control method 400 based on the location of in-vehicle devices according to an embodiment of the present disclosure is shown.
[0057] Method 400 begins at step 402, which determines the device location information of the smart device inside the vehicle based on UWB positioning signals sent by the smart device with a UWB chip and received by multiple UWB anchor points of the vehicle.
[0058] In some implementations, the smart device may include, but is not limited to, a karaoke microphone, a smartphone, a smartwatch, a tablet, a game controller, or XR glasses.
[0059] By employing UWB technology, very high positioning accuracy can be provided, enabling precise positioning of in-vehicle equipment.
[0060] In step 404, a corresponding vehicle control operation is performed based on the determined device location information. The vehicle control operation may include adapting the vehicle's ambient lighting, sound, or display controls to the location changes of the smart device.
[0061] In one implementation, the ambient lighting of the vehicle can be used to illuminate the smart device based on the determined device location information, and the lighting can move to follow the location changes of the smart device. (See above reference...) Figure 3 As further shown, when performing karaoke in the car, the lighting position or ambient light mode can be changed based on the microphone's position, thereby creating an immersive karaoke atmosphere.
[0062] In another implementation, the vehicle's sound control can be adjusted based on the determined device location information, allowing the direction of sound propagation and the perceived location to change in accordance with the location of the smart device. For example, during an in-car gaming experience, the perceived location of the sound can be controlled based on the position of the game controller, causing it to change as the controller moves.
[0063] In another embodiment, when establishing a connection with a smart device to obtain shared information from that smart device, the information sharing operation from the device to the vehicle can be displayed based on the smart device's device location information, by changing the direction of sound propagation, changing the ambient lighting mode, or by 3D rendering on the display screen.
[0064] In another implementation, for example, when playing games in a car, the in-game environment or moving objects can be changed based on the determined device location information, so that the in-game environment or moving objects adapt to the changes in the smart device's location. For example, when a user uses a game controller to manipulate a character in the game, they can control the character's movement by moving the controller.
[0065] Therefore, by using UWB positioning technology to accurately locate in-vehicle devices, and by utilizing the location information of these devices, more diverse interactions between people and vehicles can be achieved, thereby providing users with a more immersive smart cockpit experience.
[0066] Figure 5 An exemplary vehicle 500 supporting vehicle control functions based on the location of in-vehicle devices is illustrated according to an embodiment of the present invention. The vehicle 500 may include various software and hardware components connected via a bus 516.
[0067] For example, vehicle 500 may include at least an in-vehicle infotainment system 502, an audio system 504, ambient lighting 506, an in-vehicle display 508, and a vehicle control system 100.
[0068] The 502 in-vehicle infotainment system is a comprehensive in-vehicle information processing system that uses a dedicated in-vehicle central processor and is based on the vehicle bus system and Internet services. It includes an in-vehicle information system and an in-vehicle entertainment system. Its main functions are navigation and positioning, vehicle services, multimedia, communication and social networking, and lifestyle services. It is an important component of cockpit electronics.
[0069] System 100 can receive UWB positioning signals from smart devices with UWB chips, and determine the device's location information inside the vehicle based on the UWB positioning signals. Then, based on the determined device location information, it performs corresponding vehicle control operations. The vehicle control operations may include adapting the vehicle's ambient lighting, sound, or display controls to the location changes of the smart device. For example, the in-vehicle infotainment system 502 can control the audio system 504, ambient lighting 506, or in-vehicle display 508 to adapt to the location changes of the smart device, thereby providing users with a more immersive in-vehicle entertainment experience.
[0070] Additionally, vehicle 500 may include a sensor system 510, a communication system 512, and a positioning system 514. Sensor system 510 can be used to acquire sensor data from inside or outside the vehicle. Sensor system 510 may include any suitable number of accelerometers, gyroscopes, and / or magnetometers. In some embodiments, sensor system 510 may be part of an inertial measurement unit of vehicle 500. Sensor system 510 may be used to provide and / or verify motion and orientation information, monitor wheel and drivetrain performance, and / or measure the amplitude and frequency of oscillations of vehicle 500 and / or components of vehicle 500. As an example, an accelerometer may measure vibrations of vehicle 500, such as movement or mechanical oscillations in the equilibrium positioning of components of vehicle 500. In one embodiment, the gyroscope and magnetometer of sensor system 510 can be used to measure the vehicle's rotational state and orientation relative to magnetic north, respectively, and to measure and calibrate estimates and / or models of the turning radius at the current speed and / or maneuverability measurements at the current speed (especially when used in conjunction with measurements from other external and internal sensors, such as speed sensors, wheel tick sensors, and / or odometer measurements). Additionally, sensor system 510 may also include radar, LiDAR, vision sensors, etc. For example, LiDAR can provide a means of more definitively detecting the distance (and orientation) of an object (especially with respect to objects of unknown size and shape). LiDAR measurements can also be used to estimate travel speed, vector direction, relative position, and stopping distance by providing accurate distance measurements and incremental distance measurements.
[0071] Communication system 512 can be configured to communicate via a short-range wireless communication protocol (e.g., Data messages and elements may be transmitted and received via (etc.) and / or via local area networks and / or wide area networks, and / or via cellular networks, and / or via any suitable wireless network. It should be understood that these are merely examples of networks that vehicle 500 may utilize on a wireless link, and the claimed subject matter is not limited in this respect. In one embodiment, communication system 512 may include various combinations of WAN, WLAN, and / or PAN transceivers. In one embodiment, communication system 512 may also include a Bluetooth transceiver, a ZigBee transceiver, or other PAN transceivers.
