Game frame rate optimization method and system, electronic equipment and storage medium
By collecting graphics buffers and metadata, and using a multi-complexity model library to predict and generate compensation frames, the problem of unstable frame rates in mobile game has been solved, improving user experience and frame rate stability.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-12-25
- Publication Date
- 2026-04-10
AI Technical Summary
When running games on mobile devices, existing technologies struggle to maintain a stable frame rate, often resulting in dropped frames and a degraded user experience. Furthermore, existing solutions lack a deep understanding and predictive ability regarding the game rendering process, making intelligent optimization impossible.
The system collects the rendered graphics buffer and its associated metadata, uses multiple machine learning model libraries of varying complexity to predict the image content of subsequent frames, and dynamically selects the appropriate model based on the duration of frame loss and the confidence score of the model output to generate compensation frames to fill in the frame loss.
By generating high-quality compensation frames, the stability of game frame rates and user experience are significantly improved, achieving a balance between performance and quality. It adapts to different system loads and frame drop scenarios, and improves the accuracy and real-time performance of predictions.
Smart Images

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