[0072] Positioning system 514 can be used to acquire vehicle location data. In some cases, positioning system 514 may be implemented as a GNSS receiver, which may be configured to receive and digitally process signals from navigation satellites (and / or other vehicles) to provide the receiver's location, speed, and time. The GNSS receiver may include hardware and / or software components. In one embodiment, GNSS signals received by the GNSS receiver from GNSS satellites are used by vehicle 500 for location determination and / or for determining GNSS signal parameters and demodulated data. In one embodiment, signals received by a radio transceiver are used for location determination, either alone or in combination with GNSS signals received by the GNSS receiver.
[0073] The various illustrative blocks and modules described herein can be implemented or executed using a general-purpose processor, DSP, ASIC, FPGA or other programmable logic device, discrete gate or transistor logic, discrete hardware components, or any combination thereof designed to perform the functions described herein. The general-purpose processor may be a microprocessor, but in alternatives, the processor may be any conventional processor, controller, microcontroller, or state machine. The processor may also be implemented as a combination of computing devices (e.g., a combination of a DSP and a microprocessor, multiple microprocessors, one or more microprocessors working in conjunction with a DSP core, or any other such configuration).
[0074] The functions described herein can be implemented in hardware, software executed by a processor, firmware, or any combination thereof. If implemented in software executed by a processor, the functions can be stored or transmitted as one or more instructions or code on a computer-readable medium. Other examples and implementations fall within the scope of this disclosure and the appended claims. For example, due to the nature of software, the functions described herein can be implemented using software executed by a processor, hardware, firmware, hardwired, or any combination thereof. Features implementing the functions can also be physically located in various locations, including being distributed such that different parts of the function are implemented at different physical locations.
[0075] The foregoing description includes examples of various aspects of the claimed subject matter. It is certainly impossible to describe every conceivable combination of components or methods for the purpose of depicting the claimed subject matter, but those skilled in the art will recognize that many further combinations and arrangements of the claimed subject matter are possible. Thus, the disclosed subject matter is intended to cover all such changes, modifications, and variations that fall within the spirit and scope of the appended claims.
Claims
1. A vehicle control method based on the location of in-vehicle devices for a vehicle, the method comprising: The device location information of the smart device inside the vehicle is determined based on UWB positioning signals sent by a smart device with a UWB chip and received by multiple UWB anchor points of the vehicle. as well as Based on the determined device location information, corresponding vehicle control operations are performed, including adapting the vehicle's ambient lighting, sound, or display controls to the location changes of the smart device.
2. The method as described in claim 1, characterized in that, The corresponding vehicle control operations based on the determined equipment location information further include: Based on the determined device location information, the ambient light of the vehicle illuminates the smart device and moves accordingly as the smart device's location changes.
3. The method as described in claim 1, characterized in that, The corresponding vehicle control operations based on the determined equipment location information further include: The vehicle's sound control is adjusted based on the determined device location information, so that the direction of sound propagation and the perceived location are controlled in accordance with the changes in the location of the smart device.
4. The method as described in claim 1, characterized in that, The corresponding vehicle control operations based on the determined equipment location information further include: When establishing a connection with the smart device to obtain shared information from the smart device, the information sharing operation from the device to the vehicle is displayed based on the device location information of the smart device, by changing the direction of sound propagation, changing the ambient light mode, or by 3D rendering on the display screen.
5. The method as described in claim 1, characterized in that, The method further includes: The ambient lighting, sound, or display control of the vehicle is adapted based on the volume, tone, or rhythm of the voice input from the smart device.
6. The method as described in claim 1, characterized in that, The corresponding vehicle control operations based on the determined equipment location information further include: When playing games in a car, the game environment is changed based on the determined device location information, so that the game environment adapts to the changes in the smart device's location.
7. The method as described in claim 1, characterized in that, The smart devices are KTV microphones, smartphones, smartwatches, tablets, game controllers, or XR glasses.
8. A vehicle control system for a vehicle based on the location of in-vehicle devices, the system comprising: A UWB unit having multiple UWB anchor points, the UWB unit being configured as follows: Receive UWB positioning signals from smart devices with UWB chips via the multiple UWB anchor points; and The device location information of the smart device inside the vehicle is determined based on the UWB positioning signal. as well as A control unit is configured to perform corresponding vehicle control operations based on determined device location information, the vehicle control operations including adapting the vehicle's ambient lighting, sound, or display controls to the location changes of the smart device.
9. The system as described in claim 8, characterized in that, The control unit is further configured to: Based on the determined device location information, the ambient light of the vehicle illuminates the smart device and moves accordingly as the smart device's location changes.
10. The system as described in claim 8, characterized in that, The control unit is further configured to: The vehicle's sound control is adjusted based on the determined device location information, so that the direction of sound propagation and the perceived location are controlled in accordance with the changes in the location of the smart device.
11. The system as described in claim 8, characterized in that, The control unit is further configured to: When establishing a connection with the smart device to obtain shared information from the smart device, the information sharing operation from the device to the vehicle is displayed based on the device location information of the smart device, by changing the direction of sound propagation, changing the ambient light mode, or by 3D rendering on the display screen.
12. The system as described in claim 8, characterized in that, The control unit is further configured to: The ambient lighting, sound, or display control of the vehicle is adapted based on the volume, tone, or rhythm of the voice input from the smart device.
13. The system as described in claim 8, characterized in that, The control unit is further configured to: When playing games in a car, the game environment is changed based on the determined device location information, so that the game environment adapts to the changes in the smart device's location.
14. The system as described in claim 8, characterized in that, The smart devices are KTV microphones, smartphones, smartwatches, tablets, game controllers, or XR glasses.
15. A vehicle comprising a vehicle control system as described in any one of claims 8-14.